Hi, just wanted to say your videos are really helpful to me, keep it up ! It would be great if you could do a deck build for the 2. Pancélos, since I didn't see it on your channel yet. Anyways, thanks again and take care.
I would drop the SU-85s. The APCR is too short ranged to be useful for destroying heavy tanks. You basically need to get inside 1500m range, then hit AND penetrate three times without the heavy tank hitting twice (the low armour of the SU-85 makes penetrating nearly certain for the heavy tank). The low armour also means that medium AT guns can also pick them off before that can get the APCR in range. They fundamentally don't solve the heavy tank problem.
The reason old divisions probably have little recon is because recon was pretty useless during the early days. Recon has had several buffs over the years.
I found Avtos to be a bit limited on their own, they’re a cqc squad that only beats flamer/molotov squads that doesn’t wield many smg. However I think the squad size still made up for it somewhat, as you can use them to draw fire a bit, like pair them with Saperi, run the Avtos in front vs flamers and have them run away facing grenade squads which will cause the grenade squad to re-aim and your Saperi can get the first toss. They’re also really ass in yellow forest which Saperi helps a lot. I will swap the avto squad in B to Saperi and the Gvardyia in C to Avtos and just play Maverick, in a balance grind fest this div gets slapped way too hard against Panther/heavy tanks. Also I would take the A-19 in A just to have something to deal with heavies immediately when they show up to keep the momentum. A 95 points AT gun is expensive but a single kill on panthers will be worth it.
Understandable. I just love the availability and vet curve of the Avto, I am never really thrilled with grenade throwing units that aren't loaded with smgs
As with many old divisions, it is lacking AP severely. Pls, keep complaining about it. Maybe it will reach Eugen at some point. The recon mot razvedka is useful (not like the german 4 men recon) because you can bring it in 50 call recon halftracks. Standard inf (for both soviets and germans) is so meh. They have added so many divs with super good inf that it makes those standard inf tabs bad. The most cost efficient 2k tank is the nashorn. 80pts for 2k range is insane. Then Achilles, T34-85 44 and firefly. In the end, 2GTK is a div that is meant for long range but lacks the tools to deal with anything heavy. And where do you find heavy tanks? On long range maps. It is thus never a good choice.
you are taking 2 lots of Razvedka and while they are good they are fighting front line /ambush units, they are not the 'I'm using them for optics only' unit. Ditch the B phase and bring in the A Phase MOT with the M3A1 (this good at taking out 2 man flamers in buildings at the start) but personally I prefer the Dozor simply because I know it will be used for recon only. Ditch the SU-85 and bring in a B phase Panzerschrek. Anyone with the big tank aint going to take it where the T34-85 cannot get it but the SU-85 can - plus they have no machine gun and die too easily - they die easily to Stugs and MK4s. Problem with all the Soviet tanks is the machine guns are worse than MG-34s and .30 cals
2nd Tank has a bunch of good stuff, but as noted, just has some holes that make certain decks frustrating. You really want to be dominating open fields with your mountains of T-34-85s and ISUs, but you lack the firepower to effectively engage enemy Panthers and Heavies at that range. Those T-34-85s start looking really pricy when you are forced to use them shorter ranges. Soviet Tank Divisions likewise have way better CQC than other tank divisions, but their line infantry are among the weakest. Only a single card of Gyvardia(DPs) isn't enough, and while the deck has MGs and Support Guns, it really struggles to consistently win infantry fights outside of dense forests. Soviet Air and AAA is serviceable, but definitely on the weaker end. I dunno that tabs are really the issue with this deck. Recon is small, but serviceable. AT Tab probably wishes it had another 2 cost slot. But other than that it seems like it can get enough units. Its problem, as noted, is that it doesn't dominate as well as it needs to at 2k, and its other areas (AAA, Arty, Air, Infantry) are at best mediocre. T-34-76's biggest problem is that the Cromwell exists. Its an acceptable jack of all trades medium, but most of the others are standouts in a particular field (Sherman vs Infantry, Stug vs Tanks) while the T-34-76 isn't the best at anything. (not even price) High availability just isn't that great a trait for Medium Tanks in the current meta. T-34-85s basically exist to make western deck's lives hell. Their closest relative is probably a Firefly in terms of having medium tank armor and mobility on a 2k platform. But they will definitely struggle against Panthers and such.
