@@duelistsdragons1789 Mac's wall jump is useless on legal stages unless he somehow has a jump saved, but assuming you've probably been sent offstage you would have to jump to get that close to it anyway. He falls like a brick too which makes it harder altogether.
@@duelistsdragons1789 His wall jump is only useful when falling between Saphron City's buildings or similar scenarios. No one plays in those when using Tournament Rules, so yep, it's useless...
Peach: gets knocked off of the stage My brain: ok just yeet back over and jump back up, parasol if necessary My hands: so u said jump crown smack then toad and after that parasol slowly to death
This is great info... That I'll be able to use once I figure out how to get out of... Idk what Smash players call it... Stunned fall? Free fall? Idk. When you get hit real hard off stage but simply pressing jump doesn't actually let you jump and now I'm just a squid somersaulting through the air wondering how I even got here in the first place? Why am I fighting a tie-wearing gorilla in space? I was just having a Turf War with some homies and now I'm getting my booty clapped by Harambe.
A perfectly fine basic primer for recovering one step above basic. So many recovery options though vary widely from character to character, and more in-depth breakdowns would become character specific.
He didnt really cover air dodging that much. If you're playing a character with a not so great recovery, sometimes you need to airdoge toward the stage first, then recover low. I found this to be helpful with cloud, ganon, Simon, and lucina. Just be aware that you cannot air dodge twice unless you are hit again
A few things I want to mention that you did not about recovering... 1) Grappeling helps many fighters, especially ones with bad recoverys. The follosing fighters can grapple... Ivysaur, Byleth, Zero Suit Samus, Joker, Samus, Dark Samus (ley me know if i missed anyone) to grappel, just press the R button near the ledge. 2) Air dodging is big, especially when avoiding attacks. It also gets you a little farther in any way. Just press sheild while in the air, and press a direction. Edit: Toon Link & Young Link to! Thank You Typical Irving! Edit 2: Isabell. Thanks Hannah Campbell!
@@bonniesamuelson1952The only thing about air dodging is if the other player can predict it, then you could get major punished. Also if there using someone like DK who has a nasty up smash, then you still could get punished
@@mexicanweeb245 I don't think that's why, but who knows honestly? Like why use Brawl and Smash 4 artwork and animations for your thumbnails instead of Ultimate, the game you're talking about 🤷🏾♂️😂
This video was good but I wish there was a straight up solid list for recovery options and the buttons to press to do them. Like #1 is the double jump (press X/Y twice), #2 is Up smash (press up B)
Jacob Mohr y would you need one. Just press grab near ledge. The only character that might need one is Lucas, with stuff like double jump cancel Zair and zair cancled by Wave bounce psi magnet .
King Rockitcool Joker’s Up B is his tether recovery without Arsene and he uses Wings of Rebellion for his Up B with Arsene. His grab does nothing for recovering. So there’s nothing special to learn when it comes to Joker’s recovery option
honestly, i need to watch this video over and over again, because 9/10 times i play together with my boyfriend i kill myself off the stage most of the matches, he mostly doesnt even have a chance to kill me, i always do it myself, and this makes me so damn frustrated to play, it takes away the fun for me.
ProGuides for League explain things well and concise, so why does ProGuides for Smash feel like I'm being babied? Granted I don't really need beginner info for Smash cause I've been playing for years, but do need beginner info for League sometimes so that could be part of it...but that's just kinda how I feel watching ProGuides do Smash stuff. It's admittedly lackluster compared to their other games.
This guide went from "I already know all this, I guess I'll finish the video out of bordem" to "What the fuck did that mario do? how did this happen, what is any of this"
Video: *Speaks about teching* Me, an old gen, Smash Bros tournament player that played Smash Bros 1 and Melee since early 2000's: "Is this some kind of newgen joke that I'm too OG to understand?"
