How to Create Professional Hairstyles in Blender 3.5

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  • Опубликовано: 10 апр 2023
  • The new Hair Modifier in Blender 3.5 make creating professional hairstyles easier than ever. After watching this video you'll know how.
    My Custom Hair Modifiers:
    drive.google.com/drive/folder...
    My references: drive.google.com/drive/folder...
    Medusa Nodes:
    ikakupa.gumroad.com/l/XEzSy
    Guide Hair Workflow Example:
    • Maya Xgen Timelapse (D...
    Become a Hair Expert:
    • Blender 3.3 New Hair s...
    -----------------------------------------------------------------------------------
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    www.epidemicsound.com
    -----------------------------------------------------------------------------------
    My PC specs:
    NVIDIA GeForce RTX 2080 Ti
    Intel Core i9
    32 GB RAM
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    -----------------------------------------------------------------------------------
    Enjoy your day. :)
    #3D_Modeling #Blender #hair
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Комментарии • 296

  • @ianfavreau9776
    @ianfavreau9776 Год назад +24

    I can't thank you enough for this tutorial. I was sifting through a heap of horrible "how-to's" that started with an already finished model. This gave me the confidence to approach my own character's hair with these techniques.

  • @DmitryPekarev
    @DmitryPekarev 10 месяцев назад +3

    One of the best hair tutorials I've seen for the last year. Compact and very informative.
    Thank you.

  • @JoeyCarlino
    @JoeyCarlino Год назад +32

    Noggi is my hero

  • @kevinlewellen1037
    @kevinlewellen1037 Год назад +2

    Excellent and comprehensive explanation of the new system! Thank You!

  • @Harbinger3721
    @Harbinger3721 Год назад +13

    Thank you for the tips! I've been having fun messing around on my own, but now I can really work towards my goals.

    • @Noggi_3D
      @Noggi_3D  Год назад +2

      Awesome! Happy I could help. :)

  • @davidlee9467
    @davidlee9467 7 месяцев назад +1

    I almost watched all Blender new hair system tutorial in RUclips. I would say the one you made is the best. Thanks!

  • @scatterbrainart
    @scatterbrainart 3 месяца назад +1

    Clear, concise, and simple... this saved me a lot of time figuring it out myself. Thank you brother!

  • @doc.skillz7166
    @doc.skillz7166 Год назад

    excellent tutorial. i spent hours debating on whether to use grooms or hair cards, knowing grooms would be better but cards would be more performance efficient(but also very tedious to set up) and this tutorial solved the issue nice and effectively

  • @GT91mix
    @GT91mix Год назад +1

    The best explanatory video on the new Hair system that I have seen. Great job 👍🏻

  • @TacoBear_Studios
    @TacoBear_Studios 10 месяцев назад +2

    You, Sir, have a new fan, subscribed. This is the best hair video on the new hair tools in blender. When it came to character modeling, I felt like I had hit a wall when it came to doing hair. I was discouraged and I didn't want to continue modeling, But then I found your video and it was the hand up that I needed to get over that wall. Thank you personally noggi.

  • @FeRReTNS
    @FeRReTNS Год назад

    Yes! I've been waiting for this video!

  • @CGDive
    @CGDive Год назад

    A very nice guide! Thank you!

  • @user-mv4ru9ll4v
    @user-mv4ru9ll4v 5 месяцев назад

    Thank you. The style that you have done there to show us how to do it is great. So many of the teaching videos do not have voices and they are moving so quickly you do not know what they are doing. I finally know how to create hair. Merci beaucoup

  • @ronnietusi9115
    @ronnietusi9115 Год назад +1

    Great tuts, Thank you!

  • @Max-oo1xw
    @Max-oo1xw Год назад +4

    Dude your channel was suggested to me by the gods of blender. Yesterday I thought I should finally give the new hair system a try to finally achieve my dream of creating somewhat realistic hair (close to impossible with the particle system for me...) and I was again close to giving up again but then your channel appeared on my RUclips front page like a light at the end of a tunnel and the light was this tutorial which is the best tutorial on creating hair Ive ever seen. This might sound overdramatic but honestly after trying to create hair for almost a year now I never found a single useful tutorial. Thank you very much!

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      Haha, yeah information about creating realistic hair seems to be very rare on RUclips for some reason. Happy I could help. :D

  • @andyn9741
    @andyn9741 Год назад +1

    Always here to save the day, thank you lad

  • @adamleyon8297
    @adamleyon8297 Год назад +1

    Awesome video!

  • @wall-egamming9546
    @wall-egamming9546 10 месяцев назад

    Thank you very much for your contribution that helps me quickly improve processes. Hope you keep it in the future.

