Was The Final Fantasy 13 Trilogy a Mistake? (Thoughts On The FF13 Trilogy)
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- Опубликовано: 17 авг 2024
- Final Fantasy 13 sure is a topic of angry interest on the internet....LINKS TO ALL THE STUFF BELOW
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I'll never forget when my brother first played FFXIII. His wife came in and asked him what he was doing:
"Playing Final Fantasy XIII."
"Oh, really? I could have sworn you were watching a movie."
That pretty much explains it right there.
At she didn't ask about the pretty hallways
*at least
Did she ask who spouted all those forced catch phrases?
Because you can tape the analog stick 'up' and pretty much not have to do anything else the rest of the game?
“Oh, really? I could have sworn you were watching a movie with socially inept retards I don’t care about.”
Fixed*
There are people crapping on the XIII music? The Music was the one flawless part.
not really , is not bad, it have some really good tracks here and there, but in retrospectivel is one of the weakest soundtracks of the entire series.
edseiya Nah
uh.. ok nice argument?
edseiya Music is subjective, I don’t think I can really argument besides giving my opinion duhh
its ok , you just have bad taste ,
"Hope is so whiny!"
He's a kid, and a refugee, and he saw his mom die.
I don't get where all the hate for this character comes from.
because they put him in a situation that his whininess didn't pay out. He wants to kill snow, never does it. Snow didn't really even kill his mom so why this is his motivation to be whiny is awful writing.
He's just so annoying.
Loved 13
13-2 was sad
I've yet to complete lightning returns
he also improves throughout the game and becomes very brave
Having his whininess be understandable doesn't make it any less obnoxious or grating.
"Are the Final Fantasy XIII trilogy bad games?"
Short answer, is a yes with an "if", long answer, a no with a "but"
Average game with a bunch of annoying things in it.
yeah it more like tech demo than a game...
i love the game, one of my fav ff game, and Lightning
No but yes
I like the first 13 alot, the sequels were unnecessary and are just weird. as said in the video XD
Hey guys I'm pretty happy with how this video came out and Im so glad y'all are leaving your thoughts in the comments. If you agreed or liked this video sharing it with ya peeps or on your stuff would mean the world and it really helps me out. Hope you all have a fantastic day btw :3
+SuperButterBuns Fat lightning is watching from afar
Great video. Thank you.
+SuperButterBuns Final Fantasy 14 is a great game. Even if 15 fails, which it won't...they have that MMO game as backup.
I love the trilogy even if it is a mistake
it was funny tho
i played ff13 soundtracks everytime im driving the regalia :p
EnApple same
Sunleth waterscape's my jam
Cant help feeling that specific track is the perfect background for the long drives through the more scenic locales
EnApple I played the VII/X soundtracks in the Regalia
@@Minority119 yes yes yes! Sunleth waterscape is so perfect for cruising.
yeah switch betwee neir and 13
FFXIII Problems (with Solutions)
Linearity: discourages exploration and deviation from the set path, but linearity can work in entire games/specific levels where the story has a sense of urgency and the mechanics are fun and addictive enough that you don’t mind just going in one direction (see ff7r). The hallways we run through should've been booty-smacking us with lore (and a safe word) and secrets and mysteries, because the longest levels were in places that didn't matter, while the more interesting places lasted 2 seconds. How long did we spend in that junkyard in Cocoon? or the "Ark" which was literally another junkyard full of monsters to make l'cie stronger (I wanted more lore behind that, like there's a history there that living people kind of remember where l'cie trained in dungeons for some reason), or the damn Gapra Whitewood (pointless place, amazing soundtrack), or that mine under Gran Pulse? This wouldn't have felt so bad if we could've gotten more attached to other parts of the setting besides like three places on Pulse that you can revisit. It's the most futuristic setting ever shown in the franchise and I wanted to see more.
Cast: composed mostly of strangers to each other, they lack chemistry from the get go. Conflict amongst the main characters isn’t a bad thing, just look at Barret and Cloud butting heads or even Lulu and Kimahri’s chilly reception to Tidus’s induction into the party, but there has to be something, and the l’cie spend too much time apart in the first half. Cast chemistry isn't about them liking each other, it's about them ****ing each other asdjkfhaksjdgh ok I'm done laughing, but really it's them "verb"ing in some way. If they're strangers, there's no foundation for them to feel anything but annoyance at having been forced around each other! I think Lightning and Sazh should've started off as former comrades (she's the ground trooper and he's the pilot) who were never really friends until she included him on her plan to bust the purge evacuation since they have shared motivations, and also to not make Sazh comic relief. If you start off the game with at least 3 characters already familiar with each other (Lightning, Snow, Sazh) at least there's room there! And Snow needed a whole rewrite from the ground up. I clearly love a lot of Japanese media but some of this characterization needed that primetime Emmy-winning American TV writer touch, a little less cringe and a little more grounding.
Gameplay: Part 2 made the gameplay so much better with the tiniest of changes (changing the party leader during battle, speeding up paradigm shifts, etc.), and the original game actually does have solid game mechanics, if a little sparse (there isn’t a lot of meta for example, I think the only thing I can think of is when you paradigm shift right at the end of a character’s combo animation it resets your ATB gauge to start off full). They also waited too late to give us the whole gameplay, given how little of it is there.
Story: they really didn’t take advantage of one of the most interesting video game settings I’ve seen. Much of the story could’ve been revised to include more perspectives and set pieces that paint a bigger picture of what Cocoon is like. VII, X, and XII at different points of the story give us a main cast who have to lay low from government authorities and still manage to let us explore towns, talk to people, experience the fictional cultures of their worlds. The Cavalry should’ve been introduced in the game sooner, Cid should’ve gotten more development, and we should’ve gotten one city in Cocoon that sheltered the rebellion that would’ve acted as a hub point between Cocoon and Gran Pulse-quite frankly this game’s story feels so much shorter than its predecessors. XII on its own is a pretty long story, easily 60 hours minimum compared to XIII’s 25. All those damn Cieth Stone quests could’ve been missions relayed to the party from the Cavalry in an attempt to figure out their Focus. I could write a revised outline right now but nobody wants to read that lol.
Content: the Cieth Stone missions were really the only content outside the main story, and some were very difficult but also unsatisfying, it’s hard to explain. Given that this is the only game where the fal’cie are omnipresent, it’s a shame we only fight two of them. TWO. First time I played it, I was like “oh maybe it’s because they’re saving some for the sequel” but the end of the game like… cancels fal’cie forever. All of them fall asleep after the first game so we might as well have had opportunities to fight some during the story! A damn shame we literally look at Bismark and instead walk past him. We perform the "Titan trials" and don't fight Titan. Instead, we get one optional super boss, and that's a random Cieth called Wlaudislaus, who has no backstory or explanation of being.
I know, long comment on a 4-year-old video. But I’m making a practice of providing possible solutions whenever I criticize a work to sharpen my own creative skills. And it’s fun af!! And the "New Bodhum -Aggressive Mix-" makes me NUTT, that track is so good. "Will to Fight" is so good. "Dust to Dust"??? "Almighty Bhunivelze"???
I feel like you should post this everywhere, like other social medias so more people can appreciate this cause I definitely appreciate this, thanks!
These are all great observations and proposals, you did well in expressing them so neatly, even if with a long comment and on a 4 year old video. Still, great job, do not relent from doing this, as people like me and NightOwl above me will certainly appreciate it.
@@MegaMan64 @Rezonlox aw thank you guys!! It's nice to know I'm not always screaming into the void 😂
Very well done. More people need to actually put effort into their critiques of the game like you do, there's a whole host of things to learn from XIII both good and bad but it all gets lost in the din of people just kinda bandwagon hating on the game and fans feeling the need to just gush uncritically to defend against them, and I applaud your effort. Interesting thing about the Titan Boss idea is that actually was planned but the had difficulty getting it to work due to his size, they actually did eventually implement the idea in 13-2 with that boss who is basically a reskin of Titan, you may recall.
