Recreating The BLJ in Unity

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  • Опубликовано: 10 июн 2024
  • #Jon_8
    I'm back and I've recreated one of the most infamous glitches in gaming within Unity!
    Videos Used:
    "Mario Learns How To BLJ" by MJacobBarker: • Mario Learns How To BLJ
    Music used:
    "Protofunk", "Funky One", "Enter the Party" Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 4.0 License
    creativecommons.org/licenses/b...
    "Super Mario 64 - Slider [Remix]" by Qumu: • Super Mario 64 - Slide...
    "Mario Paint - Creative Exercise [Light Music Remix]" by Qumu: • Mario Paint - Creative...
  • ИгрыИгры

Комментарии • 96

  • @SuperWiiBros08
    @SuperWiiBros08 2 дня назад +17

    This could be a fun game mechanic if executed correctly

  • @jackgibson511
    @jackgibson511 11 дней назад +16

    "using nothing but my atrocious coding skills."
    not to worry, the atrocious code is what makes mario 64

  • @the_real_i_agree
    @the_real_i_agree 10 дней назад +41

    the movement being off and somewhat clunky honestly fascinates me, id love to see a game or even just an engine like this

    • @WellSwolen69
      @WellSwolen69 3 дня назад +3

      I am surprised the Super Mario Library was not used. The mod in Minecraft that adds mario from mario64 uses the decompiled mario64 code ported to C which is intern more portable to more games.

    • @GabrielAidley
      @GabrielAidley 3 дня назад

      ​@@WellSwolen69Wait, is Mario64's code not already written in C?

    • @WellSwolen69
      @WellSwolen69 3 дня назад

      @@GabrielAidley Not that I know of.
      assembly was very common for n64 games. I know even Gameboy Color games like Pokemon Crystal were written in assembly, and many years later, Pikmin 2 on the Gamecube still used a fair portion of ASM. Luigi's mansion sticks out for using C++ which is very hard to decompile. Good luck if anyone decompiled Luigi's mansion.

    • @valshaped
      @valshaped 2 дня назад +1

      ​@@GabrielAidleyYep, it was C! Nintendo compiled, assembled and linked it, and the n64decomp folks disassembled and decompiled it back into C. Some parts (since the game contains an entire supporting operating system) required inline assembly, though, just to talk to the hardware.

    • @mjcox242
      @mjcox242 День назад +2

      ​Assembly 100% wasn't common on the n64, most games (including SM64) are C based using Nintendo's libraries and libUltra
      Nes, Snes, GB, GBC where usually asm but n64 and GBA used C often.

  • @lionseahorse
    @lionseahorse 14 дней назад +46

    Extremely high quality for such an underrated channel. Subbed!

  • @easylemon6640
    @easylemon6640 14 дней назад +22

    I think your custom Mario model would've actually looked quite good with some more texturing and polishing. It's really not that bad.

  • @yablock7346
    @yablock7346 4 дня назад +6

    Mario uses a cylinder for colision

  • @handsomeharold4698
    @handsomeharold4698 15 дней назад +25

    yahoo
    yahoo
    yahoo yahhooo
    yayayayayayyayayayayayayayaya

    • @YourLocalKarura
      @YourLocalKarura 6 дней назад

      "yayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy"

  • @ItsaMeJay64
    @ItsaMeJay64 14 дней назад +9

    this video was on my home page and man i gotta say im happy i decided to give it a shot. i really liked this video. keep up the great work dude

  • @clanyeah6286
    @clanyeah6286 14 дней назад +3

    Such a good video ! It is dynamic and fun with some humour. I love ! Such underrated (for now)

  • @htaukk
    @htaukk 5 дней назад +2

    You could have looked over the sm64 source code to recreate the physics really nicely

  • @TryingCode
    @TryingCode 12 дней назад +1

    1:20 that was smooth

  • @hinakremec
    @hinakremec 12 дней назад +1

    Man this video is so entertaining, congrats for breaking every mario bones in such a cool way!

  • @fugieuwu
    @fugieuwu 13 дней назад +1

    Just got randomly recommended this and decided to watch, it was a very interesting video and it was a lot of fun to watch and see the process! Only after the video ended I saw that you only had 745 subs, 543 views and 63 likes! The editing is waaaay more than I could have possibly expected from a smaller channel and I am so happy to say I was there at the start! 110% subscribed for more of this!

  • @Randi_MyMan
    @Randi_MyMan 11 дней назад +1

    there's 2 long jump anims, long jump, and short long jump, the blj uses the short one

  • @Tyreece-lk2wc
    @Tyreece-lk2wc 12 дней назад +2

    id like to play it

  • @SillyVonGermanWeasel
    @SillyVonGermanWeasel 5 дней назад

    This is Such a Underrated Channel With Such Good Videos Amazing!

