Blender Modeling Tutorial - Advanced Hard Surface!

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  • Опубликовано: 23 ноя 2024

Комментарии • 109

  • @Outmind01
    @Outmind01 5 месяцев назад +29

    I've been using Blender for over four years and did NOT know you can outset something with the inset tool! Mind = blown.

    • @thereeg1073
      @thereeg1073 Месяц назад

      it literally tells you at the bottom :D and that goes for every tool

  • @brunobordini7696
    @brunobordini7696 5 месяцев назад +12

    Nice to see C4D and Blender community inspiring each other! ❤

  • @heinschultz8970
    @heinschultz8970 5 месяцев назад +11

    That "Outset" shortcut is a nice tip, thanks for sharing.

  • @Evri500
    @Evri500 2 месяца назад +6

    Not gonna lie, Laundry detergent products are like the holy grail of modeling

  • @rhyscooper3693
    @rhyscooper3693 5 месяцев назад +16

    You're honestly making some of the best tutorials I've ever seen. Even your voice and intonation is enjoyable.

    • @rileyb3d
      @rileyb3d  5 месяцев назад

      Wow, thank you! 🙏🏻

  • @CamSpaghett
    @CamSpaghett 3 месяца назад +3

    Wow 2 minutes in and I’ve already learnt something new. I can’t believe I never knew what the lattice does

  • @Daffothrill
    @Daffothrill 5 месяцев назад +20

    This is phenomenally helpful. I've been struggling to figure out how to model these kinds of precise but organic shapes. Thank you!

    • @rileyb3d
      @rileyb3d  5 месяцев назад +1

      Great to hear! Keep me posted as you have requests for future models you want to see covered

    • @Daffothrill
      @Daffothrill 5 месяцев назад +1

      @@rileyb3d a tutorial on keeping low-poly quad faces from twisting (without requiring triangulation) would be amazingly helpful. (eg. A girder that turns less than 90 degrees). I'm not sure what the technical term is, but if you go into blender and extrude a face from a cube, then move that face in all 3 axes, some of the faces will be "twisted" - the 4 vertices will not be in the same plane. One face can be fixed by scaling to 0 along the normal, but that will push the other 3 faces out of alignment.
      Apologies if that's not super clear

    • @gabrielegagliardi3956
      @gabrielegagliardi3956 5 месяцев назад +3

      This tutorial is very very good, I would love to see how you retopo messy object for games, I mean objects where the high poly shape is heavily influenced by sub d.

  • @spartano177
    @spartano177 5 месяцев назад +8

    I watched tons of video and courses, but nobody has never mentioned the outset tool! That is an amazing functions! Thank you!

  • @ScaredOfSalad
    @ScaredOfSalad 2 месяца назад +1

    I can’t believe I didn’t know Outset 🤯
    Thanks for making this video. Your teaching style is excellent.

  • @Oyekezie_Hyacinth_Anayo
    @Oyekezie_Hyacinth_Anayo 5 месяцев назад +3

    Honest the techniques I learnt in this 30 minutes video are mind-blowing. Secondly, thank you for the voiceover. Nigeria 🇳🇬 ❤

  • @neillpretorius
    @neillpretorius 5 месяцев назад +3

    I also watch his videos all the time as topology and modelling can be translated between softwares, and his methodology is so good!

  • @RE3MR
    @RE3MR 5 месяцев назад +5

    Your tutorials are top tier. Very pleasant to listen to & you explain everything very well.

    • @rileyb3d
      @rileyb3d  5 месяцев назад

      Thanks for saying that! I do put a lot of effort into these, so that’s nice to hear.

  • @PaulAppleyard
    @PaulAppleyard 3 месяца назад +1

    Man! Such a solid all-rounder on best practices, thanks!

  • @mleonardgy
    @mleonardgy 5 месяцев назад +1

    I've been waiting for a non symmetrical bottle tutorial for a loong time.
    This was excellent, thank you.
    A lot learnt in a short time.

