Nvidia DLSS 3.5 Ray Reconstruction Analysis - Cyberpunk 2077 2.0 update!

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  • Опубликовано: 19 июл 2024
  • Cyberpunk 2077's long-awaited 2.0 update has landed, and this is the first game on the market to support Nvidia DLSS 3.5 Ray Reconstruction. We test the technology today, seeing the difference it makes to both image quality and performance... Read more over here: bit.ly/3ENjC4c
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    00:00 Intro
    00:49 What is DLSS 3.5?
    02:35 Some prerequisites for Ray Reconstruction
    04:35 Image quality first impressions
    05:40 The first issue we noticed
    06:12 Reflection quality comparison
    07:40 Performance in motion - the good and bad
    09:09 More issues with fine details and bright highlights
    10:41 A clear benefit in motion
    11:09 More positives - diffuse lighting
    11:34 Some strange behaviour
    12:23 More examples of improved ambient occlusion
    13:34 Performance testing - RTX 4090, 3080, 2070 Super
    15:05 Could it work with singular ray traced effects?
    16:22 Closing thoughts
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