This Node Makes Pro Animation So Easy!

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  • Опубликовано: 1 авг 2023
  • Realtime Materials - blendermarket.com/products/re...
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    In this #blender #geometrynodes tutorial I will talk about how useful the wave texture is for making looping animations in geometry nodes! We will then make a cool #motiongraphics loop and render it so that we can have something cool to walk away with!
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    Patreon - www.patreon.com/user?u=9011118
    Website - www.ducky3d.com/
    Twitter - / ducky3d
    Instagram - / ducky3d

Комментарии • 85

  • @stache_obj
    @stache_obj Год назад +12

    you know what i'd watch? i'd watch a whole masterclass from you just talking about where you get your inspiration for colors . coz i do not understand how you come up with these perfect palettes every friggin time. it's crazy.

    • @TheDucky3D
      @TheDucky3D  Год назад +9

      It’s going to be in the course I’m writing right now

    • @stache_obj
      @stache_obj Год назад

      @@TheDucky3D HELL YES!

    • @Illumimate08
      @Illumimate08 8 месяцев назад

      For me to find good colors I will generally just search up faded pastel color pallette for example and then use the hex codes from there.

  • @darrennew8211
    @darrennew8211 Год назад +23

    I really like how you first present the basic idea in the first couple of minutes, delivering the payload for those of us already proficient, then go into the step-by-step for those unfamiliar with the pieces you've described earlier. That's a great teaching technique. I think if I had to sit thru a 15 minute video to find out you're saying "the wave texture loops very easily" I'd not be nearly as interested in your channel.

    • @TheDucky3D
      @TheDucky3D  Год назад +4

      I’m glad you liked that! I think it makes all skill levels enjoy the video

    • @kornelstrebl6782
      @kornelstrebl6782 Год назад +1

      very well put lol

  • @Gregory_Harshfield
    @Gregory_Harshfield 11 месяцев назад +2

    I know that you are not interested in the full tuts, because you got stuff to do. But, I appreciate it when you do conduct one. You hit the functions that are not always at the forefront of the standard Blenderhead tutorial.

  • @waylenamccully8863
    @waylenamccully8863 Год назад

    Great job explaining and demonstrating the magic of the wave texture. It's quick, versatile, and it does the mathing for you! We get precision and time-saving at the same time. Love it!

  • @lulboiking5806
    @lulboiking5806 Год назад

    really great and useful video!! always love your content!! keep up the good work!!!😊

  • @alexvirr
    @alexvirr 11 месяцев назад

    Another absolute banger of a tutorial, thank you!

  • @PanewsONE
    @PanewsONE Год назад

    Smart moves with the wave texture. It also makes it less random and more fluid. I admire your creativity man, great stuff!!

  • @linayesmin
    @linayesmin 11 месяцев назад

    Nice Tutorial. Thank you so much.

  • @mdhafiz00
    @mdhafiz00 Год назад

    awesome tutorial!

  • @s3thm1chael44
    @s3thm1chael44 Год назад +2

    Yeeeeah new Ducky3D!!! I'm glad you have a few days between uploads cuz my last render took 4 days on my no-GPU PC lmao but totally worth it. Thank you for the education!!!

    • @TheDucky3D
      @TheDucky3D  Год назад +2

      Haha well I’ll be posting a lot now so look out

  • @WondeersOfWorld
    @WondeersOfWorld Год назад

    Its Always An Awesome Feeling To Follow Your Tutorials, The Way You Describe Things We Get To Learn Them Easily...., Keep It Up And A Big Thumbsup From India...,
    Love From Us All

  • @rjwh67220
    @rjwh67220 Год назад +1

    Oh Ducky, you’ve done it again. Great video about something I never had heard of before.

  • @belaidbenaissou7717
    @belaidbenaissou7717 11 месяцев назад

    bro u are a genius !

  • @amirex6012
    @amirex6012 Год назад

    Nice tutorial!💥

  • @ZeshanAhmad-ts8ci
    @ZeshanAhmad-ts8ci 4 месяца назад

    really awesome...plz make more tutorial..Thanku

  • @clayletter
    @clayletter Год назад +2

    0:00 intro
    0:26 realtime materials
    1:04 quick summary
    3:18 step-by-step tutorial
    15:05 result + outro

  • @NoelLudvigson
    @NoelLudvigson Год назад

    Thanks Nate!

  • @apex_xd8907
    @apex_xd8907 11 месяцев назад

    as a blender noob, this taught me a lot more than just nodes

  • @iO-Sci
    @iO-Sci Год назад

    This is distinct + excellent animation joh=eun info ! 🖱
    고요한 구체처럼 보입니다.

  • @buda3d2007
    @buda3d2007 Год назад

    You are one of the best Geo node tutors on youtube,not to say others are bad, you seem to take the polish to the next level and its always consistent.

  • @pamhampton2588
    @pamhampton2588 Год назад

    Great tutorial. I'd ask all Tutorial makers to perhaps enlarge the menu screens for those of us with less than optimal vision 8-)

  • @Amiroo1212-zn4qr
    @Amiroo1212-zn4qr Год назад

    Nice

  • @GinoZump
    @GinoZump Год назад

    You could more efficiently set the lights to point at the object with the TRACK TO constraints

  • @KrazyKaiser
    @KrazyKaiser 11 месяцев назад

    I introduced some drivers and now I can chose exactly how many cycles the animation goes through per second without any keyframes! I just need to make sure that my timeline is a multiple of 24 frames long.

