I absolutely LOVE the way you teach, I've bought a few courses recently from Polygon runway and others, and my biggest frustration is that they're 'follow my actions' type of courses, and don't really teach you fundamentals. Whereas you build understanding of why you should do things, give challenges and help people experiment, learn, fail etc.. It's such a fabulous teaching method. Would love to see more of these challenges!
hmm thats exactly copy and paste without understanding the things but i have watched blender guru tutorials he exactly explain the things but i don t know why he is underrated for other tutorials
This is a great format! I basically play this challenge game with myself anytime I look for reference images online of things I want to create, attempting it with my beginner skill set, and then seeking out a good tutorial to learn a better or more efficient way of creating the object. It's a good way of learning.
I will always highly recommend ANY and EVERYTHING from Grant Abbitt! I went from not knowing anything in blender to being able to craft my own worlds and everything in them thanks to Grant!
Just spent 40 minutes watching a 11 minute video haha, love this way of teaching, im new to blender and already learned a bunch of techniques i didnt know an hour ago :D great video
Really enjoyed this! Much better than trying to blindly follow instructions fluctuating wildly in volume at 0.25 speed while the 'basic' tutorial sets up 90 procedural nodes, glonks the prongle, overbastulates the wizboglin and then selects hyperfrist while using an environmental spilby to hurl the grass of spading.
I found your channel during covid and modeled for about 6 months. Just now getting back into it, and I am glad to see you are still doing this type of tutorial! Thanks Grant!
I think this is the best way to learn. So many times when I was new I would watch a tutorial, only to finish with a nice object but unable to employ anything I learned. Tho I just chalked it up to me being slow lol.
Rather than hiding stuff from the outliner with the eye, it's easier to hit forward slash on the number pad, that will hide everything in one go, and leave the selected geometry to work on, when done just hit forward slash again and everything hidden will be visible again👍
You are the best, Grant! Almost every RUclipsr creating videos on Blender is showing some over-the-top crazy stuff all the time, but most of us forget that these basics are what will make you a master at any craft. Thank you so much for making such videos that help us build the basics.
I watched your video for the first time and I was very surprised how easy and cool you explained using all small commands. I've watched a lot of Blender user videos but I haven't seen anything like what you've explained. Congratulations and may God's blessings be with you always…. 👌👌👌👌👌👌👌
Grant, sending a heartfelt thank you for these videos. I've been finding so many tutorials that really don't make the UI for Blender any less opaque XD I've worked on and off as a digital artist, using various different painting softwares, for over a decade. I'd put off trying to decipher Blender for way too long, and had a few attempts over the years before giving up after just getting lost in the UI. Your chess piece series was so carefully presented, giving concise and precise steps, time to apply my own interpretations to the challenges, and then learning a more efficient way to do the same thing. It's a fantastic way to learn, try and apply that knowledge then reinforce that information and correct any misconceptions. I'm very glad I found your channel
Excellent demonstration for inset(i), extrude(e), scale(s), the spin tool, and proportional editing(o). Watched it a few times to catch all of the details. Awesome!
Finally someone has done it! For years I've been trying to improve my knowledge of which tools to use to achieve results. For the same amount of years, I've been asking some people who are good in modelling to help me with things like this, if possible. Every single time the only answers I got were "just follow any beginner tutorial" or "just start modeling", which really doesn't cut it anymore: I may be a pro at modeling cups or glasses from tutorials, but what about other things that use the same tools but aren't really cups or glasses? How could I use said tools? Etc... Anyways, this is pure gold. You're the best of the best, man! Thanks a LOT!!
I DIDN'T KNOW YOU CAN PRESS NUMBERS TO MOVE STUFF BY THE EXACT METER?!?? Thank you for showing me this lmao, wouldn't even know things like that existed otherwise
Been learning Blender for a few weeks, you answered precisely to a couple of issues I wanted to solve. Your channel has been incredibly helpful, thanks a lot for all that well taught, high value content :)
Thank You! Thank You! Thank You! Thank You! Thank You! Thank You! This kind of giving of information is the easiest to understand for newbies! Thank you Grant! You're making a very good and helpful stuff! Keep it up! Newbies as me need it indeed!
