- Видео 146
- Просмотров 770 745
UnreaLab
Италия
Добавлен 17 апр 2018
I’m Stefano Cotardo, a 3D artist, visual effects expert, and educator specializing in chroma key, virtual production, and advanced post-production techniques.
On this channel, you’ll find tutorials, tips, and insights on creating stunning 3D visuals, mastering compositing, and using cutting-edge tools like Blender, Unreal Engine, and After Effects.
On this channel, you’ll find tutorials, tips, and insights on creating stunning 3D visuals, mastering compositing, and using cutting-edge tools like Blender, Unreal Engine, and After Effects.
Key concepts of Normals in Blender
This video explains the concept of normals in Blender, focusing on how they define the inside and outside of a face.
Learn how to identify and fix inverted normals, and how to apply different materials to the inside and outside of an object using the Geometry node.
Learn how to identify and fix inverted normals, and how to apply different materials to the inside and outside of an object using the Geometry node.
Просмотров: 112
Видео
Blender Practice: Download Spaceship Chroma Key Asset for Motion Tracking and Compositing
Просмотров 1,3 тыс.21 день назад
In this video, we explain how to use the downloadable materials provided to practice motion tracking, 3D set creation in Blender, and chroma key compositing. For this project, we shot five chroma key videos representing different environments of a virtual spaceship: the cryogenic chamber, the corridor with a monitoring station, the control room with a galactic view, the hangar with drones, and ...
When to Keep Original Shadows in Chroma Key footage
Просмотров 1,4 тыс.6 месяцев назад
In this video I want to show you how to add a virtual environment to an object that you need to show for advertising purposes, for example.In particular, we'll see how to handle shadows when they can't be cast directly from the video in chroma key, but the original shadows from the video need to be preserved. Useful videos: How to prepare the chroma key set: ► ruclips.net/video/woNgBjZ7avI/виде...
How to Prepare a Set for Virtual Productions in Chroma Key
Просмотров 2,6 тыс.7 месяцев назад
In this video we look at the key tricks, tips and preparations for setting up a virtual production set, whether for live or post production. This movie depicts the preparations that precede the actual implementation of the 3D world or chroma key shooting. You can then refer to this tutorial to understand the preliminary steps for all the videos we have uploaded to the channel related to chroma ...
Using Blender's Lattice Modifier for Basic Mesh Deformation and Animations
Просмотров 2,1 тыс.8 месяцев назад
A quick tip about the basics of Blender's Lattice Modifier in this. We'll show you how to add segments to the lattice for better control and demonstrate simple techniques to deform your mesh accurately. Then we use the shape keys to create a simple animation.
Replace Real Objects with 3D Models in Blender
Просмотров 1,3 тыс.8 месяцев назад
In this video, we're going to guide you through the entire method for replacing real objects with 3D models using Blender and photogrammetry. Learn how to capture your footage, perform camera tracking, reconstruct 3D models with photogrammetry, and seamlessly blend them into your video. We'll cover essential techniques, including manual marker placement, accurate model alignment, and final comp...
Photo Rules for 3D: Boost Your Digital Art
Просмотров 2358 месяцев назад
In this video we apply in practice some of the concepts of photographic composition to hypothetical digital compositing. We see in particular how to add dynamism and energy to the composition using basic principles such as the use of contrast, colour, perspective and more. These principles can help create better digital compositions, whether renderings or compositing. Note: the examples shown h...
Principles of Photographic Composition
Просмотров 1168 месяцев назад
Principles of Photographic Composition
The Importance of Depth of Field in Animation
Просмотров 1888 месяцев назад
In animation and 3D graphics, depth of field (DoF) is not just a technical tool but a powerful storytelling device. It manipulates viewer focus by blurring the background or foreground, emphasizing the main subject and creating a sense of depth and space. This selective focus can be used to direct the viewer’s attention, convey mood, and add realism to digital environments. By adjusting DoF, an...
VFX Key Concepts: Volumetric Lighting
Просмотров 2068 месяцев назад
VFX key concepts for beginners. Volumetric lighting is a rendering technique used to simulate light as it interacts with particles in the atmosphere, creating visible light beams or 'god rays'. This method enhances depth, mood, and realism by accurately depicting how light scatters and shadows are cast in three-dimensional spaces.
VFX Key Concepts: Motion Blur
Просмотров 2338 месяцев назад
VFX key concepts for beginners. Motion blur is a visual effect used to simulate the blurring of moving objects in a way that mimics the human eye's perception of motion. This technique adds realism to high-speed scenes in films, animations, and video games by smoothing rapid movements and integrating CGI elements with live-action footage.
VFX Key Concepts: Particle System
Просмотров 1078 месяцев назад
VFX key concepts for beginners. In this series on the key concepts of visual effects, we will see what is meant by a particle system and what are the key aspects that define it.
VFX Key Concepts: Matte Painting
Просмотров 1999 месяцев назад
VFX key concepts for beginners. Matte painting, a visual effects technique historically used to create breathtaking film scenes, now evolved with advanced digital technologies.
Blender Animation Control with Custom Properties and Drivers
Просмотров 7059 месяцев назад
Learn how to use of custom properties to drive animations in Blender. This tutorial covers the creation of custom properties, linking them with animation drivers, and a practical example of controlling object rotation for efficient animation workflows.
Cryptomatte for Precision Masking in Blender
Просмотров 3,4 тыс.9 месяцев назад
This video demonstrates how to isolate and modify specific elements within a complex 3D scene using Cryptomatte.
