Insights to Create Better Leather in Substance Painter

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  • Опубликовано: 3 авг 2024
  • Become a better Character Artist by visiting us @ outgang.studio/learn/
    This video is a deep-dive on the topic of leather and contains tips to texture better leather using Substance Painter. We start with a bit of theory as to the different layers that constitute leather and then move on to put that knowledge in practice within Substance Painter.
    Outgang is founded on the belief that education should be affordable, high-quality and given by industry professionals. Laura Gallagher has been teaching character art since 2012 at various venues.
    Outgang is also comprised of:
    Etienne Bourdages:
    www.artstation.com/etiennebou...
    Frédérik Généreux:
    www.artstation.com/fredfaitde...
    Piotr Dziubek:
    www.artstation.com/aydhe
    Reila Soley:
    / reilasoley
    Follow us on social media:
    / discord
    / outgang.studio
    / outgang3d
    Thanks for watching!
    #Substance #Allegorithmic
    Chapters:
    00:00 Introduction
    02:25 Understanding Leather
    06:44 Using a Curvature-Based Mask
    10:05 Layering 3D Noise Details
    11:53 Adding Scratches

Комментарии • 18

  • @3litza
    @3litza 3 года назад +9

    I just found your channel and wanted to tell you: you explain really well and i appreciate this very much

    • @Outgang
      @Outgang  3 года назад +1

      Thank you Elitza!

  • @adrient104
    @adrient104 2 года назад

    Once again, great video. Loved the way you convey story to your texture work.
    (Also your pace for explaining is really on point)

  • @joelsukkau7470
    @joelsukkau7470 2 года назад +1

    This content is really informative. Love seeing artists really go deeper into the why behind things.

    • @Outgang
      @Outgang  2 года назад

      My pleasure Joel!

  • @muglermugler5590
    @muglermugler5590 3 года назад

    LOVE IT!!!

  • @unclesteve8903
    @unclesteve8903 3 года назад

    Great stuff !

  • @anastasiak125
    @anastasiak125 Год назад

    Thank you. It was very informative

  • @umermemon979
    @umermemon979 3 года назад

    I learnt 2 things, which I didnt know before at all, 1) That light brown layer is called Suede and 2) Worenoi means Worley noise. Thx :)

    • @Outgang
      @Outgang  3 года назад +1

      Thanks for watching and taking the time to write a comment! The exact term is Voronoi. Both Worley and Voronoi are name references to mathematicians/researchers. I don't think the distinction really matters to us artists but I'm sure if you were to ask a mathematician they'd point out all the differences.

  • @Luv0oKat
    @Luv0oKat Год назад

    MORE VIDEO PLEASEEEEEEEEEEEEE❤❤❤❤❤

  • @3dbznessdesignz855
    @3dbznessdesignz855 3 года назад

    I am smiling Laura

  • @ferdinandkasangati5089
    @ferdinandkasangati5089 Год назад

    hey Outgang, i wanted to ask laura if she textures clothes before or after (as i saw in the video, the cloth parts got textures already)
    but in the case ou modeled and done the mesh without texture reference?

  • @anr3d
    @anr3d 3 года назад +1

    Hello...love your work.. but are you standing while working? Is standing while working beneficial for artist anyhow?

    • @Outgang
      @Outgang  3 года назад

      I have a sitting/standing desk which I bring up and down a few times during the day but I always stream from standing position. I'm not an ergonomics expert in any way but I hear the worst about posture while working is simply staying in the same pose for too long.

    • @anr3d
      @anr3d 3 года назад

      @@Outgang thanks for the reply....would love to see a video on your setup...Thanks for all the great content...