I hope we get a solo Dorki episode where he just reads random things like have him read one of those recipes that’s like filled with backstory or just a restaurant menu.
Okay, now I want an actual solo Dorki episode. His voice is like a meditation to me. P.S. I think for a lot of people the most compelling reward for World Quests will be gold or something that you can sell for a lot of gold. I know too many people who struggle with gold and sometimes can't even affort to craft an item.
I remember "The maw is supposed to be oppressive." No blizzard, the ambiance and environmental feel is supposed to be oppressive. The gameplay is supposed to be fun. If your gameplay is oppressive you have failed.
I think the base idea was good. You had a super hostile zone with tough enemies where you couldn't run away. Your objective is to enter the enemies lair and to cause as much destruction as possible before the enemy spots you and you have to flee. To me this sounds cool. And the fact that you can't use your mount makes sense as well because otherwise you would just run past all the dangerous mobs. I think the maw would have been much better if it was an instanced place where you go with a group of people. You would then be able to select a drop point like in a BR so that you can start where you actually want to be. From that point onward it would be a survival challenge where you would try to survive the maw for as long as possible before having to flee. And you wouldn't have to wait for respawns and stuff because this is instanced.
Tbh haven’t done retail PvP in a while but I doubt he could get r1 if it’s as competitive as it used to be. R1 in like tbc-wod is one of the most insane things to get. Even great players who play all day PvP don’t get it
The issue with the Plunderstorm rewards is they are easy enough to get to feel obligatory since they are limited time but take enough time to be super annoying if you don't enjoy the game mode. Generally when they do a tie in to one of their other games for a reward in wow it takes practically nothing like I think the last Hearthstone one was just log into Hearthstone during the event.
i dont know if its just me but Dratnos way of presenting stuff and more important his reasoning could be more usefull in another walks of life, im not saying it as a bad thing, he is so good at keeping ppl engaged with what he’s talking about 👏👏
Man Dratnos really hit the nail on the head with remembering your first legendary in Legion. The only reason I started playing DH was because I did every single world quest, every single mythic dungeon and was spamming +2 maws for 4 weeks from the start of the xpac only to get Aggramars Stride as my first legendary on my DK. I will forever remember the disappointment from that moment. I leveled a DH the next day and my second day of world quests after hitting max level I got Anger of the Half Giants as my first legendary. Have been playing DH ever since.
If it was 20 games to finish renown that would've been fine. The problem was it was 100-200 games. I personally do not like BRs. I won a decent chunk of my plunder matches and was still miserable the entire grind. Having to play a mode you dislike and are very capable of winning for rewards in a game you'd rather be playing sucks. The only thing I felt winning plunder is wow I got lucky, thank god on average now I now have to play 5 less matches.
23:55 Amazing idea Max! An ingame alternative for the plunderstorm renown rewards is such a good idea and would prevent all the discord surrounding the game mode, hope Blizzard is listening.
The difference in opinion between Legion leggos and Shadowland leggos wasn't the acquisition, it was how absolutely boring the SL leggos were. I remember my Snow Shoes reducing Trueshot CD, my belt stacking big Aimed Shot damage with multishots, my gloves letting me move while casting every other Aimed Shot. What did SL give us, Serpent Sting on our Aimed Shots? Antlers felt great, was happy to get that deterministically. If Blizzard just makes cool, fun stuff people will be happy as long as they don't screw us on acquisition.
I feel like the biggest thing they are missing in the zone discussion is that the Arathi map we used is the warfront map. So it’s already a prebuilt instanced map set up for a large number of players. So it had a very small development cost.
Legendary items could be “achievement” based, like finish every keystone in +20 and kill the last boss on mythic. Basically ppl that have beaten the content of the patch then it could be crafted, but wouldn’t really matter during progression. And you know that everyone that has the item did the content without having the item and once they have it then farming can be easier and it could also be tuned to be actually good
I have a couple of guildmates for whom attacking another player is akin to punching someone in the face. Combine this with them being avid collectors, and I can understand their frustration. Especially as the transmog is one of the most intricate they have released in a long while.
They should add some sort of scaling world quests that give a Dinar like currency you can use for up to HC items, requiring you to have killed X boss. Say if you do them all, you can buy an item every week or every 2 weeks. Add personal mechanics to increase the difficulty. Some sort of void portal invasions relating to Xal'atath? Idk i dunno how to cook.
World Quest gear could drop on the new Awakened track. You still need the flightstones AND the crests for it. But imagine you need weapon, and there’s a weapon world quest. You could just get the weapon and then upgrade it.
Another way to solve the plunderstorm renown/rewards problem: The main month that the event is available (in this case, April) have recolors of the major renown rewards on the trading post. Imagine if this month's TP completion reward were a green version of the pirate captain mog and not a pet...