Palutena mains: *laughs in teleport* Rob mains: *laughs in rocket jets* Lucario: *laughs in ridiculous recovery* Snake and link: *laughs in explosives*
So once you jump twice, you no longer can jump until you have landed on the ground / grabbed the ledge. An opponent attacking or grabbing you doesn’t reset it. Meanwhile same applies to specialist, but attacks / grabs do reset it? Does anything else reset it?
I think it is good for the coaching and stuff like that, plus they are adding more courses. I think it is lackluster as of now, so do wait, but I believe it will eventually be good. For now, Banana Boy is the best option.
So my biggest problem with this game is how often I accidentally kill my self. Like my character either doesnt grab the ledge when he is right next to it, they like brush against it then dont grab. Or my character loses a jump when I know I didnt lose it yet. Or my character's up B move doesnt move in the direction I tell them to! Moves that send you in the direction you tell them to like fox for example.
Dolphin Fun it depends on your character and recover. Consider using training mode at a fix damage and practice hitting them off and then going after them. Careful not going to deep or two far away, again, it depends on the character. E.g. game and Watch is god tier for hitting attacks off stage and recovering, but little Mac, well, he’s little Mac
Everyone’s roasting about Little Mac, but don’t let that distract you from the fact that Meta Knight can recover with any special move on top of his 6 jumps
Sometimes I see pro in tournaments first doing a jump, then up air dodge and then up b. I tried in game but seems impossible for the lag directional airdodge gives. Am I misinterpreting what pros do, or there s a way? I saw it happen with Cloud and Simon who both have poor recoveries, yet they managed to recover from a seemingly impossible distance.
If you’re a little Mac main just forget this. You won’t use it anyways.
Can we get an F for all little mac mains
5:56 There's a section even Mac mains will find trivial.
What about the wall jumping part?
@@duelistsdragons1789 Mac's wall jump is useless on legal stages unless he somehow has a jump saved, but assuming you've probably been sent offstage you would have to jump to get that close to it anyway. He falls like a brick too which makes it harder altogether.
@@duelistsdragons1789
His wall jump is only useful when falling between Saphron City's buildings or similar scenarios.
No one plays in those when using Tournament Rules, so yep, it's useless...
“Wall jumps are prevalent in stages with walls”
Ah yes, the floor here is made out of floor.
Lol
Correction, “hm yes, the fler is made out of fler.”
Ah yes the wall here is made out of wall
the sky is blue
OH I LOVE THIS MEME
Gets hit off stage
All characters:Recovers
Little Mac:guess i'll die
Little Mac: lands in blastzone for 69420th time
Dr. Mario: *helo*
@@vick7868 hello* HAH lol jk
LMAO, yall must suck with Mac. Fight a good one and try just throwing them. It won't work like you think
@@Sami_8625 one Falco laser and he dies offstage
Tell that to Peanut
Ah yes, 10 minutes and 1 second.
Side Of Jay it's only 3 ads tho and they give us good tips anyways
@@nvmb6451 damn 3 ads, thats horrible.. Haven't seen an ad since youtube premium released
MyZ Holy “only 3 ads” still a lot of ads for one second beyond ten minutes
Gotta get that as revenue
@@aidyn2873 I prefer ar revenue myself
Peach: gets knocked off of the stage
My brain: ok just yeet back over and jump back up, parasol if necessary
My hands: so u said jump crown smack then toad and after that parasol slowly to death
Charles Brown jr dis is real meme
i dont like how you cant grab the ledge if you use peach/daisys up b backwards and thats why i dont main them
(also bcz they cant spike)
This is great info... That I'll be able to use once I figure out how to get out of... Idk what Smash players call it... Stunned fall? Free fall? Idk. When you get hit real hard off stage but simply pressing jump doesn't actually let you jump and now I'm just a squid somersaulting through the air wondering how I even got here in the first place? Why am I fighting a tie-wearing gorilla in space? I was just having a Turf War with some homies and now I'm getting my booty clapped by Harambe.
Genius comment.
