How to use Blender New Hair System with No Geometry Node Knowledge

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  • Опубликовано: 28 июл 2024
  • In this one, I'm gonna show you How to use the new blender hair system without having to deal with geometry nodes
    ▼ Real-Time Character Creation Videos & 3D Object files:
    🟠 Patreon: / pixelicacg
    🟣 Gumroad: pixelicacg.gumroad.com/
    Free Hair System Link: pixelicacg.gumroad.com/l/ogda...
    ▼ Discord Server: (Come hang out with me and others :D)
    💻 / discord
    ▼ You can follow me at (Social Media):
    📷 Instagram: / pixelicacg
    🐦 Twitter: / pixelicacg
    Let me know if you want any tutorial, i'll cover it in the upcoming weeks.
    Leave a comment down below if you have a question :)
    00:00 - Intro
    00:46 - How to use the Basic Hair Tools
    06:49 - Explaining My Hair System
    07:30 - How to Work with Ready Hair System
    10:46 - Outro
    #Hair #Geometry_nodes #blender #Tutorial

Комментарии • 90

  • @PixelicaCG
    @PixelicaCG  Год назад +21

    **Denisty "Shift + R" Changed To "R" in Blender 3.5**

    • @nobledisfigurement9071
      @nobledisfigurement9071 7 месяцев назад

      Im very Interested in using this. However im not sure about it working with blender 4.0X release. Am i missing something because when i loaded up the .Blend file i arrived to an empty Editor

  • @krysidian
    @krysidian Год назад +1

    Great setup for using GN with the new hair system! Also something I'm looking forward too are the new Hair presets in 3.5. There will be quite a lot of great hair modifiers that are prebuilt hair GNs that you can just drag and drop. Will make the whole workflow so much faster and easier.

  • @caseyforster4613
    @caseyforster4613 Год назад +1

    Thank you very much for taking the time to explain, really appreciate it.

  • @mathieu499
    @mathieu499 Год назад

  • @harnaz_nerville1181
    @harnaz_nerville1181 Год назад +1

    Great setup! Thanks! :D

  • @nswij123
    @nswij123 Год назад +1

    Awesome tutorial!

  • @ranceren76
    @ranceren76 Год назад

    Ur tutorials are honestly the best

  • @guillermofleitaspulido
    @guillermofleitaspulido Год назад

    thanks so much for this tool ! :D

  • @biggestonee
    @biggestonee Год назад

    Thank you very much for sharing this.

  • @loverrlee
    @loverrlee Год назад

    Thank you for explaining the points! That's what I was messing up on my first hair! xD

  • @ievgeniipolozov3818
    @ievgeniipolozov3818 7 месяцев назад

    man, you're amazing!

  • @RogerHazelwood
    @RogerHazelwood Год назад

    cool thank you for this! liked and followed :)) is this practicable for games?? always used stylized sculpted hair

  • @domin6168
    @domin6168 Год назад +1

    Looks Interesting

  • @claroisbhaskoro3941
    @claroisbhaskoro3941 Год назад +1

    i've been trying to create a hair groom for metahuman using almost the same method as you. but as for the hair guide, i use a Curve object because it's so easy to deform with curve handles. then i can convert it to hair curve to give the children node. i find the grooming using brush is too hard for me

  • @ppaayyaamm2
    @ppaayyaamm2 Год назад

    Thank you for great tutorials you made , is it possible to make a video about converting new hair system in blender to ( hair card for game ) or Do you know good addon to introduce us in this field? , so much appreciated 🙏

  • @user-zu1yt6ew2c
    @user-zu1yt6ew2c Год назад

    感谢您无私的分享和教导!!!

  • @gabriel-xh8uo
    @gabriel-xh8uo Год назад

    tnx bro

  • @asgharalishakir3980
    @asgharalishakir3980 Год назад +1

    Sir I have a question.Curves vs Mesh which will take longer time to render?