"I really hate time travel stories. Especially when it pops up out of the blue."
(takes a nervous look at the other popular Square property that did this for no reason)
The only exception is Chrono Trigger
@@bryanmunoz775 it came out of nowhere too...
"Its like a bad messy anime dream, but ya still like the animation."
so, Sword Art Online?
@poopmannelson1 Hell No
No, but actually yes.
Tenara-kun jojo
Hell no man
Tenara-kun SAO actually had great music, unlike this trash.
Final Fantasy XIII and it's characters inspired me, helped me through a very dark time and I wouldn't be who I am now without them. So I love the trilogy (especially the first part) incredibly much. I was always someone who cares more about the story and the characters than the gameplay and I just can't explain how much I love them idhfiepwfgjom.
most people complain about the story as well. i like it, never found it as confusing as many people seem to and i never read the datalogs i keep hearing are nessessary to understand the story.
Mark Lucchese Well, yeah, that’s what video games are meant for?
Like, media influences people, nothing out of the ordinary or new.
@Mark Lucchese and you're an idiot 😂
@@Jack_80 It's great! You just have to big brain to wrap your head around the lore
Noel: "You change the future, you change the past."
Does that make sense to anyone ?
Nope.
the phrase only EVER applied to Yuel, Changing the future alters her visions and her visions kill her.
Outside of that only specification though, the phrase NEVER made any sense.
Say I was born in like, 1920 and went into the future by some weird wormhole and saw what Hitler could do and helped him win, going back in time doesn't make 1920's Britain pro-hitler or anything... it just puts you back to where you were. Nothing would change.
Kinda, yeah
They explain is pretty well.
Essentially, if you change the future then the past changes so that the future you've now made will happen without time traveling interference.
Basically, by changing the future you create a new timeline where whatever you changed is always what happened. The past is adjusted to make this possible.
yeah it kinda makes sense, because if the past stayed the same, the future couldn't change, so if the future changes, the past has to have changed as well to lead to that different future.
Caius and Noel are awesome characters, the bosses were very challenging and there's a ton of post-game content in all three installments. It had plenty of flaws but I honestly loved the entire trilogy!
I agree!
Ciaus was fucking cool
All those people that claim you press auto attack and just beat the game, didnt fight one boss
@@jonathansoko1085Yeah auto attack is so horrible an not optimal.
Caius is SUCH a well-developed antagonist so that's the reason I actually still play XIII-2. I wanna give him hugs.
+mikigirl18 SAME
girl you should, caius needs a hug....really bad
*hugs Caius* I swear. If Etro hadn't decided to screw up time and space to free 6 people, Caius never would have had to go through all that. Stupid goddess... Stupid, Stupid goddess.
mikigirl18 lmfao yeah goddesses, think they can do whatever they want
+mikigirl18
At least in XIII-2 you can reach Lv.99 in about 2 weeks, whereas XIII took me about 2 years to max the Crystarium.
I'm probably one of those few that loved the FF13 Trilogy! I loved the story. Sure, FF13 was linear, but whatever, the story made up for it. FF13-2 fixed most if not all of FF13's issues. LRFF13 while different, was still interesting and fun.
I'm probably the only person that wants a FF13-4 :P
A 13-4 would be amazing!!
13-4 is the novel, it's a short novel that explains their current life on the new world after the events of LR
i'd play it, i would love to see the combat system of lightning returns with with a 3 or 4 character party. i'm currently playing LR for the 5th or 6th time with different outfits and accessories and it's completely different. there is so much customization in LR you could easily play it 10 times with completely different playstyles each time.
FF13-4 would suck balls.
13 had an awful story.
I played this trilogy recently after having put it on hold for the longest time. I didn't regret playing it, I really enjoyed XIII as a stand-alone story and I did like Lightning returns as you would a spin-off to a series you like. As for XIII-2, was the game really necessary in the greater scheme of things? I mean it seems to just have been an explanation for how and why Lightning is the Saviour in the final game.
xiii-2 was still a really good game though and the ending boss fight and the music during that fight are amazing. lightning returns is my favorite though, i've beaten it like 5 or 6 times and just can't seem to get tired of it. not sure why everyone whines about the time limit, that's one of my favorite parts of the game. they give you more than enough time to do and explore everything. this is why so many modern games feel the same, few want to risk trying something different in fear of the onslaught of whining from modern gamers who want games to hold their hands.
the saviour, cloud girl version, sister and my waifu lol
i see you also are a member of the merchants guild
Actually FF13-3 should’ve been called “Lightning Strikes Back”
Lightning Strikes Twice/Thrice.
13-2 my favorite 10/10 would throw mog at the giant death machine again
lol i always throw mog at that thing, one of the funniest things i've seen in a game.
Where is the machine? I wanna throw mog at it too lol
Well, if I ACTUALLY get to do that, I might play it.
Hm.
@@nuclearpassion702 it's a boss fight. it keeps regenerating itself and a list of options appears after you beat it a couple times. throw mog is one of those options.
@@Jack_80 Oh I know what your talking about now....The Proto Fal'Cie keeps regenerating in Agusta Tower, ah I feel kinda dumb lol
I just can't shake the feeling that you sound like Nora from RWBY.
Oh my, she does.
Great, now I'm never going to get the image of Nora with headphones in front of a computer doing this video out of my head...
YEEEEESSSS!
It’s Nora reviewing a crap ton of games!!!
Who let her escape from the Rooster Teeth dungeon?
Ehh, kind of don't hear it but to be fair, i haven't heard her voice in a while so I'll check that out.
Not gonna lie, I prefer 13 to 15! At least 13 had a fully told story
Brian McDonnell 15 was the mistake imo.
Full told story?!! Ok the story is fully told.... if you look at the incredibly boring codex entries and even then it is confusing at times.
Ok but HAVE YOU PLAYED FF15
14 is slowly dying... see you Shit Enix
Anirudh Viswanathan though some of the lore IS in the codex, the character arcs and plot all happen within the game itself and are wrapped up within XIII. The only thing out of the left field is them all surviving becoming C'ieth at the end, which XIII-2 (messily) explains. FFXV relies HUGELY on timeskips and fleshes out absolutely NO ONE and NONE of the story unless you pay extra for the DLC (which is still weak and surface-level) and the movie (which is terrible). You can play XIII through and still have a satisfying experience because of the character development and plot actually happening onscreen. It feels finished. They don't skip huge sections of time and development.
Also, the XIII sequels existed to bring Square Enix back into the black after XIV failed catastrophically. XV was then churned out cheaply and shittily with a focus on it looking pretty and appealing to Westerners - and people hate XIII so much that they brainlessly defend XV, which is a hundred times more braindead and weak.
I love the Final Fantasy XIII trilogy wholeheartedly and I refuse to apologise for it.
It's not so much a trilogy as it is a collection of things resembling stories with the same inexplicably immortal characters doing stuff that supposedly makes sense a few times.
*whispers* hey hey david......
i like
your
hair.
Do you have kids? The way you censor yourself makes me think you're used to watching what you say around children.
+Blkangerzero99 I dont but my family watches and I think its important to keep my stuff family friendly so everyone can enjoy it without worrying if im "corrupting the youth"
+SuperButterBuns This was in my recommended videos
I enjoyed the video and subbed
but just to say 5yearr olds have access to the internet i don't think you need to worry about corrupting the youth :P
+Blkangerzero99 Honestly, I think that the censoring adds to the comedic effect, which is part of the original goal of Butter's videos in the first place.
+gistofeverything yeah, I'm still waiting on Butter to start being funny.