  • @ChristopherHemsworthCreative
    @ChristopherHemsworthCreative 2 месяца назад

    One of the best tutorials I've seen in the many years I've been watching Tutorials. Great flow.

  • @Astronomer-q6p
    @Astronomer-q6p 5 месяцев назад +2

    I had modeled this on blender watching the tut on cinema but this gave me lots of insights...great tut

  • @necryx_
    @necryx_ 5 месяцев назад +1

    Things I've learned from this vid: Dissolving (ctrl+x) / using knife tool to make new edges / auto merge with snapping.

  • @CivicYt
    @CivicYt 5 месяцев назад +1

    This is the best tutorial I've seen for beginners.

  • @leeeyongho
    @leeeyongho 5 месяцев назад +1

    tutorial exactly what i need. Thanks!

  • @Stephen_Newport
    @Stephen_Newport 5 месяцев назад +1

    Wow, this the most helpful topology guide I’ve seen, extremely helpful

  • @dertobbe1176
    @dertobbe1176 3 месяца назад +1

    This "latus" thing looks pretty useful. Thanks für sharing your knowlegde❤

    • @Arcana_XVIII
      @Arcana_XVIII 2 месяца назад

      Latice in case you need to Google it

  • @RealGaryGibson
    @RealGaryGibson 5 месяцев назад +1

    Your video is Blender poetry. I learned so much from this. Thank you!

  • @LeoD.J
    @LeoD.J Месяц назад

    When you were using outset, you mentioned using it because its more even than a loopcut. But, when adding a loop cut, you could hit E for "even" which will match the edgeflow/profile of one of loops on either side of it. Hit F to flip which edge its even with and boom, an even loop cut.

  • @lolpoly3d
    @lolpoly3d 5 месяцев назад

    Excellent beginner tutorial, Riley! It's great that you mentioned that n-gons are okay in some instances. I feel it's not said enough and a lot of beginners seem to think that any non-quads are to be avoided at all costs.

  • @satglob4839
    @satglob4839 Месяц назад

    Thank you sir for this tutorial It helped me a lot .

  • @qwafy6740
    @qwafy6740 4 месяца назад +1

    Excellent tutorial! But if i was making it instead of using a booleon and then cleaning up after that I would use a circle a with the same amount of verts as the border then delete the faces inside the border ,merge the circle with the mesh and bridge edgeloops. this cleans up the topology by itself is much faster and cleaner in my opinion

    • @kaichousan8626
      @kaichousan8626 2 месяца назад

      You sir Thankyou. I followed the video, this step really comes with a practice like he said. And got the error "Select two edge loops or a single closed edge loop from which two edge loops can be calculated". Cleaning it was a head banging task. Anyway thankyou.

  • @joe_fabricator
    @joe_fabricator 4 месяца назад

    Very impressive techniques Riley. Saving this to my Blender Library. Great job.

  • @theman7050
    @theman7050 5 месяцев назад +1

    Love the edge flows.

  • @mrstoon9524
    @mrstoon9524 5 месяцев назад +2

    amazing work

    • @rileyb3d
      @rileyb3d  5 месяцев назад

      Thanks for the visit

  • @sien_visuals6394
    @sien_visuals6394 Месяц назад

    I wish there were more equivalents of his videos in blender. His content is so useful. All I see people do in blender...just doesn't cut it for me with their approach

  • @M1ndblast
    @M1ndblast Месяц назад

    This is the way it is done - I see people build the polygonpen models and then claim they "made" it, only revealing where it is from when pressed. They could easily mention it up front(like in this video) but for some reason hide it until they no longer can. It is so weird.
    There is nothing wrong with learning from others and rebuilding what others have built - but just be up front about it.

