5 Quick And Powerful Blender Modeling Tips To Instantly Improve Your Skills

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  • Опубликовано: 4 ноя 2024

Комментарии • 59

  • @darrennew8211
    @darrennew8211 9 месяцев назад +32

    I do love these 5-minute videos for experts. It's not "hidden." It's in the status bar at the very bottom. Lots of tools put dynamic keystrokes down there. Always worth looking at when you use a tool.

    • @UHStudio
      @UHStudio  8 месяцев назад +2

      Very true :)

  • @dumpsky
    @dumpsky Месяц назад +7

    these are great! tip: for "fattening" also consider "Alt+S". this will scale selected faces along their individual normals.

  • @arch.blender1178
    @arch.blender1178 Год назад +9

    Tool tips are really helpful, they can be extra helpful when a real use case is demonstrated as well

    • @UHStudio
      @UHStudio  Год назад +1

      good point! what type of reaul use case are you suggesting?

  • @baptm727
    @baptm727 Год назад +12

    The first one is insane!

    • @UHStudio
      @UHStudio  11 месяцев назад +1

      Thanks and glad you find it useful!

  • @FatPaps
    @FatPaps 3 месяца назад +3

    The edge sliding at the start is absolutely useful!! Without this video I would never of known! I wander why such a useful mechanic was so hidden lol

  • @pZq_
    @pZq_ Год назад +23

    Simpler solution to Edge Slide Clamp is just use move tool: GG and hold Alt to extend the slide. Thx for the compilation of useful techniques 🧡

    • @UHStudio
      @UHStudio  Год назад +5

      thanks for the tip! didn't know that.

    • @pZq_
      @pZq_ Год назад +2

      @@UHStudio the same works for verts. cheers!

  • @protonprotonfix5749
    @protonprotonfix5749 11 месяцев назад +3

    This is very useful. Appreciate your type of building the examples. Well done!

    • @UHStudio
      @UHStudio  11 месяцев назад

      Cheers :)

  • @Betakpali
    @Betakpali Год назад +7

    Your videos are really great. A cool topic would be inserting buildings into a video (shots from a drone), motion tracking, camera tracking for architects in blender. Tips on how to maintain the scale of buildings in a given video, or how to insert an object into a video where the object is behind a fence.

    • @UHStudio
      @UHStudio  Год назад +1

      Thanks for the suggestion, but camera tracking and video VFX are note my areas of expertise.

  • @eitantal726
    @eitantal726 19 дней назад

    Tip #0: Memorize the keyboard shortcuts and use them exclusively. 1: gg and alt lets you move outside the clamps. 2: ctrl+shift+e. 3: k then x,y,z (xx,yy,zz for local rotation) 4: alt+s

  • @zRedPlays
    @zRedPlays Год назад +5

    Damn I needed that outwards edge slide on my last project, I managed to get it done but knowing that before would've been much easier

    • @UHStudio
      @UHStudio  11 месяцев назад +1

      Yes some of these are crazy that they feel so hidden!

  • @NEERAJKUMAR-iy9kn
    @NEERAJKUMAR-iy9kn Месяц назад +2

    Wow, thanks man 👍👍👍

  • @BGStNickBG
    @BGStNickBG 2 месяца назад

    One of the most valuable videos out there. Thank you!

  • @michelleh1464
    @michelleh1464 5 месяцев назад

    exactly what i was looking for with the extrude slide edge

  • @MaarChokoj
    @MaarChokoj 4 месяца назад

    Thank you for this useful tutorial. Definitely learned a lot from it. Appreciate you!!! 🤩🤩🤩

  • @Arthur_Vilarinho
    @Arthur_Vilarinho Год назад +2

    I’m a early subscriber!! Love your tutorials!!

  • @joshhockey9
    @joshhockey9 11 месяцев назад +1

    It does actually tell you how to toggle clamp in the tool properties, you just have to be looking while actively using the tool. The moment you clicked on that pin it gives the exact same information as if you pressed GG or used the context menu
    Overall pretty useful video for beginners. I don't know how popular this kind of video is, but bite sized tool insights & workflow tips are never a bad thing.

