doom nerd blindly experiences myhouse.wad (and loses his mind)

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  • Опубликовано: 23 ноя 2024

Комментарии • 3 тыс.

  • @redheartstudios8973
    @redheartstudios8973 Год назад +25864

    I still can't believe they missed the fact that everywhere- the gas station, the pools, the airport, the daycare, the brutalist hellscape, _everywhere-_ had the exact same layout as My House.

    • @jackpumpoen
      @jackpumpoen Год назад +3698

      christ i’ve seen like 3 full playthroughs now and didn’t notice it

    • @MadSpaceWolfDiary
      @MadSpaceWolfDiary Год назад +4625

      The layout is also the shape of a doom key card

    • @Owned_by_Scout_tf2
      @Owned_by_Scout_tf2 Год назад +1334

      @@MadSpaceWolfDiary what did you say

    • @imanidiotforreplyingbut7465
      @imanidiotforreplyingbut7465 Год назад +753

      ​@Brimstone Preductions "the layout is also the same as a doom keycard.

    • @littlebeasty5839
      @littlebeasty5839 Год назад +1710

      ​@@Owned_by_Scout_tf2the house has the layout of the key

  • @michaelsanchez7848
    @michaelsanchez7848 Год назад +2167

    the fact that Lawnmower% is a speedrunning category for my house is fucking hilarious.

    • @greywolf9783
      @greywolf9783 6 месяцев назад +29

      OH NO! XD

    • @iamweirdo6963
      @iamweirdo6963 2 дня назад +1

      The *house's* lawn wasnt in the best condition! We had to do something!!!

  • @derezzed5588
    @derezzed5588 Год назад +11263

    It’s fucking hilarious how quickly veteran Doom players notice changes compared to other players. It’s like having eldritch insight and you are the only one capable of perceiving the horrors.

    • @vankor
      @vankor Год назад +512

      Yes it is amazing. You can even see how much you know doom. I'm not a veteran, but I noticed so many things having played again and again and again DOOM II, Haven't modded that much exept for brutal doom and one or two things here and there.

    • @velvetdraws3452
      @velvetdraws3452 Год назад +750

      *sees a room above a room*
      Doom noobie: *doesnt even notice anything*
      Doom Vet: *having a fucking panic attack*

    • @PotatoWithALaptop
      @PotatoWithALaptop Год назад +327

      @@velvetdraws3452my exact reaction I may not be a doom vet in the normal sense but by god the second I saw that I was like NO DOOM IS A GLORIFIED 2D GAME WHAT IS THIS!?

    • @toddkatz9700
      @toddkatz9700 Год назад +209

      The moment I walked into the second version of My House and the doors didn't open upwards, I felt dread.

    • @AydenGonzalez-r3s
      @AydenGonzalez-r3s Год назад +26

      @@velvetdraws3452
      it's funny because that's not possible in 90's doom and wolfenstien

  • @Demonologist013
    @Demonologist013 Год назад +9929

    After watching a near 2 hour documentary on this mod explaining that it unnerves doom fanatics, then seeing a doom fanatic getting unnerved in real time just hits way different

    • @aro4457
      @aro4457 Год назад +405

      Power Pax im guessing?

    • @Demonologist013
      @Demonologist013 Год назад +175

      @@aro4457 yep

    • @boopboop9034
      @boopboop9034 Год назад +537

      Just watched it too, the genuine "I SWEAR IM TOO TALL" just sent me

    • @neoncamcorder
      @neoncamcorder Год назад +136

      im watching this video before the power pax one! im excited to know more. especially since i don’t know jack shit about doom lmao

    • @thequeenofcringe1585
      @thequeenofcringe1585 Год назад +198

      Watching a doom fan going “I am having a stroke” with that specific knowledge is an experience

  • @smilemore7431
    @smilemore7431 Год назад +12575

    It’s great that this guy plays a lot of doom because Myhouse is a map design to specifically fuck with people who play doom.

    • @torphedo6286
      @torphedo6286 Год назад +986

      I tried this map out a little bit (never played DOOM) and I didn't notice 90% of the things designed to fuck with you except the smoothly animated doors.

    • @dumpanimator
      @dumpanimator Год назад +385

      If you know doom Lore that Will 100% creepy because doomguy is traped in mars for decade
      So see human house Will be very terrifying

    • @spimbles
      @spimbles Год назад +46

      @@dumpanimator i agree, comrade.

    • @Catwithaknife69
      @Catwithaknife69 Год назад +258

      My dad (who has played a lot of Doom) played this map, then proceeded to let my 9 year old brother play too. Was hilarious to watch, and I was really impressed by the backrooms and liminal spaces vibes from this map

    • @Maggot-Milk
      @Maggot-Milk Год назад +305

      It all begins with that simple "wait, how did he get this room to stack on top of another?", and then some running from evil notes start to desync...

  • @tysonwalker7061
    @tysonwalker7061 Год назад +3913

    Using the lawnmower mod at the end is like watching cartoons after a horror movie

    • @nisnast
      @nisnast 9 месяцев назад +99

      best description i've ever seen

    • @TheRealSusieDeltarune
      @TheRealSusieDeltarune 2 месяца назад +44

      No like it's even more than that, its like the horror movie having a post credits scene where it goes back through all the locations in the movie but with goofy cartoon slapstick and shenanigans

    • @littlefieryone2825
      @littlefieryone2825 2 месяца назад +2

      Custom made Silent Hill gag ending.

  • @SNAREWILD
    @SNAREWILD Год назад +4750

    "happiness is something to be fought for" is a double meaning. you have to fight to reach it, and it is worth fighting for.

    • @residentkrockhead
      @residentkrockhead Год назад +291

      I didn’t think of that. Instead of a more straight forward wording, like “happiness is something you have to fight for” which loses the meaning of it being worth it. They used “to be fought for”. To be implies that it is worth it. This wad is unbelievable

    • @V0IDWARE
      @V0IDWARE Год назад +52

      Happiness has to be fought for*

    • @hotdog8109
      @hotdog8109 Год назад +47

      @@V0IDWARE this is even more pertinent. It is your imperative to fight for your own happiness, lest.

    • @V0IDWARE
      @V0IDWARE Год назад +1

      @@hotdog8109 yeah ik

    • @TailsClock
      @TailsClock Год назад +12

      That sounds like one meaning to me. And you're just rewording it but not changing at all what it means. You can do the same when your mom says "Take the trash out" and you respond with "I have to take the trash out, and the trash needs to be taken to go out. Woah!" that's not a double meaning.

  • @_antisocialmedia6377
    @_antisocialmedia6377 5 месяцев назад +985

    this entire mod really embodies a quote from the wise philospher Dr. Eggman:
    "I'M BACK IN THE FUCKING BUILDING AGAIN!?!?!"

    • @heartlessnobody1143
      @heartlessnobody1143 3 месяца назад

      "all around me are familiar demon, worn out demons, washed out demons~ All aroun- IM BACK IN THIS FUCKING PLACE AGAIN!!! OH MY GOD! I'LL GET OUT OF HERE! AND AFTER I DO, I WILL SHOVE SOMEONES FACE UP THEIR OWN ASS!"

    • @gabrielblanchard3081
      @gabrielblanchard3081 3 месяца назад +59

      I miss my wife tails

    • @Dr.Freeman...
      @Dr.Freeman... 2 месяца назад +56

      WHY IS NASA HERE?!

    • @Kn1feShift
      @Kn1feShift 2 месяца назад +26

      I've come to make an announcement-

    • @JustAJosuke
      @JustAJosuke Месяц назад +10

      @@Kn1feShift Shadow The hedgehog's a bi-

  • @nowayjose1870
    @nowayjose1870 Год назад +6203

    My favorite part of this is how you made a point of saying the music was "Etched into your brain" just as a little comment about how familiar this game is to you, and then the song CHANGED and you freaked out a little. That was just so perfect

    • @residentkrockhead
      @residentkrockhead Год назад +456

      Hearing the music change really fucked with me on my playthrough. And I IMMEDIATELY noticed the smooth doom animations. This was an absolute gem of a wad, an instant masterpiece imo.

    • @adrianaslund8605
      @adrianaslund8605 Год назад +33

      It sounds like an imitation of particularly chaotic thrash metal. Its not unlistenable by any means.

    • @bit_ronic
      @bit_ronic Год назад +136

      ​​​​@@adrianaslund8605 the uncanniness of the song comes from it being a _slightly wrong_ version of running from evil, which is the first song in doom 2, it also happens to be the song that most doom mods use since most modders don't replace the music tracks in their levels, which keeps running from evil as the track for the first level in a mod, this essentially means that most of the doom community has this song etched into their minds to the point it becomes familar, so the scare itself becomes stronger the more familiar you are with the original game.
      the map ruins this sense of familiarity by initially establishing the song as exactly the same it's always been, but then starting to twist it when the house itself starts getting weirder.
      it'd be like listening to the original studio version of falling in love with you on loop, but realizing on the second loop that the piano is slightly off-tune, or that the lyrics are different, and by the fifth loop, the original song is barely recognizable.

    • @aslightidiot
      @aslightidiot Год назад +7

      @@residentkrockhead Its aint even a wad, although it labels itself to be. Its a PK3

    • @Disbanded9998
      @Disbanded9998 Год назад +8

      It was slightly tuned weird idk

  • @nobodyfornow
    @nobodyfornow Год назад +5346

    i love the "inexplicably anomalous" genre of games/mods, its always neat to see what direction its taken

    • @petrichor001
      @petrichor001 Год назад +56

      PowerPak’s video deep dives it and mentions all this!

