How to Create Realistic Hair in Blender 3.5 New Hair System

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  • Опубликовано: 28 июл 2024
  • As you know, the curves-based hair system was first introduced in Blender 3.3. In the 3.5 release, Blender included 26 hair assets for the first time to make hair easier. We can make any kind of hair, fur, or grass easily using these built-in geometry node assets. In this tutorial, we'll create a curly hairstyle using these nodes. Enjoy watching!
    Head Model ➤ shorturl.at/nzJNZ
    00:00 Introduction
    01:40 Creating And Grooming Hair Curves
    06:00 Using Blender 3.5 Hair Assets
    07:04 Set Hair Curve Profile Node
    08:05 Hair Curves Noise Node
    08:27 Curl Hair Curves Node
    09:30 Interpolate Hair Curves Node
    10:27 Render Hair With Cycles
    11:43 Render Hair With Eevee
    #blender3d #blendertutorial #blenderhair

Комментарии • 142

  • @sighino
    @sighino Год назад +34

    as someone who has been frustrated trying to learn this for days THANK YOU . I have ADHD and could not find a tutorial that was as clear and easy to follow as this. Love that you stay strictly on step to step instructions rather than using a bunch of filler words. thanks so much

  • @katyaa2447
    @katyaa2447 10 месяцев назад +3

    This is the first tutorial I've seen that thoroughly shows how to best add hair curves in layers from bottom to top/comb them and doesn't just essentially go "just add curves lol". The explanations for each setting in the geometry nodes helped too. Thanks a lot!

  • @aranganr
    @aranganr Год назад +5

    Great tutorial. Clear explanation. Thanks.

  • @a_awake
    @a_awake 7 месяцев назад +1

    You're the MVP! This was the only tutorial I could find and follow and actually get the same result as the video. I can't thank you enough for this.

  • @mainakdas7441
    @mainakdas7441 Год назад +1

    Thanks for making it in depth, a big thanks

  • @cybersimscape
    @cybersimscape 2 месяца назад +1

    the other comments beat me to it but as the others said.... this is easily the most clear and concise tutorial for this in ALL of youtube. THANK YOU

  • @AddysonSabyn
    @AddysonSabyn 11 месяцев назад +1

    Thank you for the clear and concise tutorial!

  • @moonstrobe
    @moonstrobe Год назад +8

    Straight to the point and no BS. Clear path from start to end. Thank you!

  • @kevinlewellen1037
    @kevinlewellen1037 Год назад +2

    This is the video that I needed. Thank You!

  • @lomaasama2269
    @lomaasama2269 Год назад +1

    wow, Thank you very much for this tutorial

  • @iliasiosifidis4532
    @iliasiosifidis4532 Год назад

    they look awesome! Thx for the tutorial

  • @ibrremote
    @ibrremote 10 месяцев назад

    Brilliant tutorial. Clear delivery. Well organised. 👍👍

  • @valleybrook
    @valleybrook 10 месяцев назад

    Excellent video, down to the point. Useful tip is that you can have same shader setup that supports both Eevee and Cycles by having two Material outputs and choose eevee and Cycles in the dropdownlist

  • @user-xc1pn5rk3m
    @user-xc1pn5rk3m Год назад

    Excellent!! You are genius. Thanks a lot.

  • @kimtuyen4850
    @kimtuyen4850 7 месяцев назад

    Finally, I did it. I love your tutorial. Thank you so much ~~

  • @sebastianhernandez8659
    @sebastianhernandez8659 10 месяцев назад

    Man, you are amazing, thank you for the tutorial!

  • @marcofarbedreid
    @marcofarbedreid Год назад +1

    Great stuff! Thanks

  • @GuillaumeGdr
    @GuillaumeGdr Год назад +1

    simple, clear, great

  • @isabel5066
    @isabel5066 Год назад

    really easy to follow ! nice tutorial

  • @anandpg_art
    @anandpg_art 11 месяцев назад

    Great tutorial! Thank you!

  • @nadiia671
    @nadiia671 5 месяцев назад

    Thank U soooo much🤩 for such a simple and understandable tutorial.🥳 I'm a newbie and this is very helpful for me!🤓🤗

  • @TheEdiehunter
    @TheEdiehunter 4 месяца назад

    I think there's no better tutorial on RUclips than this one to use this feature, simple, clear, objective, not long, keep it up, that's what we're looking for! And I have a question, what form should you use to animate these hairs? I didn't see how to apply the dynamics as in the conventional way...thanks for your attention and for the great tutorial!

