3 Hours vs. 3 Years of Blender
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- Опубликовано: 12 май 2024
- Yes I know Timo used Maya but it made for a better title OK?!
Huge thanks to Atrioc: / @atrioc
and Timo: www.artstation.com/timofahrbach
MUSICAL CREDITS:
-Disco Night by Tofu
-Can-Can by Offenbach
-Resting State by Home
-Bean Dreams by Fortune Fields
-Royalty Free Music By MotionArray.com
Our Latest Game: store.steampowered.com/app/11... - Игры
I KNOW I KNOW, Timo used Maya.. but it made for a better title OK?! Haha let a brother ride the algorithm!!!
Ok, the video is awesome though 😄
Still a little misleading, I was excited to see a proffesional dive into blender, and see their opinions.
"The Algorithm" is the name of my eyeball
For a moment I thought he was using HardOPs for hard surface modelling, a paid add-in for Blender. Kind of simplifies the operations in just a few buttons(some of them just one) and makes it work almost exactly like Maya(?).
Oh, you mean the South Park software?
3 hours guy: laughing with chat
3 weeks guy: proud of himself
3 years guy: dead inside
3 year guy was once the 3 hour guy
6 years guy here... will to live lost
"that looks nice."
Most optimistic experienced 3D-modeller in history
same applies for developers lol
Hahaha it was 2 am for me by the end of it, bedtime for me is like 11
Timo's keyboard clicking is like a
Wizard's incantations willing a Glock into existence.
this is the most accurate description
I CAST
GLOCK
Or like one of those world class RTS players
those keyboard shortcuts are so useful when you know them lol
Can Do Thatcher in 2 hours in sketchup
3 hours guy: Drag, move, figures out a few key binds
3 weeks guy: Drag, move, uses key binds
3 years guy: *INTENSE BUTTON CLICKING INTENSIFIES*
FR tho💀😭
SUBDIVIDE
he sounds like a sweat at blender tbf
3 years guy: ruclips.net/video/6oMUiZXYQC4/видео.html
@Nieosl he used maya actually
It scares me a little that the happiness that each person can express is inversely proportional to the experience they have
It probably has to do with how Timo has 3d modeling as his job, and how the other two are constantly having new experiences while using the program
Yeah it's that one effect or whatever
Why does that scare you?
@@MrBeenus because the better you are at something the less you enjoy it since you spot more imperfections than improvements even though you have gotten insanely good at it.
@@kratosgodofwar777 What about that is scary?
the three weeks guy is really good for only learning blender for 3 weeks
To be fair it was 3 weeks all day everyday! But thanks :)
yeah. that was awesome for the time spent.
Also I have been using Blender for 4 years now. And no way close to Timo
@@isto_inc That's insanely good man! Keep grinding!
@@yochintohere same here, used it for 3 years and definetly can't do that
@@yochintoherebecause he uses Maya lol
3 hours: subdivide subdivide subdivide
3 weeks: hidden talent
3 years: the button smasher
The 3 weeks guy is the true MVP, he actually did a pretty nice job for his experience.
true i really liked his grip better thens the pros
Actually yeah the 3 week guy did a good job but also consider the fact they had only 3 hours of time... The pro is a pro he would have created a realistic gun if had more time
Yeah. This was like watching gaming consoles if they were peoples blender skills. Playstation Vs. Xbox. Vs. PC
Playstation: "Poly is all i need."
xbox: "got that fat trigger finger."
PC. "click, click click, click click click, click.... click."
Exactly.
It’s because he used bolleans, which are pretty bad for modelling. Mostly used to blockout and design.
The 3 hours guy was just awesome 😂.
"Dude im cooking!*
“This says something about society” 😂
Please ask Timo to release the footage of him making the gun, it would be such a goldmine for us 3D students.
Or basically everybody who wants learn 3d modeling.
