All 54 Modifiers in Blender Explained in 10 Minutes

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  • Опубликовано: 28 янв 2025

Комментарии • 763

  • @teryakiisauce
    @teryakiisauce 3 года назад +1049

    Timing list:
    -- Generate Modifiers --
    1. Array - 0:53
    2. Bevel - 1:03
    3. Boolean - 1:12
    4. Build - 1:23
    5. Decimate - 1:31
    6. Edge Split - 1:39
    7. Geometry Nodes - 1:51
    8. Mask - 2:06
    9. Mirror - 2:13
    10. Subdivision Surface - 2:21
    11. Multiresolution - 2:37
    12. Remesh - 2:47
    13. Screw - 2:58
    14. Skin - 3:12
    15. Solidfy - 3:29
    16. Triangulate - 3:33
    17. Volume to Mesh - 3:40
    18. Weld - 3:49
    19. Wireframe - 4:05
    -- Deform Modifiers --
    20. Armature - 4:15
    21. Cast - 4:24
    22. Curve - 4:33
    23. Displace - 4:40
    24. Hook - 4:49
    25. Laplacian Deform - 4:58
    26. Lattice - 5:15
    27. Mesh Deform - 5:32
    28. Shrinkwrap - 5:42
    29. Simple Deform - 6:00
    30. Smooth - 6:11
    31. Smooth Corrective - 6:22
    32. Smooth Laplacian - 6:34
    33. Surface Deform - 6:47
    34. Warp - 6:57
    35. Wave - 7:12
    -- Physics Modifiers --
    36. Cloth - 7:33
    37. Collision - 7:39
    38. Dynamic Paint - 7:49
    39. Explode - 8:04
    40. Fluid - 8:12
    41. Ocean - 8:18
    42. Particle System - 8:31
    43. Particle Instance - 8:43
    44. Soft Body - 8:58
    -- Modify Modifiers --
    45. Data Transfer - 9:10
    46. Mesh Cache - 9:25
    47. Mesh Seq Cache - 9:41
    48. Normal Edit - 9:50
    49. Weighted Normal - 9:58
    50. UV Warp - 10:09
    51. UV Project - 10:23
    52. Vertex Weight Edit - 10:39
    53. Vertex Weight Mix - 10:47
    54. Vertex Weight Proximity - 10:58
    -- END OF LIST --

    • @BlenderBash
      @BlenderBash  3 года назад +91

      Thanks man. I'm pinning this!

    • @asleepysquishy6430
      @asleepysquishy6430 3 года назад +8

      Aww! You got there first!
      Anyway, well done! I know how frustrating timestamps can get

    • @yourfriendlyneighborhoodla2091
      @yourfriendlyneighborhoodla2091 3 года назад +6

      Legend

    • @teryakiisauce
      @teryakiisauce 3 года назад +5

      @@BlenderBash hehe no problem! keep up your good work!

    • @shannax
      @shannax 3 года назад +3

      Please let’s set the number of likes in this comment to 54!!!

  • @hunter8980
    @hunter8980 3 года назад +3319

    I want to see 54 modifier features in 54 minutes. That will help a lot since it will include the actual "use case" also. Thanks !!!!! Have a LOVELY day!

  • @gamerbossharmon
    @gamerbossharmon 9 месяцев назад +75

    Blender tutorials, they could be over two years old and still be the most helpful thing ever

  • @Pr0duccionesM
    @Pr0duccionesM 3 года назад +887

    Man this should be the introductory tutorial with blender solves many doubts in just 10 minutes! Thank you!

    • @owo600
      @owo600 3 года назад +3

      "You look like MJ! Dont look like Michael Jackson."
      0:01

    • @Pr0duccionesM
      @Pr0duccionesM 3 года назад +6

      @@owo600 ( Hee Hee in Michael Jackson)

    • @ThisUsernameSystemF-ckingSucks
      @ThisUsernameSystemF-ckingSucks Год назад +4

      And adds 1000 more questions. These "every ... in x minutes" always kinda suck.

