Keeping on with our Street Fighter 6 journey, its time to learn how to use training mode properly and efficiently! There's a lot more training mode than just praciticing your sick combos, so lets dig in! As always, timestamps are in the video for your ease of use so skip ahead to whatever makes sense for you, enjoy!
One extra tip I'd like to add: After you practice your combos on a static Dummy, practice confirming them on a CPU at level 5 or so. Stress ruins inputs, and all your work can go out the window if you dont practice against some resistance.
@@YOSFP yeah, usually after getting a combo perfect left and right in training I’ll hit some casual matches with the sole purpose of landing that combo or at least a portion of it, while still trying to win. Idk if I’m just a really slow learner when it comes to fighting games, but it takes me a long time to get the combo down and then a slightly less long time (but still a while) to actually pull it off in a match. It’s a ton of fun, but can be discouraging. To anyone reading: just stick with it if you’re slow like me, you’ll get there eventually.
I already had a feeling that SF6 really wants to bring in new players into the fighting game scene and this training mode confirms it. This is the mentality fighting games should be made with.
true,only thing id like is if they had servers for starting players,since me going as a new guy into some casual matches,only to be met by diamonds and golds,that can link 40 combos together while i struggle to fire out a spiral arrow,really demotivates me. like i get it,they are great,but i feel completely beaten down,and unable to focus on improving,when im stunlocked the entire match xD. especially when they have mad amounts of tech that makes a newbie feel its unfair,like i know theres tech for wakeup and grabs,but it feels giga unfair when i grab right next to them while they are blocking,and miss,but tyhey grab me from like 10 meters away XD
@@chrxs61632 thats basically whats been happening lmao, cant remember the amount of matches i go into,and i get perfect KO'd 2 times in a row cause some random decides todays the day to go on his alt account and just style on the newbies. Im over here strugglin to pull off a decent combo while bro is demolishing me with 200 combos,ungrabbable,30 different wakeups etc haha
@@NGBHjust go to ranked? That's the point of matchmaking. Like if your skill is far below average then going into an open mode is definitely the wrong choice.
@@rooflemonger - It shows! I'm 37 and have been dabbling my whole life, but you've forgotten more than I've ever known 😛 Love the attitude with the hitbox too. I wanna game in my 80s too 😁
Lots more SF6 to come on the channel in the coming days and weeks! So look forward to that, and I guess we will be having some Mortal Kombat 1 gameplay to talk about later this week too!
For me the Action Timing Display is a godsend. Actually seeing when I can input the next move in a combo makes the usage of combos you found online much easier, because one of my biggest struggles is not knowing when I am able to chain in the next move. In combination with the super cancel indicator it makes a lot of combos easier to recreate for a beginner like me. I still drop them a lot but I understand why and where I messed up my timing. Would be very nice if you could activate those in your Combo videos, would make understanding what you do easier for people like me
Extremely glad you made this video. The fast-track to improvement is knowing how to make Training Mode work the way you want, because knowing is half the battle. Also one small unrelated things for people who are having trouble with extremely tight juggles where you link a special into a Drive Rush, instead of pressing MP+MK > Dash at the exact time your move ends, you can simply hold the parry input during the previous move, mash Forward, and react to the green flash. There's a period of the Drive Rush where your button can't come out but instead gets buffered, and you have plenty of time to react to the green flash and input the move as fast as it can come out.
@@deathoftheoldme8645 ain't no prob man. Time played isn't the biggest factor, effective practice is. This video is perfect for that, you practice a bit, then head online to apply it. You're gonna be good at SF and piano in no time!
That’s really cool that they automatically programmed the training dummy with preset reactions to help you train instead of having to do it all yourself. That saves a lot of time
love your content so much. not very experienced with fighter games and this is my first SF and ur vids helping me so much! Really appreciate it much love !!!
Training mode's still my favorite mode in fighting games, and SF6 took it to a whole new level! Not only is the frame data in depth, but also the preset training scenarios are also a great addition. Nonetheless, I'll still have to manually record my own scenarios to practice against such as handling approaches not only from jumps but dashes as well.