Omg yes please
please ask
3D students? Im just trying to build a gun
Take a peep at this twitch vod
Timo was like a blender god. He said let there be gun, and there was gun.
Technically, he was using Autodesk Maya, but other than that, agreed
Yeah but not better than atrioc who did it at the beginning but restarded to be faiplay 🗿
he's a maya god though
Its maya
Lol😂😂
The first guy still had imagination that will disappear when it becomes a job
😅😅
what is haaland doing in blender?
😂
It's not blender
@@Mthew.officialwhat software does he use ?
@@bigmandozz Maya
😂
My favorite part of this was that the guy with 3 years of experience was using Maya.
It made for a better title ok??! Haha
@@isto_inc no "ok" bro
@@dubdedosdub It's not the end of the world
@@DalyanCelestin or is it...
????
my favorite part of this vidoe is
"thats gold... thats not metal."
If I remember gold is a metal
@@Monkisgoodvrnah its dirt
@@Monkisgoodvrnah bro gold is a type of wood
@@Monkisgoodvr nah bro its air
@@srijanrawatmahendra7173 tf is air, gold and wood?
the first guy was just having fun
3 YEARS OF BLENDER *uses Maya*
For real though coming from only 3 hours of learning Blender, being able to do much of ANYTHING is impressive. It's quite the complex program
Pfft... I recreated Avatar 2 in like, 3 days using blender and a ball mouse. On my P3 no less.
@@eamoniayou had 3 h expedrience?
And no it would take you years concidering
Textures
Modeling
Sculping
Litghing
Rendering
Animations
Special effects
Physics
@@eamoniaI smell bullshit
@@cyrelgaum1967 Your nose serves you well. I literally just said that I single handedly recreated a 3 hour long movie that thousands of people worked on for years, by myself, on freaking Blender and this other ding-dong actually thought I was being serious. And maybe you as well but at least you gave yourself some room to back out of this one and didn't go all in and make a huge ass of yourself because literally *ANY FUCKING ONE* would immediately realize that this was not only a joke but a lousy troll of a joke at that.
@@Pan_radomiak How long will it take you to learn how to write a sentence?
"expedrience?"
"concidering?"
Those aren't even words, dude. Also, punctuation is your friend. Use more of it so people at least have a chance at understanding your ridiculous excuses of an attempt at trying to communicate. I've been 3D modeling since the late 90's and thought that anyone with more than a few brain cells would get the *obvious* joke but I always forget that there's plenty of people like you who are ready and willing to make huge asses of themselves for millions to see. The worst part is that even after you had to edit your own comment, it's still all fucked up. 😆
Ewes huck, buddy. Ewes huck.
3 weeks guy has potential
3 weeks? thats inspiration. obviously, different people learn at different speeds but thats inspirational
@@vexpoopoo well he did ONLY learn blender for those 3 weeks, didnt do anything else, he mentioned it in another comment, a regular dude would probably have a couple hours a day
It's the 11:26 "Dissolve faces, wait is that going to fuck up my textures? Oh shit is way better..."
that shit is too funny
that shizzle got me broken bro. so funny.
the guy with 3 years of experience was litteraly speedrunning blender
the 3 hour guy was destined to fail
He clearly didnt complete the Guru donut tutorial
Agreed. It’s a rite of passage.
i also didnt complete the tutorial by guru... i made my donut using cggeeks 1 minute donut
@@ipga13nice, so your 1 min glock would look like Atrioc's 😂
@@mohammadmanhar8839😂😂😂
Watching the donut tutorial on 5 times speed to complete it in 3 hours be like.
This is a perfect demonstration of how much your workflow speeds up when you know keyboard shortcuts. Timo's hands are flying and shapes change and move exactly how he wants instantly, it's amazing.
I can confirm that I've been using Solidworks professionally for 4-8 hours daily for around a year. I use as many keyboard shortcuts and hotkeys as possible, which speeds things up tremendously.