  • @Hannantonova
    @Hannantonova Месяц назад

    Great tutorial!

  • @minnedanhieux1040
    @minnedanhieux1040 Год назад

    Finally a non magic 'Tatah hair!' tutorial. From scratch is what we need! THX.

  • @henryklunaris
    @henryklunaris Год назад +1

    This is awesome. I'm actually about to do the hair part of my character I've been working on for a few months, will try this in him, so excited!

  • @cxc491
    @cxc491 Год назад +2

    Finally, thank you!

  • @michaelshaw4738
    @michaelshaw4738 8 месяцев назад

    Really Useful,Thanks a lot!

  • @alanhuang8165
    @alanhuang8165 3 месяца назад

    Thanks!This tutorial is really helpful for me!

  • @pallogvinov1706
    @pallogvinov1706 Год назад

    It's amazing. Thank you very much!!!

  • @lilmeowmeow1288
    @lilmeowmeow1288 3 месяца назад

    omg you honestly answered all my questions

  • @ignorante.promedio
    @ignorante.promedio Год назад +1

    your hair tuts are the best

  • @Nasibihc
    @Nasibihc 9 месяцев назад +6

    For anyone else wondering, when you do make the separate scalp mesh into it's own object, don't forget to reset all transforms on it. If you don't and even if you have the sculpt collision on, it most likely won't work and the comb will clip the hair through the mesh as it doesn't know where to calculate the correct surface.

  • @biki_02
    @biki_02 9 месяцев назад

    dude it's awesome tutorial for real.

  • @USBEN.
    @USBEN. Год назад +3

    As mentioned by multiple others, i would like a dedicated video on hair cards, my potato gonna need that.

  • @gamermanv
    @gamermanv 6 месяцев назад

    This is the best video I've ever seen

  • @GauravSharma-gt2gp
    @GauravSharma-gt2gp Год назад +1

    Amazing! Thanks.

  • @azmalenjazpublisher5204
    @azmalenjazpublisher5204 Год назад

    You are creative, thank you

  • @foncon9642
    @foncon9642 9 месяцев назад

    Thank you for the hair card stuff.

  • @AwesomeChono
    @AwesomeChono 3 месяца назад

    Don't usually comment much, but this is a great video and super helpful video dude

  • @smikhasko2758
    @smikhasko2758 3 месяца назад

    Это просто находка какая-то. Столько полезной информации за 12 минут, что мозг чуть не лопнул.

  • @TruthSurge
    @TruthSurge Год назад

    i added BSDF for hair, set color to black and it still is white in cycles render. I didn't do that complicated stuff in this vid, I just went to material icon, clicked, added principled BSDF hair and set color and it does change it to black in evee render but not cycles. wonder why it isn't working just by adding that special one and changing it in the right panel to black.

  • @amixofgeekcontent
    @amixofgeekcontent Год назад +11

    For the custom hair modifiers:
    6:27 How to Import Custom Hair Modifiers
    6:32 Fly-Away Hair Modifier
    6:48 Push Roots Above Surface Modifier
    7:01 Fill Parting Edge Modifier
    7:32 Select Random Curves Modifier
    7:51 Set Material, and Basic Hair Shader Modifiers
    8:14 Multi-Colored Hair Modifier
    8:43 Convert to Stylized Hair Modifier
    8:51 Convert To Mesh Modifier
    9:10 Medusa Nodes Add-on
    9:36 Triple AAA Video Game Hair?
    9:58 How to Hair cards
    Thanks so much!

  • @slashton1723
    @slashton1723 9 месяцев назад +3

    I don't understand the first bit at all? Why is it so quick?

  • @gabrielmoro3d
    @gabrielmoro3d Год назад +1

    Brilliant. You explained everything perfectly. Best 3.5 Hair tutorial I've found. Thank you so much!

  • @domin6168
    @domin6168 Год назад +2

    It looks interesting, I need to get used to this hair system a bit more (I used it twice xD)
    Btw. Thanks for showing how I can convert this to mesh, because honestly I was wondering about that.
    It will definitely be useful ;D

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      It has a steep learning curve, but is worth the effort. :)

  • @gilbz
    @gilbz Год назад +49

    Thanks so much for going into the hair card workflow! I've been looking for Blender Hair Tool alternatives, and I'll give this a shot. If you happen to have the time at some point, could I suggest a more in depth video with a final product using hair cards? I'm sure it would be much appreciated! Thanks again for your super helpful videos!