  • @mrdixioner
    @mrdixioner 4 месяца назад

    I would make the round part without using boolean operations on the cylinder. Just select the area of ​​polygons, make an Inset and apply the Loop Tools -> Circle. It will automatically create the desired topology for the circle and thus we will avoid the tedious adjustment of vertices and redirection of the topology.
    I’ll also add that if pinching and artifacts occur somewhere, then you can use the Shrinkwrap modifier in the vertex group mode, which will allow you to adjust not the entire object (when it is already ready), but only the part that needs to be changed.
    Thank you for the video!

    • @qwafy6740
      @qwafy6740 4 месяца назад

      although this works sometimes the circle doesnt quite work so I instead just delete the faces inside the area I want the circle to be and join the circle with the mesh then bridge edge loops

  • @floralseapro
    @floralseapro 5 месяцев назад +1

    Excellent tutorial! I really appreciate your modeling approach and the detailed software operations. I hope to see more tutorials like this, and I am willing to pay for them. The 4K quality is also great

  • @blkmidia
    @blkmidia 5 месяцев назад

    Awesome tutorial

  • @jp-colemonts
    @jp-colemonts 5 месяцев назад

    Superb, really technical, and clearly taught.

  • @hoacaio611
    @hoacaio611 4 месяца назад

    The tutorial video was very informative, I learned a lot today thanks to this video

  • @LEDs
    @LEDs 5 месяцев назад

    Wonderful tutorial, I can’t wait for the UV unwrapping part! Maybe you can talk about some of the UV-packing addons as well.

  • @NTRiGON3D
    @NTRiGON3D 15 дней назад

    Wowww! nice topology

  • @riccardofasoli5726
    @riccardofasoli5726 5 месяцев назад +1

    amazing video, one of the best modeling tutorials i've seen in years! totally sending this one to my students, keep up with the hard work!

    • @rileyb3d
      @rileyb3d  5 месяцев назад

      Thank you! That’s great to hear. Let me know if you come across objects or topics you want to see covered next.

  • @MadCandy3d
    @MadCandy3d 5 месяцев назад +1

    Polygonpen is my go to channel for subd modelling tutorials, he's really good at what he is doing, if we are familiar with blender and it's tools we can easily translate them using some work arounds. With that if you use the Kushiro Tools addons both paid and free will let you do some functions that native to cinema 4d but not blender✌✌

  • @ttmayor
    @ttmayor 2 месяца назад

    at 5:50 there is an operation for that called "select boundary loop" its very good and I use it all the time

  • @winnercolins4131
    @winnercolins4131 4 месяца назад

    U just changed my perspective bout blender bru❤

  • @jesusforever444
    @jesusforever444 2 месяца назад

    Wow... Thank you for sharing this awesome video

  • @LDMTX6
    @LDMTX6 5 месяцев назад

    Outset! Never heard of that. Thanks

  • @zianmao8583
    @zianmao8583 4 месяца назад

    Solved a problem that had been bothering me for a long time. Thanks!

  • @lerandsouza8641
    @lerandsouza8641 5 месяцев назад

    First Time i have followed tutorial and practiced usually i do watch but not practice

  • @teamtomii
    @teamtomii 5 месяцев назад

    One of the best tutorials I've seen for Blender! When you started with the proportional editing I was like "Wait! It's not going to be a perfect circle anymore!" :D I'm an aspiring 3D artist too, so this is great. Now to study some nice product lighting setups.

    • @neorientalist
      @neorientalist 4 месяца назад

      after using lattice 2 times apply scale, choose circle edge and press Shift+Alt+S and drag the mouse untis shape if the neck will became round... method in the video is changing circle rotation and then second lattice deforms circle so it becomes assymetrycal and you cant use mirror modifier correctly

  • @sudipto30
    @sudipto30 Месяц назад

    Amazing work

  • @Benn25
    @Benn25 5 месяцев назад

    Outset!! I had no idea that was a thing.... Thanks a lot!

  • @gamingclip_s
    @gamingclip_s 5 месяцев назад +2

    Really helpful, pls consider doing more modelling tutorials on Blender

    • @rileyb3d
      @rileyb3d  5 месяцев назад +1

      Thanks! I have a few more planned. Anything in particular you're hoping to see covered?