On legendaries: you could do giga-rare and giga-powerful, you'd just need rules for M+ leaderboards/rating and MDI/TGP. No leggos allowed. If a player has a leggo equipped during a key, that run is ineligible for the leaderboards or granting rating. If a player has one equipped for a tournament, they are disqualified for that run. The easiest/most correct answer for modern WoW tho is just to make them a quest where the higher the difficulty you are doing, the faster you complete it. You lose the Warglaives excitement, but you eliminate entirely the bitter and randomly assigned disappointment we currently get. As Dratnos said, in a room of 100 people, 5 get that dopamine hit of an early drop. The other 95 tho? Yeah... they don't feel joy when they finally get it. They feel a mix of bitterness and relief.
I think they need to focus on crazy healer or utility legendary item. The power gain helps the casuals more. As a healer at a certain point my hps does not matter so you can pack the power there and make those rare-cool legos without making it feel like i didnt get it, while keeping that awesome feeling for high and low end players
The OW2 April Fools this week is a BLAST. They put all the “April fools patch notes” into an actual game mode you can play. Absolute fucking madness and highly recommended!
I don’t understand why Delves are stopping at Hero track and not going all the way to Mythic. In a way wouldn’t soloing a Mythic level delve that’s truly at a Mythic level of difficulty be the ultimate achievement?
solo content is always easier because the single player has all the skill burden on them. In group content, not only do you have to be good but you also have to find and play with X other people of a similar skill level.
ad 22:40 Blizzard have put a dragonriding parrot mount inside the renown track. To this day there were only dragon mounts that were obtainable and dragonridable (+ the preorder mount for war within). And less than 10 at that. That is a HUGE reward. This is hardly comparable to end of season pvp rewards, as atm its just a set of armor for your dragon. I consider that parrot to be a much better reward than anything. The rewards were simply too good to pass up, thats why people play the game even though they dont enjoy it. The cash shop take is fucking insane, many takes in this are insane, but Dratnos said it right - the rewards are really compelling. I mean we dont get these kind of rewards in the main game most of the time.
I *_hard disagree_* with the BR format take. Maybe it's true for other BRs/contexts _(I've never watched them)_ but watching *_this specific_* tournament, the *_only_* disappointing/anticlimactic part of it was that the best team didn't get the deserved win _(not talking about the money)._ I didn't even realize what the format was, yet after being more or less certain they would win _(outside of a big comeback/upset by Max/Trill or Cruella/Nagura or whatever)_ I was still fully enjoying watching them continue the beatdown...as said, the thing that somewhat soured the fun for me was realizing before the last match that the format was what it actually was lol. If the couch co-op gamers need the winners of the *_last match_* to get on the podium to enjoy the tournament then give that team 50% of the win, _i.e. give them equal highlight: two winners, the _*__*_ and the _*_._*_ Simple ^.^_ ------------------------ _Also I'm not a "fan" of either of those guys, I've seen a Xaryu highlight video or two years ago and I've _*_literally_*_ only heard Pika's name before this but (still) don't really know anything about him (WoW PvP puts my keyboard and/or screen at severe risk so I avoid it like the plague :V ). The exciting part IMO was watching them dominate the early-mid game and going up against other good teams in the end, not who they are._ _Edit: formatting and changed some wording/added context_
I am 100% the type of person who is just like, this game is pretty good. 👍 I main aug, get m+ title and ce raid, don't really understand why so many fellow raiders and people think/want the game to be bad, but they're also allowed to have their own opinion of course.
So glad to see you guys trashing the hole leggo system. Makes me feel like I'm not just being someone who you can't make happy when I complain on the leggo
Next plunderstorm could be viking themed with northrend and vrykul, one after that spies, thieves and poachers with defias, syndicate and nesingwary "conservationists", it's a 20 year old game, there's a ton of stuff they can do
Plunderstorm wasn't my thing, did it for the renown. Happy people enjoy it. What I'm really happy about is Blizzard are actively trying to do things outside of their normal script. Keep doing that and see what sticks
What if legendaries were cool visuals. No power, all visual or convenience. Green flames, dungeon portals, the kind of stuff you want/that lets you flex, but it doesn't give you any real gameplay advantages.
Re: world quests: in Legion they were so easy and short that I just did them for fun, even when there was almost no reward. I don't think the rewards are the problem at all. I think it's that they are too long, have multiple hidden steps and are generally awful to do. Bring back the "kill 1 big dude" WQs we used to have. There are actually some pretty decent gold rewards on current WQs but they are so tedious to it's not worth it.
On the plunderstorm reward thing - it's pretty easy to understand when you realize how many people play this game for collectibles instead of gear. They want the reward, but don't like the content - and the FOMO aspect makes it worse. To put it in Dratnos/Dorki/Max's perspective, it would be like blizzard requiring them to PVP to get the gear needed for high end M+ or Raid. You would totally do it, but hate doing it. Personally, I am a hardcore collector who happens to like plunderstorm and the rewards, but I understand the haters' perspective on some level.
Another problem to this is that it's rewards for retail, but outside of the game. It's the same as if they gave an entire cool set of gear/mounts/whatever in Heros of the Storm. Same concept. At least PvP is in the game, and is part of the game. Plunderstorm is an entirely separate game mode, outside of the game, for rewards IN the game. That's been my issue with it, as well as I simply don't enjoy BRs.
