I always wondered why my game always seemed to crash when I played for 39 1/2 days straight making dust clouds as a kid. Glad you finally solved the mystery.
You know, for as smart of a person pannen is, it should not be understated how effective of a communicator he is. I'd argue the skill he has for explaining these dense and complex topics to such a wide audience is just as important as the discoveries behind the topics he talks about. Magnificent work, pannen.
Absolutely. It takes a special kind of communicator to make this kind of unbelievably complex topic even some what digestible for the layman, such as myself
He includes the right details, excludes the right details, creates effective (and appealing, as a bonus!) visuals for everything, builds on what he teaches well (the way he cascaded graph representation into more compact representation was masterful), is animated in his speech, speaks clearly at a good pace, uses good metaphors where they may be helpful, doesn't exclude details that he hasn't explained yet (no "exercises for the reader" on sight), and to top it all off, summarizes everything neatly with appropriate reference to what was just taught while introducing just enough extra information (and some levity) to keep it interesting (where said information is relevant and feels appropriate as part of the summary). Yeah, it's safe to say he's good at this.
I realize I'm ignoring the joke, but...this is likely the most interesting time to be alive. You get to see the evolution of the internet! Quantum computing! The rise of AI! 3d printing! VR! And so forth! Congrats, you're lucky! Go do something with it!
when you've been a fannenkoek for 5 years so you can't decide whether to skip all the stuff you already know or listen to the explanation again cause it's so good
I love Pannen's sense of humor, it's so analytical and reserved, and it's even funnier to hear him say "I'm real sassy". Also, this is the first time I've ever really understood floats and float precision errors. I knew floats had limited precision, but never knew how they still managed to represent more precise values than integers AND with a greater range without taking up huge chunks of memory. It's honestly so smart to presume that more precision is needed close to zero, and larger gaps in precision are less likely to be important when you're already working with numbers so large. And yet, here we have a perfect case of needing to account for accumulated errors.
A fact that bears repeating: it was New Year's Eve 2021->22, this video was one and a quarter year in the making, to add to the 39 days of swingmania. Absolutely insane dedication.
Incredibly interesting video. Hard to believe 7 years ago all this was way too much for me to comprehend and nowadays, I can follow every bit of it thanks in part to my last several years of computer science studying. As a side note, I found the meme at 28:26 especially funny because I KNOW pannen just threw that in there as a sign of having fun with this video and that's a very enjoyable thought. Even if it represents a tiny portion of editing this massive project
@@50sts I've always had an interest in computers and the first video if nothing else fed that interest, tho i think the interest was more deeply rooted than that
also I can't agree more with what everyone else is saying, this is so well done, and I'm so glad to see another commentated video. I know how harrowing the last one was, so it's good to see him in a place where he can make something like this again!
I just love that you prove over and over again that there's no subject complex enough to not be easily understood as long as there's enough effort on the teacher's part of creating graphs, diagrams, color schemes etc
@@ChrisStoneinatorpan rn is literally explaining concepts from calculus. not hard for me either but you gotta remember that not everybody understands math that intuitively
@@ChrisStoneinator there were people who were still confused about some things after watch for rolling rocks in 0.5x so yeah i think this level of detail is needed
@@serialartistry Anyone *could* understand a rather complex concept given enough interest, time, and accessible material (accessible here meant in a "set up where they can receive the content and potentially understand it" meaning, like a "this is set up to be understood" rather than a "this is available and can be found"). But for a lot of people the interest wanes with increasing time it takes to understand (so people for whom a particular subject is harder or for whom learning overall takes longer are more likely to give up sooner because the reward of learning a concept takes longer to reach). Accessible, engaging material can keep that interest up, but staying interested takes careful management. I suppose you could say making a complex concept like this interesting and accessible to the largest amount of people is sort of like kicking up dust clouds to manipulate a pendulum to always move further and further forward until it reaches the hard limit of its own reality. XP
kosmic -> cosmic -> causemic -> causemice -> causedmike -> characterminute -> chilledmunati -> chillimunati -> illuminati that means kosmic is working with the illuminati and totally not because this is just random assortment of connections that i made up!!!!!
YES! YES! Oh man I thought we’d never get another main channel commentary ever again. I’m so excited, watch for rolling rocks is genuinely my favorite piece of mario 64 content of all time. I can’t wait. Edit: Pannen did not disappoint. A masterclass in Mario 64’s rng calcultion system, precision systems, and even an intro to real world velocity and acceleration calculations. Excellent commentary, just the right pacing between shifting topics and reframing data, an all around excellent proof an explanation. Since this wasn’t a commentary on specifically the A press challenge, I’m really hoping we get future commentaries on mario 64’s various obscurities. Particularly ones covered on your “uncommentated” channel. Lovely work, keep it up.
I love the summary of 1. go into corner 2. create dust 3. ????? 4. -profit- crash And man, every Pannenkoek video makes me think I would've understood so many things in my CS studies so much more quickly if I had a teacher like him.
pannenkoek and Retro Game Mechanics Explained are, though difficult to comprehend, some of the most intriguing videos on the functions of a game I’ve ever seen. as someone who used to watch Pokémon glitch videos in like 2012 it’s so great to see this odd niche is not dead
Even though it is difficult to comprehend, its always so enthralling, feels like watching a magician teaching you how to do a trick, one thats most probably out of reach to your capabilities but man, i still need to know
Your teaching style is impeccable. Every metaphor, illustration, word choice, cut scene, even when you decide to re-state something that needs reminding, it's all done with such care and empathy for the viewer. You had my attention the entire time, and at no time did I feel like I was being talked down to or yanked up the learning curve. Your excitement comes through in your presentation, something increasingly rare online.
everyone here is making fun of you but for pretty much any high level use, you only really need to know that floats store numbers with decimal components, and that they can't be relied on for perfect accuracy or some math
@@musicfromtheinternet better than "Janet has 7 apples" stuff or worse, pure math. This equation results in a squiggly line? Ok? Why should I care or remember this? This equation results in a squiggly line that dictates the accumulating speed of a Mario doing a BLJ? Sweet! Numbers have meaning!
I've never passed a class on high school calculus or physics (or even algebra II...) because it doesn't click in my brain. Putting it in the visual context of SM64, and with all these really great graphs and visuals, I suddenly understand what I've struggled with for YEARS AND YEARS. Crazy.
I didn't think you'd ever make another commentated video - and I was okay with that! After hearing about the making of that video in the Bismuth documentary, I would never want you to go through that again. But if you figured out how to make this one without pushing yourself too far, I'm super excited! I can't wait :)
@@patrickholt8782 presumably pannenkoek really burnt himself out trying to make the Watch for Rolling Rocks video quickly, and he decided to stick to uncommentated videos from then on, until today. You can watch the documentary to learn more. I'm just happy that my main man Pancake is still making RUclips content, no matter what form :)
@@BeefinOut there's also a rumor that the Watch for Rolling Rocks video being memed to hell and back didn't sit well with pannen, since it was like his magnum opus. While it seems to have played a part, I think pannen has a FAQ somewhere that says that maybe yes but it was a rather minor thing compared to the massive undertaking that was the video in general. I'm not very sure about it though so don't take my word for it and spank me if it turns out I'm spreading misinformation
He deleted his faq for some reason,but of course,archives of it still exist. His faq said that the rolling rocks video was hell to make It also said that this channel requires that every video be extremely high quality and have voice commentary,while he hates commentating.His faq also said that the Rolling rocks video used the motivation/mental budget of over 6 videos all in one video
Sadly for those of us wanting Wahoo, the Wahoo man, as an explicit goal, is doing very little this video. Just that the "doing little" is timed very, very precisely. This is a video to let the pendulum (and floating point types) some time to shine
At 0:15 he said he would explain how the trick worked in a future video... And he did... As a 3h45min documentary that gave me the knowledge to confidently tell that this is squish cancelling :) Thanks Panen !
“…And it basically involves making dust on certain frames to manipulate RNG.” As someone who’s just now getting interested in the SM64 speedrunning community, this absolutely sent me.