I love the creativity in the language. Way more entertaining than simply swearing - and I say that as someone with a sailor's mouth.
(I keep it in a jar by my bed!)
Honestly, Sazh is still my faviorate charater in FF by far
He was the only likable one in 13. 13 had some of worst characters in the series by FAR
I would like to introduce you to the Soldiers of FF13, who threw themselves at 4 idiots, Brother Bear, and Sazh to save their home, knowing that they would most likely die to the superior force known only as Sazh.
all 6 characters were the best in the entire FF series
1:02 "That's it ! I've come up with a new recipe !!"
I love XIII, mostly because I liked the story, dont know why. But i skipped playing XIII-2 because of the time travel. Lightning Returns was so satisfying toward the end when I got the extra day and beat the last floor boss and story final boss after multiple tries. I actually read the reason Lightning has all the skimpy outfits was part of a deal with the team that made Lightning Returns and Nomura. Nomura said he would draw all the skimpy outfits for lightning they wanted as long as they didnt move 15 to mobile
EDIT: You earned yourself a subscriber
accurate.
Arc. Fox too 😀😀
But...they _did_ move XV to mobile. It at least got a mobile version...
Hold up, DIDNT they make 15 for mobile?
FireHeart321 yea that's wat I thought too
lost Odyssey is a game you need to look into, that's a forgotten gem
Agreed.
I love how the Cycom soldiers are all way shorter than the main character, even while wearing full body armor.
I really like defending XIII series because I feel most of the criticism is unfair but let's be honest it was a generation behind. It's the growing pains of company that focused too much on graphics over engaging gameplay, in a time when traditional JRPG combat systems won't work anymore. It would take until LR for them to fix the combat and even then not completely. Of course it doesn't help LR makes very controversial design choices. Mainly clock and end game timers, end game timers are equivalent to permadeath. Very annoying to deal with for most people. But honestly I love end game timers because fuck you if you think the world is gonna wait for you Dragonborn. XIII-2 may end up being everyone's favorite because simply put it is the most polished when it comes to gameplay and even story. Caius, Yeul and Noel are so compelling. But LR on the other hand shows the same problem XIII had troubled development but this time with a shorter time span. They had to make it a semi open world and they had to redo the combat so you don't see much polish with it. Some costumes suck. Sazh's plot thread is surprisingly bare.
But still I liked almost all the gameplay aspects of LR. I liked the extinction number and how it discouraged farming all the time as enemies would drop higher level skills later in the day. I love melding and special abilities from it. I loved the customization though some costumes are big offenders like Amazon, but Sacred Knight and Dark Knight looks so bad ass. It reminded me of why I fell in love with Final Fantasy. I love how there's two sidequest involving the music of XIII and XIII-2, like literally the music of it. That was the fanservice I love. I love how bosses get stronger later in the days. What is this Romancing Saga 2? But in the end I was still disappointed by no party members most of the time. Which btw is why it is called Lighting Returns Final Fantasy XIII just like Crisis Core. Or how a lot of the enemies had to be scaled down in literal size. I wanted to fight a turtle god dammit. I also was disappointed at how none of the DLC bosses made it. But the combat itself was great and I consider that the best FF combat to date. Fuck off XV you're just KHBBS wannabe with barely any hitstun and even then that game wasn't that good. In LR you can juggle dragons and giants. I'm disappointed that SE never visited this again because if anything it's the foundation of a good game. How I wish XIII was the games they would remake into one series.
I understand why a lot won't like it. Scrubs don't like end game timers that's why Dead Rising removed it. It's easily a make or break for some people which is sad because I think it created importance in managing your time and treating time as a precious resource. Some sidequests are also very interesting there's one involving a girl who sells her tears and falls in love with an older man except he's not an older man because they don't age but she has the mind of an adult but she sees him as a child even after all these years. This sounds like it's straight up from a sci fi novel. They do make the premise of a world where nobody ages interesting. They even break the rule once without explaining it to tell a story of two people being separated by time. Oh my god do you know how long I've waited to see lovers separated by the flow of time in a video game. It's not well told, the production values are less than ideal but the idea of being the only one who ages in a world where no one does is intriguing and a great inversion of being the only one who doesn't age.But again I get it, you have to show up four times on consecutive days to pass the Luka quest. Do you know how hard it is for people to show up on time? This isn't a joke. I'm saying it is hard for people to show up on time. Because you have to consciously think about showing up on time there. You have to do a lot of running around for most quests. And I guess perhaps the most damning thing is that you need to do sidequests to get stronger. It makes sidequests more important but you wonder if it was too important and I get what they're going for. It's about Lightning helping people in the world that's not gone to hell but is in limbo. That's why sidequests are important but again. If you are not that type of player, you will hate it. LR just tugged on so many of the right strings in my heart in what I look for in a game like this.
In the end I think we didn't need to have 2 sequels but I'm glad we did get them. It did delay XV but clearly that needed to be delayed. Plus I think LR was a necessary experiment in open world design for XV to happen. And while I'm glad XV is heading in the right direction I can't help but look back at what is being left behind.
Nice book
you really understand that game.
Wow....i... feel the same as you damn xd this is how i FEEEL!!!
the time management was one of my favorite parts of lightning returns. with the chronostasis ability it almost becomes a non issue and by the end of the game you have time to do and explore everything with days left over at the end with nothing to do. i never understood how people made such a big deal about it, it's similar to ocarina of time but better and everyone loved that game. most people just agree with the early popular opinion rather than forming their own opinions. look at comments about this series, watch dogs, or dark souls 2 and most of them sound like they are reading from an identical script. people are so easily influenced by the opinions of others and they don't even realize it. many people would have very different opinions of things if they were unable to view and copy the opinions of others and formed their own opinions absent outside influence. of course they would never admit this because who wants to admit they are so easily manipulated by others.
Turned based jrpgs are not dead you need to look further than final fantasy games. They are not the sole existing jrpg to exist.
I must be the only person on earth who really loves every single game and every single thing about this trilogy ;u;
only thing i hated 13 for was the no gil thru battle bs loved 13-2 and wish they would give us more ff games that let you "catch" monsters to fight in your party cause who doesnt want a tom tonberry fighting with you lol and as for 13-3 only thing that killed it for me was the time limit bs
nightshadow play World of Final Fantasy then.
Pao :D why??
awesomieRee123 ive seen world of ff combat and stacking yourself isnt the same battle system that 13-2 had so playing it wont be the same :P
You're not alone. It was the first FF game I've ever played. And I've enjoyed every minute of it. :)
I loved the FFXIII trilogy. I took the time to platinum all 3 of them. The music was amazing, combat was engaging, and the story was as deep as you wanted it to be, time travel aside. For those that don't understand what I mean, there was an encyclopedia that literally explained everything. Also, to those that complain about that, talk to any Dark Souls fan sometime about this. They'll tell you how a rock, branch, or bloody cloth has a profound impact on the story's lore.
Anyways, the games were great. I've played every Final Fantasy there is and would say the trilogy as a whole ranks in my top 5 (probably 5).
When FF13 came out I literally hated it. Last year I gave the game a chance (I sold my PS3 version of it, but bought it then on Steam again) and I learned to addapt to its new game design. In the end I loved everything about it, which is funny odd, since 6 years ago I couldn't stand it because of the same reasons. However, although the story of FF13-3 was great, especially the ending, I disliked how the gameplay was. It felt like an offline mmo with its sidequest and 'lazy' game-design. Overall I have to say that I love the trilogy as well. Very good games.
here's the thing though. dark souls does it well by having a self-contained story that can be understood. the lore simply supports and enhances what's already there.