I'm with Dorky on Legion Legendary items and AP grind - I was total noob back then and it was the best shit ever. My guild would do weekly ALL Legion raid run on all difficulties. 30-40s boss kills for EN were the memes. I would hate it now tho :D
Landfall games making April fools games every year is why I look forward to the day. They always feel like they have genuine passion behind them too and I love it
Transmog is universally liked or at least people are completely neutral about it. Also this tournament set up definitely has its problems. Pro players in TFT have started griefing other players they don’t like or who are from a different region after they’ve already lost, which makes it significantly harder if not impossible to win. The fact that teams that can’t win the tournament, have to keep playing to fill the roster every game leaves so much room for bad behavior. Putting veteran gear on world quests would give people with alts a reason to do them, so they can get tier quickly. Talking about titling, I got super tilted when my guild was proging heroic Sludgefist. This was a boss I had already killed in pugs multiple times, in fact I already had aotc, but my guild could not get through it. Most of it was because we would die to the same silly mistakes, like someone breaking a chain with fel rush or charge, or tanks causing the boss to miss a pillar. They were mistakes I had no control over and eventually caused me to feel completely apathetic towards killing it. I dealt with it by rerolling twice, from a feral Druid to a Monk then a Demo Lock. Getting to play a new character on that fight kept it feeling a bit fresh and gave me a new challenge I could work on and that I had control over.
On the topic of bots, Max really should look up the doom bots from league of legends. It was a mode where they made the AI literally superhuman difficulty. It was awesome
I still hold to this day that the Rhok and Lhok Hunter quest from Vanilla was by far the perfect class specific weapon of all time. Every demon was weak to a different ability making you play all aspects of the class and when it was all over you felt so accomplished. Still have that bow in my bank to this day.
Max is biased coz' he likes BRs. Dratnos pretty well summed it up. I'm a collector but I'M NOT participating in pvp. I hate that shit and plunderstorm is just that. So I (and probably many others) feel forced into it. Edit: also, FUCK PLEASE NO! Leave the legendary topic alone, thanks. I'm playing a rogue and I'm kinda fucked with legendaries. If they want to make one that is a huge power gain, it's probably a weapon and that's the worst for me. They will NOT make an agi dagger, that for sure... Anything other than weapon is just the SL category, so why bother. Just don't make one then.
I feel like Plunderstorm has the same connection to WoW itself as battle pets do i.e. no connection being totally different game modes with its own progression
Regarding future tourneys featuring pvpers, I honestly personally wouldn't watch. I really don't care about watching "the best of the best" play, especially in this game mode, I just thought it was cool seeing so many streamers I like watching competing against each other. My hope is they do this again and just rotate in some other streamers to compete, they have a huge pool of options via twitch to pick from. Regarding the legendary conversation; I think Guild Wars 2 legendaries would be something interesting to explore. They don't make you more powerful, but they have a unique appearance and give some of your abilities unique cosmetic effects, similar to the green fire warlock stuff.
Here's a cook what if legendary weapons where really rare drops but only cosmetic. So they make the legendary look and feel cool but there's a low chance of getting it and it has no player power involved with it. Maybe it could even changes the way some of you spells look.
about raid bosses: they should just make the raid bosses all the end of expansion nerfed versions TO START, buuuuuuut... RWF should be done on hardmode which can be as hard as blizz wants it to be.
If they made plunderstorm free to play they could add a subscriber bonus by them getting 2x renown or something. This way the subscribers still get value and then plunderstorm gets tons of new players. The people complaining about the grind will be atleast helped some because they want the rewards and this would make it alot easier for them to get in and get out. Then the free to play keeps the mode healthy
I love wow. I have no real qualms with anything like Dratnos. I actively have to avoid WoW communities on social media platforms because of people negative takes on what seems to be everything! I just don't understand and it can pull my mood down on playing somewhat.
There was still some RNG for shadowlands legendaries. You had to get the pattern from whatever source it came from and not all of them were guaranteed.
The thing I feel like is missing from the game that shadowlands had, is the vareity that different legendary/covenant/soulbind combos brought. I truly miss those systems. If I were running weekly keys on my demon hunter, I would swap off of venthyr and go night fae or kyrian, with a different legendary, and play a whole different style build. Sure. Dragonflight baked that in for some classes, like enhance/ele shaman. You just have that in your talent tree. The difference is, it's rare to have that. Most classes have one build that is able to be used and it rarely changes how you push your buttons. The most fun I had in this game was season 3/4 of shadowlands with double legendaries and tier set and covenants and soulbinds. I made an alt of every class in the game so I could play all the different specs. Frost mage was a great example, where most of the time the correct thing to do was to run night fae with the frozen orb legendary, and seed soulbind. But you *could* run necro and frostbolt legendary and be a frostbolt turret during CDs and it was FUN. You could play venthyr and whatever legendary with it and have a totally different feel. There is nothing like that in the game right now and it kills my will to play a lot of the time. Sure, I can make alts and scratch the itch that way, but it takes multiple weeks to do that for ONE character, whereas in shadowlands I just needed to swap a few pieces of gear and talk to the different covenant and tada it was like a totally different class.
awesome podcast you guys. Also side note i think the renown thing can be fixed. instead of in-game quests, maybe have a somewhat COD style goals to do. Like if u get 5 kills in a game u unlock such and such or if u survive top 3 10 times u unlock something else. idk i think there is many things they can implement for the future to add even more longevity. I'm curious if others would enjoy this as well.
