Many months ago, I came across this song, Minuet in G Major. I was fascinated by its elegance and beauty. It was as if God himself was speaking to my soul. When I closed my eyes, I had a vision of SM64 objects appearing in a choreographed fashion. And so now, many months later, I’ve finally made my vision a reality. Enjoy! (So yeah, sometimes I’ll be interspersing artistic music videos into my uploads.)
"Oh, you must have a massively expensive PC to do all that! What do you have?" "Just a standard Nintendo 64. Might have the Expansion Pak in there, but that's it."
I'm convinced that if every copy of Super Mario 64 was permanently erased, pannenkoek2012 could easily remake it in its entirety just purely from memory
"Byte eighty-five thousand, six hundred and fifty-four starts an interesting new trend in the ROM, where there are more 0s than 1s for a while. Most of SM64's ROM code is the opposite, but not this part."
I feel there's something to be said about learning so much about a topic that when all else seems exhausted the natural way to progress isn't analytically but artistically.
@@b.clarenc9517 well you've summoned me! the internet was built in 1989 to share scholarly files around CERN in switzerland. thats the simplified version, atleast.
pannen is the kind of youtuber to have crazy "what if" visions for his videos, but he's actually talented enough to make them a reality. this is legitimate art
THANK YOU SO MUCH FOR THIS! To me, this piece has always stood for childhood because it is mostly light-hearted while also having a hint of pensiveness. The way you combined this age-old childhood music with our childhood game was deeply touching. Like a reminder of what my childhood (hopefully) was like. But then there is also such a beautiful personal touch in the way you specify 'objects', once again showing that you not only play the game, you play WITH the game. And this, as fun and deeply technical as it is, is very very meaningful to me. I know it sounds melodramatic, but this legit made me cry. A thousdand times thank you, pannenkoek, for all that you do for this community. This is invaluable work!
Without a single word said, this video manages to capture the simple yet intricate beauty of the level design and the love and care the developers put into the game. Amazing video and editing as always Pannen!
I love the thumbnail for this one. The object being huge proportional to the map is adorable, and reminds me of things like stylized overworld map screens.
In the beginning, Pannenkoek created the SM and the 64. The levels were without form and void, and darkness was over the object models of the world. And the Spirit of Pannenkoek was hovering over the face of the surface triangles. Then Pannenkoek said, "Let there be objects," and there were objects. And Pannenkoek saw that the objects were good. And there was evening and there was morning, the first day.
Makes you really think about how bare bones these early 3D worlds used to be. Anything that couldn’t be made a flat texture was just an occasional pyramid or cube.
This video reminded of how amazing this game is. Every area, every enemy, every object, is iconic. I recognized every location shown. It was truly a once in a lifetime game
Not to be a music nerd but I’m studying to be a music teacher and this is unironically a really cool study of rhythm. Students’ understanding of music benefits so much from seeing alternative depictions of rhythm outside of traditional notation. This would be so cool to show a student learning Minuet in G (almost every piano student learns this) that is also into gaming
the timing in the choice of what order the objects pop up is so good, both in the comedy and the beauty of it. Kinda makes me emotional about all the kinds of art people end up making just because they can.
I remember Minuet being a built in song on my mum's keyboard and i could practice trying to play it. Hearing it again unlocked some memories for me, and all while being in time with spawning in Mario 64 objects.Thank you, Pannen!
Whenever I hear this song, I can't help but feel a sence of mild panic over making sure I press the buttons with right timing so I don't trip over my feet in front of the governor's daughter...
@nathannightmare1604 A decade+ ago, I watched a RUclips-video, titled: ”hypercube explanation”, where the music (instrumental; no lyrics) started talking to me, personally; saying things, like: ”Who do you think you are? You’re no better, than the crowd.”. A very valuable reality-check; because, back then, I used to be very arrogant and elitist; and, also, one of the most transcendental experiences, I’ve had, to date; and, yes, I was completely sober, and hadn’t even started drinking, back then. ♾️
Legitimately one of my favorite videos I’ve seen lately. Especially since I’m a fan of both the Animusic series and similar videos like it, as well as Super Mario 64, this was amazing.
I think you've managed to convey the kind of beauty and abstract wonder I see when watching the technical aspect of your videos but now representative of music form. The world already has beauty, but it needs people to see it and people to create art. Thank you for continuing to make videos.
