I'm playing as the psychopath brewing beneath the surface. Having my party members miss all the obvious red flags because the majority of my decisions are good, I just have some extremely twisted moments, but they're getting more and more frequent. I wanna see how/if the characters react when the mask slips.
Being a serial killer, straight up maniac, but choosing to save the fate of many with heavy decisions would be such a fked up thing. Many would remember your name in glory, but anyone who suffered through your path would curse upon anything you.
With the origin characters it's difficult to be strictly "evil". The reason being is that this is more of a survival story than a hero's story. It's more accurate, at least me personally, to pose the question: what are you willing to do to save yourself.
"So you mean I get to ruin my reputation, alienate my only allies, AND make an obscure and one sided deal with nefarious forces beyond my mortal comprehension? Sign me up!"
The thing with evil playthroughs is that in most games it feels like chaotic stupid type of evil. If I could pull of stuff similar to how MC in Tyranny worked, I'd check out the evil path. Being evil for the sake of evil is just boring. Attacking the grove as an example doesn't makes much sense to me even if I was supposed to be evil. Hell defending it doesn't either. There are better ways to get loot than joining a battle on one side or the other. I have a feeling that embracing the Absolute may be actually a good path for an evil character that will want to conquer, not destroy. A tempting option!
Bg3 handles it in the chaotic stupid fashion. It will really show clearly in the main evil ending too. It's so forced. As is the "good" ending. We basically get shafted with Mass Effect 3 endings with different flavors.
@@Veldazandtea Shame byt I wasn't expecting much from the finale. Most rpgs, especially of the epic variety have troubles with proper endings. Smaller, less grand or more strange stories(like the one in Planescape: Torment) tend to have far more satysfying endings for me.
The thing is, in the act 2 spoilers from the panel showed that even evil got layers of how evil you want to be. Like if you joined the bad guys you can still be merciful sometimes. Oh and they showed some faction betraying options too.
The problem is it doesn't do that well in the early or late game. BG3 has good "middle" game but with the goblin camp and ending it really rail roads the player into black and white outcomes.
@@Veldazandtea What's wrong with the goblin camp? After convincing the goblins to start a siege and then betraying them in that siege so I could take out the generals with some backup and extra defense was the moment I decided to put 100 straight hours into Baldurs Gate 3. Act 3 is even better with how much choice we have at engaging with the two antagonists. Not even Gortash is a black and white villian character. He just wants to be seen as a hero to the town
@@kitnal4143 No origin character is locked to a certain alignment, you choose whatever you want. You can even play a lawful good dark urge, by constantly resisting the urges. But if you choose to "give in" to the urge, then it is definitely a chaotic evil run.
Lawful evil is really fitting for a warlock of devil or old one. You got this power because you wanted power and were willing to go the correct routes to get it in the shortest amount of time possible. You sacrificed some things along the way but the ends justified the means.
I have a hard time playing evil, as devs often use it as a skip story/lore option. Particularly, during first playthroughs, evil is just a subpar gaming experience when not implemented correctly.
You'd be pretty happy with this game then. You can straight up side with the bad guy and have a full compelling story/narrative with the villains, at least at the beginning
Same, I tend to play more neutral. The characters in BG and BG2 were pretty fickle so if I was too good, or too bad people would get upset, and quite often I'd have both evil and good party members. So I had to do a shrewd balancing act to keep everyone happy, or else remove certain characters before I do something and pick them up again after, which was annoying to say the least.
you have a perfect rpg experience even if you go full evil from act1. your story will be vastly different but not any less detailed than the good playthrough. it really shows the depth of this game.
@@youngwolf024 Which is done in the "only be a murder hobo" way. It's too black and white. Baldur's gate 2 and Pathfinder: Wrath of the Rigious does it much better. And even has the evil companion a "grey" character while still having that evil touch. BG3 tries to "force it". The games does that with a lot of things actually.
Raphael and Ethel are my favorites in bg3 so far. Being evil doesn't mean you have to side with absolute, it also doesn't mean being a psychopath killing everyone.
I guess my biggest problem with evil playthroughs in games, and it's like this in Baldur's Gate 3 as well, is that you get severely punished for taking an evil route. I don't mean like oh good guys will hate you. I mean you miss out on literally half the games quests and a ton of vendors and other problems. And I don't even mean that oh you killed them so they aren't around later. I mean if you make even slightly evil decisions, none of the tiefling show up later, several of which have some of the absolute best items in the game. And in most cases it's not like there's even replacement quests on the evil side to make up for it. So being evil is just as strictly worse playthrough because you get far less stuff to even do, rewards aside. Even the evil companion you don't even get until the end of act two and even when you do, she has so much cut content she's barely more than a hireling you get from Withers. And that's in exchange for a path where you give up three good late game characters and at least two early ones and probably Gale as well. Not even the original Baldur's Gate games hated the player this much for playing an evil route. Not even being a murder hobo! Just even anything other than extremely good.
Hey, just to let you know, I really enjoy your style of videos. I think you've got a great sense of humour that really comes across well. From what you've shown in the co-op one, those look really fun. I wonder if you would consider maybe posting some of those (particularly when the full game is released). I think they would do well, you and your friends have a nice chemistry going on. Keep up the great work
I wish they handled the companion approval in the same way that KOTOR did. Being able to influence Wyll to embrace his devilish form and truly re-earn peoples respect by embracing how much he terrifies them would have been a brilliant yet sad arc, the same goes for Karlach, perhaps even leading her to replace Raphael. It worked well with Shadowheart and Astarion, though I wish approval with them was the driving force and not simply allowing them to do something or not. Imagine influencing Gale to become a fully fledged necromancer to summon armies of those you have slaughtered to get revenge on Mystra for her manipulation of him. The list goes on, but seeing characters appearances change and interactions change in KOTOR purely due to your bond with them while evil would have been phenomenal.
