You are such a kind person who gives material for purchase and also gives its tutorial for those who can't afford or wants to learn. Thank you for everything Ryan sir,thnx alot from the bottom of my heart. May god bless you happiest life.
I just love you procedural material tutorials. You explain everything so good that even i can understand it (i`m a beginner in Materials). Thank you and keep going.
Great video. I liked the pacing of the video and also focusing on how to make this a very flexible texture. The grouping and input explanations and examples are the best I have seen.
Absolutely loving your tutorials and learning a ton about procedural texturing and not just copying. This stuff is crazy complicated but the possibilities endless.
Hi! At 15:52 , you grab the Mix node to color the dirt instead of a Color Ramp. I was confused, but I'm guessing that is to make the customized controller at the end? Too bad there isn't a way to control the color ramp colors directly. Awesome tutorial!!! Very easy to understand, you have a good teaching style.
Love the tutorials keep it up. I was wondering why you go with two Principled BSDF? By using a mix color on the base color dirt going in to slot B, slot A moss color and the color ramp that was used for mix shader as factor. Same setup for the normal works the same. Also just found out two normals going in to a mix color node you can plug the result straight in to the normal.
Yoo do such a great job with procedural material vids! Your the man! One of my fav blender youtubers!! How do u know this much on procedural material making loL??!!
thank you for amazing tutorial...i have a big problem...when i bake material seams line is visible on texture and i dont know why? i follow the tutorials step by step...and i have seams line alwayes...please please help me
Hi Ryan. I watch your videos with interest. I really learned a lot from you, thank you for that. I have a question, can we use these materials in the game engine? Thanks in advance for your answer.
You will need to bake them out to texture maps, to use them in a game engine. You can check out my video on Texture Baking for Beginners, to learn how to bake the materials: ruclips.net/video/Se8GdHptD4A/видео.html
I followed your video editing tutorials a while back and it was really helpful. Could you make a tutorial on 2d animation in blender? I find it very easy to follow your tutorials. Even if it's a short tutorial It would be great.
for some reason when adding displacement, my sphere doesnt go all crazy like it did for you, and changing stuff on the displacement node doesnt change much, I've done everything you mentioned at the start of the video
@@hyocs Do you have subdivisions and a high-poly mesh? That'll do it. Also, make sure in the material settings you use displacement and bump. Finally, play around with the texture to see if that makes a difference. For example up the scale and see if it "goes all crazy".
Bro why your render viewport look so good ? Like when you preview the moss shader it has lot of bump detail but you viewport still look good, mine is look so awful even i turn viewport samples up to 50 or 70
@@RyanKingArt I got to 100 s subs!! Check it my channel's community tab and new shorts and videos!! I will be live streaming a rocket launch at 4pm GMT (Thanks for your support as well 😉)
@@PixelForgeLab Oh, I don't have the option to sell digital products on my own website, because my personal website is just a simple wordpress site. Also, by using a service like Gumroad, it deals with all of the complex stuff, like fees, taxes, payment methods, refunds, and things like that. Gumroad makes it really easy and efficient to sell digital products, so that's why I use it.
I'm a noob, and I have no idea what I'm doing - just want to throw that out there before the internet mocks me. How do I set custom keyframes for my new custom slider? I want to make the "moss" disappear like Zerg creep.
I'll answer my own question because I just discovered the answer :) Hover over the node value you wish to keyframe and push "I" to set the keyframe on the node value. Go to your layout view, go to your next keyframe, set your desired effect on your node value, and hover over your node again (in the shading view), and set your keyframe. It works!
Hey ! I dont comment often but I am having trouble with a small bit with the dirt. The moss came out extremely well, but for some reason the dirt texture looks like its segmented and goes in different ways and im not sure how ive messed up. Any help ?
Yes, In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: ruclips.net/video/B2kFeMBBBjc/видео.html
Hello Ryan, hope you're keeping well! I've posted a query on the blender beginner tutorial series Part 10 Cloth Simulation, Could you please take a look and help once you get chance? Thanks!