How awesome. Please keep doing these basic stuff.. I did some Belnder a few months back in RUclips and your lighthouse Island. Now forgot most of the things. Started with this again.
Honestly thought when I got to using the spin tool that I was overthinking it and then you did it that way and was very satisfied with myself. Thanks for the challenge.
I really liked this video. Great format! Some stuff I did differently: - you can also extrude along faces using alt+e and then f. - you can isolate instead of hiding the other pillars by pressing forward slash (/). Press it again to exit isolation mode. - I never used the spin tool before so consider my mind blown by how stupid my approach was. I used an empty and an array modifier with object offset to duplicate it around. The other approach is using a curve and following along curve. This I actually learned from you in the character creation course when making the tanks. Edit: For the interior faces you can use “select interior faces” and dissolve them. It’s not needed with just the one face, but I found it invaluable in my hard surface models.
Thank you so much! Extrude did not work for me. It reacted like the movement tool and I was getting desperate. When I activated Alt - E - Faces along normals, it finally reacted like in the video :D Thank you thank you!
I'm real glad You started these videos again. I really like the practical approach of actually making the viewer figure out how to make the object before You explain how. These videos rock!
I picked up your Blender Beginner Courses on Gamedev and have been loving them! Your teaching style is fantastic and easy to pick up! I'm going to use what I've learned from your courses to begin developing my own models for a portfolio. I'm really hoping to get hired in an entry level position modeling assets at a game studio soon.
I like moving the center of the spin tool around (in this case further right) and cutting off the arch with a boolean to make those cool pointed gothic arches. I used to make the points with proportional editing but I didn't like how it distorted the cross section of the arch.
instead of E and click and S and shift Z .. just alt+E --> extrude along normales :) it's nice to see this kind of trainings even if I just did the practice part only in my mind :D I always forget things like the "spin" tool .. it's a shame.. thanks for reminding me again :D
Год назад
Completely new to blender, I do not understand all but it works fine. It's really satisfying yet. Thanks.
Fantastic. Good exercises and very instructive. They are simple, even for beginners like me, but to try first and see where you could have done better or more efficiently is great. And, of course, you also learn something new, some use for a tool that you already knew and used before. Great!
Good to see that you use Blender the same way I've learned it from you years ago. There are multiple ways to do things but this specific way you do it reminded me of the early YT texture painting courses. Ideas for the next one: Cut-outs (Booleans) and making sellable assets.
You wicked, wicked, wicked man! Even allowing folks to _think_ about scaling in Object Mode during modelling is going to cost us hours on Blender Stack Exchange solving duplicate 'mystery' behaviours of operators, modifiers, textures.. name it! Swipe the padlocks on Object scale before you even start, that's what I say. Lovely approach to teaching modelling, though 😊
I did the basic arch a different way. I added a Torus and cut it in half after duplicating the pillar. Worked for me then I went back and did it with your method.
Awesome video, I really appreciate when you go about basics again and again. Although I got everything working pretty fine and fast (except for arch with the circle tool (which I only know of thanks to this video :)) it feels like there is always still some little thing to find to sharpen the skills on the basics and get better results; this time for me it was the scaling on the normals. Well, it is always good to get over the basics once again, it is simply the most important part; thank you a lot, Grant! :)
Nice 👏 Beginning to love and get a hang of Blender really fast thank to you. Although I saw your video about how easy it is to get 3D job opportunities…aking me think twice in a way
My first foray into Blender was over a decade ago now. I'm still a beginner, mainly because I have so little time to develop skills and don't have the equipment to do anything serious with it anyway. These tutorials are always beneficial and because they are simple are probably the ones I get the most out of.
Bro, a year is definitely a beginner; though it's much better that the first few months where almost every idea is a tutorial lookup. I'd say after a year, we can at least drive without the training wheels.
@@Ayogenius67 having spent time watching, I've learnt to making some things into models and got them to work, like a bread bow and bread stick arrows, I imported them into Unreal Engine.