  • @casuffacommeci
    @casuffacommeci 6 месяцев назад

    Hi and thanks for your tutorials. Would it be possible to use them to create speed lines generated by a car like in a cartoon style? If so, can you make a tuto? thanks 🙂

  • @GinoZump
    @GinoZump Год назад

    12:58 looks for a moment like that hotline bling music video

  • @jeffg4686
    @jeffg4686 Год назад

    extra credit - make the balls the same color as the pipe they came out of

  • @m.fantasma7508
    @m.fantasma7508 Год назад

    I think one thing would be better: If the cylinder deformed as the ball enters or leaves it. Like a cannon

  • @keithbrown7726
    @keithbrown7726 Год назад

    Again if you hover mouse over timeline and press T you can change to Linear or Bezier quicker than opening up menu.

  • @prototype9000
    @prototype9000 Месяц назад

    how do you export the animation in a fbx instead of a video

  • @kritzstudio
    @kritzstudio Год назад

    Excellent! We wanted to ask you a question, is there any way to use a metaball instead of an ico sphere? Since we couldn't find a way to add metaballs, thank you very much!

    • @TheDucky3D
      @TheDucky3D  Год назад +1

      You can’t use metaballs in geo nodes right now

    • @kritzstudio
      @kritzstudio Год назад

      @@TheDucky3D ahh ok, Thanks so much for the info!!!

  • @Enyl_Stray
    @Enyl_Stray Год назад

    When is the next update for Realtime Materials planned ?

  • @rekad8181
    @rekad8181 Год назад +1

    Boss mode, activated.

  • @Nafiganado
    @Nafiganado Год назад

    I cannot figure out how are you getting the scene state like 1:10. You have a plane mesh, but at the same time you have an ico sphere in the geometry node layout. I cannot reproduce this. Could you please be more specific?

  • @rayt5788
    @rayt5788 Год назад

    👍👍👍👍

  • @harsh_singh332
    @harsh_singh332 6 месяцев назад +1

    How did you make that wave texture node spinning animation at the start ?
    Is that an addon ?

    • @TheDucky3D
      @TheDucky3D  6 месяцев назад +1

      That was geometry nodes

    • @harsh_singh332
      @harsh_singh332 6 месяцев назад

      @@TheDucky3D Do you have its course ?

  • @haris7412
    @haris7412 5 месяцев назад

    how to do the same thing but on faces?

  • @Stephen-T-Clark
    @Stephen-T-Clark Год назад +1

    Is there any specific reason the phase offset is keyed at the end to 12*pi? Is that the only formula that loops, or would any number multiplied by pi give us looping offsets?
    Edit: Disregard. I just missed the "Specify an even number" comment. Thanks.

    • @spindriftstudio2727
      @spindriftstudio2727 Год назад

      What is the logic that any even # * pie works, if you don't mind sharing?

    • @fuglsnef
      @fuglsnef Год назад

      Wave texture loops at 2*pi, so you could also do (any integer * tau).

    • @Stephen-T-Clark
      @Stephen-T-Clark Год назад

      It has been explained to me that it has to do with the formula for a circumference, that 2*pi*r=360 degrees, so any even number would be half that number in rotations, i.e. 12=6*2*pi*r, so 6 rotations.

  • @akanatinayoutube
    @akanatinayoutube 8 месяцев назад

    Hey, where did you get that 3d node model from the thumbnail?

  • @thymeparzival
    @thymeparzival Год назад

    Is it possible to create a music visualizer this way that reacts to the sound file?

  • @EROSNERdesign
    @EROSNERdesign Год назад

    When will there be a real time material update?

    • @TheDucky3D
      @TheDucky3D  Год назад

      Working on a baker that I hope to out soon!

    • @EROSNERdesign
      @EROSNERdesign Год назад

      @@TheDucky3D ? Ok. I hope you include a space suit aluminum type of material. Thanks. Still love RM!

    • @TheDucky3D
      @TheDucky3D  Год назад

      @@EROSNERdesign absolutely!!

  • @mikheil2714
    @mikheil2714 Год назад

    hello i have good pc but it still stop render animation what can be problem, this animation is not that complex, i think RTX3060 should done it?!!

  • @maxstepaniuk4355
    @maxstepaniuk4355 Год назад

    Is there any course out there that can explain geometry nodes from very basics for those who are dumb in geometry and linear algebra? Like geometry nodes for dum dummies☺

  • @dandobrowolski5818
    @dandobrowolski5818 Год назад

    My bevel is causing severe artifacts on the caps of the cylinder ring. I don't know if its caused by the boolean process or if its the bevel modifier.

    • @TheDucky3D
      @TheDucky3D  Год назад +1

      Bring the profile slider that I used all the way to the right on that modifier, that will fix it

    • @dandobrowolski5818
      @dandobrowolski5818 Год назад

      @TheDucky3D nope...this bevel modifier does not like what the boolean does to the geometry. I went into edit and beveled it there on the one side and it looks acceptable.

  • @skulkingshadow
    @skulkingshadow Год назад

    ill never understand geometry nodes for the life of me

    • @TheDucky3D
      @TheDucky3D  Год назад

      It was hard for me when I started!

  • @hipple6346
    @hipple6346 Год назад +2

    Am I first?

  • @TheOneAndOnlyTerribleGamer
    @TheOneAndOnlyTerribleGamer Год назад +2

    First

  • @beegmartin
    @beegmartin 11 месяцев назад

    Thanks for the awesome tutorial Nathan! I did a few slight changes and added some sound from my band to make this:
    ruclips.net/user/shortse8qeguXG1xQ?feature=share

  • @user-ww5nu9fh7w
    @user-ww5nu9fh7w Год назад

    🫶

  • @maymayman0
    @maymayman0 11 месяцев назад

    It is 2023 and we are clickbaiting tutorials