  • @prabathkarunathilaka808
    @prabathkarunathilaka808 Год назад

    How can we change the surface(object interior to object exterior surface) of the hair forming?

  • @jfgd21
    @jfgd21 Год назад

    Can you prevent the hair shaft going through the mesh while combing it?

  • @mushluvdbyjah9202
    @mushluvdbyjah9202 Год назад +1

    Can this be turned into a mesh for use in CC4 or Iclone8?

  • @bryarshapur3031
    @bryarshapur3031 Год назад

    Problem !, first thank you for your tutorials and help , but how u have nothing in your modifying tab on that object when u have hair , when u try to apply the nodes it gives me error that i can only apply on curve but i cant im so confused

  • @stylie473joker5
    @stylie473joker5 Год назад +8

    Would love a practical way to export the hair to use with a game Engine efficiently

    • @PixelicaCG
      @PixelicaCG  Год назад +5

      I'm not an expert in that field but i guess one way is to lower the hair amount and replace some of the nodes with hair cards ( there are some tutorials about it ) that containts hair textures then convert all of it to mesh so it would be usable in games, i might look into it later and make a video about it :)

    • @Blue_snapdragons
      @Blue_snapdragons Год назад +2

      You might be able to export it as an alembic to use as a groom in Unreal engine specifically. But If you’re going for something game-ready that’ll work in any engine, you’ll definitely want to use hair cards. The blender Hair Tools plugin makes placing and texturing hair cards suuuuper convenient, I love it.

  • @jasminecaulden1089
    @jasminecaulden1089 Год назад

    Great video, learned so much. Would love to know how to make braids, a lower poly version, so I can export them out of blender and not have them too heavy for anyone's computer. I like to have several formats saved so when I share, more people can use what I make.

    • @Blue_snapdragons
      @Blue_snapdragons Год назад

      You might benefit from the hairnet addon? It allows you to create hair particles that conform to a mesh (so if you model a braid, it will create particles that conform to the braid shape). I belieeeeve it uses the old particle system though. So if you need it to be in the format of this new set of blender hair tools, you might wanna see if you can convert them.

    • @jasminecaulden1089
      @jasminecaulden1089 Год назад

      @@Blue_snapdragons Thanks for the info, haven't heard of the hairnet addon, will look into that. I was under the impression you could not convert particles to obj or it makes the item too heavy (lots of polygons) to use in some programs.

    • @Blue_snapdragons
      @Blue_snapdragons Год назад

      @@jasminecaulden1089 Ahh well if you’re going to make something that will be more optimized for real-time (as particles are better used in renders and cinematics as opposed to regular products) you’ll want to look into the “hair card” workflow (in which case I highly recommend the blender Hair Tools addon)

  • @ISLANDGAMERx
    @ISLANDGAMERx Год назад

    I select mesh and when i cllck and hold, it says uv is missing etc.

  • @NicholasMarshall
    @NicholasMarshall Год назад

    How do these compare to the new hair nodes in 3.5?

  • @JC-ov8ko
    @JC-ov8ko Год назад +5

    My strands are super thick and long (pause). What size does the model need to be for the hair to accurately look like yours in the tutorial?

    • @soundsbeard
      @soundsbeard Год назад +5

      i think i got the same issue

  • @masterod1
    @masterod1 Год назад

    Question. Now that I have a hair style, When I pose the head right or Left. the hair does not follow the Mesh. is there a way to fix this? or am I doing something wrong? thank you.

  • @BrianLife
    @BrianLife Год назад

    Hi, I do not see the second version on your Gumroad. the one with all the parameters in the modifier stack? The was only the main node...?

