advanced destruction effects in blender

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  • Опубликовано: 1 июн 2024
  • timestamps:
    00:00 - Ground destruction
    00:53 - Testing house destruction
    02:40 - Blocking out scene
    03:11 - House destruction
    04:16 - Burning lanterns
    05:30 - Compositing
    06:00 - Final scene
    Big thanks to Mr. The Rich for providing the house model in the thumbnail!
    / @mrtherich

Комментарии • 306

  • @MrLaszloKovac
    @MrLaszloKovac Год назад +287

    I must say, I know how hard and time consuming is to make a frigging donut so I can only image the knowledge, passion and hard work behind this project. Very, very impressive!

    • @Ronny_van_Gerwen
      @Ronny_van_Gerwen 11 месяцев назад +16

      You finished the donut. I take my hat of for you Sir

    • @jazzer1960
      @jazzer1960 11 месяцев назад +1

      With sprinkles.

    • @Muffll.
      @Muffll. 11 месяцев назад +3

      I coundt motivate myselfe to do the donut. i did a wooden chest, and failed even that...

    • @Ronny_van_Gerwen
      @Ronny_van_Gerwen 11 месяцев назад

      @@Muffll. I work with other 3d design programs, and I couldn’t get myself to finish a single thing

  • @jimmysgameclips
    @jimmysgameclips 11 месяцев назад +125

    This is nuts, I've never seen destruction FX close to this good in Blender before

  • @TomMartinek
    @TomMartinek Год назад +123

    Having done some large destruction shots in my day, I can honestly say "Good job!"

    • @sakalarts4861
      @sakalarts4861 9 месяцев назад +1

      woah you are from ILM and you worked on Iron Man, Mission impossible, Transformer and many more !! you are a legend sir !!

  • @LenzGraphics
    @LenzGraphics Год назад +43

    Dude, that’s so sick!

  • @InfraredVisuals
    @InfraredVisuals Год назад +45

    Fantastic breakdown of the project. The final shot turned out really well.

  • @MrTheRich
    @MrTheRich 11 месяцев назад +10

    Aw maaan you destroyed Rembrandt's house that I worked so long on to create. Haha, thanks for using my model in your great project, it was great to see it in the thumbnail!
    Although I would have preferred some credit, as specified in the attribution license when you downloaded it.

    • @AlbinThorburn
      @AlbinThorburn  11 месяцев назад +2

      Cheers man thank you for posting it for free! Totally my bad for not giving you credit, it's a bad habit of mine. When making these big scenes I use a ton of different assets from all over the place, that's no excuse but I hope you understand :)

    • @MrAkurvaeletbe
      @MrAkurvaeletbe 11 месяцев назад

      @@AlbinThorburn you can and should still give credit in the description of the video...It's not really a question... if you download models that asks for giving credit you just do it.

    • @AlbinThorburn
      @AlbinThorburn  11 месяцев назад

      @@MrAkurvaeletbe You're totally right my friend

  • @SlowpoxyRoblox
    @SlowpoxyRoblox Год назад +17

    Your tutorials are the best

  • @frankkismann680
    @frankkismann680 11 дней назад +1

    This is just... beautiful, I'm without words 😮

  • @moosterbeast6000
    @moosterbeast6000 10 месяцев назад +3

    crazy impressive bro, the amount of work you put into that little scene is wild, huge respect

  • @juhada
    @juhada Год назад +31

    I wonder what the process would of been like if you would of done a large-to-small iteration of the shot using previz. As in: 1. block in the environment. 2. block in the camera motion 3. block in the largest pieces of enviro sections that you can get away with using keyframe anim 4. do rough simulation, further refining the keyframed large env sections 5. only do detail destruction on hero (close to camera) parts of the shot. This of course requires a ton of planning and probably tons of viewport renders, but mybe is less taxing on CPU usage (In theory). Nice work.