I remember watching this live. You haven't truly lived until you have listened to the slide theme for 39 days straight, getting hypnotized by a magical pendulum, while Mario practices squats in the corner
There is something about your visual explanations and the way you break concepts down that makes them incredibly easy to grasp for me. I genuinely think you are the best teacher I've ever seen and wish everyone put as much effort as you do when trying to teach something.
I have never clicked on a video so fast. This felt like a mathematical proof with how rigorous you were. Well done to you, rcombs, and everyone else involved in this.
I beg to differ, there was some severe handwavyness and lack of rigor in places. To the benefit of the video, of course! Throwing jan Misali's video on floating point numbers in the middle of this would've been distracting, for example. I'll grant that the way this video introduces concepts and builds on them gives exactly the feeling you describe.
That explanation of floats was so intuitive! What a great video. The quantity of things going on behind the scenes in video games is truly incredible. Code is amazing
7 месяцев назад+21
My man really explained how that works in a future video omg
That feel when your pendulum is so aggressive in its swinging that it undermines and eventually destroys the fabric of reality. On a more serious note, wild to see a new commentated upload from you! You're really good at this.
Pannen I work in the events industry. This week we had one of the biggest events we've ever faced and ran out of supplies which meant I had to run around town on a Sunday. This is very high stress and I was in the middle of a Panic attack. I started listening to this video and you delving into the deep programming of M64 calmed me down. It put a smile on my face. God Bless You!
I can't believe I understood almost everything in this video without a hitch. I normally have a hard time understanding anything that's too complex because I'm simply not the brightest. It's amazing how good of a job he did explaining this when even someone like me can more or less understand it.
I’m SO happy there’s a new commentated video. Your manner of explaining math concepts and the accompanying visualizations are extremely informational and make these complicated ideas very palatable for anyone. As a huge unironic fan of the Watch for Rolling Rocks video, I’m so glad to see another one in the same vein. Be proud of what you make Pannen, it’s some really good stuff!
I really love how thorough you are with explaining data types and structures, along with memory and the game's code. Makes it very interesting to watch as a game programmer.
@@XENON2028 it's a shitty joke, playing on the fact he is a dev and was the one who implemented the bug that would almost never happen and no real implications ever.
Your videos have been instrumental in keeping Mario 64 relevant for all these years. I'm truly glad to watch a new full commentated video after all this time.
Good job for overcoming all of the mental anguish you went through from the Rolling Rocks video. I read your entire document and I'm glad to see you doing better.
Sometimes I get frustrated at what succeeds on RUclips. Then I watch videos like this and my hope for humanity is restored. Thanks pannen you have an incredible mind.
This was magnificent. I genuinely thought you would never make another commentated video, and I had completely made my peace with that, as I still really like your uncommentated vids. So to say this pleasantly surprised me would be the understatement of the century. I hope in the future we get even more content like this, but until then I will be rewatching this video. A LOT.
Damn everytime I feel like I've earnt my PhD in Mario 64, someone appears with a Nobel's prize like quality, hour long essay on another obscure yet interesting SM64 mechanic
@@j-dizzle2946 I got lucky, I guess. Had multiple years of excellent professors with great examples and application. But I also went to a small school and had a lot more one on one time and tutoring in labs.
@@j-dizzle2946 It's probably fine in a few places, but for me at least, seeing an actual, visual application of floating point values and how they get related back to integers was a lot more engaging than having to memorize the "mantissa", etc hah
This guy needs to teach a computer science course where every single lesson is just framed using SM64. I would actually be able to understand it if all the lessons were taught like this. He’s actually such a good teacher.
Damn. Did those pendulums make worlds clash? I wasn't expecting Pannen to drop abruptly drop such a huge video an I certainly wasn't expecting to see the Irod Bad guy comment on it. Especially not with a reference to one of my childhood nightmares. Nine likes? Let's make it ten.
the way pannenkoek abstracts dense math explanations into simple analogies is such a good communication tool. Like literally this entire video is a dense maths dump and its fun and interesting and so GOOD
the combination of detailed background info(going to the extent of explaining bits and bytes), informative graphics to make sure the viewer really understands what's going on, the simple and excellent explanations and rare but well timed humor truly makes this a fantastic and well thought out video. amazing job pannenkoek2012! and ofc, to everyone else who made it possible!!
Pannen is honestly the best tech communicator I've seen! I'm not someone who knows much about math or coding, but this was crystal clear. Incredible work, man.
The ABC team secretly put this together just so they could convince us to stare at the pendulum long enough to hypnotize us, then force us to join the challenge!
Absolute masterpiece lol. Your video design cannot be over-praised. You spend an insane amount of effort visualising everything, and you're such a good explainer. I hope you're a teacher! Cos you're a fantastic one!
I've been programming for a while and I never really had an appreciation to what floats actually are. Pretty crazy and super informative. Excellent work pannenkoek!
71 minutes of gold. Thank you to everyone part of the ABC community, truly one of the most hardworking and dedicated to anything ever (and probably insane, too)
@@mirady9675 A Button Challenge. Pannenkoek's main focus on RUclips is completely super mario 64 with the absolute minimum A-presses, using more and more complicated and obscure techniques and manipulations
@@mirady9675 A Button Challenge. Basically the quest for beating SM64 with the least amount of A presses, and main challenge of this particular community
I’m really glad that you explained _everything_ even at the cost of video time (even the comp sci stuff I understood was entertaining to hear explained), so thank you. I was going to just watch a bit, go to bed, then watch the rest later, but man you’re really good at explaining these dense subjects in really satisfying ways. Please take it easy, take care of yourself. This must have been a lot of work.
I mean what can I say Pannenkoek. First of all, you finally seem legitimately happy. That's incredible. We know how much you suffered for a certain other commentated video, so the fact that you took care of yourself and ultimately were able to get yourself in a state where you can work on a main, commentated video again, is absolutely awesome. Second, this is an hour and 11 minutes long commentated video. No matter how you twist it you put a lot of time and effort into this. I'm truly grateful for all your hard work. And third, oh wow, that is genuinely a very interesting phenomenon you just presented to us. Go pendulum! The game crash is the limit! And with you, it practically goes without saying that all of the explanations are the best of quality. They're clear, concise, you make sure to cover every single point of problematique, etc. You're just so attentive to detail. Alright that'd be it from me. Thank you for reading my tiny bit of feedback. And I wish you, Pannenkoek, the best of all forevermore! Ciao!
@@somegamingfan1277 Oh, so you don't know about it. I'm going to tell you but just as a fair preface, this might seem as hard news for you. So the video in question is the infamous Watch for Rolling Rocks 0.5x Commentated Video. You might know some memes about it. And the thing that happened to him, well, he shared this story in his FAQ, which you can find at his secondary channel- UncommentatedPannen. You can read the story in its entirety for yourself, but basically, the process of creating that video was really painful for Pannen, he was in one of the worst moods of his life, he was depressed. He did nothing but work on the video, for, what, I think 11 days straight. He didn't take care of himself. His computer crashed so he wasn't able to work on the video, which really annoyed him. He wanted to get it done, he thought the strategy was very promising. At the time he had thumb issues as well. Overall crappy time for him, he had to just focus on school. And then finally in the winter break he could be happy because finally he can work which is what he wanted. Except no, because the workload required for the video just kept increasing and it got very very stressful for poor Pannen. I could go on and on. Again, you can find how he told this story in his FAQ at UncommentatedPannen. Hope this answers your question. And I wish you the best of all. Take care. Sincerely, Alpha97
TL;DR Pannen overworked himself to the point of emotional and physical injury while making the "Watch for Falling Rocks in 0.5 A Presses - Commentated" video. With that came overly high expectations for his next video, and the memes reduced him down to just the "parallel universes" guy.
@@shelbyherring92 Thank you for your TL;DR. I apologize to some degree for writing so lengthily. I guess it's just my style you know. But anyways, I hope that SomeGamingFan now understands the situation that Pannen had to face with that video. Point is, fortunately he is now at a better place mentally and emotionally, he now seems truly happy and we can all be grateful for that.