This guide is everything to me. I have placed on two characters into rookie 1- an absolute beginner - and I've been trying to use training mode but had no idea what I should be doing there. Been doing combo trials, watching pros and trying to emulate what they do in neutral to get in on the opponent, and using the anti air and DI training but am always losing to the same stuff. My offensive pressure is really bad so the bit about random block on the dummy was an incredible piece of advice for me to try learning to hit confirm. TYSM for giving me somewhere to begin!
When I watched one of your videos for the first time I thought your intro was so strange but now I look forward to it every time.😂 Your SF6 content is the most helpful I've found on RUclips. It feels very down to earth and easy to understand for the layman such as myself who is an absolute noob. Preciate you!✊️
Perfect video. I’m always so intimidated by training room and never utilize the tools available. Always just spam combos for muscle memory. This is so so helpful for going to the next level!
Man, I've watched the 1 hour basics video and this one, and honestly, i like how you are explaining everything. I did not feel like they're long videos and learned a lot from them. I am a noob at fighting games, but I'm trying to learn. Your videos are helping a lot. Thank you for making them
This is the second fighting game I obsessed since DBFZ, like I having a blast at World Tour (I know the story is simple but hey I'm learning to do super that I'll never going to do, specially with classic and it's more fun to do it here too), characters, training mode, everything. Even the replay section I was looking for a determined person and I found, easily my favorite already 🔥🔥🔥
Your explanations and showcasing are always so easy to understand. You really have a knack for teaching people and I am so grateful that you dedicated your life to spread your fighting knowledge to everyone else!
I've never heard of you until now, and just your tone of voice captures me and makes me pay attention. I just got into sf6, the first street fighter I've actually played, coming from playing several NRS fighters. Excited to follow along with all these tutorial and tip uploads
I have learned more from your videos this past week then I ever have for a SF game. The way you teach it and show it, just clicks with my brain. Thanks for the hard work!!
My man watching your videos have helped me loads! Got the game yesterday, gonna try out all your tips from this one right away! Thanks, Roofle, to a noob like me you make these games way less intimidating and complex.
Rooflemonger you are the absolute MAN! Thank you so much for all the effort you put into your content, absolutely love all the videos you put out and greatly appreciate all the teaching you offer to new fighting game players! Easily the best fighting game channel follow out there!
This is probably the most helpful guide I’ve seen as a new player trying to get better. I may have skipped it but I don’t think the game shows you this, which is kind of absurd considering how useful it is
TYSM for explaining the reversal settings in training mode I was honestly having trouble figuring out how to do specific setups after block, knockdown etc so this is hugely helpful 🙏
Must say you have a great and natural teaching style, you must have a background or qualification in teaching I would have thought. Keep up with the great content.
A lot of these settings are rather daunting for an actual returning SFII arcade player from the 80's, ngl. Super useful, very handy, and just soaking it all in for the modern era of SF competition as I regain my legs. TY. 🙏
my struggle has always been finding combos. not just in street fighter, but in games in general. the last good training mode i played was in TFH and man .. nothing was cooler than seeing in slow motion as a move connected, seeing how much hitstop exactly it caused, seeing the recovery, then hitting that next button and watching the gears turn perfectly. that said I really cannot do several 1 frame links in a row lol. but its still cool to see what's possible.
This is perfect! I was honestly gonna comment on your next video asking for you to do just this! Huge thanks for all info in the video. The training mode has A LOT of options for a blueberry like me, so I was confused on how to use it well outside of combo practice.
Your content is so good man. Detailed without being long winded while keeping it from becoming tedious. Found you because I was looking for manon info. Keep it up man. Sub+1
I actually never hit the training mode much during my 5 or so years playing fighting games, but I feel is about time I do so. It’s just like working out. You have to win that struggle and practice a bit everyday and with intent. I hope my 15 minute Zangief practice between ranked will be the start of a good habit!
