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Adding scratches on surface begin in 3:47
That 1 dislike is Thanos.
Thanks man you saved my day!
Your channel is awesome John! Great tips. Thanks
that trick at 7.11 is amazing.. learn something today !
Glad to hear it 😄
how you choose black brush? 7:00
Hit the X key.
Couldn't you use do the reverse and paint in the scratches with a brush with a white color on the Alpha Channel of the fill Layer?
Sure, it depends on your workflow preference.
Amazing Tutorial
Thanks 9A 😁
How to invert the color of the brush so that i can remove scratch instead of painting on it
Press X.
thanks for the vid! A question though, couldn't all the red be under one texture set? i feel like it would save time on plugging in your textures.
Hi Jay it's because I needed higher texel density which gives me higher resolution in my textures.
Motionworks oh nice I didn’t know that’s how it worked, Thanks for the tip :)
@@JayTraversJT Yeah if you have all of your UVs on one single tile everything has to share that tile's rez. ruclips.net/video/5e6zvJqVqlA/видео.html
@@Motionworks Unless you are using a 4k map anyway
Always enjoying your work .. Thanks for sharing .. Cheers
You're welcome.
thank you so much to answer about resolution!!
Nice
Thanks
very nice, thank you
I love you!!
Adding scratches on surface begin in 3:47
That 1 dislike is Thanos.
Thanks man you saved my day!
Your channel is awesome John! Great tips. Thanks
that trick at 7.11 is amazing.. learn something today !
Glad to hear it 😄
how you choose black brush? 7:00
Hit the X key.
Couldn't you use do the reverse and paint in the scratches with a brush with a white color on the Alpha Channel of the fill Layer?
Sure, it depends on your workflow preference.
Amazing Tutorial
Thanks 9A 😁
How to invert the color of the brush so that i can remove scratch instead of painting on it
Press X.
thanks for the vid! A question though, couldn't all the red be under one texture set? i feel like it would save time on plugging in your textures.
Hi Jay it's because I needed higher texel density which gives me higher resolution in my textures.
Motionworks oh nice I didn’t know that’s how it worked, Thanks for the tip :)
@@JayTraversJT Yeah if you have all of your UVs on one single tile everything has to share that tile's rez. ruclips.net/video/5e6zvJqVqlA/видео.html
@@Motionworks Unless you are using a 4k map anyway
Always enjoying your work .. Thanks for sharing .. Cheers
You're welcome.
thank you so much to answer about resolution!!
You're welcome.
Nice
Thanks
very nice, thank you
I love you!!