    • @Astronomer-q6p
      @Astronomer-q6p 5 месяцев назад +1

      @@rileyb3d I'd love to see more product modeling and animation.

    • @gamingclip_s
      @gamingclip_s 5 месяцев назад

      ​@@rileyb3d Yeah, I guess modelling complex shapes like a car, airplane or anything, I would love to see it!

  • @ThomasPhilipona-p7w
    @ThomasPhilipona-p7w 5 месяцев назад

    I rarely comment on any videos but I have to say the quality of this tutorial is so pleasing to watch. Thank you! +1 sub! Would love to see more of these product modeling workflow on blender!

  • @developingtank
    @developingtank 5 месяцев назад

    This is such a good tutorial that avoids issues that I see in so many other tutorials. You explain everything, but do it concisely. You’ve obviously done a run through of what you’re explaining to achieve this. And, the pacing is not too fast or too slow. I know how hard it is to make a quality tutorial like this and respect your game. Subbed and will be looking at more of what you’ve made. 🫡

  • @gihankor5112
    @gihankor5112 5 месяцев назад

    Wow,these a perfect tutorial, amazing Thank you so much ❤

  • @tuckerwebb5336
    @tuckerwebb5336 Месяц назад

    wow, i loved that

  • @reynalmac
    @reynalmac 5 месяцев назад +1

    really lobe yout video like tuis, u have to create like this more!

  • @tyalcin
    @tyalcin Месяц назад

    Hi, great tutorial. When i apply looptools / circle, the hole stays elliptic but not circle. What am i doing wrong? thanks

  • @denkozlov4220
    @denkozlov4220 5 месяцев назад

    Wow such a great tutorial, I really enjoy it, thank you very much!

  • @jacobsboringlife1334
    @jacobsboringlife1334 4 месяца назад

    Nice video, i think it doesnt matter where he does it tho, its about the techniques he uses

  • @baskapes762
    @baskapes762 5 месяцев назад

    There is a legend, MX2

  • @NightVisionOfficial
    @NightVisionOfficial 3 месяца назад

    5:30 : I don't remember how the operator is called(or if I'm imagining it), but there's something like "select only outer edge". That should do quickly without the manual deselection :D
    I'll go check right now.

  • @strangeapprentice
    @strangeapprentice 4 месяца назад

    you're really good in teaching modeling. Make more PolygonPen in Blender Please!

  • @knightandlord
    @knightandlord 4 месяца назад

    This was great to watch

  • @natsunwtk
    @natsunwtk 2 месяца назад

    Yo man! Love your tuts, may I request some other shapes package please?

  • @petebateman143
    @petebateman143 5 месяцев назад

    Something often missed when modelling cheap plastic moldings is that they're rarely perfect. Leaving some shading issues in can actually add to realism rather than detract. Obsessing over shading in this instance can be counter productive.

  • @jujuboohoo
    @jujuboohoo 5 месяцев назад +1

    16:34 I'm sorry but what!?
    I did not know you can do that. Thanks, man!

  • @KristianKivisalo
    @KristianKivisalo 5 месяцев назад

    That’s some sexy topology. Great video 👌🏻

  • @arunvishalsthoughts8028
    @arunvishalsthoughts8028 5 месяцев назад

    thanks for the tutorial man

  • @David-o8v7p
    @David-o8v7p 5 месяцев назад +1

    sigue así, que estoy viendo a cuál membresía me adhiero. saludos desde Argentina,

  • @Himanshu-ud9sg
    @Himanshu-ud9sg 29 дней назад

    Please make UV and Texturing part also

  • @notvalid4061
    @notvalid4061 4 месяца назад

    do you have any courses you recommend?

  • @allanevans2702
    @allanevans2702 5 месяцев назад

    I'm having some trouble around 7:45 - what exactly is the sequence of hotkeys to get the vertices to snap together?