As someone who’s been playing fighting games for 20 years, I think that it’s easy to kind of hold the idea that you’ll just organically improve if you play a lot, and you will improve that way, but I learned about 5 years ago that training mode is pretty much essential to rapidly and noticeably improving at fighting games. You don’t have to spend hours and hours labbing, really. But I’d recommend starting every day of playing with 15-30 mins of practicing just basic bread and butter things about your character. I’d also recommend making some time for longer training sessions. Focus on specific things you want to improve. It could be a combo, it could be correcting a mistake you commonly make. It could be learning new options for neutral or pressure. Whatever. Watch replays of your own games to identify areas you commonly screw up. Get familiar with the mechanics of the game. I could go on and on, but - all of those involve training mode. It’s super invaluable! And will make you a better player so much faster.
I dont know if this is normal in other fighting games, but whatever your training mode reset button is, add a direction to change the side of the screen you reset on. The corresponding diagonal down + left/right will flip the two characters starting position. Has saved me time from having to throw them in or out of the corner.
Hello, New to the channel and can I just say what an amazing video. Clear and concise information with very helpful advice while also being incredibly entertaining. Got yourself a new sub.
Thanks for the tips! As a newcomer to the SF i find myself struggling a lot to learn the game. I only play mortal Kombat, and amazes me how in SF you have to make things happen for you to win. Looking foward when i learn the game properly because sf6 is hella fun!
The kind of video that teaches you how to teach yourself. The training menu is overwhelming with options. While I enjoy learning from hands-on experience it would not be feasible to unlock your potential simply from fighting opponents.
Fr stuff like figuring out how to exit grab loops and studying moves and scenarios is just as important as randomly fighting people online. Capcom knows this which is why SF6 offers you the option of practicing while waiting for matches and immediately practicing against your opponents character after a match
Thank you so much for these videos. SF6 might be the fighting game that I don't end up dropping. I'm having an absolute BLAST. I truly think it might be one of the best fighting games I've ever played.
One thing I think is super useful for newer players, there is a feature that will make your character flash red if you do an attack that can link into a special and blue if you do an attack that can link but only into a super.
As a longtime intermediate player I have spent countless hours labbing MY combos but never so much using the record to have the enemy show me how I lost very interesting video as always Roofle! Looking forward to the endless fighting game videos in the next 2 years haha
Thanks. Good info, including the preset scenarios for ease (instead of needing to record everything). As an animator, I know frames, & have played fighters since the beginning, but I find the two color frame data bars to be confusing, & distracting in covering the characters. I don't make my own combos, but use ones from combo vids, Discord & trials. I know 'block after 1 hit' works for knowing what combos, though. 😉Nice vid!
I do wish people could post their training settings for others to use. Like these settings for DI counter training, or scenarios for specific characters. Trying to set these up myself is daunting since it requires a lot of game knowledge (character combos, what they usually do in x situation, their frame data, etc). At least SF6 has some pre made options but it only goes so far in the long run.
I've only just started, in the lab on luke's combos... Man... That last beginner one is just so hard to get...sand blast into double od uppercut... The controls are ⬇️↘️➡️ into ➡️⬇️↘️.... So hard on the ps5 D pad.. I'm sure I'll get it but I can't see me trying that much in a fight... Miss most of the time... Trying to the the flick of the thumb right is too hard... Do you need a better controller or what??
After looking at the globe over and over in world tour mode, I've noticed the one thing SF6 is really missing: an Australian. Most of the fighters are pretty stereotypical, so gimme a burly guy, square jaw, five o'clock shadow, outback hat complete with teeth around the middle. Old dirty leather vest, no shirt underneath so he's bare chested. Big hunting knife sheathed on this thigh. Moveset inspired by Cody, level one super draws the knife, which you can use while the meter drains. Brawler style character (or rather, "brawla") Desert stage, kangaroos in the background. Etc.
Keeping on with our Street Fighter 6 journey, its time to learn how to use training mode properly and efficiently! There's a lot more training mode than just praciticing your sick combos, so lets dig in! As always, timestamps are in the video for your ease of use so skip ahead to whatever makes sense for you, enjoy!
Punk won dream hack 1st with Cammy, I seen Mister Crimson dhalsim he has mastered the combo's and over drive mechanic
Keep Going man,good job!
Thanks for the effort. You're really nice to listen to 💟
Maxima, how do you train to have better reaction times?
I have a lot of problem on deffense so could you build guide for that man :D ty (how to block how to escape corner and on)
One extra tip I'd like to add: After you practice your combos on a static Dummy, practice confirming them on a CPU at level 5 or so.