    • @codex8559
      @codex8559 Год назад +4

      Noggi is an angle sent from the heavens. 🥺Also hoping for a full work flow for hair card. 🙏

    • @Noggi_3D
      @Noggi_3D  Год назад +11

      It's on my list of ideas. I think you could even extend the functionality of the node setup even more. That's something I'll probably experiment with at some point. :)

    • @gilbz
      @gilbz Год назад

      @@Noggi_3D Glad to hear it! Looking forward to it :)

    • @michaelrotaru1148
      @michaelrotaru1148 Год назад

      @@Noggi_3D ruclips.net/video/oqjKMd9CYI4/видео.html check this one out

    • @containedhurricane
      @containedhurricane Год назад +1

      How about the automatic hair card rigging for hair animation in game engines? Making bones for each hair card manually is very time-consuming

  • @Bro-rv5ld
    @Bro-rv5ld Год назад

    very helpful!

  • @iGambitoi
    @iGambitoi Год назад

    Eager to try it! +sub

  • @leodegrance5609
    @leodegrance5609 Год назад

    Thanks for the excellent tutorial and the added nodes. It all doesn't seem to intimidating to me now. Going to try this soon on some characters and see how it all works. Thanks!

    • @Noggi_3D
      @Noggi_3D  Год назад

      Sounds awesome! Have fun. :)

  • @BlueSpiritC
    @BlueSpiritC Год назад

    Yay new video😅...

  • @LowBudgetStudiosMario
    @LowBudgetStudiosMario 9 месяцев назад

    dang. legend.

  • @beeverone4740
    @beeverone4740 Год назад

    Thanks Noggi!!!

  • @Tremori_A
    @Tremori_A Год назад +3

    Sheesh I've been struggling with hair for years all my characters look better bald, and I like keeping up with the tech. This is very helpful. You should.make a complimentary advanced tut

  • @ofekdavid1757
    @ofekdavid1757 Год назад

    I can transfer the Hair to maya because of you, thank you so much!

  • @faviandimas8343
    @faviandimas8343 Год назад

    Can't wait for whole Hair cards for video games workflow!

  • @deepakkumar-bq5bp
    @deepakkumar-bq5bp Год назад

    NICE

  • @Storyx1
    @Storyx1 Год назад +1

    INSANE

  • @iqbalqureshiArt
    @iqbalqureshiArt Год назад +1

    This is just incredible. Thanks a lot for the simple and easy to understand tutorial.

  • @lydiascottart
    @lydiascottart Год назад +1

    awesome tutorial, very simple to understand! thank you for the nodes you made! They are so helpful! ! I just started learning how to do hair recently. I was watching your other tutorial about hair and I was surprised you made a new one! Is there a way to animate the hair like it's floating? (I'm quite new to blender..)

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      Happy to hear that. In my previous hair tutorial, at the end, I showed a simple way to animate hair. More complex simulations should be possible with the upcoming simulation nodes. :)

  • @studiotouge
    @studiotouge 20 дней назад

    This is amazing and helped me understand the basics of hair nodes. Is there a way to set the hair length from a weight painted mask similar to Blenders original hair particle system or does the length solely rely on the curve length and the single trim node?
    Also is there a way to adjust the collision of the curves when dealing with smaller curves that will not comb?

  • @nic-ori
    @nic-ori Год назад

    Thanks.

  • @NOVAC-pl7mc
    @NOVAC-pl7mc Год назад

    You're the best man. Thank you for this tutorial. Have you made any tutorials related to drapery and long clothes. Id luv to see them as well

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      I have 2 videos about cloth sculpting, showcasing the best brushes to use IMO. If I need cloth simulations, Blender is my last choice. :D

  • @wegotguns3325
    @wegotguns3325 11 месяцев назад

    Hey man, do you know if there's a way to use meshes with the new hair system? Say I have a sculpted clump of stylised hair and I wanted to use it along the hair curves?

  • @Xenostray
    @Xenostray 8 месяцев назад

    Excellent tutorial!
    I just have a question : how do you give the guide/parent curves a profile width (without having it on children). I would need that to see the curve tilt of these guides

  • @user-mg5dv7sy6m
    @user-mg5dv7sy6m 11 месяцев назад

    Thankyou,

  • @belphh3d
    @belphh3d 10 месяцев назад +2

    Noggi how can I add your nodes into the asset library? Awesome tutorial!

  • @chinhcle
    @chinhcle 10 месяцев назад

    Is there a way to change the width of the tip and/or root of the hair cards? I see a modifier but not sure how to set it up.

  • @brevintagsa
    @brevintagsa Год назад

    Wow. I didn't know Andrew Garfield is expert in Blender 3D. Thanks mate

  • @Lakius
    @Lakius Год назад +2

    I've been in a 3d-printable mood for my designs lately. That stylized modifier should be much more palatable than bezier curve wrangling.