  • @3dblam
    @3dblam Год назад +1

    The best tutorial thank you !
    One question I had was how to control the number of actual points number of the curves when painting density . Even if I set the count to 24 or more , the ‘proxy’ curve is used in the Groom network . I can see the detailed curve as I sculpt it , but once in object mode it just reverts to the lower res points

  • @azmalenjazpublisher5204
    @azmalenjazpublisher5204 Год назад

    You are creative, thank you

  • @biki_02
    @biki_02 Год назад

    thanks a lot from heart man💖💖🌸

  • @tevfikyamac8593
    @tevfikyamac8593 Год назад

    Güzel calismalara devam .tesekkurler

  • @calmadaniele8280
    @calmadaniele8280 11 месяцев назад

    Thank You! Super

  • @fannymarcelaebratt7535
    @fannymarcelaebratt7535 3 месяца назад

    Beatifull...!!! Thanks !! 😘

  • @pedjastankovic4922
    @pedjastankovic4922 Год назад +1

    thank you for the video

  • @Manchitre-Vromon
    @Manchitre-Vromon Год назад +2

    Thanks a lot, Brother

  • @farel0606
    @farel0606 2 месяца назад

    Congratulations on best tutorial blender That I've already watched

  • @PoMkAc27
    @PoMkAc27 Год назад

    Nice tutorial 🙏

  • @KiwiHawk-downunder-nz
    @KiwiHawk-downunder-nz 5 месяцев назад

    Awesome Thank you so much, would love to see you do French Braids

  • @Manchitre-Vromon
    @Manchitre-Vromon Год назад +2

    Nice Pronunciation. Easy to understand this accent

  • @user-lw7uw5hd2s
    @user-lw7uw5hd2s Год назад

    THANK YOU SO MUCH BROOOOO

  • @kylebarometz
    @kylebarometz 11 месяцев назад

    Thanks!

  • @AMARNATHS-db5yk
    @AMARNATHS-db5yk Год назад

    your tutorial was very simple and clear, I want to export these curves to FBX, how to do that

  • @francogug
    @francogug Год назад

    thanks you

  • @kafedral1
    @kafedral1 Год назад

    thnx

  • @THEDEVBOIS
    @THEDEVBOIS 19 дней назад

    golden video

  • @cloackmu
    @cloackmu 11 месяцев назад

    Hey can you make a video showing us your viewport render settings for optmized viewport manipulation with the brushes, please ?

  • @demetrivann
    @demetrivann Год назад +1

    Thank you so much for this tutorial! It was easy to follow !
    I'm a beginner, do you know how I can use the Hair I creates in daz3d?
    Here's what I'm doing...
    I separate the hair from the head and export it as a object.
    When I add it to daz3d it looks like a blob. One is even looked like I took a marker and scribbled spirals around d the head 😂
    I guess my question is. How do I keep the texture?

  • @escherita
    @escherita 8 месяцев назад

    I love the voice. It reminds me of Tim Meadows in walk hard.😅😅. Also I love the tutorial. It's very helpful.

  • @user-tj3rd3el8c
    @user-tj3rd3el8c Год назад

    very good lesson, but I have a question. how can you export the hair in the usual fbx format with the color that I gave them before?

  • @juko8794
    @juko8794 Год назад

    VERY NICE TUTORIAL!!! PLZ ALSO MAKE TUT ON HAIR ANIMATION .

  • @NDougas
    @NDougas Год назад +5

    For now, this is a great and lightweight hairtool in Blender and you made it more easy. Thanks!
    One question: did you found out any way to animate it?

    • @GraphicsMK
      @GraphicsMK  Год назад +4

      Thx you. I didnt have time to find out. But I want to make a short tutorial if I find out.

    • @NDougas
      @NDougas Год назад +2

      @@GraphicsMK Great! I'm subscribed, so I'll be waiting. 😁

    • @ademumikail7007
      @ademumikail7007 Год назад +1

      I think lattice deform might work for it, I will like to see your tutorial on it...
      The above tutorial is the best I have seen, keep it up Sir

  • @thetechnicalmithilesh5849
    @thetechnicalmithilesh5849 4 месяца назад

    Your all blender tutorial amazing sir, you are a great like teacher, I follow you 1year ago. By the way I am from India 🇮🇳🇮🇳

  • @NeonMaster
    @NeonMaster 10 месяцев назад +1

    Hi! I have a problem with using interpolate hair. When applying it, amount of hair becomes very small, and positioned very far from each other (yes, of course surface and uv are indicated). I tried to change value "distance to guides", but it doesn't properly work at small values, only starting from 10-20 cm, something like that. Finally, even setting the density very high (50000-100000 or more), result looks less then the initial curves. I founded out experimentally, that scale of the model influences for this, for example, if head is big enough (1-2 m), hair interpolation works more or less correctly, like in this video. But if it has more human scale (10 times smaller), a mentioned issue appeared. What should i can do?