Stress ruins inputs, and all your work can go out the window if you dont practice against some resistance.
casual matches can work too
@@YOSFP yeah, usually after getting a combo perfect left and right in training I’ll hit some casual matches with the sole purpose of landing that combo or at least a portion of it, while still trying to win.
Idk if I’m just a really slow learner when it comes to fighting games, but it takes me a long time to get the combo down and then a slightly less long time (but still a while) to actually pull it off in a match.
It’s a ton of fun, but can be discouraging. To anyone reading: just stick with it if you’re slow like me, you’ll get there eventually.
That's actually a really good tip ty for sharing that 😳
It's like real life sparring after honing your craft in kickboxing
I think i second this one. Sucks to blow a max damage combo when you stun someone during ranked
I already had a feeling that SF6 really wants to bring in new players into the fighting game scene and this training mode confirms it. This is the mentality fighting games should be made with.
true,only thing id like is if they had servers for starting players,since me going as a new guy into some casual matches,only to be met by diamonds and golds,that can link 40 combos together while i struggle to fire out a spiral arrow,really demotivates me. like i get it,they are great,but i feel completely beaten down,and unable to focus on improving,when im stunlocked the entire match xD. especially when they have mad amounts of tech that makes a newbie feel its unfair,like i know theres tech for wakeup and grabs,but it feels giga unfair when i grab right next to them while they are blocking,and miss,but tyhey grab me from like 10 meters away XD
@@NGBH it’ll just be full of vets dominating new guys
@@chrxs61632 thats basically whats been happening lmao, cant remember the amount of matches i go into,and i get perfect KO'd 2 times in a row cause some random decides todays the day to go on his alt account and just style on the newbies. Im over here strugglin to pull off a decent combo while bro is demolishing me with 200 combos,ungrabbable,30 different wakeups etc haha
@@NGBHjust go to ranked? That's the point of matchmaking. Like if your skill is far below average then going into an open mode is definitely the wrong choice.
@NGBH you'll have a better experience with ranked. It actually pairs you with players that are in your skill level
I honestly have no idea how you manage to keep up with so many games, Roofle, but I'm _really_ happy that you do!
the answer is I like fighting games very much 🤗
@@rooflemonger - It shows! I'm 37 and have been dabbling my whole life, but you've forgotten more than I've ever known 😛
Love the attitude with the hitbox too. I wanna game in my 80s too 😁
Lots more SF6 to come on the channel in the coming days and weeks! So look forward to that, and I guess we will be having some Mortal Kombat 1 gameplay to talk about later this week too!
Ed Boon is hyping the holy hell out of this gameplay trailer coming out 😮
100% the video I’ve been looking for! As a newb eager to learn training mode is overwhelming. Love this!
For me the Action Timing Display is a godsend. Actually seeing when I can input the next move in a combo makes the usage of combos you found online much easier, because one of my biggest struggles is not knowing when I am able to chain in the next move. In combination with the super cancel indicator it makes a lot of combos easier to recreate for a beginner like me. I still drop them a lot but I understand why and where I messed up my timing.
Would be very nice if you could activate those in your Combo videos, would make understanding what you do easier for people like me
Yep, in stuff like strive i had to approximate that knowledge by doing whatever i want to do by just holding up, so this is great.
Extremely glad you made this video. The fast-track to improvement is knowing how to make Training Mode work the way you want, because knowing is half the battle.
Also one small unrelated things for people who are having trouble with extremely tight juggles where you link a special into a Drive Rush, instead of pressing MP+MK > Dash at the exact time your move ends, you can simply hold the parry input during the previous move, mash Forward, and react to the green flash. There's a period of the Drive Rush where your button can't come out but instead gets buffered, and you have plenty of time to react to the green flash and input the move as fast as it can come out.
I haven’t even watched the video yet but man I love all the content you put out even though I can really only play this game on weekends unfortunately
Dude but this video is Fire!! Ive not seen this explanation of practice mode before. Watch it now! Lol
@@Dirt33breaks I plan on watching it this weekend 😭I’m trying to learn piano man
@@deathoftheoldme8645 ain't no prob man. Time played isn't the biggest factor, effective practice is. This video is perfect for that, you practice a bit, then head online to apply it. You're gonna be good at SF and piano in no time!