FF13? better read the data logs or you're fucking lost.
basically, ff13 is FF15 done wrong
The game suck
There is no sense of adventure at all kid
I cant finished it. I bought three of them
I am a MASSIVE Final fantasy fan and I have played and beaten all titles, but there is one game i could NOT under any circumstances motivate my self to finish and that is Final Fantasy XIII lightening returns. ANY rpg that forces you to blast through the damn thing almost like a speed run is NOT an ideal rpg experience to me and never will be. Rpgs are for casuals, you sit back take in the sceneries, explore the world at your leisure and just have fun. That game you can not do that with and that is why to this day i still have never finished it and believe me it took every single ounce of my being to try but i just couldn't.
Ff13 had a theme of thirteen. The last game follows that theme of thirteen.
i mean i played most of the FF series excluding earlier titles cus i aint got any old consoles so FF7 onwards, but LLR:FFXIII is pretty fun if you just play it, you really dont have to turbo through the whole game despite the time limit. Most side missions actually shows a side of Lightning that we never really see in the previous games, and we can see her humanity side returning to her every time she completes one. But you can still just focus on the main missions and then skip ahead to the end date if that is what you like. In the end, the gameplay can vary depending on how you wish to play.
XIII was my first surprisingly, and i still love it. odd i know. and yes the music is amazing.
i like the entire trilogy. a few of my favorite games are pretty much universally hated, and a few of my least favorite games are praised by most.
Same here. I'll never play another ff game.
Same here :)
@Onebigdude i have no interest in p5r. p5 is one of my favorite games and i think it's perfect as is and a lot of the changes i've heard about sound worse. sounds like they actually let you go out at night on every single story day just because people whined about morgana not letting you go out. if anything they should have just changed the text to have joker tell himself it's late, kinda like in p4. you couldn't go out at night on story days in p4 but nobody whined, only difference is they used morgana in 5 to tell you it's late.
@Onebigdude also i hear it's been confirmed that akechi survives, which would completely retcon one of my favorite parts, and i hear morgana will become a human, which i also think is a stupid change. i'll just stick with the original myself.
The 13 and 13-2 music feels out of place to me in some parts. Like I'm expecting something that sounds deep and ominous based on the landscape that I'm seeing and the sound is this sort of fanciful elevator music. It's not that it's bad it just kinda kills the mood, like you went to a Korn concert and half way through Aqua came out to perform; it feels confused in tone.
The best things for me about XIII Trilogy Was the characters. But my favorite game was XIII-3 only thing I hated was the length and the dam time limit!!
Nah XIII had awful characters.
@@adeptdamage3669 You could say that to a bunch of other FF games. It's a subjective thing
@@adeptdamage3669 every ff game has awful characters lol
I enjoyed the trilogy for the most part, Caius is one of my favorite FF villains now, and Sazh is also up there on my list of favorite characters. The games had their issues, but I agree that they were good to decent for the most part.
The thing that creeped me out was Sara looked like a 14 year old and Snow looked at least 25, and in the last game when one of the villains is a Sara twin, Snow refers to her as a kid and child... more than once
It doesn't exactly help either that she's meant to be 24 in the sequel but still looks the same in the last one
Now I'm not trying to throw petite and/or shorter women under the bus, far from it, just that Sarah looks too damn youthful to be considered an adult in that game
I feel they could of at least made a better attempt to show age in her appearance, hell just giving her a more mature face would of helped alone
Because my god she doesn't look like an adult × ×
@@moddrew546 idk. You should look up some asians.
Btw, can we please not forget that FF 14: ARR still exists? The game is so good and so profitable that it can literary keep SE afloat singlehandedly for the next 2 years which is more than enough time to regenerate profits if 15 fails (and it won't. The game looks fantastic. The demo was excellent.)
+♞ Go Fuck Yourself ♞ I don't think she forgot it or anything - it's just that FF 14 didn't really have anything to do with FF 13 or 15...Well, other than that one event where Lightning supposedly popped into the game. I missed that event. :(
Victor Alkaiser So what? Everyone is like "Oh, if FF 15 fails, FF is done for!"
Like, WHAT? It's been estimated that FF 14: ARR is so financially successful, it can singlehandedly keep Square Enix afloat for 2 years, which is enough to salvage the FF brand if FF 15 fails, which it won't since the demo received worldwide praise...
+♞ Go Fuck Yourself ♞ Well I mean, FF:ARR is profitable, but they had to remake completely the game after the first release of FF14... that was so bad, so i would not say it was so profitable.
+♞ Go Fuck Yourself ♞ Never said FF is done for if 15 fails. I said if 15 is bad then the name/brand would be in trouble ( 9:26 ) If 15 cant deliver even after a 10 year development cycle, than you can expect a big backlash from the fans. FF14 is a different story. I am more concerned about the single player games square enix is known for.
SuperButterBuns Oh, I didn't say that you did. I'm talking about the people in the comments mostly, especially those who misunderstand the point you made in the video.
I'm not awefully concerned though. Square Enix is a marketing genius, and not many people realise this. Most other companies would have died out following a economic failure that the fabula nova crystallis turned out to be. Yet, SE managed to not only salvage the wreck but also turn it into one of their most potentially profitable investments in the longrun, with merchandise that is still selling well (which includes toys, books, etc.), the games being released on all platforms and generating a tidy profit and even that deal between SE and Luis Vuitton, feat. Lightning.
I swear, FF 15 could just be "Atari ET and the Bubsy trilogy combined" bad and SE would still be able to convince people that it's the second coming of christ...
But srsly, Buns, we could all have done without the Chocobo Death Metal. I mean, I love Blinded by Light to death, but I had to draw the line somewhere.
i like crazy chocobo....
Crazy Chocobo is just the best.
NOoooo! I absolutely loved the death metal choco song! I was so stoked about that. XD (not sarcasm)
Do you think you can ride this choboco
I love the Chocobo metal song. It's hilarious.
I hated it when it came out, revisited it due to the lockdown, fell in love with it and I view it as a flawed work, but one I can't hate anymore.
Final Fantasy hasn't been Final Fantasy since Squaresoft merged with Enix (after FF10 before FF10-2)
amen
Yes but that doesn't mean they didn't produce any good games.........
By that I mean to say the only good game sqenix have produced is ffxii
Ff 12 is definitely still one of the best games they've ever made though.
Preach!!!
@@Malcurious i loved the original ffxii but zodiac age is literally unplayable for me because it's like the difficulty went from hard (original) to very easy (ZA). it was no longer fun when i could now just easily auto battle my way through the entire game, even the tough boss fights that required you to manually input commands in the original. didn't like the ffx remaster either, somehow every square remaster i've played is worse than the original to me, which eliminates the point. i'd rather have a straight port if they can't remaster it without making unnessessary changes for the worse.
I, personaly, loved the XIII trilogy. I was so hyped for this game, and when I got it, it blew me away! I think they are great games, but my favorite is the original XIII. I know it's linear, but I wasn't really paying attention to that, I was so intrigued and interested in the story! The battle system, for me, it's one of the best too. I am such a fan of XIII I even got a L'cie tattoo on my arm hahaha!
yeah i love the trilogy too, still have all 3 of them on ps3 and the strategy guides for all 3. i have no idea how people can hate this trilogy and love ff15. to me 15 is the only ff i was sk bored with i couldn't even force myself to finish. in all 3 xiii games i was hooked and wanted to keep playing until the end. lightning returns is my favorite of the trilogy, i love the clock that everyone else whines about, one of the main things that makes it my favorite of the 3.
Oh god...
@@leonerd1763 why do u say that?
@@fiona17.72 Because XIII is definitly and unequivocably shit
@@leonerd1763 everyone has their opinion so be respect
I'm one of those people that actually liked XIII for a lot of the same reasons MOST people DIDN'T like it.