Honestly sticking around to complete the reknown made me stay long enough to enjoy plunderstorm more. Though I'm not opposed to pvp content as much as other pvers are. I'd probably play plunderstorm more if I had friends who enjoyed it.
Our guild got so psyched out by the difficulty of Tindral and the hopelessness of the tier, as well as the info coming out about the Awakened season, that it triggered the snowball domino effect happened right near the end of Smolderon progress, we had a 2.9% best pull, and never got close again. Our lead all on her own tried her absolute best to keep vibes high, but it was terminal. People just didn't see the point, would make simple mistakes, tilt other people who would keep that thing going... Her efforts kept the team together, we're not disbanding, but 7 people have gone on break until the next expansion.. We're right on that ledge of player skill where the massive jump up to tindral is horrifically demoralising, when smolderon is simple but still a challenge for us, the threat of it there is huge... Killing smolderon doesn't come with a massive high, it comes with a titan of doom behind it.
Legendaries need to be more like Shadowmourne. So that guilds can plan it out who gets what first, you know that you can get multiple going. Because I hate the money you have to spend on 2handed axe. I play this game to have fun, not to be a 2nd job, so I don't spend day after day farming old dungeons, rares for specific loots, and so on so I can have tons of gold. If not then just give us strong items. Like Gavel. Yeah Sepulcar was a pita, but when you got that gavel, even on LFR you were feeling it. Askandur. friggin amazing looking sword and I liked its proc, wish it was a bit stronger, but hey. I can't tell you how much I was looking forward to that sword, and when I finally got it. I was as snug as bug in rug. This 2handed axe. took way to damn long to get to drop, all the work to make it, and the gold just zapped the fun out of the item. I mean to the point that i'm not even going to give an absolute sh*t about it in season4. At all. I'm going to get ashkundur on my alts that use 2handed weapons and i'm good. If Fyrralath doesn't drop as a full item in awaken season. yeah. i'm just not going to do this again.
Feel like this might be an unpopular opinion but I’d want legendaries to be OP it adds another level to end game content for me. In other game’s legendary gear makes you feel legendary. Borderlands for example(obviously a very different game but) getting legendary drops can completely change the game for you and it’s fun af. In a similar vein, in legion if you weren’t a min maxer you could have fun with mixing legendaries around.
I was so down for a solo Dorki cast.
Big dick tbh I was down for Glasses Cat solo
shoutout to dorki for his amazing acting
He kept a straight face the entire time
Such a well behaved cat
I'm impressed at Dorki being able to solo this interview while also pretending to be Dratnos and Max with vtube tech. It's almost flawless
No way that was acting. That's him all the time, just carrying it all.
Yo, I was looking forward to an hour of CatTalk. This aint right.
The recurring bit of Dratnos stone faced flaming that rogue in his guild made me laugh way harder than it should have.
Right??? I'm here for it. SAY HIS NAME
I hope we get a solo Dorki episode where he just reads random things like have him read one of those recipes that’s like filled with backstory or just a restaurant menu.
Idk why but that’s the vibe I got too if it was just Dorki solo he’d just start making lists of boss mechanics he loved
This would be amazing. Dorki Reads
Crazy, no he needs to read an audio book!
@@phillipschmidt6295 Imagine him reading a wow lore summary for each expansion.
I was so ready for the solo dorky. I want a refund.
Okay, now I want an actual solo Dorki episode. His voice is like a meditation to me.
P.S. I think for a lot of people the most compelling reward for World Quests will be gold or something that you can sell for a lot of gold. I know too many people who struggle with gold and sometimes can't even affort to craft an item.
We need more push for the Castle Nathria Prop Hunt, that sounds sick
I remember "The maw is supposed to be oppressive." No blizzard, the ambiance and environmental feel is supposed to be oppressive. The gameplay is supposed to be fun. If your gameplay is oppressive you have failed.
I think the base idea was good. You had a super hostile zone with tough enemies where you couldn't run away. Your objective is to enter the enemies lair and to cause as much destruction as possible before the enemy spots you and you have to flee.
To me this sounds cool. And the fact that you can't use your mount makes sense as well because otherwise you would just run past all the dangerous mobs.
I think the maw would have been much better if it was an instanced place where you go with a group of people. You would then be able to select a drop point like in a BR so that you can start where you actually want to be.
From that point onward it would be a survival challenge where you would try to survive the maw for as long as possible before having to flee. And you wouldn't have to wait for respawns and stuff because this is instanced.
crossing my fingers that "poddy farewell" becomes the standard way to end the episodes of this show
SURELY it should be "Poddy C you next week!"