  • @bcrbdb
    @bcrbdb 11 месяцев назад

    Hi, can you create curly hair with this? Thanks

  • @kakarotleo5808
    @kakarotleo5808 10 месяцев назад

    when the sculpt collision is on, it won't go through the head as expected but goes through the body.. how do we stop that?
    they are 2 different meshes

  • @JRHainsworth
    @JRHainsworth Год назад

    The "Hair Amount" doesn't seem to be working. I'm trying to make a moustache, and the duplicate hairs are going off in a random other direction (all together, not spread out)

  • @Vishnu97here
    @Vishnu97here Год назад

    After rigging, the hair not moving along with model.. Any solution??

  • @jeffg4686
    @jeffg4686 7 месяцев назад

    There should be a "Gravity hair brush" or operation actually to automatically get it to sit down if it's past a certain length rather than having to comb it down which is a pain.
    Maybe a good idea for an add-on.

  • @Omnivoid22
    @Omnivoid22 5 месяцев назад

    What if im creatin facial hair for a character im using in my game?

  • @Slxdouu
    @Slxdouu Год назад

    Hey, nice video, but i was asking my self : How can we export it to maya ?

  • @squareiz7879
    @squareiz7879 Год назад

    Could you then load these hairstyles in to a redm server?

  • @Thelegendraghav
    @Thelegendraghav 8 месяцев назад

    How can I export it as fbx..

  • @Arnov618
    @Arnov618 3 месяца назад

    When I go into modfiers it says "no group output attributes connected" and when I switch to "MainHair" in geometry node editor all my hair starts snapping to pivot and stretching. help?

  • @dat.guy_nitin5
    @dat.guy_nitin5 6 месяцев назад

    can hair simulate with these geometry nodes?

  • @jonos138
    @jonos138 5 месяцев назад

    Will this new hair system export into UE5?

  • @gut4rcr3ep76
    @gut4rcr3ep76 Год назад

    How do i do hair shader like the old tutorial? I cant find hairinfo or mixrgb. I would appreciate if you could help, ty!

    • @redphantom2670
      @redphantom2670 Год назад +1

      All changed now thanks to blender, Hair info is Curves Info now, and MixRGB is Mix Color (and for somereason it doesnt find it with search u need to go to Color>Mix Color)

  • @imtiazali6980
    @imtiazali6980 Год назад +1

    Boss make a tutorial on hair simulation

  • @jamesyo93
    @jamesyo93 2 месяца назад

    Downloaded it, can't see any nodes

  • @prokrastnt_
    @prokrastnt_ Год назад +1

    can you apply animation in this one? like lattice or physics?

    • @DaddyRedBoneXii
      @DaddyRedBoneXii Год назад

      I was about to ask the same thing

    • @PixelicaCG
      @PixelicaCG  Год назад

      i think it's better to convert it to particle hair first then take it from there, there are some tutorials about it

    • @prokrastnt_
      @prokrastnt_ Год назад

      @@PixelicaCG Oh ok thanks, been wondering cuz i only have a potato laptop and particles are kinda painful to run.

    • @Geometrynode
      @Geometrynode 8 месяцев назад

      @@PixelicaCGbut when you convert to particles then I lose the affect from the grooming nodes such as the braid or curl node. Is there another solution for simulating geonode hair?

  • @spittingame4241
    @spittingame4241 6 месяцев назад +2

    @7:54 when i get to this step, it have a node system called "SURFACE DEFORM".
    When I switch it to "MAIN HAIR" all of the geometry of the hair sags the the WORLD ORIGIN. Does anyone know how to fix this problem?

    • @romanikay
      @romanikay 6 месяцев назад +2

      The same problem. If you find out how to fix this, please tell me! )

    • @Kyncaid84
      @Kyncaid84 5 месяцев назад

      same problem. any news?

    • @romanikay
      @romanikay 5 месяцев назад +1

      ​@@Kyncaid84I'm afraid there is only one solution now. Don't use this method

    • @spittingame4241
      @spittingame4241 5 месяцев назад +1

      @@Kyncaid84 Nope because these people that make these tutorials don't answer and they don't test out the different variables on what works and what doesn't and they don't explain everything right and they skip over steps they don't think are important.