*Purchase the project files and support the channel:*
• Gumroad: ryankingart.gumroad.com/l/mossy-dirt
• Patreon: www.patreon.com/posts/77848350
You are such a kind person who gives material for purchase and also gives its tutorial for those who can't afford or wants to learn.
Thank you for everything Ryan sir,thnx alot from the bottom of my heart.
May god bless you happiest life.
Thank you very much!
You are in my opinion, the one who create the most amazing procedure textures in Blender.
glad you like my materials!
agreed! and usually real easy to follow! Cuz not everyone is like that.
I've never seen a more in-depth procedural material channel. Great job!
thanks! 😀
Dude you are really a texture master..
thank you! I still have a lot of stuff that I want to learn. 😀
I just love you procedural material tutorials. You explain everything so good that even i can understand it (i`m a beginner in Materials). Thank you and keep going.
Great video. I liked the pacing of the video and also focusing on how to make this a very flexible texture. The grouping and input explanations and examples are the best I have seen.
Glad you like it. Thanks for watching!
Absolutely loving your tutorials and learning a ton about procedural texturing and not just copying. This stuff is crazy complicated but the possibilities endless.
thanks for watching!
These procedural tutorials are like cupcakes: I could eat them all day!
Haha thanks!
But just eating the cup cake can cause diabetes
Yeah and Ryan be like: I can do procedural materials all day!
That was possibly the best tutorial I have ever watched
glad you like it!
I've never been so excited about dirt, thank you a lot!
thanks for watching! 😄
Thank you very much, your procedural material are the best and I always use them when I do a render.
Glad you like them! thanks for watching.
Hello and congratulations again.where is a mashgrave texture now in 4.2?it is some setting in noise texture?
Yep
Thank you
you're very welcome!
It is very helpful. It tells what happens why, clearly .Thank you!
Glad it was helpful!
Hi!
At 15:52 , you grab the Mix node to color the dirt instead of a Color Ramp. I was confused, but I'm guessing that is to make the customized controller at the end? Too bad there isn't a way to control the color ramp colors directly. Awesome tutorial!!! Very easy to understand, you have a good teaching style.
Yes, that's exactly why, so that I can make the custom color values at the end with the node group.
Love the tutorials keep it up. I was wondering why you go with two Principled BSDF? By using a mix color on the base color dirt going in to slot B, slot A moss color and the color ramp that was used for mix shader as factor. Same setup for the normal works the same. Also just found out two normals going in to a mix color node you can plug the result straight in to the normal.
Yoo do such a great job with procedural material vids! Your the man! One of my fav blender youtubers!! How do u know this much on procedural material making loL??!!
Thanks! I just watched tons of tutorials and practiced a lot. and I still have lots to learn!
Thanks bro , it was increadible
Glad you liked it! thanks for watching!
VeRy GoOd! Congratulations Ryan!
glad you like it!
Very cool, thanks !
welcome!
Also, I was wondering if you could make a tutorial on how to make a nebula and other volumetric objects. Could be interesting.
Thanks for the idea 👍
thank you for amazing tutorial...i have a big problem...when i bake material seams line is visible on texture and i dont know why? i follow the tutorials step by step...and i have seams line alwayes...please please help me
Shift-A > C > M. A)dd C)olor M)ix.
Easier than changing the Mix node to color after its added.
Or just add the color one to the Quick favs.....
Yes that works too 👍
Thanks Neil, this made me understand that the Mix node is what my installation of Blender calls MixRGB, which was eluding me at first
@@MaffBowers Glad to have helped. Enjoy the blender journey.
Hi Ryan. I watch your videos with interest. I really learned a lot from you, thank you for that. I have a question, can we use these materials in the game engine? Thanks in advance for your answer.
You will need to bake them out to texture maps, to use them in a game engine. You can check out my video on Texture Baking for Beginners, to learn how to bake the materials: ruclips.net/video/Se8GdHptD4A/видео.html
Another great tutorial Ryan.
Glad you liked it! thanks!
Hey Ryan! Like your videos, can you please add AO to the textures? I have trouble to add it. Thanks and keep the good work
Thanks 👍
I followed your video editing tutorials a while back and it was really helpful. Could you make a tutorial on 2d animation in blender? I find it very easy to follow your tutorials. Even if it's a short tutorial It would be great.