Final Fantasy XIII: Liked the linear plot
Final Fantasy XIII-2: Enjoyed playing Serah and - to an extent - the time travel mechanics. (although I feel the same as you about throwing Time Travel haphazardly into franchises and how its rarely done right)
Lightning Returns Final Fantasy XIII: Actually really enjoyed being on a literal clock, made me try harder.
As an only child that lived with a single mom, this game was a godsend. The fact that it took forever was my saving grace
I love ff13, just like how i love all ff installments. Surely not my favorite but i can say that ff13 had the best environment designs in all ff installments. A lot of times i just stop and appreciate the intricate detailings on the cities and landscape.... Hands down. The music of ff13 is also great.
I think the main issue with 13 (and 15) is that they presented awesome trailers and did not materialize it. Otherwise, if se upfront mentioned that 13 will have a very unconventional type of storytelling, one with the players be as clueless and confused as the characters they play and will run on a linear path just as how the gods designed it, it will not have the same backlash from fans who are used to other ff series.
I think it boils down to se's honesty in trailers and giving certain expectations to players.
Same thing happened in ff15. Se presented awesome trailers in Altissia but nothing was shown in the game.
I fucking LOVE XIII. It has its flaws, but doesn't deserve half the hate it's received.
Ff13 killed the freedom
Pip bernadotte No it didnt. Linear towards the Beginning and more open towards the end is something EVERY game in the series has done except for xv which did the opposite.
Oh yes.
40 hours into Final Fantasy XIII, you reach Gran Pulse, and the game "opens up". And all of the sidequest become available.
Yes, "sidequest"-- singular. That game has one sidequest: monster hunting. You run around Gran Pulse and talk to cieth stones that tell you to go kill X monster in Y place, which gives you an item and activates the next vending machine which dispenses the next monster.
That is the entirety of Final Fantasy XIII's lone sidequest. Running around on Gran Pulse and killing special monster recolors. Hell, it's not even unique to that game. The whole thing was lifted directly from Final Fantasy XII's Hunts.
Hey, remember when doing sidequests in a Final Fantasy game used to take you to unexplored areas and reveal new information about the the plot and characters?
Or how in Chrono Trigger and Final Fantasy VI, sidequests were a means of filling in gaps and expanding on the story?
Those were good times...
Ff13 suck
Most people that actually HATE it, are just nostalgia whores that can't beat the feelings of the first time they played 7 as an edgy pre-teen. I enjoy 13, as it has a pretty decent story (at least the first entry) as long as you're not an idiot that needs everything spelled out in front of you and the combat is pretty good unless you're a moron that only uses auto attack. Yes it had flaws but they're not as bad as people make it out to be. Also the complaints about it being a hall way kill me, remember FFX? Remember how it's just one long road walking you from point A to point B? I sure do and yet nobody has an issue with that. 13 is a good game, now is it a "good Final Fantasy game"? I'm not to sure on that, but had they not put FF in the title and just called it "Fabula Nove Crystallis" everyone would probably be pretty accepting to the game.
Final Fantasy XIII = Decent, but overall mediocre.Final Fantasy XIII-2 = Improved the gameplay, but the story? God please....Final Fantasy: Lightning Returns = Lightning dress up, waifu simulator. Terrible narrative and MASSIVE plot holes.
+palindinX That sums it up nicely.
The reason why I hated XIII is because IT GAVE ME NO REASON TO CARE. The first 20 hours of the game felt like a conversation that I had just walked in on halfway through. Why should I care about saving Cocoon when Cocoon is not fleshed out in any way as to incentivize me to do so? Why am I fighting off this evil authority and what exactly are they doing that makes them so "evil"? The motivations of both the heroes and the villains were never clear to me until at least halfway through the narrative, at which point I was thoroughly bored and frustrated because how can I be entertained when I am given no reason to be invested? (Yes, I know that there's a "grimoire" in the game that gradually explains things to you if you take the time to read it, but that is OBJECTIVELY bad storytelling for a visual medium. You're supposed to write exposition into the pacing and narrative; not hand the audience a glossary when they walk into the theatre.)
The whole narrative fell even further apart when I finally figured out what was going on however, as so much of the contrivances simply do not make sense when you start to think about them. Why is the Sanctum purging entire cities just to eliminate the few people who have become l'Cie when they could easily just round everyone up and identify them by the l'Cie brands on their bodies? Why does Lightning only use her Gravity manipulation powers twice in the entire game? Why are they even necessary when characters are repeatedly shown to be capable of surviving falls and crashes from incredible heights (except for Hope's mom, because reasons)? How does Sazh survive a supposed gunshot wound to the head? How is being permanently frozen in crystal stasis any better than being turned into a robot zombie? Why are Lightning and everyone else still trying to kill Barthandalus when in fact that's exactly what he wants in order to destroy Cocoon? I know that they needed to do so to save themselves from becoming C'ieth, but why didn't they plan ahead so as to ensure that Cocoon will be saved before going to killing Barthandalus? Why does the game never explicitly state that the Fal'Cie are only branding humans simply because they hate them and want them to suffer? Without the game bothering to simply say "because he's a dick", Barthandalus' plan comes across as thoroughly pointless and nonsensical.
Don't get me wrong. I can see why some consider the story of XIII to be interesting, and there IS potential within it, but the execution is terrible in terms of pacing and most importantly, exposition. According to developer interviews, the game suffered from a troubled production with one of the main problems being the lack of a coherent vision, and it shows. Unlike say, FFVIII, FFXIII's story lacks a basic OVERARCHING premise for all of the more complicated details to REVOLVE AROUND. Because of this, my first impression of the game was thoroughly terrible, and I was not invested in the slightest. You have to know the entire story beforehand and play through the game a second time just to be able to enjoy it, which should never be the case with ANY medium.
While I agree on some accounts a few of your questions are answered in-game?
*Why is the Sanctum purging entire cities just to eliminate the few people who have become l'Cie when they could easily just round everyone up and identify them by the l'Cie brands on their bodies?* -- It is explained by some characters a number of times, that merely being _near_ those "affected" by Pulse, or being in close proximity to anything Pulse-related, automatically makes them "contaminated" and they must be purged from Cocoon_ .
*How does Sazh survive a supposed gunshot wound to the head?*
Shown in a flashback: turns out, Sazh couldn't go through with it, and pointed the gun upward just before he fired. So, he missed.
*Why does the game never explicitly state that the Fal'Cie are only branding humans simply because they hate them and want them to suffer?* -- Err...they _don't_ hate them. Their whole intention was to take care of humanity for as long as needed, and then, one day, find the perfect tools to fulfill the one desire Fal'Cie cannot do themselves: summon the Maker, which in turn, would require the deaths of millions to enact.
So yeah, while it is ultimately for mass homicide, Fal'Cie never actually hated them.
Otherwise, agreed: the sequels sucked and ruined the first game in every way, reviving old storylines and effectively making the first game obsolete.
it's like they fixed one aspect and broke another.
Can't we have a game with a good story AND good gameplay AND non-linear exploration? Or am I asking too much from millenials these days?
I don't know. One would have to ask this "new generation of gamers". They're the ones whom praise XIII, and XV, like they're the best things ever; some admit to only having played one, or both.
SE has made them their new demographic.
The FF13's story especially the first one is actually great, however you have to read the datalog to get more information about it.
Obviously you don’t realize that the Japanese audience absolutely love this trilogy ... you know, the home team...
Fuck the home team
Lightning Returns for Beginners? Also, I would ride Lightning like I ride my hor-. Me 10 minutes later: Dude shut the hell up.
Dude shut the hell up.
if you mean what I think you mean shouldn't you say she rides you?
Grey Fox I'm not the man in this relationship.
flapjackxl you mean you are girl or...?
Grey Fox You know how they say there's an "alpha" or the "pants wearer" of the relationship? She wears the pants. She's the alpha. She's in charge.