    • @Noggi_3D
      @Noggi_3D  Год назад +2

      It's definitely more fun. Creating hair with bezier curves is almost as bad as retopology for me. :D

  • @dgreenspino
    @dgreenspino 3 месяца назад

    Thanks for your postings. I've learned a lot from you and now I have a question. Somehow the surface deform node has disconnected from the mesh. It has 3 red dots. I'm not exactly sure this is the problem but when I move my rig the hair doesn't fully conform to the mesh. It's lagging behind. I've searched for hours and now my only solution is to redo the hair from the very beginning, which is working but it's a costly way to fix what is probably an easy fix. I'm sure there is a single click solution to reconnect what went wrong. If this makes sense, can you please offer a solution?

  • @syaoranli7869
    @syaoranli7869 3 месяца назад

    @Noggi_3D when converting the particle into a hair mesh to make stylised hair, the roots are not clipping into mesh and instead hovering just above it, so the roots become visible. What is your solution to hide the hair roots so it looks like it's connected to the head?

  • @hectorrojo
    @hectorrojo 3 месяца назад

    This is my place to come back and refresh the new Hair system concepts.
    How can I thin the tip of the hair in "Stylized Hair"? 🤔
    Thank you Noggi.👋

  • @shift4cube
    @shift4cube 7 месяцев назад

    really thanks for this video and how to simulate this hair nodes?

  • @BrandonBloxBB
    @BrandonBloxBB Год назад

    Do you think it’ll be possible to easily have hair animated one day soon if not all ready or is it just for renders right now?

  • @TomaZxxZas
    @TomaZxxZas Год назад

    works great, but when I set my color to be on the brighter side, there are these super bright (almost white) strands that really stand out and ruin the hair (at least in eevee) any idea how to fix it? Thanks

  • @louriano_studios4012
    @louriano_studios4012 9 месяцев назад

    Yo noggi can you help me with something? I have this groom it’s basically a dread and fade combo but it’s composed of multiple parts, I did the fade, beard, roots & eyebrows with nodes, but I did the actual dreads with the old particle system I’m pretty new to blender and computers in general, so the hair might be done a little wrong but my problem is when I go to move the armature for my Mb-lab model the hair doesn’t move with it having trouble getting everything to move with the head what are your thoughts and if possible can you walk me through it ?

  • @noosman16
    @noosman16 Год назад +1

    Ok if you make a complete hair course, I want to be the first one to buy it!

  • @pajarorojo.3320
    @pajarorojo.3320 6 месяцев назад +1

    How si the movement with this metode for animation?

  • @digitalchemistry2515
    @digitalchemistry2515 7 месяцев назад +1

    Hi, I was following along with the hair cards part of the tutorial, appended the specified nodes from your blend file to my project but when I go to add the 000_Set_Material modifier, it's not in the dropdown. I'm stumped tbh....
    Thanks for making this tutorial btw, it's well explained and has really got me into looking at hair!

  • @ZeriumYT
    @ZeriumYT Год назад

    i get the error evaluated geometry from modifier does not contain a mesh when trying to make it into a mesh using ctrl a

  • @todzi7181
    @todzi7181 8 месяцев назад

    Hi, doesn't it cause problems to have separate meshes (for example for the beard) when I want to do jaw simulations? The separate mesh will not follow the jaw correctly?

  • @TheIdilek
    @TheIdilek Год назад +1

    Thanks for video. I want to control hair curve profile radius with weight or texture map. I tried, but its radius do not change according to the map. They all increase or decrease together.

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      Hmm, yeah it doesn't work for me either. You might have to look into the modifier to see why it works for the interpolation mod.

  • @HarryClipzFilmz
    @HarryClipzFilmz 10 месяцев назад

    Is there a convert mesh to curve hair modifier? I am trying to make a short film pretty much with characters from Daz and their hair is mesh and wanted to convert the hair to curve to use as particle hair

  • @rumealll
    @rumealll 8 месяцев назад

    can anyone help me, the hair i add are all flat wide strands. and i don't see/have the surface collision button. please help!!

  • @savageratentertainment
    @savageratentertainment Год назад

    well when trying to finally follow along weirdly enough I don't have the interpolate hair curve modifier showing up and I do have 3.4 since it's the best my rig can handle.
    not sure what's going on or if I did something entirely wrong but I couldn't follow along at all :/

  • @thomasmann4536
    @thomasmann4536 6 месяцев назад

    hey! question about the hair material: do you know, why on some strands, the tips (and sometimes roots) of the hair glow?