  • @adrianpop3927
    @adrianpop3927 8 дней назад +1

    Ending: Hmmm I didn't expect that... interesting

  • @tituskizer6478
    @tituskizer6478 4 дня назад

    That scratch made Mario model looked pretty good to me.

  • @Noobitaa_pro99
    @Noobitaa_pro99 10 дней назад +2

    Hey Jon, could you make a tutorial on how to make modern Paper Mario-styled 3D models in Blender? To give them the cardboard / arts and crafts vibe. I'm analyzing the Color Splash ones and they seem to be more high poly than I thought (didn't know Wii U was that powerful). How can I achieve these effects? For example, the ? block seems to be a mix of 6 faces sticked together. Did they make 6 sides individually and put them together or is it achievable? Or the corrugated cardboard curves there are inside some grounds? I'm trying to and it doesn't look very natural.

  • @glitchingmonke
    @glitchingmonke 12 дней назад

    Great stuff, keep it up!

  • @LiamOfOzz
    @LiamOfOzz 14 дней назад +2

    nice video dude 👍

  • @noairdnb
    @noairdnb 13 дней назад

    Cool project!
    Keep it up!

  • @Emerald_Dev
    @Emerald_Dev 12 дней назад +1

    It would be so cool if there was a whole game based around needing to do BLJs in unity

  • @RadzoI
    @RadzoI 10 дней назад +1

    Liked and subscribed very epic 👍

  • @CooingMaxito
    @CooingMaxito 2 дня назад

    Blg simulator, a game where you test how good your blgs are, by reaching long distances. Boom, game of the year

  • @magicdippyegg
    @magicdippyegg 4 дня назад +1

    you are so underated!

  • @ozzyvr_alt_no_faek
    @ozzyvr_alt_no_faek 7 дней назад

    you have to make this public man this was pretty cool

  • @Den_Ukrainian001
    @Den_Ukrainian001 6 дней назад

    great vid!

  • @Com2486
    @Com2486 12 дней назад

    Happy to be in the first 1k subs!

  • @MarioWithTheCrowbar
    @MarioWithTheCrowbar 8 дней назад

    Love this

  • @bratkolaaleksa
    @bratkolaaleksa 5 дней назад

    1:52 that was marios fricking piss🤣😂

  • @AAAAAAAAAAAAAAAAAAAAAAAAH
    @AAAAAAAAAAAAAAAAAAAAAAAAH 6 дней назад

    Amazing video

  • @Quatro4Quatro
    @Quatro4Quatro 12 дней назад

    I love the vídeo, should have more views, peak content

  • @ziphy_6471
    @ziphy_6471 День назад

    Nintendo with their lawyers watching this rn

  • @CatzGaming2012
    @CatzGaming2012 5 дней назад

    5:11 nice sync

  • @breakerboy365
    @breakerboy365 4 дня назад

    i hope you back up the project
    im getting nintendo ptsd

  • @DccToon
    @DccToon 12 дней назад

    we need more mario unity blj :D

  • @osb21313
    @osb21313 5 дней назад

    Very underrated! I'm trying to make a game inspired by SM64 in Roblox Studio.

  • @archerassassin8
    @archerassassin8 4 дня назад

    Fun video

  • @mews75
    @mews75 13 дней назад

    Nice

  • @luk72
    @luk72 9 дней назад

    Making a game where this is an intended and necessary mechanic next?

  • @Daemur123
    @Daemur123 11 дней назад +1

    You should use libsm64 its the mario back from sm64 in about anywhere and also some other stuff too its a library of sm64 data but theres a unity project file that has mario playable but to use any of these premade stuff made with libsm64, you need a real rom of a normal copy of super mario 64

  • @TryingCode
    @TryingCode 12 дней назад

    lol great video

  • @ZylithDev
    @ZylithDev 13 дней назад +1

    0:33 The model doesnt look that bad, at least better then what i could make

  • @jadecraft4
    @jadecraft4 2 дня назад

    The number before -150 is -infinity
    -151: 👁️👄👁️

  • @pixelpunchyt
    @pixelpunchyt 2 дня назад

    why was there a bone for Mario's spaghetti noodle?

  • @julianemery718
    @julianemery718 6 дней назад

    Thing is, BLJing usually only works when on a slope right?