    • @julianbello8376
      @julianbello8376 Год назад +9

      Any other recommendations?

    • @nobodyfornow
      @nobodyfornow Год назад +35

      @@julianbello8376 IMSCARED is a good one

    • @gremlinman9724
      @gremlinman9724 Год назад +79

      some games feel like they're trying to mimic movies, and some games feel like movies. this map feels like every second something is right behind the corner making more of it, trying to make you feel insane. like if you played this map again, you wouldn't have the same experience.

    • @percher4824
      @percher4824 Год назад +89

      this is something unique to videogames. sure, you can make movies and videos about stuff like this, but videogames make it *tangible.* you can't replicate what a mod like this does to your head in a movie

  • @AJOlaks
    @AJOlaks Год назад +2048

    Fun fact: The Archvile that spawned after not going into Fake Beach, is actually called a Mirrored Archvile. And is an Archvile with noclip, and somewhere around 5000000 health

    • @PlayMadness
      @PlayMadness Год назад +426

      And if you go back into the normal world while it's chasing you, it waits in the mirror in the attic, right where the child toy pick up was.

    • @amysaysbye
      @amysaysbye 10 месяцев назад +163

      @@PlayMadness oh fuck that

    • @Bluesit32
      @Bluesit32 10 месяцев назад +135

      Which isn't as bad as the Skin Stealer in the Backrooms that has just under 1,000,000,000 health.

    • @NovaBoi7
      @NovaBoi7 10 месяцев назад +18

      ​@@amysaysbyelmao

    • @waxtrax_
      @waxtrax_ 8 месяцев назад

      Incredible Luna pfp

  • @asuperrandomguy8266
    @asuperrandomguy8266 Год назад +12875

    I love how a doom map understand what liminal horror is better then 90% of the backrooms games

    • @senorapples1115
      @senorapples1115 Год назад +936

      And actually uses monsters better

    • @TrueAnts1
      @TrueAnts1 Год назад +596

      the backrooms is even in the wad itself

    • @bolson42
      @bolson42 Год назад +1215

      Backrooms content became so boring and stale after a “canon” was being established. The whole reason why it was interesting was the mystery and feeling of discovery, which this heavily plays into.

    • @samuellinn
      @samuellinn Год назад +649

      @@bolson42 Backroom and basically any horror become instantly less scary the moment they tries to explain it and make the unknown... known.

    • @RandomEphemeral
      @RandomEphemeral Год назад +117

      fun fact:if you no clip any where out of bounds
      you get transported to the backrooms
      edit:i did not watch the rest of the video

  • @iputmilkbeforethecereal
    @iputmilkbeforethecereal Год назад +1350

    There are 3 more secrets that weren't shown in the video.
    1: Get all items in the map, get to the sercret ending, but when the secret is right in your grasp, go back and burn the house down anyway, trigger the bad ending, then go back to the road area. Doing so will give you an image of a grave with a QR code on the front of the tombstone. The QR code leads to an obituary of steven. It's not hard to connect the dots.
    2: open and close a specific closet in the second house. Doing this enough times will open up a hall of concrete darkness. No music inhabits this maze. Just sheer dread. Solve the maze, and you're treated to an infinte circular staircase.
    3: in multiple rooms in the concrete area, the rooms are lit up. In one is nothing. The second one holds a mega sphere. Fast and easy 200% health and armor. The third is a lot harder to get to, but it can be done. Inside it is a tv, broadcasting the inside of the room it's in. If you fiddle with the tv cord, the outlet giving the tv life comes undone. This is visible for one frame. After which, you find that all tv's in the house, including the mirrored house, are switched on, showing only static.

    • @thequeenofcringe1585
      @thequeenofcringe1585 Год назад +75

      The QR code leads to the obituary of Steven, the guy who posted the mod.

    • @iputmilkbeforethecereal
      @iputmilkbeforethecereal Год назад +3

      @@thequeenofcringe1585 oh, ok

    • @sammyjones8279
      @sammyjones8279 Год назад +122

      I love the way you phrased that - you're "treated" to an endless staircase, as though this is the ultimate rewarding gameplay experience 😂

    • @Synthc4t
      @Synthc4t Год назад +14

      ​@sammyjones8279 ok but it is tho
      just like infinite holes for infinite falling

    • @iputmilkbeforethecereal
      @iputmilkbeforethecereal 11 месяцев назад +31

      @@Synthc4t it's like that one thing everyone does in portal. If you know, you know.

  • @muffinman2546
    @muffinman2546 Год назад +2907

    Watching someone get stunlocked from the confusion of normal doors in DOOM is the funniest thing.

    • @Bluesit32
      @Bluesit32 10 месяцев назад +166

      It's more to do with the fact that they DIDN'T open like that at first. It was all very normal up until that point. So he had tripped something to change it without even realizing.

    • @pubcle
      @pubcle 9 месяцев назад +112

      @@Bluesit32 To add onto this, in order for such a thing to change in DooM you can't just replace the doors (at least not usually though knowing the tools that have developed with GZ this may have changed since I last looked at DooM modding). You basically have to transport the player to a completely different map with the same things without the player realizing it, which is a trick this map employs constantly with complete seamlessness. It's not adding in new entities, not swapping out entities.

    • @imgladnotu9527
      @imgladnotu9527 8 месяцев назад +23

      ​​@@pubcleits not completely seamless, but if you were paying very close attention, you'd definitely notice.
      jiggling back and forth a teleport point will make it very obvious

    • @galaxic2332
      @galaxic2332 5 месяцев назад +7

      I didn't even notice until he freaked out about it

    • @ravenID429
      @ravenID429 3 месяца назад +3

      I love your pfp lol

  • @MSF_Soldier_Alligator
    @MSF_Soldier_Alligator Год назад +2478

    When you started driving through the house in the lawnmower, sipping Monster Energy and saying “it’s finally a good mod now” I died, great video.

    • @StripeInk
      @StripeInk Год назад +7

      Time stamp?? I gotta see this for myself

    • @MSF_Soldier_Alligator
      @MSF_Soldier_Alligator Год назад +51

      @@StripeInkMyHouse w/ Lawnmower starts at 52:54

    • @TailsClock
      @TailsClock Год назад +26

      This confused the heck out of me. I thought the video was over which is why I paused and came down here. Nearly missed this!

    • @ZorroCeleste1
      @ZorroCeleste1 Год назад +4

      FULTON RECOVERY SUBJECT CONFIRMED ON-BOARD HELICOPTER

    • @earth4515
      @earth4515 Год назад

      ​@MSF_Soldier_Alligator if you think this is crazy, look up my house lawnmower speed run. It's hilarious

  • @NickAsNickName
    @NickAsNickName 11 месяцев назад +1620

    fun fact, had you successfully killed the hellhound, the little good boy in the smaller version of the map would've also tragically died. and vice versa

    • @robertsneddon731
      @robertsneddon731 7 месяцев назад +301

      The "good dog" is the same as the hellhound, it's just that as a child the dog is big and scary but when the player grows up it becomes a friendly pet. The two brutalist houses are the same house separated by a few years of ageing by the player.

    • @snakycarnival9119
      @snakycarnival9119 6 месяцев назад +20

      How is this a fun fact!?

    • @NickAsNickName
      @NickAsNickName 6 месяцев назад +36

      @@snakycarnival9119 hm. man i really had poor wording there.

    • @_Tzer
      @_Tzer 5 месяцев назад +29

      if you kill them they dont appear in the good ending,

    • @abraham3673
      @abraham3673 4 месяца назад +5

      @@robertsneddon731 wow that’s actually fascinating, i need to read the story about this wad it sounds really well thought out

  • @eduardpeeterlemming
    @eduardpeeterlemming Год назад +6475

    The mod creator wanted hardcore DOOM 1993 fans to end up in a mental asylum

    • @overlordchemm3705
      @overlordchemm3705 Год назад +162

      Put em' in the pillow room

    • @Sleepster
      @Sleepster Год назад +17

      1000th like

    • @bentos117
      @bentos117 11 месяцев назад +58

      most of them are already there

    • @Headtoppaman1989
      @Headtoppaman1989 10 месяцев назад +11

      @@bentos117 damn beat me to it i came to say that lol

    • @appalachiabrauchfrau
      @appalachiabrauchfrau 10 месяцев назад +122

      sent it to my boomer dad who was VERY into 93 DOOM and he called me maybe ten minutes later blowing out the mic on my phone. Accurate. "what in all fresh hell have you got me playing?" sorry dad.