*Complains about people who complain about FFXIII series music... proceeds to make a video in which she complains about Nier's music.*
Mother of god...
The most damning part of the Final Fantasy XIII storyline to me was... none of it felt *real*. None of the characters acted like real human beings, the world didn't feel like a real place that could really exist. The sci-fi designs clashed with common sense. Plot elements would get introduced, and my mind immediately went, "Boy! That's sure convenient for the plot." The characters never grow or change as people, even across games. Seriously, each character has the exact same motivation across the three games. The whole thing just feels like a masterclass on "how not to write a story 101".
I mean, isn't that most FF games anyway? Don't get me wrong, I adore the FF universe but I think the appeal of FF lies within the philosophical concepts and conflicts within the stories and the aesthetics not necessarily the characters perse. Besides real people don't have "character arches" or "character motivations" so it's a bit weird to demand characters to "act like humans would". People are difficult and messy and non-liniar, characters aren't.
The biggest problems with the XIII franchise (specifically XIII and XIII-2 since I never played LR) is that the "gameplay" requires almost NO player input.
The reason you don't want to play the third game is why I don't want to play ANY of them.
The soundtracks sound like Sonic OST mixed with telephone hold music. So, not good for Final Fantasy.
I consider the decision to make it a trilogy to be a mistake because it didn't need to be a trilogy. As for the first game, which I have played, I consider it to be disappointing. The graphics were nice, the music was pleasant, and the concept for the story (characters forced to act out a task given to them by god) is intriguing. but I couldn't stand the characters, the combat bored me, and the fact that the main antagonist could be stopped by the characters not doing anything. also the argument "it gets good 20 hours in" isn't a positive thing in my book.
I actually liked FFXIII. I've haven't played too many FF games but this was enjoyable. By the way...
Snow was my favorite character.
Two years and no haters, I like this :3 Love who you want ùwú 👏👏👏💙💙💙
It was a neccessary painful evolution for Square Enix. In the same way we have a God of War 2018 reboot, we have a FF7 remake (reboot) and an also amazing Resident Evil 2 remake. These games couldn't have happened without the problems and in some cases failures of their predecessors. So while FF13 was not what we originally expected, things like the stagger guage were essential for FF7's insane combat engine.
I quite enjoy 13. Hope they remastered the trilogy on ps4/ps5
I disagree with most of the outrage directed at XIII. The original game at least, the sequels I totally get but the first game is breathtaking. The story is epic and the characters are so grounded in reality that these seem like real breathing HUMANS rather than pretty pixels on a screen. The combat is super strategic in nature and just pressing x with no gameplan WILL kill you.
The linearity is an interesting topic. though. It doesn't bother me at ALL because You actually do get to experience so much of the world. The group splits itself up quite a few times throughout the story so you get to see pretty much every major area of cocoon through the eyes of certain characters. The actual walkable area's may be pretty straightforward but it's no different than a huge overworld just without airshipping over huge stretches of NOTHING EXPLORABLE like in a lot of other FF games.
Like I said, the sequels are a different story but the original game is something special and truly an experience. I can't wrap my head around the response to it.
+guitarheroziplock I agree with you. Once you get past the linear aspects of the game, it really is an overall beautiful game. The characters actually have more to them than just being fighters, the stories and them being so different from one another makes the game more fun to enjoy. Plus, when you begin to get to the sidequest stuff in chapter 11 you can see how it becomes a little less linear in nature because you do have to travel for mission marks. I would have died a million more times than I already did if I just button mashed xD
Erica Pyla-Gibson especially vanille and hope
I will have to greatly disagree with almost all your points. Story is epic? more like epic confusing, the story made no sense at all, and almost all the characters were either boring or just god damn annoying (Hope, Snow, Vanille) and real humans? Like the annoying type?
What world? ts just hallways that looked pretty and you can't do nothing at all, not even minigames or sidequest (and don't tell me about chapter 11, you have to get to hours of nothing to get to that part of the game). Least in past games the world is huge and there's actually a lot of secrets for you to discover, and its a change of pace instead of going into a straight line.
Diego Alegre Annoying? So what? Most humans are annoying. Confusing if you don't read the datalog, FF X was extremely linear and is praized to this day.All FF dungeons are linear with maybe the exception of FF 12. FF 13 is an amazing game with beatiful locations, awesome battle system (even better later on the game with harder enemies) , realistic characters, fantastic story if you take the time and use your brain to understand and heartwarming soundtrack. I've finished it twice and got all achievements.
Catalogs that hides the most important and plot related stuff of the story, which is not a good way to tell your story in a story driven game!
Well FFX was more simpler, and the character were more likable, also the story wasn't as confusing, which FF13 made a load of mess to explain. and FF13 "fantastic story"? yeah right.
i don't know about the other guy but i love the FFXIII trilogy and i beat all of them.
but i had to use a guide book that i got from a friend for the first one and after i beat the first ffXiii i lost the darn book o,o. lucky for me he said it was ok.
... i miss that book T-T
I played Type 0 and finally got to see the Fabula Nova Crystalis mythos done right. I really enjoyed it and finally understood what they were trying to convey. It was the game that finally rekindled my hope that Final Fantasy may not be dead yet. They can still tell some good stories with interesting plots. If you haven't picked it up, give it a try, it might surprise you.
Actually a horrible game IMO, the port was poorly done also.
Final Fantasy XIII is where I was introduced me to the series and it's stuck with me since then! Now we know that Toriyama had taken the reigns of the series after Nomura was instructed to go work on the 7 remake. Which on one hand was good for 7's sake, but a death sentence for 15's sake due to the lead being Tabata for 15.
Idk why, but FFXIII to me feels like the only FF game that looks like it did a crossover with Sonic.
I didn't even beat the first disc (Xbox 360) the automatic combat made it felt like I wasn't even playing.
Xbox uses multiple discs ?_?
I remember watching some interview related to one of the XIIIs, and the production staff were all chanting "Raitoningu kakko ii, Raitoningu kakko ii" (Japanese for "Lightning is cool"). It sounded so forced and sad. Did they really build the entire trilogy out of a pure desire to make a buck off of a character designed to be simply cool? Anything is possible...
And then lightning returns came out and everyone just died.
Final fantasy 15/13 was my childhood, im sad i didnt know about final fantasy 13-2!
Wait wait wait, 15 was your childhood? That game just came out like 3 years ago
I like the FF13 trilogy and not just because of Lightning's butt. I also like Vanille's butt. Nah but seriously, I have a love/hate relationship with FF games. I never liked the "wait till the gauge gets full before making a move" mechanic. It just felt dumb to me at the time because i always thought that if I had a weapon I should be able to use it freely or at least dodge or move. This was waay before I became a dedicated gamer. I decided to give FF13 a chance, yes mainly because Lightning is just...perfect. Her bitchy but caring attitude, her badass fighting skills, her beautifully sculpted bo...er, point is, I'm enjoying the gameplay and the story. FF13( i'm not done with the first one BTW, and i've yet to try the other two.) is one of the few rpgs where I don't hate any of the characters and progression feels alright, I haven't had the need to grind or anything. It just continues to impress me. I get the hate. Its not classic FF or whatever. So its fine if people don't like these games but they're not bad games at all. Here, the FF13 trilogy is the equivalent of Resident Evil 4,5,and 6. People don't like them because of the characters or gameplay is different but they're fun as heck to play.
FF13 was great. FF13-2 was confusing, and Lightning Returns was nice (I got a master game save which made it great for me). Loved the story, graphics, and combat. Nice game.
XIII introduced me to Final Fantasy and I love the series.
Yes, it's really a big but pretty hallway simulator, and watching Hope growing up over the course of the story got me. Hated him at first because he was so weak and whiny, but someone wrote it before: He had to witness his mother's death, how do you expect a child to handle this?
