How to destroy 3D stuff in Blender

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  • Опубликовано: 18 май 2024
  • 3 Easy Destruction Animations (Blender Tutorial)
    Check out Comino and the Grando RM: www.grando.ai/en/choose-a-gpu...
    Patreon: / cggeek
    Tiefighter Model: sketchfab.com/3d-models/3d-ti...
    (Edited for Blender) : drive.google.com/file/d/1t1qZ...
    Molecular+ Addon: github.com/u3dreal/molecular-...
    CG Geeks Discord! - / discord
    Music and SFX: share.epidemicsound.com/cggeek (1month free trial)
    subscribble for more giggle: ruclips.net/user/Blenderf...
    See ya over on da grams: / cg_geeks
    or if ur a tweeter: / cggeeks

Комментарии • 186

  • @nibblrrr7124
    @nibblrrr7124 Год назад +76

    00:00 Intro
    00:37 Explode Modifier - Particles
    02:44 Cell Fracture - Rigid Bodies
    06:41 Cell Fracture w/ Annotation Pencil
    07:30 Molecular+ Addon
    09:50 collider
    11:18 Bonus Tip: Molecular+ & Cell Fracture
    11:34 Outro

    • @danuvip
      @danuvip Год назад +4

      i like how he pinned it but didnt bothered to put it into the descriptions xD

    • @Aisbejsijdns
      @Aisbejsijdns Год назад +1

      Thanks

    • @nibblrrr7124
      @nibblrrr7124 Год назад

      @@danuvip I'd be happy if he did put it in as chapters for accessibility! (If you're reading this: no credit required ;) ) Though I suspect that there might be reasons why creators don't put in chapters - perhaps related to sponsor contracts, or algorithm silliness. His video, his decision. ¯\_(ツ)_/¯

    • @LightspeedTutorials
      @LightspeedTutorials 7 месяцев назад +1

      3:40 Enable Cell fracture
      3:46 Object - Quick Effects - Cell fracture
      4:45 Remove originanal object
      4:53 Object - Rigid body - Add active
      4:56 Object - Rigid body - Calculate mass / Stone crushed
      5:07 Physics
      5:15 Flool plain - Object - Rigid body - Add passive
      5:39 Add contraints

  • @GaryParris
    @GaryParris Год назад +50

    great to see this done with vanilla Blender and only the free molecular add-on :)

    • @GaryParris
      @GaryParris Год назад +1

      @@lifeisfine2331 not sure i understand?

    • @abdullateefisa5463
      @abdullateefisa5463 Год назад

      Uhhh maybe leave that tag for JavaScript alone lol

    • @GaryParris
      @GaryParris Год назад

      @Boom Battlefields i have no idea what they replied to lol

  • @stivosaurus
    @stivosaurus Год назад +19

    Random destruction is tight!

  • @AllExistence
    @AllExistence Год назад +43

    Hold Alt to edit all selected at once.
    You should have added bounciness to shattered objects. Otherwise it looks fake.
    Also, mass calculated on size. So make the object realistic first. Otherwise pebble might weight a ton.

    • @CGGeek
      @CGGeek  Год назад +7

      Some good additional info!

    • @obhwg
      @obhwg Год назад

      How would you add bounciness to shattered objects?

    • @AllExistence
      @AllExistence Год назад

      @@obhwg This is a property in rigidbody physics settings.

  • @gnomechonky
    @gnomechonky Год назад +5

    Another great and fun video. With method #1, I found that increasing the velocity in the particle system really adds to the savagery of the explosion.

  • @HarnaiDigital
    @HarnaiDigital Год назад +8

    Nice Beard Steve. I was looking for Destruction in blender and suddenly your video popped. It was really helpful man. Keep it up.

  • @BrendonKPadjasek
    @BrendonKPadjasek Год назад +9

    This was awesome! Thanks for explaining everything thoroughly

  • @CubOfJudahsLion
    @CubOfJudahsLion Год назад +8

    Entertaining and very informative. Good stuff as usual.

  • @enilenis
    @enilenis 5 месяцев назад +1

    Been working in Maya for 20+ years and in Houdini for a bit, but now I'm in the process of switching to Blender, because of how quickly it catches up to competition. I think it represents the future of VFX. Your tutorials help me a lot. Sincere thanks.

