Doing Retopology on the face of my Vtuber model using Blender!

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  • Опубликовано: 21 окт 2022
  • How I do retopology for my sculpt for my Vtuber model I'm made form scratch using Blender! #3d #blender #vtuber #vtuberen

Комментарии • 32

  • @slickricky769
    @slickricky769 6 месяцев назад +14

    Hey friend Awesome character I really liked it... I can see that you are starting to get into Topology for animation and I was there and trust me it is hard... here is a tio... That's so much topology for your first pass... make your faces bigger and try to ignore the really small details you are tring to catch this would make it easier to have cleaner edgeflow which will mkae easier to add more edges if you end up needing more... Also start by making circular topology that goes around the mouth and eyes first before you connect them because I can see that you are getting a little bit messy and you will get lost...

  • @just4729
    @just4729 6 месяцев назад +34

    The amount of vertices at the begging i can’t😭😭

    • @marianmarian8882
      @marianmarian8882 4 месяца назад +3

      yea high poly for sculpting whats so bizzare

    • @timytprodigy
      @timytprodigy 4 месяца назад +8

      have you never sculpted before

    • @mylatestart_478
      @mylatestart_478 16 дней назад

      i think bro has never sculpted before . . .

  • @workie2069
    @workie2069 11 месяцев назад +16

    No idea what happened here, but its amazing

    • @jjDub331
      @jjDub331 8 месяцев назад +12

      They are doing retopology, there's so much information that the computer has to process while animating so this basically lessens the strain on your computer while animating.

    • @slickricky769
      @slickricky769 6 месяцев назад

      @@jjDub331 you are correct it is also for animation which causes the mesh to deform and this makes it easier for that to happen and of course rigging the character which is like adding bones or strings to a marionette

    • @marianmarian8882
      @marianmarian8882 4 месяца назад

      also your gpu dont explode when you import it to a an game engine

  • @hv1261
    @hv1261 4 месяца назад +4

    So if I understand the topology is the fact of using the F and E key more than 1000 times and then adding smooth to be able to more easily add colors and take up less storage space?

    • @rafaelgarcia1435
      @rafaelgarcia1435 Месяц назад +3

      Yes, less storage but more inportant is for les poly count to the computer tu calculate and then make things more smooth like in animating or importong to a game

  • @MsZyraMMD
    @MsZyraMMD 7 месяцев назад +7

    I wanna learn how to do advanced modeling like this I wanna make my own VTuber modle

    • @ArkFromGD
      @ArkFromGD 2 месяца назад +5

      Start off with sculpting and just mess around. Learn some basic male/female anatomy and you are good to go

    • @gabrielegagliardi3956
      @gabrielegagliardi3956 2 месяца назад +3

      Alternative you can also model the character without sculpting (if you are looking for a more stylised type of character). Grant Abbitt made some cool funko pop and other stylised characters that doesn't involve modelling

  • @rxdice
    @rxdice 2 месяца назад

    the day you drop a full tutorial on making a model is the day i drop everything i'm doing to watch it

  • @B5KDEV
    @B5KDEV 8 месяцев назад +1

    I use a software called "topogun" for retopology

  • @luisbarbozazermeno4927
    @luisbarbozazermeno4927 6 месяцев назад

    te recomiendo que le añadas almenos 3 loops de geometría en los ojos para que haga bien el parpadeo

  • @Shahuang
    @Shahuang Год назад +7

    Autoretopogy no? Auoremasher?

    • @checkmate8015
      @checkmate8015 Год назад +16

      Thats for beginners, pros use manual Retopology

    • @Shahuang
      @Shahuang Год назад +2

      @@checkmate8015 me too, but I’m use F2 add on , retopo no faster with him

    • @checkmate8015
      @checkmate8015 Год назад +3

      @@Shahuang ok

    • @marianmarian8882
      @marianmarian8882 4 месяца назад

      i think manual retopology is to time killer, i know auto remesh dont make the mesh perfect but is an time saver

  • @Philipslife
    @Philipslife 8 месяцев назад +1

    teach me how to retopology bc idk how to

    • @red_fox7896
      @red_fox7896 7 месяцев назад +3

      Theres a guy called bran sculpts he does a pretty good job explaining

  • @jeanius8831
    @jeanius8831 6 месяцев назад

    how do u do this in 2.79 i literally can’t find anything 😭😭

    • @stevetheeone
      @stevetheeone 5 месяцев назад

      how does bro even have access to that version

    • @gabrielegagliardi3956
      @gabrielegagliardi3956 2 месяца назад

      I still use 3.1 and I thought I was really really boomer, I don't want to upgrade add on or have surprises like things that magically doesn't work anymore

  • @eliazarelizondo7075
    @eliazarelizondo7075 6 месяцев назад

    I think im just gonna quit blender 😅

    • @mokunachoi
      @mokunachoi  6 месяцев назад +5

      Don't do that! It can be tricky at first, but once you get the hang of it it's super fun! Don't give up! you can do this

    • @eliazarelizondo7075
      @eliazarelizondo7075 6 месяцев назад +1

      @@mokunachoi Thanks for the pick-up! I won't lol I'm doing hours and hours of research and trial and error so I can find my workflow!! Thank you again!