I will always be amazed by the amount of love that people have for this game. Pannen clearly put a ton of heart into this video, and it reminds me of the magic that exists in the mundane. This video truly feels divinely inspired, and I'm happy that it exists.
Hey pannenkoek, i just thought of something. How cool would it be if you would spawn a wing cap for Mario in some levels that have none, like cool cool Mountain. We‘ve never saw Mario fly there before.
I thought the video where you recreated the Painting art was going to be your magnum opus, but this... this is something else, haha. I cannot imagine how long it must have taken to do this. Loved every second my friend, and looking forward to some more weird concepts!
I'm consistently astonished by the amount of love and care you put into your work; this is no different. a beautiful illustration of your relationship to this song.
It‘s like a part of one‘s childhood is being played out as a symphony. This should be the end credits of SM64. Truly original and truly beautiful, well done Mr. Pannenkoek.
There is something particularly pleasant about this. The song and the animation are both wonderful. It feels as if the world stands still for this song, and all is right. I'm glad you wanted to share this. This era of pannenkoek may be the best yet :)
Everyone gets music differently... I'm sure the start of this in humanity was things like artists getting inspiration to draw something seemingly unrelated as they listened to such a masterpiece... Among other stuff... This reaction has been with some of us time and time again
I've been really enthralled by this new sort of "Super Mario 64 cinematography" you've been doing lately. I'd love to learn more about the process behind how these videos are made, if that's something you're interested in showcasing.
I love how everything sort of pops into existence like popcorn rather than just spawning in. You were also amazing in choosing when to spawn in, for example, individual coins vs. groups of them, just to keep everything in time with the music.
It's honestly really cool and really fascinating how every object in a given area can be matched to a piano key, without going over or under exactly how many are needed for any given shot. I mean, yes, you doctored the shots to fit a little bit, but the fact that the number of objects in the game could be fit to the keystrokes in this piece of music is just…kind of breathtaking. Cool stuff!
There are also several instances where more than one object pops in on a single note, with one example being 8:29 where all eight coins in a coin ring (as well as the associated red coin) pop in all at once. You also have instances like 1:45, where different numbers of trees pop in on each note.
@@InfoManiac742 There's also that one time where he shows all the separate strands of seaweed in a cluster spawning separately but in several other places the whole seaweed cluster appears at once
@@InfoManiac742 Ah…I will concede that I didn't pay the closest attention through the whole video; however, the fact that clusters of a designated type of object can all be spawned in at once (rather than in chunks, i.e. two or three coins in a group appearing at a time) is still kind of impressive. And there ARE scenes where the keys fit perfectly cleanly to all the objects that spawn, which is just incredible.
This even teaches me something. *1)* The rocks, at the bottom of the water, in ”Jolly Roger Bay”, are actually objects, instead of Course geometry (at least some of them are). *2)* Fwoosh is actually 2 objects: The main cloud and the face. 😮
This video transported me to watching those old Micorosft Encarta videos on cephalopods countless times on loop. A barely cognizant infant drooling at the screen, that is what I've become once more.
I think this video is beautiful in a way that's hard to put into words, just like the music. It shows these empty spaces being brought to life, and we fill them with our joy and memories. Super Mario 64 is a game that we can love in all the ways it is perfect and imperfect, and the ways we can express ourselves through the game connect us on a deeper level. Thank you, Pannenkoek.
the thumbnail with all the objects on BOB being massive reminds me of reading through all those video game manuals and the important parts of a level would be made much larger
I was waiting with bated breath for whatever visual gag would accompany the coin that spawns underground in THI or the goomba that tries to spawn on the death plane in BitS but it turns out pannen has a far greater capacity for restraint than I would in his shoes
Hmm, I think there is chance pannen watched a pair of shoes magically dancing to this tune in the Efteling. That would certainly be an experience to inspire this magnificent video.
@pannenkoek2012 i know, the title doesnt say "all objs of sm64", but after all your videos, in which we learned so much, i just gotta ask: and what about invis objs like warps and coin spawners? also the sub in DDD wasnt there...did you just took the standard level models or those of a 100% savefile? like cap switches were pressed, ship in JRB was on top and obviously (DDD) bowser2 was beaten...and i missed the CCM slide and such objs like king bobomb / koopa the quick :D but all in all very asthetic :))
7 месяцев назад+1
Really nice how you arranged the objects into groups which match the groups of notes in the melody. Having a vision like that and turning it into reality is one of the nicest ways to spend one's time.