  • @zzjopr
    @zzjopr Год назад +3816

    I love how every time he gets scared he *immediately* pauses the game out of pure shock and panic

    • @festyferny4543
      @festyferny4543 Год назад +90

      Vinesauce voices of void in a nutshell

    • @isoknight0728
      @isoknight0728 Год назад +4

      zed pfp

    • @Synthc4t
      @Synthc4t Год назад +23

      don't make me hold shift and then left click on you

    • @Twitch380
      @Twitch380 Год назад +10

      You'd Like Vargskelethor lol

    • @TheLeftJoystick
      @TheLeftJoystick Год назад

      if i saw you i would get my nexus blade and send you ass to the other place

  • @kingofroses302
    @kingofroses302 Год назад +5095

    I really appreciate the "Adhd guy and chill guy" dynamic

    • @aarongarcia5037
      @aarongarcia5037 9 месяцев назад +341

      I was looking for this comment! Seriously, they have such great chemistry. Sounds like two of your funny as hell friends that can always make you cry laugh. The "plama gun :)" keeps getting me so good

    • @reimuhakurei2123
      @reimuhakurei2123 9 месяцев назад +78

      Dynamic Duo

    • @storczykorg
      @storczykorg 8 месяцев назад +167

      Sounds like two guys with ADHD but only one is caffeinated rn

    • @CyberSZ
      @CyberSZ 7 месяцев назад

      schizophrenic guy and autistic guy

    • @ZephytheDragon
      @ZephytheDragon 7 месяцев назад +35

      Chill girl*

  • @CorneliusCob
    @CorneliusCob Год назад +5049

    Ah, the duality of doom modding,
    On one hand, you have a genuinely stunning mod that uses a whole hand of visual and audio tricks to confuse, disorient and unsettle the player as well as having built an incredibly unique ambience in a game that perhaps otherwise wouldn't have been taken as seriously.
    And on the other hand, you have a mod that replaces the chainsaw with a lawnmower that lets you dual wield with the shotgun and replaces all the health pickups with monster that you can manually drink causing a set of comedic gulping sounds that gradually raise in pitch until it's finished with a satisfying burp...
    ...and I wouldn't have it any other way

    • @dragonace119
      @dragonace119 Год назад +84

      Then you have Russian Overkill.

    • @pillowmint4622
      @pillowmint4622 Год назад +144

      ah, yes, the two genders:
      MyHouse.WAD
      and
      Treasure Tech
      (I know it's not the wad you were referencing, but I don't know said mod you were referencing so I went with a really good one with a similar vibe)
      edt: me big stupid and dind't watch the whole viddy :?

    • @absoultethings4213
      @absoultethings4213 Год назад +20

      @@dragonace119 fighter jet dropping bombs shooting minigun

    • @mitchtom1409
      @mitchtom1409 Год назад +31

      on the other other hand, terry wads

    • @dragonace119
      @dragonace119 Год назад +2

      @@absoultethings4213 Amen.

  • @killercodyj658
    @killercodyj658 Год назад +2468

    This mod single handedly made me go out and buy House of Leaves because of how much the mod draws from that book and let me tell you, That book is like playing this mod. its absolutely fucking batshit insane but extremely intricate its all deliberately confusing but cohesive

    • @cloudshad0ws
      @cloudshad0ws Год назад +40

      I just don't see the connection to House of Leaves beyond like a super reductionist reading of the basic premise. That is, that there is a house that's bigger on the inside than the outside. Beyond that, I don't really see anything in the video (so far) that references the book

    • @-tera-3345
      @-tera-3345 Год назад +350

      @@cloudshad0ws Well in this video itself, you can see the first time he completes the map when the house disappears and is replaced with a "For Sale" sign, it is up for sale by "Navidson Realty", a direct reference to the name of the owner of the house in House of Leaves. The journal detailing the mod creator's descent into madness, referenced in several times in the video, also directly mirrors many of Johnny's musings while putting together the book in House of Leaves. And while not shown in this particular video, there is also an extremely large (and entirely extraneous) segment that just builds the space from the house basically exactly as described in the book.
      It's very clear that the creators of the mod took a lot of inspiration for both the mod and the story behind it from House of Leaves, in addition to things like liminal spaces and the backrooms.

    • @jordynanable3429
      @jordynanable3429 Год назад +215

      @@cloudshad0ws I think what is so similar between this mod and the book is less so the plot, and more the format of the mod. It sounds a bit silly, but house of leaves uses its form as a book to tell and enhance its story, partly using reader's expectations of a book against them to unsettle them. This mod does that with a doom mod. They are both built with a similar nested story, where someone receives an unfinished work from a dead friend/acquaintance and becomes obsessed with it. The work in question deals with a messed up house yeah, but each house is wrong in ways specific to their repsective genres.
      Something I love about this mod is that the player gets to experience the "navidson record" where the reader only gets to read it. The specifics of how each is messed up are not the same, but a hol house wouldn't work for a doom audience. Navidson might initially realize that his house is larger inside by a few inches than it is outside and a myhouse player might notice the reappearance of windows outside that didnt exist before. When exploring the house, yes, it was unsettling because it was getting bigger, but it was more that the house did not act as a house should. It grew as you would walk hallways, stairways going miles into the earth would appear, vast chambers and hallways that went up both ways. Imo for a video game, unusual architecture isn't all that unnerving. You are supposed to progress and move through levels, so by returning again and again to the same map, it twists that idea of progression into a source of anxiety.
      There's a lot more that I think really works with the house of leaves analogy(?), like the increasing addition of features and mechanics that are not present in the original games and how that maps onto the usage of text spacing and orientation, colors, etc. but I've been writing for a while and getting increasingly pretentious about it, so I'm going to stop. But I will say, this mod is maybe my favorite thing I've found in a while.

    • @AntonioCarlosPorto
      @AntonioCarlosPorto Год назад +112

      ​@@jordynanable3429also how the word House in the journals is in blue even on a monochromatic text.

    • @lovomileen529
      @lovomileen529 Год назад +19

      Same, I was going back and forth on whether or not to buy the book, but seeing Power Pak's analysis of the mod convinced me.

  • @TheFellerHasAChannelGodDamnIt
    @TheFellerHasAChannelGodDamnIt Год назад +6267

    The fun this about this mod is that it still keeps the core DOOM gameplay.
    Collect keys, kill demons, solve puzzles, navigate mazes. It's all here but twisted on it's head.

    • @nooblangpoo
      @nooblangpoo Год назад +297

      Also them: add lawnmower.

    • @Minarreal
      @Minarreal Год назад +24

      If it's still there, how come it's also twisted on its head?

    • @TheFellerHasAChannelGodDamnIt
      @TheFellerHasAChannelGodDamnIt Год назад +188

      @@Minarreal because it isn't just a regular maze where you go from point A to point B, which Regular DOOM does, but instead is a
      a more abstract take on it.

    • @SeruraRenge11
      @SeruraRenge11 Год назад +91

      And it ends in the most Doom was possible, you just shoot a ton of demons

    • @ARM0RP0WER
      @ARM0RP0WER Год назад +4

      i had a mini stroke reading the first part of your main comment

  • @smithnyou2352
    @smithnyou2352 10 месяцев назад +1799

    I love that the map creator included little lighthearted jokes so it isn’t just a constant barrage of mindfuckery

    • @Schnort
      @Schnort 8 месяцев назад +286

      I'd argue that the lighthearted jokes increase the mind fuckery.

    • @blazikeaton7478
      @blazikeaton7478 8 месяцев назад +117

      ​@@Schnort the sweet is never as sweet without the sour
      or vice versa in this case😮

    • @fishanimations42069
      @fishanimations42069 4 месяца назад +31

      Pumpkin rick

    • @monkey_doodle
      @monkey_doodle 4 месяца назад +14

      pumpkin rick

    • @zapadap1328
      @zapadap1328 4 месяца назад +7

      Shrek

  • @xdarin_
    @xdarin_ Год назад +6054

    That door animation straight up made me pause and contemplate reality.
    The devs of this mod can't possibly be human, they manage to predict every single thought of the human brain and play on it.

    • @rgerber
      @rgerber Год назад +392

      I wonder how they did the normal doors. If this is using some GZDoom enhancement ot however it is technically achieved. Also how it pushes the player aside instead of just squishing him or making the door/game break

    • @Owned_by_Scout_tf2
      @Owned_by_Scout_tf2 Год назад +38

      @@rgerberit’s just a rotation script not That complicated

    • @MikuSoda
      @MikuSoda Год назад +187

      @@Owned_by_Scout_tf2 but how did they manage to put floors on top of other floors? so seemless, how!?

    • @pinekel8987
      @pinekel8987 Год назад +270

      ​​@@MikuSoda They use teleports / portals, you can notice the door to the basement being inconsistent before the doors change. After they change the door is gone to make it more seamless. Incredibly impressive use of them.

    • @Perry....
      @Perry.... Год назад

      Y'all are dick riding 😹

  • @ReverendReverb
    @ReverendReverb Год назад +4435

    I don’t know why but this wad just… terrifies me. I can’t explain why other than the way the door’s opening change from the DOOM ones to actual doors or how the animations for the guns gain extra frames seamlessly.

    • @patrickloureiro351
      @patrickloureiro351 Год назад +449

      It's a mod with the especific intent to make you uncomfortable, not even disturbed, the subtly changing layout of the house, the jarring and sudden shifts in tone even absurdly minute details like the weapon animation changes you said.
      It does everything in it's power to make sure you never feel safe or at ease, it even goes out of it's way to create scenarios like the completely normal underhalls to lure you into a false sense of security only to pull the rug from you by looping you back in the house as if to imply that even things you thought you knew are now alien and not trustworthy.
      Also the fact that there's NO jumpscares is amazing because it knows that at some point you expect the big screamer to show up but instead the mod leaves you in paranoia the entire time.

    • @klein2042
      @klein2042 Год назад +59

      The backrooms in general seems interesting and all but something about this…. It feels almost malicious

    • @BaphometGaming69
      @BaphometGaming69 Год назад +173

      @@patrickloureiro351 Another thing the map does is slightly raise the camera, to fit the scale of the house. It’s almost unnoticeable, especially in My House, but the camera isn’t lowered for Underhalls.

