Breath of the Wild's HIDDEN Ranking System EXPLAINED!! [How Enemy and Weapon Scaling WORKS!!]

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  • Опубликовано: 9 июл 2020
  • The world of Hyrule is forever changing throughout your playthrough - weak enemies start tiering up to higher ranks, weapons get upgraded to more powerful variants, and special modifiers start appearing on these weapons to increase their stats further. We will be explaining this ranking system in depth, in order to understand exactly how it works - I hope you all enjoy!! :)
    Check out my other Breath of the Wild Stats videos here!!
    • Stats of the Wild!!
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    vvv ALL VIDEO LINKS!! vvv
    Original Datamine - / about_difficulty_scali...
    Enemy, weapon, and modifier point values -
    docs.google.com/spreadsheets/...
    Breath of the Wild object map -
    objmap.zeldamods.org/#/map/z3...
    All modifier ranges -
    docs.google.com/spreadsheets/...
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Комментарии • 2,6 тыс.

  • @Croton
    @Croton  Год назад +259

    For those coming from Tears of the Kingdom, the fundamentals of this system are very similar across both games!! However the exact point values for things have been altered, and there's even a new way to gain XP depending on your performance against an enemy in combat (Getting parries, killing them damageless) You can read up on it here: www.reddit.com/r/tearsofthekingdom/comments/1496az3/explaining_level_scaling_in_totk/
    Thanks for watching!!

    • @Croton
      @Croton  Год назад +11

      All of my current Stats of the Wild videos can be found here -->
      ruclips.net/p/PLAjULYyNSE9aa7aQW31IupW685MO-ZBHc

    • @testgmail6808
      @testgmail6808 Год назад +3

      Thank you im actually curious because I killed one silver lynal and like 50 things became silver and I was not ready (I cheesed at the arena in the depths)

    • @ralonnetaph6450
      @ralonnetaph6450 Год назад +2

      oh good, I've been trying to google if anybody has confirmed the exp system existing like every other day since release or if it was changed in any way, eventually I decided to come to the original explanation video and see if there were any comments that could lead me to what I wanted to know

    • @markbradshaw9438
      @markbradshaw9438 Год назад +2

      the leveling system in totk has been extremely annoying for me because it has completely prohibited captain 2s from spawning and i want to scream! because i NEED them to upgrade the zonite armor :(

    • @giacomomallia953
      @giacomomallia953 Год назад +1

      I'm very surprised you didn't talk about doing the boss rush

  • @tattertot8259
    @tattertot8259 3 года назад +6249

    Canonically it's like Zelda is slowly losing her grip on Gannon over the course of the game.
    Save Marin from being trapped as a seagull forever !

  • @micahrobbins8353
    @micahrobbins8353 4 года назад +5242

    I literally never noticed that enemies changed like that. I just thought it got harder the further away from the great plateau you were
    Edit: I've been getting replies for 2 years now lol so, before you comment, I know it doesn't rigidly adhere to that pattern (like with central hyrule), but it still seems broadly true as a general design principle. That's probably why me and all these other people felt this way

    • @dirtydirtsgt4751
      @dirtydirtsgt4751 3 года назад +330

      I just met a silver bokoblin in great plateau after 80 hours lol

    • @They_are_Arthur
      @They_are_Arthur 3 года назад +100

      I thought that too. Seems like the BESTEST way to scale up the monsters.

    • @traitorlord7832
      @traitorlord7832 3 года назад +18

      I noticed

    • @micahrobbins8353
      @micahrobbins8353 3 года назад +11

      King Arthur couldn’t agree more lol

    • @fresco4500
      @fresco4500 3 года назад +22

      King Arthur that would just make everything on the edges of the map super hard. How is that good?

  • @FireFox64000000
    @FireFox64000000 3 года назад +583

    That's actually a pretty ingenious system. Makes it feel like Ganon is legitimately trying to kill you because you keep besting his Goons.

    • @Joshua-pg3vw
      @Joshua-pg3vw Год назад +8

      Oh yeah

    • @Matanumi
      @Matanumi 11 месяцев назад +4

      ENEMY progression is genius if done correctly

  • @kinoko6096
    @kinoko6096 3 года назад +1479

    I really like that this system is hidden. It makes the game feel more immersive and encourages exploring rather than grinding. Truly a masterpiece of a game.

    • @Buglin_Burger7878
      @Buglin_Burger7878 Год назад +19

      The armor and shrines already encourage that... all this does is discourage combat since you have access to some of the best weapons without combat.

    • @randomcatname7792
      @randomcatname7792 Год назад +11

      The funny thing about this comment is that, hiding the XP system does the opposite of encouraging exploration. If people knew that the only way to make the game harder was to do that, they'd avoid it

    • @jruler93
      @jruler93 Год назад +3

      Well, also the fact that weak enemy variants don't give EXP, and each variant that does only gives EXP for the first ten kills.

    • @dexedge4645
      @dexedge4645 Год назад +6

      botw shill would jusitfy every piece of trash game design as god tier

    • @CynHicks
      @CynHicks Год назад +21

      ​@@dexedge4645Yes, because every gamer plays a game for the same reason as you and game developers are making games JUST FOR YOU. Come on now...
      Games are entertainment and just like sports; some think the game is so great while others think it's pointless and boring. There original Zelda was heavily focused on open world exploration btw.

  • @heyitsteej339
    @heyitsteej339 3 года назад +1493

    "one of the easiest ways to level up is by immediately fighting the Blight Ganons."
    Yeah let me just fight one of the mini-bosses with a tree branch after being dead for 100 years.

    • @Lostouille
      @Lostouille 3 года назад +91

      and with only 3 ♡♡♡

    • @noppera3495
      @noppera3495 3 года назад +39

      or go to the castle and get weapons

    • @pluspiping
      @pluspiping 3 года назад +63

      That's the BOTW spirit!!

    • @dragonwaz
      @dragonwaz 3 года назад +51

      Or fight all four and Gannon in a row without using weapons or tools just shields. Like some psycho's do.

    • @queenpurple8433
      @queenpurple8433 3 года назад +14

      I finished all the blight Ganons first play through without upgrading any hearts, only the hearts it gives you upon beating each one

  • @slog5560
    @slog5560 3 года назад +2034

    There’s is always one enemy that doesnt improve, so you can complete the compendium.

    • @pepperonicheesecake1656
      @pepperonicheesecake1656 3 года назад +514

      Yeah, I found a lone red moblin sitting by a freezing pond up north on Master mode. It was fun discovering a red enemy

    • @marshallgarey2913
      @marshallgarey2913 3 года назад +239

      Yeah, this is what I was going to say if someone else didn't get to it first. I recently found the only red bokoblin in master mode. That was fun.

    • @maksiiiskam2
      @maksiiiskam2 3 года назад +180

      Or the weapon connoisseur sidequest for that matter. I waited too long to start it and it was hard to find a regular moblin club to complete it but they're always around somewhere.

    • @b.clarenc9517
      @b.clarenc9517 3 года назад +157

      Unfortunately, there are a lot of compendium slots that become unavailable past a certain point:
      Lynel crusher, mighty Lynel crusher, mighty Lynel bow, mighty Lynel shield, Guardian sentry, Master Kohga, the 4 blights, etc.

