Low Poly Rocks - Quick & Easy - Detailed Version
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- Опубликовано: 8 сен 2024
- #blender #3dart #lowpoly
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Make easy low poly rocks and learn lots of quick tips in Blender 3
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As I was watching his efficient tutorial, I was reminded at how these seemingly simple lessons offer so much of the foundation of the more complex concepts. This should be one of the first exercises for beginners in a hard surface modeling tutorial; heh, no pun intended. Thank you for your thoughtful, thorough, and memorable tutorials!
Thank you for doing a separate video for this.
It was still understandable in the other video, but worth streamlining the process for a standalone.
My very first blender model!
I made an asteroid for my low poly 3d space shooter.
Thank you!
honestly man i have been trying to get into blender off and on for years using that donut tutorial and more but always got frustrated and quit, quite recently i discovered your low poly giraffe videos and used it to make a human model and ever since i have been getting so much better due to your super helpful and god like tutorials, all i wanna say is keep up the incredible work you absolute chad
This is great, thanks!
I just started going through your gamedev TV tutorial since I've not touched blender in so long and it's funny seeing this right after going through the part of vertex beveling the pillars there
Learning blender, wonderful video, thank you for this lesson!
Thank you so much for your tutorials ❤
For folks who can't bevel vertices with W, in Blender 3.5: you can do this with ctrl+shift+B only or with V (I guess due to keyboard layout issues)
omg this is very easy if you just started blender this would be perfect for you
Great video but I request for some character creation videos those were very helpful
He has done some great ones. And I think there are a few for free
I myself is a noob in Blender One easiest way to makke rock I found is :
Step 1: Insert a cube subdivide it a couple of time.
Step 2:Then use cell fracture to breake them into pieces after that u will have a lot of stone to chose from
10+ years using blender, and just now learning I can bevel a vertex...
I wonder if you can do a longer video about how to *make a low poly scene look good* -- I know you did one on three tips on the subject where you also bring up the importance of silhouettes, but a longer video could include geometry, light, and composition as a deep dive. Just a thought...
See my lowpoly playlist
make icosphere, random transform vertices, optional: touch up with sculpt tool, decimate by a lot, merge by vertex distance
Yes I used to work in that way but I found this to be faster on the end
Thank you. Great quick video.
Thank you
Beautiful tutorial thnx grant ☺️
i'd love to see you making fp arms
Thanks, helps alot!
super usefull and such a great video
U can easily create rocks even without modelling them is making sphere then break them into pieces via fracture n physics
super usefull!
I was told about a setting in Blender, when I tried to upgrade to a higher version , this setting is turned on by default and nothing about it is mentioned, It's under the Preferences -> Viewport -> Subdivision. Having this turned on was useless to me, because when I subdivide, it turns objects into 2 small dots, turning it off fixes it for me.
Hey there! I stumbled on your RUclips channel while looking for blender tutorial videos. I am a beginner and have been trying to learn blender for the past few weeks. I have been taking journals worth of notes so far, however I’m not sure if taking notes on tutorial videos as recommended or not. Currently I’m writing down almost everything said in a tutorial video and aren’t sure it’s the best way of learning or if it’s a waste of time taking notes. How did you learn blender and did you ever use notes? Should I only take notes on hot keys? Would love to get a response back on your insight! 🙂
I didn't take many notes personally. Choose teachers that repeat all the shortcuts and things so you pick it up as you go. Create lots of nice easy things. Probably the most effective way is to take a paid for course as they tend to be very methodical rather than lots of different youtube tutorials
Hey Abbit, your content is super cool. Have been watching over 2 years but can I ask you a favor to make some game asset topology video if it is possible for you ? thank you.
Give me an example of what you are looking for
@@grabbitt i will send you through discord if thats fine
instead of manually checking each face and joining verticies where needed couldn't you just triangulate the model after the fact? ofc manually fixing the faces isn't a big deal but anything that saves any time at all is welcome when working on projects like this.
When I do control b then press v it Just makes a lot of small vertices
Exactly but use your wheel
Hey master. Should I bevel all edges on low poly rocks?
Try some, but it depends on the size of the rocks
Hey, How did you change the length of that icosphere in z something
S then z
Hello Sir, is there any coupon code that you know for discounts on the cgboost blender launchpad course?
It's rare they do discounts I'm afraid
@@grabbitt ohh, thanks 👍 that's okay.
I m ur first viewer bro
If you're taking a vote, I HATE those sideways phone videos on RUclips.
Just want to say I love your videos but as a beginner there are some things that ALL channels need to change. In the beginner tutorials, just know when we see beginner we think from the ground up. Also, maybe put troublshooting problems we might encounter at the end or periodically throughout the video. And the controls on blender are tiny. It is hard to see what you are clicking on. So is the mouse, it is tiny. Please enlarge it.
Slow talking down. At times, with other people as well, I had to slow the video speed down. We are learnineg new info and need to process your directions. And lastly, please dont wave the mouse around in place of direction or talking. Just draw an arrow instead of waving the mouse around. Im not just referring to you. Many Blender video creators do this. Thank you for your time.
blender hand painted died ?
No still going strong
There's some good and useful tips in here, but this isn't at all what I would call "quick & easy". With a title like that I'm not expecting so much manual work to be done. At that point it's just... normal poly modelling, nothing special or timesaving about it.
I would say it's fairly quick and easy personally. Perhaps I should rename it just low poly rocks
For custom rocks, this is pretty fast. If you just removed his addressing the audience and intentionally making mistakes to show how to fix them when you encounter them from the video, and he just made the rock, it's well under a minute of work. Duplicate, rotate, scale, deform -boom, mound of custom rocks.
You are looking for magic i see.
thanks!