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- Видео 144
- Просмотров 608 277
UnreaLab
Италия
Добавлен 17 апр 2018
We are a team of freelancers in the field of visual effects, photography and video production.
Team manager: Stefano Cotardo.
If you are interested in photography, travel, technology and science, you can also check out my RUclips channel dedicated to these topics:
ruclips.net/channel/UCZyNBnVqOnocWFLQwTB9E9w
Team manager: Stefano Cotardo.
If you are interested in photography, travel, technology and science, you can also check out my RUclips channel dedicated to these topics:
ruclips.net/channel/UCZyNBnVqOnocWFLQwTB9E9w
When to Keep Original Shadows in Chroma Key footage
In this video I want to show you how to add a virtual environment to an object that you need to show for advertising purposes, for example.In particular, we'll see how to handle shadows when they can't be cast directly from the video in chroma key, but the original shadows from the video need to be preserved.
Useful videos:
How to prepare the chroma key set:
► ruclips.net/video/woNgBjZ7avI/видео.html
The chroma key and motion tracking general workflow:
► ruclips.net/video/6oFZoKEAbtc/видео.html
Useful videos:
How to prepare the chroma key set:
► ruclips.net/video/woNgBjZ7avI/видео.html
The chroma key and motion tracking general workflow:
► ruclips.net/video/6oFZoKEAbtc/видео.html
Просмотров: 569
Видео
How to Prepare a Set for Virtual Productions in Chroma Key
Просмотров 1,2 тыс.28 дней назад
In this video we look at the key tricks, tips and preparations for setting up a virtual production set, whether for live or post production. This movie depicts the preparations that precede the actual implementation of the 3D world or chroma key shooting. You can then refer to this tutorial to understand the preliminary steps for all the videos we have uploaded to the channel related to chroma ...
Using Blender's Lattice Modifier for Basic Mesh Deformation and Animations
Просмотров 1,4 тыс.Месяц назад
A quick tip about the basics of Blender's Lattice Modifier in this. We'll show you how to add segments to the lattice for better control and demonstrate simple techniques to deform your mesh accurately. Then we use the shape keys to create a simple animation.
Replace Real Objects with 3D Models in Blender
Просмотров 8442 месяца назад
In this video, we're going to guide you through the entire method for replacing real objects with 3D models using Blender and photogrammetry. Learn how to capture your footage, perform camera tracking, reconstruct 3D models with photogrammetry, and seamlessly blend them into your video. We'll cover essential techniques, including manual marker placement, accurate model alignment, and final comp...
Photo Rules for 3D: Boost Your Digital Art
Просмотров 1402 месяца назад
In this video we apply in practice some of the concepts of photographic composition to hypothetical digital compositing. We see in particular how to add dynamism and energy to the composition using basic principles such as the use of contrast, colour, perspective and more. These principles can help create better digital compositions, whether renderings or compositing. Note: the examples shown h...
Principles of Photographic Composition
Просмотров 842 месяца назад
Principles of Photographic Composition
The Importance of Depth of Field in Animation
Просмотров 982 месяца назад
In animation and 3D graphics, depth of field (DoF) is not just a technical tool but a powerful storytelling device. It manipulates viewer focus by blurring the background or foreground, emphasizing the main subject and creating a sense of depth and space. This selective focus can be used to direct the viewer’s attention, convey mood, and add realism to digital environments. By adjusting DoF, an...
VFX Key Concepts: Volumetric Lighting
Просмотров 1422 месяца назад
VFX key concepts for beginners. Volumetric lighting is a rendering technique used to simulate light as it interacts with particles in the atmosphere, creating visible light beams or 'god rays'. This method enhances depth, mood, and realism by accurately depicting how light scatters and shadows are cast in three-dimensional spaces.
VFX Key Concepts: Motion Blur
Просмотров 1182 месяца назад
VFX key concepts for beginners. Motion blur is a visual effect used to simulate the blurring of moving objects in a way that mimics the human eye's perception of motion. This technique adds realism to high-speed scenes in films, animations, and video games by smoothing rapid movements and integrating CGI elements with live-action footage.