    • @lucybytheocean6901
      @lucybytheocean6901 3 года назад +43

      Is there a blue lynel that doesn''t level up? I completely missed it out it was like it went from Red to Silver

  • @clampfan101
    @clampfan101 3 года назад +3206

    Nintendo: Let’s bring back leveling up, but keep it kind of secret.

  • @mcnicklicous5801
    @mcnicklicous5801 3 года назад +656

    i was actually wondering "hmmm why are there so many good weapons now?" while playing the game and it makes sense

    • @rheaprashant7163
      @rheaprashant7163 2 года назад +10

      Fr I was so confused because I used to avoid monsters a lot so I never got good weapons, next time playing the game I was so confused why every weapon was so much better

    • @AngelStickman
      @AngelStickman 2 года назад +10

      I started noticing all my weapons starting to have bonuses suddenly.

    • @Skystrike70
      @Skystrike70 2 года назад +4

      Yea I found the coluseum only lategame, somehow I missed it til that point, and they all had royal gear and I was like UHHH

    • @dddangerdick
      @dddangerdick 2 года назад +2

      I got to the point where I realized I was seeing more difficult enemies with better gear more often and came to the conclusion that the game was hiding a progress system from me. It's interesting to see that I was partially right.

  • @Memelord-zj7rn
    @Memelord-zj7rn 4 года назад +2583

    I always thought it was divine beasts that scaled enemies up and when I was doing a run where I avoid doing the divine beasts for as long as possible I turn around and suddenly there’s a gold lynel.

    • @Croton
      @Croton  4 года назад +392

      This explains it then 😅 the divine beasts help a lot with xp, but on mastermode it's a lot faster to level up anyways because of the harder enemies

    • @erikburzinski8248
      @erikburzinski8248 3 года назад +76

      someone should do a max "exp" speed run.

    • @whydoesmeexiss2883
      @whydoesmeexiss2883 3 года назад +9

      Nope they are set enemies in different locations (the mini bosses that is)

    • @klaradeyoung1396
      @klaradeyoung1396 3 года назад +8

      There are Gold Lynel.... hmm, guess I can stop grinding the Silver one at the Arena

    • @Sepia_formal
      @Sepia_formal 3 года назад +4

      Kyle de Young yeah on the plato and arena in master mode if you cant remember buy there is a few more

  • @NintendoBlackCrisis
    @NintendoBlackCrisis 4 года назад +2853

    _When Breath of the Wild has more of an EXP system then Origami King._

  • @lukeboeckelmann1684
    @lukeboeckelmann1684 3 года назад +636

    "How do I mine for xp to get the best weapons?"
    "Play the game as intended lmao"

    • @cloudcell
      @cloudcell 2 года назад +8

      Nobody wants that tho

    • @VariableZero
      @VariableZero 2 года назад +24

      Hyrule Castle can be a gold mine for early overpowered weapons, like great elemental blades, and perhaps a few Royal weapons here and there.

    • @OneTrueNobody
      @OneTrueNobody 2 года назад +1

      @@VariableZero Not to mention that uber-durable Hylian Shield.

    • @ZeroProko
      @ZeroProko 2 года назад +12

      Thats kinda the bullshit of this game. "You can do anything in any order! Total freedom! But you should play it in this unsaid specific way otherwise you'll miss things"
      It took coming across a tiktok complaining about missing Hestu to find out that he even existed and you can upgrade your inventory slots. I was 12+ hours in with 30 korok seeds

    • @mpr746
      @mpr746 2 года назад +8

      @@ZeroProko Dude, in such a huge game, it is expected to miss some stuff.

  • @CafeNoir7777
    @CafeNoir7777 3 года назад +640

    The loading screen tips are the only things that don't rank up

    • @BeautyMarkRush
      @BeautyMarkRush 3 года назад +90

      Actually... I think they do. I only started getting Sand Seal tips after reaching the desert, and tips about Critical Hit only showed up really late for me, so I don't know if it was just my luck or anything related to the player's progress.
      (also, I only got amiibo and Wolf Link's tips after using it for the first time but amiibo ones are understandable).

    • @raskin5543
      @raskin5543 3 года назад +17

      They actually do from my experience

    • @michelleballesteros4854
      @michelleballesteros4854 3 года назад +3

      That one der was a violation

    • @AnotherLife0001
      @AnotherLife0001 2 года назад +15

      @@BeautyMarkRush yeah I too only got the sand seal ones after reaching the desert and the cold resistance ones when I reached rito village

    • @Dead_channel35
      @Dead_channel35 2 года назад +2

      @@AnotherLife0001 me too

  • @cheyenneoliver5184
    @cheyenneoliver5184 4 года назад +1959

    3:21 So you're telling me that random bokoblin that fell from the sky and died upon impact while I was walking through the Gerudo Canyon Pass would've counted toward my invisible exp if had it been ranked higher than blue

    • @Croton
      @Croton  4 года назад +415

      Correct!! I just watched a horse drown a blue bokobkin when playing yesterday...I wish it was a black/silver one cause that would have counted too 😅

    • @leftalone64
      @leftalone64 4 года назад +263

      I don’t know why but I love seeing Bokoblins randomly falling off high points and landing in front of me only to die. Makes it even funnier if you watch as a Moblin throws it off the cliff

    • @heroofangst
      @heroofangst 4 года назад +15

      @@leftalone64 same

    • @Radien
      @Radien 3 года назад +45

      @@leftalone64
      🎶 “Sorry, Boko, human nature -
      nothing I can do!
      It's... schadenfreude!
      Making me feel glad that I'm not you!!” 🎶

    • @catcat1088
      @catcat1088 3 года назад +4

      Radien haha lol

  • @sketchysketches381
    @sketchysketches381 4 года назад +686

    So when I ditched the main story and fought all those enemies and parry farmed guardians I wasn't just getting lucky with those weapon drops they were earned by boppin fools?

    • @billthefirst2410
      @billthefirst2410 3 года назад +136

      "the more you hurt others, the easier you can bring yourself to do it" -sans

    • @MetaKnight68
      @MetaKnight68 3 года назад +11

      @@billthefirst2410 best comment

    • @victoryjamz
      @victoryjamz 3 года назад +2

      Yeah man

    • @mathunit1
      @mathunit1 3 года назад +5

      @@billthefirst2410 Link vs Sans confirmed.

    • @YashaMikage
      @YashaMikage 3 года назад +6

      I suddenly *feel* Megalovania playing...

  • @seaurchinayano6140
    @seaurchinayano6140 3 года назад +118

    When I started the game I had a raging fear of lynels, so I avoided them and when I was finally brave enough to start farming them for weapons all the lynels I found were white or silver. I think the only way to find lower tier lynels at this point are the one at Zora's Domain and the ones in Hyrule Castle!

  • @tradeka4206
    @tradeka4206 2 года назад +152

    I think it’s really cool that the one bokoblin starts off as the weakest but quickly becomes stronger than all of his buddies

    • @unl3ash3d95
      @unl3ash3d95 Год назад +16

      bro watched some andrew tate. Went from droppin boko guts every so often to droppin em all the time along with some rare gems

    • @leaffinite3828
      @leaffinite3828 Год назад +21

      ​@@unl3ash3d95 i dont think watching andrew tate makes you stronger bruh

    • @wolf_of_little_words1091
      @wolf_of_little_words1091 11 месяцев назад +3

      It’s his villain arc

    • @devonharvey8414
      @devonharvey8414 10 месяцев назад +1

      @@leaffinite3828I think he said that because Andrew content is supposed to be motivating, so the bokoblin got motivated to get stronger

  • @centurosproductions8827
    @centurosproductions8827 3 года назад +211

    I never even realized that enemies had progression. I just thought it was based on where you were.