    • @Тимми-м6л
      @Тимми-м6л 6 месяцев назад

      @@ThisUsernameSystemF-ckingSucks if u r stupid - it's your problem. This video gives understanding of every modifier, it doesn't teach to do something with it. You must THINK further by yourself

  • @linamarcelabeltran1177
    @linamarcelabeltran1177 3 года назад +389

    11 minutes ago, I didn't know anything about Blender, now thanks to you, I can stop being afraid of starting a project in this amazing tool, thank you so much!

    • @akiprox7
      @akiprox7 6 месяцев назад +6

      Do the donut tutorial

  • @DerekElliott
    @DerekElliott 3 года назад +466

    Dang this is so crazy how many I've never used but will try now!

    • @AbsalomSingagwari
      @AbsalomSingagwari 3 года назад +7

      it keeps me going fact that legends havent used all 54 but still are legends...I have a Derek Elliot folder in my machine. Learning Blender based on your tutorials. Thank you for sharing

    • @dailyStewie504
      @dailyStewie504 2 года назад +2

      Wow Derek!, never thought I'd see a master of blender here 😀.

  • @thefallenlime
    @thefallenlime Год назад +22

    As someone just learning Blender in school, knowing what these do has expanded my knowledge of what's possible and what's going to be easier to do than I'd thought. Thank you.

    • @g_pigeony4036
      @g_pigeony4036 Год назад

      oh which school? it was just for a project or it's a 3D school?

    • @thefallenlime
      @thefallenlime Год назад +2

      @@g_pigeony4036 Going to Illinois State University. Just finished my bachelor's in game design and am working on my master's in creative technologies. I was taking a class on 3D sculpting that was basically an intro to Blender. This video opened my eyes to how to do so many things.

  • @Lance_G
    @Lance_G 3 года назад +84

    Absolute gem of a quick tutorial!🙌

  • @asymmetricfuzion970
    @asymmetricfuzion970 3 года назад +141

    This is a really helpful video. You should do a 54 video playlist to accompany this breaking down each modifier. I bet a lot of people would use it as a single place for references. Great work either way! Thank you for this

    • @monogramadikt5971
      @monogramadikt5971 2 года назад +6

      yeah man and in depth breakdown and follow along style tutorial would be an incredible learning tool for new users

  • @DaxMarko
    @DaxMarko 3 года назад +24

    I see so much potential with almost every and each of these modifiers. They can make modelling very easy and fun, and that's the beauty of Blender.

  • @seerfree5802
    @seerfree5802 3 года назад +116

    You did a great job with this tutorial, you somehow managed to make it concise without rushing, I feel like I understand each modifier well now, thank you!

  • @Juno006
    @Juno006 Год назад +3

    Just commenting so the algorithm can recommend this amazing video to someone else, started learning blender and just having a broad overview of all the modifiers is really really helpful, i may not insta remember everything, but i won't be so lost when looking at them

  • @littlehibiscus8118
    @littlehibiscus8118 2 года назад +3

    You have no idea how helpful this is. I knew seven modifiers and now I know all of them... at a base level. Thank you!

  • @themihanoid5020
    @themihanoid5020 3 года назад +48

    Amazing video!
    Allows you quickly look over the features that can make modelling much easier!
    Thank you!

  • @BadNessie
    @BadNessie 3 года назад +5

    Great overview of "what does it even do?", much appreciated!

  • @TruthSurge
    @TruthSurge Год назад

    wow, those deformations and simulations were really cool. thx for the vid.

  • @rodrigosalinas3084
    @rodrigosalinas3084 2 года назад +2

    man there were some modifiers that I never took the time to discover what they do until now with this brief explanation. Thanks!

  • @cs-us3jg
    @cs-us3jg Год назад +1

    This is a badass video. If I don't know how to do what I'm trying to do, I can just come and spend 10 mins seeing what my options are, and then figure out how to get more in depth with that modifier somewhere else or try to just figure it out myself. Thumbs up!