Max saying he could def get any rank he wanted in PvP if he wanted is the most 1% wow player statement ever 😂
If Snutz can get Quin69 rank 1 he can get max rank 1
i feel like its a fair statement coming from him tho
Tbh haven’t done retail PvP in a while but I doubt he could get r1 if it’s as competitive as it used to be. R1 in like tbc-wod is one of the most insane things to get. Even great players who play all day PvP don’t get it
Hope he proves it! If you talk the talk you better walk the walk! Would be a great series of shows watching him go to top!
max is a gamer no doubt lol but sometimes he says some funny stuff 😂
The issue with the Plunderstorm rewards is they are easy enough to get to feel obligatory since they are limited time but take enough time to be super annoying if you don't enjoy the game mode. Generally when they do a tie in to one of their other games for a reward in wow it takes practically nothing like I think the last Hearthstone one was just log into Hearthstone during the event.
i dont know if its just me but Dratnos way of presenting stuff and more important his reasoning could be more usefull in another walks of life, im not saying it as a bad thing, he is so good at keeping ppl engaged with what he’s talking about 👏👏
Man Dratnos really hit the nail on the head with remembering your first legendary in Legion. The only reason I started playing DH was because I did every single world quest, every single mythic dungeon and was spamming +2 maws for 4 weeks from the start of the xpac only to get Aggramars Stride as my first legendary on my DK. I will forever remember the disappointment from that moment. I leveled a DH the next day and my second day of world quests after hitting max level I got Anger of the Half Giants as my first legendary. Have been playing DH ever since.
If it was 20 games to finish renown that would've been fine. The problem was it was 100-200 games. I personally do not like BRs. I won a decent chunk of my plunder matches and was still miserable the entire grind. Having to play a mode you dislike and are very capable of winning for rewards in a game you'd rather be playing sucks. The only thing I felt winning plunder is wow I got lucky, thank god on average now I now have to play 5 less matches.
23:55 Amazing idea Max! An ingame alternative for the plunderstorm renown rewards is such a good idea and would prevent all the discord surrounding the game mode, hope Blizzard is listening.
The difference in opinion between Legion leggos and Shadowland leggos wasn't the acquisition, it was how absolutely boring the SL leggos were. I remember my Snow Shoes reducing Trueshot CD, my belt stacking big Aimed Shot damage with multishots, my gloves letting me move while casting every other Aimed Shot. What did SL give us, Serpent Sting on our Aimed Shots? Antlers felt great, was happy to get that deterministically. If Blizzard just makes cool, fun stuff people will be happy as long as they don't screw us on acquisition.
I was thinking Nagrand could be lit but I'm TBC pilled af.
An actual solo dorki pod would be a hit. This Past Weekend does that often with Theo Von doing solo episodes and they are gold.
I feel like the biggest thing they are missing in the zone discussion is that the Arathi map we used is the warfront map.
So it’s already a prebuilt instanced map set up for a large number of players.
So it had a very small development cost.
Legendary items could be “achievement” based, like finish every keystone in +20 and kill the last boss on mythic. Basically ppl that have beaten the content of the patch then it could be crafted, but wouldn’t really matter during progression. And you know that everyone that has the item did the content without having the item and once they have it then farming can be easier and it could also be tuned to be actually good
I have a couple of guildmates for whom attacking another player is akin to punching someone in the face. Combine this with them being avid collectors, and I can understand their frustration. Especially as the transmog is one of the most intricate they have released in a long while.
They should add some sort of scaling world quests that give a Dinar like currency you can use for up to HC items, requiring you to have killed X boss. Say if you do them all, you can buy an item every week or every 2 weeks. Add personal mechanics to increase the difficulty. Some sort of void portal invasions relating to Xal'atath?
Idk i dunno how to cook.
World Quest gear could drop on the new Awakened track. You still need the flightstones AND the crests for it. But imagine you need weapon, and there’s a weapon world quest. You could just get the weapon and then upgrade it.
Another way to solve the plunderstorm renown/rewards problem: The main month that the event is available (in this case, April) have recolors of the major renown rewards on the trading post. Imagine if this month's TP completion reward were a green version of the pirate captain mog and not a pet...
On legendaries: you could do giga-rare and giga-powerful, you'd just need rules for M+ leaderboards/rating and MDI/TGP. No leggos allowed. If a player has a leggo equipped during a key, that run is ineligible for the leaderboards or granting rating. If a player has one equipped for a tournament, they are disqualified for that run. The easiest/most correct answer for modern WoW tho is just to make them a quest where the higher the difficulty you are doing, the faster you complete it. You lose the Warglaives excitement, but you eliminate entirely the bitter and randomly assigned disappointment we currently get. As Dratnos said, in a room of 100 people, 5 get that dopamine hit of an early drop. The other 95 tho? Yeah... they don't feel joy when they finally get it. They feel a mix of bitterness and relief.
I think they need to focus on crazy healer or utility legendary item. The power gain helps the casuals more. As a healer at a certain point my hps does not matter so you can pack the power there and make those rare-cool legos without making it feel like i didnt get it, while keeping that awesome feeling for high and low end players
The OW2 April Fools this week is a BLAST. They put all the “April fools patch notes” into an actual game mode you can play. Absolute fucking madness and highly recommended!