I just got inspired to make an evil drow who pairs with Minthara. I have to say it's left me feeling like a massive d-bag, having to wipe out the grove with the largely wholesome Tieflings, and the druids. You really don't ever get any quality relations with any of the goblins. For the most part they still don't trust you much or give you different quests. As a Drow they are very timid and partially subservient to you (out of fear most likely), which was nice for variety. Just for kicks I ended up killing Minthara halfway through the raid (SPOILERS - this aggros the whole Goblin Fort on you when you return there). It seems like evil is already set up with numerous divergent paths of corruption through different power structures/deities all bidding for your sole commitment. Are you going to follow the Absolute, or Shar, or endulge the tadpole, or get corrupted by a devil? Like you said in the video, it does feel kinda hollow killing everything and leaving big empty areas of dead bodies with no friends or vendors in sight. It was pretty anticlimactic one-shotting Wyll during the raid, when I never even talked to him in this playthrough. I was a bit surprised in the reveal how they had Shadowheart playing solo through content, protected by Shar. Suffice to say, I think I will get my fill of evil before the game comes out and play the first run with my own morals, give or take a little acceptable meta-gaming.
I just know I'm gonna play dragonborn vengeance paladin with The Dark Urge. I don't want to play him fully evil, more as someone who fights with his evil side while trying to serve justice.
im going dark urge for my first playthrough . I always wanted a solid story for my custom character. I dont think murdering everyone is the way to go . Every NPC in this game has something to offer , and i want to explore all of it .
In my first run I want to make decision how I really would (if I were a magical badass) which is kind of a mix of chaotic good and chaotic neutral (depending on the situation). The second would be a fall from grace where I start as a hero and slowly become a villain. I am very interested in the worlds (especially my companions) reaction to that.
I tried doing an evil playthrough so I could get Minthara, but you really can't in Act 2. The story forces you into a certain path, and even Minthara rejects her wicked ways. Although it's not all bad. Even my "good" playthrough turned into a murderhobo by the end.
The biggest problem with being evil in BG3 is that you lose so much and gain almost nothing to replace it. If you stay on brand and either side with the villains or even just act selfish you’ll lose up to potentially 6 companions and gain 1. It’s pretty ridiculous. This isn’t even counting that the 3 that don’t leave have the highest chance to turn on you in the early game so if you’re not the forgiving type then you’ll probably off them too. It’s good for a mostly solo run though I guess.
You don't lose Astarion, Minthara, Jadeira (If you deceive her) or Minsc. I'm not sure about the rest, since I killed them immediately when meeting them. But I imagine you could keep Shadowheart.
@@zaegva That’s why I said potentially, you for sure lose Wyll, Karlach, and Halsin, you have to convince Gale, you have to trick Jaheira, and you can’t get Minsc without Jaheira. At the very least you’re trading 3 for 1 and that already sucks since Minthara doesn’t join until a lot later. Would have been neat if you could get all 3 of the goblin leaders instead of just Minthara. On top of that there’s a huge bug where Minthara’s romance doesn’t even happen so anyone who tries to do it can’t. Larian at least know about it now but they should have caught something that obvious before release.
@@SuperEffector That is true, but although the trade-off doesn't seem fair, the other companions are not neccessarily worth it, since they will stay in a camp anyway. I agree that Minthara doesn't really have content compared to other's, but Astarion, Jaheira (and Minsc) have a lot of stuff in act 3. Also the option of being a double agent / evil mf, can be more valuable as a gaming experience than trying to romance Karlach in act 1, 2 and 3. I also succeeded in romancing Minthara without problem. I'm also trying a new way of not betraying the grove, but leaving Minthara alive to recruit her in a future, but let's see (I don't think I succeed).
@@zaegva Considering they literally just hotfixed Minthara's romance today I'm going to say whatever you thought was her romance was in fact not it. Before the hotfix you could only get a scene in Act 1 and mention it again in Act 2 but after that it would just end.
I’m on my second playthrough, this time I’m doing couch co-op with my cousin who’s never played before this. We’ve left no survivors on our war path to Baldur’s Gate.
I will be good or neutral good the majority of my playthrough because I can't physically and mentally be mean to people lol. I tried it on Mass Effect and Dragon Age and I felt so bad choosing the mean option unless the character is mean to me from the beginning.
So I've got this one sorcerer that I just started. He's not "evil" persay, but his whole thing is that his innate magic, the flames that took everything from him when he was young, are also the only constant in his life anymore. The flames may burn all around him but they are always there, always willing to warm him, to comfort him, to defend him. The flames are all he has. But I'm not sure how to translate that into his choices in-game. I feel like his loyalty would just lie with whoever asks for it first, as his own goals are just to grow his power. He doesn't care who/what he burns, he only cares that he DOES burn. He has no reason to enter the politics between these two groups outside of power. Suggestions would be appreciated! Its kind of hard to get into this guy's mindset.
Not sure if you managed to get into the mindset better, but it strikes me that a person that lost everything growing up would be incredibly lonely, insecure and push people away, only to become clingy to people who offer him any affection in his life. Maybe after losing everything he would only want to grow power so that he can never be hurt again.
I attempted to start an evil playthrough and found myself being too nice, so i decided to change, and start playing like my character was merely being "nice" to get the max personal benefit from each situation, and then changing the tune after i get what i want, so i slowly become more sinister
In my opinion the best evil character to play is the one that doesn't just go around killing everyone its the one making other people's life absolute hell and some torture doesn't hurt either 😆 can't wait to play the dark urge
Fr, avoids the “empty” feeling from all npc’s being dead, and there’s more story in an evil dialogue or set of decisions you make to be a jerk rather than just assassinating them from the shadows and boom they’re gone, boring
I definitely am gonna play as Neutral or Chaotic Good my first play through, as that's closest to the alignment I personally have... but after that... I'll probably never go full evil. I just don't have it in me 😅
Same, wish I did, but I'll leave that to watching others lol. I've REALLY tried to before in all kinds of games that let you... but I just feel upset and ill afterwards
Just remember theres no alignments in this game, you just play it however you want. IMO its better to do an evil playthrough as your second or third play through the games, especially more so with the evil origin character thats in the game, the first time just play whatever class / race / however you want without guides and explore everything you can find.
Kinda hope they do evil right. Evil is about gain. That’s why people are evil. They can’t resist the temptations. Sure some are just psychopaths but most do evil things to get something. The choices should be between getting gold, items, power - or doing the right thing. If evil is just ”Well, now you just get punished for it” it’s not fun.
My first playthrough of anykind of these games are always a Lawful Good Paladin, which makes my evil playthrough all the better when I know what the opposite of my last choices are
im currently playing a drow bard whos doing he best to suppress his evil lolth urges, its fun because as a bard i have sown ties with every single faction in the game, so i can choose to betray them all or help some. I definitely am looking forward to seeing what happens if i just outsmart everybody.