  • @saintelmo5590
    @saintelmo5590 Год назад +1

    I do have some questions. After setting the "Set Hair Curve Profile" modifier from the asset library, is it possible to take this and retain it as geometry when converting to Mesh? I've tried just Applying the Modifier before converting it to Mesh, but it loses the geometry after converting to Mesh.
    I know hair curves are a bit different from Bezier/Path curves, and Hair curves will not convert directly to Bezier or even Path curves. (So basically, I have to convert from Hair Curves to Mesh and then to Curves.) Am I missing a step? Or do I need to simply use the Hair Curves modifier as a sort of reference so that when I convert to Mesh, and then to Bezier Curves, I know what diameter I am looking for? I think I just answered my own question. LOL! Thanks anyway. Great tutorial!

  • @mgnishibuya1
    @mgnishibuya1 Год назад

    Great tutorial. Loud and clear. I like this voice. Do you use text-to-speech software?

    • @GraphicsMK
      @GraphicsMK  Год назад

      Thx. Yes I use tts software.

  • @mistube
    @mistube 9 месяцев назад

    looks good and all and i see alot of tutorials on this but it seems not really anyone show how to animate it
    does this new hair system not support dynamics yet or how do you animated it so you can swing the head or head bang and see the hair fly around not going through the face
    is that not a thing yet for the new system ?

  • @umarcga7823
    @umarcga7823 Год назад

    how to make parting edge look realistic?

  • @furiobaba6610
    @furiobaba6610 5 месяцев назад

    Grazie

  • @minipisa7595
    @minipisa7595 11 месяцев назад

    Amazing tutorial, thank you. The only issues I faced was the density brush didn't work - only subtracted hairs but didn't add any. And the hair interpolation didn't work for me as it only gave me a few strands of hair in random places. I used the hair duplicate curve instead which worked okay. I'm guessing I had these issues because I was using a full model and not just a head

    • @GraphicsMK
      @GraphicsMK  11 месяцев назад

      Density brush not only add hair, also can delete. It depends on your hair distance value. Pls try to decrease ur hair distance.

    • @minipisa7595
      @minipisa7595 11 месяцев назад

      @@GraphicsMK I'll give that a go! I did notice your model is very big as well so that may also be a factor. Mine is real-world scale

  • @crazymindcreations5708
    @crazymindcreations5708 Год назад

    without converting to mesh is there any way to move these hairs with armature

  • @farhalx
    @farhalx Год назад

    is there anyway to make them dynamic?

  • @saintelmo5590
    @saintelmo5590 Год назад +7

    Now, if Blender will create a way to make hair cards from this system, that would be great.

    • @knackepizza2480
      @knackepizza2480 Год назад +2

      You can make hair cards with any particle hair system by using orthographic camera and baking

    • @saintelmo5590
      @saintelmo5590 Год назад +1

      @@knackepizza2480 I've actually managed to develop a way to make hair cards directly onto a hair mold mesh using the BMesh tool. Just a little more refinement and it ought to be a pretty good method for me.

  • @jasrifle
    @jasrifle 8 месяцев назад

    Hey thank you for the tutorial. but Im abit confused, when I use the model from supplied 12m hair length is huge. any reason why this is?

  • @yalepaweee9064
    @yalepaweee9064 Год назад

    Pls help. When I changed Viewport Display to strip, the hair looks flat.

  • @TLpeety
    @TLpeety 6 месяцев назад

    Nothin like a hair tutorial in blender, nothin like it

  • @kalina9936
    @kalina9936 Год назад +1

    Hi, does anyone know why hair sculpt collision doesn't work?? It's very frustrating...

  • @aadarshdange8777
    @aadarshdange8777 8 месяцев назад

    how to add hair dynamics after creating from 3.5 hair node asset?