T-34 razvedka is a bit of a low value for the slot in general, if it was the 85mm then it would be a bit better but the value of having better optics is just lost on the T-34 as its just not good at long range engagements. The point you made about Avto is definitely true, Soviet infantry really is just worse than everything else and the price difference isn't enough to make up for it. Avto will lose to any other CQC specialist units and can only really wipe regular infantry squads reliably in a forest. Saperi are a weird unit as the Grenade feels wasted on them. T-34/85 are really not that great for their price, its weird that 20 points more gets you a panther in other divisions but that gun really is a let down against anything if you have to fight at a longer range, the 76mm T34 is also really just an inferior Sherman in every way and for some reason worse than the Cromwell which feels like it should at least be better than a Cromwell. I never actually noticed the 2k range on the 1944 T34/85 before though. OB-25 reminds me, its dumb that the Estonian division gets no HEAT shells for this thing which its stupid that any divisions would get these guns and not have a few HEAT shells on hand, ISU/SU-152 is just disgusting. the ISU version having 125mm of armor allows it to occasionally snipe 75mm Pak guns from long range which is great. Soviet AT tab is always a bit disappointing but at least the 57mm gun is available, I feel like with the large amount of T-35/85 available the SU-85 isn't really that great but 100% agree with the need for the APCR shell, also annoying that the Estonian divisions SU-85 gets no APCR which is again really stupid because its a nerf on an already weak division. AA tab is very shallow on slots and that definitely will cause trouble, I feel like if there was the points free the M17 would be nice to have added but I don't see a way to squeeze it in. also they really need to do something to make those GAZ-AAA and Doushka trucks worth while because they are absolutely everywhere but even having two or more of those things right next to each other isn't enough to stop a fighter from strafing them to death. Arty tab I definitely like your picks, 100% in agreement that the slot choices are just way too expensive to allow you to take what you need. I think the Katyusha needs to be dropped down to 60 points, it feels weird that the soviets who were the most famous for rocket spam artillery can't actually use it in game effectively and that things like the Nebelwerfer are far more useful and common. Soviet air is incredibly unreliable, if your fighter is fast enough to catch up with the enemy then its great but if its not fast enough then you are basically screwed in the air battle because your AA is not capable of taking out aircraft on its own and your fighters might actually be to slow to catch up with some fighter bombers and struggle to intercept bombers over the battlefield.
I saw one guy once who was definitely memeing use the gaz-aa once. Hid them all behind a slope, turned on return fire. I dived in on 2 at guns with stukas. Turned them all on. It was hillarious, they actually managed to down 1 Stuka and we both spent the rest of the match laughing at that "trap". But yeah, pls buff them. Give them something. Ground fire range buff, some more suppression...just something m
@@michimatsch5862 I feel like they should at least be able to scare off the low value weak fighters, honestly its pathetic that the GAZ-AAA can't even be relied upon to spook a bi-plane
I feel like it matches up against medium tank division but against any panzer division that are more heavy then yes 2nd tank are going to struggle but I feel like its weakness is it’s not efficient enough where there is not a lot of cheap tanks and your isu152 is your only at against heavy tank division so yeah its weakness is not a lot of cheap tanks and not efficient enough
The guy who made the soviet units so expensive must go to gulag. For every german tank you should be able to deploy 5-6 russian tanks. That would be historical accuracy.
fun fact: despite what the unit card says, the Yak-9T 37mm fires faster than the Yak-9 20mm. Does 3x the actual dps (though little shorter range).
Great to know!
Hi, just wanted to say your videos are really helpful to me, keep it up ! It would be great if you could do a deck build for the 2. Pancélos, since I didn't see it on your channel yet. Anyways, thanks again and take care.
1:20 - 57 *Freedom degrees, which is 14 Civilised degrees.
Truth haha
Reviewing the activation points for these old divs would be awesome. They are fun to play and they are out of the infantry meta.
Yeah it would be a great improvement at this point!
With all that sweet ad & patreon money you'd think Mr Atk Pwr would be able to afford to put the heating on in the SD2 bunker!
Hahaha there aint as much as you think ;)
A-19 122mm = 2000m Anti-tank gun, think Russian 88 but in art tab
And arguably more useful in the dual purpose role since it can also kill infantry well.
Though quite priecy point and cost wise in most decks.
