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Blades of Khaine Kill Team Review
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- Опубликовано: 16 авг 2024
- Welcome to today's Warhammer 40000 Kill Team video where I cover the Blades of Khaine Kill Team found in Kill Team Salvation! I go over the new Aeldari kill team in-depth, analysing their rules, ploys, tac ops and operatives! Feel the combined force of the Craftworld Aspect Warriors!
#warhammer #Warhammer40k #KillTeam #KillTeamITD #AdWIP
00:00 - Intro
00:40 - Roster
02:20 - Tac Ops
04:02 - Ploys
06:26 - Abilities
06:56 - Operatives
20:05 - Equipment
21:34 - Blades of Khaine Overview
25:02 - Outro
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Thanks for the review! Very informative. I can't wait to get this box- scorpions were my first ever models, from a little independent shop, 28 years ago 😅
Ah nice, that's great to hear! They were my first Aspect aha
I was so hyped for these guys, I really wasn't expecting them to be a weaker, less interesting Void Dancsr team.
I would say weaker but not less interesting. Just need some minor tweaks
@CanYouRollaCrit It's the ploys I'm most bothered by. They just feel so uninspired.
Eh... I think Corsairs will remain the cooler Eldar KT. At least the new Scorpions are great sculpts, let's hope the rest of the antediluvian Eldar range gets updates as nice as this.
Corsairs are cooler via using effectively pre-fall Eldar armour
@@CanYouRollaCritit’s also actually a bespoke eldar kit as opposed to a a 40k one sort of shoved into killteam. I think the designers have done a good job of making it work but I hope this isn’t a trend. Not having specialists really doesn’t jive with a killteam for me
I find Blades of Khaine as a close-ranged team if you don't plan to bring Dire Avengers. I also think that Howling Banshees is necessary regardless of what you're bringing due to its more versatile kit in my opinion. Great review! I can see myself picking up the team since it's a different flavor similar to Phobos Strike team
Ah nice, that's great to hear!
I was really hoping that the new Eldar Kill team would have a Warlock as one of their operatives (I know that in 40K Warlocks can only join teams of Guardians, but this is KT and the rules are a little bit different here. In 40K orsairs also couldn't have Wayseeker in their teams, they were an HQ choice for them, but yet they have one in their Kill Team). I would love to see a serious spear-throwing badass with array of psychic powers :)
Also, as a long-time eldar player I agree with your opinion on lack of the melee punch of the Banshees/Scorpions and on debuff of DA shooting (having 3+ on Striking Scorpions Save would be also a nice touch). I'm not sure if all those cool Aspect Warrior techniques will make up for the fact that Harlequins have better melee stats, Psyker in a team + fly and inv save on all of the operatives.
Nevertheless the Blades seem interesting and fun to play, I'm looking forward to it :)
Well the 40k Corsairs can take the psyker in the unit but warlocks never work with Aspects sadly.
Yeah Aspects need a boost, so weird to me still
Warlocks can join aspect warrior teams. They come from one of the shrines. There are Warlocks that were Dire avengers, Banshees, Reapers, etc. If they’re required/desired for a mission they go to their shrine to get their gear. Joining a squad that they fought with on their warrior path. On that note, warlocks themselves could have Rune Techniques. Using their psychic boons to buff the squad or debuff enemies. Maybe having the ability to use 2 Rune Techniques if he’s mono shrine with the one they used to be in. Perhaps you can only have one but they can do 2 techniques because warp trickery.
@@CanYouRollaCrit Sorry, I was thinking about Void Dreamers (from the 7 ed Corsairs list) not Wayseekers. They were equivalent of Farseers (HO 0-1) so they could join teams.
As for the Craftworld Eldars, Warlocks may lead Guardian units but for the KT (they are basically spec ops teams) I can easily imagine a Warlock supporting a small detachment of Aspect Warriors in their task (especially that we're talking here about a KT consisting of different AW, wchich is also not possible in 40K :) )
Those stats are a bit annoying from a legacy/narrative standpoint.
Scorpions are tougher and stronger then Banshees but Banshees are faster and more agile. Not represented in this Kill Team.
Yup, my biggest gripe too sigh
@@CanYouRollaCritmy gripe is how few of the aspect shrines are represented. This would have been the perfect format for warp spiders and swooping hawks
@hydra66 it would have been a good way to put out a new model for warp spiders....you know how many boxes they would have sold if they had a new 5 man plastic warp spider set? I don't know why Gw doesn't take easy opportunities to make easy sales when models are relevant.
…Probably would have been overkill or too much stuff to pack in for one kill team but like. Warp Spiders and/or Fire Dragons would have made this PERFECT for me but, Striking Scorpions are cool enough for me to legitimately consider this
4+ save on scorpions is like nails on a chalkboard
Yup, it's pain );
I have mixed feelings about the team. I love aspect warriors and eldar so im definitely going to play the team. Its just that the whole thing just feels a little strage. Like why did they make the Dire Avengers worse than thier craftworld counterparts? They weren't exactly overpowered in that team.