    • @Kipwich
      @Kipwich Год назад +74

      I always love it when I see horror that gives the feeling that something is simply fundamentally wrong and should not exist, sometimes in ways you can’t even really explain in words.

    • @pufferfish9166
      @pufferfish9166 Год назад +32

      Doomentia

  • @lunondisposable5382
    @lunondisposable5382 Год назад +1506

    I've seen so many videos on My House and only one has mentioned the smooth weapons and increased height, but this guy sees it INSTANTLY

    • @CyPhaSaRin
      @CyPhaSaRin 7 месяцев назад +14

      meanwhile missing what.. 50 other things..
      > I've listened to this music a thousand times
      > has mate point out that its changing.
      he did notice the.. hats/cymbals, but i swear that was after oldmate said something.
      lets not even talk about the rooms on rooms.
      god this video really sucked y'all in ay xD

    • @mcgfn
      @mcgfn 7 месяцев назад

      @@CyPhaSaRinwhy are you so obsessed with hating lol you sound like a fucking dweeb, get a life instead of seething on one youtube video 😂

    • @mcgfn
      @mcgfn 7 месяцев назад +106

      @@CyPhaSaRinyou left 10 comments on the same video just seething LOL

    • @ddd-op5wy
      @ddd-op5wy 6 месяцев назад +1

      @@mcgfn but he's right though

    • @mcgfn
      @mcgfn 6 месяцев назад +74

      @@ddd-op5wy no hes cringe and getting mad on a youtube video about a doom wad lol

  • @danpinthethecond
    @danpinthethecond Год назад +6637

    Cant believe you never realized the very first anomaly you see:
    Theres actual rooms above Rooms in a DooM mod

    • @cementman_
      @cementman_ Год назад +1188

      Though in the original engine it’s impossible, its not too uncommon in gzdoom maps. Im not 100% sure how its done here, and frankly i dont understand how most of this map works.

    • @smiddy7555
      @smiddy7555 Год назад +503

      @@cementman_portals

    • @yurifairy2969
      @yurifairy2969 Год назад +597

      Actually, the rooms above rooms only start happening later. There's a silent teleporter on the stairs.

    • @johnsimon8457
      @johnsimon8457 Год назад +250

      Yeah, that’s not the vanilla doom engine, right off you notice the roof has inclined slopes

    • @Debbiebabe69
      @Debbiebabe69 Год назад +754

      he did notice, straight away.
      3:25 he comments what walking down the stairs 'instant door'.
      Instant door is DOOM modder speak for what most people would call a 'portal'.
      Its a common trick in doom mods for creating rooms above rooms, and it didnt surprise him at all as he probably has played many mods with this feature.

  • @Youhadabadday2021
    @Youhadabadday2021 Год назад +741

    By the way, there actually WAS a BFG, but in order to get it you need to manipulate the bloody bathroom so that everywhere but the entrance is bloody. That's how you get the BFG

    • @ochuspin
      @ochuspin Год назад +3

      What does a bfg stand for again

    • @nonsense-me
      @nonsense-me Год назад +28

      ​@@ochuspinBig Freakin' Gun

    • @gudmansal3468
      @gudmansal3468 Год назад +29

      it stands for many things, big fucking gun, bio force gun and a lot more@@ochuspin

    • @Webmage101
      @Webmage101 Год назад +9

      They almost had it, just had to turn around right before the pinkies spawned

    • @darkboi12
      @darkboi12 4 месяца назад +1

      and big friendly giant
      what would happen if he wasn't friendly?
      become big fucking giant

  • @sabotabo7476
    @sabotabo7476 Год назад +725

    20:04 this mod is made for exactly the kind of nerd that knows a game so well that he becomes speechless upon seeing a pulled up carpet

  • @cacokid1489
    @cacokid1489 Год назад +808

    I love how this map feels like a DOOM horror map and not just a horror mod that happens to run on GZDoom. Think about what you do throughout the map; you run around in circles gathering keys (collectibles) to advance thru the level while fighting demons. This is the language of Doom.

    • @festyferny4543
      @festyferny4543 Год назад +68

      In addition, it plays on elements specific to doom, such as multiple floors, changing thr iconic theme, etc.

    • @spongeintheshoe
      @spongeintheshoe 10 месяцев назад +9

      But it’s using that language to tell a very different story.

  • @sigvardr7682
    @sigvardr7682 Год назад +1665

    Coming from a different vid analyzing this mod, it was cool to see how you instantly picked up on so much of the wrongness it introduced to make it feel off from normal doom.

    • @purpleourple804
      @purpleourple804 Год назад +6

      which one because i did too

    • @bigsmokeinlittlechina174
      @bigsmokeinlittlechina174 Год назад +75

      ​@zachary byrd I'm guessing he means the power pak video.

    • @mrcydesign
      @mrcydesign Год назад +50

      @@bigsmokeinlittlechina174 yep lol. keeping a mental checklist of all the things he mentioned and seeing if they notice/find them as they go.

    • @puckie643
      @puckie643 Год назад +41

      I did the exact opposite, I found this video first (after also watching Vinny play it) and then watched the analysis and noticed just how right this video was about all the subtle changes and mindfucks, especially as someone who's never ever touched anything related to Doom

    • @basilminitiate8332
      @basilminitiate8332 Год назад +46

      So freaking satisfying to see the mindfuck reach its intended audience

  • @ReferToAsQuote
    @ReferToAsQuote Год назад +546

    Ignore this comment. I'm just putting timestamps so i can go back to watching where i left off or just re-watch a certain part
    "I'm having a stroke" 3:50
    "I saw that!" 12:30
    "Pupy" :) 17:20
    God damn you're right 19:40
    "Jumpscare" 22:30
    "I hope it's still beating-" + backrooms 24:05
    "I feel distaste for everything" + pool 29:40
    Mirror + earape 33:10
    "It's fucking shrek" 34:40
    Dress Jumpscare + shrek gone missing 35:20
    "Wait a minute" 38:25
    Fake beach 42:40
    "A secret has been found" 47:20
    You're damn right again 50:55
    LAWNMOWER 52:50
    Lawnmowering through the backrooms and hospital 56:15
    "Fourth dimensional drifting" + saves names 59:10

    • @aarongarcia5037
      @aarongarcia5037 9 месяцев назад +2

      Saving for myself

    • @ry6554
      @ry6554 9 месяцев назад +1

      Can you come back 7 months later to reread all the timestamp save names

    • @Paul20661
      @Paul20661 8 месяцев назад

      38:12 nice 😎

  • @colorphone5154
    @colorphone5154 Год назад +958

    what a mindfuck.
    just the idea of a map that slightly changes every time you do something or when time passes, and it keeps going until it barely resembles the original building is just haunting I guess.

    • @BaphometGaming69
      @BaphometGaming69 Год назад +135

      That’s the best part- it always resembles the original building. The layout of the House is reused in almost every “different” place.

    • @hiitssam5075
      @hiitssam5075 Год назад +10

      it reminds me of undertale in a way

    • @renoahsprings
      @renoahsprings Год назад +12

      @@hiitssam5075 I can understand that, since both games mindfuck with you in some capacity.

    • @ultmateragnarok8376
      @ultmateragnarok8376 Год назад +10

      That's what liminal spaces are all about. Doom is a perfect medium for it, because in Doom it's less you being locked in with monsters and more them being locked in with you, so the space itself has to actually be well-crafted to be unsettling. All (most) of the areas share the house's basic layout, warped and twisted in places or added onto with new sections, and the strange, looping space messes with your perception of scale and distance making it feel truly endless. Everything else may be stuck in there with you, but you're still all stuck in there.

    • @Godknown
      @Godknown Год назад

      It's a map that gaslights everyone lmao.

  • @gech5062
    @gech5062 Год назад +1065

    I'm so sad that you guys missed out on the Navidson Hallway. If you repeatedly open and close one of the closets in the house it will eventually appear. It's one of the biggest parts of the map, its friggin huge.

    • @XBFNoodles
      @XBFNoodles Год назад +206

      That fucked me up the most. The complete and utter silence as you traverse that dark hallway was the most unnerving thing to me in the entire mod.

    • @Remedy462
      @Remedy462 Год назад +110

      Clearly the Navidson 5 1/2 minute hallway is a work of fiction and Navidson was just experimenting in movie shorts. -The Editors

    • @nfdjhapfiir4958
      @nfdjhapfiir4958 Год назад +66

      I think he accidentally entered the hallway from the inside but his back was turned and he left straight after; so he didn't see it.

    • @Cieln0va
      @Cieln0va 11 месяцев назад +34

      As someone who read House of Leaves 100 times, I was actually able to use what I remembered from the book to get to the grand hall and the spiral staircase. It was fucking amazing since I have big time HoL brainrot.

    • @Bluesit32
      @Bluesit32 10 месяцев назад +9

      @@XBFNoodles Not utter silence. You'll hear things. Growls, bumps...like something is close but you never encounter it.

  • @tierghan5433
    @tierghan5433 Год назад +800

    Fun fact, every single place in the mod (minus underhalls) retains the houses layout. The daycare, pool room, airport, etc all have doors and counters where you find them in the home.
    You never leave the house until the end.