  • @MarkRobinsonMBopo
    @MarkRobinsonMBopo 3 года назад +4

    Man I needed this!

  • @anabsolutebreadslice3941
    @anabsolutebreadslice3941 2 года назад

    Said out loud in an empty room "ooooo THAT'S what the Boolean is for" lol. I've been learning Blender for several months and heard it mentioned so many times but not seen it used or explained. Thank you very much!

  • @GGCannon
    @GGCannon 2 года назад +1

    Seeing this video just 1 week ago would have spared me so much trouble with my project.
    I just started Blender and know absolutely nothing about it, teaching myself with videos and google while working on a personal project.
    I'll definitely explore a bit more these modifiers now, when needed.

  • @N3M3SiS
    @N3M3SiS 3 года назад +15

    Thanks I needed this a lot

  • @ekaetefujah
    @ekaetefujah 8 дней назад

    Love this high level overview to quickly see what I can get done in Blender. Thank you

  • @fishum6483
    @fishum6483 3 года назад +4

    Never used blender, no idea what a modifier is, but God damn did I click on this video instantly without a second thought

  • @magnusm4
    @magnusm4 3 года назад +12

    Learning to program a mesh and shape from scratch in Unity tells me how incredible this set of tools are.
    For it to know how to extrude and in what order to draw the faces in the right directions.
    The insane equations and logic on how to do these things.
    How does it know what a deformation in a mesh is?!
    Not just that but even if you select a few vertices, it still corrects and runs a math formula based on surrounding vertices.
    Can't imagine how it is to optimize this coding and make it run as few runs as possible. Having to not only check every single vertice's position of 3 values, but also the rotation value and scale plus running math for the other vertices for their curves.
    Knowing how much they curve based on other nearby points. So much data and having to run through it all.
    It's insane to think about from a technical perspective when you know how complicated and taxing this stuff would be.

    • @jus1t-gg
      @jus1t-gg 3 года назад +1

      its free too

  • @biancapetreanu
    @biancapetreanu 9 месяцев назад +1

    Man this was pure genius I've added you to my give credit playlist and shared your video on my twitter/X account. Thanks for all the useful and FREE information!!!! I'm very GRATEFUL for it!!!

  • @kaedenlivesey1980
    @kaedenlivesey1980 7 месяцев назад +1

    Single most helpful video I've seen in over 3 years

  • @kevinvandenbreemen584
    @kevinvandenbreemen584 Год назад +1

    This video is wonderful. It's like a visual index of the modifiers without the intimidating experience of having to sift through technical documents of what each one does to find the one you're looking for for the partifular effect you want!

  • @francoislebois
    @francoislebois 10 месяцев назад

    This video is way more motivating than most tutorial videos, it really gives a little enough understanding that you wanna experiment with it, I was kind of discouraged, but now I want to get back at it😊

  • @geekworthy7938
    @geekworthy7938 2 года назад +1

    This video = AWESOME!

  • @kingakinmarin8987
    @kingakinmarin8987 Год назад +1

    Thank you very much for this

  • @annaadamant1244
    @annaadamant1244 3 года назад +5

    I am just starting to learn how to use Blender to make objects for 3D worlds including Second Life, but this is a great video to show me how awesome Blender can be for creating things! Thank you so much for making this video! I have a feeling I will be able to look back at this video again six months from now and understand how to use the modifiers you have introduced me to much better!

  • @dinachen4602
    @dinachen4602 Год назад +1

    Nice Guide, I only know the subdivision surface and mirror modifier from the tutorials that I watched but nothing more. I'm glad to find this video with all of the modifiers and what they do in one video.

  • @bdhaliwal24
    @bdhaliwal24 Год назад

    Thanks for this. It's unbelievable that something so useful yet so complex like Blender is free for us to use. It really great to see the palette of powerful features it has.