As what I myself seen playing Evil in BG 3 is really intresting and can become really dark! A viable choice now. Either way you go there is story and reactions. Love this!
I'm playing Dark Urge as a lawful good paladin starting to shift towards chaotic good because of Karlach (she lost her oath ambushing the fake paladins, kinda wish the game checked to see if your character had a valid reason for an ambush before deciding you're an oathbreaker tbh) honestly it's one of the most interesting stories I've ever seen when you play that way, I highly recommend it; seeking redemption and trying to cast out an evil spirit possessing you while trying to protect the people it wants to kill is just so interesting and tragic. spending the entire run mourning Alfira and trying desperately to save the rest of the refugees is an insanely interesting hook
I am playing that way. Not as a paladin, but following a similar moral code. With Karlach, Wyll and Shadowheart in my team. Such an intense experience so far... just wow.
0:08 "That guy from Die Hard"... Hans Grüber is the name and the actor Alan Rickman also portayed the sheriff of Nottingham and Ronald Reagan if you want other evil role from him.
Im already practicing by killing Laezel and Shadowheart with two different characters. Killed Laezel because i wanted to get on shadowhearts good side... killed shadowheart to get the artifact. Now Im aiming for Wyll and Gale, but not Astarion... Astarion can stay
I was worried you would only acknowledge the murderhobo kind of evil, but you did get into all kinds! Including the more subtle versions, or the ones that feel more...focused than just taking out everything that moves
In terms of Honor mode playthroughs, most of the Evil Choices are safer and easier. Grove battle: helping Minthara is piss easy. Killing the Nightsong: gets you one of the most powerful items in the game. Become Unholy Assassin: Avoid fighting Sarevok, get overpowered gear. Kill Orin, team up with Goratash: Avoid a boss fight. Donr free Orpheus: Avoid the hardest fight in the game. Make Gale blow up the Brain: Avoid a nasty end game fight.
Problem with this is you lose content unless you play a origin character and they already have a disposition and it feel immersion breaking to not play them as depicted.
Ah, the sweet allure of darkness! Once, I walked the path of righteousness, but now I dance to a different tune, and it's a melody that fills my heart with wicked glee. I've shed the shackles of virtue and embraced the liberating embrace of evil Gone are the days of rigid codes and tedious moral quandaries. Instead, I revel in the freedom to pursue my desires without restraint. The power that courses through my veins, fueled by malevolence, is intoxicating. It's as if the very universe has conspired to grant me everything I've ever craved. This face, once bound by the constraints of honor, now radiates the exuberance of newfound wickedness. I've cast aside the weight of responsibility and traded it for the thrill of chaos. In the darkness, I've found liberation, and in liberation, I've found true happiness. Join me, if you dare, for the dark side has never felt so exhilarating!
any game that allow me to be evil, I doing it alway like Fable, Star Wars Knights of the Old Republic Mass effect 1 -3 and now Baldur gate 3 I love how you had a choice to either defend the grove or help them attack it and the fact you actually kill the character there and even one of your party member leave after the battle I hoping game allow you to do brute evil
I mean there is reason why most people statistically don't actually play evil playthrough when given a choice, and it isn't just because good playthrough in most games is what devs focused on :'D
Playing evil in most games just isn't satisfying. You always get shoehorned into the same role as the good guy by the end and they rarely ever let you do anything truly fucked up. Evil story lines require a lot more nuance. Simply being able to go around killing everybody doesn't cut it.
@@morgan5941 I mean, there is also that there is difference between "interesting option that requires morally reprehensible things to proceed" and "the choice that allows you to do something insanely evil just for sake of it even if its self defeating for character's goal" Plus as said, even if you can have evil route where you do evil things without being forced to be a hero, most humans genuinely don't like kicking puppies :'D
Being evil gives more experience. First you do a quest, then kill the quest giver for extra experience points. Sweet talk people to win them over, then stab them in the back.
I really want to do the dark urge play through who also does everything evil takes control of the current baddie group and then at the end when he hold all the power disband it the secret good guy I think it would make an interesting ending
I always say I'll be totally evil but I never do. Especially when I get attached to a specific companion after a good playthrough. It's like Swarm that Walks in Wotr. I'm sorry but I just can't eat everybody and be cool with it.
@@prototomtroy I did have the thought of a sorcerer as its one of the only classes I've never played in dnd too but the idea of a evil sorcerer and maybe even teifling would be dope
Whenever I get on board with something? I work to ensure that everyone gets their day in the spotlight, as equals. Be it the hero, or the villain. The anti-hero, or the anti-villain. The extremist agitator, or the subtle manipulator. I never make that big of a distinction between Larzang the Wise and Benevolent, or Gnazral of the Madness Made Manifest.
I just go for the route that leads to most power OR if i can't find descern route of most power i go down the fastest route (aka which method has every possible enemy of mine kill each other fastest).
'that one guy' put some fukn respect on HANZ GRUBER motherfucker XD ; RIP Alan Rickman , gone too soon , dude was/is a legendary actor ; so good in Galaxy Quest and Robin Hood 1991 ; cant wait till we get a 6 character party mod so we can actually have shadowheart/karlach/will/gale/astarion/lazael all together interacting at once , making a game like this and restricting the party size to 4 is honestly the singular decision i disagree with the most
Seeing how evil Shadowheart just pulled low tier god 3 times and managed to get away with it each time, yeah my second playthrough is def gonna be evil.
Evil Shadowheart feels like the "right" Shadowheart, at least imo. I kinda reminded myself that she worships the same goddess that scissor-hands doctor was.
@@nickrubin7312 I don't know too much about d&d lore, but are all sharans as messed up as that scissor-hands doctor? I sure didn't get that vibe from shadowheart.
People for some reason just forget that you don't have to make decisions that perfectly match your alignment at all times 100% of the time. It's so weird to me. Just because your character is evil doesn't mean they will DO the evil thing every time . They still have a brain. People play evil like its some sort of mindless monster. In reality think of the most genuinely selfish, manipulative, evil person you know who is not in jail. Do they go around just straight up punching anyone they meet? You're still allowed to like people and to make decisions that you think will make them like you. You're still allowed to think "I wish I could punch that fucker" but instead choose not to because that would go against your goals. You're allowed to give your evil character more depth than a goldfish with rabies. It's not "well if I play good then I avoid all evil choices so I should do the opposite now" it's "my character wants to avoid being evil when I'm playing a good alignment, my character would prefer the evil option when I play evil". That doesn't suddenly mean they forget that people are generally pretty hostile towards people that commit genocide in front of them.