    • @ultmateragnarok8376
      @ultmateragnarok8376 6 месяцев назад +52

      There are a couple exceptions, such as the dark maze and the backrooms area, but for the most part any non-house areas are connected back to a house-layout area, such as the plane or the locker room maze - even the convenience store is half of the house, making the parking lot and road count as a mere extension of the house. It's hilarious to look at the game's map and it's just all the same place, even some like the airport and that part of the brutalist maze having visibly scaled-up but otherwise identical layouts.

    • @killermetalwolf2843
      @killermetalwolf2843 5 месяцев назад +24

      iirc the layout of the house is also the texture of a doom keycard

  • @xtlm
    @xtlm Год назад +1330

    The coolest thing is the hidden room where you can unplug a tv. The game shuts off but then when you move everything restarts and all the TV's turn on and just show snow.
    That and the huge hidden labyrinth that serves no real purpose. And the graveyard with the qr code.

    • @xtlm
      @xtlm Год назад +137

      @@PondScummer The out of bounds labyrinths (There are actually 2) are to the backrooms. The other one happens as a 1 in 10 chance when you open a door in the upstairs bedroom. That's a huge maze with only like 3 things of note in it referencing the house of leaves. (From what I understand a lot of what happens in this is from that book, I've never read)

    • @shibainu2528
      @shibainu2528 Год назад +151

      @@xtlm According to another video, House of Leaves inspired a LOT for this mod. Including a house that shifts impossibly, doors that appear where they shouldn't, dark hallways that can't exist, all the mentions of the word "House" are a blue text, even in the title and the Google Document, apparently the family name of the "Sold" sign at the end is also the name of the book characters. The book is written by 2 authors, the first went missing and the other tried to finish it but went insane or something.

    • @KJSBM
      @KJSBM Год назад +12

      I thought the screens showed static?

    • @orionpisces5875
      @orionpisces5875 Год назад +41

      @@KJSBM snow is a more commonly used term for the static a TV picks up when not on an actual channel

    • @FinalWarrior591
      @FinalWarrior591 Год назад +35

      @@shibainu2528 There's three "main" stories encapsulated within House of Leaves; the first is the documentary film "The Navidson Record", about Will Navidson, his family, and the house on Ash Tree Lane; the second is the unfinished manuscript of a critique of the film, by a blind man named Zampano; and the third is the edit(torializ)ing of the manuscript, by Johnny Truant.

  • @HittingBandy
    @HittingBandy Год назад +412

    I love how you instantly noticed the subtle change of theme and smoother animations for doom guy.

    • @echelon1014
      @echelon1014 Год назад +30

      ​@Anthony Hernandez tell me you havent played doom a lot without telling me you havent

    • @jikkybytt
      @jikkybytt Год назад +36

      ​@Anthony Hernandez ah yes a doom veteran who's seen the animations more than a thousand of thousands of times wouldn't notice and it's all paid actors
      Edit: Ok so i just had this exact experience
      My friend, without telling me, was playing "the thing you can't defeat", a doom wad that gets progressively worse because doom guy has dementia
      I felt unsettled from the start and I fully freaked out completely towards level 3. THREE. i think a person with 100 times my time on doom would notice

  • @jstar3382
    @jstar3382 11 месяцев назад +460

    A lot of people playing this map won't notice the more minor changes, but seeing someone who has doom 2 ingrained into their mind noticing every slight change is just nice. Map maker had to love videos like this

    • @AlysZara
      @AlysZara 8 месяцев назад +2

      They probably didn't notice on first actual playthrough but the reactions in this video are fake af

    • @Cane-Aubright
      @Cane-Aubright 8 месяцев назад +6

      As someone who spends a lot of time playing and watching, at the time, modern doom wads this was absolutely a blast. The opening act especially I had almost the same reactions to the enemies respawning and doors opening lmao

    • @nitronerd55
      @nitronerd55 6 месяцев назад +5

      ​@@AlysZara way to ruin the fun

    • @dividedstatesofamerica2520
      @dividedstatesofamerica2520 3 месяца назад

      @nitronerd55 Reality is more important.

    • @limonade8004
      @limonade8004 2 месяца назад +10

      ⁠@@dividedstatesofamerica2520”Reality is more important” as you instantly believe a completely unsubstantiated claim on the internet 💀

  • @PopeyeSolos
    @PopeyeSolos Год назад +503

    46:33 I’m just imagining what the monsters see when they notice a wall of rockets in the distance, followed by a clinically insane man yelling the catchphrase of a cereal mascot from the early 2000s.

    • @NeonWasInUse
      @NeonWasInUse 9 месяцев назад +7

      Dread, sheer and utter dread.

    • @simonmalmstrom9593
      @simonmalmstrom9593 8 месяцев назад +31

      demon 1 to demon 2: Hey arent we demons?
      demon 2: yeah? why you asking?
      Demon 1: If we are demons, then what the hell is that?!" *points in horror at the insane man shooting rockets*

  • @texasred8424
    @texasred8424 Год назад +504

    4:24
    i think this is the first person i've ever seen who noticed the doors changing

    • @MadContendery
      @MadContendery Год назад +80

      yeah, most people are accustomed to modern games so they don't think "hey this is weird"

    • @Jose_Doe
      @Jose_Doe Год назад +4

      I'm in 144p how did the door change

    • @texasred8424
      @texasred8424 Год назад +25

      @Jose Doe it went from a regular doom door to a realistic door that opens on a hinge

    • @LordLicoriceDerp
      @LordLicoriceDerp Год назад +9

      When Vinny Vinesauce played, I was just kinda half-watching. When the door opened on a hinge I literally sat up and just stared. I knew this was something special at that exact moment.

    • @VeryGoodDad
      @VeryGoodDad Год назад +2

      Jacksepticeye noticed too I'm pretty sure

  • @wreckingballgames
    @wreckingballgames Год назад +207

    "I'm sorry, sir. You're permanently fused to your lawnmower."
    "HELL YEAH! I HAVE THE POWER OF GOD!"

  • @5Sam66
    @5Sam66 Год назад +294

    The .pk3 is the actual version that we play but the .wad version is “if Steve just went to therapy” version

  • @Ikcatcher
    @Ikcatcher Год назад +4837

    This mod creator just casually dropped an existential Doom horror mod and then refused to elaborate.

    • @JoeFromThatPlace
      @JoeFromThatPlace Год назад +322

      His name is Steve nelson, his username is veddge. He used to be popular in the 90s but went silent until this game dropped. The only explanation he has given so far was that he was finishing his dead friend Tom's map. Technically, since Tom started the map around 1997 as a side project, it is 15 years old. It is quite ominous and a little sad as it is an expression to say goodbye or recieve some sort of closure in his good friends passing.

    • @jfk_experiencent6343
      @jfk_experiencent6343 Год назад +232

      @@JoeFromThatPlace Which makes this mod even better since one of the obituaries is of one Steve Nelson who died on the same day as the "friend" Tom

    • @acefighterpilot
      @acefighterpilot Год назад +127

      This kind of project required a team. Steve and Tom are part of the story.

    • @mozzapple
      @mozzapple Год назад +166

      It's an ARG, I suspect the devs have been working on it for several years

    • @no_social_skill1369
      @no_social_skill1369 Год назад +42

      He didn't just casually dropped this, his profile matches up with the story

  • @thezambambo2184
    @thezambambo2184 Год назад +175

    So fun fact: Apparently, on lower difficulties, this map has one unique enemy type you'd never see otherwise, called Wights (Even on ITYD, there's only 3, and only 1 on HMP), they're just zombies essentially with no real bearing on anything, but still interesting to me
    Edit: There is a singular Wight that appears on Nightmare

  • @MKVProcrastinator
    @MKVProcrastinator Год назад +896

    In case you didn't know, the song that plays in the crashed car is a complete mystery. Nobody knows who made it, someone apparently just recorded it off a German radio station. People have been trying to find the original artists for YEARS, to no avail.

    • @AnonYmous-ue8wg
      @AnonYmous-ue8wg Год назад +5

      Is there any other place to find it?

    • @lissomne
      @lissomne Год назад +89

      @@AnonYmous-ue8wg Just search "most mysterious song of the internet" and it'll pop out.

    • @akimbofresh8109
      @akimbofresh8109 10 месяцев назад

      It’s just Rammstein…

    • @MKVProcrastinator
      @MKVProcrastinator 10 месяцев назад +12

      @@akimbofresh8109 Please get me a RUclips link to the song then.

    • @KidKat__
      @KidKat__ 10 месяцев назад +39

      @@akimbofresh8109 It's not though? This song is estimated to be created around the 1980's, years before Rammstein was founded.

  • @_nut_ella_
    @_nut_ella_ Год назад +4172

    Fun fact, the song playing in the crashed car is called "The Most Mysterious Song on the Internet". Apparently some guy in 1980s Germany was recording songs from a radio broadcast onto tapes. This was one of the songs, but either he never caught the name, or it was never said. Since around 2006, a large portion of the Internet has been searching for clues as to who wrote this song.

    • @Unhingeddirtdog
      @Unhingeddirtdog Год назад +193

      I was wondering what that song was!
      Was it ever found? It sounds great

    • @_nut_ella_
      @_nut_ella_ Год назад +397

      @GARBOSHIT The search is still ongoing, there is even a subreddit called r/themysterioussong

    • @0Qualit
      @0Qualit Год назад

      This? ruclips.net/video/zPGf4liO-KQ/видео.html

    • @yeshuyeshudotcom
      @yeshuyeshudotcom Год назад +19

      everyone knows that

    • @salems_lot
      @salems_lot Год назад +208

      ​@@Unhingeddirtdog some people have been saying it might be an unreleased Alphaville recording from the early 80s, but I think the band would've said something about it all these years if it was them.