VFX Key Concepts: Particle System
Просмотров 772 месяца назад
VFX key concepts for beginners. In this series on the key concepts of visual effects, we will see what is meant by a particle system and what are the key aspects that define it.
VFX Key Concepts: Matte Painting
Просмотров 1442 месяца назад
VFX key concepts for beginners. Matte painting, a visual effects technique historically used to create breathtaking film scenes, now evolved with advanced digital technologies.
Blender Animation Control with Custom Properties and Drivers
Просмотров 2642 месяца назад
Learn how to use of custom properties to drive animations in Blender. This tutorial covers the creation of custom properties, linking them with animation drivers, and a practical example of controlling object rotation for efficient animation workflows.
Cryptomatte for Precision Masking in Blender
Просмотров 7052 месяца назад
This video demonstrates how to isolate and modify specific elements within a complex 3D scene using Cryptomatte.
Vertex Colors as Masks in Blender
Просмотров 6392 месяца назад
This video explores the powerful technique of using vertex colors as masks within shaders in Blender. We'll see how to apply vertex colors to a simple 3D model and utilize them to control complex material attributes. This method offers enhanced flexibility in texturing and material design, ideal for artists looking to add depth and detail to their projects without the need for multiple UV maps.
Dynamic Topology Sculpting Tutorial in Blender
Просмотров 5222 месяца назад
Dynamic Topology, or Dyntopo, is a sculpting feature in Blender that adjusts mesh topology on-the-fly, allowing for detailed sculpting without predefined mesh constraints. It enables the addition or reduction of mesh complexity dynamically, optimizing detail where needed.
The Displacement in Blender: Material vs Modifier
Просмотров 5122 месяца назад
The Displacement in Blender: Material vs Modifier
Subsurface Scattering: What is and How to Use in Blender
Просмотров 1,9 тыс.3 месяца назад
Subsurface Scattering: What is and How to Use in Blender
The Importance of Correct Topology in 3D
Просмотров 2103 месяца назад
The Importance of Correct Topology in 3D
Practice Chroma Key in Blender: Monster exercise
Просмотров 1,2 тыс.4 месяца назад
Practice Chroma Key in Blender: Monster exercise
Tips for Realistic Compositing of a Chroma Key video in Blender
Просмотров 6 тыс.11 месяцев назад
Tips for Realistic Compositing of a Chroma Key video in Blender
Chroma Key and Simulations in Blender: Cloth Simulation
Просмотров 2,8 тыс.Год назад
Chroma Key and Simulations in Blender: Cloth Simulation
Basic Workflow for adding a Chroma Key video in Blender for Camera Tracking
Просмотров 2,9 тыс.Год назад
Basic Workflow for adding a Chroma Key video in Blender for Camera Tracking
Chroma Key and Simulations in Blender: Breaking Glass
Просмотров 3,9 тыс.Год назад
Chroma Key and Simulations in Blender: Breaking Glass
Boat and Water Simulation in Blender - part 3
Просмотров 1 тыс.Год назад
Boat and Water Simulation in Blender - part 3
Boat and Water Simulation in Blender - part 2
Просмотров 1,2 тыс.Год назад
Boat and Water Simulation in Blender - part 2
Boat and Water Simulation in Blender - part 1
Просмотров 7 тыс.Год назад
Boat and Water Simulation in Blender - part 1
Houdini: Rigid Body Simulations - part 3
Просмотров 223Год назад
Houdini: Rigid Body Simulations - part 3
Houdini: Rigid Body Simulations - part 2
Просмотров 240Год назад
Houdini: Rigid Body Simulations - part 2
Houdini: Rigid Body Simulations - part 1
Просмотров 755Год назад
Houdini: Rigid Body Simulations - part 1
Asteroid Simulation in Blender: Final Settings and Materials - 5
Просмотров 338Год назад
Asteroid Simulation in Blender: Final Settings and Materials - 5
Thank you so much for a very nice explanation!
That is the best explanation I have ever heard! Thank you!
Glad it was helpful!
Nice thanks !
Thank you! ✌
You're welcome!
It works!! Thank you. Saved.