    • @allanevans2702
      @allanevans2702 5 месяцев назад

      Nevermind - select vertex, then press G while clicking the vertex you want to snap to.

  • @tea_vuksa5411
    @tea_vuksa5411 4 месяца назад

    13:56 every time i hit apply my topology gets ruined. It look great in the preview, but the moment I apply the mofifier .. I don't get the problem

  • @arunvishalsthoughts8028
    @arunvishalsthoughts8028 5 месяцев назад

    @ 3:37 whaen i apply loop tools it extrudes the mesh in z axis

  • @forild_gaming2157
    @forild_gaming2157 2 месяца назад

    Instead of snapping the points at 15:06 I'd suggest deleting the poly loop entirely and then bridging the 2 edge loops together. Much faster

  • @buttercheese7305
    @buttercheese7305 5 месяцев назад +1

    OMG, I'm the person who requested to Polygonpen guy to help me create this model cause I'm struggling a lot. As a beginner I don't know where to get help, and also as a Blender user, I'm grateful to see you do this tutorial. Thank you so much!!! Btw, do you have Discord sever? 😊😊😊

  • @madceee
    @madceee 5 месяцев назад

    great 👍

  • @a.miroshin
    @a.miroshin 5 месяцев назад

    Super!

  • @LucasFarchetto
    @LucasFarchetto 5 месяцев назад +1

    NICE !!!

    • @rileyb3d
      @rileyb3d  5 месяцев назад

      Thank you! Cheers!

  • @David-o8v7p
    @David-o8v7p 5 месяцев назад

    Enseñas cómo aplicar materiales y trabajar con nodos???

  • @soirema
    @soirema 11 дней назад

    instead of bool, just loop tools circle wfter you selected at the beggining

  • @Vanilthas59
    @Vanilthas59 25 дней назад

    It's really frustrating that after so much work, the mirror modifier doesn't work correctly. I've been seeing what to do, and nothing (yes, I apply the scale, and yes, I did Shift + Alt + S).

    • @Vanilthas59
      @Vanilthas59 25 дней назад

      I found a solution by just increasing the merge distance. At least it solved the problem.

  • @ZeshanAhmad-ts8ci
    @ZeshanAhmad-ts8ci 5 месяцев назад

    love it

  • @kaamraanroshan68
    @kaamraanroshan68 5 месяцев назад

    Dear Riley, Please don't make the same mistake as POLYGONPEN. You need to enlarge the Blender UI to be readable on laptops. Otherwise the text on the menus are small and hard to read. Thanks

  • @HollowsDarkness
    @HollowsDarkness Месяц назад

    I feel like this would take me an hour to do

  • @Artemis_Squishmallows
    @Artemis_Squishmallows 5 месяцев назад

    I'm not able to get "perfect circles" working correctly. is anyone else having trouble with this?

    • @neorientalist
      @neorientalist 4 месяца назад +1

      after using lattice 2 times apply scale, choose circle edge and press Shift+Alt+S and drag the mouse untis shape if the neck will became round... method in the video is changing circle rotation and then second lattice deforms circle so it becomes assymetrycal and you cant use mirror modifier correctly

  • @Weneedrest
    @Weneedrest 4 месяца назад

    Holy moly I'm
    macaroni

  • @عبداللهخلوفي
    @عبداللهخلوفي 5 месяцев назад

    هل يمكنك تعليمي با اخي

  • @hatroshe
    @hatroshe 3 месяца назад

    Hello, how are you
    I am one of your followers on RUclips
    I am from the Kurdistan Region of Iraq

  • @focusedstudent464
    @focusedstudent464 5 месяцев назад +2

    First

  • @kaichousan8626
    @kaichousan8626 2 месяца назад

    If anybody got stucked here 16:46, If the Offset is not working, try to press A+M+At distance.Then try again. Or try to apply scale or recalculate normals.