@@shelbyherring92 I'm really glad to see that Pannen's embraced the humor a bit while still staying true to himself. I def don't want it to feel like he has to lean into the memes, but I hope he understands that we were all just floored by the dedication it takes to find new challenges to solve in this nearly 30 year old game. I hope the creation of this video was a lot more relaxing for him, and I really hope to see another someday.
This is art. I can hardly put my thoughts together. The amount of technical knowledge, dedication, and teaching ability it takes to make a video like this about such a silly idea (and execute it) is staggering. Absolutely incredible!
That was a FANTASTIC primer on floating points, and overall a captivating analysis and explanation of an otherwise quirky subject. Thank you for the video!
I appreciate you so much Pannen. I know you'll probably never read this, but I just read about what you were going through regarding commentated videos over these past 7 years. I'm very glad to hear your voice again, your technology communication skills, your humor, and your fascinating adventures in Mario 64. Every explanation you put out or challenge you chronicle, small or large, is a pleasure to hear. I hope you are able to get the peace of mind you need, and no matter what happens, I'll always remember and appreciate the work you've done for the Super Mario 64 community. I wouldn't mind waiting another 7 years for a main channel video, if it provided you with the time to maintain a better life balance and healthy peace of mind. I wish you only the best, you absolute legend.
I didn't think I'd be able to understand such deep and complex topics in a field like this, yet your incredible communication skills and ability to pair that with easy-to-interpret graphs/visuals does an amazing job at making these ideas digestible. I mean, it's still a LOT to digest, I feel like I just looked into the mathematical void or something LOL. But still, I comprehended everything, and that's just a really incredible teaching feat. Amazing video! I'll be sure to implement this new tech in my next playthrough :)
This video is so insanely comprehensive and informative. I am too impressed! I can’t even imagine the amount of work that’s been put in to this. Let’s also appreciate that the entire video has captions!
Pannen has a particular knack not just for making educational video essays out of an extremely simple idea in a video game, but he pays extra close attention to his grammar, tone of voice, and pacing of speech in order to both get the information across as efficiently as possible AND stay engaging. Other "speedrunning thing explained" youtubers sometimes have the tendency to speak too fast and/or leave out details that leave me wanting more, but Pannen is extremely thorough in a satisfying way. I'm about an hour into this video and it feels like nothing. But I'm also re-experiencing the feeling of having watched the parallel universes video for the first time. I love it!!!
Pannen does a great job of talking to his audience in a way that empowers learning. No patronizing the viewers with "but wAaAaiT, THAT doesn't make sense!!", but an attitude of "this makes total sense, and here's why". He'd make a great teacher, honestly.
@@micaiahbuttars2132 Yes! I particularly like the way he introduces his tangents once he runs into a subject that he knows hasn't been fully explained, because they always circle back to what spurred the tangent in the first place, leaving me totally prepared to move on to the next subject. I'd love to be in his compsci class if he taught one.
It's great to see the evolution of abstraction throughout the video. We started with raw data, then eventually got a way to code in the swings we want so then we abstracted up to figuring out the swings we want
He is back! I never thought you would do another commentated video again, but glad you are doing this since it will bring attention to the challenge progress these past few years for new people.
I know commentated videos stress you out (completely understandable by the way!), but it's great hearing you explain obscure Mario mechanics again. Keep doing what makes you happy =)
So much respect for Pannen. I just watched that bismuth's A press challenge video. I hope he keeps making very entertaining videos on SM64 tech, but I also hope it doesn't take as much of a hit on his mental state
I'm honestly just surprised that the pendulums have actual physics logic to them. I never paid attention to them so I never noticed that there's actual variability to their swings. I thought it was just two or maybe a few more animations being played randomly. Pretty ambitious for a 1996 game. So interesting!
@@pikachuchujelly7628its a nintendo 64 game, which is old technology with limited memory. it might have been more space efficient to code it how it was coded
@@pikachuchujelly7628 I wonder if it's related to the limitations of the sine/cosine values available on the N64. Kaze has a great video on how M64 hard codes sine values for various input angles, so they might not have been able to dynamically change the amplitude of the swing (at least not without significant compounding errors)
3:00 Seeing the hexadecimal code for the pendulum changing in real time is so cool. Love how you visualize everything in this video! 6:38 Having taken physics and calculus it's interesting hearing how position, velocity and acceleration are presented in this format. 7:40 Interesting how on this random setting the pendulum only has two accelerations, just is fast and slow swings, nothing in between. 18:42 Ooooooh so THAT'S how float values work- what a neat compromise! Not to mention, this puts a lot of glitches I've seen before into perspective, like how the further you go out into Minecraft the less your position is calculated so walking becomes glitchy like you're skipping frames, because literally there's not enough float values so the game can't calculate your position as accurately that far out. 21:22 Lol I was confused where this was going because both examples are valid options the games do, especially overflow, but then just saying the game crashes got me. xD 22:26 Aw the spoiler blockers in chat. C'mon let the people paying attention read ahead! 27:56 All this for dust haha. 40:15 This is really funny cus it's basically like, *_"Angle 0 reached, copy, the pendulum has reached designated angle 0. Velocity shift has begun. Phase 1 complete, moving on to Phase 2."_* 44:06 It makes it sound like Mario's a slave lol. 45:01 That "now who remembers what's next?" is so patronizing lol. 51:34 Kinda proud of something I just realized- This isn't clear with your smaller model since it only has accelerations of 2 and 3, but from it you can figure out that each increase in speed (in phase 2 when boosting it with the fast speed) is always a multiple of 3. In the normal model, you showed that the pendulum's fast acceleration is 42. So, the speed will always be a multiple of 42. Because 42 is divisible by 2, the speed will also always be a multiple of 2. However, because 42 isn't divisible by 4, half the time speed will not be divisible by 4. Therefore, like you said, the float values only matter once it starts skipping by 4's instead of 2's. If the acceleration had been 41 instead, this would have mattered when you were skipping by 2's. 51:58 Oh goodness my math is being expanded.
Out of curiosity, how far out do you have to go in Monecraft to get glitchy? Ive never had the patience to go more than 80,000 units... and that was WITH using the nether to boost overworld distance...
@@chriso1373 I believe each unit/block is considered a meter in Minecraft and uh... yeah, much beyond 80,000. I believe the issues start around 8million blocks, which are just some rendering issues. The 30million block world boundary normally prevents you from going further but stuff gets _wild_ if you go beyond it. I believe the issues get worse with every new power of 2, and it cultivates at about 2billion blocks out, the 32-bit integer limit, which causes every other block to completely not render, creating void "stripes". Next power of 2 up is the 64bit integer limit, and at that point the game crashes. xD If you want more detail I'd recommend the Minecraft wiki page that covers the Java edition distance effects
What an absolute masterpiece, genuinely a magnum opus. Clear, thorough, and paced super well to keep it interesting while explaining something with a ton of complexity. So glad you were able to make this, I hope you're doing well!
I genuinely thought we might never get another voiced Pannenkoek video again, but *man* did this deliver. It's every bit as detailed, clear, and interesting as they ever were, if not even more so.
Pannen, I know that the reaction to your Watch for Rolling Rocks video might have stressed you out, but that video was my introduction to the A Button Challenge and also started me on a road to appreciate all of the crazy tech that's in Mario 64. Thank you for the hard work you put into that video, and I'm incredibly happy to see you return to commented videos.
God, it made my year to see this 1 hour long video. Pannenkoek videos are seriously some of the most calming comfort-food content on the entire Internet for me.
You know, the pendulum manipulation reminded me heavily of the Riemann Series Theorem, with how conditionally convergent series can be arranged to give any arbitrary value, even infinity. Cool video!
Pannen, it's seriously inspiring to see you release another commentated video on your main channel. I've known for years why you haven't for so long, and I completely understood. I'm at this very moment going through a serious mental health crisis, and just seeing you having been able to work through the difficulties (and hopefully maintaining your health in the process!) of making this offers a lot of hope. I'm only a few minutes in so far, but it certainly seems to be exceeding your standards as always!
So I got recommended this and thought "why not" Then I got filled with nostalgia for that one guy who started the parallel universes meme Then I checked the channel name Nice to see you again after so long
Unless I messed up my math, the total time this video took Pannen to make is twice the length of time between your comment and mine, and that’s assuming he didn’t do anything in advance. Truly an epic feat of… uh… well, it sure is a feat.
