Fractal Ray Marching in Blender (Geometry Nodes)

Поделиться
HTML-код
  • Опубликовано: 3 фев 2025

Комментарии • 52

  • @DXPL1C4T3
    @DXPL1C4T3 Год назад +16

    Been learning geometry nodes over the past few weeks. Took a break for like a week cuz work got busy and I was hitting a bit of a slump. Haven't even touched simulation nodes yet. This just friggin blew me away and motivated to get back on the wagon. Thank you so much!
    While I feel like I don't understand a chunk of the math and stuff rn, I feel a tingle in my brain like I will understand later and that's super excited. Awesome work. You rock!

    • @damianodev
      @damianodev Год назад +2

      You got this dude, I am in the same boat.
      Best of luck!

    • @bagel_deficient
      @bagel_deficient Год назад +1

      Same here. I burnt myself out a little bit experimenting with Mandelbulbs, but I can't wait to play with this. I've only been using the Blender for a month. Fractals are my favorite thing to make so far.

  • @MichaelProstka
    @MichaelProstka Год назад +4

    Duuude.... I've been into fractals since '85, and that moment where the point grid starts to displace is one of the coolest things I've ever seen! DE in Geo Nodes...your karate is strong, Sensei.

  • @qedqubit
    @qedqubit 11 месяцев назад +3

    if you store the value coming from the absolute node, you can use it with an atribute node and a colorramp in the shader nodes to get colors

  • @Dregling_Edits
    @Dregling_Edits 3 месяца назад +4

    So Geometry nodes are dimensional sorcery 🧠
    Great tutorial really eye opening!

  • @marianobasti
    @marianobasti Год назад +6

    Your experimentations push the barriers of what can be done in Blender! Thanks for sharing

    • @ramiths8171
      @ramiths8171 Год назад +1

      It was possible before with blender using python but its now easily done inside blender in geometry nodes which is impressive

  • @theGoogol
    @theGoogol Год назад +27

    Amazing ... Blender is becoming the do-it-all 3D software. I'm so hoping they'll include true CAD someday.

    • @SilentShiba
      @SilentShiba 10 месяцев назад +3

      I think they should let FreeCAD handle the parametric stuff. You can always import your STLs to Blender after exporting, and the Devs of FreeCAD really have a good thing going. A lot of necessary QoL features coming in the next update too

  • @lucasoftazmily256
    @lucasoftazmily256 9 месяцев назад +3

    5:32 for anyone who presses play on the node simulation here in the tutorial, and does not get a bunch of spheres in a row, switch the min and max values of the Wrap node. Idk if or what Blender changed, but putting a negative number as the max and a positive as the min for the Wrap node doesn't work as it does in the video as of Blender 4.1. The same goes for the other Wrap nodes used in the tutorial.

  • @osipenkovarts
    @osipenkovarts Год назад

    Thank you so much, I've been waiting for this video since I saw the demo on Twitter. I have been creating fractals in Blender for more than two years and I had not thought of this method, thank you again.

  • @TR-707
    @TR-707 Год назад

    that last 10 seconds is like whow whow whow hes adding blender materials to the scene and placing lights 🤯🤯

  • @AlborzRiazi
    @AlborzRiazi Год назад

    Wow, this is soooo out of my league!! :)))
    Joking aside, I quite new to blender and geo nodes and am learning a lot each day but I have to save this to watch again in a while. Amazing stuff though 🍻

  • @sobreaver
    @sobreaver Год назад

    I'm here from Cartesian Caramel and you definitely seem to have interesting stuff about fractals, very interesting !
    PS: That accidental ding was in fact the timer for my brain being overcooked and burned from all that information :!

  • @mrdixioner
    @mrdixioner Год назад

    It is fantastic!!! Incredible lesson on such an interesting technology! Thank you very much!

  • @ruslandad365
    @ruslandad365 2 месяца назад

    Got Damn!!!
    THIS IS AMAZING
    PURE MAGIC!!!

  • @CosmicDTaco
    @CosmicDTaco Год назад +2

    super cool! thanks for sharing

  • @sebastiangudino9377
    @sebastiangudino9377 4 месяца назад

    Just as a head's up you can also absolutely do this in the shading editor so that it DOES run as a frament shader under the hood. Per frament parallelism is much better than per vertex parallelism. And you can actually make your life easier by doing a shader script in OSL (Pretty similar to glsl). But scripting is Cycles only, sadly. Still a good exercise tho!