    • @wildele9699
      @wildele9699 3 года назад +6

      Same lol

    • @riotangel4701
      @riotangel4701 3 года назад +10

      It's obvious when returning to old places. What's not obvious is the way the system determines how much to scale.

  • @SirGsusFreak
    @SirGsusFreak 4 года назад +321

    Out of all the hidden systems in this game, I think the developers made a smart decision to keep this hidden from the player. A visible XP system would encourage XP grinding over tactical experimentation. Which would actually just make things harder for the player since it only scales the enemies up. This would ultimately cause more people to quit playing during their first playthrough, as it would be near impossible to naturally relay the way the XP system works to the player without completely halting the game to tell the play, which, and let's be honest, would be skipped over and forgotten by most players on their first playthrough 😂

    • @Buglin_Burger7878
      @Buglin_Burger7878 3 года назад +4

      You're completely wrong... to kill enemies to get levels you have to progress through the levels getting better weapons. You don't have sticks when you hunt down things at max level for obvious reasons. I can reference another open world game, Skyrim.
      You don't find Ebony or Dragon Bone enemies till you level up A LOT, this is the highest tier of armor, as you get higher and higher you find better and better weapon tiers and armor tiers. Basically you'll never have a problem unless you ignore everything or in Skyrim's case just master alchemy and enchanting without leaving town. I believe this works in other Elder Scrolls games and even in other Open World games with scaling.
      This only applies when your character levels up but does NOT get their gear from the enemies. Final Fantasy 8 is a great example as enemy stats scale with your level meaning if you grind you'll be having a more difficult time due to your attacks not keeping up in power.
      Like wise it is easy to use an EXP system by having diminishing returns with enemies eventually dropping off to 1 point once you killed 10, once again being a simplistic and easy to explain EXP bar... which would've also sold the game to people who felt this game lacked a reward for using consumable weapons.

    • @JuicyLeek
      @JuicyLeek 3 года назад +37

      I completely agree that it was a good idea to hide the XP system from players in BotW. Makes the world feel more organic and alive when it responds to the player in unknown ways. For RPGs with proper character progression I'd want an XP bar, but not for Zelda games.

    • @Xominus
      @Xominus 3 года назад +2

      @@Buglin_Burger7878 Nope.

    • @kokoika_koi
      @kokoika_koi 3 года назад +3

      I think it's great that they hid the XP system, players on their first run to learn more and better techniques as they progress the game. It's not only important for them to hide this exp system to develop the environment of the game, but to not just cheese the fights everytime with the same tactics. It encourages the player to just experiment with finding different methods of fighting and slowly improving timing, since you wouldn't really think much of them.

    • @Buglin_Burger7878
      @Buglin_Burger7878 3 года назад

      @@Xominus If you don't have a reason to defend your point with then you're only proving me right.

  • @nouche
    @nouche 3 года назад +819

    That's so disappointing, though! I honestly think Critical Hit weapons are _far_ more preferable than Long Throw ones, for instance.

    • @nouche
      @nouche 3 года назад +47

      @William Sheridan : Absolutely! I managed to save a Critical Hit Battle Axe++ in my original playthrough.

    • @siva9422
      @siva9422 3 года назад +12

      @@nouche let’s hope you have an amiibo that can give a Durability Up+ Biggeron Sword and you know what Durability Transfering is!
      You are very confused, aren’t you?

    • @nouche
      @nouche 3 года назад +59

      @@siva9422 : What? I already have a Durability↑ Biggoron Sword (that I got somewhat illegally) and I transferred its durability over to almost every weapon I have. What makes you think I’m confused?

    • @ZGlove.
      @ZGlove. 3 года назад +3

      @@nouche What's its attack power?

    • @nouche
      @nouche 3 года назад +4

      @@ZGlove. : Which weapon?

  • @R0B1NG5
    @R0B1NG5 3 года назад +495

    I think there were so many subtle design choices that just allowed me to be in the moment of the game and not worry so much about mechanics, but was still managing them in the background for their intended effect. I just assumed it was location based when better weapon tiers showed up, but that wouldn't work in a game where you can choose what direction to go to this degree. It was just really smart game design. Before the game came out I was worried Nintendo was just thinking they had something new but were just behind the curve of open world game design. Ubisoft games had almost run tower climbing into the ground, bethesda had done the "you can go to that mountain in the background" thing to death. And yet still they managed to create such an appealing world to explore with very expertly showing and hiding certain information.

    • @DarkRaven4649
      @DarkRaven4649 3 года назад +33

      Difference between BotW and Bethesda mountain though is that in BotW, you can just go STRAIGHT UP that mountain in the background, while Bethesda wants you to stick to the path up and get ambushed by a frost troll every time.

    • @ShardtheWolf
      @ShardtheWolf 3 года назад +2

      The weapon and enemy scaling exists in all the modern bethesda games.

    • @R0B1NG5
      @R0B1NG5 3 года назад +13

      @@ShardtheWolf
      It has existed in games before that, in terms of exposed level ups that actually increase your own power with the enemies and weapons mathematically moving in step with that. Thats not really the point.
      The actual implementation here is very different. The "level up" is hidden from the player so its not something you pursue to the point of a detriment or grind, like jumping in place or endlessly walking into a wall to level up your athletics in morrowind ect. It also doesn't affect your raw base damage output. Its more like a rough assessment of the players experience in the world rather than pumping up numbers of the character incrementally and then just scaling up the weapons and enemies so the net change is diminished.
      My point was more about the specific details of its implementation, rather than it being a completely new concept. And in addition, what information is chosen to be shown or not and how that can be freeing to the player, while also still having the benefit of having it all being managed behind the scenes.

    • @Buglin_Burger7878
      @Buglin_Burger7878 3 года назад +2

      ​@@R0B1NG5 "rather than pumping up numbers of the character incrementally and then just scaling up the weapons and enemies so the net change is diminished."
      You mean like how when you get stronger enemies to appear the stronger weapons don't help you? The net change is diminished! Also since you can get top gear at the start... this means you only get weaker.
      "The "level up" is hidden from the player so its not something you pursue to the point of a detriment or grind, like jumping in place or endlessly walking into a wall to level up your athletics in morrowind"
      I don't understand why this is bad if a player wants to not play the game and just walk in place to get a max stat then let them. It is a choice as opposed to an outright punishment like in BotW's system where because it is indeed hidden you now make choices which only makes things worse for you.
      The lack of information being shown made it as equally freeing as it did also suffocating players. It is actually some miserable design choices which ruined the game or made aspects of it massively miserable.
      In the end the game took away freedom even from you.