Being evil cuts out so much content that its not even worth it when it comes to the main options. You miss like 50 hours overall if you go completely evil.
I went for the good ending first go. Actually just completed my first play through last weekend. I found it really hard trying to play good, especially with my paladin until I changed to oath of vengeance which was easier. Definitely going to go the pure evil route later
First play through my wife and I skewed pretty NG or CG, so round 2 has us going all in on mustache-twirlingly evil. Well also explore some more nuanced places at some point, but for now it’s fun being a cartoon villain.
The most confusing thing to me is that from our character's perspective, finding and saving Halsin is the only lead we have to stop the tadpole from growing further and to heal us. But yet one of the options is to just kill Halsin and raze the grove with no lead on another cure? It would make a lot more sense if there was a story incentive to go the evil route rather than just getting a dommy drow gf
To be fair I think siding with the forces of the absolute to destroy the grove would be for a character that either is embracing the power the tadpole gives them, or for someone who thinks getting in close to their enemy could help them learn more about how to cure themselves.
@@jeremyb3991 That's how I see it as well. Someone like Astarion, who'd like to find a way to control the tadpole and would only look for a way of taking it out if it was the only way to avoid completing the transformation into a mindlfayer
I have two planned playthroughs one as stereotypical Paladin hero trying to avoid using the tadpole and a pragmatic evil necromancer exploit the tadpole's power for the best results.
i played up to act 3 as good character but found that my companions quest usually have a more character fitting end if you do the bad thing. doing the shar quest and stopping shadowheart to do what her idendity basically was until now, felt just wrong. same with astarions quest, didnt make sense to stop him doing the "good" thing (although one could argue that astarion finishing the ritual is the better option. one ascended vampire is not as big of a threat than thousands of spawns walking the plane)
As much as fun it would be to scorch every npc town, it would block most of the content. Being evil in general blocks you from most of stuff on the second act.
People: it's fun to be evil sometimes.
Me: oops got to reload that dialogue didn't match what I thought and I made the pixels sad again.
The option: Disagree with her.
The dialogue: ⚡️👨🏿🦱⚡️
I'm playing as the psychopath brewing beneath the surface. Having my party members miss all the obvious red flags because the majority of my decisions are good, I just have some extremely twisted moments, but they're getting more and more frequent. I wanna see how/if the characters react when the mask slips.
Dark Urge enjoyer here
At least Astarion and Laezarel will like you. They always approve of some really fucked up stuff lol
My second playthrough is like this. I'm "good" on the outside but I'm making decisions as if I'm a psychopath under the surface. Fun times.
Being a serial killer, straight up maniac, but choosing to save the fate of many with heavy decisions would be such a fked up thing.
Many would remember your name in glory, but anyone who suffered through your path would curse upon anything you.
Pretty along the lines of what im doing! a lot of fun
With the origin characters it's difficult to be strictly "evil". The reason being is that this is more of a survival story than a hero's story. It's more accurate, at least me personally, to pose the question: what are you willing to do to save yourself.
weird for me in this is the feeling that being truly evil also feels like being very stupid. Everything on your road to power SCREAMS "bad deal".
"So you mean I get to ruin my reputation, alienate my only allies, AND make an obscure and one sided deal with nefarious forces beyond my mortal comprehension? Sign me up!"
🎶 Blood, blood, blood by the river. 🎶
🎉🎉
Redrum for the blood
BLOOD FOR THE BLOOD GOD (Avrage Exalted Hero of khorne)
Omg they should have the music change to this when u select dark urge. Maybe even have it happen randomly to add some eeriness
@@arjunagordon7907SKULLS FOR THE SKULL THRONE, MILK FOR KHORNE FLAKES
The thing with evil playthroughs is that in most games it feels like chaotic stupid type of evil. If I could pull of stuff similar to how MC in Tyranny worked, I'd check out the evil path. Being evil for the sake of evil is just boring. Attacking the grove as an example doesn't makes much sense to me even if I was supposed to be evil. Hell defending it doesn't either. There are better ways to get loot than joining a battle on one side or the other. I have a feeling that embracing the Absolute may be actually a good path for an evil character that will want to conquer, not destroy. A tempting option!
Tyranny was a breathe of fresh air, if Baldur's Gate had as much flexibility, it'd be a masterpiece.
Bg3 handles it in the chaotic stupid fashion.
It will really show clearly in the main evil ending too. It's so forced. As is the "good" ending. We basically get shafted with Mass Effect 3 endings with different flavors.
@@Veldazandtea Shame byt I wasn't expecting much from the finale. Most rpgs, especially of the epic variety have troubles with proper endings. Smaller, less grand or more strange stories(like the one in Planescape: Torment) tend to have far more satysfying endings for me.
The thing is, in the act 2 spoilers from the panel showed that even evil got layers of how evil you want to be. Like if you joined the bad guys you can still be merciful sometimes. Oh and they showed some faction betraying options too.
The problem is it doesn't do that well in the early or late game. BG3 has good "middle" game but with the goblin camp and ending it really rail roads the player into black and white outcomes.
This was such a naive hope. LAYERS OF EVIL IN BG 3, JOINING THE BAD GUYS HAHAHAHAHAHAHAHA
@@dgomezzzzz (spoiler alert for Durge ending)
@@Veldazandtea What's wrong with the goblin camp? After convincing the goblins to start a siege and then betraying them in that siege so I could take out the generals with some backup and extra defense was the moment I decided to put 100 straight hours into Baldurs Gate 3. Act 3 is even better with how much choice we have at engaging with the two antagonists.
Not even Gortash is a black and white villian character. He just wants to be seen as a hero to the town
Fun fact you can knock out the merchants and take there loot after they’re unconscious no need to kill them
I'm definitely playing Lawful Evil or Neutral Evil first. Chaotic Evil sounds like too much of a dark, lonely path.
You can smash that evil under-elf though
You're going to need to play Dark Urge first then you can do your own evil playthrough with a necromancer or warlock
@GW094 dark urge is chaotic evil though?