I love this series, cause sometimes you just need someone to walk you through the best way to construct odd but common shapes. LIKE ARCHES. I can't tell you how many times I've extruded and extruded and extruded lol
Great video as always... I've been using blender professionally for some years now so i think i know it all, but by watching all your tutorials anyway, i usually find something new :)
Yeah I like this style. While, I didn't do any of the tasks (Too lazy to open blender right now) I did think through what I'd do, and even learned about moving things by Blender Units.
I have been using Blender for YEARS, and only now learned about the fact that you can manipulate the origins of objects like in Maya. What. I always did this with the 3D cursor 😂
Nice demonstrations to follow along! Just a quick tip: At about the 11:20 mark, when you go into Proportional Editing to add a sharpness to the archway, you initially undid it the operation to change the type of falloff. Instead, while Proportional Editing is enabled and you are currently moving a selection, simply press Shift + O repeatedly to cycle through the different falloff types! Much faster/handier, as well as the added bonus that you can preview the various falloffs in action without having to leave the operation in the first place!
another awesome way to make an arch is to use Bridge Faces command to the faces that are located like this _ _ and change the number of cuts in the settings of that command
Good gravy, man! This is just one awesome video. Thanks alot, specially for me, since I lack imagination at the mechanical level and I would have done everything manually by messing with the vertices or going along the longest possible route. This helps me a lot. So thanks again, and I mean it.
I would love to do more of these to keep my touch with Blender. Maybe something a bit higher level but on this scale as I really dont have much time for Blender as a uni student. Do keep up the good content, Grant!
I'm excited to practice this after work. I purchased the environment course on your website, which had been helpful and fun! Lastly, I like the newer format where I can see you. It's like seeing the wizard behind the curtain! Thanks, Grant!
As still a relatively new Blender user, these types of tutorials make for great refreshers…..thanks Grant!
are you good now
@@TenkaiZv😂😂😂
I absolutely LOVE the way you teach, I've bought a few courses recently from Polygon runway and others, and my biggest frustration is that they're 'follow my actions' type of courses, and don't really teach you fundamentals. Whereas you build understanding of why you should do things, give challenges and help people experiment, learn, fail etc.. It's such a fabulous teaching method.
Would love to see more of these challenges!
hmm thats exactly copy and paste without understanding the things
but i have watched blender guru tutorials he exactly explain the things but i don t know why he is underrated for other tutorials
One of the best instructors on using Blender! His courses are excellent!
Glad you like them!
PLEASE do more of these videos! this was extremely helpful and easily digestible compared to most other blender videos.
This is a great format! I basically play this challenge game with myself anytime I look for reference images online of things I want to create, attempting it with my beginner skill set, and then seeking out a good tutorial to learn a better or more efficient way of creating the object. It's a good way of learning.
I will always highly recommend ANY and EVERYTHING from Grant Abbitt! I went from not knowing anything in blender to being able to craft my own worlds and everything in them thanks to Grant!
Grant, I love you. You make modelling so much easier and every word you say is a piece of information and no side quests. fantastic
Just spent 40 minutes watching a 11 minute video haha, love this way of teaching, im new to blender and already learned a bunch of techniques i didnt know an hour ago :D great video
This is why i love videos over sitting in a classroom. Learning at your own pace. :)
Really enjoyed this!
Much better than trying to blindly follow instructions fluctuating wildly in volume at 0.25 speed while the 'basic' tutorial sets up 90 procedural nodes, glonks the prongle, overbastulates the wizboglin and then selects hyperfrist while using an environmental spilby to hurl the grass of spading.
I like the rythme and the tone of your voice 👏 👏 no need backwards or slow-motion !
It is really enjoyable 🙏🙏🙏
Agreed ! Lots of youtubers speak waaaay too fast or not clearly enough in their tutorials. I appreciate this a lot as a non english native speaker.