It just costs a lot for that role, but I do understand it performs that role well
I would drop the SU-85s. The APCR is too short ranged to be useful for destroying heavy tanks. You basically need to get inside 1500m range, then hit AND penetrate three times without the heavy tank hitting twice (the low armour of the SU-85 makes penetrating nearly certain for the heavy tank). The low armour also means that medium AT guns can also pick them off before that can get the APCR in range. They fundamentally don't solve the heavy tank problem.
Sadly su85 is usually your most cost effective Anti tank, there really often is no better alternative.
Understandable, they do let me down 9/10 times
Fireflies and Achilles have 2000m at 110 and 95 Pts restectively
Nashorn 80pts
Yeah there are plenty of units that beat these out for less
The reason old divisions probably have little recon is because recon was pretty useless during the early days. Recon has had several buffs over the years.
I could definitely believe that
I found Avtos to be a bit limited on their own, they’re a cqc squad that only beats flamer/molotov squads that doesn’t wield many smg. However I think the squad size still made up for it somewhat, as you can use them to draw fire a bit, like pair them with Saperi, run the Avtos in front vs flamers and have them run away facing grenade squads which will cause the grenade squad to re-aim and your Saperi can get the first toss. They’re also really ass in yellow forest which Saperi helps a lot.
I will swap the avto squad in B to Saperi and the Gvardyia in C to Avtos and just play Maverick, in a balance grind fest this div gets slapped way too hard against Panther/heavy tanks. Also I would take the A-19 in A just to have something to deal with heavies immediately when they show up to keep the momentum. A 95 points AT gun is expensive but a single kill on panthers will be worth it.
Understandable. I just love the availability and vet curve of the Avto, I am never really thrilled with grenade throwing units that aren't loaded with smgs
The only weakness I see is the missing of IS-2s^^ Rest looks perfectly fine.
It looks that way on paper till you use it in game
Avtomachiki = "AUtoMATcheeky", probably one of the best CQC units in the game. Don't let the spelling fool ya 😉
Good to know thank you!
As with many old divisions, it is lacking AP severely. Pls, keep complaining about it. Maybe it will reach Eugen at some point.
The recon mot razvedka is useful (not like the german 4 men recon) because you can bring it in 50 call recon halftracks.
Standard inf (for both soviets and germans) is so meh. They have added so many divs with super good inf that it makes those standard inf tabs bad.
The most cost efficient 2k tank is the nashorn. 80pts for 2k range is insane. Then Achilles, T34-85 44 and firefly.
In the end, 2GTK is a div that is meant for long range but lacks the tools to deal with anything heavy. And where do you find heavy tanks? On long range maps. It is thus never a good choice.
This is a great break down honestly, wraps up the issue perfectly in a sentence
you are taking 2 lots of Razvedka and while they are good they are fighting front line /ambush units, they are not the 'I'm using them for optics only' unit. Ditch the B phase and bring in the A Phase MOT with the M3A1 (this good at taking out 2 man flamers in buildings at the start) but personally I prefer the Dozor simply because I know it will be used for recon only. Ditch the SU-85 and bring in a B phase Panzerschrek. Anyone with the big tank aint going to take it where the T34-85 cannot get it but the SU-85 can - plus they have no machine gun and die too easily - they die easily to Stugs and MK4s. Problem with all the Soviet tanks is the machine guns are worse than MG-34s and .30 cals
Understandable argument!
2nd Tank has a bunch of good stuff, but as noted, just has some holes that make certain decks frustrating. You really want to be dominating open fields with your mountains of T-34-85s and ISUs, but you lack the firepower to effectively engage enemy Panthers and Heavies at that range. Those T-34-85s start looking really pricy when you are forced to use them shorter ranges. Soviet Tank Divisions likewise have way better CQC than other tank divisions, but their line infantry are among the weakest. Only a single card of Gyvardia(DPs) isn't enough, and while the deck has MGs and Support Guns, it really struggles to consistently win infantry fights outside of dense forests. Soviet Air and AAA is serviceable, but definitely on the weaker end.
I dunno that tabs are really the issue with this deck. Recon is small, but serviceable. AT Tab probably wishes it had another 2 cost slot. But other than that it seems like it can get enough units. Its problem, as noted, is that it doesn't dominate as well as it needs to at 2k, and its other areas (AAA, Arty, Air, Infantry) are at best mediocre.