Yeah lots of weird changes but I still love the team
The avengers with no balanced seems like an error that will get errata
Hopefully, feels very weird
yeah, I think the same with the Twin Shuriken (should be 3/4)
@@JB-xt8kp the 3/4 is a mistake because 3/3 with twin shurikens got mathed out as doing less than a single. So it's just a misprint.
Any hints that new Dire Avenger models are coming? I’m a bit reluctant to get the old ones immediately.
Oh there's a pic of one of mine converted from new Guardians in the outro (:
I think the Scorpions were just updated models for 40K that accidentally got pushed into this box to make it sell to every Aeldari 40K player. They are going to want them and it’s a great marketing ploy to sell this set. Look out for more range refreshes spamming our Killteam releases if the rumour of Mandrakes is true..
Ah I don't think it went down like that?
What benefits are being gained by equipping the Twin Shuriken Catapult, that it needed to be nerfed to be worse than just one SC? Annoying as Twin SC has been the best build on DAs in big 40k for a few editions - so I'd guess that's what most people have assembled.
Yeah super frustrating. Already went to hitting on 3s in the compendium but going to 3/3 makes it pointless imo
Plus it’s the coolest looking option
I have the same issue with the Striking Scorpions only having a 4+ save.
It hurts 🥲
Never having played this faction I think I'm intrigued regardless of needing to buy extra boxes.
Oooh that's great to hear
Can you use strike and fade outside of your activations? (You are attacked and win in a defensive fight)
Yup!
@@CanYouRollaCrit now heres one for you; the previous strike and fade outside of your activation immediately into a "one with the gloom". does that violate the 'one aspect technique per activation' even though its during a singular enemy's activation? Or does it all count as outside of activation?
it's baffling that Dire Avengers were already the best option in the worst compendium team, and the brand new team nerfed them. IDK I guess theyre either going to be buffed as they underperform over the next year, or some intentionally poor internal balance as everyone already has Dire Avengers and they gotta sell those new Scorpion kits
Dire Avengers the true terrors
Okay trying to get into kill team what does 3/7 mean for damage ?
3 normal damage and 7 damage for a crit (:
@@CanYouRollaCrit okay thanks A lot I appreciate it
what this team need in addition is a Farseer, such a missed opportunity
Nah Farseers don't join Aspects now. Maybe an Autarch but that would be too strong
Honestly a bit dissatisfying. At least the models themselves look good (nay, better) for the Eldar players who want Striking Scorpions for 40k
From a narrative/rules point yeah but still a fun team, the new models are great tho
"Blades" of khaine doesn't imply good melee, I don't know why you're surprised they have 4 attacks😤
Silly me 🤣🤣🤣
Haha Eldar guns shoots blades
Khaine, Eldar god of guns, who is known for his love of calm long-distance tactics and avoiding close-range :)
@@toastle8005Khaine has 3 melee Aspects (Scorpion, Banshee, Spear) and 7 ranged Aspects (Avenger, Dragon, Hawk, Reaper, Hunter, Spider, Specter)
That's very sad the shuriken pistol of the scorpions don't have the silent rule.
It shouldn't have silent tbh but avengers should have better shooting
Wait.. can a Dire Avanger with Starfall and Death of Thousand Blades shoot 3 times?
Yeah when you spend a CP to do 2 shoot actions and if the opponent is close together enough
No specialists ? let's hope that's not a trend ...
Probably not a trend?
I think they need dark reapers
Maybe but the narrative of the team says they don't use Reapers
This team sucks. GW was too cautious. This is underwhelming. Shelving this project and sticking with my Void Dancers. So disappointed. Team needs a day one buff.
No anti obscure? Very limited mobility options and only 4 attacks on melee specialists? 4+ saves? Shooting was nerfed? Did they play test this team amongst the currently existing teams let alone on the new terrain?! Now we know why GW wasn’t so keen on sharing info. Embargo date on the same day as preorder date. Thinking of canceling this one.
It's a very...weird team. 3+ Scorps and all the melee aspects being 5 attacks seems fine to me *shrug*
4 Attacks on the Power Weapons should be good enough. No team has power weapons And 5 dices on their regular operatives.
Technically Hunter Clade but the dedicated melee operatives in a team of no specialists should be 5 attacks, like with Quins
Every Grey knight also has 5 attacks with their force weapons, which are just power weapon profiles otherwise
This kill team was written by someone very bias against eldar...
Eh I think they just focussed too much on game balance without really keeping it in-check to the narrative
Team looks really bad and bland to me.
I wouldn't say that, just slightly on the weaker but balanced side