I was so proud to beat it (the first one, that is) and unless they'll be remastered for the PS5 or later generations, I'll keep my PS3 to get back every now and then. *looks fondly at her FFXIII merch shrine*
Can't wait to play XV one day!
The video is on point... the characters were forgettable and the story was just crap. I actually didn’t finish Lightning Returns or 13-2 cuz I was so over it.
I wouldn't bother with these new FF games either.
13-2 and LR are pretty fantastic games. Sorry you couldn’t look past your frustration and appreciate them for what they are
Kevin Clancy actually 13,13-2 and LR and 15 received a lot of criticism from majority of FF lovers. When the hype for the game built up, people bought it then halfway through majority of players started criticising it hard. I never got frustrated as I simply lost interest and got bored of the games then went into something else. I do remember trading in the games which is a shame since I have every final fantasy from 1till 7 remake.
To this day Final fantasy 13 is the 1 title of the franchise that I keep returning to.
KnucklestheEcidna I recently decided to give it a chance after years of neglect. I gotta say, going into it with full understanding about its gameplay, I'm enjoying it for what it is. I also love the battle system, and to this day, it still looks quite beautiful.
That's sad
Masochism is a gift sometimes I suppose dood ;p
Try 9
"To this day Final fantasy 13 is the 1 title of the franchise that I keep returning to *like a victim of Stockholm Syndrome"*
Fixed it for ya, thank me later!
You're genuinely one of the funniest RUclipsrs I've watched. Thank you, love the vid
I loved ff 13 graphics, emotions, music, characters all great but i truly do understand why ppl didnt like it i dont like the linerarty( didnt spell it right sorry) but lightning returns was great and more opened. And i loved serah her innocence and not knowing shit was just really relateable. 😂😂😂
2022 and i still love coming back to this video for a good time. Thanks for the good times you beautiful bun!
It's weird. I loved the shit out of XIII (still do) and was hyped for the sequel, but XIII-2 was so messy and different tone-wise that I felt really let down on my first playthrough. Then LR turned out even MORE different. Although I did enjoy playing both XIII-2 and LR, in retrospect there was absolutely no need for THESE sequels cause they ruined the ending and the original mood of XIII by shoehorning time-travel, new mythology, "savior" stuff, and other contrivances that shouldn't have been there. XV looks like a better sequel to XIII than its actual sequels.
Well there was a report that Lightning could return in future Final Fantasy games like 15 for Example since it's still the same Universe as 13! The Producers even said so!! :)
13s combat lacked identity, it felt so homogeneous, everyone could do everything, nothing had an impact, look at ff7 for example, you cast ultima and it burst your ear drums, it hit you like a brick, now look at 13 the spells just happily float through the air and land with a puff
"everyone could do everything"
FF10 & FF12 had the same issue with that too, i mean each character would start off in a different spot of the skill tree but really it boiled down to having OP clones of party members for the best synergy build........
as for FF7 honestly the only thing that made any of the character unique battle wise were their Limit Breaks, as all them could use the same materia/spells to change their stats as see fit
so three other FF games right there that lack character battle identity
Dean Spence VII is one of the worst offenders of everyone can do everyone and this is coming from someone who has VII as the best in the series but let's be fair in our judgements.
+Jon Idoncair I love ff10 and I love ff12 as for ff13 ...its mixed opinions
The reason why I hated XIII is because IT GAVE ME NO REASON TO CARE. The first 20 hours of the game felt like a conversation that I had just walked in on halfway through. Why should I care about saving Cocoon when Cocoon is not fleshed out in any way as to incentivize me to do so? Why am I fighting off this evil authority and what exactly are they doing that makes them so "evil"? The motivations of both the heroes and the villains were never clear to me until at least halfway through the narrative, at which point I was thoroughly bored and frustrated because how can I be entertained when I am given no reason to be invested? (Yes, I know that there's a "grimoire" in the game that gradually explains things to you if you take the time to read it, but that is OBJECTIVELY bad storytelling for a visual medium. You're supposed to write exposition into the pacing and narrative; not hand the audience a glossary when they walk into the theatre.)
The whole narrative fell even further apart when I finally figured out what was going on however, as so much of the contrivances simply do not make sense when you start to think about them. Why is the Sanctum purging entire cities just to eliminate the few people who have become l'Cie when they could easily just round everyone up and identify them by the l'Cie brands on their bodies? Why does Lightning only use her Gravity manipulation powers twice in the entire game? Why are they even necessary when characters are repeatedly shown to be capable of surviving falls and crashes from incredible heights (except for Hope's mom, because reasons)? How does Sazh survive a supposed gunshot wound to the head? How is being permanently frozen in crystal stasis any better than being turned into a robot zombie? Why are Lightning and everyone else still trying to kill Barthandalus when in fact that's exactly what he wants in order to destroy Cocoon? I know that they needed to do so to save themselves from becoming C'ieth, but why didn't they plan ahead so as to ensure that Cocoon will be saved before going to killing Barthandalus? Why does the game never explicitly state that the Fal'Cie are only branding humans simply because they hate them and want them to suffer? Without the game bothering to simply say "because he's a dick", Barthandalus' plan comes across as thoroughly pointless and nonsensical.
Don't get me wrong. I can see why some consider the story of XIII to be interesting, and there IS potential within it, but the execution is terrible in terms of pacing and most importantly, exposition. According to developer interviews, the game suffered from a troubled production with one of the main problems being the lack of a coherent vision, and it shows. Unlike say, FFVIII, FFXIII's story lacks a basic OVERARCHING premise for all of the more complicated details to REVOLVE AROUND. Because of this, my first impression of the game was thoroughly terrible, and I was not invested in the slightest. You have to know the entire story beforehand and play through the game a second time just to be able to enjoy it, which should never be the case with ANY medium.
Hrmmm..i think FF13 trilogy spell most finest spell I ever Play
When you look at what XV came out to be this trilogy looks like a masterpiece in comparison
The plot of XIII-3 can be explained thusly: Lightning takes a 500 year nap and wakes up to find out she only has two weeks to save the entire world so she decides to kill god instead.
I like the soundtrack.
I like most of the characters (except Hope).
I like the themes.
I hated the combat.
I hated the not-actually-a-spheregrid upgrade system.
I hate time management in general (unless it's done really well-see Persona 4).
that ending side note. lol
Just played this year and I loved ff13. I didn’t mind the linearity because it was convenient for me who had to work a job and I tend to prefer narrative over gameplay. It’s why I mostly skipped over x-2 because I hate pet farming shticks(though I did watch the cutscenes)
You know what series they should’ve continued? X. X/X-2 were really good imo, and they’ve talked about X-3 before, but that series could actually work!
at least ff13 characters we're interesting and unique looking unlike the all black wearing boyband in ff15
^THIS.
...well, except for the names (Really? Lightning, Fang, Snow, Hope??)
Well to be fair Lightning was just a nickname and not her real name. Her real name is Claire Farron. Also there are people with the names Hope and Snow in the real world. I will give you Fang though, it is a weird name, especially for a girl.
I know about her real name. Who doesn't, really? And yes there are Snows and Hopes irl but do Square really have to dump every simple name in a game? They can at least derive em like how they did with Vanille.
But Fang, yeah. Pretty blunt name.It is simply and object, that's what bothers me.
I don't think it's weird for it to be a girl's name. It could be a unisex name. Like Flynn, Dylan, Sam, Alex.
I agree, because I think the character design (when it comes to their look) is terrible. It's the first FF game where the protagonist makes me want to cry. That's not a good sign, however, the game will still be great, I am sure.
Maybe if you've done a little research you would have known while they all wear black but now, they all like to jump on the hate wagon.