  • @gracklepolp0534
    @gracklepolp0534 11 дней назад +2

    0:34 Oh god, I remember seeing that thing when you first finished it 😭

  • @lucianamoreira9032
    @lucianamoreira9032 3 дня назад

    0:31) on my opinion this Mario model doesn't look bad, I think he is kinda cute

  • @Ayowtfyouo
    @Ayowtfyouo 5 дней назад

    Is it possible to play ? Cuz I like blj

  • @honor_gamer
    @honor_gamer 3 дня назад

    My eyes are not used to the new Unity logo... It's still absolutely terrible...

  • @mrdeadmemes
    @mrdeadmemes 7 дней назад

    5:13 was the crash sound being the next note in the song intentional? if so, damn

    • @Jon8
      @Jon8  7 дней назад

      Perhaps…………………………………………………………………………………………………………………………………………………………………………………………………………………………(yes)

  • @dybdab
    @dybdab 13 дней назад

    I was here before 1k subs ;)

  • @epicgaming11195
    @epicgaming11195 2 дня назад

    yahoo yahyayayyayyayayayyyayayyayyayahoo

  • @eiadithecoder620
    @eiadithecoder620 3 дня назад

    0:33 the model you made doesn't look that bad imo, its just lower poly

  • @SirKnightOwl323
    @SirKnightOwl323 13 дней назад

    uh oh mario broke the universe

    • @Jaiden-2013
      @Jaiden-2013 13 дней назад

      So he went into another pu

  • @plantcraft94
    @plantcraft94 2 дня назад

    nice, now recreate wind bomb from botw in unity

  • @supermatcat24
    @supermatcat24 12 дней назад

    your mario is rlly cute tho lol

  • @verycoolguy64
    @verycoolguy64 4 дня назад

    doesnt libsm64 exist in unity?

  • @agamingchannelolXD1283
    @agamingchannelolXD1283 6 дней назад

    I thought you were popular for a sec what

  • @connorconnor1631
    @connorconnor1631 12 дней назад

    has this been made downloadable; if not, why not?

    • @Jon8
      @Jon8  12 дней назад +2

      Copyright issues could arise. I don’t want the Nintendo ninjas coming after me lol

    • @connorconnor1631
      @connorconnor1631 12 дней назад

      true

  • @nekomoves1714
    @nekomoves1714 13 дней назад +1

    Great quality video, maybe a better mic would improve it but no part of the video is poor quality by any means.

  • @Terescion-
    @Terescion- 5 дней назад

    I like sonic and mario

  • @epicdavid6180
    @epicdavid6180 9 дней назад

    Tutorial please.

  • @oglothenerd
    @oglothenerd 12 дней назад +1

    Use Godot. :)

  • @Mistyre
    @Mistyre 3 дня назад +1

    Man, please give me the project file. Pleaseeee.

  • @RISHABHKUMAR-zk1fu
    @RISHABHKUMAR-zk1fu 14 дней назад

    bro this haven

  • @polyhally
    @polyhally День назад

    now make it in godot!

  • @TChapman500Gaming
    @TChapman500Gaming 14 дней назад

    -3.19e38 * 1.5 = -INF
    Why would -INF crash Unity?

    • @Jon8
      @Jon8  14 дней назад +2

      You don’t see it in the video but when mario’s speed goes past that point, unity stops interpreting the number properly which causes the game to crash. Interestingly though, it doesn’t crash in the unity editor, and it just displays as NaN (not a number)

    • @TChapman500Gaming
      @TChapman500Gaming 14 дней назад

      @@Jon8 Guess there's some sort of exception catching that the Unity editor has that the builds don't.

    • @ITR
      @ITR 13 дней назад +1

      I think it's specifically the physics not being able to handle -inf.
      Having a mass of 0 also hard-crashes unity

  • @PacTheAnimator
    @PacTheAnimator 9 дней назад

    use fast64!

  • @DimonKILL
    @DimonKILL 11 дней назад +1

    The Shindou Edition of SM64 fixes the BLJ glitch.

  • @H3LPY59
    @H3LPY59 5 дней назад +1

    Can you maby give a lik to the game?

  • @Soniccairo
    @Soniccairo 2 дня назад

    YOUTBERS TRY TO MAKE A GAMEDEV VIDEO WITHOUT HAVNG A "Mashed My keyboard" SEGMENT CHALLENGE (IMPOSSIBLE)

  • @Maskyn18
    @Maskyn18 7 дней назад

    I am the person that made the like counter say 420

  • @Tyreece-lk2wc
    @Tyreece-lk2wc 12 дней назад +1

    can you give a link

  • @notartyom8915
    @notartyom8915 День назад

    would have been interesting to see this implementated with libsm64, which has a demo unity setup last time i checked

  • @guillermo1907
    @guillermo1907 14 дней назад

    yahoo
    yahoo
    yahoo yahhooo
    yayayayayayyayayayayayayayaya