@@kitnal4143 Nope, the panel from hell showed you have a goblin master who you take orders from.
@@kitnal4143 No origin character is locked to a certain alignment, you choose whatever you want. You can even play a lawful good dark urge, by constantly resisting the urges.
But if you choose to "give in" to the urge, then it is definitely a chaotic evil run.
Lawful evil is really fitting for a warlock of devil or old one. You got this power because you wanted power and were willing to go the correct routes to get it in the shortest amount of time possible. You sacrificed some things along the way but the ends justified the means.
lawful evil paladin
I have a hard time playing evil, as devs often use it as a skip story/lore option. Particularly, during first playthroughs, evil is just a subpar gaming experience when not implemented correctly.
You'd be pretty happy with this game then. You can straight up side with the bad guy and have a full compelling story/narrative with the villains, at least at the beginning
Same, I tend to play more neutral. The characters in BG and BG2 were pretty fickle so if I was too good, or too bad people would get upset, and quite often I'd have both evil and good party members. So I had to do a shrewd balancing act to keep everyone happy, or else remove certain characters before I do something and pick them up again after, which was annoying to say the least.
Me play dark urge bad guy - well.... i dont think anyone complain about me tho...
you have a perfect rpg experience even if you go full evil from act1.
your story will be vastly different but not any less detailed than the good playthrough.
it really shows the depth of this game.
@@youngwolf024 Which is done in the "only be a murder hobo" way. It's too black and white. Baldur's gate 2 and Pathfinder: Wrath of the Rigious does it much better. And even has the evil companion a "grey" character while still having that evil touch.
BG3 tries to "force it". The games does that with a lot of things actually.
Trying to be a Dark Urge paladin is going to be a fun challenge me thinks
Na, i are just are oathbreaker after 5mins intro the game.
This made me think of Krieg in Borderlands, though he was a psycho with residual memories of normal life, not a paladin per se.
I'm currently playing a Drow Dark Urge whos role is a Vengeance Paladin. Kind of iffy about the roleplay but its been fun.
Raphael and Ethel are my favorites in bg3 so far. Being evil doesn't mean you have to side with absolute, it also doesn't mean being a psychopath killing everyone.
I guess my biggest problem with evil playthroughs in games, and it's like this in Baldur's Gate 3 as well, is that you get severely punished for taking an evil route.
I don't mean like oh good guys will hate you. I mean you miss out on literally half the games quests and a ton of vendors and other problems.
And I don't even mean that oh you killed them so they aren't around later. I mean if you make even slightly evil decisions, none of the tiefling show up later, several of which have some of the absolute best items in the game. And in most cases it's not like there's even replacement quests on the evil side to make up for it. So being evil is just as strictly worse playthrough because you get far less stuff to even do, rewards aside.
Even the evil companion you don't even get until the end of act two and even when you do, she has so much cut content she's barely more than a hireling you get from Withers. And that's in exchange for a path where you give up three good late game characters and at least two early ones and probably Gale as well.
Not even the original Baldur's Gate games hated the player this much for playing an evil route. Not even being a murder hobo! Just even anything other than extremely good.
Shall we all appreciate the CEO of Larian casually giving speech in plate armor...
Cheesey? Yes... But we all would do it if we could
I'm going to get in at least one Evil playthrough. Aiming for a Drow Gloomstalker Ranger as The Dark Urge.
Multiclass as a Gloomstalker and Arcane Trickster Rogue.
@@cameronlejeune3505 I’d be more inclined to run Ranger/Gloom to 5 then pick up Rogue/Assassin until 12.
I was thinking the same thing except with a shadow monk Gloomstalker or an Vengeance paladin.
So like what every loser made as a character when they were 13
I chose drow lolth sworn for my evil playhtrough also. From an RO perspective it makes sense.
Hey, just to let you know, I really enjoy your style of videos. I think you've got a great sense of humour that really comes across well. From what you've shown in the co-op one, those look really fun. I wonder if you would consider maybe posting some of those (particularly when the full game is released). I think they would do well, you and your friends have a nice chemistry going on. Keep up the great work
There will be lots of multi-player vids once the game releases! Thanks for the kind words! 🐥
I tried being as evil as i could but the moment my character cut off gales arm I knew I didn’t have the strength for it
That's like 11 minutes in!!
I wish they handled the companion approval in the same way that KOTOR did. Being able to influence Wyll to embrace his devilish form and truly re-earn peoples respect by embracing how much he terrifies them would have been a brilliant yet sad arc, the same goes for Karlach, perhaps even leading her to replace Raphael.
It worked well with Shadowheart and Astarion, though I wish approval with them was the driving force and not simply allowing them to do something or not.
Imagine influencing Gale to become a fully fledged necromancer to summon armies of those you have slaughtered to get revenge on Mystra for her manipulation of him.
The list goes on, but seeing characters appearances change and interactions change in KOTOR purely due to your bond with them while evil would have been phenomenal.
I just got inspired to make an evil drow who pairs with Minthara. I have to say it's left me feeling like a massive d-bag, having to wipe out the grove with the largely wholesome Tieflings, and the druids. You really don't ever get any quality relations with any of the goblins. For the most part they still don't trust you much or give you different quests. As a Drow they are very timid and partially subservient to you (out of fear most likely), which was nice for variety.
Just for kicks I ended up killing Minthara halfway through the raid (SPOILERS - this aggros the whole Goblin Fort on you when you return there). It seems like evil is already set up with numerous divergent paths of corruption through different power structures/deities all bidding for your sole commitment. Are you going to follow the Absolute, or Shar, or endulge the tadpole, or get corrupted by a devil? Like you said in the video, it does feel kinda hollow killing everything and leaving big empty areas of dead bodies with no friends or vendors in sight. It was pretty anticlimactic one-shotting Wyll during the raid, when I never even talked to him in this playthrough. I was a bit surprised in the reveal how they had Shadowheart playing solo through content, protected by Shar.
Suffice to say, I think I will get my fill of evil before the game comes out and play the first run with my own morals, give or take a little acceptable meta-gaming.
Thx man I've been thinking about going evil on BG but wasn't sure how to go about it, this vid helped me a lot and I really appreciate.