Watching some of my older coworkers use Solidworks is almost excruciating because I'm not sure they know more than 3 or 4 hotkeys. Digging through menus and submenus for UI elements takes so much longer; it turns a 4-hour drawing into a 6-hour drawing.
4:36
its like playing a game of starcraft
Honestly, the results from the 3 week guy are pretty encouraging to see. For something highly stylized, it'd look amazing.
As a blender user, the 3 week guy is really talented and his work is amazing.
Working around in Blender for 2 years and a half as a hobbyist(for the moment), I can say that Atrioc's modelling felt excruciatingly painful lol. I swear I got my ears ringing each time he mentioned subdivide xD
It made me realize that I was in the same boat at that point in time, and how much my skills improved as time went on.
I can't even make the feckin doughnut. And I know how to use fusion360 to make functional parts for 3d printing. I just don't understand how blender works at all.
@@skellious Use 3ds max, it's easier to grasp.
@@skellious the donut tutorial really isnt that hard to follow xd
@@nothanks1508 it really isn't x'D
That being said, when i first got into blender and was forced to use 2.78 i got extremely confused by an overwhelming amount of dots (vertices).
The key is understanding what you're looking at, followed by time = experience.
The thing that made me understand blender instantly (i was lucky enough to have blender 2.8 release like a few days after getting into it) was understanding what polygons were, in terms of blender for who ever doesn't understand them, 1 vertex can be extruded to make 2 vertices, they're connected by an edge, when you extrude that edge you'll end up with your face, your face being your polygon, theres more that goes into it, but keeping it light that's all you need to know.
Also, knowing the keybinds is kinda crucial for workflow and speed.
@@skellious Having used both (but definitely more Parametric than Geometric) I can confirm that Parametric modeling is way more intuitive if you have some sort of mechanical, fabrication, or manufacturing background.
I could make a 1-1 recreation of a Glock in Solidworks or Onshape if I had one and a pair of calipers in front of me within a working day. Ask me to do what these guys did and it'd take me weeks at a minimum.
at least 1 of them had a lot of fun XD
I learned how to use Blender like 4 years ago, used it maybe 10 times. The 3 hours guy honestly impressed me.
15:03 no sarcastic sh but it's actually my favorite like he's not trying to make it looks like the real thing, he's just having fun with it, trying out new things and it actually looks really funny too and especially since i used to love gaming and it looks very gamery
This was rad! I'd love more content like this :D
love this format - can you think of more ideas around this
i am actually going to school for 3d modeling and its cool to see where everyone is at. I've totally been at Atrioc's level and feel I'm a bit above where Stephen is at. as someone who learns in maya i actually really appreciate seeing it be used at such a high level and i feel ive learned a fare bit from this video. keep up the good work
good luck when the a. i comes for the modellers the same way it has already eaten the graphic artist and copy writers lunch
Watching Atrioc is so much fun. The funny trials as beginners is hilarious but he's enjoying the process and so do I.
Watching Stephen makes me relate with him. Seeing progress from a previously learned tutorial feels exciting!
Watching Timo is very satisfying. Everything works to perfectionn. I want to get to that point! Inspiring!
Another great video keep up the work and i cant wait for the next game, video, or anything else you guys make.
"The cybertruck of pistols" 😭
Cool Challenge! Can't wait for 3 Hours vs. 3 Years of Animation!
(You have to animate the Glock they made firing and reloading)
9:48 "That's gold. That's not metal."
and?
I’m happy someone caught that 😂
@@__Mr.White__gold is a metal
i like this type of video.. shows the beginners that they create what beginners create..nothing to get down on but to just keep practicing pusshing foward! cool content!
Honestly, everyone did a really good job. I unironically love the direction Atrioc went with, very immersive sim of him.
I actually really do like the different levels of mastery in these types of videos, I have ZERO interest in this topic that I was skipping around a lot but it was VERY cool!!! Especially the ending haha do more please 😊
10/10 format. I would watch these all day.
