Customizable Rope - Geometry Nodes (Blender Tutorial)

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  • Опубликовано: 21 ноя 2024

Комментарии • 43

  • @PasiViheriäinen
    @PasiViheriäinen 26 дней назад +3

    Nice one! Well explained and easy to follow.
    Is the thread curve circle resolution really suppsoed to be 32 as it seems excessive? Or just something you forgot to change in the video? :)

    • @RyanKingArt
      @RyanKingArt  26 дней назад +1

      Oops! I totally forgot to change that! The project files has the resolution set to 3 for the threads, to make it lower resolution. I just forgot when I filmed it. Thanks for pointing that out.

  • @soirema
    @soirema 25 дней назад +5

    I really love your system of "here you can do it yourself or get it instantly for a few bucks", I have been on both ends and its brilliant, thank you so much!

    • @RyanKingArt
      @RyanKingArt  25 дней назад +1

      I think its a good method, yeah. that way, I can make free tutorials for people, but also do this for a living by selling products to people who just want to purchase it so they can quickly get to work with it in there projects. 🙂 thanks for your support!

  • @nunyabidnis3815
    @nunyabidnis3815 25 дней назад +1

    I've been wanting to get into Geometry Nodes when considering learning Blender a year ago. Your Ivy vine tutorial had me fascinated, but went over my head at the time. Happy to say, lots of time and practice later, and could finally follow along. You're a great teacher, Ryan. Thanks for all you do.

  • @hide_ch
    @hide_ch 25 дней назад +2

    I didn't know that index could be connected to slope. Thank you, great tutorial!

  • @wissert
    @wissert 23 дня назад

    High poly ropes always make me think of SMIM, haha. Which is a compliment! So satisfying to look at.

  • @romankarkoshkin
    @romankarkoshkin 26 дней назад +7

    Wow, i love how it looks, wonderful job as always, Ryan! ;)

  • @therealslin
    @therealslin 26 дней назад +3

    Needed this, thank you so much!

  • @RyanKingArt
    @RyanKingArt  26 дней назад +1

    *Purchase the project files and support the channel:*
    • Gumroad: ryankingart.gumroad.com/l/rope
    • Patreon: www.patreon.com/posts/114775482
    • Blender Market: blendermarket.com/products/geo-rope/

  • @WashGor
    @WashGor 25 дней назад +1

    OMG, thats the dream tutorial I long for!!! thanks so much Ryan

  • @seankelly5318
    @seankelly5318 26 дней назад +1

    A couple of possible materials, braided metal brake hoses and forged carbon fibre. Good luck Ryan.

  • @أحمدصبحي-ص2د
    @أحمدصبحي-ص2د 26 дней назад +2

    Very nice tutorial!

  • @ajbrian1133
    @ajbrian1133 25 дней назад +1

    I think you should introduce product visualizations

  • @ImmaculateFrancis-zg3my
    @ImmaculateFrancis-zg3my 23 дня назад

    ryan king you are the best thank tou for your awesome tutorial

  • @butterscotchpanda
    @butterscotchpanda 25 дней назад

    Could you go into more detail regarding the use of the Linear Light Mix Colour node? That part was quite confusing.

  • @SimonKPlaysDinkSmallwood
    @SimonKPlaysDinkSmallwood 13 дней назад

    Many thanks for this. I have made a coil of rope and am now waiting 40 minutes for my very slow computer to render it... Just wondering how the draw a new rope works, is it just a case of going into edit mode and using the draw function? I tried this but the new rope didn't look like the first one at all, it is x3 fatter and distorted. Is there a scale factor in play? I know the first thing you did was scale the original curve, so just wondering. Also is there a way to constrain curves, or extrude a curve in a spiral shape?

  • @worldsbrother9704
    @worldsbrother9704 26 дней назад +2

    if you can please make about rigging and animation tutorial

    • @RyanKingArt
      @RyanKingArt  25 дней назад +1

      thanks for the tutorial ideas

  • @Aaravos1996
    @Aaravos1996 26 дней назад +2

    Are you not going to make a pumpkin this year?

    • @RyanKingArt
      @RyanKingArt  26 дней назад +2

      I already have like three pumpkin tutorials, so I wasn't planning on making another.

  • @dinosaur2500
    @dinosaur2500 24 дня назад

    Can you make procedural texture of tomato sauce mixed with ? For Pizza btw great videos it helped me a lot❤

  • @HeavyHaulEnthusiast
    @HeavyHaulEnthusiast 25 дней назад

    Based on what you know, could using geometry nodes be a viable option for creating securement chains? I'm a novice at creating mods for American Truck Simulator and it's been painstaking to add 3D chains to all my loads.

    • @RyanKingArt
      @RyanKingArt  25 дней назад +2

      I already have a tutorial on how to make chain links with Geo-Nodes.

    • @HeavyHaulEnthusiast
      @HeavyHaulEnthusiast 25 дней назад +1

      @@RyanKingArt I’ll take a look! Thank you!

  • @ImmaculateFrancis-zg3my
    @ImmaculateFrancis-zg3my 23 дня назад

    can you please teach us on how to make animation movies 🥰🥰🥰🥰

  • @OceanofVersification
    @OceanofVersification 25 дней назад

    Make a one simple game in blender

    • @RyanKingArt
      @RyanKingArt  25 дней назад

      I don't have any experience with game design, and I don't do any coding.

    • @OceanofVersification
      @OceanofVersification 25 дней назад

      @@RyanKingArt
      Ok❤

  • @vaishnavpratap55
    @vaishnavpratap55 26 дней назад

    I beat you to it ryan I already have a free rope generator using geometry nodes for free on my gumroad

  • @kuervagrx9113
    @kuervagrx9113 26 дней назад

    Is this tutorial copied from Pablo Vázquez in blender hoy channel?
    ruclips.net/video/SaUQ8yxrfIw/видео.htmlsi=-jOh-R_JUV5phOvK

    • @RyanKingArt
      @RyanKingArt  26 дней назад +3

      I haven't even seen that video before. So no, I didn't copy it.