10:16 for instance, right here with this scrolling table of four different values as they move up and down perfectly tells the story of how they implemented this simple movement. It's a study in breaking things down, it's perfect
Pannen, we really appreciate the effort needed to not only TAS this sort of thing, but also to create detailed explanations and edit them into a commentary. Thank you for gracing us with another video.
Thank you for this. You have a real talent for explaining foundational mechanics behind your topics in a way that even beginners can understand, and that's both rare and impressive.
Your a true professor. Its not just enough to know sunject matter and regurgitate it back to students, in this case, viewers. But you have to properly articulate your knowledge and thoughts so your viewers can acknowledge and understand the subject matter. You excel and exceed in that regard! In both audio and visual, you have given clear verbal communication and explanation. As for visual, you absolutely nailed using graphs and footage when needed within the lecture that evolve this from a simple video to an actual lecture. Other notes that helped this lecture is the animations within the graphs. Believe it or not, most would be content with still images with no transitions. What you did was not nessecary but speaks to me as an viewer that you are heavily invested in this lecture and wanted us to clearly understand the topic. 10/10. I will watch any of your videos about any topic if you edited them like this.
I didn’t think I’d see the day but welcome back! You are so good at explaining massively complicated things from first precepts and RUclips and the speed running community are both better places thanks to your amazing contributions!
been in love with your explanations ever since your half-A-press vid, and it's so awesome how you incorporate what is effectively math/coding lessons into something so interesting
Pannen uploading another commentated video out of the blue after three years? THANK YOU! You're beyond even Cybershell when it comes to unbredictable upload schedules and I love you for it, keep breaking Mario 64 dude :)
I know little to nothing about coding and computer science, but I enjoyed every second of this. Sometimes I got confused and fell off, but moments later you said something that made it make sense again, and I was back in. This is an insane amount of knowledge, a huge amount of work making the video, and so well explained that even someone as clueless as me can understand it. Amazingly done. Also, reading the comments afterwards was like a reward. Some of them made me laugh hard. Thanks y'all, I needed it.
Babe wake up! Pannenkoek just uploaded an hour long video about floating point precision!
It’s Timtom
I'M FUCKIN JACKED. WANTED NEW PNK CONTENT SINCE A BUTTON CHALLENGE!
Did not expect to see you here.
Looks like we've got more in common than I initially thought. 🤔
Bontigula!!!
I always wondered why my game always seemed to crash when I played for 39 1/2 days straight making dust clouds as a kid. Glad you finally solved the mystery.
I can only imagine how your chlidhood was ruined by this massive oversight by Nintendo
39 1/2 days of dust making bliss, and then pure misery
144p thumbs
@@justanobody0 Me Soying | Me Reaping
The pendulum going nuts didn’t clue you in?
@@frostbite8967 r/woosh
This does something for me that nothing else does
Same can be said for your vids :)
liked your superhero ability vids
100th like
It's nice having him use commentary again finally huh?
There's something fascinating seeing a nerd true instinct autism kicking in full gear
Time is a valuable thing
Watch it fly by as the pendulum swings
In the music video Mike Shinoda is standing in a desert, he's obviously there to make dust to manipulate pendulum rng
@@justanobody0 Just off screen there is an SM64 Pendulum going crazy
I CRIED SO HARD
FOR GAMES AT LAUNCH
BUT IN THE END
PS5 HAS NO GAMES
Thats crazy i was listening to this song and then saw this comment 😂😂😂😂
i wish he would stop saying pendulum cuz i keep thinking of this song it really ruins the experience
This is secretly a CS lecture disguised as a Mario 64 video.
Omg Inferno I love you!
But it's neat
Yeah, I never had a CS teacher explain what "Float" actually meant, they just skimmed it as being the decimal values instead of integers
Isn't that this whole channel tho?
how dare pannenkoek2012 trick us into learning
brb gonna prank my dad by standing in a corner and scuffing my shoe at incredibly precise intervals for 39 days straight until the universe collapses.
best coomemt
How is it going
@@erner_wisal Bad. I got distracted for 30 seconds and fell asleep. I'm so pissed at my dad. He won't let me go to the Scuttlebug Jamboree!
@@Narokkurai You should of crouched!
Good luck getting the kazoo ending
You know, for as smart of a person pannen is, it should not be understated how effective of a communicator he is. I'd argue the skill he has for explaining these dense and complex topics to such a wide audience is just as important as the discoveries behind the topics he talks about. Magnificent work, pannen.
Absolutely. It takes a special kind of communicator to make this kind of unbelievably complex topic even some what digestible for the layman, such as myself
He's the right kind of genius. The genius that can also explain everything to someone else, its an incredible talent.
It was really incredible and fun
He could definitely be an I.T. Teacher
He includes the right details, excludes the right details, creates effective (and appealing, as a bonus!) visuals for everything, builds on what he teaches well (the way he cascaded graph representation into more compact representation was masterful), is animated in his speech, speaks clearly at a good pace, uses good metaphors where they may be helpful, doesn't exclude details that he hasn't explained yet (no "exercises for the reader" on sight), and to top it all off, summarizes everything neatly with appropriate reference to what was just taught while introducing just enough extra information (and some levity) to keep it interesting (where said information is relevant and feels appropriate as part of the summary).
Yeah, it's safe to say he's good at this.
Congratulations on seeing this massive project through! Trust me, I know better than anyone how much work it represents.
You should take English lessons
@idkwhat_smo alt also mentioning the most recent a press and the potential a press in pss
@@squishypeanut42 who found the tech in pss? i missed this
PSS is basically dead at this point
@@genderender it's from "Hello, my name is nim" on youtub3
Born too late to explore the Earth, born too early to explore the universe, born just right to wait 39 days for a pendulum to crash Super Mario 64.
But, if you were in an
Interstellar Buuuuuuuurst,
you’ll say,
I’m back to save the uuuuuuniverse.
for real, this guy could probably cure cancer if he wanted to. This is all as fascinating as it is useless haha.
Been waiting 7+ years
I realize I'm ignoring the joke, but...this is likely the most interesting time to be alive. You get to see the evolution of the internet! Quantum computing! The rise of AI! 3d printing! VR! And so forth! Congrats, you're lucky! Go do something with it!
@@lajeandomis it useless? I willingly watched an explanation of several basic coding principles and the mod function
when you've been a fannenkoek for 5 years so you can't decide whether to skip all the stuff you already know or listen to the explanation again cause it's so good
When Pannen uploads a new viddy, we watch every single second! Maybe multiple times in a row!
fannenkoek is such a great term
I love Pannen's sense of humor, it's so analytical and reserved, and it's even funnier to hear him say "I'm real sassy". Also, this is the first time I've ever really understood floats and float precision errors. I knew floats had limited precision, but never knew how they still managed to represent more precise values than integers AND with a greater range without taking up huge chunks of memory. It's honestly so smart to presume that more precision is needed close to zero, and larger gaps in precision are less likely to be important when you're already working with numbers so large. And yet, here we have a perfect case of needing to account for accumulated errors.
A fact that bears repeating: it was New Year's Eve 2021->22, this video was one and a quarter year in the making, to add to the 39 days of swingmania. Absolutely insane dedication.
Incredibly interesting video. Hard to believe 7 years ago all this was way too much for me to comprehend and nowadays, I can follow every bit of it thanks in part to my last several years of computer science studying.
As a side note, I found the meme at 28:26 especially funny because I KNOW pannen just threw that in there as a sign of having fun with this video and that's a very enjoyable thought. Even if it represents a tiny portion of editing this massive project
Did the first video inspire you to study computer science?
@@50sts I've always had an interest in computers and the first video if nothing else fed that interest, tho i think the interest was more deeply rooted than that
It's the guy
cs majors after getting assigned there 50th java assignment and contemplating suicide every night "it pays well"
tj yoshi when commenters mention how "awfully quiet he's been":
the part where he read off chat messages when it finally crashed was euphoric. literally a perfect video and everything that I hoped it would be
also I can't agree more with what everyone else is saying, this is so well done, and I'm so glad to see another commentated video. I know how harrowing the last one was, so it's good to see him in a place where he can make something like this again!