That Beginner dude is awesome. That's the attitude you need to get better. Just have fun lol
bro made the block 19 💀
It's very intresting seeing different approaches to these models
Came here straight from atrioc’s video. Downloading atrio now and cannot wait to play ❤
15:11 honestly beginner's render looking 10/10
Something I found funny is the prevalent usage of metal textures, even though Glocks are mostly plastic 😂 either way, looking good 👌
i cant believe he spent 3 years making a gun. Amazing!
hahahahahha lol
Timo if you're reading this, you've gotta do more modeling videos man! There's just not as much Maya creators on RUclips as there are Blender, and it'd be sick to see what else you can model in a short amount of time. I actually learned a lot about your process just from the short clips you showed.
I think the issue is maya isn’t nearly as accessible to everyone. It’s a fairly strong industry tool but it’s also the least accessible to get and understand sometimes(I used it at uni and wanted to never open it again XD)
Bro i got 3 thousand hours in blender, and i still have skill level akin to the 3 hours portion of your thumbnail
It’s the thought that counts :)
I like creating hobbyist level music and looked into making animated videos with Blender: there's no way I could! It would simply take all the remaining time I have- it's so intense and powerful. So therefore, I don't have any good videos; I'll have to start using a camera and other people eventually,but, it will still be less time consuming than learning Blender. HUGE props to the Blender folks;they seem to be constantly improving this very powerful application. To anyone that really takes the time to get great at Blender- you have my enduring respect and admiration!!
As a Blender user for almost 10 years, that was really fun to watch. 😋And I model in Blender just as fast as Timo does in Maya. 😅
watching the professional immediately shake his head and go "Booleans bad!!!" was so vindicating to me because i think i said those exact words halfway into this video lmao
great video shocked it doesn't have more views!
I always enjoy seeing a professional doing things only a professional can do so well
you should absolutely make this a series, but have a 4th person a random fan from the discord rotating each episode. I love blender and would love to go against Timo and see how i could stack up.
Loved the video, glad it came up in my recommended. Subbed
oh yea I loved all 3 models, for 3 weeks that was a great piece. Pro did really well it just shows how fast I need to become to get in the industry.
May we all have the fun and enthusiasm of the 3 hour guy and mastery of the 3 year professional
timos work is literally jaw dropping, by the far the biggest dopamine hit ever
when someone’s keyboard shortcut strokes are so fast they sound like they’re typing full sentences (timo) - that’s really all you need to know about how good they are at a program
i just realized your gun only had detail on one side lmao
Shhhhh no one has to know lol
Боже, это шедевр! Я давно так не смеялся)
Забавно вспоминать, что я был таким же, как Atrioc, просто волна ностальгии.
and the translation
God, this is a masterpiece! I haven't laughed like that in a long time)
It's funny to remember that I was the same as Atrioc, just a wave of nostalgia.
Love the content guys! Great job. Though i failed this during school, i would have loved to learn this if i was to ever re-do school lmao
It was fun!
The first newcomer has so much courage :) . I'm afraid to press an extra button
Unless it literally crashes blender you can basically just do whatever and ctrl z when something goes terribly wrong
the 3 week guy is rlly good
i didnt believe he can just make like the 3 years one
bro this needs more attention even though its only been 50 mins
Just downloaded blender off steam... found this video... having watched it... Stephen and Timo have let me with the desire and inspiration to dig in and start learning! Atrioc .... just left me with a desire to take that gun and blow the back of my skull out. going to sub and like this channel just hope i never have to hear atrioc talk again.
Do more please! make this a series with different everyday items! loved this
Hey, I actually learned off some stuff from this video.
On my stage I try to figure out how to work with the model itself: how to rig it, how to unwrap it, how to texture it and etc.. Watching how Timo worked, I actually now truly understand: substance painter topples anything.
Thanks for the video.