@@marvinmoreno5637 your a real one for this comment man thanks so much made my night
That’s what I love about roof vids. Before you even click play you know you’re about to witness some fire content
Excellent video
That’s really cool that they automatically programmed the training dummy with preset reactions to help you train instead of having to do it all yourself. That saves a lot of time
love your content so much. not very experienced with fighter games and this is my first SF and ur vids helping me so much! Really appreciate it much love !!!
I’ve really enjoyed the couple videos that you’ve done on sf6. Your humour and enthusiasm make for a great combination.
Throw loops are so important in this one. Keep em coming!
You simply explaining frame data to me made it finally click
Training mode's still my favorite mode in fighting games, and SF6 took it to a whole new level! Not only is the frame data in depth, but also the preset training scenarios are also a great addition. Nonetheless, I'll still have to manually record my own scenarios to practice against such as handling approaches not only from jumps but dashes as well.
man, cancel timing is a god send. It lets me know when i can cancel since im still a little stiff on them
This guide is everything to me. I have placed on two characters into rookie 1- an absolute beginner - and I've been trying to use training mode but had no idea what I should be doing there. Been doing combo trials, watching pros and trying to emulate what they do in neutral to get in on the opponent, and using the anti air and DI training but am always losing to the same stuff. My offensive pressure is really bad so the bit about random block on the dummy was an incredible piece of advice for me to try learning to hit confirm. TYSM for giving me somewhere to begin!
When I watched one of your videos for the first time I thought your intro was so strange but now I look forward to it every time.😂
Your SF6 content is the most helpful I've found on RUclips. It feels very down to earth and easy to understand for the layman such as myself who is an absolute noob. Preciate you!✊️
Perfect video. I’m always so intimidated by training room and never utilize the tools available. Always just spam combos for muscle memory.
This is so so helpful for going to the next level!
Man, I've watched the 1 hour basics video and this one, and honestly, i like how you are explaining everything. I did not feel like they're long videos and learned a lot from them.
I am a noob at fighting games, but I'm trying to learn. Your videos are helping a lot. Thank you for making them
As some who grew up playing the original sf2 it's crazy to see the evolution. Now we need training videos for how to use training modes.
This is the second fighting game I obsessed since DBFZ, like I having a blast at World Tour (I know the story is simple but hey I'm learning to do super that I'll never going to do, specially with classic and it's more fun to do it here too), characters, training mode, everything. Even the replay section I was looking for a determined person and I found, easily my favorite already 🔥🔥🔥
Your explanations and showcasing are always so easy to understand. You really have a knack for teaching people and I am so grateful that you dedicated your life to spread your fighting knowledge to everyone else!
Thanks for the content! I'm just about to get started with SF6 so this is perfect.
I've never heard of you until now, and just your tone of voice captures me and makes me pay attention. I just got into sf6, the first street fighter I've actually played, coming from playing several NRS fighters. Excited to follow along with all these tutorial and tip uploads
Roofle is always my 1-stop-shop for new fighting games. Thanks for the incredible content over the years.
just wanna say you helped me learn guilty gear mk11 and now street fighter thank you very much
🙏
I have learned more from your videos this past week then I ever have for a SF game. The way you teach it and show it, just clicks with my brain. Thanks for the hard work!!
9:01 that deejay color is beautiful. He's my main for now
This video is very helpful. Thanks for the tips and info.
You have no idea how much I appreciate this video! Thanks Roof!!
My man watching your videos have helped me loads! Got the game yesterday, gonna try out all your tips from this one right away! Thanks, Roofle, to a noob like me you make these games way less intimidating and complex.
been watching since day 1 of fighterz content, awesome to see u still killing it here with all this sf6 stuff, you're spoiling us
Another high quality video, thanks man, very helpful!
Rooflemonger you are the absolute MAN! Thank you so much for all the effort you put into your content, absolutely love all the videos you put out and greatly appreciate all the teaching you offer to new fighting game players! Easily the best fighting game channel follow out there!