  • @T.D.P
    @T.D.P 3 года назад

    this is the one video Ive been waiting for all my life

  • @kloyster
    @kloyster 3 года назад +7

    Wonderful summary, thank you.

  • @pixeldigitalarts8877
    @pixeldigitalarts8877 3 года назад +8

    awesome video! Some modifiers that I never touched before this video is mind blowing useful! Thanks for sharing.

  • @AA-lq5pu
    @AA-lq5pu 3 года назад +5

    It never ceases to amaze me how such amazing content is free! Thank you! I just subbed!

  • @eutub180
    @eutub180 Месяц назад

    A thousand likes! Thank you - great tutorial, great approach to teaching and a great verbal guidance!

  • @boianpeev1820
    @boianpeev1820 Год назад +1

    You should definitely do extended series. Your way of teaching is all blender newbies need

  • @exeerror6081
    @exeerror6081 Год назад +1

    Thank you for sharing this detailed tutorial video !

  • @m___motion5976
    @m___motion5976 Год назад

    oh man the ideas that flew through my mind as i was watching!! thank you sir!

  • @brodyblox-robloxdev6905
    @brodyblox-robloxdev6905 2 года назад +2

    Man I’ve been looking for someone to explain the motifiers and you did it so well and so quick

  • @arsizhifenerprozhod
    @arsizhifenerprozhod Год назад +1

    Thanks dude, my game was supposed to be finished in 2106 but now maybe this saved several years.
    Yes, 2106

  • @nurb2kea
    @nurb2kea 3 года назад +25

    Good one. Would love to see longer ones, one the not so often used Deform & Modify MODIEFIERS with basic and daily used quick examples.
    Thnaks in advance :-)

  • @helloimrobin
    @helloimrobin 2 года назад

    This is the best Blender tutorial I've ever seen.

  • @escherita
    @escherita 2 года назад

    The uv modifiers toward the end look like what I need. Thanks for this helpful survey.

  • @asthalis
    @asthalis 3 года назад +4

    Great video, best reminder of every modifier effect ! Thanks a lot !

  • @BreakerLove
    @BreakerLove Год назад

    We need more videos like this. "Click this and it does that" Simple and to the point.

  • @someguy1428
    @someguy1428 3 года назад

    Best video ever, i have wasted lot of time editing meshes. Until I saw these modifiers can save my time

  • @Prinkey
    @Prinkey Год назад

    I'm glad I found your channel, took RUclips long enough to recommend this channel! Great video

  • @creedrichards137
    @creedrichards137 Год назад +1

    Hmm, maybe it's time to break my 3ds max addiction. Edit: Subbed

  • @pabloespinagosa3985
    @pabloespinagosa3985 2 года назад

    I have been using blender for two years now and still didn't knew many of them. Thanks!!!

  • @PlayVelho
    @PlayVelho 2 года назад

    It's very useful video when you are modeling and you don't know how to do something you just came here and look for something that can help.

  • @StRosen
    @StRosen 10 месяцев назад

    Unreal guide dawg thanks a lot

  • @daybreakersmedia5770
    @daybreakersmedia5770 3 месяца назад

    Yo… MJ… thank you sooooooo much bro. You have no idea what you’ve done just now. 👌👌👌

  • @vik2579
    @vik2579 Год назад

    Thank you very much for the informative explanation of the modifiers functions!!

  • @monogramadikt5971
    @monogramadikt5971 2 года назад +1

    an extended series that goes into way more details on each modifier would be amazing man.. 54 chapters at half and hour per chapter would only be 27 hours of tasty content yeah :)

  • @SeonasStudio
    @SeonasStudio 3 года назад +2

    Super useful video! Been using blender for 12 years and I still have so much to learn! Thanks

  • @UnpaidInternJR
    @UnpaidInternJR Год назад

    well dang there's a couple super useful ones I didn't know what they did! awesome :)

  • @rezamilani8235
    @rezamilani8235 3 года назад

    8:00 this saved my life I've been looking for it for days now.