Many months ago, I came across this song, Minuet in G Major. I was fascinated by its elegance and beauty. It was as if God himself was speaking to my soul. When I closed my eyes, I had a vision of SM64 objects appearing in a choreographed fashion. And so now, many months later, I’ve finally made my vision a reality. Enjoy! (So yeah, sometimes I’ll be interspersing artistic music videos into my uploads.)
yay
Skibidi toilet
Wonderful!
epic backstory
I’m glad there’s such a strong connection between God and SM64 for you
“This music video was revealed to me in a dream”
Pannenkoek
"By god himself"
I hope that's just a figure of speech 😅
@@UCgBe3most people on this planet are religious, no need to be judgemental
@@Bspammer Check the mirror, buddy.
@@percher4824 huh? I’m not religious lol.
@@Bspammer But you sure are judgemental.
Pannenkoek having a religious experience with classical music and turning it into an SM64 music video was not on my bingo card for 2024
just how it goes lmao
this made me lol
Be prepared for everything 😅.
"What animation software do you use?"
"Super Mario 64"
machinima
The funniest part is, RUclips labelled it as Mario 64 ds
"Oh, you must have a massively expensive PC to do all that! What do you have?"
"Just a standard Nintendo 64. Might have the Expansion Pak in there, but that's it."
"Oh, you like Mario 64? Name every object!"
Pannenkoek:
He not only named them, he *_CREATED_* (almost) all of them 😮.
god himself sends this man visions of sm64 and i think that's beautiful..
Same
God*
pfp sauce?
I'm normally atheistic but I totally believe pannenkoek receives divine sm64 knowledge from god
@@pf7 what? There's no spelling mistake in the comment
God, I wish I was only 1% as obsessed with my hobbies, as pannenkoek is with Mario 64
seriously, it pains me that's i'm so boring lmao
sweet pfp bruv
This is like those baby sensory videos but made exclusively for me, a grown man
this is doing some cocomelon shii to me
baby einstein turned into grown adult einstein
EXACTLY what I thought
As I legal adult I confirm this
grown man child
I'm convinced that if every copy of Super Mario 64 was permanently erased, pannenkoek2012 could easily remake it in its entirety just purely from memory
"Byte eighty-five thousand, six hundred and fifty-four starts an interesting new trend in the ROM, where there are more 0s than 1s for a while. Most of SM64's ROM code is the opposite, but not this part."
@@IAm18PercentCarbon Oh my gosh hahaha I instinctively read that in his voice
Which I say with love, pannenkoek2012 is just delightful
@@IAm18PercentCarbonI just found this channel is that something he actually said in a video?
If I watched this as a 4-year-old, my life would never be the same
Eye opening vid
I feel there's something to be said about learning so much about a topic that when all else seems exhausted the natural way to progress isn't analytically but artistically.
This is the kind of stuff the internet was originally created to share. Bravo.
"Well acqkthuallly no. You know, the Internet was built in..." - random annoying know-it-all
@@b.clarenc9517 well you've summoned me! the internet was built in 1989 to share scholarly files around CERN in switzerland. thats the simplified version, atleast.
Clearly this is scholarly content.
pannen is the kind of youtuber to have crazy "what if" visions for his videos, but he's actually talented enough to make them a reality. this is legitimate art
So this is how the mind of a genius works
Maybe this also gives us a sneak-peek into, how Srinivasa Ramanujan’s mind worked 🤔.
THANK YOU SO MUCH FOR THIS!
To me, this piece has always stood for childhood because it is mostly light-hearted while also having a hint of pensiveness. The way you combined this age-old childhood music with our childhood game was deeply touching. Like a reminder of what my childhood (hopefully) was like. But then there is also such a beautiful personal touch in the way you specify 'objects', once again showing that you not only play the game, you play WITH the game. And this, as fun and deeply technical as it is, is very very meaningful to me. I know it sounds melodramatic, but this legit made me cry.
A thousdand times thank you, pannenkoek, for all that you do for this community. This is invaluable work!
Guys, I'm starting to think that Pannen appreciates Mario 64.
love that pfp.
@@Randi_MyMan Made it myself
@@i8dacookies890 OK.
Really?????
Rare footage of Nintendo developing Mario 64.
I would love to see one of the original developer's reaction to this. I wonder if it would move them?