    • @AlbinThorburn
      @AlbinThorburn  Год назад +13

      Dude that would have worked a thousand times better. 😅 Thank you man

    • @focusedstudent464
      @focusedstudent464 11 месяцев назад

      @@AlbinThorburn which cpu do you use ?

    • @rajendrameena150
      @rajendrameena150 10 месяцев назад

      This is a fantastic advice that should spread over the all animation world.

  • @aeedits8815
    @aeedits8815 11 месяцев назад +16

    interesting workflow, blenders physics system has become really good and is beginning to look more and more like houdini

    • @AlbinThorburn
      @AlbinThorburn  11 месяцев назад +3

      Thank you! Glad you found it interesting:)

  • @christianz1416
    @christianz1416 11 месяцев назад

    Very cool scene! I worked on your reference shot and it's nice to see it giving some inspiration.
    You have a lot of creative solutions for a wide range of effects. Thanks for sharing.

  • @mclefferson
    @mclefferson Год назад +4

    Wow this is one of the most complete overviews of how to create a vfx shot like this I’ve found. I instantly subscribed! Thank you for sharing

  • @leonkaminski3658
    @leonkaminski3658 10 месяцев назад

    I love those destruction scenes of buildings, houses and whole cities. You did it very well with your medieval village destrution scene.😃

  • @jakethesnake630
    @jakethesnake630 11 месяцев назад +1

    This is black magic to me so well done. Very impressive

  • @gregsbiplays9899
    @gregsbiplays9899 10 месяцев назад

    Looks awesome mate

  • @joshuadrewlow
    @joshuadrewlow 10 месяцев назад

    Great video and amazing techniques to get stuff done in a practical way!

  • @makinguniverses
    @makinguniverses 11 месяцев назад

    Amazing!

  • @jacekfr3252
    @jacekfr3252 11 месяцев назад

    oyeah! Looks fantastic! Grats!

  • @kamranfareed7516
    @kamranfareed7516 10 месяцев назад

    Great Job brother

  • @zachstudios567
    @zachstudios567 10 месяцев назад

    Ah the 2012 la earthquake scene..I remember trying to recreate that in different games and stuff since I was just so fascinated with that scene

  • @Black13Kira
    @Black13Kira Год назад +4

    Always look forward to see someone who doing Fx on Blender. The result is really great!

  • @fisherman10101
    @fisherman10101 10 месяцев назад

    mind blowing effort, great work :)

  • @eduardovazquez7735
    @eduardovazquez7735 10 месяцев назад

    F***ING Crazy Dude.... Amazing!!

  • @xorasanorg
    @xorasanorg 11 месяцев назад

    you're amazing!

  • @vjcodec
    @vjcodec 11 месяцев назад

    epic stuff here!

  • @EmirShark
    @EmirShark 11 месяцев назад

    thank you for sharing this good flow with us 🙏

  • @bodycamfiles1
    @bodycamfiles1 11 месяцев назад

    dude that is amazing!!!!!!!!!

  • @immature54
    @immature54 9 месяцев назад

    You are underrated chnage my mind.

  • @pudghehookz2344
    @pudghehookz2344 10 месяцев назад

    absolute mad lad 10/10 💪💪💪💪

  • @TeardownDestructionClips
    @TeardownDestructionClips 11 месяцев назад

    Great work, I love destruction.

  • @enilenis
    @enilenis 11 месяцев назад +11

    Excellent work. I've been doing demolition type effects in Maya and Houdidni for about 20 years, but I think future is with Blender. I'm in the process of switching over, because it's seriously beginning to catch up with the competition. Dynamics I'm not totally in love with. Blender fire never looks good. Smoke is alright. Rigid body dynamics is good, but simulation workflow is ass, in terms of how things get baked, and the fact that you don't always get a live preview, or have to go into wireframe mode to see things.
    Sim nodes - now that's where all the fun lies currently. Finally, it's possible to do proper crowd sims. Geonodes - I'm absolutely dig that system. If only they had a raw expression node for typing math formulas in, and doing conditional statements, instead of throwing dozens of "compare" nodes.