    • @Kyncaid84
      @Kyncaid84 5 месяцев назад

      @@spittingame4241 well, they do this for free so I can't complain.

  • @Kim-uu8fc
    @Kim-uu8fc 11 месяцев назад

    Good tutorial but how do you make the hair move with the character it is currently static.

    • @Omnivoid22
      @Omnivoid22 5 месяцев назад

      hello Ki,, did you figure it out?

    • @Kim-uu8fc
      @Kim-uu8fc 5 месяцев назад

      @@Omnivoid22 No unfortunately not.

    • @Omnivoid22
      @Omnivoid22 5 месяцев назад

      @@Kim-uu8fc is it an object, yes? If so you'd need to parent it to the head(if head is own object) or you can parent it to the head bone. If using particle system they curves aren't meshes right?

  • @PhantomCarnivalArt
    @PhantomCarnivalArt Год назад

    when I add a hair , the rendered hair is extremely long and all over the place, even after shortening and combing it does nothing to it. Is there something Im doing wrong?

    • @PhantomCarnivalArt
      @PhantomCarnivalArt Год назад

      Figured out I was missing a couple base geometry nodes. However, the hair is still unruly even with combing.

  • @Elyasdollverse
    @Elyasdollverse 9 месяцев назад

    When I use it my hair turns really bad, it get off the heads and become very long and weird

  • @marcus_ohreallyus
    @marcus_ohreallyus Год назад

    animation?

  • @manuelhofmann1950
    @manuelhofmann1950 Год назад

    Shift+R does nothing for me. Any idea?

    • @redphantom2670
      @redphantom2670 Год назад

      They changed it to R without the shift in 3.5 for somereason :|

  • @omiorahman6283
    @omiorahman6283 Год назад

    Is that Gerald in the 3d model

  • @sk.mahdeemahbubsamy2857
    @sk.mahdeemahbubsamy2857 Год назад +2

    Can you show us Hair Cards?

    • @PixelicaCG
      @PixelicaCG  Год назад

      i might make a video about it later on :)

    • @Blue_snapdragons
      @Blue_snapdragons Год назад

      The blender hair tools addon is really really good for hair cards

  • @BrianLife
    @BrianLife Год назад

    Your hair.. is it done with Geo nodes? Kidding. Thanks.

  • @spittingame4241
    @spittingame4241 Год назад

    *REAL QUESTION*
    *QUESTION 1*
    Can this be transferred to a game engine?
    *QUESTION 2*
    If you have hair on a hair cap, can this node system be applied to it?

  • @baykus790
    @baykus790 Год назад +3

    "like these balls"

  • @pruephillip1338
    @pruephillip1338 8 месяцев назад

    This free file came up and expected a credit card (no Pay Pal) and membership.

  • @Omnivoid22
    @Omnivoid22 5 месяцев назад

    "these balls" hahahhahahahha

  • @sanjeewa3d211
    @sanjeewa3d211 Год назад

    Blender Ready Hair System + Practice Object Files not to free

  • @juanp.5364
    @juanp.5364 11 месяцев назад +1

    It's a very powerful system but way too complex. Now, not only do you have to learn about hair, which is a very complicated topic by itself, but also about Geometry nodes. Technology should become less difficult as time passes by, in my opinion. I Love Blender, but I'm slightly disappointed about this hair system, maybe because I don't fully understand it yet.

  • @jonathancamarena3117
    @jonathancamarena3117 Год назад

    dang, I thought this was about how to get facial hair in real life... rip

  • @RahzZalinto
    @RahzZalinto Год назад

    thank you for the balls joke

  • @daze4276
    @daze4276 Год назад

    Stand with Ukraine 🇺🇦🇺🇦🇺🇦

    • @sm71485
      @sm71485 Год назад +2

      Stand with Palestine too 🇵🇸🇵🇸🇵🇸