Vertex Colors as Masks in Blender
Просмотров 2,1 тыс.9 месяцев назад
Vertex Colors as Masks in Blender
Dynamic Topology Sculpting Tutorial in Blender
Просмотров 8789 месяцев назад
Dynamic Topology Sculpting Tutorial in Blender
The Displacement in Blender: Material vs Modifier
Просмотров 2,6 тыс.9 месяцев назад
The Displacement in Blender: Material vs Modifier
Subsurface Scattering: What is and How to Use in Blender
Просмотров 9 тыс.9 месяцев назад
Subsurface Scattering: What is and How to Use in Blender
The Importance of Correct Topology in 3D
Просмотров 4779 месяцев назад
The Importance of Correct Topology in 3D
Practice Chroma Key in Blender: Monster exercise
Просмотров 1,7 тыс.10 месяцев назад
Practice Chroma Key in Blender: Monster exercise
Tips for Realistic Compositing of a Chroma Key video in Blender
Просмотров 8 тыс.Год назад
Tips for Realistic Compositing of a Chroma Key video in Blender
Chroma Key and Simulations in Blender: Cloth Simulation
Просмотров 3,4 тыс.Год назад
Chroma Key and Simulations in Blender: Cloth Simulation
Basic Workflow for adding a Chroma Key video in Blender for Camera Tracking
Просмотров 4 тыс.Год назад
Basic Workflow for adding a Chroma Key video in Blender for Camera Tracking
Chroma Key and Simulations in Blender: Breaking Glass
Просмотров 6 тыс.Год назад
Chroma Key and Simulations in Blender: Breaking Glass
Boat and Water Simulation in Blender - part 3
Просмотров 1,6 тыс.Год назад
Boat and Water Simulation in Blender - part 3
Boat and Water Simulation in Blender - part 2
Просмотров 1,9 тыс.Год назад
Boat and Water Simulation in Blender - part 2
Boat and Water Simulation in Blender - part 1
Просмотров 11 тыс.Год назад
Boat and Water Simulation in Blender - part 1
Houdini: Rigid Body Simulations - part 3
Просмотров 387Год назад
Houdini: Rigid Body Simulations - part 3
Houdini: Rigid Body Simulations - part 2
Просмотров 400Год назад
Houdini: Rigid Body Simulations - part 2
This doesn't tell how to bake bump maps.
Thanks a LOT!
Thank you so much!
best video, i have seen it all on internet!
Wow thank you!
These are the things i truly need
This is the PERFECT explanation. Thank you so much
Glad it was helpful!
This video was incredibly helpful! I'm amazed by how you brought all those different spaceship environments to life. The breakdown of the motion tracking, 3D set creation, and compositing was super clear. It would be awesome to see more videos on your workflow, especially focusing on how you planned and shot the footage. Things like camera angles, lighting setups, and directing talent on a green screen would be super valuable. Thanks for sharing your knowledge, UnrealLabs!
I'm so happy the video was useful for you!
Thank you for this!!!
You're so welcome!
This will be a nice workflow since I have syntheyes for tracking
thanks
Very good video. Thank you.
Thank you too!
Water is not a mirror
Crystal clear explanation: great video
Thanl you! :)
this is underated
Can you do an updated version of this please! This is the best example i've seen yet and I believe the system has since been changed
Maybe I'll do that! Thank you :)
Nice
Thanks
Nice
Thank you :)
does it work this clean in comp apps as well?
Thank you so much for this video. Getting to this point in Blender is a special landmark for me, and your video was perfect in explaining it.
Glad it was helpful!
Thank you for showing it without texture!!
superb video
Thank you so much 😀
Great stuff!
Thanks!
the render quality is way better than blender
blender is for kids.
I don't understand why it's not working for me
Thanks🎉
Thank you
I attended all the 3 lessons and that was by far the best thing. It was like I am sitting in a classroom and some one is professionally teaching me! This was so awesome. This college level education and that too for free is just mind blowing. Thank you so much.
Wow, thank you!
Oh wow, just in 2 min. you show me what I need.
Cryptomatte make defualt render result black!
I hate Blender keyframing.
What's wrong with it?
Thank you for this. I literally had to go to the second page of google search to find this. Left a tip.
What is the minimum specification required for this tracking
Wow nice tutorial sir❤❤
Thank you for this tutorial... ;-)
Great knowledge but underrated channel
Glad you think so!
Good
Very good
Good
Thank you!
Nice video. No pt 3?
Please make same video with karma xpu render workflow, mantra is too slow
"too slow" lol you do realize the vast majority of 3d is rendered on "slow" CPU, not GPU, yes?
@@brianlynn6154 All renderers have been GPU based for years. Good morning, sir.
@@cr4723 That is not even close to true. Care to post a reference for your claim? None of the animators I work with use GPU. They all use giant CPU based render farm with insane amounts of RAM to handle the scenes. There are no GPU available with enough RAM.
@@brianlynn6154 It is not a vast majority. Some use giant CPU based render farms and a huge amount of Freelancers not. Make what you want.
How to render with karma
0:28 what hotkey did u hit
Shift A
🔥🔥🔥
Thanks sir
i have to studying photogrammetry for my next sem in college, this is my first introductuaryyyvideo
hi. but how can i combine the pass with denoising data output?
After setting up an output node for each layer in the compositor, how do you override the main output settings? All my render attempts send files there instead of the individual paths I set in the compositor.
Thanks a million
wtf when i select the modifier lattice and select the latice, the mesh get smaller :(
same scale issue
find the issue "we should not EDIT 'lattice' directly instead of use scale in (object mode). After select the mesh and lattice (give segments to lattice) that will work