[Vinesauce] Vinny - Quake II RTX
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- Опубликовано: 28 авг 2024
- Vinny streams Quake II RTX for PC live on Vinesauce!
Stream Playlist ► bit.ly/Quake-pl
Stream date: Jun 6th, 2019
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#Vinesauce #Quake2 #RTX
Multiplayer Death Match starts at 1:13:12
why is there extra space between "Match" and "starts"
@@shapedokkan I don't know
@@vinesaucefullsauce ha ha
@@vinesaucefullsauce Disgusting.
SP: "hey, I'm doing pretty good!"
MP: "whoa, why is everyone killing me?!"
funny how a figural tech demo from 1997 turns into a literal one in 2019
RTX Shoes: *ON*
Ha, I have the shoes AND the T-shirt!
nvidia rtx soda can
That moment when you have to upgrade your PC to play Quake 2, for a second time twenty years later...
And it still lags
Maybe if they'd showcased the new lighting effects with another game, like Doom 3, where lighting has a greater effect on the environment and atmosphere?
Some people don't feel like tempting RTX related GPU electrical fires given the current trend of these cards
RTX
noun
(are-tea-eks)
1) A feature so insignificant that Nvidia gives streamers free hardware to make it catch on
2) User-controlled lag generator
simulating photons isn't insignificant, wait for it to have all the kinks worked out before completely writing it off, it literally just came out.
LooksLegitBro
Then maybe they should hold off on it till it’s done.
Oh yes that HWAP Jump sound is still there. Meaty
You can thank Mr. Reznor for that.
Once the tech becomes more refined and cost-effective I can see a lot of cool stuff done with this. For now though it's a neat novelty for people with disposable income or people deemed part of the Twitch Kool Kidz Klubb, starring John Quake, Certified Space Marine of the John Spacemarine Program.
IDKmyBFFJill not really. Higher Fidelity Graphics can help add immersion.
@@8Kazuja8 you're 100% right bloodborne's aesthetic could have been achieved to the exact same degree on the n64
@@PsychoSoldier01 Nightmare Creatures would like a word.
Bbq shoes: on
Rtx: off
1:17:42 succuro: vinny dies twice
RTX Quake really just looks like Turok 2, huh.
Yo no lie, i said the same exact thing
At least the GPU has a better video encoder
This was a cool stream, i wish i was able to watch the whole thing live. Thank god for fullsauce.
the real innovation here is the cast shadows Vin. As you said many studios have workarounds.. BUT - notice the cast shadows are way better, less jaggie (or as you say crusty.) I use real time rendering in alot of my work in rendering so it's always something you have to deal with.
We also get distance appropriate sharp and soft shadowing. With older methods shadows are set to one sharpness globally, regardless of distance from the surface a shadow is being cast upon.
The real REAL innovation is yhe built in machine learning chip on the card itself. Real time figuring out how to turn fuzzy lighting into actual clean lighting.
Much like VR, we're about 10 years early on this tech.
It'll be amazing, *later*
VR is like a few months away from going mainstream thanks to the Oculus Quest
With the rate real-time machine learning visual construction is going, probally only a couple more years for big improvements. Because get this: this is a machine learning algorithm that calculates everything. This kind of visuals was seen to be nearly a decade away already, but machine learning has speed it up significantly. Like a little brain in the graphics card that turns fuzzy calculations (what you see between when RTX is switched on and off) into the crisp stuff you see.
They made you sign an NDA for this? Lol.
RTX makes light into physical pixels. This gives it more realistic physics. It could be used on audio which also allows for realistic echo and doppler effect.
secret club meeting get in
Also known as "HOAAAGHH: The Stream"
Poor Binyot downgraded from a GTX 1080 to a 2070.
with the tech and updates it's essentially a sidegrade
I really hate that original Q2 shotgun has a reload sound effect that plays seconds before the animation actually happens.
I hate that whenever you equip it there's a reload/pump animation without any sound.
Seeing a Bethesda logo on Quake 2 is surreal.
Quake II Mission Pack 3: The Streaming
In which Vinny looks at graphics and dies a lot.
