Easy Abstract Loop - Blender Geometry Nodes

Поделиться
HTML-код
  • Опубликовано: 11 июл 2024
  • Easy abstract motion graphics looping animation tutorial in Blender using geometry nodes.
    #blender #geometrynodes #motiongraphics

Комментарии • 9

  • @coleorloff
    @coleorloff 11 месяцев назад +2

    It's really cool to see how someone who's done some *very* advanced tutorials approaches something comparatively simple. Keep both coming, please!

  • @A.Shek_
    @A.Shek_ 7 месяцев назад

    The background Gradient could be animated which wud be like cherry on top

  • @zboy303
    @zboy303 11 месяцев назад +1

    Nice all-round tutorial.

  • @NovaPulseEcho
    @NovaPulseEcho 11 месяцев назад +1

    just awesome

  • @linayesmin
    @linayesmin 11 месяцев назад +1

    Nice Tutorial. Thanks you.

  • @VitaliiThe
    @VitaliiThe 11 месяцев назад +1

    1:20 you scaled it by hands but actually could scale it like "geometry input -> transformgeometry(scale z, 0.1) ->..." then in "mesh line(offset, 0.1*2)

  • @chicao.do.blender
    @chicao.do.blender 11 месяцев назад +1

    hey, i love your tutorials, do you use a render farm or is your pc just that crisp? maybe some good editing could do it too...

    • @seanterelle
      @seanterelle  11 месяцев назад +1

      Thanks! I have a 3090 which is great for cycles.