I played you and I wanted to say thank you for the games it was a really fun set.
ggs!
Why is this game so good? I can’t stop playing it
"sometimes I watch RUclips combo videos at half speed." You're a genius!
This is probably the most helpful guide I’ve seen as a new player trying to get better. I may have skipped it but I don’t think the game shows you this, which is kind of absurd considering how useful it is
TYSM for explaining the reversal settings in training mode I was honestly having trouble figuring out how to do specific setups after block, knockdown etc so this is hugely helpful 🙏
Haven't watched the video yet, but as a Tekken player I've been looking forward to this one specifically
holy shit this video is SO good. thank you!
Must say you have a great and natural teaching style, you must have a background or qualification in teaching I would have thought. Keep up with the great content.
A lot of these settings are rather daunting for an actual returning SFII arcade player from the 80's, ngl. Super useful, very handy, and just soaking it all in for the modern era of SF competition as I regain my legs. TY. 🙏
Love your teaching style brosef, liked and subbed
my struggle has always been finding combos. not just in street fighter, but in games in general.
the last good training mode i played was in TFH and man .. nothing was cooler than seeing in slow motion as a move connected, seeing how much hitstop exactly it caused, seeing the recovery, then hitting that next button and watching the gears turn perfectly.
that said I really cannot do several 1 frame links in a row lol. but its still cool to see what's possible.
Great video !! Just what I needed and this is giving me the drive to play against others.
Brand spanking new to fighter games because of SF6 but I am digging your content man!
I didn’t know about that slow motion option. Thanks, Roofle!
This man speaks the truth
This is perfect! I was honestly gonna comment on your next video asking for you to do just this!
Huge thanks for all info in the video. The training mode has A LOT of options for a blueberry like me, so I was confused on how to use it well outside of combo practice.
Thank you for all these!
I had no idea you can set the dummy to do two wake ups. I learned a lot! Thank you so much!
Your content is so good man. Detailed without being long winded while keeping it from becoming tedious. Found you because I was looking for manon info. Keep it up man. Sub+1
Wow, it really is amazing all the stuff you can do with this. Thanks for teaching me how to use it. 🙂👍
great stuff! This is probably one of the best things to learn how to learn
As soon as I hear “hELLo aND WELCOME” I’ve already liked the video
this video saved me a headache trying to figure training mode out. thanks for making it easier 😮
I want to buy you a drink one day for all the work you do. Probably won't be enough but thank you for all this 🙏
Brilliant, thanks for showing and explaining some of the more advanced options!
Used the recording function extensively for that nasty Sumo Headbutt 😜
Awesome training mode video. I just bought this game. I like playing SF6 with Ryu and Ken.
I actually never hit the training mode much during my 5 or so years playing fighting games, but I feel is about time I do so.
It’s just like working out. You have to win that struggle and practice a bit everyday and with intent.
I hope my 15 minute Zangief practice between ranked will be the start of a good habit!
As someone who’s been playing fighting games for 20 years, I think that it’s easy to kind of hold the idea that you’ll just organically improve if you play a lot, and you will improve that way, but I learned about 5 years ago that training mode is pretty much essential to rapidly and noticeably improving at fighting games. You don’t have to spend hours and hours labbing, really. But I’d recommend starting every day of playing with 15-30 mins of practicing just basic bread and butter things about your character. I’d also recommend making some time for longer training sessions. Focus on specific things you want to improve. It could be a combo, it could be correcting a mistake you commonly make. It could be learning new options for neutral or pressure. Whatever. Watch replays of your own games to identify areas you commonly screw up. Get familiar with the mechanics of the game.
I could go on and on, but - all of those involve training mode. It’s super invaluable! And will make you a better player so much faster.
I dont know if this is normal in other fighting games, but whatever your training mode reset button is, add a direction to change the side of the screen you reset on. The corresponding diagonal down + left/right will flip the two characters starting position. Has saved me time from having to throw them in or out of the corner.
Hello, New to the channel and can I just say what an amazing video. Clear and concise information with very helpful advice while also being incredibly entertaining. Got yourself a new sub.
Thanks for all the help. I play Marisa and I've learned so much from you.
