Creating a Low Poly Castle Landscape

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  • Опубликовано: 19 дек 2024

Комментарии • 55

  • @Uradamus
    @Uradamus Год назад +37

    Fun stuff. If you press tab after entering fly mode, it enables gravity so you can actually walk around on your geometry in Blender. If you've built things to roughly realistic metric measurements you will generally get the best results, as the camera height is configured to be somewhere in the 1-2m above surface range if I recall. I think it can be adjusted in the settings window though.

  • @drakenroft
    @drakenroft Год назад +7

    Hi Grant, just here to say thanks, i bought basically all of your courses and started from really 0 blender experience to somewhat "now i can do really anything that pop out of my mind" i use blender only for game assets but really found love with the software itself and now i'm learning how to use the program for render, animations, "small films" and stuff like that.
    Really thanks for all the content you are an amazing teacher, if possible would be amazing to have another sculpting course where you aim to the people that already have followed the one about the orc, and another more advanced modular environment course where we can learn maybe how to do nice looking castles (to make an example anything will be fine since technique applies to everything) with internals.
    I managed to do a castle with internals using only modular assets and i'm happy with the result but surely a course by you would make the skills go even further beyond.
    That's all, thanks again you are an amazing teacher.
    Hope to talk to you one day to share my experience!

    • @grabbitt
      @grabbitt  Год назад +4

      I'll give it some thought 🙂

  • @Maataverse3D
    @Maataverse3D Год назад +2

    Just watched the full battle. Yours is by far the best looking one!
    I've learned a lot from you already, and i think i could possibly create something similar to this!
    Glad having you as a teacher!

  • @a3dadventure79
    @a3dadventure79 Год назад

    thanks for this. i loved the inspired beginning of the level design from a game perspective. and it's a nice modelling style and workflow: bevel, bevel vertices, merge!

  • @robestey5628
    @robestey5628 10 месяцев назад

    Very cool. Well done. You have my vote. Thank you.

  • @blazejpopowicz1362
    @blazejpopowicz1362 Год назад +1

    That was great. Just finished working on this one and it made my day. Thanks Grant.😀

  • @ahmeterdemir5979
    @ahmeterdemir5979 Год назад +4

    If you press TAB on walk navigation mode you can make it look like an actual game because TAB is toggling gravity and you can walk above your models. I use it all the time on my projects to look its playable or not

  • @FrogJumper000
    @FrogJumper000 Год назад +1

    just watching and taking in knowledge is so much fun, and actually using it on my practice models, I go "i have the POWERRRRR" lol

  • @AleksandarPopovic
    @AleksandarPopovic Год назад

    Oh, these are very nice scenes, and the final result is fantastic . From a zooming perspective, keep going, and good luck for your next projects!

  • @ericolivecarmona7871
    @ericolivecarmona7871 Год назад

    God, finally a tutorial in youtube bout making lowpoly rocks. Ty mate

  • @bryansailer5927
    @bryansailer5927 Год назад

    Great concept. I look forward to seeing all of the entries.

  • @IndulaMeegodaAssociates
    @IndulaMeegodaAssociates 10 месяцев назад

    Amazing Tutorial, Thanks, Grant! 😇

  • @brandonscott3012
    @brandonscott3012 8 месяцев назад

    Thanks so much! :)

  •  Год назад

    Great video, it is a bit like the old Imphenzia 10 Minute Challenge but in slow-motion :)

  • @isleling5191
    @isleling5191 Год назад

    I'm getting back into blender so this I useful

  • @coreysonofander
    @coreysonofander Год назад

    So beautiful!

  • @thefriendlyaspie7984
    @thefriendlyaspie7984 Год назад

    5:51 also doing sculpting on the duplicate rocks can do interesting fast results.
    6:18 also you could add subdivisions to a rock and sculpt
    also the alt q is quite useful to jump from one object to another while sculpting or editing etc.
    without putting things in folders it becomes a mess for my liking. lol :)
    so this is for a game, i see :) well i need to remember to take breaks and not doing on one seating. lol

  • @richeeze
    @richeeze Год назад

    Very inspiring, thx for the vid! ;)

  • @megansmusiccorner4666
    @megansmusiccorner4666 Год назад

    Fantastic! Love this!