  • @JulesCalella
    @JulesCalella 3 года назад

    Blender is so powerful and has so many features it can take ages to learn it all. This video is a great introduction for people looking to get past the basics.

  • @martinpauly
    @martinpauly 2 года назад

    This was a great introduction to modifiers - thank you for making this video!
    - Martin

  • @wingston3589
    @wingston3589 3 года назад +1

    this is a great video for anyone that needs a refresher thank you

  • @dleung4623
    @dleung4623 2 года назад

    I'm thinking of getting back into modelling after almost a decade away, I learnt briefly in college and we used maya, the features explained here blew me away! I can't believe how far blender has come to make things easier for artists, and for free too!

  • @predater5017
    @predater5017 3 года назад

    best blender video iv seen. learnt more from this than any 2 hour tutorial.

  • @itzderpdoodle6937
    @itzderpdoodle6937 3 года назад +2

    YES Ive been looking for someplace that has all these explained you're the best!!

  • @Palpus_X
    @Palpus_X Год назад

    My man! This is pure gold! Thank you

  • @tb303wpf1
    @tb303wpf1 Год назад

    Excellent video my friend! I saw something with a modifier that I use every day which taught me something new. It was right in front of my face all this time. Thank you! This makes my life so much easier while editing meshes.

  • @victoirethondo2922
    @victoirethondo2922 Год назад

    That's what I was looking for, thanks man.
    Clear explanations without hesitations, you know what you're talking about and that's awesome! Have a good one 🍀

  • @FrenzyyKon
    @FrenzyyKon Год назад

    This video is a gold mine, it pushes me to try out these modifiers in upcoming projects. So helpful!

  • @nikolaikai940
    @nikolaikai940 3 года назад +2

    This is a great, quick overview! And thanks for including timestamps, makes for a great reference.

  • @danielfeliperobayorodrigez7134
    @danielfeliperobayorodrigez7134 2 месяца назад +1

    This video is gold!

  • @alexlopez1555
    @alexlopez1555 2 года назад

    TNice tutorials is much more simple than I thought with you explaining it. Currently half way through and I feel like I know everytNice tutorialng already lmao

  • @mtcpRS
    @mtcpRS 6 месяцев назад

    This Is the most useful video i found as a Blender noob. Thanks!

  • @lodgechant
    @lodgechant 2 года назад

    That was so helpful - thank you! With greetings from Cape Town.

  • @michaeldeloatch7461
    @michaeldeloatch7461 3 месяца назад

    This is golden! Thanks! PS You could describe each modifier fully in 11 seconds -- depends on the frame rate and how fast you can talk! ;-)

  • @AhmadHossam
    @AhmadHossam 2 года назад

    This is really useful for an intermediate user there r some useful midifers that i didnt know exist n otgers forgot about them thanxs

  • @tonmendesart
    @tonmendesart 3 года назад +2

    Thank you so much!! Congrats from Brazil!