    • @OneTrueNobody
      @OneTrueNobody 2 года назад +9

      @@Buglin_Burger7878 You're missing the key component though: when the world scales up in Breath of the Wild, it's only specific enemies that scale. Many of the enemies don't; they remain at their base level for the entire game. So while certain encounters do get more challenging, the overall balance of power between the player and the enemies will gradually tip to favor the player. The player will have fewer overall enemies at their level and more overall enemies below their level; the player will have more and easier access to powerful equipment and fewer enemies that really run through that equipment's durability. This is in contrast to the Bethesda method, which is largely designed to keep any area you might go to evenly difficult no matter what level you are when you go there.
      The fact that all of this is hidden from the player in Breath of the Wild mostly just serves to prevent the player from thinking about "the grind" during the natural progression of play. It keeps them on-task, whether that be completing the plot quests or hunting Shrines or Koroks or going into the deliberately non-scaled difficult areas to get strong equipment early (you pretty much have it made for the entire game if you make a successful early raid on Hyrule Castle).
      There aren't many ways for this system to backfire on the player, as opposed to the Bethesda system, which at times can result in you "leveling up" too many times using non-combat-related skills (like, for instance, healing), which drives the level of your enemies up, resulting in your player character being quite weak but the game "reacting" as if it expects you to be strong. In Oblivion, I once ran backwards pumping arrows into a single goblin across half the countryside before it went down, and it was entirely because of their scaling system being bonkers. That sort of situation should never occur.
      In Breath of the Wild, you don't really change your base stats at all, so all of the "scaled" enemies still account for your base stats, and there will always be weaker enemies for you to hunt down and scavenge equipment from as well (and that equipment will be better than it was earlier in the game). There isn't really any situation you can find yourself in where you won't be able to make a comeback.
      And if, let's say, you find yourself chafing under the amount of scaled-up enemies that have appeared... the solution to the problem is fairly obvious: go after the weaker ones, get better gear, and find more Shrines to boost your Heart Container count. You'll just wind up exploring more. It's not a bad outcome, even then.

  • @Cometstarlight
    @Cometstarlight 4 года назад +538

    That would explain why I thought story progression was tied to enemies getting stronger. Very interesting! I had no clue that BotW had some sort of experience system!

    • @Croton
      @Croton  4 года назад +44

      It really is a unique system, but it works well for this game!! :D

    • @daisygeymonat6693
      @daisygeymonat6693 3 года назад +2

      I hope the next botw explain the xp in the menu, xd

    • @deemac3470
      @deemac3470 3 года назад +2

      I noticed that when ever I killled a lynel, stronger ones would take it's place.

    • @rileygrill2369
      @rileygrill2369 3 года назад +1

      I knew there was some sort of system. I thought it was percentages of enemies cleared and every blood moon reset it was cumulative. I also thought clearing a divine beast counted towards this not killing the blight itself although it is barely a distinction. Pretty much how much malice you’ve cleared/total malice.

  • @RonaldoDosMonges
    @RonaldoDosMonges 4 года назад +831

    You are making this game thousands of times better for my first experience, keep up the great work you're doing!

    • @Croton
      @Croton  4 года назад +62

      I'm so glad you're enjoying it!! Thank you :)

    • @miles4342
      @miles4342 4 года назад +13

      Good luck on ur journey sir

    • @sagehanson190
      @sagehanson190 4 года назад +61

      Tbh I think your first run of botw is best while completely blind, not knowing any of the complex systems. I've played through the game like 5 times, and I'm really interested in its deep mechanics, but my first playthough wouldn't have been nearly as enjoyable if I was worried about hidden XP or how shield guard worked.

    • @nathanking877
      @nathanking877 4 года назад

      You probably haven't found the hylian shield yet, if you get enough xp you can get it with a gold modifier, but it takes the most xp out of anything in the entire game.

    • @felixc543
      @felixc543 3 года назад +4

      I've been working on my first playthrough for I wanna say a year and a half
      I'm a collector lol, I spend hours just running around picking plants sometimes
      And I wanna 100% this playthrough so RIP

  • @chiefdog8231
    @chiefdog8231 Год назад +66

    I remember trying to complete the weapon connoisseur quest in late game, and because of the progression it was nearly impossible to find the basic tier moblin club needed for it. P.S. for anyone trying to complete it, there is an orange moblin near the great plateau that doesn't progress, meaning it always has the basic club.

    • @mmmmine5439
      @mmmmine5439 Год назад +3

      Thank you!!!!!

    • @gudegudemeh5195
      @gudegudemeh5195 Год назад +1

      I’m also struggling with moblin club omg thanks so much!

    • @aaabe_T
      @aaabe_T 9 месяцев назад

      orange 💀

  • @jacobgarcia9761
    @jacobgarcia9761 4 года назад +247

    I love how this game is still being talked about, and how videos are always being made. Just shows how incredible this game is.

    • @Croton
      @Croton  4 года назад +30

      I will never run out of things to say about this game 😅

    • @TroubleMuppet
      @TroubleMuppet 3 года назад +3

      Like undertale

    • @ruok6506
      @ruok6506 3 года назад +8

      I think it just shows how good Nintendo is at making indepth games that could be understood by the hardcore and the casuals and how good they are at hiding it so people make videos on it and therefore keeping it relevant almost like they are the best gamer developers.

    • @CyberAtlasX1
      @CyberAtlasX1 3 года назад +4

      @@TroubleMuppet Pretty much everything has been discovered for that game already

    • @TroubleMuppet
      @TroubleMuppet 3 года назад +2

      @@CyberAtlasX1 yeah but it still lasted ages even after being made because people were discovering secrets.

  • @mhf0gamer
    @mhf0gamer 4 года назад +810

    The white lynel in the great plateau in master mode is locked to stay as a white lynel and to give out yellow modifier savage equipment. I killed that lynel before getting off the great plateau so i can start conquering hyrule with an OP weapon haha

    • @Croton
      @Croton  4 года назад +172

      There's a few special exceptions like that!! I killed that one on my current Master Mode stream playthrough, and it was an attack up 103 one - I still have that weapon 15 hours later 😂

    • @mhf0gamer
      @mhf0gamer 4 года назад +70

      @@Croton Never really fought lynels seriously before that. My Hero's path looks so funny at the start with all those lynel deaths 😂 On the bright side, I can confidently fight lynels now with a pot lid. The durability save with mounting is so useful!

    • @Jamplays592
      @Jamplays592 4 года назад +13

      or you could go to hyrule castle early and get hylian shield, as well as a crap load of other weapons.

    • @mhf0gamer
      @mhf0gamer 4 года назад +23

      @@Jamplays592 yeah but that's not really a challenge and i wanted to get a hylian shield with durability up+ so i didn't get it until i had over 9400 points in the game

    • @dexteradams6515
      @dexteradams6515 4 года назад +31

      That lynel made the mistake of giving me a 103 attack weapon. Many lynels died before that weapon was retired to Links home because it was on the verge of breaking.

  • @riotangel4701
    @riotangel4701 3 года назад +162

    A few days of playing this game and I already felt its "leveling system" is arguably the best simply by not assigning the character (Link) arbitrary level numbers. The hearts/stamina progression feels more natural (gamplay wise).

    • @VoidedPez
      @VoidedPez Год назад +1

      I know this comment is a year old but why would shrines effect enemies? I feel like it makes more sense that the more enemies you kill the stronger they get

    • @vyor8837
      @vyor8837 Год назад +1

      ​@@VoidedPez ... What army gets stronger as you kill its members?

  • @NotaQuality
    @NotaQuality 3 года назад +202

    I love how this shows even more effort Nintendo put into this game. The scaling system either being true or false shows that Nintendo planned every single enemy encounter on the huge map. (Except for wolves)

    • @klayish5137
      @klayish5137 2 года назад +11

      yet they cant patch the simplest of glitches, sell everything at a ridiculously overinflated price and cant bring themselves to make a controller without drift.