  • @edsmith6464
    @edsmith6464 Год назад

    I'm still staring at the cube, and have not restarted my donut tutorial…but was fascinated by this tutorial. Thanks! Subscribed and liked.

  • @tavoff70
    @tavoff70 10 месяцев назад

    Wow WOw WOw!!!! FANTASTIC!!!!!

  • @OwenTuson02
    @OwenTuson02 Год назад

    Amazing as always

  • @Funrollercoaster606
    @Funrollercoaster606 9 месяцев назад

    This man needs to be hired to make a end of the world movie.

  • @AMP4K
    @AMP4K 10 месяцев назад

    holy shit bro this is EPIC ggood work 10/10

  • @alixsprallix
    @alixsprallix 10 месяцев назад

    great video

  • @MouseGoat
    @MouseGoat 11 месяцев назад

    i mean it looks super dope!

  • @LouSan
    @LouSan Год назад +2

    thank you for these breakdowns, great work man!!

  • @drawishes
    @drawishes Год назад

    woah! That looks so good😮

  • @Toad_Burger
    @Toad_Burger Год назад

    An amazing technical and artistic achievement. Needs more John Cusack tho.

  • @ypdfilms754
    @ypdfilms754 Год назад

    Amazing work!

  • @GeorgFKa
    @GeorgFKa 11 месяцев назад

    Great Stuff

  • @danbreland3444
    @danbreland3444 Год назад

    Nicely done!

  • @sebastianpatrickp
    @sebastianpatrickp Год назад

    Damn this so so freaking good man!! Keep it up 🔥

  • @dilinalakmal9051
    @dilinalakmal9051 11 месяцев назад

    WOW Nice Work

  • @hillfortherstudios2757
    @hillfortherstudios2757 Год назад +3

    Really interesting video! I learned a lot. Congratulations on finishing such a great sequence. How long would you estimate that it took you?

  • @ArnoldVeeman
    @ArnoldVeeman Год назад

    This is extremely awesome!!

  • @VeloFX
    @VeloFX 11 месяцев назад +11

    It's crazy how all of this is done without geometry nodes. Really nice

  • @rikijamie
    @rikijamie 9 месяцев назад

    You earned by sub. Good job. As a earlier Blender learner, i highly doubt ill get even close to this. But who knows. Good job man

  • @FlickDeep
    @FlickDeep Год назад

    Amazing job! I was looking for some tutorials to create a car jump and crash scene. I think this would be a perfect tutorial.

  • @stripesfilmszm
    @stripesfilmszm Год назад +4

    You just don't know how much I dreamt of doing this in blender,I ended up learning Houdini just so I could achieve such distraction scenes..it really turned out awesome bro ,loved it

    • @AlbinThorburn
      @AlbinThorburn  Год назад +1

      Thanks man! That pretty much the whole point of this channel, inspiring blender users :) especially the young ones just starting out

  • @sottozen
    @sottozen Год назад

    I am speechless! Awesome work!

  • @holdenreactions
    @holdenreactions 11 месяцев назад

    wow this is really good tip if I may try making the houses in the background instances or even comp them in using alpha channels later that's what the big boys in Hollywood do to save there computers for melting otherwise this is great work man. You can also render out only a few objects at once by creating new scenes within the same project

  • @SynthGirl64
    @SynthGirl64 10 месяцев назад

    cool video, keep it up

  • @Mendes631
    @Mendes631 Год назад

    Increadible. You should do realistic people too

  • @ATJ-sTAt
    @ATJ-sTAt 10 месяцев назад

    Jaha. Ingen medeltidsvecka mer alltså.... (Snyggt jobbat!)

  • @Grimmlon666
    @Grimmlon666 10 месяцев назад

    impressive

  • @plexodus1435
    @plexodus1435 Год назад

    Awesome!

  • @Damian_h
    @Damian_h 10 месяцев назад

    i dont use Blender but i can tell u know your stuff brother great scene.

  • @DonVetto-vx9dd
    @DonVetto-vx9dd Год назад

    That fire effects are AMAZING! Definitely worth the extra work.

