Procedural Cracked Ice Material 🧊 (Blender Tutorial)

Поделиться
HTML-код
  • Опубликовано: 25 окт 2024

Комментарии • 96

  • @RyanKingArt
    @RyanKingArt  Год назад +5

    *Purchase the project files and support the channel:*
    • Gumroad: ryankingart.gumroad.com/l/cracked-ice
    • Patreon: www.patreon.com/posts/80836476
    • Ultimate Material Pack: ryankingart.gumroad.com/l/ultimate-materials

    • @toapyandfriends
      @toapyandfriends Год назад +1

      Yes do it everybody
      ....THIS GUY IS AN ARTISTIC GENIUS!

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      @@toapyandfriends Thanks!

  • @helpmenowmark
    @helpmenowmark Год назад +4

    I am unemployeed. Primary care-giver for my Dad (92!). But I felt compelled to buy your ultimate pack because i listen to your videos all the time. I literally place them on repeat so I can do the dishes and other tasks while still trying to absorb in the information in your videos. Well done partner. You have a gift from God.

    • @RyanKingArt
      @RyanKingArt  Год назад +2

      Thank you for purchasing! It really helps me out. That is very good of you to take care of your Dad!! God bless!

  • @digitalAuge
    @digitalAuge 8 месяцев назад +1

    I can't get enough. You explain everything so well that even I understand it. 😅I never thought I would touch all of these shader/materIal settings.

    • @RyanKingArt
      @RyanKingArt  8 месяцев назад +1

      thanks for watching!

  • @galacticbroadcastingcompan8756
    @galacticbroadcastingcompan8756 Год назад +1

    That thumbnail is straight up sick 🎉

  • @gabe_lamas_art
    @gabe_lamas_art 10 месяцев назад

    This was an amazing Tutorial. Anytime I can set attributes to be driven by sliders or other shortcut inputs is a welcome lesson i my book. Can't wait to see your other tutorials.

  • @xanderscherens9911
    @xanderscherens9911 9 месяцев назад

    This was very handy needed cracked ice for my environment

  • @notahuman-r4j
    @notahuman-r4j Год назад +8

    Can you do a video on explaining the difference between the effects of mixing shaders( like for example your procedural materials) with mix shader node and mixing shaders with the mix rgb node with each shader having a shader to rgb node at their outputs ?

    • @RyanKingArt
      @RyanKingArt  Год назад +4

      Thanks for the tutorial idea. I will consider it. 👍‍

  • @toapyandfriends
    @toapyandfriends Год назад

    Best ICE I'VE EVER SEEN

    • @RyanKingArt
      @RyanKingArt  Год назад

      Glad you like it!

    • @toapyandfriends
      @toapyandfriends Год назад +1

      @Ryan King Art I use Extreme PBR but I developed the process where u can add any mat to its user library...but i still have add that ability to add any procedural....so I'm planning to get your library as soon as I do that

    • @toapyandfriends
      @toapyandfriends Год назад +1

      I tell everybody about what you do

  • @NordStreamG
    @NordStreamG Год назад

    I am thankful beyond words! Your tutorials are the most detailed I've seen so far! Also your voice is ♥

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      glad you like it! thanks for watching.

  • @paulkuykendall5584
    @paulkuykendall5584 Год назад

    Another great one Ryan.

  • @zombiedoggie2732
    @zombiedoggie2732 7 месяцев назад

    I used this for an ice katana I've made. It turned out gorgeous after playing with the repeats and such.

  • @KidIndia
    @KidIndia Год назад +1

    Thankyou for making this Ryan. I bought two of your procedural shader kits so I could study them. Keep up the great work 👍

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      thank you for your purchase! It really helps me out!

  • @mistikedheastrologji
    @mistikedheastrologji Год назад

    the best work i ever made, i did it with your help, thank you

  • @blenderstuffs
    @blenderstuffs Год назад +2

    Amazing 🤩🤩

  • @ibraheembinahmed-zh4wq
    @ibraheembinahmed-zh4wq Год назад +1

    NO WAY!!! Thank you for doing my request!!!

    • @RyanKingArt
      @RyanKingArt  Год назад

      I remember someone requested this, but I couldn't remember who, because I get a lot of comments. But yes, here it is! Hope you like it. 😃

    • @ibraheembinahmed-zh4wq
      @ibraheembinahmed-zh4wq Год назад +1

      This tutorial also filled my need for an ice lake. You could add ice lake in the title too!

  • @GaryParris
    @GaryParris Год назад

    Excellent Ryan :)

  • @Revenant483
    @Revenant483 Год назад +1

    Great tutorial, you are very easy to follow and you make awesome Videos!

  • @Harrzack
    @Harrzack Год назад

    Wow - a stunning tutorial! I’m a total noon, but am beginning to “get it” and was able to follow you. Needless to say this will need a LOT of reviewing. DEF a great learning tool…👍 THANKS!

    • @RyanKingArt
      @RyanKingArt  Год назад

      glad you like it! Thanks for watching!

  • @eno_one_eno
    @eno_one_eno Год назад

    Dude, I don't even know how to make ice material, THIS IS AMAZING!!!

  • @aaronwest1781
    @aaronwest1781 Год назад

    Great job as always really like your work.

    • @RyanKingArt
      @RyanKingArt  Год назад

      Glad you like it! Thanks for watching.

  • @AnimeShhiinBlender69
    @AnimeShhiinBlender69 Год назад

    good work you're doing in blender.

  • @thomas7726
    @thomas7726 Год назад

    man u can do anything.