  • @RairAffair
    @RairAffair 5 месяцев назад +1

    Great, great, but what with the simulation, or this system don't work like that? Because I don't get it. I need to simulate to export to Unreal.

  • @mikesimone5035
    @mikesimone5035 8 месяцев назад

    hey boys , a way to animate a face with shape keys with this kinda hair, so separate from the main mesh?

  • @Ironpants57
    @Ironpants57 Год назад +5

    Awesome! I wonder why collision is off by default for hair objects, seems kinda weird.

    • @Noggi_3D
      @Noggi_3D  Год назад

      It can create a big distance between the surface and hair depending on the scale, so maybe it's off to avoid confusion. :)

  • @sulivarace7138
    @sulivarace7138 Год назад

    It's the first time that I block so quickly, I stop at 1.17 I don't understand how it makes the curves appear after the weight paint.
    Do you know if it's possible to start from an already existing base and convert that into hair while keeping the same topology for those who can't make it?

  • @2zzy_
    @2zzy_ Год назад +2

    i loved the hair card one,they are best for low specs PCs(which is i have 😂😂 )

  • @mosamaster
    @mosamaster Год назад

    Did you sculpt your own hair with Blender ?! It looks perfect !❤

  • @9b8ll
    @9b8ll Год назад +11

    This is by far an amazing tutorial about not only hair but geo nodes. Why do geo nodes have to be this complicated???

    • @Noggi_3D
      @Noggi_3D  Год назад

      Thank you. They have a steep learning curve, but you don't need much more than the basics to create some cool custom hairstyles. :)

  • @spittingame4241
    @spittingame4241 Год назад +1

    *Question* can you use this *new* system to *old* hair curves in the particle hair system prior to 3.0?

    • @Noggi_3D
      @Noggi_3D  Год назад

      You can convert one to the other in both directions. Although GeoNode to Particle system might remove the modifiers. :)

  • @zossua7375
    @zossua7375 8 месяцев назад

    How could I use the FrizzHair or Clump Hair but only in one area of the head? Would I need two different hair curves?

  • @rettbull9100
    @rettbull9100 8 месяцев назад

    How did you do the hair surface? I tried to duplicate the head model mesh when I selected and when to mesh>duplicate it but it didn't do any?

    • @iris89936
      @iris89936 7 месяцев назад

      I think you need to learn blender a bit more before trying to do this my friend

  • @r0b0spaceman12
    @r0b0spaceman12 10 месяцев назад

    im having some problems. i followed all the steps and it looks great. but it just doesnt show up in the render. and i tryed to Google it but i cant find anything thats talking about the new hair systems. anyone else run into similar problems?

  • @FKDAbyss
    @FKDAbyss Год назад

    Hey Noggi! Thank you for this great video. I have a question, should your custom modifiers work with any kind of hair? I go with weight painting for density for the hair, I was trying to use the "Push roots above surface" but it doesn't seem to change anything even after changing the values, any suggestions?

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      They should work for most hairstyles, but may require some tuning. It could be the order of your modifiers that is causing the issue. :)

    • @FKDAbyss
      @FKDAbyss Год назад

      @@Noggi_3D Thank you Noggi! I will change the order to see if that does it

  • @ronaldlee4299
    @ronaldlee4299 6 месяцев назад +1

    Can this node like xgen and export to unity? thanks

  • @anniki7573
    @anniki7573 9 месяцев назад

    Would anyone be able to help me?
    I tried to convert my hair cards into a mesh with the "convert to mesh" modifier, but nothing happened.
    Does anyone have an idea what went wrong?

  • @montumeroe9593
    @montumeroe9593 8 месяцев назад

    Thank you for all your hard work we'll never meet, but I'll buy you an imaginary drink of mango juice thanks.

  • @Seckie
    @Seckie 6 месяцев назад

    When I try to convert the haircard curves into mesh the uv mapping doesn't get converted.
    Also when I try to export it into gltf, the material doesn't work at all. In godot, I can see the material but it's just blank white.
    I want to use hair cards for my Godot game, but now I'm stuck. Can someone help me please? Thanks!

  • @ravn5023
    @ravn5023 10 месяцев назад

    Hii ! Sorry to bother you but i have difficulties to export my hair to Marmoset, by chance do you know how i can do it ? If i convert my hair curves to mesh it's invisible in Marmoset and if i export the curves it's not even showing in the outliner in Marmoset ^^'

  • @kalina9936
    @kalina9936 11 месяцев назад

    Hi :) Does anyone know why sculpt collision doesn't work for my hair? It's very frustrating and i don't know what to do...