Shoulda given Vinny a 2080 Ti with all these freezes
The lighting in quake 1 darkplaces look just as impressive.
looks better on my voodoo2
Ray tracing is the future. When it's all running properly and universal it will in one stroke solve all lighting issues, all shadow issues and all reflection issues. Devs won't have to spend hundreds of hours faking it like they do now, and it will all be accurate in a way lighting and reflections aren't currently. It will just work (though obviously tweaked for artistic reasons).
However, right now, there is no need to bother with it. It's still quite limited and the faking that the devs do is really impressive. That's why there isn't as much difference as people expected. Ray traced lighting and shadows has been in video games for 15 years or more, just not real-time. Pre-baked as it is in Half Life 2.
It is the future, it's just not worth worrying about. It's almost more of a developer tool.
It just works!
What bothers me is RTX being a proprietary API, just fuck that. VR headsets are proprietary enough
9:55 is my question! Thank you for answering Vinny! ☺
I read this EXACTLY as he was answering that. The only time he ever read/answered one of my comments was when he was playing some metroidvania type game, and he was kinda snarky (to be fair, i made a dumb comment about enjoying his band, this was back before Red Vox was actually a thing and he just had the "Vine" bandcamp)
I think the most impressive thing about it are the reflections so far. Can't wait until its actually there where it should be.
RTX is completely useless. I can get a source port with mods that make Quake 2 look exactly like this that works on 2010 era PC's.
As someone who has worked PR before, I really have to give Nvidia my compliments. I don't even think the Quake II RTX is that impressive looking. But they went out of their way to give super stubborn streamers like Vinnie a free RTX card under the pretext of "letting them play and promote the game." Sure that's the most prominent reason. However, would VInnie have ever at any point in the next decade have upgraded to RTX technology without this ploy? Hell no. And that's the true genius of this whole thing. It's not the RTX tech demo, it's the gullible streamers like our dear Vinnie getting tricked into upgrading.
Hats off Nvidia, color me impressed.
Ah yes. They tricked him. That's clearly what's happening here.
I wish they'd "trick" _me_ this way.
Foolish Vinny, now he's stuck with a new graphics card.
can we talk about how vinny still has the epic games launcher in his desktop and most likely still has fortnite installed
he’s probably just lazy. I got around to uninstalling mine a couple months ago.
This new lighting/card system seems in line with a lot of games trying to look toyetic or clay-like with their shaders, but that doesn't really work with Quake II's gritty, creepy aesthetic. RTX right now would probably work better with cel-shading, and something along the lines of the Link's Awakening remake. Based on this alone I wouldn't rush to make every new game rely on this kind of card which isn't yet widely available.
RTX to me is kinda like the PhysX debacle, unfinished Tech that that adds minor extras while using alot of resources to make it work right. Cant we stop getting good tech getting stuck in its infancy just to get a quick buck in? RTX is just not ready yet in my opinion anyway.
First off, PhysX was Nvidia proprietary where as DXR is not. Secondly, current cutting edge graphics technology is attempting to replicate a ray traced look using vuage approximations, like ambient occlusion. Ray tracing in real time is still primitive, however it's truly the ultimate goal in real time 3D graphics, as it will enable even greater levels of real time photorealism. It's no fad, just early days.
@@microgamestation Cant call it "early days" if its a already sold function on high price.
@@Mephaistus DXR has only been out since October of 2018 and we still only have first generation products. Lol.
@@microgamestation I mean, you could compare it to Early Access games i guess. They are out there in their early stages, but if its gonna be something good or people will want remains to be seen, yet its still not something you should throw money at just because it sounds like a good idea. So far this stream showed that it is still too early. Games on older engine slike Quake 2 pretty much show that games not designed around this sort of lightning benefit from it at all. And who knows how long its gonna take for this technology to be useable in modern games, 5 ~ 10 years? Sounds all waste of money and effort if you ask me.
@@Mephaistus Innovation is a waste of time, fair enough. /s
Vinny this game is awesome - stream this game - youll love it
so why's this video unlisted?
I'm just a dork and forgot to set it to private again after posting the timestamp comment.
@@vinesaucefullsauce yeah
'this is not one of those streams you wanna like, have a nice chill night and have some background noise to, youre just gonna hear HUAGH'
jokes on you vin i had this playing in the bg and giggled like a dumbass at all the HUAGHs
Don't forget the E3 starts tomorrow, Mr. Vincent. Starting with EA Play.