When I hear the phrase "rare footage", my mind immediately goes to the Evo moment, so...
Lets go Miyamoto!
@@HighPriestFuneral I bet it would.
As a little girl I spent months learning this piece for solo flute, every day i would unwind with some mario 64... little did i know
This is exactly what it feels like doing level design I'm sure of it
Hey amethyst I'm sure everything just appears that easily every time in your mods right?
Hey Amethyst
sometimes it genuinely is, haha
Without a single word said, this video manages to capture the simple yet intricate beauty of the level design and the love and care the developers put into the game. Amazing video and editing as always Pannen!
Me when I finally understand how parallel universes work:
And God looked upon all that He had made, and indeed, it was very good.
I love the way the objects pop in
Little bit of stretch and squash.
Same
I found you
most satisfying video ever
It's so cute
I love the thumbnail for this one. The object being huge proportional to the map is adorable, and reminds me of things like stylized overworld map screens.
God loves all courses, even tick tock clock.
^This, but Tiny-Huge Island.
@@katt-the-pig THI is already a good stage, the comment should be for rainbow ride instead
You're all mistaken. I believe you were actually referring to Shifting Sand Land.
snowmans land. Place where nothing new exists except frustration
Tf you mean Shifting Sand Land is fire. Dire Dire Docks Mid af
In the beginning, Pannenkoek created the SM and the 64. The levels were without form and void, and darkness was over the object models of the world. And the Spirit of Pannenkoek was hovering over the face of the surface triangles.
Then Pannenkoek said, "Let there be objects," and there were objects. And Pannenkoek saw that the objects were good. And there was evening and there was morning, the first day.
This is some post-post-post-modern trolling. You could say he's a couple quarter steps ahead of the rest of us.
I'm like a toddler watching Baby Einsteins rn
Lmao, I remember that show
You mean Little Einsteins? Or is Baby Einsteins something else?
i was gonna say it's little einsteins, but there is in fact a kids tv show called baby einstein. huh.
@@FivePebbles-xi7yf Yes! It's a trip and a half too.
@@thefirelegend7693 It's something else, crazy engaging for babies or high people.
And then speedrunner said, "Let more than half of them be ignored."
Indeed 😅. Just wait, till you get to the speedrun of DK64 😉. Or, heck! Of ”Super Mario World”.
Makes you really think about how bare bones these early 3D worlds used to be. Anything that couldn’t be made a flat texture was just an occasional pyramid or cube.
This video reminded of how amazing this game is. Every area, every enemy, every object, is iconic. I recognized every location shown. It was truly a once in a lifetime game
Must have felt so cool for SM64 programmers to add all of these objects into the game back in the day.
As a devout Christian, can confirm this is what God was cooking on the 7th day.
he actually flooded earth not as a punishment, but as an excuse to make sm64
@@jeremypanjaitan4039 *He
@@jeremypanjaitan4039 lol
@@jeremypanjaitan4039 he was testing out the mechanics for wet-dry world
@@datenegassie LMAO
Thanks, God.
What a nice guy for putting all those objects in the game.
Sure feels like a lot of objects when you look at it like this. :O
This is nothing less than therapy
Not to be a music nerd but I’m studying to be a music teacher and this is unironically a really cool study of rhythm. Students’ understanding of music benefits so much from seeing alternative depictions of rhythm outside of traditional notation. This would be so cool to show a student learning Minuet in G (almost every piano student learns this) that is also into gaming
the timing in the choice of what order the objects pop up is so good, both in the comedy and the beauty of it. Kinda makes me emotional about all the kinds of art people end up making just because they can.
Here's hoping for some Tchaikovsky or Vivaldi in the future
doorknob on the door user
doorknob on the door user
doorknob on the door user
tchaikovsky with the cannons would be wild.
doorknob on the door user
And on the seventh day, God said: "And let there be a half-A press". Love you Pannenkoek2012. You da best.
I remember Minuet being a built in song on my mum's keyboard and i could practice trying to play it. Hearing it again unlocked some memories for me, and all while being in time with spawning in Mario 64 objects.Thank you, Pannen!
This is the kind of content nobody knew they needed, but we now know is essential.
Whenever I hear this song, I can't help but feel a sence of mild panic over making sure I press the buttons with right timing so I don't trip over my feet in front of the governor's daughter...
I get flashbacks to childhood piano lessons lol
I thought I was the only one...