  • @hongtamdang7083
    @hongtamdang7083 Год назад

    So cool like Lego 😊

  • @shreejanacharya8284
    @shreejanacharya8284 Год назад

    wow. you are awesome!!!

  • @a_blue_chicken1093
    @a_blue_chicken1093 Год назад

    I was here. I enjoy the low poly approach. I was always wondering how people made those trees...

  • @tauzand1000
    @tauzand1000 Год назад +1

    Hi Grant! Thanks for the great content. I was wondering if you can do a video showing us how we can use ChatBGT to improve our productivity in Blender.

  • @claidisong4805
    @claidisong4805 Год назад

    I love it!

  • @an24gaming88
    @an24gaming88 Год назад

    Thankyou so much sir 😇😇😇

  • @mikedolan03
    @mikedolan03 Год назад

    so the one thing I'd love to see is how would you take this and bring it into an engine. Like would you import it as one big model, break it up into individual components and recreate in engine, break it into portions? would be helpful to see the process - I am thinking too of how to attack this problem so that down the road adding being able to support occlusion culling and level streaming parts etc would be possible.

  • @Zernos2000
    @Zernos2000 9 месяцев назад

    Hey your tutorial is really nice but how did you do your waterlike floor ? Thanks !!!

    • @grabbitt
      @grabbitt  9 месяцев назад

      Just a high glossy plane

  • @divalea
    @divalea Год назад +2

    Can attest that Grants paid courses are worth it.

  • @gamoe
    @gamoe Год назад

    thanks you

  • @ChillieGaming
    @ChillieGaming Год назад +1

    Hey grant , do you use speedtree?

    • @grabbitt
      @grabbitt  Год назад +2

      No i try to use no paid addons for the sake of the audience

    • @ChillieGaming
      @ChillieGaming Год назад +1

      @@grabbitt If you ever wish to make trees using speedtree in the future
      Then make a tutorial.
      Thanks again.

  • @JReed-mn2sd
    @JReed-mn2sd Год назад +1

    Grant, great tutorial! Do you build a model and than hide it, build another, hide it, etc...or do you append models and build them all separately? I noticed when you were arranging the towers and walls they still had their modifiers....how do you do that?
    Thanks!
    JR

    • @grabbitt
      @grabbitt  Год назад

      It varies a lot. When building. But generally just keep working on a shape. You don't have to apply modifiers you just add them and keep them

  • @abnm7moud469
    @abnm7moud469 Год назад

    When I add the sky texture, it is not showing in Eevee and it is showing in me (Nishita is not available in Eevee)
    How do I solve this problem?
    I'm done with everything I need to do just waiting for this issue to be resolved
    Thank you.

    • @grabbitt
      @grabbitt  Год назад

      yes in eevee the sky texture gives of no light

    • @abnm7moud469
      @abnm7moud469 Год назад

      Is there an alternative to that
      If there is no alternative, I will put HDRI

    • @grabbitt
      @grabbitt  Год назад +1

      @@abnm7moud469 hdri will work well

    • @abnm7moud469
      @abnm7moud469 Год назад

      Thank you

  • @mrjaxen-s
    @mrjaxen-s Год назад

    only problem is were there are slops when exporting the model from blender the chars are not touching the ground

  • @claudiacortez8364
    @claudiacortez8364 Год назад

    Fino

  • @abnm7moud469
    @abnm7moud469 Год назад

    Can you upload a video that explains some useful and simple tricks

    • @grabbitt
      @grabbitt  Год назад +1

      See my quicktips playlist

  • @cekconi1773
    @cekconi1773 Год назад

    👍👍👍

  • @Fragu1308
    @Fragu1308 Год назад

    I finished the dungeon on Udemy 😅

  • @CrackDaniels09
    @CrackDaniels09 6 месяцев назад

    I can't be the only one who occasionally tries to press middle-mouse to get a better view.

  • @PersiaAhmad
    @PersiaAhmad Год назад

    I shared a link to this video for a friend on Pinterest.
    I hope it is OK with you.

  • @mobamenace3591
    @mobamenace3591 Год назад

    Drawww bridge😂😂