I don’t understand why Delves are stopping at Hero track and not going all the way to Mythic. In a way wouldn’t soloing a Mythic level delve that’s truly at a Mythic level of difficulty be the ultimate achievement?
solo content is always easier because the single player has all the skill burden on them. In group content, not only do you have to be good but you also have to find and play with X other people of a similar skill level.
“I like everything in the game” another based take from the one and only dratty T nos
ad 22:40
Blizzard have put a dragonriding parrot mount inside the renown track. To this day there were only dragon mounts that were obtainable and dragonridable (+ the preorder mount for war within). And less than 10 at that. That is a HUGE reward. This is hardly comparable to end of season pvp rewards, as atm its just a set of armor for your dragon. I consider that parrot to be a much better reward than anything. The rewards were simply too good to pass up, thats why people play the game even though they dont enjoy it.
The cash shop take is fucking insane, many takes in this are insane, but Dratnos said it right - the rewards are really compelling. I mean we dont get these kind of rewards in the main game most of the time.
I *_hard disagree_* with the BR format take.
Maybe it's true for other BRs/contexts _(I've never watched them)_ but watching *_this specific_* tournament, the *_only_* disappointing/anticlimactic part of it was that the best team didn't get the deserved win _(not talking about the money)._ I didn't even realize what the format was, yet after being more or less certain they would win _(outside of a big comeback/upset by Max/Trill or Cruella/Nagura or whatever)_ I was still fully enjoying watching them continue the beatdown...as said, the thing that somewhat soured the fun for me was realizing before the last match that the format was what it actually was lol.
If the couch co-op gamers need the winners of the *_last match_* to get on the podium to enjoy the tournament then give that team 50% of the win, _i.e. give them equal highlight: two winners, the _*__*_ and the _*_._*_ Simple ^.^_
------------------------
_Also I'm not a "fan" of either of those guys, I've seen a Xaryu highlight video or two years ago and I've _*_literally_*_ only heard Pika's name before this but (still) don't really know anything about him (WoW PvP puts my keyboard and/or screen at severe risk so I avoid it like the plague :V ). The exciting part IMO was watching them dominate the early-mid game and going up against other good teams in the end, not who they are._
_Edit: formatting and changed some wording/added context_
Why are people having such a hard time understanding the difference between limited time PvP rewards vs Plunderstorm rewards? Think for a second 😮
I am 100% the type of person who is just like, this game is pretty good. 👍 I main aug, get m+ title and ce raid, don't really understand why so many fellow raiders and people think/want the game to be bad, but they're also allowed to have their own opinion of course.
that pile of laundry on max's chaise is the fourth poddy c host by now
how bout a weekly quest to do 10 world quest that gives 15 aspects or 10k gold. that'd be nice.
So glad to see you guys trashing the hole leggo system. Makes me feel like I'm not just being someone who you can't make happy when I complain on the leggo
Next plunderstorm could be viking themed with northrend and vrykul, one after that spies, thieves and poachers with defias, syndicate and nesingwary "conservationists", it's a 20 year old game, there's a ton of stuff they can do
Plunderstorm wasn't my thing, did it for the renown. Happy people enjoy it. What I'm really happy about is Blizzard are actively trying to do things outside of their normal script. Keep doing that and see what sticks
firelands would go pretty ham as a plunderstorm map if you wanted to do a raid
54:45 a priest leggo who make PI spread to one more random target, POG leggo Kappa
Pros and cons taken into account, my vote is for the giga rare, giga powerful legendary.
What if legendaries were cool visuals. No power, all visual or convenience. Green flames, dungeon portals, the kind of stuff you want/that lets you flex, but it doesn't give you any real gameplay advantages.
Re: world quests: in Legion they were so easy and short that I just did them for fun, even when there was almost no reward. I don't think the rewards are the problem at all. I think it's that they are too long, have multiple hidden steps and are generally awful to do. Bring back the "kill 1 big dude" WQs we used to have. There are actually some pretty decent gold rewards on current WQs but they are so tedious to it's not worth it.
On the plunderstorm reward thing - it's pretty easy to understand when you realize how many people play this game for collectibles instead of gear. They want the reward, but don't like the content - and the FOMO aspect makes it worse. To put it in Dratnos/Dorki/Max's perspective, it would be like blizzard requiring them to PVP to get the gear needed for high end M+ or Raid. You would totally do it, but hate doing it. Personally, I am a hardcore collector who happens to like plunderstorm and the rewards, but I understand the haters' perspective on some level.
Another problem to this is that it's rewards for retail, but outside of the game. It's the same as if they gave an entire cool set of gear/mounts/whatever in Heros of the Storm. Same concept. At least PvP is in the game, and is part of the game. Plunderstorm is an entirely separate game mode, outside of the game, for rewards IN the game. That's been my issue with it, as well as I simply don't enjoy BRs.
I'm with Dorky on Legion Legendary items and AP grind - I was total noob back then and it was the best shit ever. My guild would do weekly ALL Legion raid run on all difficulties. 30-40s boss kills for EN were the memes. I would hate it now tho :D
It's always refreshing to hear what three dudes who get paid to play games feel about paying customers with actual jobs and actual lives.