  • @LaserCasserole
    @LaserCasserole Год назад

    This is actually crazy

  • @leonardsiebeneicher5550
    @leonardsiebeneicher5550 Год назад

    Beautiful.
    Thank you for sharing.

  • @KIDNOFACE
    @KIDNOFACE 8 месяцев назад

    what are your specs for the computer?

  • @juhada
    @juhada Год назад

    oh, 1 minute in and I know this is going to be good. thank you

  • @StrayCreations
    @StrayCreations Год назад

    You're a genius. Thanks for sharing!

  • @damianodev
    @damianodev Год назад

    Great video, thank you!!

  • @ITZZZJOHNYYYYY
    @ITZZZJOHNYYYYY 10 месяцев назад +1

    To anybody missing simulation nodes, update to the most recent blender :) i was using 3.2 ( theyre included in 4.0) * the most recent blender a the time of writing this

  • @areastudios7570
    @areastudios7570 3 месяца назад

    is it possible to move the camera while the simulation runs to animate a moving view inside the fractal?

  • @tenzinsamphel5950
    @tenzinsamphel5950 Год назад

    god level. Thanks man

  • @cgimadesimple
    @cgimadesimple 5 месяцев назад

    wooow impressive!!

  • @vamsy20
    @vamsy20 Год назад

    you are A LEGEND

  • @ShahanAkhter
    @ShahanAkhter Год назад

    Awesome tutorial great channel!

  • @DuskJockeysApps
    @DuskJockeysApps Год назад +3

    Blender does endoscopy

  • @sodiufas
    @sodiufas Год назад +3

    "Welcome to geometry nodes" 🤣

  • @phyzxengrmoore6928
    @phyzxengrmoore6928 11 месяцев назад

    I entered all the nodes right up to the fast part at then end. I am having trouble getting the fractal to show up. Is this whole thing dependent on an exact camera position? And my fractals are low res as in heavily pixelated.

  • @notgartificial8591
    @notgartificial8591 11 месяцев назад

    There is one big issue with this method, its the large trails the projection leaves behind which makes the lighting annoying to work with. Maybe you can add a way to counter this? maybe with culling?

  • @СашаСелюнин-ц1ш
    @СашаСелюнин-ц1ш 8 месяцев назад

    Im not new to blender but Im bad at math), so how do you actually read that code language from shadertoy to translate into Blend nodes?) Like any suggestions?)

  • @appidydafoo
    @appidydafoo Год назад

    😍 Thank you

  • @man_art_man
    @man_art_man Год назад

    CRAZY AWESOME!

  • @nemokai1172
    @nemokai1172 Год назад

    it seems like that the parameter Z in Transform Geometry nodes and the value you subtract may make differences on the final result. For example, if we subtract 2 then it will shrink to a point, if greater than 2, it will move to the top. Why's this happening?

    • @nemokai1172
      @nemokai1172 Год назад

      And if it is positive like (0,0.5), the top point will remain in a certain position and form a cylinder, if it's negative, the top point will fall very soon. :(

  • @tessellate1220
    @tessellate1220 9 месяцев назад

    Nice. I recreated your setup and I got a question. For me there is a strange gap on the "virtual x/y plane", so that my scene looks like a mirroring on a water surface. Is that normal?

  • @intgr
    @intgr Год назад

    Woah.

  • @xard64
    @xard64 Год назад

    Delete everything else except the Default cube? 🤯

  • @qedqubit
    @qedqubit 11 месяцев назад

    mind status: severely boggled🤪

  • @ric-reich
    @ric-reich 6 месяцев назад

    sir make a course :D

  • @paulopetrone6692
    @paulopetrone6692 Год назад

    Cutting Edge Stuff

  • @user-ack
    @user-ack Год назад

    Never going to use MB3D again 😂

  • @ITZZZJOHNYYYYY
    @ITZZZJOHNYYYYY 10 месяцев назад

    such a shame how you end the tutorial

  • @MrRainbowCalendar
    @MrRainbowCalendar 3 месяца назад

    I cannot follow your logic, I quitted!!