It's only worth it as the Dark Urge imo
I just know I'm gonna play dragonborn vengeance paladin with The Dark Urge. I don't want to play him fully evil, more as someone who fights with his evil side while trying to serve justice.
that sounds pretty fun, I find more neutral characters (as in good and evil choices) to be the more nuanced ones
Venom, you’re playing Scaly venom
Pathfinder Kingmaker is so much fun to be lawful evil in.
I love goblins in just about any setting, so getting to talk with them is always worth it. Plus minthara is an amazing character
The music at 0:00 to 1:00 - what's the song called? Heard it before, and it's on the tip of my tongue but I can't remember and it's kiilling me!
That'd be 'Brains!' From Billy and Mandy aka Voltaire 😉
THANK YOU!@@prototomtroy
im going dark urge for my first playthrough . I always wanted a solid story for my custom character. I dont think murdering everyone is the way to go . Every NPC in this game has something to offer , and i want to explore all of it .
@@NATCValhallamy evil character gonna extract all the goods from all characters then get rid of them.
u right they do have something to offer, they get to keep their life if they give me their wallet first! heheheh
Hopefully you didn't do that, as it's not the intended experience at all
@@jacket2848 i didnt in the end , i will for my second playthrought
The aurelio voltaire background music gave me such happy chemicals
The oldy time look and music on KOTOR is hilarious
In my first run I want to make decision how I really would (if I were a magical badass) which is kind of a mix of chaotic good and chaotic neutral (depending on the situation).
The second would be a fall from grace where I start as a hero and slowly become a villain. I am very interested in the worlds (especially my companions) reaction to that.
I tried doing an evil playthrough so I could get Minthara, but you really can't in Act 2. The story forces you into a certain path, and even Minthara rejects her wicked ways. Although it's not all bad. Even my "good" playthrough turned into a murderhobo by the end.
The biggest problem with being evil in BG3 is that you lose so much and gain almost nothing to replace it. If you stay on brand and either side with the villains or even just act selfish you’ll lose up to potentially 6 companions and gain 1. It’s pretty ridiculous. This isn’t even counting that the 3 that don’t leave have the highest chance to turn on you in the early game so if you’re not the forgiving type then you’ll probably off them too. It’s good for a mostly solo run though I guess.
You don't lose Astarion, Minthara, Jadeira (If you deceive her) or Minsc. I'm not sure about the rest, since I killed them immediately when meeting them. But I imagine you could keep Shadowheart.
@@zaegva That’s why I said potentially, you for sure lose Wyll, Karlach, and Halsin, you have to convince Gale, you have to trick Jaheira, and you can’t get Minsc without Jaheira.
At the very least you’re trading 3 for 1 and that already sucks since Minthara doesn’t join until a lot later. Would have been neat if you could get all 3 of the goblin leaders instead of just Minthara.
On top of that there’s a huge bug where Minthara’s romance doesn’t even happen so anyone who tries to do it can’t. Larian at least know about it now but they should have caught something that obvious before release.
@@SuperEffector That is true, but although the trade-off doesn't seem fair, the other companions are not neccessarily worth it, since they will stay in a camp anyway. I agree that Minthara doesn't really have content compared to other's, but Astarion, Jaheira (and Minsc) have a lot of stuff in act 3. Also the option of being a double agent / evil mf, can be more valuable as a gaming experience than trying to romance Karlach in act 1, 2 and 3. I also succeeded in romancing Minthara without problem. I'm also trying a new way of not betraying the grove, but leaving Minthara alive to recruit her in a future, but let's see (I don't think I succeed).
@@zaegva Considering they literally just hotfixed Minthara's romance today I'm going to say whatever you thought was her romance was in fact not it. Before the hotfix you could only get a scene in Act 1 and mention it again in Act 2 but after that it would just end.
@@SuperEffector True, it was bugged, but I thought you also meant that you couldn't get the Act 1 romance to trigger either.
Great video, I can't wait for Bg3 this last month before release is torture even tho I get it 3 days early!
Honestly damn great production value and u need far more subs.
I’m on my second playthrough, this time I’m doing couch co-op with my cousin who’s never played before this. We’ve left no survivors on our war path to Baldur’s Gate.
I will be good or neutral good the majority of my playthrough because I can't physically and mentally be mean to people lol.
I tried it on Mass Effect and Dragon Age and I felt so bad choosing the mean option unless the character is mean to me from the beginning.
So I've got this one sorcerer that I just started. He's not "evil" persay, but his whole thing is that his innate magic, the flames that took everything from him when he was young, are also the only constant in his life anymore. The flames may burn all around him but they are always there, always willing to warm him, to comfort him, to defend him. The flames are all he has. But I'm not sure how to translate that into his choices in-game. I feel like his loyalty would just lie with whoever asks for it first, as his own goals are just to grow his power. He doesn't care who/what he burns, he only cares that he DOES burn. He has no reason to enter the politics between these two groups outside of power. Suggestions would be appreciated! Its kind of hard to get into this guy's mindset.
Not sure if you managed to get into the mindset better, but it strikes me that a person that lost everything growing up would be incredibly lonely, insecure and push people away, only to become clingy to people who offer him any affection in his life. Maybe after losing everything he would only want to grow power so that he can never be hurt again.
It's not about money, It's about sending a message.
I attempted to start an evil playthrough and found myself being too nice, so i decided to change, and start playing like my character was merely being "nice" to get the max personal benefit from each situation, and then changing the tune after i get what i want, so i slowly become more sinister
"I may be evil, but I am no monster" sums up some of the evil options in BG3.
wait, hold on; was that a bulette spore servant?? Did I miss that that was possible. holy crap
Heheheh now that you've seen it you cannot unsee it 😈 you too must spread the spores to the bulette
If I get way too evil do I turn into a mind flayer and my run is over?
Only one way to find out ;)
@@prototomtroydamn.
In my opinion the best evil character to play is the one that doesn't just go around killing everyone its the one making other people's life absolute hell and some torture doesn't hurt either 😆 can't wait to play the dark urge
Fr, avoids the “empty” feeling from all npc’s being dead, and there’s more story in an evil dialogue or set of decisions you make to be a jerk rather than just assassinating them from the shadows and boom they’re gone, boring
I definitely am gonna play as Neutral or Chaotic Good my first play through, as that's closest to the alignment I personally have... but after that... I'll probably never go full evil. I just don't have it in me 😅
Same, wish I did, but I'll leave that to watching others lol. I've REALLY tried to before in all kinds of games that let you... but I just feel upset and ill afterwards
Being evil is insanely fun dunno why some are so sensitive in a video game.