  • @brianburkhardt3692
    @brianburkhardt3692 Год назад +405

    I love that you mentioned how the song was etched into your brain from playing so much DOOM II before it starts messing with the audio. Between that and instantly catching the smoother animations, you were primed and perfect for this experience. Your attention to DOOM detail is what really makes this whole thing get under your skin. Even beyond the crazy and creepy map design.

  • @spicytuna62
    @spicytuna62 Год назад +203

    The jumpscare at around 22:22 is genius. Jumpscares in general are pretty low effort, but the way it _built up_ to it was so perfectly executed.

  • @petrri323
    @petrri323 Год назад +1319

    There's actually also multiple different endings. A "false" ending with the directors chair, which is also a reference to another dream described in the attached doc. A good ending which is the secret. And a bad ending, where you burn down the house.

    • @gabrielc7861
      @gabrielc7861 Год назад +12

      And still go to where the beach is normally.

    • @nmeister007
      @nmeister007 Год назад +280

      There’s a fourth ending.
      Finding a tombstone with a QR code. When you scan it, it leads to another picture, showing that to the right of the obituary for the Map’s creator is an obituary for the guy who continued developing the Wad in his memory… And that he died *before* the wad was uploaded.

    • @sleaf6
      @sleaf6 Год назад +237

      @@nmeister007 and heavily implies this game is essentially a story about two gay lovers who were married. The two obituaries are next to each other; one is assumed to be false, since they died on the same day. However the obvious more rational thought it that the author of this mod didn’t die that day, but his heart might just have

    • @nmeister007
      @nmeister007 Год назад +210

      @@sleaf6I also wonder if there’s a trans subtext to it, purely based off the airport bathroom sequence: you enter the women’s bathroom and pick up an empty bottle of pills; when you leave, you pick up a full bottle of pills and the bathroom is now the men’s bathroom.

    • @dylanbell268
      @dylanbell268 Год назад +51

      @@nmeister007 could be, but you find empty pills elsewhere, like in the hospital

  • @foncess
    @foncess Год назад +1571

    I'm a little sad y'all didn't realize that every other area was shaped like the house. The liminal concrete place, the bathhouse, the airport, the gas station, etc. All have the same layout as the house, but some with extra parts. It would've been funny seeing y'all react to that. You should go back to this mod and try opening one of the closet doors over and over again. I forgor which one, but it'll turn into an area you haven't seen yet. Also, there was a BFG hidden in that bloody bathroom if you went back after the blood first appeared on the walls.

    • @Chobo077
      @Chobo077 Год назад +97

      Yeah. This whole mod is awesome. Fucks with your mind. A lot.

    • @3RR0RNULL
      @3RR0RNULL Год назад +106

      The bfg only appears if you don’t make the place where the bfg is bloody, from another video i saw.

    • @foncess
      @foncess Год назад +34

      @@3RR0RNULL I'm fairly certain you have to turn back to the clean area once the walls turn bloody. I could be misremembering

    • @Draugo
      @Draugo Год назад +21

      @@foncess He was so close to getting the BFG on the first time in the bathroom

    • @derikJoy
      @derikJoy Год назад +24

      you make everywhere but the entryway bloody for the BFG

  • @capra_kid
    @capra_kid 10 месяцев назад +302

    Came for myhouse.wad, stayed for non-euclidean lawnmower drifting.

    • @GuiltyGaming
      @GuiltyGaming 3 месяца назад +1

      *4th-dimensional* non-Euclidean lawnmower drifting.

  • @STOPSYPHER
    @STOPSYPHER Год назад +875

    I’d love to see the doom builder blueprint for this map. They clearly use lots of portals (to seamlessly transition between new areas/different iterations of the house) and to go down into the basement. Because you can’t build floors on top of eachother in doom builder. The same goes for the holes you can fall down, it’s all portals. But what you can do to make a basement, is build a staircase leading down, and put a interactive portal in the middle of where the door would be. So that when the door is opened, it’s a portal to the “basement” which is really an entirely separate portion of the map that isn’t even attached to the rest, and has its own portal in its entrance which is connected to the one in the staircase doorway. But the portals make it look seamless as if the floors are built on top of one another, if that makes any sense. Like in the doom builder engine, (if you don’t know much about mapping, it’s a 2D blueprint that you basically draw your map onto and work from there. It’s not a 3D zone you can look around in) the basement couldn’t be below the ground floor. On the blueprint, the basement would be completely detached from the house.

    • @smergthedargon8974
      @smergthedargon8974 Год назад +14

      It's made for a sourceport, so it's perfectly likely it has actual multiple floors support.

    • @ratvaporizette
      @ratvaporizette Год назад +127

      @@smergthedargon8974 gzdoom does not support multi-floor

    • @gigaslave
      @gigaslave Год назад +88

      It's lots of silent teleporters and triggered linedef shenanigans.

    • @eclipsegst9419
      @eclipsegst9419 Год назад +14

      @@smergthedargon8974 nope, you have to go to the Quake BSP for that, DOOM can only fake it.

    • @hide_on__bush
      @hide_on__bush Год назад +43

      DavidXNewton has a great 3 part teardown of the backend of the map, would highly recommend giving it a watch here on YT! But you pretty much nailed it, this map is a bunch of silent teleport triggers in doorways and whatnot to create stacked rooms and transitions

  • @dokchampa9324
    @dokchampa9324 Год назад +303

    4:20 it's really amazing that someone who's played this game so much can get spooked by stuff that others wouldn't even notice, like a door opening properly instead of sliding up into the ceiling

    • @somisimons
      @somisimons 8 месяцев назад +4

      Funni timestamp

  • @franconunez925
    @franconunez925 11 месяцев назад +123

    Almost everyone else: *experiences a slow burn of dread taking ahold of themselfs*
    This guy in the first five minutes: AAAAAAAAHHHHHH!

  • @gulfcoastgaming6034
    @gulfcoastgaming6034 Год назад +739

    Can we just acknowledge how technically impressive this level is? Tons of hidden teleporters, seamless level transformations, swimming and oxygen mechanics, and even enemies from completely different games in completely different engines (the two-headed dog is a boss in Blood, a game made in the Build Engine)

    • @kveller555
      @kveller555 Год назад +18

      Not to bash on the mod, but this stuff actually isn't _that_ advanced if you consider it's all things that other mods have been doing for well over a decade now. The swimming/oxygen is just a built-in GZDoom feature that I've seen in more levels than I can count, and Cerberus' behaviour isn't even close to mimicking that of the Blood enemy; it's a completely different enemy with the same sprites (and sounds).

    • @Razumen
      @Razumen Год назад +63

      Technically it doesn't do anything new, it's just put together really well.

    • @QuillandInk
      @QuillandInk Год назад +58

      ​@@Razumen I think that's the main thing, it uses these things to it's advantage and shows everything you can do.

    • @Razumen
      @Razumen Год назад +2

      @@QuillandInk They're only new if you've never touched a custom doom map in like...decades.

    • @Hexagonaldonut
      @Hexagonaldonut Год назад +24

      Yeah, these are all things that *have* existed within the space of GZDoom for a *while.* Porting enemies from Build Engine games is pretty common practice, portals and line teleporters have been a thing for a long time. It all lies in the execution. The map deliberately leads you into thinking the author just did some basic-level stuff- the teleports when moving into the basement initially are very obvious- and gradually has everything completely unravel into madness.
      A lot of it isn't new, but it's used *masterfully* to fuck with the player.

  • @thisdude9363
    @thisdude9363 Год назад +305

    This mod, while created using expanded toolsets that enabled the author to do things that you can't with the vanilla Doom 2 engine, is such a showcase of high skill. Real passion went into creating a high-end ARPG experience, and a real degree of technical prowess with the Doom 2 engine and the creation tools.

    • @Hexagonaldonut
      @Hexagonaldonut Год назад +6

      It's especially wild because it shows a *lot* of restraint. When you initially go into the house, it's pretending to just be a Boom-compatible map at most; the "compromises" made to make the downstairs work are very obvious and apparent (if you look up in the main house, you'll see the upstairs abruptly get walled off once you get low enough down the stairs), and even once the house changes for the first time, it's still not TOO crazy. The doors are polyobjects now, the two floors are a bit more cleanly integrated now, no big deal.
      And then everything just gradually unwinds more, and more, and more. Whoever made the map got a *lot* of use out of the line portal special, let me tell you!

  • @nonAehT
    @nonAehT Год назад +156

    i love how he instantly notices the increased FPS on the weapon animations. for most people not that familiar with the game it just throws you off subconciously. but he instantly picked it up!

    • @AlysZara
      @AlysZara 8 месяцев назад +4

      He didn't. He saw the power pak video before this. It's incredibly painful trying to listen to him pretend this is all pure reactions when it sounds so damn fake and overemphasized the whole time. There's just too much he notices instantly that most DOOM regulars wouldn't even pick up on as fast, John Romero even didn't notice a lot of the crap this guy picks up on somehow instantly.

    • @Bottle_O_Glue
      @Bottle_O_Glue 5 месяцев назад +23

      ​@AlysZara Some people just react to things in a way that seems overemphasized to you, but normal to them. Also, I'm fairly sure John Romero hasn't played through Doom 2 500,000 times.