If Square milked this one, you could say they milked, made jackets and and ashtrays with FFXV, and it's not even over yet.
what? but the updates are free... i bought the game and am getting free updates every once in a while. Milking was if they would charge you another 60 euros everytime they added something to the game.
joao soares
Updates are always free. No would pay for them to fix the game. The DLC episodes on the other hand aren't and there is also the side games.
wait what? i played the gladius and prompto episodes and didnt pay for them O.o
Did you pre-ordered the game?
hmm oh yeah i did. I even got a discount for pre-order. I bought for like 64 euros and it was 70 when it came out. Pre order gets the episodes for free? :o that's news to me ahah
Am I the only one enjoying 13? Becuz its battle system is satisfyingly GOOD tbh.
right!? it is really an improvement from other ff games' battle systems
I wish there was a PS4 remake for this trilogy :)
i'm just glad i held onto my ps3 and still have all 3 games. despite all the hate they get i find myself coming back to them more than most games. with all the hate they got i wouldn't get your hopes up for a remaster. honestly they ruined every ff remaster they've done for me. ffx remake they changed the shape of the faces for the worse and i had audio glitches with speech cutting out pretty frequently. ffxii was one of my favorites because of how challenging it was and in zodiac age they took it from hard mode to very easy with no option to play the game at the original difficulty. 2 games i liked a lot and couldn't even bring myself to play the remasters they've ruined them so bad. i never played the remasters for 8 & 9 but i hear they made some stupid pointless changes for the worse in those as well. i'll just stick to the originals because these guys can't even make a remaster as good as the original was imo.
A remake? From a game from the previous generation? You mean a port right? Jesus
@@Jack_80 ok dude, we get it you have shittaste in everything. I still doubt you played or even liked a real FF game.
Jack M no, with the PS5 around the corner, I want a remake. I said what I said
@@FredMaverik what is your definition of a real ff game? i have 5, 6, 7, 8, 9, the xiii trilogy and tactics and i like them all. 9 and tactics are my favorites.
13 was one of my favorites , mistake or not it was epic and loved every bit of it .
me too. yeah i missed the large world map to explore from the ps1 ffs but it was amazing in different ways. i had way more fun with the xiii trilogy than i did with 10. 10 was nearly as linear as xiii yet nobody whined about that for some reason. xiii had way better voice acting and the story and characters kept me far more interested than in 10. i swear the majority of people have a hive mind and just latch onto popular opinion. watch 10 reviews of these games and it'll sound like at least 9 of those reviewers are reading from an identical script rather than forming their own opinions. of course multiple people could come to some of the same opinions but when they all have an identical list of flaws from top to bottom, that's no coincidence.
I love how linear and pretty the game feels, the fighting is really strategic to lol. 13-2 was fun but then lightning returns was awful!
The only real prominent problem is that the game is so *pushy.* That's what gets it from being "meh" to being hated. Like, Lightning was pushed *so hard*- they wanted her to be another Cloud, and they made her the most importantest and premier figure in all of Final Fantasy ever.
Glad Bun's addressed the hate against the music specifically, its soooo good, people just findin ways to hate I tell ya.
The worst of it is SE trying to make everybody accept Lightning. They keep shoving her on the spinoff games like she was a great character. Dissidia 012 she is put as the main of the second wave of characters and on FFBE we had 3 FFXIII events already. They also made her very strong on FFBE to make everybody want her.
Totally agree, ffxiii has the best OST ever I LOOOOVEEEE ITTT
Still cried at the end of Lightning Returns. Deal with it.
As far as I can see FF13's linearity was not the problem. The problem was the story, the characters and the wishy washy plot direction. All of games before FF11 were generally linear RPGs, and they were all wonderful in their own ways. The linearity never hurt those games. FF13's linearity could have been a great asset had the gameplay been much better:
1. Why the hell have we got non-random battles. FF12 was a semi open world RPG, hence it makes sense that enemies populate the field. Theres no need to transition to a seperate battle screen because we have enough space and the gameplay functions by felling enemy after enemy after enemy.
FF13 is a linear dungeon with enemies you see in the field view. Whats the point? We know we have to engage these enemies to level up and enjoy the battles. Whats the point of populating enemies on a linear field if we know we have to fight them anyway.
2. The battle system is below average. Its not an action RPG its not a turn based RPG. Even if you take out autobattle you still have a system where you set the Paradigm and the computer selects what it will do without your input. Thats what made the game so boring, you were removed from selecting atacks, relegated to watching chatacters perform attacks you would have selected.
Final Fantasy needs to slow down the battle system, it dosen't need to play like your watching Advent Children. It needs to slow down so the player isn't relegated to watching the game play itself from the sidelines. This is why I feel the series has waned of late. FF13 had some good moments, but it became a banality to play a game where you run through hallways and watch the AI defeat enemies with minimal input. Depsite that I still think it was an okay game but could've been so much more had Sqaure got it right.
Oh hey look, they still milk the cows from Final Fantasy XV!
We can't all deny how beautiful this game is though~ that soundtrack, god daym
FF13 part 1 was an outstanding game. Once you fully understand the paradigm system you really get to appreciate it. I just don't understand why it was necessary to add a part 2 and 3. There was never a need for it really. The story just got beyond confusing. I agree that it was all about square trying to milk this story which I don't think really worked in their favor. It's like a good TV series that goes to shit but they keep adding to it. Just finish it while you're ahead like breaking bad did!
Im a die hard final fantasy fan, and FF13 is the only game i never finished. I got about 90% through thr game and just decided i wasnt having fun, and i never went back to play it again.
"The existence of the sequels wasn't from a place of ambition but from a company milking a game to death".
The XIII series is one of the best examples of a series born out of sheer ambition and indulgence. Some people may not have liked it and you can tell some of the design choices they've made were influenced by feedback but all 3 games showcased a team trying to do its own thing and nothing more. You can tell they had their vision and stuck to it despite Square Enix cutting the budget significantly with each entry. You really can't say this is corporate garbage because the corporate side of this never worked outside Japan, unlike virtually every other entry in the franchise.
If anything, they could've made a whole separate series with the XIII universe, given its expansive lore.
I will be brave... lot of haters, i very love the trilogy! one of my favorite ff game! i like how very different then the other ( ok, every ff different like the others, but this very else ) I think it's a very good game, and love that little xenosaga like philosophical story :DD one of the best story in the saga, deep and good. ... ok im a Lightning fan xddd my waifu lol.
ohhh and the gameplay... 1st very weird, but get used to.
so yes... i wrote a little novel 'bout it... but i love it damn xdd Srry for the haters if bother them xdd
ohh and Lightning.. abouth her.. and Lightning... the only videogame girl who i rly like! i swear im in love for her... xddd she hot, pretty, cool! the only problem w her: she doesent exist :/ lol. so yes. i love her xddd
I love the entire XIII series. I dig the characters and story. I know I'm in the minority on this one but damn, I played all three, at around 150+ hours each and just remember having fun. And Blinded by Light.
I enjoyed the XIII series, but let's be real: it's flawed. So much so that it for the most part it counters what was good about it. When I get down to it, it's biggest flaw is just how egotistical the attitude behind it was. Motomu Toriyama pretty much masterminded this series, and I promise you, almost every bad decision related to it can be traced back to him in some way. Proof? He also handled X-2.
Unnecessary blaming aside, I agree this series should not be dismissed. This is especially true if you consider it a mistake. At the very least, Square can't afford to; doing so would mean the same thing as not learning for their mistakes. Therefore, they won't t be forgetting about it any time soon. That in turn means that we'll definitely be seeing references to this series every now and again , so good luck forgetting about it.
But the XIII series does have it's strong points, including its music, and these strong points should be acknowledged when they arise. Trust me; it makes swallowing the series that much eadier.