  • @Doombox-y7j
    @Doombox-y7j 2 года назад +1

    Awesome video, I really learned alot. Here are some notes for anyone who wants to save them for later:
    Generate Modifiers
    Array - creates an array of copies of the base object being offset from the
    original object.
    Bevel - Bevels the edges of the object.
    Boolean - combines 2 separate objects using 1 of 3 different boolean operations:
    Intersect
    union
    difference
    build - causes the faces of an object to appear or disappear one after the other.
    decimate - allows you to reduce the number of faces of an object while keeping the
    same shape as much as possible.
    edge split - duplicates some or all of the edges in a mesh, breaking the links
    between the faces around those split edges. When applied, you'll be able to
    separate the faces from each other.
    geometry nodes - applies a node group which defines an object's geometry, this is
    called procedural modeling. You use the geometry node tree to edit the mesh.
    mask - allows verticies of an object to be hidden dynamically based on vertex
    groups.
    mirror - mirrors a mesh on its x, y, or z axis or multiple axis at once.
    subdivision surface - converts the faces of the mesh into smaller faces, allowing
    for a smoother model.
    multiresolution - gives you the ability to subdivide a mesh, similar to the
    subdivision modifer, but allows you to edit the new vertices in sculpt mode.
    remesh - allows the generation of new topology
    screw - takes a profile object mesh or curve to create a helex like shape.
    skin - uses vertices and edges to create quad tubes. Often used in tandem with
    subdivision surface modifer to create a base mesh for sculpting.
    solidify - adds thickness to a mesh.
    triangulate - turns all quads and endgons into triangular faces on the mesh.
    mesh to volume - allows you to create a mesh out of an existing volume object.
    like turning smoke into a solid mesh.
    weld - looks for groups of vertices within an maximum distance between each other
    and merges them. Good for when some vertices are so close together they stop other
    modifiers from working properly.
    wireframe - transforms a mesh into a wireframe by turning edges into 4 sided tubes
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
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    Deform Modifiers
    Armature - used for building skeleton system for animating poses of characters or
    anything else that needs to be posed.
    Cast - shifts the shape of a mesh object towards any of the predefined shapes like
    spheres or cylinders.
    Curve - deforms a mesh along a curved object.
    Displace - moves vertices in a mesh based on the intensity of a texture
    Hook - used to deform a mesh using another object, usually an empty one.
    Laplacian Deform - allows you to deform a mesh with use of a set of anchored
    vertices. When you move these hooks the modifier keeps the rest of the hooks in
    fixed positions.
    Lattice - deforms the base object according to the shape of a lattice object.
    Mesh Deform - just like the lattice modifier, it deforms the base object but
    instead of a lattice, it uses an arbitrary mesh to act as deformation cage.
    Shrinkwrap - allows an object to shrink or project to the surface of another
    targeted object. It moves each vertex to the closest position of the surface of
    the target object. useful for dressing characters or wrapping your model in foil.
    Simple Deform - applys one of the 4 simple deformations to your object.
    twist, bend, taper, stretch
    Smooth - smooths the mesh by flattening the angles between adjacent faces in it.
    Unlike subdivision it smooths the mesh without increasing the number of vertices.
    Smooth Corrective - used to reduce highly distorted areas of a mesh. Does nothing
    if there is no heavy deformations.
    Smooth Laplacian - another smooth modifier that you control with a number of
    repeat operations with the lamda values that you use to control the degree of the
    effect on faces and on holes.
    Surface Deform - allows an arbitrary mesh surface to control the deformation of
    another mesh by essentially tranferring its motion and deformation.
    Warp - deforms part of a mesh by using 2 empties.
    Wave - adds a ripple like motion to an object's geometry.
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    Most of these can be added in the physics properties panel and where you can also
    find the properties to manipulate them.
    Physics Modifiers
    Cloth - when applied to a mesh creates fabric or cloth simulation.
    Collision - provides interaction between different physic simulations
    Dynamic Paint - has 2 types: Brush and Canvas. The brush objects alter the canvas
    objects depending on what kind of canvas surface type you choose. Waves for
    example, make waves on the canvas.
    Explode - Used to alter the mesh geometry by moving and rotating its faces making
    it look as if it's being exploded.
    Fluid - A container for fluid physic simulation.
    Ocean - Used to generate and simulate and forming ocean surfaces.
    Particle System - simply adds a particle system. Can be used for an explosion or
    for creating hair.
    Particle Instance - when added to an object the mesh of this object will be
    duplicated at the location of the particles of the selected particle system.
    Soft Body - a container for soft body physic simulation.
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    Modify Modifiers
    Data Transfer - Transfers different types of data from one mesh to another. Most
    used are face normals.
    Mesh Cache - The main use is for animation. After you've created an animation, you
    can export it to an MDD or pc2 file and then later import it through the mesh
    cache modifier that gives you additional control over the animation.
    Mesh Sequence Cache - Does the same thing as Mesh Cache but with alembic files
    which are computer graphic file formats.
    Normal Edit - affects face normals. It makes them all point in the direction of
    an object you choose as the target.
    Weighted Normal - changes the default normals of a mesh. It's mostly used to make
    sharp corners geometry appear beveled and smoother without adding additional
    geometry
    UV Warp - Transforms an object's uv map based on values or another object, an
    empty in this case. Its purpose is to give you direct control over the object's
    UV in the 3d viewport.
    UV Project - very similar to UV warp and allows you to control the uv map with an
    object, also an empty in this case, that acts like a slide projector. It emits a
    UV map and projects it to the object as the light hits it.
    Vertex Weight Edit - allows you to alter the vertex fade you painted or the ones
    that you haven't painted with the use of simple sliders.
    Vertex Weight Mix - mixes a second vertex group or a simple value, in this case,
    into the affected vertex group using all these different operations you select
    from a list.
    Vertex Weight Proximity - allows you to control the vertex weights with the
    proximity of an object, in this case an empty, and also allows you to tweak other
    parameters directly from the modifier's properties panel.
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------