    • @Dexrazor
      @Dexrazor 2 года назад +35

      Klayish To be fair, everything you listed happens in vastly different departments.

    • @riccosu3599
      @riccosu3599 2 года назад +12

      @@Dexrazor so true thank you for understanding that nintendo is not a whole nintendo and there is good factors of them and bad fucking whooping ass factors of them

    • @tylermartin7245
      @tylermartin7245 2 года назад +11

      @@klayish5137 just because you're a scrub with no skill who can't pull off cool combat and movement tech doesn't mean no one else should be able to either.

    • @Chronas264
      @Chronas264 2 года назад +4

      @@klayish5137 they stop patching glitches once they are done updating the game. Duh

  • @carltheneat
    @carltheneat 3 года назад +97

    Ok, so I wasn’t trippin when that one bokoblin in the dueling peaks turned white

    • @liveghost6864
      @liveghost6864 2 года назад +10

      Twitter girls realizing that Black Bokoblins are weaker than White Bokoblins:

    • @superheriber27
      @superheriber27 2 года назад +1

      @@liveghost6864 LMAO

  • @simonverlaar641
    @simonverlaar641 3 года назад +88

    6:02 ok that was HELLA clean to hit all of them at once

  • @linguini5715
    @linguini5715 3 года назад +85

    This is actually really interesting. I always assumed the blood moon was responsible for the progression, as sometimes the enemies in earlier locations will revive with stronger variants and such.

  • @princesscadance197
    @princesscadance197 3 года назад +53

    I guess that explains why basically everything in my world is silver, I just go around farming Taluses to get even richer.

    • @superheriber27
      @superheriber27 2 года назад

      Same, Taluses are perfect for rupees

    • @unl3ash3d95
      @unl3ash3d95 Год назад

      Same but I farm silver enemies so I can get alot of gems and star fragments

  • @catattack9575
    @catattack9575 3 года назад +290

    These "hidden stat" videos are great, and just go to show how much there really is to BotW. I swear, we'll still be finding new stuff in this game in 10 or 20 years from now.

    • @annamariedixon4889
      @annamariedixon4889 3 года назад +16

      Exactly it’s crazy the amount of things people find in this game

    • @WhatIsMyPorpoise
      @WhatIsMyPorpoise 3 года назад +22

      BotW is such a brilliant game. So many tweaks to standard rpg mechanics to create a much more natural experience.

    • @chaeriplease
      @chaeriplease 3 года назад +2

      i swear, i'll still be finding this exact comment on every botw video 10 years from now

  • @nowonmetube
    @nowonmetube 3 года назад +165

    6:31 “as it's the only Lynel in the world with its scaling parameter set to false”
    Ahem, the Lynel's outside of Ganon's castle would like to speak a word with you.

    • @BologneyT
      @BologneyT 3 года назад +6

      I was looking through the comments to see someone say that, so thank you. XD

    • @ashadeofblue6815
      @ashadeofblue6815 3 года назад +3

      The red and blue ones?

    • @windhelmguard5295
      @windhelmguard5295 3 года назад +7

      i have never seen a red lynel turn blue or a blue one turning white.
      i'm pretty sure you can find white lynels in the northern regions right from the start and only those i have seen rank up to silver.

    • @anthonyru.32
      @anthonyru.32 3 года назад +8

      AHEM the lynel in master mode in the great platoon would like to speak with you

    • @BologneyT
      @BologneyT 3 года назад +6

      @@windhelmguard5295 All the Lynels change color except the one mentioned in the video, and the blue and black mane ones in Hyrule Castle, like people are saying. All the ones I've encountered early or seen my brother encounter all ranked up over time.

  • @CertifiedWaffler64
    @CertifiedWaffler64 2 года назад +22

    Also, if you wondered, the Hylian Shield can indeed be given modifiers but you’ll need 9000 XP to give it at least a base modifier

  • @bryanlane7208
    @bryanlane7208 2 года назад +23

    This is actually really cool. It makes the game all the more immersive because you're never focused on what level you are. This game was revolutionary in so many ways.

  • @WalterCP22
    @WalterCP22 3 года назад +125

    Now imagine a mod where every single enemy has the scaling process set to true

    • @laytonjr6601
      @laytonjr6601 3 года назад +20

      In my family, everyone died on that blue bokoblin that one shot you on the great plateau, that would make the early game easier but you would have silver bokoblins on archery tower in the late game instead of blue ones, and you wouldn't one shot them with headshots. I wonder how eventide island would go

    • @TatsuZZmage
      @TatsuZZmage 3 года назад +3

      YES PLEASE

    • @ZGlove.
      @ZGlove. 3 года назад +1

      @@laytonjr6601 Actually, I think archery tower enemies get one-shot in the head, regardless of damage.

    • @laytonjr6601
      @laytonjr6601 3 года назад +1

      @@ZGlove. I heard that on archer tower they take 8 times the damage on headshots instead of the usual 2 times. Now I have to test it with a bow with less than 9 attack

  • @lYcronix
    @lYcronix 4 года назад +210

    I never got these tier 2 lynel weapons (don‘t know how they are called in english) because of the level system, so i guess i never get 100% thats pretty lame

    • @Croton
      @Croton  4 года назад +92

      Luckily if you're going for the conpeduim, you can always just buy out the pics from Simon!!

    • @CelloGamerMatt
      @CelloGamerMatt 4 года назад +17

      Croton I’m fairly sure the non-scaling lynels in Hyrule Castle can drop their equipment if you save and reload in their rooms (again not 100% sure but I was able to get Mighty gear through this). Also noted that they don’t have the mighty spear or crusher.

    • @AnnaGlin
      @AnnaGlin 4 года назад +24

      there is always a tier 2 lynel in hyrule castle just like the red one in zoras domain, for getting the photos. they won't drop weapons normally but if you engage the fight, then save and reload and kill them, they will drop their weapons :)

    • @felixc543
      @felixc543 3 года назад +2

      Aw man idk if I'll be able to get those since I generally avoid lynels and have spent so long just running around causing a ruckus

    • @juanjosedelpinorivas7099
      @juanjosedelpinorivas7099 3 года назад +7

      @@AnnaGlin However, those two lynels don't drop the spear or the crusher, so you have to look for those weapons elsewhere. In my first playthrough three years ago I had this problem, so unless I bought the photos, it was impossible, but I wanted to use those weapons or at least display them in the house. And for me the best way was to head to Tabantha Bridge, there's a Lynel with a Mighty Savage Lynel near that stable and you can get the three crushers from him.

  • @miguelestacio2983
    @miguelestacio2983 3 года назад +70

    Pokemon: “My EXP system allows the player to gain new moves and possibly evolve their character further.”
    Fallout: “My EXP system rewards the player with unique perks and abilities they can’t find anywhere else.”
    BOTW: “My EXP system, although hidden, rewards the player by increasing the stats of weapons found all over the in-game world the more the player engages in battles!”
    Origami King: “You guys are getting EXP systems?”

    • @Mynipplesmychoice
      @Mynipplesmychoice 3 года назад +2

      Me: I’m getting sick of people writing these dialogue boxes
      You: I can’t help it cuz I’m retarded.