Thanks for the tutorial idea, but I actually have very little experience with 2d animation, and I'm not really interested in getting into it either.
@@RyanKingArt oh ok. That's fine. You're already doing a huge help with these videos.
for some reason when adding displacement, my sphere doesnt go all crazy like it did for you, and changing stuff on the displacement node doesnt change much, I've done everything you mentioned at the start of the video
Hmm, does making the displacement scale smaller help? Also make sure to put the texture into the height value.
@@RyanKingArt Making the displacement scale smaller didn't help, and the texture is in the height value, still doesn't work
@@hyocs Do you have subdivisions and a high-poly mesh? That'll do it. Also, make sure in the material settings you use displacement and bump. Finally, play around with the texture to see if that makes a difference. For example up the scale and see if it "goes all crazy".
Bro why your render viewport look so good ? Like when you preview the moss shader it has lot of bump detail but you viewport still look good, mine is look so awful even i turn viewport samples up to 50 or 70
I think that's because I have a fast GPU for faster rendering, and I also have the viewport denoising turned on.
Amazing 🤩🤩
glad you like it!
Nice! Looks Grate!
thank you!
@@RyanKingArt I got to 100 s subs!! Check it my channel's community tab and new shorts and videos!!
I will be live streaming a rocket launch at 4pm GMT
(Thanks for your support as well 😉)
@@KionLionGuardOfficial Congrats on 100 subs!!! 🥳 🥳
I'm not sure if I will be available to watch the stream, but I will see if I can make it.
these tutorials are great
glad you like them!
Cool as always 👍
Glad you like it!
Would you do a video on procedural scales
I'd like to do a video on that sometime.
Nice one Ryan... quick question been meaning to ask you a while ago, are there any benefits on selling products on gumroad ?
what do you mean exactly by benefits? If you make a sale, you make money. 🙂 I think Gumroad is a great platform to sell digital products on.
@@RyanKingArt Sure, I meant to say compare to your own website.
@@PixelForgeLab Oh, I don't have the option to sell digital products on my own website, because my personal website is just a simple wordpress site. Also, by using a service like Gumroad, it deals with all of the complex stuff, like fees, taxes, payment methods, refunds, and things like that. Gumroad makes it really easy and efficient to sell digital products, so that's why I use it.
@@RyanKingArt okay thanks for the clarification, I thought was more of a trend among blender RUclipsrs ;)
@@PixelForgeLab Yeah a lot of Blender RUclipsrs use Gumroad, but you can sell pretty much any digital product on Gumroad.
Very cool!
thanks!
Master!
thanks!
I'm a noob, and I have no idea what I'm doing - just want to throw that out there before the internet mocks me. How do I set custom keyframes for my new custom slider? I want to make the "moss" disappear like Zerg creep.
I'll answer my own question because I just discovered the answer :) Hover over the node value you wish to keyframe and push "I" to set the keyframe on the node value. Go to your layout view, go to your next keyframe, set your desired effect on your node value, and hover over your node again (in the shading view), and set your keyframe. It works!
Very cool 😎
Glad you like it! 👍
Hey ! I dont comment often but I am having trouble with a small bit with the dirt. The moss came out extremely well, but for some reason the dirt texture looks like its segmented and goes in different ways and im not sure how ive messed up. Any help ?
Is there any way to import it into unity?
Yes, In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: ruclips.net/video/B2kFeMBBBjc/видео.html
thanksssssssss :)
You're welcome!
is this still relevant in blender 4.1
no. not even with 4.0 im trying to follow the steps but its missing so many settings
It actually is. Some settings are missing but if you check his channel, he has updated how to deal with all those.
Hello Ryan, hope you're keeping well!
I've posted a query on the blender beginner tutorial series Part 10 Cloth Simulation, Could you please take a look and help once you get chance?
Thanks!
👍👍👍
thanks!
let me love you
thanks
Used this to make weed!
I think I felt in love with you
How make this in blender?
ruclips.net/video/hULKoYRgKKo/видео.html
thanks for the video request.