So; a Quick-time event, right 🤔?
The way the objects pop into screen is so satisfying to watch. It’s like chocolate for the eyes.
"Let's make a game"
-Shigeru Miyamoto, probably
"There's no better way to spend time than hanging out with Mister God all day and enjoying divine intellect" ~ Terrence Andrew Davis
sm64 port to TempleOS
rest in peace
Can't believe this game got reverse engineered so hard, we can make stuff likes this... It's amazing.
yea ;>)
Wasn't the source code found/leaked? I don't think that's quite reverse engineering...
@@randomguy-tg7ok It was leaked after the reverse engineering project was finished
Beethoven's been reeeaal quiet ever since this dropped.
I don’t even know where you would start with something like this. Bravo to you pannenkoek, this is beautiful!
And pannen said... Let there be God. But first, we need to talk about parallel universes.
And on the seventh day, God placed Mario in the world to jump and wahoo and collect stars
This is why I love music, it can make you feel so many different emotions, happiness, sadness, fear, excited, and emotions we can't even name.
@nathannightmare1604 A decade+ ago, I watched a RUclips-video, titled: ”hypercube explanation”, where the music (instrumental; no lyrics) started talking to me, personally; saying things, like: ”Who do you think you are? You’re no better, than the crowd.”. A very valuable reality-check; because, back then, I used to be very arrogant and elitist; and, also, one of the most transcendental experiences, I’ve had, to date; and, yes, I was completely sober, and hadn’t even started drinking, back then. ♾️
I love the coins spawning when the puzzle is completed, great video!
This is what happens when you dedicate your entire life to a game
Legitimately one of my favorite videos I’ve seen lately. Especially since I’m a fan of both the Animusic series and similar videos like it, as well as Super Mario 64, this was amazing.
I think you've managed to convey the kind of beauty and abstract wonder I see when watching the technical aspect of your videos but now representative of music form. The world already has beauty, but it needs people to see it and people to create art. Thank you for continuing to make videos.
I will always be amazed by the amount of love that people have for this game. Pannen clearly put a ton of heart into this video, and it reminds me of the magic that exists in the mundane. This video truly feels divinely inspired, and I'm happy that it exists.
I always found it interesting how trees are just a static image always facing the screen, but they have a physical pole part to them.
i love how with the coffins you can see the center of rotation by how they scale because it's using that same point
I needed this. Not that life sucked paricularly hard today or anything. Just a small bit of beauty that even a jaded recluse can enjoy. Thank you.
Babe wake up new pannenkoek video
if you translate this pannenkoek becomes pancake
This takes both a level of musical knowledge and game knowledge I can only dream of. Congratulations.
Hey pannenkoek, i just thought of something. How cool would it be if you would spawn a wing cap for Mario in some levels that have none, like cool cool Mountain. We‘ve never saw Mario fly there before.
To me this is still the most beautiful game, especially the grassy maps. Everything looks so vibrant and clear and friendly.
I don't know how to describe it but this captures the essence of joy and adventure so well
0:34 i lol'd at the sleep bubble being an object
I thought the video where you recreated the Painting art was going to be your magnum opus, but this... this is something else, haha.
I cannot imagine how long it must have taken to do this. Loved every second my friend, and looking forward to some more weird concepts!
I'm consistently astonished by the amount of love and care you put into your work; this is no different. a beautiful illustration of your relationship to this song.
You had no way of knowing, but I needed this just now. Thank you.
It‘s like a part of one‘s childhood is being played out as a symphony. This should be the end credits of SM64. Truly original and truly beautiful, well done Mr. Pannenkoek.
that's basically how the credits go anyway
You are the God of Super Mario 64, and this is beautifully crafted
A very calming, satisfying watch. Thank you for sharing this with us today.
tearing up at this
There is something particularly pleasant about this. The song and the animation are both wonderful. It feels as if the world stands still for this song, and all is right. I'm glad you wanted to share this. This era of pannenkoek may be the best yet :)
Everyone gets music differently... I'm sure the start of this in humanity was things like artists getting inspiration to draw something seemingly unrelated as they listened to such a masterpiece... Among other stuff... This reaction has been with some of us time and time again
Only you could hear this song and think of making something like this, and I mean it in the most beautiful way possible
sm64 development according to the sacred scriptures
this is so lovely and the amount of effort put into it is insane. everyone should love something as much as pannenkoek loves sm64
This is beautiful…. You’re amazing
I've been really enthralled by this new sort of "Super Mario 64 cinematography" you've been doing lately. I'd love to learn more about the process behind how these videos are made, if that's something you're interested in showcasing.
with the amount of modifications people make to this game we basically are just getting full on sequel after sequel
I love how everything sort of pops into existence like popcorn rather than just spawning in. You were also amazing in choosing when to spawn in, for example, individual coins vs. groups of them, just to keep everything in time with the music.