  • @lazyliongames6660
    @lazyliongames6660 Год назад +170

    I like how they completely ignore the blood splotches in both the daycare and gas station until there’s a bit more than a splotch or two

  • @x2147483647
    @x2147483647 Год назад +262

    I think the song at 38:58 adds so much more to the atmosphere, the song's name is actually unknown and has been being searched for on the internet since 2007. There is no song name or artist known at all. Its referred to as "The most mysterious song on the internet" or "Blind the wind" the song is so good and was made 1985 ish and its only known broadcast (from a radio) was in germany. That song just so happen to get on someones tape, if it didn't then nobody would probably even had known it existed. Knowing how mysterious the song is just adds to the atmosphere of the forest by so much.

    • @Disbanded9998
      @Disbanded9998 Год назад +2

      Like the wind*

    • @x2147483647
      @x2147483647 Год назад +6

      @@Disbanded9998 blind the wind is another name for it

    • @burning_mat5307
      @burning_mat5307 Год назад

      Like The Wind

    • @kwahn106
      @kwahn106 6 месяцев назад

      THEY FOUND IT

    • @x2147483647
      @x2147483647 6 месяцев назад

      @@kwahn106 you are a liar don't scare me like that

  • @blakemorris7449
    @blakemorris7449 Год назад +172

    If there's one thing that really gets me about this, it's the feeling of powerlessness. There's all these memes about "if doom guy was here" in all sorts of horror games(backrooms), the monsters would be running from him. But in this version, actually being doom guy, you still feel afraid, even when there there aren't actually any monsters outside of the normal doom enemies (and Shrek). You feel like you're going to have to be the one reacting instead of searching and it makes you feel powerless, like you're not the one in control. You're fighting against an invisible enemy the entire time, and this makes you feel unnerved and afraid everywhere you go, even as doom guy with all the weapons. Just goes to show how atmosphere, sound design, and suspense can really make a game.
    Edit: detail and spelling

    • @heartlessnobody1143
      @heartlessnobody1143 10 месяцев назад

      I can murder whatever monster this 5th dimentional BULLshit throws at me but fear is a Basic emotion and im not a space marine!

    • @Soviet-Dog907
      @Soviet-Dog907 4 месяца назад +2

      1/15 is my Birthday, you have 115 likes, and my favorite song is 115, congrats!

    • @heartlessnobody1143
      @heartlessnobody1143 3 месяца назад

      Yes, the dread is there, but you CAN still punch/shoot/explode anything that shows up, só its just your kind breaking down from the stress, which gets pushed to the size because you are still punching/shooting/exploding anything that gets in your way.

    • @natebrown7457
      @natebrown7457 Месяц назад

      The enemy is something that cannot be killed. The House itself. Toying with your mind.

  • @TheodoreCaesarMoseby
    @TheodoreCaesarMoseby Год назад +4168

    So this one Doom mod already accomplished more, and had a significantly more effective and compelling story than Hello Neighbor did in it's entire lifespan
    To clarify: MyHouse does Hello Neighbor better than Hello Neighbor

    • @exaq
      @exaq Год назад +113

      what does hello neighbor have to do with this?

    • @littlebigcommentaries9833
      @littlebigcommentaries9833 Год назад +331

      If you use your inate ability to think critically you might figure it out.

    • @dachel683
      @dachel683 Год назад +22

      ​@@littlebigcommentaries9833 was that in response to xy's comment?

    • @ambiguousduck2333
      @ambiguousduck2333 Год назад +52

      @@dachel683 no question.

    • @Nombrenooriginal
      @Nombrenooriginal Год назад +60

      ​@@exaq tje thing is that hello neighbor lore freaking sucks

  • @genesisyugioh9405
    @genesisyugioh9405 Год назад +847

    Theres so many little things in this mod that are really cool, even stuff you didnt find, like the two dogs being lifelinked, or that there are proper levels to the house, like, actually on top of each other. Regular DOOM cant do that.
    Meanwhile i think youre the first person to point stuff out like the PSX becoming an Xbox
    EDIT: to clarify, the first person I'VE SEEN point it out. I'm sure there are people before him who have, I just haven't seen their video yet

    • @shadowai9668
      @shadowai9668 Год назад +47

      so far banana seems to be the second one (i know of) to point it out, the first was "Power Pak" who did a whole guide/walkthrough of the map

    • @moonbyul873
      @moonbyul873 Год назад +32

      I think Power Pak did a wonderful rundown of the map and he pointed out the PSX Xbox thing. It's the video that made me play this map, and I'm glad I did. I had it spoiled, and even playing it myself I was amazed at all the cool trickery and stuff. Still took me over an hour to experience all I'm aware of in this map.

    • @xtlm
      @xtlm Год назад +8

      I've watched several of these now, they all somehow see the psx to xbox thing lol.
      The secret of the map is that he drew the house about 16 times and had many portals between the slightly different versions.

    • @dexterheackl9178
      @dexterheackl9178 Год назад +3

      Its sad he didn’t find the bfg

    • @Ariamaki
      @Ariamaki Год назад +25

      He's absolutely not the first to point out the PS, basically every single video mentions it. He IS possibly the fastest person to notice the music switching up and the smooth gun animations though.

  • @ChillyMidNights
    @ChillyMidNights 9 месяцев назад +72

    "I have this entire song etched into my brain."
    After literally 2 minutes of listening to Running_2: "Who touched my song?!"

  • @edwinfrerichs8674
    @edwinfrerichs8674 Год назад +146

    I like how he was on the right track with the mirror the first time, he was just there to early!
    I'm also impressed he did all of this without finding the BFG after coming so close to finding it in the half bloody bathroom.

  • @C_Corpze
    @C_Corpze Год назад +264

    It amazes me how smooth and seamless this mod is. Sometimes you barely even notice things happening and it just adds to the overall uncannines. I love this mod, it's a work of art and I cannot even imagine how much time and effort it must've taken to make.

  • @Voidmoth1
    @Voidmoth1 Год назад +46

    i'm just going to appreciate that at 11:45 the music calms down when they enter the brutalist house
    that's pretty nice i think

  • @ghosty8193
    @ghosty8193 Год назад +115

    I know NOTHING about Doom but I watched an analysis on this mod and watching people freak out over the frame rate of the guns and the added drums to the soundtrack makes me so happy for some reason.

  • @fox-lover-22
    @fox-lover-22 Год назад +337

    for those who don't know, this mod is a reference to "House of leaves" its a book about a house that changes itself on the inside. I highly recommend you checking it out if you like stuff like that. (I in no way say that this mod IS the house of leaves, it just references it. Also, there is another video that explains its ties to the house of leaves. If you would like that video id be happy to source it.)

    • @k_nito7954
      @k_nito7954 Год назад +30

      The book is like 400 times more difficult to make the slightest bit of sense of it though lol. Navidson story works very good on its own though, zampanos and Johnny's storylines are the headhurting ones

    • @cloudshad0ws
      @cloudshad0ws Год назад +8

      This is nothing like House of Leaves beyond the very very very basic premise of "there's this house where the inside is bigger than the outside."

    • @gamebearr
      @gamebearr Год назад +31

      ​​@@cloudshad0ws the sign at 20:30 is Navidson realty, so it's clearly inspired by at the very least.

    • @fox-lover-22
      @fox-lover-22 Год назад +9

      @@k_nito7954 It is very easy to follow if you hold on to the outline of the book, when Zampanò is writing, its about the movie, when its Johnny, its talking about his past, and his rise to insanity, the pages get complicated but there is still a rope guiding you

    • @fox-lover-22
      @fox-lover-22 Год назад +33

      @@cloudshad0ws in the journals, the person who made this mod directly strikes through words, and colors the word house blue, but also the 5 minute hallway, it may not be a direct representation of the book but it is heavily referenced

  • @lspacca23
    @lspacca23 11 месяцев назад +46

    20:10 i love how out of everything in the mod, he’s impressed about a folded carpet

  • @marshkipgaming1754
    @marshkipgaming1754 Год назад +201

    The thing about My House is yeah you can just play it normally like this which is totally fine but if you look into the journal and the references to other literature, it tells a much, MUCH larger story. There's a rabbit hole indeed.

    • @sweethomealabama6395
      @sweethomealabama6395 Год назад +28

      the rabbit hole never ends! ive been stuck on certain things for days, cant figure out their relevance, like the "the kid wants a milkshake" house. who is A? whats the deal with the matching obituaries? or the crib?

    • @navc8522
      @navc8522 10 месяцев назад +10

      ​@@sweethomealabama6395 The running theory is that Steve and Tom were together prior to their deaths, with S+A believed to stand for Steve + (Tom) Allard.

    • @mimszanadunstedt441
      @mimszanadunstedt441 3 месяца назад +1

      Is there a good video covering it?
      I could just infer the heart with letters, did imply that tho. Just need to take a gamble, then all the possible blanks fill in, of which there was only 1 possible answer to guess anyways.

  • @NormanNormalman
    @NormanNormalman Год назад +415

    I'm so glad you played this, I was legit thinking to myself "Joel or Banana need to play this"

    • @Sypaka
      @Sypaka Год назад +15

      I go with Joel.

    • @chrodeadman
      @chrodeadman Год назад +24

      ​@@Sypaka Swedish*

    • @NootalieWalf
      @NootalieWalf Год назад +8

      @@chrodeadman I mean to be fair, he does perkele semi-regularly lol

    • @sr212787
      @sr212787 Год назад +27

      Vinny played it, I can't believe Joel hasn't got to it yet.