@@asthalis I'm a native english speaker, but nonetheless, a Tutorial is a Tutorial not Indianapolis 🙏🙏
challenge-based learning is a definite yes for me. this is great. please keep going with it.
this is brilliant. love how you give us things to scratch our brain over rather than just showing us what to do immediately!
I found your channel during covid and modeled for about 6 months. Just now getting back into it, and I am glad to see you are still doing this type of tutorial! Thanks Grant!
I think this is the best way to learn. So many times when I was new I would watch a tutorial, only to finish with a nice object but unable to employ anything I learned.
Tho I just chalked it up to me being slow lol.
Rather than hiding stuff from the outliner with the eye, it's easier to hit forward slash on the number pad, that will hide everything in one go, and leave the selected geometry to work on, when done just hit forward slash again and everything hidden will be visible again👍
genius.
Pin this plz lol
Thanks. I am a middle / total newbie, so this kind of exercise is well formatted and quite useful.
I took your beginners course at the beginning of the pandemic! Best money I ever spent.
Another way of using the inset tool is to hold the [CTRL] key to increase the depth without actually insetting, it'll basically combine extrude/scale.
I really love the format
You are the best, Grant! Almost every RUclipsr creating videos on Blender is showing some over-the-top crazy stuff all the time, but most of us forget that these basics are what will make you a master at any craft. Thank you so much for making such videos that help us build the basics.
I watched your video for the first time and I was very surprised how easy and cool you explained using all small commands. I've watched a lot of Blender user videos but I haven't seen anything like what you've explained. Congratulations and may God's blessings be with you always…. 👌👌👌👌👌👌👌
Grant, sending a heartfelt thank you for these videos. I've been finding so many tutorials that really don't make the UI for Blender any less opaque XD I've worked on and off as a digital artist, using various different painting softwares, for over a decade. I'd put off trying to decipher Blender for way too long, and had a few attempts over the years before giving up after just getting lost in the UI.
Your chess piece series was so carefully presented, giving concise and precise steps, time to apply my own interpretations to the challenges, and then learning a more efficient way to do the same thing. It's a fantastic way to learn, try and apply that knowledge then reinforce that information and correct any misconceptions.
I'm very glad I found your channel
OMG what would I do without you Grant lol...
I've really never grasp the "scale" function .. but that move @3:28 was genius! .. Thank you !!
Excellent demonstration for inset(i), extrude(e), scale(s), the spin tool, and proportional editing(o). Watched it a few times to catch all of the details. Awesome!
Finally someone has done it! For years I've been trying to improve my knowledge of which tools to use to achieve results. For the same amount of years, I've been asking some people who are good in modelling to help me with things like this, if possible. Every single time the only answers I got were "just follow any beginner tutorial" or "just start modeling", which really doesn't cut it anymore: I may be a pro at modeling cups or glasses from tutorials, but what about other things that use the same tools but aren't really cups or glasses? How could I use said tools? Etc... Anyways, this is pure gold. You're the best of the best, man! Thanks a LOT!!
Thanks.
Thanks learned a lot like i didn't realize there were options to proportional editing.
Great way of getting it all across. Thanks for posting
I DIDN'T KNOW YOU CAN PRESS NUMBERS TO MOVE STUFF BY THE EXACT METER?!??
Thank you for showing me this lmao, wouldn't even know things like that existed otherwise
Been learning Blender for a few weeks, you answered precisely to a couple of issues I wanted to solve.
Your channel has been incredibly helpful, thanks a lot for all that well taught, high value content :)
Instead of extrude then alt + s to get that effect, just do alt + e to extrude along normals and you will get the same thing but faster.
Thank You! Thank You! Thank You! Thank You! Thank You! Thank You!
This kind of giving of information is the easiest to understand for newbies!
Thank you Grant!
You're making a very good and helpful stuff!
Keep it up! Newbies as me need it indeed!
finding out the shortcuts interactively made things easier to find out
Feels kinda nice that i knew everything but two things of what was done here
Thanks Grant! This type of video is exactly what I have been looking for to learn quickly.