  • @animatorFan74
    @animatorFan74 Год назад +2

    Well done... that was really good. Looks like something from a game cinematic or cut scene.
    Really great job here.
    The touch of the fire lamps exploding was a good idea :)

    • @AlbinThorburn
      @AlbinThorburn  Год назад +1

      Thank you!! Yeah it was really nice to add something that could light up the scene dynamically!

    • @animatorFan74
      @animatorFan74 Год назад

      @@AlbinThorburn yeh awesome.... you do good videos. Thanks for making these as inspiration for our own Blender projects. :)

  • @FunnyAmped
    @FunnyAmped Год назад +2

    Great work man, also it's nice how you turned your head to right when showing the final result, kinda makes me feel like you're actually with me. Great Job.

    • @AlbinThorburn
      @AlbinThorburn  Год назад

      Haha yeah it was actually not on purpose 😆 i had my script on a screen next to me do I was like "ok is there anything more to say?" 😂

    • @FunnyAmped
      @FunnyAmped Год назад

      ​@@AlbinThorburn wot? That felt purposeful haha. But I'd say keep trying things like these.

  • @curiousity271
    @curiousity271 Год назад

    Great work!!! ❤❤❤❤

  • @metamuhamudnoah2856
    @metamuhamudnoah2856 Год назад

    This is awesome

  • @jasperpagan2237
    @jasperpagan2237 Год назад

    this is absolutley insane mate!!!

  • @3D_Unleashed
    @3D_Unleashed Год назад +1

    Thats just incredible! All of this with blender huge respect!

  • @SAMI-dr1xr
    @SAMI-dr1xr 10 месяцев назад

    subscribed :)

  • @TechMasterTutorials-dy4qr
    @TechMasterTutorials-dy4qr 6 месяцев назад

    i made a medieval palladin sword scene and it took me days, i can't imagine what it took you to do this

  • @angelabird85
    @angelabird85 10 месяцев назад

    wow very cool please do more

  • @hayse4961
    @hayse4961 Год назад +3

    Always making banger content brother, keep up the great work!

  • @h-unte-r_
    @h-unte-r_ 11 месяцев назад

    each material has its own type of deformation and destruction.

  • @georgeurban4882
    @georgeurban4882 10 месяцев назад

    Cool

  • @landgrenwilliam
    @landgrenwilliam Год назад +1

    Sick!!!

  • @handlenottaken
    @handlenottaken 9 месяцев назад

    dude just make a destructible city or smth in gmod with how good this is.

  • @abiyyupanggalih854
    @abiyyupanggalih854 Год назад

    Glad found this video 🔥💥

  • @MayneEntertainment
    @MayneEntertainment 11 месяцев назад

    amazing work, continue to love what you are doing, Getting paid to do what you love is not a job, its a paid hobby.

  • @mozquito76
    @mozquito76 11 месяцев назад

    This is a really hard bread and in fact of the matter this is not simply done by playing 10 hours with blender... That needs more hours of experience - respect kid

  • @aronschlemmer5954
    @aronschlemmer5954 Год назад

    Very cool dude🎉

  • @pitched7401
    @pitched7401 5 месяцев назад

    Impressive that you did that without an addon like RBD lab

  • @StanleyKubick1
    @StanleyKubick1 Год назад

    that's sick

  • @jonsonj5249
    @jonsonj5249 11 месяцев назад

    very convincing! Poor Gotland!

  • @Dr.W.Krueger
    @Dr.W.Krueger 11 месяцев назад +9

    Pretty trivial do to in Houdini. It also handles large scenes far better than blender.

    • @AlbinThorburn
      @AlbinThorburn  11 месяцев назад +16

      Even easier to do irl, less render times also

    • @Therealnotanifox
      @Therealnotanifox 10 месяцев назад +1

      @@AlbinThorburn looks more realistic too!