T-34-76's biggest problem is that the Cromwell exists. Its an acceptable jack of all trades medium, but most of the others are standouts in a particular field (Sherman vs Infantry, Stug vs Tanks) while the T-34-76 isn't the best at anything. (not even price) High availability just isn't that great a trait for Medium Tanks in the current meta. T-34-85s basically exist to make western deck's lives hell. Their closest relative is probably a Firefly in terms of having medium tank armor and mobility on a 2k platform. But they will definitely struggle against Panthers and such.
Some great points here!
T-34 razvedka is a bit of a low value for the slot in general, if it was the 85mm then it would be a bit better but the value of having better optics is just lost on the T-34 as its just not good at long range engagements.
The point you made about Avto is definitely true, Soviet infantry really is just worse than everything else and the price difference isn't enough to make up for it. Avto will lose to any other CQC specialist units and can only really wipe regular infantry squads reliably in a forest. Saperi are a weird unit as the Grenade feels wasted on them.
T-34/85 are really not that great for their price, its weird that 20 points more gets you a panther in other divisions but that gun really is a let down against anything if you have to fight at a longer range, the 76mm T34 is also really just an inferior Sherman in every way and for some reason worse than the Cromwell which feels like it should at least be better than a Cromwell. I never actually noticed the 2k range on the 1944 T34/85 before though.
OB-25 reminds me, its dumb that the Estonian division gets no HEAT shells for this thing which its stupid that any divisions would get these guns and not have a few HEAT shells on hand, ISU/SU-152 is just disgusting. the ISU version having 125mm of armor allows it to occasionally snipe 75mm Pak guns from long range which is great.
Soviet AT tab is always a bit disappointing but at least the 57mm gun is available, I feel like with the large amount of T-35/85 available the SU-85 isn't really that great but 100% agree with the need for the APCR shell, also annoying that the Estonian divisions SU-85 gets no APCR which is again really stupid because its a nerf on an already weak division.
AA tab is very shallow on slots and that definitely will cause trouble, I feel like if there was the points free the M17 would be nice to have added but I don't see a way to squeeze it in. also they really need to do something to make those GAZ-AAA and Doushka trucks worth while because they are absolutely everywhere but even having two or more of those things right next to each other isn't enough to stop a fighter from strafing them to death.
Arty tab I definitely like your picks, 100% in agreement that the slot choices are just way too expensive to allow you to take what you need. I think the Katyusha needs to be dropped down to 60 points, it feels weird that the soviets who were the most famous for rocket spam artillery can't actually use it in game effectively and that things like the Nebelwerfer are far more useful and common.
Soviet air is incredibly unreliable, if your fighter is fast enough to catch up with the enemy then its great but if its not fast enough then you are basically screwed in the air battle because your AA is not capable of taking out aircraft on its own and your fighters might actually be to slow to catch up with some fighter bombers and struggle to intercept bombers over the battlefield.
I saw one guy once who was definitely memeing use the gaz-aa once.
Hid them all behind a slope, turned on return fire. I dived in on 2 at guns with stukas. Turned them all on. It was hillarious, they actually managed to down 1 Stuka and we both spent the rest of the match laughing at that "trap".
But yeah, pls buff them. Give them something. Ground fire range buff, some more suppression...just something m
A great round up!
@@michimatsch5862 I feel like they should at least be able to scare off the low value weak fighters, honestly its pathetic that the GAZ-AAA can't even be relied upon to spook a bi-plane
My 10v10 load out for this division looks a lot different to yours 😂
Yeah, 10v10 is a very different beast
122 mm can pen 200 mm of armor it is the same gun as is2 why didn’t you bring it
It is very expensive, but yeah perhaps thats the right answer
I feel like it matches up against medium tank division but against any panzer division that are more heavy then yes 2nd tank are going to struggle but I feel like its weakness is it’s not efficient enough where there is not a lot of cheap tanks and your isu152 is your only at against heavy tank division so yeah its weakness is not a lot of cheap tanks and not efficient enough
Yeah, the t34/85s just end up being incredible inefficient
The guy who made the soviet units so expensive must go to gulag. For every german tank you should be able to deploy 5-6 russian tanks. That would be historical accuracy.
I think that would be pretty game breaking, but soviet tanks are in an odd place