@@trueartstyles1337 Cuz I don't wanna be mean to people... even fake people 😅
@@trueartstyles1337no testosterone
Just remember theres no alignments in this game, you just play it however you want. IMO its better to do an evil playthrough as your second or third play through the games, especially more so with the evil origin character thats in the game, the first time just play whatever class / race / however you want without guides and explore everything you can find.
Kinda hope they do evil right. Evil is about gain. That’s why people are evil. They can’t resist the temptations. Sure some are just psychopaths but most do evil things to get something.
The choices should be between getting gold, items, power - or doing the right thing. If evil is just ”Well, now you just get punished for it” it’s not fun.
1:48
God damn it :D
This is too good
My first playthrough of anykind of these games are always a Lawful Good Paladin, which makes my evil playthrough all the better when I know what the opposite of my last choices are
im currently playing a drow bard whos doing he best to suppress his evil lolth urges, its fun because as a bard i have sown ties with every single faction in the game, so i can choose to betray them all or help some. I definitely am looking forward to seeing what happens if i just outsmart everybody.
As what I myself seen playing Evil in BG 3 is really intresting and can become really dark! A viable choice now. Either way you go there is story and reactions. Love this!
I'm playing Dark Urge as a lawful good paladin starting to shift towards chaotic good because of Karlach (she lost her oath ambushing the fake paladins, kinda wish the game checked to see if your character had a valid reason for an ambush before deciding you're an oathbreaker tbh)
honestly it's one of the most interesting stories I've ever seen when you play that way, I highly recommend it; seeking redemption and trying to cast out an evil spirit possessing you while trying to protect the people it wants to kill is just so interesting and tragic. spending the entire run mourning Alfira and trying desperately to save the rest of the refugees is an insanely interesting hook
I am playing that way. Not as a paladin, but following a similar moral code. With Karlach, Wyll and Shadowheart in my team. Such an intense experience so far... just wow.
0:08 "That guy from Die Hard"... Hans Grüber is the name and the actor Alan Rickman also portayed the sheriff of Nottingham and Ronald Reagan if you want other evil role from him.
Im already practicing by killing Laezel and Shadowheart with two different characters. Killed Laezel because i wanted to get on shadowhearts good side... killed shadowheart to get the artifact. Now Im aiming for Wyll and Gale, but not Astarion... Astarion can stay
I was worried you would only acknowledge the murderhobo kind of evil, but you did get into all kinds! Including the more subtle versions, or the ones that feel more...focused than just taking out everything that moves
I can't wait to never finish this game because I keep starting it
In terms of Honor mode playthroughs, most of the Evil Choices are safer and easier.
Grove battle: helping Minthara is piss easy.
Killing the Nightsong: gets you one of the most powerful items in the game.
Become Unholy Assassin: Avoid fighting Sarevok, get overpowered gear.
Kill Orin, team up with Goratash: Avoid a boss fight.
Donr free Orpheus: Avoid the hardest fight in the game.
Make Gale blow up the Brain: Avoid a nasty end game fight.
Problem with this is you lose content unless you play a origin character and they already have a disposition and it feel immersion breaking to not play them as depicted.
Ah, the sweet allure of darkness! Once, I walked the path of righteousness, but now I dance to a different tune, and it's a melody that fills my heart with wicked glee. I've shed the shackles of virtue and embraced the liberating embrace of evil
Gone are the days of rigid codes and tedious moral quandaries. Instead, I revel in the freedom to pursue my desires without restraint. The power that courses through my veins, fueled by malevolence, is intoxicating. It's as if the very universe has conspired to grant me everything I've ever craved. This face, once bound by the constraints of honor, now radiates the exuberance of newfound wickedness. I've cast aside the weight of responsibility and traded it for the thrill of chaos. In the darkness, I've found liberation, and in liberation, I've found true happiness. Join me, if you dare, for the dark side has never felt so exhilarating!
any game that allow me to be evil, I doing it alway like Fable, Star Wars Knights of the Old Republic Mass effect 1 -3 and now Baldur gate 3 I love how you had a choice to either defend the grove or help them attack it and the fact you actually kill the character there and even one of your party member leave after the battle I hoping game allow you to do brute evil
Great videos ! I am truly enjoying your content - glad RUclips put you in my suggested videos!
Fuckin hell need a tldr for this one. Lots of unhelpful info to increase the video time lmao
I mean there is reason why most people statistically don't actually play evil playthrough when given a choice, and it isn't just because good playthrough in most games is what devs focused on :'D
Playing evil in most games just isn't satisfying. You always get shoehorned into the same role as the good guy by the end and they rarely ever let you do anything truly fucked up. Evil story lines require a lot more nuance. Simply being able to go around killing everybody doesn't cut it.
@@morgan5941 I mean, there is also that there is difference between "interesting option that requires morally reprehensible things to proceed" and "the choice that allows you to do something insanely evil just for sake of it even if its self defeating for character's goal"
Plus as said, even if you can have evil route where you do evil things without being forced to be a hero, most humans genuinely don't like kicking puppies :'D
@@morgan5941 You mean like how people get shoe horned into good? People are what they hate.
Hans, his name is hans gruber come on man
Being evil gives more experience. First you do a quest, then kill the quest giver for extra experience points. Sweet talk people to win them over, then stab them in the back.
Nice clickbait title, not a single definite statement "is it good? it's up to you"...08:41mins wasted.
Thanks for watching!
I'm playing a Spore Druid, highly considering going thru the worm eating process and just becoming full illithid
Now I need to make the Evil Sorcerer I created in 3.5 15 years or so ago.
Dark urge, drow oathbreaker Necromancer as my first pure evil playthrough and the first hour is already being a struggle against my morals 😢.
awesome review of this origin! it helped me a lot! thank you!
bro I am regretting to being evil!! The game even makes me question my decisions.
I really want to do the dark urge play through who also does everything evil takes control of the current baddie group and then at the end when he hold all the power disband it the secret good guy I think it would make an interesting ending
I always say I'll be totally evil but I never do. Especially when I get attached to a specific companion after a good playthrough. It's like Swarm that Walks in Wotr. I'm sorry but I just can't eat everybody and be cool with it.
