Lets go REALLY deep into LOGISTICS in Satisfactory 1.0 | Full logistics Guide pt 1 | Tips and Tricks

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  • Опубликовано: 11 янв 2025

Комментарии • 54

  • @jackblade281
    @jackblade281  4 дня назад +10

    I will put out the other 3 videos as fast as I can make them, but if you have any immediate questions, ask me here!

  • @Chris-wj6pn
    @Chris-wj6pn 4 дня назад +12

    I am at the stage in my Satisfactory journey where this is exactly the kind of content I can really use (not specifically "how to play" but "how to strategize"). I love that you're putting this series together and am excited to follow along!

    • @jackblade281
      @jackblade281  4 дня назад

      That is amazing! I am looking forward to your thoughts on the upcoming videos ^^

  • @Lets_Build_
    @Lets_Build_ День назад +1

    Wow you really notice all the effort you put in, its organised spot on and really good with the background visuals to look at while you have a talk heavy section ❤

    • @jackblade281
      @jackblade281  День назад

      Thank you, Tryingto keep the quality up forthe next video too :P

  • @FragginWagon76
    @FragginWagon76 3 дня назад +2

    Nicely done, great long form content! As a long time player, I’m still seeking out other people’s strategies and processes. This got me through the commute home.

    • @jackblade281
      @jackblade281  3 дня назад +1

      nice! Happy to keep you occupied on the ride home :P next video will be out soon!

  • @premiumdude
    @premiumdude 2 дня назад +1

    I'm a few weeks into my first save ever, just getting into phase 4. I didn't know that setting the splitter to 'overflow' was an option. That knowledge solved a lot of problems for me! TY!!! Subbed.

    • @jackblade281
      @jackblade281  2 дня назад +1

      There are tons of small things like tha , easily missed, and thank you for the sub!

  • @captainklink1495
    @captainklink1495 3 дня назад +1

    Great breakdown of everything! Looking forward to more content like this!

    • @jackblade281
      @jackblade281  3 дня назад

      Well, at least 3 more videos like this are being made right now ^^

  • @2modd4
    @2modd4 2 дня назад +1

    Great video. So many explanations of game mechanics and their intention.
    I'm still very new in the game and what I realised recently about logistics are limitations. Nodes/wells have an output limitation and belts/pipes have a throughput limitation. With a small factory that doesn't matter. But as soon as you want to scale this up, you may run the logistics completely different. A simple example for this is a plastic/rubber factory with 180 crude oil (and alt recipes) gives an easy layout with perfect use of all machines except one blender and an output of 270 plastic/270 rubber. All pipe/belt-transfers are below the max capacity of my available mk2 pipes and mk5 belts. As soon as you scale this by 3 it's a comletely different story. You need 1440 water and 720 heavy oil for the diluted fuel blenders. After that 690 fuel goes to rubber production and 750 fuel to plastic production. And at the end I have to handle 1560 rubber and 1560 plastic but only 810 each as an output. All these numbers are above the max throughput of my highest available tier. If you know the logisitcs to handle this correctly all stays simple and looks very clean.
    Maybe you can make a video about that in the future? I'm sure many struggle on this with bigger factories.

    • @jackblade281
      @jackblade281  2 дня назад

      Yea it becomes very complex very quickly, part 2, 3 and 4 is going to be dealing with exactly how to do that according to my methodology from start to finish, and I am working on them as fast as I can, part 2 should come out this week or early next week.

  • @robboten
    @robboten 3 дня назад +1

    Wow, cpp! I almost guessed when you started with the road hierarchy terminology! Nice connection and it really helps me too! Thanks!

    • @jackblade281
      @jackblade281  3 дня назад +1

      yea CPP is insanely good, have watched since he started publishing content

  • @mephInc
    @mephInc 4 дня назад +5

    This is great. No matter how much I plan, I always end with mild spaghetti and trucks flying off cliffs.

    • @jackblade281
      @jackblade281  4 дня назад +3

      Trucks will always fly off cliffs, you can put them in a sealed off tunnel made of foundations, 10 blocks thicc, and they will still somehow fall off a cliff XD But I will do my best to show how to mitigate the yeetage, and of course, how to make straight spaghetti that makes sense and looks good :P

    • @nerdgarage
      @nerdgarage День назад

      spaghetti is good. trucks over cliffs, not so much, unless you're making yt videos (and you're not in the truck).

  • @heroicjello5360
    @heroicjello5360 3 дня назад +2

    So glad I found this video! Commenting for the Algo! Great video! Also I posted this video to the satisfactory subreddit! It deserves to be seen(:

    • @jackblade281
      @jackblade281  3 дня назад

      Glad you enjoyed it! Thanks for the engagement :P

  • @romanvolf2027
    @romanvolf2027 3 дня назад +1

    Gods heard my prayers...thank you. I´ve been searching for this type of a video for a long time. I had no idea how to set up my factories, felt overwhelmed when figuring out how to do it and wanted to know some basic principles of logistic and now I can make some sense of it. Thank you:)

    • @jackblade281
      @jackblade281  3 дня назад +1

      no problem, and more is to come!