The part where my browser crashed to desktop when he explained how RNG works was one of my favorites, personally.
bnnuy pfp?
@@FlareStorms heh..... yeah... what about it 🐇
@@Exowave1 I love bnnuy
I just love that you prove over and over again that there's no subject complex enough to not be easily understood as long as there's enough effort on the teacher's part of creating graphs, diagrams, color schemes etc
This really really really really isn’t complex. He’s just made it sound complex by over explaining arithmetic.
@@ChrisStoneinatorpan rn is literally explaining concepts from calculus. not hard for me either but you gotta remember that not everybody understands math that intuitively
@@serialartistry Oh for sure, but one hour and eleven minutes?
@@ChrisStoneinator there were people who were still confused about some things after watch for rolling rocks in 0.5x so yeah i think this level of detail is needed
@@serialartistry Anyone *could* understand a rather complex concept given enough interest, time, and accessible material (accessible here meant in a "set up where they can receive the content and potentially understand it" meaning, like a "this is set up to be understood" rather than a "this is available and can be found"). But for a lot of people the interest wanes with increasing time it takes to understand (so people for whom a particular subject is harder or for whom learning overall takes longer are more likely to give up sooner because the reward of learning a concept takes longer to reach). Accessible, engaging material can keep that interest up, but staying interested takes careful management.
I suppose you could say making a complex concept like this interesting and accessible to the largest amount of people is sort of like kicking up dust clouds to manipulate a pendulum to always move further and further forward until it reaches the hard limit of its own reality. XP
Really impressive work! Conceptually, and presentation-ally
Agreed, I like how pannen always explains things so I at least know a little bit of what is happening
OK
@@LavaCreeperPeopleok
Kosmic seal of approval!
kosmic -> cosmic -> causemic -> causemice -> causedmike -> characterminute -> chilledmunati -> chillimunati -> illuminati
that means kosmic is working with the illuminati and totally not because this is just random assortment of connections that i made up!!!!!
YES! YES! Oh man I thought we’d never get another main channel commentary ever again. I’m so excited, watch for rolling rocks is genuinely my favorite piece of mario 64 content of all time. I can’t wait.
Edit: Pannen did not disappoint. A masterclass in Mario 64’s rng calcultion system, precision systems, and even an intro to real world velocity and acceleration calculations. Excellent commentary, just the right pacing between shifting topics and reframing data, an all around excellent proof an explanation.
Since this wasn’t a commentary on specifically the A press challenge, I’m really hoping we get future commentaries on mario 64’s various obscurities. Particularly ones covered on your “uncommentated” channel. Lovely work, keep it up.
I'm thinking this may be an April Fool's video, considering what actually goes on to make this game crash happen.
Let's just say it takes a while...
@@thesaltgod it's no longer april fools
@@thesaltgod not even april fools lol
I wonder what TJ "Henry" Yoshi thinks about this
same lol
I love the summary of
1. go into corner
2. create dust
3. ?????
4. -profit- crash
And man, every Pannenkoek video makes me think I would've understood so many things in my CS studies so much more quickly if I had a teacher like him.
Sounds about right lol.
the amount of effort put in just to crash the game with a funny spinning pendulum is insane
You are the smartest man on this website, and I mean that sincerely.
pannenkoek and Retro Game Mechanics Explained are, though difficult to comprehend, some of the most intriguing videos on the functions of a game I’ve ever seen. as someone who used to watch Pokémon glitch videos in like 2012 it’s so great to see this odd niche is not dead
Even though it is difficult to comprehend, its always so enthralling, feels like watching a magician teaching you how to do a trick, one thats most probably out of reach to your capabilities but man, i still need to know
Huggbees im ur subscriber s2
Well well well, mr. Hugbees. Never thought to run into you here.
ITS HIM
Your teaching style is impeccable. Every metaphor, illustration, word choice, cut scene, even when you decide to re-state something that needs reminding, it's all done with such care and empathy for the viewer. You had my attention the entire time, and at no time did I feel like I was being talked down to or yanked up the learning curve. Your excitement comes through in your presentation, something increasingly rare online.
Every time I watch his videos I'm thinking the exact same thing!
He does occasionally over-explain really obvious things, but yes in general he is one of the best teachers I've seen.
@@YT7mc Well, that's the point, right? You never know what is and isn't obvious to someone. He explains every aspect so you're guaranteed to get it.
yes
@@YT7mc Like when?
You know stuff is serious when an hour+ video starts off with “I’ll explain how this works in a future video”
that part is now in the invisible wall video
The real question is how many days did it take to animate all these graphs, fantastic work.
A little over a year. I'm glad he took his time
yooo skurry hollow knight has great taste !!
Hey skumbo, will smith here from team cherry
hi skirby!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ok furry
I've been working as a programmer for 10 years, and this video is how I finally learned how a float works.
Smartest javascript dev
you must not be much of a programmer, scripting is coding, programming is coding but for hardware
strongest Python coder vs weakest C++ Computer Scientist
everyone here is making fun of you but for pretty much any high level use, you only really need to know that floats store numbers with decimal components, and that they can't be relied on for perfect accuracy or some math
I've been working as a gynecologist for 10 years, and this is is how I finally learned how a fallopian tube works
Looks like Pannenkino's back on the menu, boys!
@@SiestaYonJyuGo He doesn't commentate on his alt though.
😮
hello cadbrad!!
ayy
Right after I looked him up for the first time in years.
I like how he doesn't take for granted that people know math shit, for the most part. If Pannen was my math teacher I would have passed math.
Same lmao. Left math for my uni but I understand most of the stuff he says
if he was a math teacher he would probably include mario 64 in his lessons
@@musicfromtheinternet better than "Janet has 7 apples" stuff or worse, pure math. This equation results in a squiggly line? Ok? Why should I care or remember this? This equation results in a squiggly line that dictates the accumulating speed of a Mario doing a BLJ? Sweet! Numbers have meaning!
@@AppleIPie oh yeah absolutely hed be the best math teacher
I've never passed a class on high school calculus or physics (or even algebra II...) because it doesn't click in my brain. Putting it in the visual context of SM64, and with all these really great graphs and visuals, I suddenly understand what I've struggled with for YEARS AND YEARS. Crazy.
"kierio04: LIDHQLKXNOQWDBOWUCOUBC"
A key smash with zero A-presses. You love to see it.
I didn't think you'd ever make another commentated video - and I was okay with that! After hearing about the making of that video in the Bismuth documentary, I would never want you to go through that again. But if you figured out how to make this one without pushing yourself too far, I'm super excited! I can't wait :)
What happened in the bismuth documentary?
@@patrickholt8782 presumably pannenkoek really burnt himself out trying to make the Watch for Rolling Rocks video quickly, and he decided to stick to uncommentated videos from then on, until today. You can watch the documentary to learn more. I'm just happy that my main man Pancake is still making RUclips content, no matter what form :)
@@BeefinOut there's also a rumor that the Watch for Rolling Rocks video being memed to hell and back didn't sit well with pannen, since it was like his magnum opus. While it seems to have played a part, I think pannen has a FAQ somewhere that says that maybe yes but it was a rather minor thing compared to the massive undertaking that was the video in general. I'm not very sure about it though so don't take my word for it and spank me if it turns out I'm spreading misinformation
He deleted his faq for some reason,but of course,archives of it still exist. His faq said that the rolling rocks video was hell to make It also said that this channel requires that every video be extremely high quality and have voice commentary,while he hates commentating.His faq also said that the Rolling rocks video used the motivation/mental budget of over 6 videos all in one video
@@nicocchi The memes of that video are *why* I wanted another Commentated Pannen video, though...
who up manipulating they pendulums
she fast swing on my angular acceleration until i float
she making dust on my pendulum until i crash
omg mee
nope not fixing that XD it's to dumb to fix
NOOO RUclips HID MY COMMENT
in the stripped club. straight up "jorking it". and by "it", haha, well. let's just say. My pendulums
Nothing quite like tricking people into listening to an extensive math lesson by wrapping it in the garb of a batshit insane speedrunning video. :D
Who said he's tricking? I'm listening *_for_* the arithmetic number theory, not the Bing Bing Wahoo
@@mathphysicsnerd I'm listening for the Bing Bing Wahoo man and incidentally learning about math
@@mathphysicsnerd I'm listening to yahahahahhooo man and watching the funny visuals
Sadly for those of us wanting Wahoo, the Wahoo man, as an explicit goal, is doing very little this video.