    • @AzureGreatheart
      @AzureGreatheart 3 года назад +1

      @@Mynipplesmychoice Me: Hey, it’s better than the ones that have a blank dialogue that says “nobody”.

    • @meeperdudeify
      @meeperdudeify 3 года назад

      It’s worth noting that fallout (at least fallout 4, I’m not familiar with the other games) does the same thing to an extent. Though each area has a level minimum and maximum for spawning enemies. The level you are still determines, to a degree, what level enemies you face and what equipment they carry

    • @AzureGreatheart
      @AzureGreatheart 3 года назад

      @@meeperdudeify Yeah, Bethesda likes doing that. Their first attempt caused enemies whose health scaling outpaced the player’s damage output, but other than that, they’ve done a decent enough job. I think Nintendo have admitted taking some inspiration from The Elder Scrolls when developing Breath of the Wild, and this system is probably one of the most obvious similarities between the two.

    • @Buglin_Burger7878
      @Buglin_Burger7878 3 года назад +2

      Actually BotW's rewards are more punishments. By fighting enemies you get stronger enemies to appear... worsening the value of EVERY SINGLE WEAPON in the world.
      This is more akin to Final Fantasy 8, where players just card enemies to never get Exp. The game is easier and it makes more sense given how carding gets you spells/items.

  • @Katherine._.97._.
    @Katherine._.97._. 3 года назад +3

    All the background music is from Skyward Sword, except after 8:50. Starts with Eldin Volcano, then Knight’s Academy, Earth Temple, and lastly, Faron Woods.

  • @jet8424
    @jet8424 3 года назад +86

    "Most players thought that it was actually tied to main story progression."
    Me who didn't notice the system and just thought white variants are added after beating Ganon:😑

  • @chadchad7875
    @chadchad7875 3 года назад +25

    I like how it’s just recently that people are finding out things like this

  • @alfadorfox
    @alfadorfox 3 года назад +50

    10:47 Scaling the enemies up isn't all that changes in Master Mode... the enemies also regenerate if you leave them undamaged for too long, and the Guardians' lasers add a randomized delay to their firing, messing up your muscle memory for perfect parries.

    • @lankymaccrazyhair264
      @lankymaccrazyhair264 Год назад +14

      He was only talking about how the level scaling changes. Leveling up enemies by one teir was the only relavent master move change to this video.
      That said, never realized guardians had been randomizing their attack delay. I thought i was just horribly inconsistent with that throughout my entire master mode run. And since i have a pretty bad reaction time, it wasn't an unreasonable assumption

  • @adriananimates7448
    @adriananimates7448 3 года назад +61

    Traveler: “Somebody, please!”
    **see’s it’s a Silver Bokoblin**
    In I, Robot’s voice: ... *no.*

    • @ZGlove.
      @ZGlove. 3 года назад +7

      "Somebody, please leave? I'm on it!"

  • @DuplexLink
    @DuplexLink 4 года назад +69

    damn that drillshaft action 😳

    • @Croton
      @Croton  4 года назад +24

      Every videos gotta have the drillshaft 😎

    • @allanaemilia
      @allanaemilia 4 года назад +2

      @@Croton I could sense Viv's appreciation here

    • @ItsJJOLO
      @ItsJJOLO 3 года назад +2

      5:56

  • @jask8905
    @jask8905 3 года назад +57

    This is an awesome video about hidden XP, but can we talk about that spear thrust hitting three enemies at 6:03?

    • @bluelandyaandgreenlandya1788
      @bluelandyaandgreenlandya1788 3 года назад +4

      Reminds me of that time in dead pool where all the guys lined up so he could shoot them all at the same time

    • @ZGlove.
      @ZGlove. 3 года назад +2

      The Drillshaft has piecing capabilities.

  • @warriorlink8612
    @warriorlink8612 3 года назад +16

    This makes me appreciate the enemy and weapon upgrade system even more now; very well thought out and balanced. The only thing I would change that black versions and silver versions have slightly different move sets than their red and blue counterparts. This forces you to re-learn the enemy instead of just taking more hits to finish them off. I feel like once you figure out a blue enemy, you have the rest figured out, it just takes longer to wrap it up.
    Instead I am going to try to learn new move sets for Link, as I know that there are many glitches and exploits you can do with him to make combat more interesting.

    • @unl3ash3d95
      @unl3ash3d95 Год назад +2

      thats what I did. Just today I started implementing the combo spin attack where u attack regularly at first whilst moving the analog in a circular motion so u don't have to wait as long to charge a spin attack

  • @jeri6533
    @jeri6533 3 года назад +9

    Very informative video! I never would have guessed that there was a hidden XP system. But let me just say that you are one wild player. Your parrying is insane!

  • @Hazzer77
    @Hazzer77 4 года назад +63

    Your videos never fail to impress me. The lengths you go through to keep people entertained is phenomenal! The editing and voice over are both amazing. Keep up the good work!

    • @Croton
      @Croton  4 года назад +11

      I'm so glad you find them entertaining then!! Thank you so much 😄

    • @Hazzer77
      @Hazzer77 4 года назад +4

      They inspire me to put more effort into getting my RUclips videos as professional looking as they can be.

  • @drplank553
    @drplank553 3 года назад +37

    This is probably the only video game in which the exp system exists to level the monsters up.

    • @swiggityswo9558
      @swiggityswo9558 3 года назад

      Shadow of mordor??

    • @elsam_
      @elsam_ 3 года назад +1

      Skyrim literally doing this 10 years ago lol

  • @tiare397
    @tiare397 3 года назад +14

    My god you’re so good! Watching you casually take on a lynel with only 3 hearts... taking on two guardians at the same time...DAMN

  • @littlehibiscus8118
    @littlehibiscus8118 3 года назад +10

    Unexpectedly hearing Skyward Sword music made me really happy

    • @Croton
      @Croton  3 года назад +3

      It's soundtrack is incredible 😄

  • @ShaunRF
    @ShaunRF 4 года назад +46

    Thanks for making this. There are still so many misconceptions about this topic, even 3 years after release. I'm constantly linking people to reddit posts when they say it is tied to something like divine beasts.

    • @Croton
      @Croton  4 года назад +8

      Well I'm glad this could help clarify it then!! No problem ☺️👍

    • @Ulekius
      @Ulekius 3 года назад

      @@ericolens3 Right, when is the hero waking up then. 'cause he sure is taking his time. Now I know how impa felt

  • @noobio5510
    @noobio5510 3 года назад +82

    Now I have a reason to say this is a “grinding game.”

    • @wesnohathas1993
      @wesnohathas1993 3 года назад +24

      The entire game is basically grinding to make the final boss easier.

    • @LibraritheWizardOfficial
      @LibraritheWizardOfficial 3 года назад +23

      @@wesnohathas1993 and then speedrunners launch themselves straight across Hyrule from the plateau and kill Ganon with 3 hearts and weapons they looted on their way through Hyrule Castle 😅

    • @MDWolfe-ks5fu
      @MDWolfe-ks5fu 3 года назад +4

      Even without realizing it. Brilliant!

    • @LibraritheWizardOfficial
      @LibraritheWizardOfficial 3 года назад +1

      @@ericolens3 That bear better be on fire or you're a disgrace

    • @LibraritheWizardOfficial
      @LibraritheWizardOfficial 3 года назад +1

      @@ericolens3 At least the shrines involve puzzles and reward stat increases. Side quests are their own fun little diversions and mini stories. Heck those yahaha bastards though.