  • @Ursalex
    @Ursalex 4 дня назад +1

    Found this by accident while unwillingly procrastinating sleep.
    Great explanation, it was structured really nicely in a way I could follow everything and understand it. And I also liked the pacing. I can‘t wait for the next videos on this!
    Thank you very much for all the time and effort you put into it. 👍🏻✌🏻

    • @jackblade281
      @jackblade281  4 дня назад

      thank you! Yes I will get them out as fast as I can :P

  • @jesi1492
    @jesi1492 3 дня назад +1

    Thanks for the video!

  • @Yoshi-wo1do
    @Yoshi-wo1do 4 дня назад +1

    currently working on 1.1 TW Power Facilities and mostly using an excel spreadsheet I made, working on the aluminium part of it (casings, sheets and ingots) and needed a little fluid logistics help between refineries and you provided just what i needed, greeat content and great explaination

    • @jackblade281
      @jackblade281  4 дня назад +1

      That is amazing, even more so since I have only released 25% of the mini series :P

    • @Yoshi-wo1do
      @Yoshi-wo1do 4 дня назад +1

      @@jackblade281 well I'm plaing this game since update 2 I think (maybe 3, it's many moons ago) and I never knew why sometimes my fluids act all stupid but when I tried deleting the pipe and reconnecting it to the same snapping point on a cross, pump or valve it all of a sudden works fine, so thank you for solving that mystery for me

    • @jackblade281
      @jackblade281  3 дня назад +1

      @@Yoshi-wo1do no problem! It makes it easier for us to play around a bit more with pipes too, when we know how they work ^^

  • @jmendoza89
    @jmendoza89 3 дня назад +1

    thank you for the video!

    • @jackblade281
      @jackblade281  3 дня назад

      No problem, more great ones coming soon!

  • @Euphorya
    @Euphorya 4 дня назад +1

    I got to Phase 5 in November. Setting up my HMF factory was so arduous I had to take a break. Thinking I'll dive back in to finally beat the game with these tips.

    • @jackblade281
      @jackblade281  4 дня назад

      That sounds great! HMF is the biggest hurdle in the game, no doubt

    • @Euphorya
      @Euphorya 4 дня назад +1

      @@jackblade281 Apologies. I meant Fused Modular Frames. Although Heavy Modular Frames are also difficult lol.

    • @jackblade281
      @jackblade281  4 дня назад

      @@Euphorya Yea all the frames are big projects from HMF and onwards XD

  • @brokedude9999
    @brokedude9999 4 дня назад +1

    I'm super interested to see this concept. But, I gotta work in a few minutes.
    So, I've got it qued up.
    I'll have to watch it later

    • @jackblade281
      @jackblade281  3 дня назад

      Nice, I tend to do the same, I have like 10 videos queued up for after recording and editing every day XD

  • @john_in_phoenix
    @john_in_phoenix 4 дня назад +1

    Very nice, and quite useful. Thanks!

    • @jackblade281
      @jackblade281  4 дня назад

      Thank you and no problem, it will get even better with the other 3 videos ❤

    • @john_in_phoenix
      @john_in_phoenix 4 дня назад +1

      ​@@jackblade281 FYI, I found power storage to be quite useful the first time I tried producing nuclear pasta. I now have a blueprint with 36 of them. I must wait for resources before placing a second. 😊

    • @jackblade281
      @jackblade281  4 дня назад

      @@john_in_phoenix Nice! That is good, so many people sleep on power storage, it is incredibly good for the fluctuating power usage buildings like Particle accelerators

    • @john_in_phoenix
      @john_in_phoenix 4 дня назад +1

      ​@@jackblade281Yes, prior to nuclear pasta I was searching for the iron pipe recipe and started placing a thermal generator and a single power storage on every geyser I discovered. Nuclear pasta forced me to fix a lot with priority power switches and add the power storage to every power plant. Smart tips you are giving that I learned the hard way. 😢

    • @jackblade281
      @jackblade281  4 дня назад

      @@john_in_phoenix I learned the hard way too XD now I just try to help others :P

  • @kemrys9957
    @kemrys9957 3 дня назад +1

    Great video with lots of useful tips, but could you please reduce the excessive camera movements in the future

    • @jackblade281
      @jackblade281  3 дня назад

      Thank you! And it is something I have noted and will do my best to fix in the future ^^

  • @mephInc
    @mephInc 4 дня назад +1

    You left out the factory cart. You can automate that as well. Fun to have a swarm of little carts zooming around.

    • @jackblade281
      @jackblade281  3 дня назад

      😂true, but it does not have inventory as far as I know?

    • @mephInc
      @mephInc 3 дня назад +1

      @jackblade281
      It certainly does. Just a teeny tiny amount.

    • @jackblade281
      @jackblade281  3 дня назад

      @@mephInc nice! so its for the starter base :P

    • @mephInc
      @mephInc 3 дня назад +1

      @@jackblade281
      I like to run high tier, low quantity items. Like a bunch of baby armored cars

    • @jackblade281
      @jackblade281  3 дня назад +2

      @@mephInc 😂that would look hillarious, maybe thats how one should feed the space elevator

  • @timdoring8571
    @timdoring8571 3 дня назад +1

    Hopefully this comment will boost the video a little :D

    • @jackblade281
      @jackblade281  3 дня назад

      It does! thank you for the boost ❤