Just that the "doing little" is timed very, very precisely.
This is a video to let the pendulum (and floating point types) some time to shine
I'm listening because i'm bored and youtube likes to suggest me extremely random stuff
A new in-depth commentated Pannenkoek vid after all this time, and almost three times the length of the last one... genuinely, what an absolute treat!
Is that a JerryTerry in the wild?!? I LOVE your ice cream brand that you made with Ben!
all the og youtubers are coming back, first sam o nella academy and now pannenkoek2012
3 years, and he's *finally* back with a commentated video.
*Absolute legend.*
what do you mean back? he was never gone
@@ugoboom it's been over three years since he posted a video on this channel
@@Djewell314 Seven if you don't count the last one, but at least he has a strong presence on his second channel.
@@E-Box wait what second channel?
@@Salted_Rice223 uncommentatedpannen
At 0:15 he said he would explain how the trick worked in a future video... And he did... As a 3h45min documentary that gave me the knowledge to confidently tell that this is squish cancelling :) Thanks Panen !
“…And it basically involves making dust on certain frames to manipulate RNG.”
As someone who’s just now getting interested in the SM64 speedrunning community, this absolutely sent me.
TAS and speedrunning aren't the same... i don't think you need to worry about doing this yet?
@@SianaGearz I think you missed the point
@@SianaGearzthe hubris present here is blinding
@@alwayshere6956 none of this video is speedrunning and you will never need to know any of this to get a faster time
@@twl148 Again, very much so missed the point.
this makes me so happy
So cool to see one of my favorite creators commenting here! PS would love to see your take on the old Armored Core games someday
Fancy seeing you here 👀
Would have never guessed youd have interest in this
Iron pineapple is cringe
@@AkiraSatou your mom
I remember watching this live. You haven't truly lived until you have listened to the slide theme for 39 days straight, getting hypnotized by a magical pendulum, while Mario practices squats in the corner
don't forget the dust
There is something about your visual explanations and the way you break concepts down that makes them incredibly easy to grasp for me. I genuinely think you are the best teacher I've ever seen and wish everyone put as much effort as you do when trying to teach something.
Onoderaaaa!!!!
I absolutely *love* Pannenkoek's humour and pure sassy energy. It's absolutely magnificent.
One might even say he is real.
Poggers.
Very Cybershell.
I have never clicked on a video so fast. This felt like a mathematical proof with how rigorous you were. Well done to you, rcombs, and everyone else involved in this.
I beg to differ, there was some severe handwavyness and lack of rigor in places. To the benefit of the video, of course! Throwing jan Misali's video on floating point numbers in the middle of this would've been distracting, for example.
I'll grant that the way this video introduces concepts and builds on them gives exactly the feeling you describe.
That explanation of floats was so intuitive! What a great video. The quantity of things going on behind the scenes in video games is truly incredible. Code is amazing
My man really explained how that works in a future video omg
That feel when your pendulum is so aggressive in its swinging that it undermines and eventually destroys the fabric of reality.
On a more serious note, wild to see a new commentated upload from you! You're really good at this.
And also apparently destroy live chat.
Pannen I work in the events industry. This week we had one of the biggest events we've ever faced and ran out of supplies which meant I had to run around town on a Sunday. This is very high stress and I was in the middle of a Panic attack. I started listening to this video and you delving into the deep programming of M64 calmed me down. It put a smile on my face. God Bless You!
I can't believe I understood almost everything in this video without a hitch. I normally have a hard time understanding anything that's too complex because I'm simply not the brightest. It's amazing how good of a job he did explaining this when even someone like me can more or less understand it.
I’m SO happy there’s a new commentated video. Your manner of explaining math concepts and the accompanying visualizations are extremely informational and make these complicated ideas very palatable for anyone.
As a huge unironic fan of the Watch for Rolling Rocks video, I’m so glad to see another one in the same vein. Be proud of what you make Pannen, it’s some really good stuff!
I really love how thorough you are with explaining data types and structures, along with memory and the game's code. Makes it very interesting to watch as a game programmer.
Thorough but not comprehensive. The decisions on what parts of the explanation should be included/excluded were well made.
So you created the bug that causes this game to be terrible and completely unplayable! :(
@@makuru.42 ... what
@@XENON2028 it's a shitty joke, playing on the fact he is a dev and was the one who implemented the bug that would almost never happen and no real implications ever.
Your videos have been instrumental in keeping Mario 64 relevant for all these years. I'm truly glad to watch a new full commentated video after all this time.
Good job for overcoming all of the mental anguish you went through from the Rolling Rocks video. I read your entire document and I'm glad to see you doing better.
I also read it! Glad he's doing better now
Rolling Rocks on the Rolling Rocker?
@@eboone what is the document
@@parencolonthree The former FAQ on his secondary channel-which you can access through the WayBack Machine.
Sometimes I get frustrated at what succeeds on RUclips. Then I watch videos like this and my hope for humanity is restored. Thanks pannen you have an incredible mind.
This was magnificent. I genuinely thought you would never make another commentated video, and I had completely made my peace with that, as I still really like your uncommentated vids. So to say this pleasantly surprised me would be the understatement of the century. I hope in the future we get even more content like this, but until then I will be rewatching this video. A LOT.
Damn everytime I feel like I've earnt my PhD in Mario 64, someone appears with a Nobel's prize like quality, hour long essay on another obscure yet interesting SM64 mechanic
I, too, am a complete moron
@@pyropulseIXXI you sure are
Literally more informative and interesting than the first year of my Computer Science courses
Does computer science class suck universally? Cuz mine was really bad
@@j-dizzle2946 depends on whether they punch you in the face with C or baby you with python
@@j-dizzle2946 I got lucky, I guess. Had multiple years of excellent professors with great examples and application. But I also went to a small school and had a lot more one on one time and tutoring in labs.
@@j-dizzle2946 It's probably fine in a few places, but for me at least, seeing an actual, visual application of floating point values and how they get related back to integers was a lot more engaging than having to memorize the "mantissa", etc hah
computer science lectures are a lot more engaging if bing bing wahoo is introduced
This guy needs to teach a computer science course where every single lesson is just framed using SM64. I would actually be able to understand it if all the lessons were taught like this. He’s actually such a good teacher.
Mario Teaches Something
Damn. Did those pendulums make worlds clash? I wasn't expecting Pannen to drop abruptly drop such a huge video an I certainly wasn't expecting to see the Irod Bad guy comment on it. Especially not with a reference to one of my childhood nightmares.
Nine likes? Let's make it ten.
Hey it's you! I like your videos. Congrats on the success of the recent Dog of Wisdom II
Ba
JOE :DD
@@tripplordofinconvenience9953 hababa
the way pannenkoek abstracts dense math explanations into simple analogies is such a good communication tool. Like literally this entire video is a dense maths dump and its fun and interesting and so GOOD
the combination of detailed background info(going to the extent of explaining bits and bytes), informative graphics to make sure the viewer really understands what's going on, the simple and excellent explanations and rare but well timed humor truly makes this a fantastic and well thought out video. amazing job pannenkoek2012! and ofc, to everyone else who made it possible!!
Pannen is honestly the best tech communicator I've seen! I'm not someone who knows much about math or coding, but this was crystal clear. Incredible work, man.
The ABC team secretly put this together just so they could convince us to stare at the pendulum long enough to hypnotize us, then force us to join the challenge!
You don't remember anything. **FLASH**
...you're very, very tired after watching a pendulum rotate for more then a month without rest...
It worked @.@
It worked, I'm going through the source code of SM64 as we speak
Yes sir.......