    • @UHStudio
      @UHStudio  11 месяцев назад

      Thanks for the feedback :)

  • @cekuhnen
    @cekuhnen 8 месяцев назад

    HUGS to you ! the GG pick axis and then press C for clamp man !!! AMAZING !!!

  • @mrgrizzle17
    @mrgrizzle17 7 месяцев назад +1

    Very simple and helpfull thank you!

  • @StevenWhite-w6p
    @StevenWhite-w6p 2 месяца назад +1

    You can just hold the alt key to slide in the direction past the resting position.

  • @ravender730
    @ravender730 5 месяцев назад +1

    Can you make a video about angles and degrees? And how to give an edge a specific lenght with typing?

    • @UHStudio
      @UHStudio  5 месяцев назад

      Sure! Great suggestions.

  • @jamesriley5057
    @jamesriley5057 4 месяца назад +1

    Thank you. I use blender 50 hours a week. Sub'd

    • @UHStudio
      @UHStudio  2 месяца назад

      Nice! What do you? Have you joined the discord yet?

  • @anishk5572
    @anishk5572 4 месяца назад

    Hello, can you please tell how does your viewport look like that? All outlines and things look so clear and different

    • @UHStudio
      @UHStudio  2 месяца назад

      I am using material preview, so baiscally eevee, have wireframe on, use a sun light and a more reflective ground surface so it creates this type gradient effect. As for the material for the geometry, it's just teh default one. Hope this helps. Thing may also be a bit different now in 4.2 with Eevee Next, which is a new version of Eevee.

  • @markuszeller_official
    @markuszeller_official 6 месяцев назад

    0:50 Also, when you use gg to slide, then you see on top if (C)lamping is turned on or off. Just look in your video :)

    • @UHStudio
      @UHStudio  5 месяцев назад +1

      Yes thank you :)

  • @damkrat9665
    @damkrat9665 3 месяца назад

    wow so cool

  • @yarsk2937
    @yarsk2937 8 месяцев назад

    if you want to slide edge like at first tip you can also just press alt

    • @yarsk2937
      @yarsk2937 8 месяцев назад

      also for more fast transformations by normal you can press twise z/x/y

  • @lexmaun69
    @lexmaun69 7 месяцев назад +1

    How do you show that outline when modeling? like that wireframe sir?

    • @UHStudio
      @UHStudio  5 месяцев назад

      In the viewport header, top right, the two overlapping circles icon for Overlays, click the arrow to open the menu and near the middle there should be an option to enable Wirefeame

  • @bbrother92
    @bbrother92 9 месяцев назад

    Do arch guys use blender in studios? Max have a lot of 3d models and plugis so its hard to switch

    • @UHStudio
      @UHStudio  8 месяцев назад +1

      Some do. Less than max, but more and more are adopting Blender.

  • @TheRealDangerFrank
    @TheRealDangerFrank Год назад +1

    for the the one you can just hold alt

    • @UHStudio
      @UHStudio  Год назад

      do you mean GG and then alt as @pZq suggested?

  • @babkinalex92
    @babkinalex92 4 месяца назад

    god bless you

  • @binodkavali
    @binodkavali 3 месяца назад

    It's not a bug, It's a features.

  • @commieprohibition5429
    @commieprohibition5429 2 месяца назад +15

    Dude, you can blink you know.

  • @Barcikowy
    @Barcikowy 10 месяцев назад

    4:17 its doesnt works. Z is cutting through.

  • @bbrother92
    @bbrother92 9 месяцев назад

    C button does not work

  • @neilmarshall5087
    @neilmarshall5087 Год назад +2

    No mention of inset then holding Ctrl down...... Extrude and scale together!
    Keep releasing and pressing the Ctrl while the inset is still active and you are moving the cursor up / down ........ to learn the tool.

    • @UHStudio
      @UHStudio  11 месяцев назад

      Thanks for the tips. Any more?

    • @neilmarshall5087
      @neilmarshall5087 11 месяцев назад

      @@UHStudio Sure - Taking 5 months to respond to comment seems insulting to us viewers. Try cutting that down a bit.
      Have a nice day.