Respawn's Jedi: Fallen Order!
The rest of it: Meh...
EA play.... more like
*EA PAY*
HAH GOT-'EEEEM!
Where did the soundtrack go?
You probably need an unofficial patch to put them in. Since the original soundtrack was played from the CD versus being installed like the rest of the game. (You can actually play the game, without the CD in the computer. It'd work just as fine, but it wouldn't have music).
Thus they probably didn't bother to include them in the Steam version or there were complications in usage rights.
Such a shame. The soundtrack is really good and you could argue Quake 2 isn't Quake 2 without it.
@@Kuro788 Jesus, that's really dumb. I remember I had Quake 2 for the Xbox 360 because it came with Quake 4. It was a pretty good port of the game and it even still had the soundtrack intact
@@Doogle946 There are source ports and fan patches that let you play the soundtrack and also have features like improved lighting, model, and texture quality, making this whole port kind of pointless save for tech-demo purposes.
The GOG release comes with the soundtrack in OGG format
would love to see the first deus ex with all these big boi graphics
You can get that, without spending on overpriced cards
Just look up ENB Series mods for it, or just Deus Ex Revision for a somewhat full overhaul
* opens video *
* sip * Yep.
Watching this live, I was very disappointed in chat's reactions.
It seems we've become so spoiled we can't be impressed with the concept of something unless it looks indisputably better than everything else.
This wasn't necessarily meant to be impressive because of how it looked, it was meant to be impressive because they were able to apply ray-tracing to an old game, and make just about every part of the graphics be a result of strictly ray-tracing, rather than how some games have been doing it (using ray-tracing only for very minor parts, while still using the "fake" stuff for the majority of everything else).
The idea wasn't to fully remaster Quake 2. The idea was to show what ray tracing is capable of on its own on an older game without too much else being changed.
I think the problem with using it on Quake 2 is that the original, artistic lighting in QUAKE 2 was so good, that the updated realistic lighting just ruined the aesthetic in many scenes. In many rooms, it looked objectively worse with the realistic RTX lighting, despite being technically superior. I think it's a good lesson for developers that they still need to take a lot of artistic license to make the lighting in their games look good, because realism isn't always the best look.
It's definitely going to help games with a realistic aesthetic look more realistic tho!
@@VRJosh I agree. In my opinion, what they were trying to do was offer a game with simplistic geometry and design so that it was capable of running on more peoples systems. Remember, they aren't technically charging for this. You just have to own the original Quake 2 in order to play all the levels.
It may not have been the best choice, but it's relatively easy to run than something with more complex geometry, so more people are able to see what RTX is all about for themselves without suffering 5 FPS.
@@LetLiveEverything I think a game like the original Crysis might actually benefit a lot from RTX since it was trying so hard to push realism. It would be interesting to see how much extra strain RTX would put on the GPU in a game like that which is already notorious for it's system requirements.
For the amount of times vinny was confused by the lack of light, this game could really use a clock showing the time of day... maybe, idk, just put the majora's mask one there in the bottom of the screen...
Remember to run Q2RTX at 1080p. DXR is pretty good too. No games support it yet, but you can mod it in.
If we get OG Deus Ex RTX I can die a happy if insignificant man.
That Vinesauce brand hand sanitizer had better have a tagline like "For getting rid of crust and scum."
hmm for a game with static environment lighting rtx feel like a bit of a waste ;/ when every ight in the game by desing can be change this might rly bring something new.
Now it's just more or less eye candy.
It is definitely a waste but I mean it's a neat tech demo. It's like minecraft with shaders. You don't need it but it sounds fancy. And like vinny said, it would run like shit if it tried to do much more
And I mean, its eye candy no matter where it is used
I'd be more impressed if the results were even remotely similar to the already-ray-traced (albeit by a compiler) lighting that was originally in the maps. Like, what was with that room that was clearly lit with yellowish light in the original but was more of a cyan with RTX on? I didn't see an option to match the original red skybox lighting either.