  • @adubs1221
    @adubs1221 Год назад +1

    Any chance you could do a tutorial on the best way to use procedural materials for models being used in game engines? Is it best to bake the materials as textures or would their be ways to export build the shaders in engine? Thanks for all the great info you share with the world! A King among men!

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      You would need to bake out the material to texture maps. Check out my tutorial on how to bake materials: ruclips.net/video/B2kFeMBBBjc/видео.html

  • @Refract3d
    @Refract3d Год назад

    Great tutorial! love all your stuff. I'm actually stumped on a volume shader I'm trying to make, and I can't find a solution anywhere. Might be a good challenge for you. I'm trying to generate a really accurate close up of a neon tube. The light comes from a very blurry stringy volume inside, but i always end up with a hard edge if i use volumes. I'm trying to generate a volume around a curve that fades with distance (density). I've tried everything i can think of, including extruding a mesh along the curve and using the geometry to drive the volume, but no luck. If i use something like the layer weight like you did, it can look good from some angles, but from certain angles it disappears completely which breaks the effect. Hope you find this interesting, i'm losing hope that blender can even do that. I've found a lot of people online trying to achieve this effect as well with no luck. Thanks!

  • @resu3191
    @resu3191 Год назад

    Очень круто, так можно и без текстур (jpg, png) создавать материалы😮

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      Yep, exactly. That's what procedural materials are, they don't use image texture files. : )

  • @sunitakhichar7954
    @sunitakhichar7954 Год назад

    I would like to request you for a video about setting Minimum bounding rectangle and generate coordinates in blender. Thank you : )

  • @shihansenavirathna7347
    @shihansenavirathna7347 Год назад

    Thank you Mr. Ryan. Can you make some other cloth materials as well?

    • @RyanKingArt
      @RyanKingArt  Год назад

      thanks for the tutorial request 👍‍

  • @ibraheembinahmed-zh4wq
    @ibraheembinahmed-zh4wq Год назад

    I think you mentioned earlier that you have materials planned for the future. Can you tell me some hard ones? I want to see how good I am at creating materials.

  • @peepinlechien2560
    @peepinlechien2560 Год назад

    Great tutorial! Is there any way you could do a plastic wrap/plastic bubble tutorial? I think it be a fun challenge :)

    • @RyanKingArt
      @RyanKingArt  Год назад

      thanks for the material idea 👍‍

  • @jacksonghurst3430
    @jacksonghurst3430 16 дней назад +1

    Musgrave Texture Node
    The Musgrave texture node was replaced by the Noise Texture node, which includes all the same functionality.
    The Dimension input was replaced by a Roughness input, where
    .Roughness = lacunarity -dimensions.
    The Detail input value must be subtracted by 1 compared to the old Musgrave Texture node.
    This was just copied from the blender website and I don't know what it means. Can someone help?

    • @RyanKingArt
      @RyanKingArt  15 дней назад

      check out my video I made a while back, about that. Yes the musgrave was removed, but you can get the same effect with the noise texture

  • @铁头腿
    @铁头腿 4 месяца назад

    Thank you for your tutorial! It helped me solve the problem at work.

  • @wot_noobclown5621
    @wot_noobclown5621 Год назад

    7:50 what’s the difference between having one or the other in either A or B?

  • @akeel_1701
    @akeel_1701 Год назад

    Great tutorial as always, shame my Blender (v3.3) kept on crashing just as I was adding the Bump Node to the cracks

  • @AntoineVanGeyseghem
    @AntoineVanGeyseghem Год назад

    FR: Pour avoir fait beaucoup de tutoriels sur les matériaux procéduraux, je crois que vous mériter bien votre titre de "King" ! ^o ^
    EN: To have made a lot of tutorials on procedural materials, I believe you deserve your name of "King" ! ^o ^

  • @smepable
    @smepable Год назад

    Wizardry!

  • @viccardobrown529
    @viccardobrown529 Год назад +1

    Your dope thank you for this video!

  • @SyncronedStuff
    @SyncronedStuff Год назад

    The Mix node doesn't exist in my blender for some reason :/

    • @RyanKingArt
      @RyanKingArt  Год назад

      then just use the Mix RGB node instead.

  • @zapiltar
    @zapiltar Год назад

    How do I export materials to use in other projects?

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      you could either append in the material data into another file, or set it up as an asset in blender's asset browser.

    • @zapiltar
      @zapiltar Год назад +1

      Thank you so much! @@RyanKingArt

  • @deaultusername
    @deaultusername Год назад

    I would like to see this & similar tutorials done with blender set to using MM scale rather than meters as standard. Several of these materials such as this one completely fail at this scale.

    • @RyanKingArt
      @RyanKingArt  Год назад

      I scaled the objects down quite a bit before making the material. you can also just change the overall scale with the scale value on the node group.

  • @cekconi1773
    @cekconi1773 Год назад +1

    👍👍👍

  • @prasadbhople1909
    @prasadbhople1909 Год назад

    Please make videos on environment
    Must needed

    • @RyanKingArt
      @RyanKingArt  Год назад

      thanks for the tutorial request. Have you watched my realistic rocky mountains tutorial series?

    • @prasadbhople1909
      @prasadbhople1909 Год назад +1

      @@RyanKingArt yes

  • @Exeulla
    @Exeulla Год назад

    why do you keep putting links on your videos

    • @RyanKingArt
      @RyanKingArt  Год назад

      I don't understand what you mean. In the video description? In order for me to make these free videos, I need some way to make income from it, so I sell products, like my ultimate material pack, and the single materials.

    • @Exeulla
      @Exeulla Год назад

      @@RyanKingArt oh ok thank you

  • @mr.lunatic3157
    @mr.lunatic3157 Год назад

    #breaking bad 😂