It's generally called free-fall
I thought it was called tumble
Try using an aerial. Any move breaks it, so find out your main’s fastest aerial and do that when you’re in freefall
I call it the *Helen Keller*
A perfectly fine basic primer for recovering one step above basic.
So many recovery options though vary widely from character to character, and more in-depth breakdowns would become character specific.
He didnt really cover air dodging that much. If you're playing a character with a not so great recovery, sometimes you need to airdoge toward the stage first, then recover low. I found this to be helpful with cloud, ganon, Simon, and lucina. Just be aware that you cannot air dodge twice unless you are hit again
I see you everywhere bro
@@callumboyle1206 because he has to be everywhere! He’s the milkman for crying out loud!!
And Dr Mario kinda
When you are a villager main: alright imma fly out
Or Isabelle
(~_^)
Ah yes I totally know what tekking is, and that 2 second explanation taught me everything.
A few things I want to mention that you did not about recovering...
1) Grappeling helps many fighters, especially ones with bad recoverys. The follosing fighters can grapple... Ivysaur, Byleth, Zero Suit Samus, Joker, Samus, Dark Samus (ley me know if i missed anyone) to grappel, just press the R button near the ledge.
2) Air dodging is big, especially when avoiding attacks. It also gets you a little farther in any way. Just press sheild while in the air, and press a direction.
Edit: Toon Link & Young Link to! Thank You Typical Irving!
Edit 2: Isabell. Thanks Hannah Campbell!
Bonnie Samuelson Toon link and young link too
Isabelle with the rod sideb
And Byleth now
@@MsHannahcam I alredy have Byleth in there
@@bonniesamuelson1952The only thing about air dodging is if the other player can predict it, then you could get major punished. Also if there using someone like DK who has a nasty up smash, then you still could get punished
I still don't get why y'all use artwork from past games with Ultimate guides, but always good stuff
Maybe because they use GameCube controllers?
@@mexicanweeb245 I don't think that's why, but who knows honestly? Like why use Brawl and Smash 4 artwork and animations for your thumbnails instead of Ultimate, the game you're talking about 🤷🏾♂️😂
Tip 1:
Don’t play little mac
Tip 2: main palutena
Tip 3: Don’t play Falcon or Ganon against someone who knows how to rockcrock.
Tip 4: Don’t play Ganon in any other scenario, either
Mii. Fighter : I HAVE TO RECOVER ! .. Then proceeds to throw himself off the map as fast as he can
That falcon combo was sick 8:00
This video was good but I wish there was a straight up solid list for recovery options and the buttons to press to do them. Like #1 is the double jump (press X/Y twice), #2 is Up smash (press up B)
I knew almost everything about recovering safely but wasn’t sure about stage spiking so this really helped thanks 🗿
If you get spiked as Pac Man when your using ur Up B, you bounce back on to the trampoline.
I love doing that. It's by far the funniest and stupidest "no u" in this game XD
I used that against a pac Main once
Dair then immediately Nair
Sometimes when I try to recover my brain stops and I die.
@Blorp yeah had to be given cpr about 287 times now it sucks
@Blorp thanks
If you're going for the "noob jump" just mix in an attack with it. With Lucina just spam Fair whenever possible.
Lucian
@@NoireKR Fixed, thank you
No tether recovery section? Okay..
Jacob Mohr y would you need one. Just press grab near ledge. The only character that might need one is Lucas, with stuff like double jump cancel Zair and zair cancled by Wave bounce psi magnet .
MrPegLegJoe I just wanted more insight on when it’s more reliable to tether than upB. I’m a Samus main
Jacob Mohr tether for horizantle recovery, up b for vertical
Explain for joker
King Rockitcool Joker’s Up B is his tether recovery without Arsene and he uses Wings of Rebellion for his Up B with Arsene. His grab does nothing for recovering. So there’s nothing special to learn when it comes to Joker’s recovery option
I always have a hard time to recover from off stage but thanks to this video it will help me better (hope so...)
my thoughts in a nutshell, i wanted to play a fighting game not a platformer
8:13
*a soul for a soul*
RIP old voice of pro guides
This is really great for me now. Cause my main is joker. And I know now he can wall jump! So easier ways to crush my friends in smash.