Flight stones.......give flightstones to WQ and I promise people will do them.
Landfall games making April fools games every year is why I look forward to the day. They always feel like they have genuine passion behind them too and I love it
Transmog is universally liked or at least people are completely neutral about it.
Also this tournament set up definitely has its problems. Pro players in TFT have started griefing other players they don’t like or who are from a different region after they’ve already lost, which makes it significantly harder if not impossible to win. The fact that teams that can’t win the tournament, have to keep playing to fill the roster every game leaves so much room for bad behavior.
Putting veteran gear on world quests would give people with alts a reason to do them, so they can get tier quickly.
Talking about titling, I got super tilted when my guild was proging heroic Sludgefist. This was a boss I had already killed in pugs multiple times, in fact I already had aotc, but my guild could not get through it. Most of it was because we would die to the same silly mistakes, like someone breaking a chain with fel rush or charge, or tanks causing the boss to miss a pillar. They were mistakes I had no control over and eventually caused me to feel completely apathetic towards killing it.
I dealt with it by rerolling twice, from a feral Druid to a Monk then a Demo Lock. Getting to play a new character on that fight kept it feeling a bit fresh and gave me a new challenge I could work on and that I had control over.
Max saying it only takes one day to get the Plunderstorm rewards is kinda out of touch because his "1 day" doesn't equal a lot of players "1 day".
damn dorki carrying this episode
On the topic of bots, Max really should look up the doom bots from league of legends. It was a mode where they made the AI literally superhuman difficulty. It was awesome
I completely forgot about them but yes something like that in plunderstorm would work.
At 50:40 Dorki said the quiet thing out loud. The game is more enjoyable when you’re not focusing on min-maxing.
eastern plaguelands map with scarlet crusade mobs for plunderstorm v2
I sometimes do world quests for gold. It's just a quick cash for consumables.
the cat rooms
I think it'd be cool to see other zones that you don't really go to anymore in retail, like Searing Gorge or Feralas or something.
I was hyped up for a Dorki only episode...
I still hold to this day that the Rhok and Lhok Hunter quest from Vanilla was by far the perfect class specific weapon of all time. Every demon was weak to a different ability making you play all aspects of the class and when it was all over you felt so accomplished. Still have that bow in my bank to this day.
Cosmetically pleasing myth track legendary with quality of life aspects (change stats/secondaries) that scales through the expansion would be nice.
What about making legendaries apperances? then you can make them as impossible to get as you want.
They forgot about the Silvanas Bow Legendary in Shadowlands :D memorable expansion
Max is biased coz' he likes BRs. Dratnos pretty well summed it up. I'm a collector but I'M NOT participating in pvp. I hate that shit and plunderstorm is just that. So I (and probably many others) feel forced into it.
Edit: also, FUCK PLEASE NO! Leave the legendary topic alone, thanks. I'm playing a rogue and I'm kinda fucked with legendaries. If they want to make one that is a huge power gain, it's probably a weapon and that's the worst for me. They will NOT make an agi dagger, that for sure... Anything other than weapon is just the SL category, so why bother. Just don't make one then.
dratnos got a cool ass shirt this episode
Why is it an extreme view to not want retail WoW rewards tied to plunderstorm?
I just don’t think anyone cares
I feel like Plunderstorm has the same connection to WoW itself as battle pets do i.e. no connection being totally different game modes with its own progression
Regarding future tourneys featuring pvpers, I honestly personally wouldn't watch. I really don't care about watching "the best of the best" play, especially in this game mode, I just thought it was cool seeing so many streamers I like watching competing against each other. My hope is they do this again and just rotate in some other streamers to compete, they have a huge pool of options via twitch to pick from.
Regarding the legendary conversation; I think Guild Wars 2 legendaries would be something interesting to explore. They don't make you more powerful, but they have a unique appearance and give some of your abilities unique cosmetic effects, similar to the green fire warlock stuff.
Best solo cat cast
Good on Fronk for keeping the dead air in
Great to see you. I had literally nothing to watch 😅
Here's a cook what if legendary weapons where really rare drops but only cosmetic. So they make the legendary look and feel cool but there's a low chance of getting it and it has no player power involved with it. Maybe it could even changes the way some of you spells look.
about raid bosses: they should just make the raid bosses all the end of expansion nerfed versions TO START, buuuuuuut... RWF should be done on hardmode which can be as hard as blizz wants it to be.
The parse flame is hilarious because I recently randomly did a 24 key with him and he beat the pants off of us
This was top tier prank, I got got
"Is there anything in WoW that is universally good" THD would say Artifact power....
If they made plunderstorm free to play they could add a subscriber bonus by them getting 2x renown or something. This way the subscribers still get value and then plunderstorm gets tons of new players. The people complaining about the grind will be atleast helped some because they want the rewards and this would make it alot easier for them to get in and get out. Then the free to play keeps the mode healthy
I love wow. I have no real qualms with anything like Dratnos. I actively have to avoid WoW communities on social media platforms because of people negative takes on what seems to be everything! I just don't understand and it can pull my mood down on playing somewhat.