  • @tasteslikestupid4003
    @tasteslikestupid4003 3 года назад +1

    Super great video, loved it to pieces! Interesting content presented so well! Broke my heart when you talked about how certain lynel drops go "extinct." I'll never finish my compendium!!

  • @bri6985
    @bri6985 2 года назад +1

    Man, I know I am late to your channel but thank you for all this work you put in. I am learning so much!

  • @zevlifson6193
    @zevlifson6193 4 года назад +7

    I found a 4-hour video explaining this.This video is so much simpler. Good job!

  • @applejuice5980
    @applejuice5980 3 года назад +159

    Can we talk about how he railed these 3 moblins at 10:40 and still got the flurry rush?

  • @ShadowProject01
    @ShadowProject01 Год назад

    This is so informative! I recently started playing BotW(about a week now with 2 Divine Beasts down) I noticed the enemies and weapon’s changing and figured it had to do with beating the Blight Gannons. Thanks for the info

  • @cameronjadewallace
    @cameronjadewallace 3 года назад

    This was a great recommended video since I JUST realized this in my game (recently started playing for the first time) Awesome work!

  • @RealKipper1324
    @RealKipper1324 3 года назад +24

    My brother's going to be so confused when I tell him that you can level up in his favorite zelda game.

    • @burningadri6775
      @burningadri6775 3 года назад

      Just like in everyone's favorite Zelda game, Zelda II! :D

  • @vishuprathikanti9352
    @vishuprathikanti9352 3 года назад +15

    This was really intersting, thanks for clearing it up! I always wondered why in master mode I wasn't seeing any gold enemies for a while, but it makes sense now. It's because I was mainly scavenging for weapons in hyrule castle anytime I needed to resupply rather than actually beating monsters for their weapons. So my Exp earned was a lot less compared to my normal mode runs.

  • @baiterfish7901
    @baiterfish7901 3 года назад

    This popped up in my recommended today and I was very impressed by this. Nice video mate

  • @friedegg2402
    @friedegg2402 4 года назад +17

    Dude, that system just blow my mind, i always though the enemies rank up because of each divine beast you complete, thanks for the effort, very good video

    • @Croton
      @Croton  4 года назад +2

      It's a common misconception, but I'm glad I was able to clear it up for you!! Thank you 😄

    • @Dylan_Goodboy
      @Dylan_Goodboy 4 года назад +3

      I always thought it was linked to shrines

  • @sonicx711
    @sonicx711 4 года назад +29

    You know, the more informative videos you make, the more I learn and appreciate this game, only making each playthrough even more unique

    • @Croton
      @Croton  4 года назад +5

      Well I'm glad my videos can teach you a few things then!! Thank you so much 😄

  • @MaxWelton
    @MaxWelton 3 года назад +27

    4:44 Actually, according to the map in the official guide, certain Lynels start out at blue and white tiers from the start.

    • @hessexm8065
      @hessexm8065 Год назад

      yeah i noticed that, the area near the north lomei? lomey? whatever, labyrinth are two lynels with a sword and spear, and i thibk there's one with a crusher as well, the sword one is south to the shrine near the labyrinth, the spear one is on the path, and it's been a while but i think there may be one with a crusher opposite to the path to labyrinth

  • @cjac2844
    @cjac2844 3 года назад +4

    This is a great video. I've always wondered how the enemies know to level up. Keep up the good work :)

    • @Croton
      @Croton  3 года назад +1

      I'm glad you found it helpful, thank you so much!! 😊

  • @mljh11
    @mljh11 4 года назад +48

    Hi Croton, I've always wondered about a particular game mechanic in BotW, and given your expertise I think you're the best person to ask about it.
    The mechanic is *bow draw speed,* ie how fast it takes to nock and fire an arrow. I can guess from experience that some bows are naturally faster than others (eg Great Eagle vs Ancient), but what I found out recently was that the yellow quick draw bonus that you can get in the late game isn't actually a standard figure; the bonus can actually range from 1.1 to 1.3.
    Do you know which are the fastest bows (with and without the bonus), and is it worth it to get a quick draw bonus over attack up if I wanted a higher DPS? Which bows would be the best ones to get for dealing with quick enemies and some of the trickier korok shooting puzzles?

    • @wesnohathas1993
      @wesnohathas1993 3 года назад +3

      I think I recall the Royal Guard Bow having a surprisingly fast draw speed (without quick shot bonus), and being the only one I thought was noticeably faster than most.

    • @eonxs
      @eonxs 3 года назад +1

      WesNohathas the great eagle bow also feels faster than some of the others

    • @seymoronion8371
      @seymoronion8371 3 года назад +1

      You can use Stasis on the brown jars, then take your time aiming with a Golden (or any other long-range) Bow.
      Bomb Arrows (with multi-shot bows) can work wonders on some of the fast-moving white balloon groups.

  • @DuckDQuack
    @DuckDQuack 4 года назад +32

    I always wondered how the ranking system worked, the hidden stats videos are really interesting. I am always amazed how many more hidden stats there are. And funny number rupees at 8:25

    • @Croton
      @Croton  4 года назад +4

      Of course you would point that out 😂 I'm glad you enjoy these videos though, as I still have more planned!! Thank you 😊

  • @sanadyiohneGaming
    @sanadyiohneGaming 3 года назад +1

    just found your channel and wanted to say all your info is really helpful. you earned a sub

    • @Croton
      @Croton  3 года назад

      I'm glad you found it useful!! Thank you 😄

  • @Sonseray230
    @Sonseray230 3 года назад +2

    That was amazingly detailed loved everything so much knowledge thumbs up. Extremely well done...

    • @Croton
      @Croton  3 года назад

      Glad you found it useful!! Thank you ☺️

  • @SkyLupine
    @SkyLupine 4 года назад +6

    Thank you so much for this video! I was curious about the hidden XP system since I heard you mention it a couple streams back. Keep up the great work!

    • @Croton
      @Croton  4 года назад +1

      This video was long overdue with how much I talk about the ranking system on streams 😅 but I'm glad I was finally able to share it, and I'm happy you enjoyed it!! ☺️

  • @CGaboL
    @CGaboL 4 года назад +11

    I had thought that ranking up was determined through a combination of how many Divine Beasts you had freed and how many shrines you had beaten. Now I know the first I was right on a technicallity and shrines only Tests of Strength and the other ones with Guadian Scouts.
    Really interesting video on the XP of BotW.

    • @Croton
      @Croton  4 года назад +3

      Glad I could help clarify the system for you then!! The guardian scouts grant some decent XP, which can definitely help a bit with ranking up!!

  • @chimaoduoza3793
    @chimaoduoza3793 2 года назад +3

    Very nice detailed video! Keep up the great work!

    • @Croton
      @Croton  2 года назад

      Thank you! 😄

  • @jadenjones6748
    @jadenjones6748 3 года назад +11

    me who fought Moldugas and Dark Beast Gannon and wondered why all my enemies are turning silver

  • @hundragant
    @hundragant 3 года назад +6

    I definitely was noticing enemies were scaling in the game as I noticed I was often running into Silver enemies more frequently. I assumed it must have been based on how many upgrades you got through spirit orbs.
    This was interesting info to know!

    • @felixfeliciano7011
      @felixfeliciano7011 3 года назад

      I always thought it was tied to spirit orbs as well.
      Interesting to learn otherwise.