  • @lucaberg8789
    @lucaberg8789 6 месяцев назад

    You can very clearly see the tiling in the ground texture, which is a bummer. But other than that, this is very Good 👍

  • @Cam0PAL
    @Cam0PAL Год назад

    This is just wonderful. Maybe you could add some background, so the town won’t be felt like placed in empty space. And then you could pull up the camera. But anyway - wonderful work.

    • @AlbinThorburn
      @AlbinThorburn  Год назад

      Cheers man I appreciate the feedback! Thanks for the support

  • @thomaswindfeld728
    @thomaswindfeld728 11 месяцев назад

    Sooooo cool

  • @digitalartworm
    @digitalartworm Год назад

    Really great...Some practical tips..what do you have in terms of a beefy pc and roughly how many hours did this project take..

  • @seankennedy6076
    @seankennedy6076 Год назад

    Very cool, impressive techniques!

  • @skilattutos6696
    @skilattutos6696 10 месяцев назад

    Omg, this is insane ! Please teach me

  • @Chicken_Soy
    @Chicken_Soy 11 месяцев назад

    The best

  • @dailybusiness8162
    @dailybusiness8162 Год назад +1

    Very nice! Just the tiling texture on the ground is a bit too visible to me. And way more dramatic destruction noise. But Im not a VFX artist by far, so big respect for the work and thanks for sharing 👍

  • @TallyHD
    @TallyHD Год назад +1

    THIS IS NEXT LEVEL, HOLY

  • @weissi1385
    @weissi1385 Год назад

    a glass shattering sound for the lamps would have been nice imo

  • @GaryParris
    @GaryParris Год назад

    Great work!

  • @peter486
    @peter486 11 месяцев назад

    jävligt coolt :)

  • @Tyrunz
    @Tyrunz Год назад +3

    Holy shit this is so impressive ! The fact that your were able to do that in Blender is just insane !
    I've always felt like physics sims and destructions are one of the least well implemented aspects of Blender, and the fact you've mastered these so well shows a very high level of dedication ...
    Ps : I'm probably not the first one to tell you that but you should totally look into Houdini, I feel like you are pushing Blender to it's absolute limit and you are hitting some hard limits of the actual state of the software, Houdini allows you to iterate proceduraly very fast, to cache anything with a very high level of control of that data, and to have a lot more control over the constraints you apply and the way the solver run

    • @AlbinThorburn
      @AlbinThorburn  Год назад

      Thank you man! I'm super flattered 😄. Yeah I've seen so much awesome stuff from Houdini so I might absolutely give it a try sometime! The thing I love with blender though is that it reaches out to a lot of vfx beginners, so I think it's awesome if I can inspire those guys a little bit. But yeah blender is definitely not the way to go if you want to do destruction professionally, at least not yet;) who knows what the next couple of updates will bring, I've already seen some "Houdini level" effects from people using simulation nodes :)

  • @HakanYilmazAbstractizm
    @HakanYilmazAbstractizm Год назад

    This is preaty awesome!

  • @dejan923
    @dejan923 11 месяцев назад +1

    This is extremely cool.
    only nitpick is the audio, the crumbling should get louder as the camera get's closer to it and more muted the further it is. and the audio shouldn't fade before the video does

  • @Jeracraft
    @Jeracraft 10 месяцев назад +26

    I want this in Minecraft, just so I can destroy my cities in style 🤷‍♂

    • @kxppamo5943
      @kxppamo5943 10 месяцев назад +3

      Whatcha doin here Jera 😂

    • @AlphaOmegaXIII
      @AlphaOmegaXIII 10 месяцев назад

      Fair enough, but leave Graymane alone!

    • @k0958
      @k0958 10 месяцев назад

      try playing teardown

    • @_generapiese_5700
      @_generapiese_5700 10 месяцев назад

      teardown : Come with me, and youll be, in a world of pure imagination

    • @yeetbro3659
      @yeetbro3659 9 месяцев назад

      teardown and minecraft aint the same tho but yes teardown is a good alternative if you have no 3d experience.@@_generapiese_5700