Guys,Also remember to enable Motion Tracking in the viewport overlay if you haven't... in case you're not seeing the empties in viewport
Gostei 😍 Simples e prático. Ganhou mais um subscritor 🥰
i need the green screen footage of the same charactor please
thank you so much for such a wonderful content, very grateful for such an amazing piece of information, I would request you to please keep making the video, very helpful and can't express my gratitude in words, thanks a lot sir.
I used to ask many youtubers to cover this topic but no one did it properly. Thank you for covering this topic. This is the most underrated channel on VFX in RUclips.I used to ask many youtubers to cover this topic but no one did it properly. Thank you for covering this topic. This is the most underrated channel on VFX in RUclips. Also, if it is possible, please give us the footage you use to follow along.❤🎉
💯 🎉
Glad you enjoyed it!
You can create and explain videos to teach about full marker scaling.
This is what I needed to know cause most tutorials for this are pre-blender 4
Very informative nobody has done this
Thank you!
Thank you so much for this informative video
My pleasure
nice
Thanks
Thanks !
Now that was interesting! Thank you!
Glad it was helpful!
Does this also work when moving away from the camera?
Yes the object can move in any direction from the camera
this is so helpful
Great comparison. Thank you!
If you have the issue where you cannot see the tracking points in your workspace, it is because they are hidden the overlays dropdown. Click on the button and select "motion tracking."
My surface stay black after plug bump to principled bsdf, what i miss ?
I used this green screen footage to do some test tracking in syntheyes, it does real well
This is a great tutorial! Thanks.
You're very welcome!
Very useful, thank you for your time.
Thank You buddy ❤ Love from INDIA 🇮🇳
How do i make it stop shaking at a certain keyframe?
In the noise modifier, you will find at the bottom "Restrict Frame Range". Which basically puts a start and an end to the effect.
make sure to apply it on all X Y Z
@@TarixDot i cannot thank you enough
Interesting. Following this collision, no relief deformation was considered. Can you improve this example by creating an impact crater?
Phantastc work! But how do you get the shadow of the leave particles on the girls body?
Thank you! The shadows are projected on the body as it is an image plane, so it is basically an object that can receive shadows.
Nicely done 👍🏾
Thank you so much for such a great detailed video, thanks a lot sir, you've been doing a wonderful videos, they've been so helpful for me as an individual film maker, please sir I would request to not to stop making such videos, I would also request you to please teach us how to blend VFX and CGI plates in the video like they did in the lord of the rings and hobbit and also please make a video on set extension like how we can use the matte painting for the set extension. please sir it's my humble request.
Thank you, we are also planning other videos!
Thank you very much for sharing. I am a beginner, and I have no problem when using your video for tracking. But when I add an object to the scene, the object sliping. I don’t know why. Various tracking parameters have been adjusted, but the problem has not been completely solved.
One of the common reasons for the objects to slide is the framerate of your 3D scene. It has to be the same as the video. In our videos it is 25fps
thank for video is nice very good i like
Thanks for liking!
Siete fantastici ! Grazie per tutti questi tutoriali che fate con il green screen e Blender 🙏
I got a solve error of 0.20px but still when I apply the constraint to the camera the trackers don't showup
Enable it in the viewport overlay settings (left of viewport shading)
Finally, A proper look that didn't take an hour long tutorial to do.
wonderful tutorial
Thank you! 😊
Thank you i want make chun li jiggle butjob like purple mantis❤
they've just make it complex for me. How the fck am I gonna supposed to change a little bit my skin texture transferred from the substance painter with that weird settings, they don't even work somehow
Did you figure it out ?
Thank you so much for bringing these tutorials, helping every other indi film makers like me, thanks a lot, please keep posting the videos, eagerly waiting more of the vfx videos.
My pleasure 😊
Thanks
first
Yes, new content🔥🔥🔥
Thank you very much for this tutorial 😊
Glad it was helpful!
This will be very useful. Thanks.
It's sad to see very few views. I don't think anybody has explained the basics of Houdini like you did in this video. Thank you so much :)
Thank you! Yeah, it seems that people always watch the same youtube channels!
@@unrealab yaa true
Y para llegar al resultado del final?
thanks
Very well explained. Thanks.
Glad it was helpful!
2 year video for the win!!!! lets gooo