  • @cl0verrtf2
    @cl0verrtf2 3 года назад +4

    This is a genuinely very informative and enjoyable video, subscribed and liked! Thanks for the great content, this is what I watch youtube for :)

    • @Croton
      @Croton  3 года назад +2

      Well I'm glad you found good use out of it!! Thank you so much!! 😄

  • @rzay6278
    @rzay6278 3 года назад

    Croton, you're the best! 👍🏾Thank you for this!

  • @Blu_Maryze
    @Blu_Maryze 3 года назад +21

    That explains why I never saw silver enemies, I avoided fighting enemies most of the game only really fighting a few guardians and of course the divine beasts
    So I did see progression of enemies but never a drastic one

  • @MrSlime-et8cv
    @MrSlime-et8cv 4 года назад +92

    I haven’t been this early since the world wasn’t on total lockdown

  • @BramSekreve
    @BramSekreve 4 года назад +88

    Ok seeing that dark beast ganon gives 800, is it safe to assume it remembers you've beaten the game with that star at your save file? Do all the blights that you kill at that fight also count towards it or is it only blights in the divine beast?

    • @colton.421
      @colton.421 3 года назад +19

      It does remember that you’ve beaten the game since it also tells you your completion percentage on the Sheikah Slate. I would assume that the Blights in Hyrule Castle also count, but I’m not sure. That’s a pretty interesting question actually.

    • @michaelschnebeli3856
      @michaelschnebeli3856 3 года назад +3

      So we can figure this out if you do a speed run of the game. the 4 blights and the beast ganon should place you right at the 2000 exp threshold after you clear the game. Even if you defeated a handful of moblins for some weapons in the castle, we would know since the next tier is at 2834. So weak modified late game weapons would indicate so

    • @marthlikinte5607
      @marthlikinte5607 3 года назад +4

      @@michaelschnebeli3856 Also wouldn't that make it possible to get 20000 exp just by killing ganon and the blights 10 times? (assuming you haven't done any of the divine beasts)

    • @whitepanther8472
      @whitepanther8472 2 года назад

      @@marthlikinte5607 I think u can only kill the bosses once and get the xp also u can’t do the divine beast bosses more than once

    • @marthlikinte5607
      @marthlikinte5607 2 года назад +1

      @@whitepanther8472 you can as long as you face them in hyrule castle not in the divine beasts

  • @whoami7566
    @whoami7566 3 года назад +1

    I love your videos. This games so amazing. Being able to play it as an adult brings back some great memories.

  • @nickmcstravick8469
    @nickmcstravick8469 3 года назад

    I really enjoy your content! Keep it up!

  • @zuldafan2352
    @zuldafan2352 4 года назад +3

    These BOTW videos are AMAZING! They cover content that I have not seen covered by any other channel out there, and the quality of each one is absolutely outstanding! You deserve FAR more subscribers than what you have now! I wish good luck for the future of you and your channel, and I will always remain a loyal subscriber! Thanks for the awesome content!

    • @Croton
      @Croton  3 года назад

      Aw I'm so glad you like them!! Thank you very much :)

  • @williamshakespeare1573
    @williamshakespeare1573 3 года назад +7

    I love how I keep learning things about this game three years after its release (mostly thanks to your channel, it really is a goldmine)

    • @Croton
      @Croton  3 года назад

      Happy to help as always!! :D

  • @gianlucalopez3666
    @gianlucalopez3666 3 года назад

    Great video, very informative. Thank you!

  • @eliebordron5599
    @eliebordron5599 2 года назад

    really interesting, thank you. I'm happy to learn this about the master mode too.

  • @Dickbooster
    @Dickbooster 4 года назад +33

    This explains _so_ much

    • @malachite-6172
      @malachite-6172 4 года назад +1

      @Charlie Waterlowchill it's the internet most people lie

    • @Ulekius
      @Ulekius 3 года назад

      @Charlie Waterlow damn bro chill

  • @dietsoba
    @dietsoba Год назад +4

    I usually go around to the towers, filling in the map, and opening shrines without completing them, and this would definitely explain how I wound up with silver lynels without doing much. The kill each enemy 10x is super legit but also terrifying when you have 3 hearts and 1 extra stamina the entire time

  • @thesuperzfamilyvlog6607
    @thesuperzfamilyvlog6607 Год назад

    That makes sense. I did wonder how the enemies kept getting better in the same places. Thanks!

  • @thlis6582
    @thlis6582 3 года назад +4

    I've saw this guide a while ago and I can say it work wonders. I even start to farm savage Lynel Bow x5 before the first divine beast (I always go Vah Ruta First) with this progression method.
    To ease the farming task it's better to max your stash first. I usually open the eastern part of the map and start to farm for korok seeds.
    If you open the western regions (Great Plateau, Dueling Peaks, Hateno, Faron, Lake Hylia, Lanayru, Akkala and Hyrule Forest) You will have seeds enough to maximize your stash.

  • @mauricio3350
    @mauricio3350 4 года назад +6

    Man we played the game for 3.5 years and still learn, awsome

  • @shalpilotvods9823
    @shalpilotvods9823 4 года назад +96

    didn't realize how early i was :,v gave it an early like because I know it'll be good!

    • @Croton
      @Croton  4 года назад +15

      Thank you!! Hope you enjoy it!! 😄

  • @evs7209
    @evs7209 2 года назад +1

    Really awesome and informative vid! Also interesting in master mode how they kept a silver lynel on the great plateau that starts at silver but doesnt change, also the red bokoblin near the bottom of the plateau. I think theres a couple more red enemies i just dont remember where they are

    • @Croton
      @Croton  2 года назад

      Ah thank you, I'm glad you enjoyed! 😄 I think it's neat that they did that too, my favorite is the one lone red moblin they added to the hot spring in hebra

  • @louvreratana4795
    @louvreratana4795 2 года назад

    I learned so much stuff from you croton thanks a lot

  • @spindash64
    @spindash64 2 года назад +5

    I figured it would have been tied to Shrines, but I like this system. This way, players who want to avoid fights are still rewarded for doing so, because the enemies stay easy to evade, while players who want to go out of their way to fight also get rewarded with better gear to handle these tougher enemies

  • @okamocha840
    @okamocha840 3 года назад +60

    3:03 So Master Kohga doesn’t count as a boss? That’s interesting...

    • @danielsousa7860
      @danielsousa7860 3 года назад +6

      I mean the yiga people aren't technically from Ganon they just help him

    • @door-chan
      @door-chan 3 года назад +2

      The other Yiga clan members do give xp though

    • @modest_mind2526
      @modest_mind2526 3 года назад +5

      Yeah he was a joke more than anything.

    • @normal6483
      @normal6483 3 года назад +3

      He did most of the work so he gets most of the experience.

  • @blueyandicy
    @blueyandicy 3 года назад

    That's crazy! I did notice that golden boko's only spawned late game, but I always wondered why. Thanks for the info!

  • @lightn3ngcat
    @lightn3ngcat 3 года назад

    I am glad your putting this info out for everyone even though i dont have The Legend of Zelda Breath of the Wild or a Switch.

  • @spillthatmilk5177
    @spillthatmilk5177 3 года назад +11

    So are you telling me the longer I stall out storming the castle the harder the castle will get? It won't stop me but-