This is a great way to learn you should do more of this with ever more advanced things
How awesome. Please keep doing these basic stuff.. I did some Belnder a few months back in RUclips and your lighthouse Island. Now forgot most of the things. Started with this again.
well done Grant! these are a great way to re-enforce learning, which is very similar to the classroom!
Thank you for taking the time to help us improve @ Blender Grant, all your videos are very helpful and educational.
Finally a simple tutorial i can handle. Thank you Mister Abbit
Honestly thought when I got to using the spin tool that I was overthinking it and then you did it that way and was very satisfied with myself. Thanks for the challenge.
I'm glad these challenge videos are back - these are the best!
This is a gold mine for beginners like me
I really liked this video. Great format! Some stuff I did differently:
- you can also extrude along faces using alt+e and then f.
- you can isolate instead of hiding the other pillars by pressing forward slash (/). Press it again to exit isolation mode.
- I never used the spin tool before so consider my mind blown by how stupid my approach was. I used an empty and an array modifier with object offset to duplicate it around. The other approach is using a curve and following along curve. This I actually learned from you in the character creation course when making the tanks.
Edit:
For the interior faces you can use “select interior faces” and dissolve them. It’s not needed with just the one face, but I found it invaluable in my hard surface models.
Thank you so much! Extrude did not work for me. It reacted like the movement tool and I was getting desperate. When I activated Alt - E - Faces along normals, it finally reacted like in the video :D Thank you thank you!
I'm real glad You started these videos again. I really like the practical approach of actually making the viewer figure out how to make the object before You explain how. These videos rock!
I picked up your Blender Beginner Courses on Gamedev and have been loving them! Your teaching style is fantastic and easy to pick up! I'm going to use what I've learned from your courses to begin developing my own models for a portfolio. I'm really hoping to get hired in an entry level position modeling assets at a game studio soon.
How I love practicality and scrambling things together :P
Thank you for this exercise.
I like moving the center of the spin tool around (in this case further right) and cutting off the arch with a boolean to make those cool pointed gothic arches. I used to make the points with proportional editing but I didn't like how it distorted the cross section of the arch.
Great exercise for a lazy Saturday!
Always learning something great ! And easy guide and 100 % learning and improve one self! You have our great thank my good sir!
This really got me comfortable with modeling things in general. Big thanks my guy 🙌
this is really intresting and having fun to follow along. please make more video like this
instead of E and click and S and shift Z .. just alt+E --> extrude along normales :)
it's nice to see this kind of trainings even if I just did the practice part only in my mind :D
I always forget things like the "spin" tool .. it's a shame.. thanks for reminding me again :D
Completely new to blender, I do not understand all but it works fine. It's really satisfying yet. Thanks.
I love this series and all the videos you make!
Another super helpful video. THis is honestly just what I needed! Thank you!
Coming from your courses, I'm loving these tutorials!
Brilliant again Grant- this is a wonderful series.
Fantastic. Good exercises and very instructive. They are simple, even for beginners like me, but to try first and see where you could have done better or more efficiently is great. And, of course, you also learn something new, some use for a tool that you already knew and used before. Great!
Good to see that you use Blender the same way I've learned it from you years ago. There are multiple ways to do things but this specific way you do it reminded me of the early YT texture painting courses. Ideas for the next one: Cut-outs (Booleans) and making sellable assets.
The spin is insane.
You wicked, wicked, wicked man! Even allowing folks to _think_ about scaling in Object Mode during modelling is going to cost us hours on Blender Stack Exchange solving duplicate 'mystery' behaviours of operators, modifiers, textures.. name it! Swipe the padlocks on Object scale before you even start, that's what I say. Lovely approach to teaching modelling, though 😊
Thank you, as always, the density of useful information per minute is really good :)
So much to learn just from you explaining your steps here, great stuff!
Excelent tutorial format and execution! Congrats
I did the basic arch a different way. I added a Torus and cut it in half after duplicating the pillar. Worked for me then I went back and did it with your method.
Nice teaching approach and I really do like your voice! It's soothing to listen to it 😃
Awesome video, I really appreciate when you go about basics again and again.