This will help me recover!
This floor is made out of floor!
If you are outside, you are not inside!
honestly, i need to watch this video over and over again, because 9/10 times i play together with my boyfriend i kill myself off the stage most of the matches, he mostly doesnt even have a chance to kill me, i always do it myself, and this makes me so damn frustrated to play, it takes away the fun for me.
ProGuides for League explain things well and concise, so why does ProGuides for Smash feel like I'm being babied? Granted I don't really need beginner info for Smash cause I've been playing for years, but do need beginner info for League sometimes so that could be part of it...but that's just kinda how I feel watching ProGuides do Smash stuff. It's admittedly lackluster compared to their other games.
Welp I never knew that buffering prioritizes on specials than shielding so that was actually very helpful to know
Nice video for players newer to levels of play
Up special is one way, I don't only three people besides myself that actually know how to recover well off stage
Also Sephiroth has a pseudo wallcling in the form of fair sticking his sword into the stage
This guide went from "I already know all this, I guess I'll finish the video out of bordem" to "What the fuck did that mario do? how did this happen, what is any of this"
When I try to recover I end up panicking and start mashing buttons, and then I just watch as I fall to my death
Little Mac Mains:
Write that down, write that down
I’m a luigi main...damn I’m like little Mac but with a vertical recovery that works
Video: *Speaks about teching*
Me, an old gen, Smash Bros tournament player that played Smash Bros 1 and Melee since early 2000's:
"Is this some kind of newgen joke that I'm too OG to understand?"
3:27
Peach and Daisy Mains: not always
7:32
Characters without wall jumps: :(
Wdym “not always”
Palutena mains: *laughs in teleport*
Rob mains: *laughs in rocket jets*
Lucario: *laughs in ridiculous recovery*
Snake and link: *laughs in explosives*
4:00 is when the teching tips come in. Saying this because ive been looking for it. Figured i may as well say.
6:50 is the tech or up b
I barely just get back at all at this point lol.
Pro guides: doesn't finish sentence.
Also Pro guides: don't mind me i'm just getting my video to ten minutes
That falcon punch at 8:14!!!
“The majority of the characters have a up special that sends them upwards.”
Littlemac: sad boxing noises.
But... his up special *DOES* send him upwards. That's literally what it does.
Toon link would perfect recover everything from any character seen his buff it's to OP, nothing's stop his recovery 😂
I don't know if people will appreciate this but that trap mix in the background playing was fire.🔥🔥🔥
It's now known as "The Miller Griller" to punish Falcon up-B stage spike
Those poor people who don't try to get back to the stage
Y recuerden si eres un main Littel Mac, mejor vuele al vacío.
So once you jump twice, you no longer can jump until you have landed on the ground / grabbed the ledge. An opponent attacking or grabbing you doesn’t reset it. Meanwhile same applies to specialist, but attacks / grabs do reset it? Does anything else reset it?
None of my mains have a wall jump rip :(
Thank you for the advice
Don't waste your time with ProGuides. It's expensive and it doesn't go into detail.
Go watch Banana Boy for free but in depth content.
True, but sometimes banana boy hits you with some top tier weeb cringe mid video that makes me question my life choices.
I think it is good for the coaching and stuff like that, plus they are adding more courses. I think it is lackluster as of now, so do wait, but I believe it will eventually be good. For now, Banana Boy is the best option.
JTails is also great
I also go with Isaw for super guides
1:05 my friend always claps me like that with donkey kong thanks for the tip
Me: fight me as I'm off stage still attacking
Is it okay if we hold the shield button while the up B goes up or we have to press on perfect timing ?
Doğukan Yavuz thanks
Great fundamental explanation. Like, these tutorials are good
Trying to watch your video and I get an advertisement for the same game.
So my biggest problem with this game is how often I accidentally kill my self.