Instructions unclear: currently chasing after rabbits named MIPS
This may genuinely be the most intuitive and accessible explanation of floating point imprecision I’ve heard, excellent work!
Absolute masterpiece lol. Your video design cannot be over-praised. You spend an insane amount of effort visualising everything, and you're such a good explainer. I hope you're a teacher! Cos you're a fantastic one!
I've been programming for a while and I never really had an appreciation to what floats actually are. Pretty crazy and super informative. Excellent work pannenkoek!
Been programming for over 20 years now. Learned more on floats in this video than I ever have.
71 minutes of gold. Thank you to everyone part of the ABC community, truly one of the most hardworking and dedicated to anything ever (and probably insane, too)
ABC?
@@mirady9675 A Button Challenge. Pannenkoek's main focus on RUclips is completely super mario 64 with the absolute minimum A-presses, using more and more complicated and obscure techniques and manipulations
@@mirady9675 A Button Challenge. Basically the quest for beating SM64 with the least amount of A presses, and main challenge of this particular community
Most definitely insane. Anyone with the patience to pull this off in their spare time is superhuman
I’m really glad that you explained _everything_ even at the cost of video time (even the comp sci stuff I understood was entertaining to hear explained), so thank you. I was going to just watch a bit, go to bed, then watch the rest later, but man you’re really good at explaining these dense subjects in really satisfying ways. Please take it easy, take care of yourself. This must have been a lot of work.
Damn, I was expecting another UncommentatedPannen joke video...WE ARE SO BACK!
I didn't expect to see _you_ here! Hello!
I mean what can I say Pannenkoek.
First of all, you finally seem legitimately happy. That's incredible. We know how much you suffered for a certain other commentated video, so the fact that you took care of yourself and ultimately were able to get yourself in a state where you can work on a main, commentated video again, is absolutely awesome.
Second, this is an hour and 11 minutes long commentated video. No matter how you twist it you put a lot of time and effort into this. I'm truly grateful for all your hard work.
And third, oh wow, that is genuinely a very interesting phenomenon you just presented to us. Go pendulum! The game crash is the limit!
And with you, it practically goes without saying that all of the explanations are the best of quality. They're clear, concise, you make sure to cover every single point of problematique, etc. You're just so attentive to detail.
Alright that'd be it from me. Thank you for reading my tiny bit of feedback.
And I wish you, Pannenkoek, the best of all forevermore! Ciao!
What happened to him in the "other video", and what was the video in question?
@@somegamingfan1277 Oh, so you don't know about it. I'm going to tell you but just as a fair preface, this might seem as hard news for you.
So the video in question is the infamous Watch for Rolling Rocks 0.5x Commentated Video. You might know some memes about it.
And the thing that happened to him, well, he shared this story in his FAQ, which you can find at his secondary channel- UncommentatedPannen.
You can read the story in its entirety for yourself, but basically, the process of creating that video was really painful for Pannen, he was in one of the worst moods of his life, he was depressed.
He did nothing but work on the video, for, what, I think 11 days straight.
He didn't take care of himself.
His computer crashed so he wasn't able to work on the video, which really annoyed him. He wanted to get it done, he thought the strategy was very promising. At the time he had thumb issues as well. Overall crappy time for him, he had to just focus on school.
And then finally in the winter break he could be happy because finally he can work which is what he wanted. Except no, because the workload required for the video just kept increasing and it got very very stressful for poor Pannen.
I could go on and on. Again, you can find how he told this story in his FAQ at UncommentatedPannen.
Hope this answers your question.
And I wish you the best of all. Take care.
Sincerely, Alpha97
TL;DR
Pannen overworked himself to the point of emotional and physical injury while making the "Watch for Falling Rocks in 0.5 A Presses - Commentated" video. With that came overly high expectations for his next video, and the memes reduced him down to just the "parallel universes" guy.
@@shelbyherring92 Thank you for your TL;DR. I apologize to some degree for writing so lengthily. I guess it's just my style you know. But anyways, I hope that SomeGamingFan now understands the situation that Pannen had to face with that video. Point is, fortunately he is now at a better place mentally and emotionally, he now seems truly happy and we can all be grateful for that.
@@shelbyherring92 I'm really glad to see that Pannen's embraced the humor a bit while still staying true to himself. I def don't want it to feel like he has to lean into the memes, but I hope he understands that we were all just floored by the dedication it takes to find new challenges to solve in this nearly 30 year old game. I hope the creation of this video was a lot more relaxing for him, and I really hope to see another someday.
This is art. I can hardly put my thoughts together. The amount of technical knowledge, dedication, and teaching ability it takes to make a video like this about such a silly idea (and execute it) is staggering. Absolutely incredible!
I'm easily overwhelmed by math so the fact that I followed along with 90% of what was being explained is quite a feat.
Beautifully explained.
That was a FANTASTIC primer on floating points, and overall a captivating analysis and explanation of an otherwise quirky subject. Thank you for the video!
I appreciate you so much Pannen. I know you'll probably never read this, but I just read about what you were going through regarding commentated videos over these past 7 years.
I'm very glad to hear your voice again, your technology communication skills, your humor, and your fascinating adventures in Mario 64. Every explanation you put out or challenge you chronicle, small or large, is a pleasure to hear.
I hope you are able to get the peace of mind you need, and no matter what happens, I'll always remember and appreciate the work you've done for the Super Mario 64 community.
I wouldn't mind waiting another 7 years for a main channel video, if it provided you with the time to maintain a better life balance and healthy peace of mind.
I wish you only the best, you absolute legend.
I didn't think I'd be able to understand such deep and complex topics in a field like this, yet your incredible communication skills and ability to pair that with easy-to-interpret graphs/visuals does an amazing job at making these ideas digestible. I mean, it's still a LOT to digest, I feel like I just looked into the mathematical void or something LOL. But still, I comprehended everything, and that's just a really incredible teaching feat. Amazing video!
I'll be sure to implement this new tech in my next playthrough :)
This video is so insanely comprehensive and informative. I am too impressed! I can’t even imagine the amount of work that’s been put in to this. Let’s also appreciate that the entire video has captions!
Pannen has a particular knack not just for making educational video essays out of an extremely simple idea in a video game, but he pays extra close attention to his grammar, tone of voice, and pacing of speech in order to both get the information across as efficiently as possible AND stay engaging. Other "speedrunning thing explained" youtubers sometimes have the tendency to speak too fast and/or leave out details that leave me wanting more, but Pannen is extremely thorough in a satisfying way. I'm about an hour into this video and it feels like nothing. But I'm also re-experiencing the feeling of having watched the parallel universes video for the first time. I love it!!!
Pannen does a great job of talking to his audience in a way that empowers learning. No patronizing the viewers with "but wAaAaiT, THAT doesn't make sense!!", but an attitude of "this makes total sense, and here's why". He'd make a great teacher, honestly.
@@micaiahbuttars2132 Yes! I particularly like the way he introduces his tangents once he runs into a subject that he knows hasn't been fully explained, because they always circle back to what spurred the tangent in the first place, leaving me totally prepared to move on to the next subject. I'd love to be in his compsci class if he taught one.
It's great to see the evolution of abstraction throughout the video. We started with raw data, then eventually got a way to code in the swings we want so then we abstracted up to figuring out the swings we want
He is back! I never thought you would do another commentated video again, but glad you are doing this since it will bring attention to the challenge progress these past few years for new people.
I know commentated videos stress you out (completely understandable by the way!), but it's great hearing you explain obscure Mario mechanics again. Keep doing what makes you happy =)
So much respect for Pannen. I just watched that bismuth's A press challenge video. I hope he keeps making very entertaining videos on SM64 tech, but I also hope it doesn't take as much of a hit on his mental state
I cant belive toby fucking fox promoted this video, honestly yeah this vid deserves it.
When you've mastered chaos theory so thoroughly you can invoke a "big rip" end of the universe scenario by kicking up carefully-timed clouds of dust
Top Ten Characters that could Solo All of Fiction.
I'm honestly just surprised that the pendulums have actual physics logic to them. I never paid attention to them so I never noticed that there's actual variability to their swings. I thought it was just two or maybe a few more animations being played randomly. Pretty ambitious for a 1996 game. So interesting!