Although I got everything working pretty fine and fast (except for arch with the circle tool (which I only know of thanks to this video :)) it feels like there is always still some little thing to find to sharpen the skills on the basics and get better results; this time for me it was the scaling on the normals.
Well, it is always good to get over the basics once again, it is simply the most important part; thank you a lot, Grant! :)
Nice 👏 Beginning to love and get a hang of Blender really fast thank to you. Although I saw your video about how easy it is to get 3D job opportunities…aking me think twice in a way
Thanks! This is the best and usefull format ever for practicing
Great tutorial Grant... keep them coming. Thanks
11:15 short cut for Proportional Edit Tool´s pie menu is Shift + O
Great video, thank you very much!
6:12 ✔ Fine detail in using the "inset" command.
I still feel like a beginner and it's almost a year since I've used Blender.
My first foray into Blender was over a decade ago now. I'm still a beginner, mainly because I have so little time to develop skills and don't have the equipment to do anything serious with it anyway. These tutorials are always beneficial and because they are simple are probably the ones I get the most out of.
Bro, a year is definitely a beginner; though it's much better that the first few months where almost every idea is a tutorial lookup.
I'd say after a year, we can at least drive without the training wheels.
Muchas gracias, el mejor tutorial!
Am few days but I feel like I haven’t learn anything
@@Ayogenius67 having spent time watching, I've learnt to making some things into models and got them to work, like a bread bow and bread stick arrows, I imported them into Unreal Engine.
I love this series, cause sometimes you just need someone to walk you through the best way to construct odd but common shapes. LIKE ARCHES. I can't tell you how many times I've extruded and extruded and extruded lol
Now that's a cool tutorial ! Love the format
Great video as always... I've been using blender professionally for some years now so i think i know it all, but by watching all your tutorials anyway, i usually find something new :)
I think they meant they know everything I went through in the video
@@grahamnichols1416 Yeah, it wasn't literal hehe
Terrific. Thanks for thinking up a new way to teach Blender. Very effective.
Amazing. Wainting for more.
This is a great refresher, thanks Grant. I would love to see some retopologising challenges next.
Yeah I like this style. While, I didn't do any of the tasks (Too lazy to open blender right now) I did think through what I'd do, and even learned about moving things by Blender Units.
Very helpful and fun tutorial! Thank you so much for making these!
I have been using Blender for YEARS, and only now learned about the fact that you can manipulate the origins of objects like in Maya. What. I always did this with the 3D cursor 😂
I like these challenges. Always learning something new. :)
Nice demonstrations to follow along! Just a quick tip: At about the 11:20 mark, when you go into Proportional Editing to add a sharpness to the archway, you initially undid it the operation to change the type of falloff. Instead, while Proportional Editing is enabled and you are currently moving a selection, simply press Shift + O repeatedly to cycle through the different falloff types! Much faster/handier, as well as the added bonus that you can preview the various falloffs in action without having to leave the operation in the first place!
another awesome way to make an arch is to use Bridge Faces command to the faces that are located like this _ _ and change the number of cuts in the settings of that command
great content and exercises as always, thanks Grant! :)
Good gravy, man! This is just one awesome video. Thanks alot, specially for me, since I lack imagination at the mechanical level and I would have done everything manually by messing with the vertices or going along the longest possible route. This helps me a lot. So thanks again, and I mean it.
I would love to do more of these to keep my touch with Blender. Maybe something a bit higher level but on this scale as I really dont have much time for Blender as a uni student. Do keep up the good content, Grant!
Great format, would love to see more
First tanks for the video, I being having problem on how to use the spin tool, thanks for the excellent explanation.
I did learn a few things I did not know. Good job.
This was so informative and easy to follow.
please continue doing videos like this
Thank you very much , I love your tutorials . Very helpful !
This was wonderful! Thanks for the great video.
I'm excited to practice this after work. I purchased the environment course on your website, which had been helpful and fun! Lastly, I like the newer format where I can see you. It's like seeing the wizard behind the curtain!
Thanks, Grant!
Good stuff, Grant! Thank you.
Amazing. thank you Grant!