How to destroy things in Blender with Rigid Body simulation and Cell Fracture

Поделиться
HTML-код
  • Опубликовано: 9 фев 2025
  • In this video we'll show how to destroy what you want in Blender with the rigid body simulation and cell fracture.
    You can destroy things also with particles, and we'll see this in another video.

Комментарии •

  • @Film_Homage
    @Film_Homage 3 года назад +1

    Great tutorial....the voice reminds me of the honest trailer dude though

  • @RDHDev
    @RDHDev Год назад +3

    Your voice sounds familiar... Aren't you that movie trailer announcer of the 90s???

  • @average_guy
    @average_guy 3 года назад +1

    DUDE YOUR VOICEEEE LOVE IT😂😂

    • @unrealab
      @unrealab  3 года назад +1

      Yeah, thank you!!! 😅😅

    • @WingMaster562
      @WingMaster562 2 года назад +5

      Im Pretty sure that's an AI voice based from Jon Bailey aka Epic Voice Guy. You can check out Screen Junkies' Honest Trailers here on youtube

  • @dulur-si-cepot
    @dulur-si-cepot 3 года назад

    bro,,your voice n your tutorial was simply amazing

    • @leriii1904
      @leriii1904 2 года назад

      hahahahahaha

    • @WingMaster562
      @WingMaster562 2 года назад +3

      Pretty sure that's an AI voice based from Jon Bailey aka Epic Voice Guy. You can check out Screen Junkies' Honest Trailers here on youtube

  • @artem66626
    @artem66626 Год назад +1

    Lion from Petersburg

  • @buggy5079
    @buggy5079 Год назад +1

    when a collision happens, it explodes all the objects far away, what am i doing wrong, they have a margin already.

    • @unrealab
      @unrealab  Год назад +1

      sometimes when dynamic objects are close, they interact each other and this causes them to explode. You can try avoid that by activating the "deactivation" property and the associated "start deactivated" option in the rigid property panel associated to the objects.

    • @rodrigosoares3906
      @rodrigosoares3906 8 месяцев назад

      LMAOOO FELT