  • @RayGalactic
    @RayGalactic Месяц назад +1

    Thank you so much for this!

  • @NTRiGON3D
    @NTRiGON3D 2 месяца назад +1

    Great video, It show how powerful of blender can do

  • @doubleustudios2020
    @doubleustudios2020 3 года назад +4

    One of the best video summaries of modifiers. Thanks!

  • @SirFency
    @SirFency 3 года назад

    Blender has become a beast over the years

  • @jayrangani
    @jayrangani 3 года назад

    One of the BEST video about Blender. Thanks man.

  • @MasterAkiDraw
    @MasterAkiDraw 3 года назад

    One of the best best on RUclips ever!! Every single explanation gives me so many ideas! Ah!!

  • @pinklady7184
    @pinklady7184 3 года назад

    This video is *GOLD.*

  • @toapyandfriends
    @toapyandfriends 3 года назад +1

    😀'Badass Vid and Your Meshes are...
    😎'beautiful

  • @shainascott872
    @shainascott872 3 года назад

    WOW! You're a king for this. Very grateful to you. Just took notes on your video, thanks for doing what to do.

  • @Soshiplayz
    @Soshiplayz Год назад

    I've never subbed to any of the blender tutorial guy but you sir gets to be my first because I have a idea what to make and attempt for my future animation. but excuse me while I finish off my 6 last parts of the doughnut tutorial.

  • @brandonjacksoon
    @brandonjacksoon 3 года назад +1

    Thanks dude, liked and subscribed!

  • @SvartWolf
    @SvartWolf 3 года назад +1

    dang those weight modifiers are looking smooth!.
    great video, this kind of understanding is very helpful to understand whats posible, and what do you want to investigate deeper.

  • @aw_darkwarior1657
    @aw_darkwarior1657 2 года назад

    Thats clears some aspects for me.
    Even though I've studied 3d software for a 3 years now.
    Much obliged.
    And stay inspiered)

  • @jeffhowe2892
    @jeffhowe2892 3 года назад

    A great heads up to all those modifiers that I have ignored up until now. :0)

  • @pauloygarcia
    @pauloygarcia 2 года назад

    Best intro to Blender. Thanks.

  • @VitusPolikarpusSM
    @VitusPolikarpusSM 2 года назад

    The modifier turned out to be really awesome, I need to practice more to understand the function of this modifier

  • @luizg.5982
    @luizg.5982 Год назад

    Wow!! Thx bro. This video is very interesting, complete and amazing. The way you explain this content is very simplified to start in blender.

  • @artwrkstudio
    @artwrkstudio 11 месяцев назад

    This was amazing!! Definitely appreciate it.

  • @bluustreak6578
    @bluustreak6578 2 года назад

    This is a great reference!
    I thought I knew most of these, but I found some new ones that I'll get use for, now that you've shown it :)

  • @hellangel28
    @hellangel28 2 года назад

    nice one, thank you for taking the time to make this, learned quite a few new ones!