  • @majumdarnabendu
    @majumdarnabendu Год назад +1

    Can you render it with using cycles render

  • @BooneyianLogic
    @BooneyianLogic Месяц назад

    if one wanted to export this hair for use in character creator 3/4 or unreal engine. how would one go about doing this. I have created a few hairstyles with the curve system. I am confused on how to export the curves to a mesh.

  • @KenlieroGames
    @KenlieroGames 2 месяца назад

    Great Tutorial... But I can not find a way to import this to CC4 or Daz or anywhere... I can get the head, or partial head if I cut it into "sculp", but the hair is always missing... What is the point if it can't be used anywhere?

  • @swoozeh
    @swoozeh 5 месяцев назад

    any guidance for exporting these as part of a fbx?

  • @GORYGIRL
    @GORYGIRL 8 месяцев назад

    WOW, THIS LOOKS INTERESTING AND VERY COMPLICATED LOL, HOW WOULD YOU GO ABOUT DOING THIS WITH A BRAID? LIKE IF U WANT TO MAKE A LOW PONYTAIL BRAID (LIKE I DO) BECAUSE I CAN'T SEEM TO FIND ANY FREE HAIR MESHES THAT DON'T HIDE THE EARS BEHIND SAID HAIR, HOW WOULD U KEEP ONLY A FEW PARTS OF THE HAIR FROM TURNING INTO THE BRAID AND NOT THE OTHER PARTS?
    KNOW WHAT I'M SAYING, SORRY IF I'M SOUNDING CONFUSING, I AM NEW TO 3D MODELING FROM SCRATCH/USING PARTICLES AND NODES AND WHATNOT, SO IF ANY OF THIS DIDN'T MAKE SENSE, THEN I'LL TRY TOO EXPLAIN IT BETTER IF I CAN. :)

  • @Raitan2008
    @Raitan2008 Месяц назад

    great tutorial! So, do you know how to export this to character creator 4? Every time I try, CC4 crashes, and when I try to import into Unreal, it fails to import.

  • @kakarotleo5808
    @kakarotleo5808 10 месяцев назад

    when the sculpt collision is on, it won't go through the head as expected but goes through the body.. how do we stop that?
    they are 2 different meshes

  • @Djonsing
    @Djonsing 11 месяцев назад

    Isn't there a "PUSH" modifier like in Ornatrix?

  • @pedrolagamba5039
    @pedrolagamba5039 Год назад

    This is a quite well done tutorial. However I alawys have the same question: does this hair work well in videogames characters or they are just useful for mannequins?
    Thank you.

  • @_casg
    @_casg 5 месяцев назад

    bro idk why but i put a lot of hair curves and then when I add the interpolate hair curve node I get bald spots in the top. whu would interpolation create bald spots although I added a lot of instance curves

  • @silco5517
    @silco5517 5 месяцев назад

    Hello
    I don't have a button that prevents hair from entering the mesh.
    How to find her ?

  • @auxvisuals7967
    @auxvisuals7967 11 месяцев назад

    Well how do i simulate the hair ?

  • @MrRac2010
    @MrRac2010 Год назад

    Excelente! se le puede dar dinámica a ese cabello?

    • @GraphicsMK
      @GraphicsMK  Год назад

      For now, the new hair system doesn't support hair dynamics. But they try to improve. Maybe we can convert it to a particle system and enable the hair dynamics.

  • @kaysynmartin3874
    @kaysynmartin3874 Месяц назад

    hey my settings are super messed up what i try to do things. my sculpt mode is slow, and all my modifiers have to be moved in super small units or else it will go crazy. did I forget to apply to scale or something?

  • @chandrajabanerjee8001
    @chandrajabanerjee8001 Год назад

    can u please make avideo on how to simulate this hair with an animated character?

  • @valtaoi1586
    @valtaoi1586 10 месяцев назад

    when i was doing , it was showing an error uv map not defined. why?? i did same as you but getting that result, why?? plz reply

  • @makcmirkuschkin1569
    @makcmirkuschkin1569 3 месяца назад

    how to do animation in this hair system?

  • @letmusiclivee
    @letmusiclivee 11 месяцев назад

    Loved it but I can not for the life of me figure out how the heck to turn off collision. The setting is missing for me in blender.

  • @gabrielarceoalcacer7310
    @gabrielarceoalcacer7310 Год назад

    What am I doing wrong if when I add the first hair it comes out totally different from the one in the video and then when I try to add modifiers it does not behave the right way

  • @HanSolocambo
    @HanSolocambo 9 месяцев назад

    Set the hair size to ... 12 neters. Dude, an always good 3D reflex is to work with a scale that makes sense.