It's honestly really cool and really fascinating how every object in a given area can be matched to a piano key, without going over or under exactly how many are needed for any given shot. I mean, yes, you doctored the shots to fit a little bit, but the fact that the number of objects in the game could be fit to the keystrokes in this piece of music is just…kind of breathtaking. Cool stuff!
There are also several instances where more than one object pops in on a single note, with one example being 8:29 where all eight coins in a coin ring (as well as the associated red coin) pop in all at once. You also have instances like 1:45, where different numbers of trees pop in on each note.
@@InfoManiac742 There's also that one time where he shows all the separate strands of seaweed in a cluster spawning separately but in several other places the whole seaweed cluster appears at once
@@InfoManiac742 Ah…I will concede that I didn't pay the closest attention through the whole video; however, the fact that clusters of a designated type of object can all be spawned in at once (rather than in chunks, i.e. two or three coins in a group appearing at a time) is still kind of impressive. And there ARE scenes where the keys fit perfectly cleanly to all the objects that spawn, which is just incredible.
This is not all objects in the game.
I don't think the first two Bowsers ever popped in
This even teaches me something.
*1)* The rocks, at the bottom of the water, in ”Jolly Roger Bay”, are actually objects, instead of Course geometry (at least some of them are).
*2)* Fwoosh is actually 2 objects: The main cloud and the face.
😮
Even drake is scared off this man
This video transported me to watching those old Micorosft Encarta videos on cephalopods countless times on loop. A barely cognizant infant drooling at the screen, that is what I've become once more.
pannenkoek is like the hierophant of Mario 64 while Kaze is the sacred sorcerer
I think this video is beautiful in a way that's hard to put into words, just like the music. It shows these empty spaces being brought to life, and we fill them with our joy and memories. Super Mario 64 is a game that we can love in all the ways it is perfect and imperfect, and the ways we can express ourselves through the game connect us on a deeper level. Thank you, Pannenkoek.
atheists explain this
Atheists be like: bitflips! These are the result of solar particles flipping bits
God only exists in QPUs
Well, shit
We can't... This is literally the evidence we've been looking for
*Alright, but first, I will have to talk about parallel universes.*
the thumbnail with all the objects on BOB being massive reminds me of reading through all those video game manuals and the important parts of a level would be made much larger
I almost died when i saw how amazing this was
Crazy how there's so many coins in groups of five, thus making this whole thing work. This is so cute
I was waiting with bated breath for whatever visual gag would accompany the coin that spawns underground in THI or the goomba that tries to spawn on the death plane in BitS but it turns out pannen has a far greater capacity for restraint than I would in his shoes
Memories of learning a slightly different version of this song on piano are coming back to me
im no longer an atheist
Hmm, I think there is chance pannen watched a pair of shoes magically dancing to this tune in the Efteling. That would certainly be an experience to inspire this magnificent video.
Pannen being religious wasn't on my bucket list, but it's definitely charming to see. Cute music video, too 🙏
I'm like 70% sure it's supposed to be tongue in cheek, but either way more power to him.
according to him, he believes in whatever gives him the advantage in an argument
Watching this video, I see a man who has an inner peace and joy that I hope the world will never take from him.
Can you beat super Mario 64 without objects?
Just like how objects are placed and arranged in these levels, so are the notes of this song on a music sheet.
@pannenkoek2012 i know, the title doesnt say "all objs of sm64", but after all your videos, in which we learned so much, i just gotta ask: and what about invis objs like warps and coin spawners? also the sub in DDD wasnt there...did you just took the standard level models or those of a 100% savefile? like cap switches were pressed, ship in JRB was on top and obviously (DDD) bowser2 was beaten...and i missed the CCM slide and such objs like king bobomb / koopa the quick :D but all in all very asthetic :))
Really nice how you arranged the objects into groups which match the groups of notes in the melody. Having a vision like that and turning it into reality is one of the nicest ways to spend one's time.