1:13:00 one of these days Parse and Fronk are gonna team up and show Ratnos who's the boss
There was still some RNG for shadowlands legendaries. You had to get the pattern from whatever source it came from and not all of them were guaranteed.
bejeweled world quest in Nazjatar was S tier.
Dratnos' greatest skill is throwing shade lmao
i was so ready for an hour of cat talking
The thing I feel like is missing from the game that shadowlands had, is the vareity that different legendary/covenant/soulbind combos brought.
I truly miss those systems. If I were running weekly keys on my demon hunter, I would swap off of venthyr and go night fae or kyrian, with a different legendary, and play a whole different style build.
Sure. Dragonflight baked that in for some classes, like enhance/ele shaman. You just have that in your talent tree. The difference is, it's rare to have that. Most classes have one build that is able to be used and it rarely changes how you push your buttons.
The most fun I had in this game was season 3/4 of shadowlands with double legendaries and tier set and covenants and soulbinds. I made an alt of every class in the game so I could play all the different specs.
Frost mage was a great example, where most of the time the correct thing to do was to run night fae with the frozen orb legendary, and seed soulbind. But you *could* run necro and frostbolt legendary and be a frostbolt turret during CDs and it was FUN. You could play venthyr and whatever legendary with it and have a totally different feel. There is nothing like that in the game right now and it kills my will to play a lot of the time.
Sure, I can make alts and scratch the itch that way, but it takes multiple weeks to do that for ONE character, whereas in shadowlands I just needed to swap a few pieces of gear and talk to the different covenant and tada it was like a totally different class.
awesome podcast you guys. Also side note i think the renown thing can be fixed. instead of in-game quests, maybe have a somewhat COD style goals to do. Like if u get 5 kills in a game u unlock such and such or if u survive top 3 10 times u unlock something else. idk i think there is many things they can implement for the future to add even more longevity. I'm curious if others would enjoy this as well.
I am so broke all the time that I always look for world quests with just gold on them ☠️
Honestly sticking around to complete the reknown made me stay long enough to enjoy plunderstorm more. Though I'm not opposed to pvp content as much as other pvers are. I'd probably play plunderstorm more if I had friends who enjoyed it.
The closest thing to be universally liked in wow is tmog imo.
On the whole legendary discussion im really curious how theyd feel about WoD or MoP cloak style legendaries
The intro gave made NPR energy, I was in for it. :)
36:56 lol, dracothyst are already over farmed by bots 🤣.
Nagrand would be the perfect plunderstorm map
I’m so mad I thought we were getting a solo ep
Crushed it Dorki! Shows how much you carry Max and Dratty :D
40:30 I'm actually identfiy with that :D
make leggos a long raid quest, make them ST heavy. make them not work in m+ above 10s or instanced pvp. You can strut in raid and world pvp
Our guild got so psyched out by the difficulty of Tindral and the hopelessness of the tier, as well as the info coming out about the Awakened season, that it triggered the snowball domino effect happened right near the end of Smolderon progress, we had a 2.9% best pull, and never got close again. Our lead all on her own tried her absolute best to keep vibes high, but it was terminal. People just didn't see the point, would make simple mistakes, tilt other people who would keep that thing going... Her efforts kept the team together, we're not disbanding, but 7 people have gone on break until the next expansion..
We're right on that ledge of player skill where the massive jump up to tindral is horrifically demoralising, when smolderon is simple but still a challenge for us, the threat of it there is huge... Killing smolderon doesn't come with a massive high, it comes with a titan of doom behind it.
Legendaries need to be more like Shadowmourne. So that guilds can plan it out who gets what first, you know that you can get multiple going. Because I hate the money you have to spend on 2handed axe. I play this game to have fun, not to be a 2nd job, so I don't spend day after day farming old dungeons, rares for specific loots, and so on so I can have tons of gold.
If not then just give us strong items. Like Gavel. Yeah Sepulcar was a pita, but when you got that gavel, even on LFR you were feeling it. Askandur. friggin amazing looking sword and I liked its proc, wish it was a bit stronger, but hey. I can't tell you how much I was looking forward to that sword, and when I finally got it. I was as snug as bug in rug. This 2handed axe. took way to damn long to get to drop, all the work to make it, and the gold just zapped the fun out of the item. I mean to the point that i'm not even going to give an absolute sh*t about it in season4. At all. I'm going to get ashkundur on my alts that use 2handed weapons and i'm good. If Fyrralath doesn't drop as a full item in awaken season. yeah. i'm just not going to do this again.
Gold would be a compelling reward for WQs like back in Legion.
I love this new format. Don’t change a thing. Poddy Cat.
Feel like this might be an unpopular opinion but I’d want legendaries to be OP it adds another level to end game content for me. In other game’s legendary gear makes you feel legendary. Borderlands for example(obviously a very different game but) getting legendary drops can completely change the game for you and it’s fun af. In a similar vein, in legion if you weren’t a min maxer you could have fun with mixing legendaries around.