  • @shi1hh
    @shi1hh 8 месяцев назад

    good, i think this tutorial is best startpoint for New hair system.
    but, seems have some bug in blender, when i follow the step in put "guild hair" on it, this will generate new hair rather than only change the current hair, but try sometimes...this bug gone..i don't know why this happened even it happened.

  • @Storm10138
    @Storm10138 Месяц назад

    Help why does it say invalid UV map: UV islands must not overlap. How do I fix this? My model doesn’t have a Uv map and idk how to add one.

  • @agentshadow6618
    @agentshadow6618 2 месяца назад

    So how to export them to unreal engine as hair

  • @jeffrihasan4207
    @jeffrihasan4207 Месяц назад

    this hair is possible to rig ?

  • @DelusionalPastery
    @DelusionalPastery 6 месяцев назад

    Excuse me I'm trying to follow along but oh my god when i use the curl guide the stand is HUGE bigger than the head and the settings dont seem to make it smaller

  • @neilgal5891
    @neilgal5891 7 месяцев назад

    why the fair strands are so thick in my model?

  • @ARTWITHARUN
    @ARTWITHARUN 11 месяцев назад

    bro everything is fine. but how to move the hair. I mean when a wint hit..or the character move the realtime physics of the hair , how to move it ?

  • @simmeringpassion
    @simmeringpassion Год назад

    I have completed it but I am unsure of how to put it onto my sims in blender, would you know how I could do that? I have thought of one way but it would mean for me to start all over again and I'd rather not at the moment but if there's no way then I will for sure do it again

    • @drippycity4135
      @drippycity4135 Год назад

      The only way to add it in a way that will make it work with your sim would be to add in onto the sim itself, which means starting over again with minor adjustments to the tutorial, sorry

  • @hotbergina
    @hotbergina 9 месяцев назад

    how to import it in unreal engine ?

  • @epiclopediabebas
    @epiclopediabebas 3 месяца назад

    what about hair dynamic?

  • @kiss2059
    @kiss2059 11 месяцев назад

    link for add on

  • @KatLovelandVoiceActor
    @KatLovelandVoiceActor Год назад +1

    I made a UV map, did the density brush and it only adds one curve that is SUPER long. When I use the add brush it does what you show. Was there an error in the density vs add?

    • @GraphicsMK
      @GraphicsMK  Год назад

      Pls check ur density brush settings. Maybe the number of curve to 1 and length value too much.

    • @KatLovelandVoiceActor
      @KatLovelandVoiceActor Год назад

      @@GraphicsMK I set it how you said but will take a look at it

    • @supersharpgamer
      @supersharpgamer Год назад +1

      I found that his scaling is out of whack. If your model is a properly scaled human being his values are way too much. If you set the Distance Min value to 0.2 meters then every curve will be 20 cm apart and that results in only ONE appearing on a properly sized human head.

  • @tanyabm1510
    @tanyabm1510 Год назад +3

    Is there a way to convert this into a mesh?

  • @seduttoridaincubo1722
    @seduttoridaincubo1722 Год назад +1

    I have the collisions option (3.5) but it doesn't work!! Hair merge into the mesh the same!! 😱

  • @theAvengersLit890
    @theAvengersLit890 Год назад

    Voice change editing tutorial.. Please

  • @KrackBoySlim
    @KrackBoySlim Год назад +1

    my only thing is I don't have the collision option on the top right. can I somehow toggle it?

    • @Fslntwelve
      @Fslntwelve Год назад

      Did you find it? I have the same problem

    • @KrackBoySlim
      @KrackBoySlim Год назад +1

      @@Fslntwelve nope

    • @drippycity4135
      @drippycity4135 Год назад +1

      What version are you using? This tutorial is for SPECIFICALLY 3.5, since that’s where all the assets (and more importantly the collusion toggle 🥳) are

    • @Fslntwelve
      @Fslntwelve Год назад +1

      @@drippycity4135 thank you!! i updated to 3.5. it appears now

  • @Reaching1
    @Reaching1 8 месяцев назад

    The collision Option shown at 2:38 only works when your model is like 20 meters across like in this demo. with more realistic dimensions its useless and you better use the shrinkwrap modifier.

  • @azulblue5123
    @azulblue5123 3 месяца назад

    I have problems with the density, instead a bunch of hairs it just give me a few