Nice profile pic
Substance is great for texturing most stuff, if you're looking to texture hero assets you should take a look into Mari :)
@@timofahrbach9174 I will look into it
3 weeks as well as 3 years have a genuine gun shaped model.
3 hours with a blob: I'M COOKIIIIING
haha
This was very enjoyable. Would love to see more like this!
This was literally me through my time in learning Blender XD. Each level fits perfectly with how I developed my technical skills.
The 3yr guy wasn’t using blender
3week guy was very impressive
3hr guy was for comic relief 😂
i bet the beginner glock skin one is a legendary skin in a game and the expert and the intermidiate gun skin is just default or common lol.
3 hours 3 weeks 3 months.
The last guy was 3 years as a professional, so i assume he had way more than 3 years.
Good video, would be great with a 3 month guy in there.
really the first gun made by the Biggner was fucking badass it was looking like a premium skin from games. keep up bro nice content.
ngl, cybergun render goes fucking hard, more than the others fr
its dat bloom lol
There are so many details missing on all of those. The "profesional" has modeled the gun wrong sided. I like Stephens approch and his gun the most. For 3 weeks thats good.
Oops 😅😅
I loved this. 3 week guy did an amazing job!! 3 hour guy was just having the most fun.
I'm about to do the PewDiePie regimen, basically just making a 3d model every single day to improve, and your video has given me a huge amount of encouragement. I've already made a few things I wasn't super happy with, but the fact that after 3 weeks of dedicated practice you can make something that'd look right at home on the xbox 360 means that it might not take me 3 years to get to a point I'm happy with for my own purposes, even though I have to contend with a full-time overnight job as well.
im a simple man. I see Atrioc, I like.
Timo wasn't even finished at modeling and it already looks real
the speed of timo editing is just crazy... nice!!
Love the 3 hours guy. Hilarious! Most fun I have had in months.
12:20 Seeing him destroy hours of work in an instant made me laugh so hard.
i mean it's undone immediately just by pressing ctrl + Z
why did you skip the expert UV? wtf
This does remind me of why you really have to brief cg artist on parts they may not be familiar with as not all of them take the extra step to do the research for you, Timo's Glock's proportion is out of whack because all he used for reference was a flat image instead of going to the manufacturer's website to get overall dimensions such as width differences between slide / frame / trigger guard, where as the game dev actually used front view etc and the end result actually looked better than the pro.
And this is the perfect example why CGI is so Expensive. great job guys.
“How do I bend it like Beckem?” Got me laughing so hard 😂
4:15 that transition was smooth tho
I wasn't paying full attention at the beginning and thought that big A was secretly a Blender god. Turns out I was right
the sheer insanity of watching a pro at work is mind boggling. actually makes me hate everything. HOW DOES HE KNOW AND UNDERSTAND EVERY FUCKING BUTTON AND WHAT IT DOES?!!
Kudos to the intermediate dude, another few weeks at it and he will be a master!!
I greatly enjoy using the blender; thank you for your video. It has been an excellent tutorial for me.
17:00 You don't actually need to avoid n-gons that much anymore. In fact they're pretty much an inevitability when you're doing hard surface work. Game engines handle them just fine, you just need to triangulate your model on export. :)
wow it took you 3 years to make that gun in blender, you should change the title of your video
Somehow these PERFECTLY captured each skill level, and not just production and result wise, but also attitude wise! Laughing at the goofiest shit you created because you suck is some of the most fun shit ever 🙂
gotta love the energy and fun the first guy is having.
watching timo work is amazing
Cruelty Squad would hire Atrioc immediately
The 3 weeks guy did amazing for only 3 weeks, but the expert missed quite a few details. They kissed the lip behind the slide on the lower reciever and the mag release button, and the back of the slide glock logo cover. But i understand they were stressed for time. I know he could have made it absolutely perfect given more time
and the .357 magnum... but ig ur right they were in a rush