It’s easier to do these very simple and inaccurate physics than animate it manually, you can see it’s only a few lines of code
Same, I never noticed that the pendulum isn't hard coded to stop at the same angle on each swing.
I'm surprised they didn't just use a sine function with varying amplitude for the swing speed. It would've been easier to code and more robust.
@@pikachuchujelly7628its a nintendo 64 game, which is old technology with limited memory. it might have been more space efficient to code it how it was coded
@@pikachuchujelly7628 I wonder if it's related to the limitations of the sine/cosine values available on the N64. Kaze has a great video on how M64 hard codes sine values for various input angles, so they might not have been able to dynamically change the amplitude of the swing (at least not without significant compounding errors)
What a 39 day journey to the ludicrous crashing swing of a pendulum. Bravo, Pannen!
bravo vincekoek2012
Accelerating a pendulum for 39 days crashes Super Mario 64
3:00 Seeing the hexadecimal code for the pendulum changing in real time is so cool. Love how you visualize everything in this video!
6:38 Having taken physics and calculus it's interesting hearing how position, velocity and acceleration are presented in this format.
7:40 Interesting how on this random setting the pendulum only has two accelerations, just is fast and slow swings, nothing in between.
18:42 Ooooooh so THAT'S how float values work- what a neat compromise! Not to mention, this puts a lot of glitches I've seen before into perspective, like how the further you go out into Minecraft the less your position is calculated so walking becomes glitchy like you're skipping frames, because literally there's not enough float values so the game can't calculate your position as accurately that far out.
21:22 Lol I was confused where this was going because both examples are valid options the games do, especially overflow, but then just saying the game crashes got me. xD
22:26 Aw the spoiler blockers in chat. C'mon let the people paying attention read ahead!
27:56 All this for dust haha.
40:15 This is really funny cus it's basically like, *_"Angle 0 reached, copy, the pendulum has reached designated angle 0. Velocity shift has begun. Phase 1 complete, moving on to Phase 2."_*
44:06 It makes it sound like Mario's a slave lol.
45:01 That "now who remembers what's next?" is so patronizing lol.
51:34 Kinda proud of something I just realized- This isn't clear with your smaller model since it only has accelerations of 2 and 3, but from it you can figure out that each increase in speed (in phase 2 when boosting it with the fast speed) is always a multiple of 3. In the normal model, you showed that the pendulum's fast acceleration is 42. So, the speed will always be a multiple of 42. Because 42 is divisible by 2, the speed will also always be a multiple of 2. However, because 42 isn't divisible by 4, half the time speed will not be divisible by 4. Therefore, like you said, the float values only matter once it starts skipping by 4's instead of 2's. If the acceleration had been 41 instead, this would have mattered when you were skipping by 2's.
51:58 Oh goodness my math is being expanded.
Out of curiosity, how far out do you have to go in Monecraft to get glitchy? Ive never had the patience to go more than 80,000 units... and that was WITH using the nether to boost overworld distance...
@@chriso1373 I believe each unit/block is considered a meter in Minecraft and uh... yeah, much beyond 80,000. I believe the issues start around 8million blocks, which are just some rendering issues. The 30million block world boundary normally prevents you from going further but stuff gets _wild_ if you go beyond it. I believe the issues get worse with every new power of 2, and it cultivates at about 2billion blocks out, the 32-bit integer limit, which causes every other block to completely not render, creating void "stripes".
Next power of 2 up is the 64bit integer limit, and at that point the game crashes. xD
If you want more detail I'd recommend the Minecraft wiki page that covers the Java edition distance effects
What an absolute masterpiece, genuinely a magnum opus.
Clear, thorough, and paced super well to keep it interesting while explaining something with a ton of complexity.
So glad you were able to make this, I hope you're doing well!
I genuinely thought we might never get another voiced Pannenkoek video again, but *man* did this deliver. It's every bit as detailed, clear, and interesting as they ever were, if not even more so.
Pannen, I know that the reaction to your Watch for Rolling Rocks video might have stressed you out, but that video was my introduction to the A Button Challenge and also started me on a road to appreciate all of the crazy tech that's in Mario 64. Thank you for the hard work you put into that video, and I'm incredibly happy to see you return to commented videos.
God, it made my year to see this 1 hour long video. Pannenkoek videos are seriously some of the most calming comfort-food content on the entire Internet for me.
You know, the pendulum manipulation reminded me heavily of the Riemann Series Theorem, with how conditionally convergent series can be arranged to give any arbitrary value, even infinity. Cool video!
Pannen, it's seriously inspiring to see you release another commentated video on your main channel. I've known for years why you haven't for so long, and I completely understood. I'm at this very moment going through a serious mental health crisis, and just seeing you having been able to work through the difficulties (and hopefully maintaining your health in the process!) of making this offers a lot of hope. I'm only a few minutes in so far, but it certainly seems to be exceeding your standards as always!
"In the princess"? That sounds particularly interesting...
@@meta04 Dear Mario, please come to the castle. I've baked a cake for you. Yours truly, Princess Toadstool, Peach.
Very impressed you have the patience to make all those diagrams! The animation at 1:02:18 should earn you an Oscar
42:24 as well
@@jummy0 100%
Had to do a double take after I realized the length adjustment on all arrows. Incredible how the graph comes alive!
We should all aim to understand one thing in life as much as this man understands Super Mario 64
So I got recommended this and thought "why not"
Then I got filled with nostalgia for that one guy who started the parallel universes meme
Then I checked the channel name
Nice to see you again after so long
New commentated pannenkoek? Today is truly historic.
indeed mr. cybershell
This man is an absolute legend. These graphics must have been so time consuming to make but they really pay off. Well done.
Unless I messed up my math, the total time this video took Pannen to make is twice the length of time between your comment and mine, and that’s assuming he didn’t do anything in advance. Truly an epic feat of… uh… well, it sure is a feat.
10:16 for instance, right here with this scrolling table of four different values as they move up and down perfectly tells the story of how they implemented this simple movement.
It's a study in breaking things down, it's perfect
I love a nice long commentated video about incredibly obscure workings of decades old video games.
the chillest of moods.
Oh, how it makes my heart sing when I hear Pannenkoek tell me that "we need to go over some basics!"
Great video, PK! I hope it was fun to produce!
Pannen, we really appreciate the effort needed to not only TAS this sort of thing, but also to create detailed explanations and edit them into a commentary. Thank you for gracing us with another video.
Thank you for this. You have a real talent for explaining foundational mechanics behind your topics in a way that even beginners can understand, and that's both rare and impressive.
Your a true professor. Its not just enough to know sunject matter and regurgitate it back to students, in this case, viewers. But you have to properly articulate your knowledge and thoughts so your viewers can acknowledge and understand the subject matter.
You excel and exceed in that regard! In both audio and visual, you have given clear verbal communication and explanation. As for visual, you absolutely nailed using graphs and footage when needed within the lecture that evolve this from a simple video to an actual lecture.
Other notes that helped this lecture is the animations within the graphs. Believe it or not, most would be content with still images with no transitions. What you did was not nessecary but speaks to me as an viewer that you are heavily invested in this lecture and wanted us to clearly understand the topic.
10/10. I will watch any of your videos about any topic if you edited them like this.
I didn’t think I’d see the day but welcome back! You are so good at explaining massively complicated things from first precepts and RUclips and the speed running community are both better places thanks to your amazing contributions!
been in love with your explanations ever since your half-A-press vid, and it's so awesome how you incorporate what is effectively math/coding lessons into something so interesting
Pannen uploading another commentated video out of the blue after three years? THANK YOU!
You're beyond even Cybershell when it comes to unbredictable upload schedules and I love you for it, keep breaking Mario 64 dude :)
I know little to nothing about coding and computer science, but I enjoyed every second of this. Sometimes I got confused and fell off, but moments later you said something that made it make sense again, and I was back in. This is an insane amount of knowledge, a huge amount of work making the video, and so well explained that even someone as clueless as me can understand it. Amazingly done.
Also, reading the comments afterwards was like a reward. Some of them made me laugh hard. Thanks y'all, I needed it.