Cool story, but I also like people putting effort into optimizing the things that don't work we already have. Plus like most GPU gimmicks I don't think it will be adopted as some kind of industry standard in 4 years as some people seem to think, though we might see some use on future console generations since its they don't have the same issues of compatibility.
I keep thinking this is a version of Quake II debuted at the Rooster Teeth Expo
Excellent RTX, instant 5 stars.
I have that exact model, it's really good, 4k ultra in games like everspace is just... delightful
DM favourite weapon: Hand Grenade.
Interesting choice :)
A little over the 8 minute mark, he mentions a horror game. I'm not sure which he is talking about. Does anyone else have more info?
I believe it's "Stay in the light".
So much for it to look like the source engine...
But can it run Quake 2?
It IS a good demonstrative demo, though I think we won't see proper implementations of RTX in pc or Console untill 2024.
This just makes me want a new Jedi Knight game, which I know will never happen as long as EA holds the license.
So there's just... No music in this game?
How... atmospheric...
One of the most memorable parts of Quake 1 was the soundtrack for me.
Same with Q2. Music there is great
i can see why vinny hates that pistol
dYEW
dYEW
And so RTX continues to be a joke.
just like physx, hairworks and sli
People said the same thing about VR
@@Blurredborderlines And those people were correct.
@@warbossgegguz679 I guess everything is a joke when you're this cynical
@@Blurredborderlines No, just fads. RTX at least has potential in the future despite it's meme status now (which Nvidia's actions/advertising haven't helped, with this being a prime example). VR is in the same category as motion controls and 3D TV; a novelty/fad disguised as an industry leap.
Are there a few games that take a decent advantage of VR? Yes, just like motion controls and 3D. Is it something that's going to redefine the entire industry? Not in the slightest, even when it becomes accessible. It's thus far mostly been used to create watered down versions of preexisting games that happen to have tracked headset or motion controls attached. Unless you're just that obsessed with cutting yourself off from the world, it's a pointless addition.
Realtime raytracing is pointless at the moment - These cards are fucking revolutionary for 3d rendering though.
rtx mode reminds me of star wars ep1
i'm vassed up and ready to go
I was wondering why vinny would play this for so long until he said it was sponsored
7:35 not true at all, deffered rendering, if you're talking about realtime dynamic lights from guns and shit.
What you cant do is raytracing, which is global illumination and reflections.
"this runs terribly" says Vinny, only dropping a couple frames here and there, game fully playable on RTX mode, simultaneously streaming it, while I'm out here barely able to run QC. Binyot and his beeg grafix card...
HUUH, HUUH
ARHHH
RTX... Meh.
@Intra Ignis or vr
@Intra Ignis But print, audio, and live media still exist... TV didn't literally phase out all other forms of entertainment, so this is a pretty shitty example. You can get through life without watching TV.
Other than fancy lighting RTX added literally nothing to this game, and whether or not the end result looks better than the original is very debatable. Nvidia's attempts to show off RTX make it look like a novelty... just like VR. It's a party trick that gets stale once you get used to it, your defensive asshurt be damned. And I say this as someone who has used both.
@@warbossgegguz679 well you can say the same thing with TV, back in the days it was just a novelty with very shitty graphics.
@CLANG CLANG CLANG CLANG "Everyone who I don't agree with is an imbecile, unlike me, an intellectual."
@@lerquian1970 The difference is that games with shitty graphics can still be functional as videogames. RTX/VR don't change that. Just like how a ton of VR and other "high tech" games are either glorified tech demos or just watered down versions of preexisting games.
At most, I'll say the RTX will eventually actually be meaningful when the tech is ACTUALLY there and we aren't just forcing it into a 20-year-old game for no reason. Nothing about something like Beat Saber or the various Flight sims and FPS games that support VR really requires VR other than the fact that the devs decided to make it VR. Very little if anything of value is gained, and a massive part of the audience is lost.
VR isn't like TV, it's like 3DTV. It's a fad disguised as a technological leap.
Is this Quake Champions?
So basically, it's a fairly shitty barebones source port with some fancy lighting effects and visuals that look arguably worse than most advanced source ports?
Totally worth buying a new video card!
Thank you Nvidia, you've quite literally shown me the light.