I have a soft spot for shadow heart, anyone other than shadow heart can die a dogs death for me.
4:08 BLOOD FOR THE BLOODGOD! LET THE WHOLE WORLD DROWN IN IT!
So ive done a chaotic good paladin playthrough im about to finish up any recommendations for a lawful evil dark urge .as in race and classes
Ooooh, nice! I always thought a dark urge Sorcerer would be pretty sick! It's nice to have the Charismas to intimidate people!
@@prototomtroy I did have the thought of a sorcerer as its one of the only classes I've never played in dnd too but the idea of a evil sorcerer and maybe even teifling would be dope
Whenever I get on board with something? I work to ensure that everyone gets their day in the spotlight, as equals. Be it the hero, or the villain. The anti-hero, or the anti-villain. The extremist agitator, or the subtle manipulator. I never make that big of a distinction between Larzang the Wise and Benevolent, or Gnazral of the Madness Made Manifest.
I just go for the route that leads to most power OR if i can't find descern route of most power i go down the fastest route (aka which method has every possible enemy of mine kill each other fastest).
'that one guy' put some fukn respect on HANZ GRUBER motherfucker XD ; RIP Alan Rickman , gone too soon , dude was/is a legendary actor ; so good in Galaxy Quest and Robin Hood 1991 ; cant wait till we get a 6 character party mod so we can actually have shadowheart/karlach/will/gale/astarion/lazael all together interacting at once , making a game like this and restricting the party size to 4 is honestly the singular decision i disagree with the most
Seeing how evil Shadowheart just pulled low tier god 3 times and managed to get away with it each time, yeah my second playthrough is def gonna be evil.
Evil Shadowheart feels like the "right" Shadowheart, at least imo. I kinda reminded myself that she worships the same goddess that scissor-hands doctor was.
@@nickrubin7312 I don't know too much about d&d lore, but are all sharans as messed up as that scissor-hands doctor? I sure didn't get that vibe from shadowheart.
@@steel7468 It was probably more to do with their environment making them even more insane than usual.
People for some reason just forget that you don't have to make decisions that perfectly match your alignment at all times 100% of the time. It's so weird to me. Just because your character is evil doesn't mean they will DO the evil thing every time . They still have a brain. People play evil like its some sort of mindless monster. In reality think of the most genuinely selfish, manipulative, evil person you know who is not in jail. Do they go around just straight up punching anyone they meet?
You're still allowed to like people and to make decisions that you think will make them like you. You're still allowed to think "I wish I could punch that fucker" but instead choose not to because that would go against your goals.
You're allowed to give your evil character more depth than a goldfish with rabies.
It's not "well if I play good then I avoid all evil choices so I should do the opposite now" it's "my character wants to avoid being evil when I'm playing a good alignment, my character would prefer the evil option when I play evil".
That doesn't suddenly mean they forget that people are generally pretty hostile towards people that commit genocide in front of them.
2:48 I memba that awesome scene from Conan the Destroyer:
Goon: “give us the girl or else!”
Conan” “Enough talk!” *throws dagger, killing the goon*
Wait is that music When Your Evil in the background during the intro? Because if so then you have some quality music choice.
It's actually BRAINS but also by Voltaire 😎
@@prototomtroy God I'm such a fake fan...
Kill me now.
🤣
Evil Dark Urge is best: dont feel forced to be a murderhobo, but if you get a ping for killing...
BD3: which version of Joker do you want to be?
Me:
My friends and i decided to go on a murder hobo run. The first thing i realized is that currency is useless🤣
Being evil cuts out so much content that its not even worth it when it comes to the main options. You miss like 50 hours overall if you go completely evil.
whats that song at 1:50?
1:47 every alignment you have is wrong except that sceleton
As a loyal resident of Neverwinter, Baldur's Gate is far from my mind the greatest city of Faerun!
u cant even join the absolute you're forced to fight them every time...
I'm having so much fun with my Evil playthrough. I'm about 2/3 of the way through. It works so well, and I'm impressed.
I went for the good ending first go. Actually just completed my first play through last weekend. I found it really hard trying to play good, especially with my paladin until I changed to oath of vengeance which was easier. Definitely going to go the pure evil route later
First play through my wife and I skewed pretty NG or CG, so round 2 has us going all in on mustache-twirlingly evil. Well also explore some more nuanced places at some point, but for now it’s fun being a cartoon villain.
I play someone generally good, but completely willing to be suddenly evil if it grants me power.
I'll just go chaotic neutral as I tend to do in these games, we'll see where I'm at, by the end of the playtrough.
The most confusing thing to me is that from our character's perspective, finding and saving Halsin is the only lead we have to stop the tadpole from growing further and to heal us. But yet one of the options is to just kill Halsin and raze the grove with no lead on another cure? It would make a lot more sense if there was a story incentive to go the evil route rather than just getting a dommy drow gf
To be fair I think siding with the forces of the absolute to destroy the grove would be for a character that either is embracing the power the tadpole gives them, or for someone who thinks getting in close to their enemy could help them learn more about how to cure themselves.
@@jeremyb3991 That's how I see it as well. Someone like Astarion, who'd like to find a way to control the tadpole and would only look for a way of taking it out if it was the only way to avoid completing the transformation into a mindlfayer
Been to the underdrak and talked with the mindflayer? How about the deal with the hag? There are other leads.
I have two planned playthroughs one as stereotypical Paladin hero trying to avoid using the tadpole and a pragmatic evil necromancer exploit the tadpole's power for the best results.
It's D&D: we Murder Hobos gotta represent! BTW- that chicken chaser edit earned you another sub - well done.
i played up to act 3 as good character but found that my companions quest usually have a more character fitting end if you do the bad thing. doing the shar quest and stopping shadowheart to do what her idendity basically was until now, felt just wrong. same with astarions quest, didnt make sense to stop him doing the "good" thing (although one could argue that astarion finishing the ritual is the better option. one ascended vampire is not as big of a threat than thousands of spawns walking the plane)
My friend loves being the villain. Then he made Alfira cry by breaking her lute. Suddenly being bad wasn’t so good.
Why is my mans playing the brains song from Billy and Mandy in the intro?
As much as fun it would be to scorch every npc town, it would block most of the content. Being evil in general blocks you from most of stuff on the second act.
I think I will add the dark urge but resist on my first playthrough, then not resist on my second.