Like my character either doesnt grab the ledge when he is right next to it, they like brush against it then dont grab.
Or my character loses a jump when I know I didnt lose it yet.
Or my character's up B move doesnt move in the direction I tell them to!
Moves that send you in the direction you tell them to like fox for example.
This is very useful but how do you like attack in air and get back to the stage
Dolphin Fun use an air attack and then input whatever recovery you want?
Dingeling Juice i know that i meant as in terms of battling with your opponent in the air and getting back to the stage
Dolphin Fun it depends on your character and recover. Consider using training mode at a fix damage and practice hitting them off and then going after them. Careful not going to deep or two far away, again, it depends on the character. E.g. game and Watch is god tier for hitting attacks off stage and recovering, but little Mac, well, he’s little Mac
@@ChiefBigNut Or just fight Level 9 CPUs for 400 hours until you see progress.
ffiiggyy T. Piggy that’s what I do 😂
We tech those
music is great. i don't even have the game yet
I didn’t know smash was here 18 years before
"Can we all agree that when they uploads our days gets better" 😆
You can wall jump on every legal stage. Just some are harder than others
So if you are buffering up B while holding shield (R), should you be spamming b or holding/timing ur b?
How to recover in smash bros: you up B, obviously.
4:10 THAT IS SUPER RISKY, if you aren’t comfortable with teching DO NOT DO THAT. You risk the chance of misteching and then airdodging down.
more like 4:15 mb
Everyone’s roasting about Little Mac, but don’t let that distract you from the fact that Meta Knight can recover with any special move on top of his 6 jumps
*thank you*
Pit and dark pits recovery tho IT'S TOO OVERPOVERED
Great video! Thanks
Do u have a coach course with joe
What’s a coach course?
Who's Do?
Mr. Música joe MAMA
Alex Andriessen he said do are you blind
No, but there is one with Yuri
THANK YOU PROGUIDES! But how do I spike?
0:39 why did you need a slow mo for literally 1 button press?
When you didn’t know there was a correct way to recover
It is ironic that dr Mario is pretty bad at recovering
Him: “If you have a better horizontal or vertical recovery your gameplay changes”
(Not close to word for word but ok)
Me: But what if your Bayonetta?
Ah good question to ask
Video is 10 minutes 1 second. Nice
AMAZING VID even in 2023
What's the red glove symbol in the "Characters With Wall Jumps" section mean? 8:27
Why can’t Link Wall jump/Wall Cling this doesn‘t Make and sence because he can in Breath of the Wild
Dont write too fast your writing it wrong
Wall jumping isn't too good sometimes, if you are a distance far enough to tether just do it or try something else
If your main is kirby, you can leave
Thanks this really helped
I think this is still missing the 2 frame punish warning and options
THANKS!
6:55 would be a great tip if I didn’t main lucas...
Sometimes I see pro in tournaments first doing a jump, then up air dodge and then up b. I tried in game but seems impossible for the lag directional airdodge gives. Am I misinterpreting what pros do, or there s a way? I saw it happen with Cloud and Simon who both have poor recoveries, yet they managed to recover from a seemingly impossible distance.
On what console is this played? I used to play super Mario bros smash on Nintendo 64 and I fell in love with the game
Christian Ruano Nintendo switch
great edition
SUBBED IN AN AD BEFORE VID BROO
Me (a smash ultimate player with 700+ hours and attended Celtic throw down last year): I mean why not
Can you do a charter guild for pit
When I searched how to recover plzzz put the hand cam aka just show a controller pressing up or a b etc
you won a subscriber
I’m glad that i’m a metaknight/mewtwo main
Yeah..nobody else can gracefully bounce off walls like Mewtwo.
I've spiked a meta knight using he's up b before
@Ian Miscenich flat gang rise up
how to go under the stage no problem
Step 1: Villager
Step 2: Up B
Step 2.5: LLOYD ROCKET
That’s useful
I like to recover low with little mac to frick with people online
What happened to Link’s remote control bombs?