I LOVE these features. Wish I had this stuff in FighterZ and some other fighting games.
Hopefully they become the standard going forward.
Thanks for the tips! As a newcomer to the SF i find myself struggling a lot to learn the game. I only play mortal Kombat, and amazes me how in SF you have to make things happen for you to win. Looking foward when i learn the game properly because sf6 is hella fun!
This video is amazing I wish I had found it sooner!!
Training mode!
You always helped me out can’t wait to get back into fighting games keep it up man since dbz fighters day one appreciate ya monkey man!
Thanks man this video is super helpful i couldn't understand this system. This video helps lots definitely coming back for more
Thanks so much!
It'll be so usefull!
Time to go try to be better at SF6! 🤘
The kind of video that teaches you how to teach yourself.
The training menu is overwhelming with options. While I enjoy learning from hands-on experience it would not be feasible to unlock your potential simply from fighting opponents.
Fr stuff like figuring out how to exit grab loops and studying moves and scenarios is just as important as randomly fighting people online. Capcom knows this which is why SF6 offers you the option of practicing while waiting for matches and immediately practicing against your opponents character after a match
My goodness your videos are so informative
Thank you so much for these videos. SF6 might be the fighting game that I don't end up dropping. I'm having an absolute BLAST. I truly think it might be one of the best fighting games I've ever played.
I love SF6. Best one imo. Great upload as always man
Keep em coming
One thing I think is super useful for newer players, there is a feature that will make your character flash red if you do an attack that can link into a special and blue if you do an attack that can link but only into a super.
What option?
As a longtime intermediate player I have spent countless hours labbing MY combos but never so much using the record to have the enemy show me how I lost very interesting video as always Roofle! Looking forward to the endless fighting game videos in the next 2 years haha
Thanks bro. Im just getting into this game and finding it very difficult.
Great video! Might help me out online. Getting destroyed a lot in ranked
Another video to add to my SF6 useful tips playlist !
Very helpful
Thanks. Good info, including the preset scenarios for ease (instead of needing to record everything).
As an animator, I know frames, & have played fighters since the beginning, but I find the two color frame data bars to be confusing, & distracting in covering the characters.
I don't make my own combos, but use ones from combo vids, Discord & trials. I know 'block after 1 hit' works for knowing what combos, though. 😉Nice vid!
I do wish people could post their training settings for others to use. Like these settings for DI counter training, or scenarios for specific characters. Trying to set these up myself is daunting since it requires a lot of game knowledge (character combos, what they usually do in x situation, their frame data, etc). At least SF6 has some pre made options but it only goes so far in the long run.
probably one of the best Training Mode Ever!
Hades here. Roofle this is super helpful, whiff your guides i may be able to finally get to gold 1 lol
got a new sub bro, your videos make me play more and more sf6
Great explanation!
Great channel can’t lie
We didn't have this in the 80's, in an arcade. I almost feel dirty.
I just want to say I prefer the Lily alternative outfit by a long shot. I need to unlock it ASAP
You are the best!
I like to imagine all of the street fighter characters waiting in a line for when rooflemonger needs to switch them out between scenes
Thanks roof!😮
needed this
I've only just started, in the lab on luke's combos... Man... That last beginner one is just so hard to get...sand blast into double od uppercut... The controls are ⬇️↘️➡️ into ➡️⬇️↘️.... So hard on the ps5 D pad.. I'm sure I'll get it but I can't see me trying that much in a fight... Miss most of the time... Trying to the the flick of the thumb right is too hard... Do you need a better controller or what??
After looking at the globe over and over in world tour mode, I've noticed the one thing SF6 is really missing: an Australian.
Most of the fighters are pretty stereotypical, so gimme a burly guy, square jaw, five o'clock shadow, outback hat complete with teeth around the middle. Old dirty leather vest, no shirt underneath so he's bare chested. Big hunting knife sheathed on this thigh.
Moveset inspired by Cody, level one super draws the knife, which you can use while the meter drains. Brawler style character (or rather, "brawla")
Desert stage, kangaroos in the background.
Etc.
love your videos always an inspiration to keep improving. also what is that outro song
I was looking for a video just on this.