It's definitely a tech demo. It's for enthusiasts of vidjagame tech that they are passing off as a re-release of a classic game with noice features. Good Nvidia overlords, all hail!
Wait. Why can we still see the video in the One Off video list if its unlisted?
unlisted only means it's not listed in the "uploads" section of your channel
Because I'm a dork and I forgot to put the video as private again after posting the timestamp comment.
@@vinesaucefullsauce Don't worry man, it happens to the best of us.
@@Rezuaq Ahh! I didn't know that. Read somewhere that unlisted videos were totally hidden, but I guess that must have been outdated information. Thanks for clarifying!
26:00 Intruder!
All that NDA mystery from weeks ago for this?
Wow. I'm pretty sure NVidia just wanted you to upgrade the RTX.
You should do Arcane Dimensions for Quake 1
Wow the pistol in this game makes me want to use the flare gun in Turok 2. I don't recall the first game having such ugly starting guns, though I've only watched vinesauce play them.
51:45 make this a hitsound in TF2.
WTF was that sound even?
btw nice aim, vinny. kappa
tweetch meem funny haha
EAT MORE FIBRE
who dropped the blaster i wax ?
Uh oh vinny got in trouble for this...
?
@@576cooldude Ja
LoidBae why
John Nvidia got to him
Explain?
That is not how you suppose to play quake ffs...
"Like Half-Life" 😏
No music? Lame!
It works?! What
Hey Vinny, don't forget, Capcom's at E3. You better not forget to watch it.
Still not impressed at all by RTX :/
Watched a douzen of videos about it, don't see the big deal.
Also RTX on old games like Quake 2 tends to make them uglier in my opinion. RTX tends to smooth everything like a permanent light bloom effect. It's just ugly.
Fixed shadows are fine, you can artistically work with fix shadows, play with their density, trick the player, sculpt the look of a room with fake shadows.
Real time lightning is not better just because it's in real time. You desperatly want real time shadows ? Go outisde.
it's a little sickening watching Nvidia use you for marketing their RTX graphics cards Vinny
HUH
very nice bro I did a quake 2 rtx. Thing uses all my gpu LOL
33:19 : oooooooo shiny
33:24 : _(dead)_
god bless vinny for playing the worst game in the quake series with no music and a graphics pack that makes it look like a unity game
Worst game in the Quake series? I think you forgot about Quake 4...
(also Quake 2 was amazing, what are you even talking about... is what my childhood self would say, been a while since I last played it. Just remember it more fondly than Quake 1, which was alright in my books. Lovecraftian stuff is always meh)
Commander Keen - Quake 3 were the golden age of OG Id, wtf are you on about?
He could be playing Doom 3 or one of the licensed out 2000s Raven games (except for RTCW/ET, that was actually great).
@@Kuro788 Quake 2's multiplayer is fine. It's got a horrid singeplayer that has you backtracking back and forth through boringly made orange and brown levels that are way less fun to move around in than quake 1's.
i barely count quake 4 as a quake game. its worse than 2 yeah, but quake 2 is easily the worst id fps.
*Sip*
Yup. Quake II RTX is a good game.
It looks like a half life 2 mod
My god this looks like absolute crap. The lighting and shadows are pretty but everything else looks like garbage. Maybe adding "ultra realistic" lighting to a game whose models were made in the 90s isn't a good idea lmao
So let me get this straight, you got a free 2070 from nVidia, to play Quake 2 RTX, and potentially other RTX games at max graphics, and you're fucking streaming and recording in 720p?!?!!!! Love you vinny, but for gods sake isnt it time to up the ante to 1080p?
He did in 2020 :)
1:15:33
😂😂😂⚡️⚡️⚡️
Quake: Awesome
Quake II: Eh...it's OK.
Quake III - Arena: (Scene Missing)
Quake IV: AIDS
Quake Champions: Who cares?
I think quake 4 is a good story driven narrative game. It might not be the cup of tea for quake purists but its a good time investment for schut.
Imagine being a marketing mouthpiece for GPU's
Quake ll is based
why is vinny popular he's so bitter and mean sounding
Literally Hitler
"I'm gonna keep watching and complaining because I think I hate myself, but Vinny you really need to stop!"