    • @Sypaka
      @Sypaka Год назад

      @@chrodeadman Ty. corrected

  • @cezlock8209
    @cezlock8209 Год назад +57

    i gotta say, i really appreciate that you brought on a friend who isn't a doom nerd to experience this with you it makes the video really fun to watch

  • @matthewkukla9188
    @matthewkukla9188 Год назад +99

    it’s insane the level of detail and care put into this mod, and yet they somehow forgot to include the lawnmower weapon. glad to see that rectified here, kudos to this channel

  • @bamboosho0t
    @bamboosho0t Год назад +153

    I remember playing DOOM in college back in 1996, 1997. I haven’t played it since, but this version is very unsettling. Wow.

  • @cynicalcitizen8315
    @cynicalcitizen8315 Год назад +65

    This single mod has changed the way of making doom mods. It has revamped the community.
    Now it begins.

  • @sanic5029
    @sanic5029 Год назад +124

    After watching a video previously taking the game seriously and explaining everything, it's nice to have it toned down with a guy losing his mind with his bud

  • @thebigiron2950
    @thebigiron2950 Год назад +96

    I hate how the hand in the pistol art looks like some sort of skin glove
    edit: you can see it at 53:10, the wrist foreskin

    • @SpazmaticBanana
      @SpazmaticBanana  Год назад +77

      I'VE THOUGHT THAT EXACT SAME THING FOR A DECADE OH MY GOD WHY DOES IT LOOK LIKE THAT

    • @lilddm8558
      @lilddm8558 Год назад +8

      That's because it *is* a glove.

    • @TheRealSusieDeltarune
      @TheRealSusieDeltarune Год назад +15

      fun fact, if you look closely enough at the frames of him using them chainsaw you can see that doomguy IS wearing a flesh colored glove by the looks of it!

    • @SpazmaticBanana
      @SpazmaticBanana  Год назад +32

      oh i am well aware that it is a glove, but i have always thought it looked more like it was made out of skin than proper glove material lol

    • @thebigiron2950
      @thebigiron2950 Год назад +29

      @@SpazmaticBanana it looks like it was designed a glove, but whoever colored it missed that and made it ALL hand colored

  • @hollyshock8400
    @hollyshock8400 Год назад +57

    This video is so weirdly comfy to me, I’ve been using it to fall asleep

    • @sammyjones8279
      @sammyjones8279 Год назад +2

      Holy shit I thought I was the only one???? It's been literally helping me sleep like every night this last week

    • @BuddyHollyndaise
      @BuddyHollyndaise 6 месяцев назад +3

      HELP ME TOO

  • @indigo5796
    @indigo5796 Год назад +186

    I am obsessed with this wad. I've never seen anything like it. It's so all over the place yet so intricately designed.

  • @rocket_is_so_flipping_cool
    @rocket_is_so_flipping_cool Год назад +96

    this mod is honestly brilliant, i listened to an two hour rundown video about it yesterday while drawing and its been on my mind ever since

  • @nick_de_l
    @nick_de_l Год назад +38

    This is probably one of the best examples of internet horror (or creepy internet things) that I’ve seen in a verrryyyy long time. I never got into the whole back room stuff because it’s so corny, but this is so incredible. From things like the engine breaking rooms, animating changing to every map being laid out as “my house” is just so well thought out. I’ve seen way too many videos on this wad already hahah
    This genuinely feels like a piece of haunted media.

  • @bizzarojerry
    @bizzarojerry Год назад +66

    I just fell down the myhouse rabbit hole tonight, and I went from genuine awe and terror at the ingenuity of the mapmaker, to watching someone deconstruct it by explaining the code, to watching you two absolutely rib the shit out of it. And as hard as it will be for me to ever take this level seriously again, and not think of non-Euclidian drifting a lawnmower over a PNG painting of Shrek, I doubt I'd have the nerve to try and beat this level in GZdoomVR (if it ever works for it that is.)

    • @mitzo4526
      @mitzo4526 Год назад +1

      What’s the video explaining how it works?

    • @Asupreme
      @Asupreme Год назад +4

      The idea of playing this thing in GZdoomVR is fucking horrifying and you should never suggest it again

    • @absoultethings4213
      @absoultethings4213 Год назад +2

      @@AsupremeI have something to do now

    • @KIIROCORE
      @KIIROCORE 10 месяцев назад +2

      @@absoultethings4213it’s been 6 months how did it go if u did it

  • @hollowstarfire
    @hollowstarfire Год назад +90

    I’ve never seen these guys but this was immensely entertaining

  • @Kreiser_VII
    @Kreiser_VII 4 месяца назад +9

    Been over a year and I still watch this video. Definitely a comfort watch and I love it a lot

  • @ImTrappedInTheInternetHelp
    @ImTrappedInTheInternetHelp Год назад +1331

    the fact you got the true ending with NO GUIDES is insane to me.

    • @corb805
      @corb805 Год назад +438

      They used a guide very minimally I think

    • @BLUMPKING69
      @BLUMPKING69 Год назад +183

      Its obvious they used a guide.

    • @eetualajuuma1659
      @eetualajuuma1659 Год назад +117

      @@BLUMPKING69 yeah, i hate that they pretend they havent seen some things already. it's very obvs they watched the documentary atleast partly before playing it...

    • @santana7827
      @santana7827 Год назад +459

      ​@@eetualajuuma1659 in the literal first seconds of the video he claims he used a guide

    • @derikJoy
      @derikJoy Год назад +227

      ​@@eetualajuuma1659 im pretty sure elsewhere in the comics he said he recorded it days before/after power paks video came out. on top of the first few seconds of the video says he consulted a guide only when he was truly stuck just to get pointers

  • @MyBigRed
    @MyBigRed Год назад +34

    It's crazy that your reaction and timing was almost play for play for the reactions in the recent "Power Pak" video on this mod. Great minds think alike I guess...

  • @Stanfordscienceman
    @Stanfordscienceman Год назад +30

    Fun fact:the nice doggy is directly linked to the Cerberus,meaning if you murder the dog,the Cerberus dies as well,but trying to kill the Cerberus normally will also kill the dog.

  • @STeeVeeHuffman
    @STeeVeeHuffman Год назад +79

    Spazmatic, if you like maps that make you feel like something has changed, (which you probably don’t) I recommend The Thing You Can’t Defeat.wad

  • @farcryfromhere
    @farcryfromhere Год назад +53

    woah, wasnt expecting a vid of this from you but am totally stoked to see that you have played through it. its an incredible experience.

  • @ucantSQ
    @ucantSQ 2 месяца назад +5

    30:30 "you can't say I'm not the type of person to whimsically get attracted to a cartoon pie and start floating on all fours."
    I just love this statement.

  • @V0IDWARE
    @V0IDWARE Год назад +49

    Fun fact: if you go to the airport bathroom and make it so everywhere except the exit is covered in blood, you can get a bfg9000

    • @PlayMadness
      @PlayMadness Год назад +13

      I love that this is true, despite sounding like a Pokémon rumor you hear during recess in 1999.

    • @V0IDWARE
      @V0IDWARE Год назад +4

      @@PlayMadness oh my god you're right

  • @pravaszakhah3239
    @pravaszakhah3239 Год назад +23

    I came here to see live reactions to the mod, but you two are both a pleasant delight to listen to and are really fun! I'll be sticking around to see more of this, that's for sure! :D

  • @filipswiatkowski1058
    @filipswiatkowski1058 Год назад +49

    H E L L Y E A H I H A V E T H E P O W E R O F G O D

  • @我妻選
    @我妻選 Год назад +32

    "I know that your fren died, but.. *inhales* have you checked your butt hole?!" *charges in with a lawnmower and monzero* "skida-badap-boom"

  • @krushy2900
    @krushy2900 Год назад +61

    speedrunning the whole thing with the lawnmower is wild

  • @strayfromlight
    @strayfromlight 2 месяца назад +5

    the banter between you and your friend evokes old youtube let's plays in the best way. real spike and barley shit

  • @RealVoiceguy1
    @RealVoiceguy1 Год назад +52

    Something else that's interesting about Myhouse, the sale sign at 20:44 is actually a reference to House of Leaves. Navidson is the name of the family in the book

    • @rickwoods5274
      @rickwoods5274 Год назад +12

      There are a ton of references to House of Leaves littered throughout this wad and associated materials, if you look for them. The Navidson sign is definitely the most overt, and the most likely to lead someone to House if they aren't already familiar with the book.

    • @PlayMadness
      @PlayMadness Год назад +5

      The mod author also made sure to change the text of every instance of the word "house" in the journal to blue, just in case you didn't get it.

    • @pageclayton6850
      @pageclayton6850 Год назад

      What a neat tiny little reference.

  • @Red_Steampunker
    @Red_Steampunker Год назад +29

    After watching this video, I was immediately recommended the exact thing they asked for.
    Lawnmower speed run of My House. Hell yea

  • @orangefroot
    @orangefroot Год назад +20

    I love how he noticed every little detail, and how he found the secret lawnmower

  • @logeymusic
    @logeymusic Год назад +22

    Having watched, and thoroughly enjoyed, PowerPaks video on this mod, I went into this knowning the secrets, and oh boi was it fun to watch you discover!
    Thanks for sharing the experience, I thoroughly enjoyed your reactions!

    • @logeymusic
      @logeymusic Год назад +1

      And when they found the sllahrednu?? Bruh XD