  • @T-extreme
    @T-extreme Год назад +10

    He´s funny and can explain really good. Congrats on 1 million subscribers Steve! You deserve it.

  • @ManaLucune
    @ManaLucune Год назад +3

    You and only YOU can do such extraordinary and powerful Blender tuts on the Internet

  • @BlenderInferno
    @BlenderInferno Год назад +6

    Damn that cube smashing through looked epic! Always enjoy watching these videos :D

  • @PotatoImaginator
    @PotatoImaginator Год назад +3

    Nice Tutorial ! I will definitely try it :)

  • @DS-pk4eh
    @DS-pk4eh Год назад +5

    Never knew Suzanne had a Jedi power, the way she ripped that Tie-fighter

  • @alvaro-sf7kg
    @alvaro-sf7kg Год назад +11

    The last metod was my favourite!! GREAT VIDEO! I LOVE PHYSIICS♥️

  • @brownmoon1317
    @brownmoon1317 Год назад +2

    great work steve ! 💙

  • @Official_Cameraguy3d
    @Official_Cameraguy3d Год назад +4

    Thanks for the tutorial

  • @Haze_Nexus_real
    @Haze_Nexus_real Год назад +3

    Wow, your videos give me so me so much nostalgia, when I was 9 years old, I used to watch your videos all the time! And they still help me to this day! (I'm 12 now)

  • @MiDaY_i
    @MiDaY_i Год назад +1

    This was an amazing Tutorial TYSM for making it!!!!!

  • @KionLionGuardOfficial
    @KionLionGuardOfficial Год назад +1

    Thanks bro! (Nice outro) Now I can finally destroy the default cube!

  • @odysseystudios2033
    @odysseystudios2033 Год назад +2

    This is sick!

  • @nehal8467
    @nehal8467 Год назад +2

    Bro really love your work i am going to cereat some dope animation animation now.

  • @AlbinThorburn
    @AlbinThorburn Год назад +2

    This is great!

  • @de_adsmile204
    @de_adsmile204 8 месяцев назад

    bro, you realy help me out
    thanks so much

  • @PrinceWesterburg
    @PrinceWesterburg Год назад +5

    The REAL trick to destroying stuff by fragmanetation is observation; Break something into a few pieces, select the ones in the impact area, fragment them, repeat, repeat. Then you get a model that shatters like a object as square root fall off of energy causes less damage further from impact.

  • @RaffoVFX
    @RaffoVFX Год назад +3

    destruction 😎

  • @ehnmusik
    @ehnmusik Год назад +2

    this video is amazing!

  • @Crimjonn
    @Crimjonn Год назад +4

    Man this is one of the best thing I've seen done with blender

  • @ounbabled
    @ounbabled 8 месяцев назад +1

    Something so simple but very helpfull.

  • @domin6168
    @domin6168 Год назад +2

    Nice CG Geek

  • @JaeHaruArt
    @JaeHaruArt Год назад +1

    Thank you SO MUCH for this video.

  • @_blender_man_
    @_blender_man_ Год назад +2

    Enjoyed 😊

  • @GhostZ22
    @GhostZ22 Год назад +2

    11:51 "and i'll see you SOON"

  • @eastthebeast3132
    @eastthebeast3132 Год назад +3

    When everything renders it looks so realistic

  • @masterfudgestudios1077
    @masterfudgestudios1077 Год назад +1

    Just what I needed yay

  • @apersunthathasaridiculousl1890
    @apersunthathasaridiculousl1890 Год назад +3

    That beard lookin nice 👌

  • @landoctopi6708
    @landoctopi6708 Год назад +1

    Super great stuff thank you!

  • @TheNerd
    @TheNerd Год назад +4

    I would be hyped, if it wasn't a Blender simulation.
    I can already feel the pain, when I need to use this for some idea.

  • @Cominotech
    @Cominotech Год назад +7

    These animations are so satisfying!😍

  • @skillbrights
    @skillbrights Год назад +4

    Wow so cool 😱

  • @ChazX
    @ChazX Год назад

    exactly what i needed thx

  • @arvzprintingexpress7488
    @arvzprintingexpress7488 Год назад

    I finally get it! THank you

  • @shivu6377
    @shivu6377 Год назад +2

    Will you please bring a new video about Sound Design in the animations and also about how dynamic sound can be added for collisions?

  • @ShimaVillain
    @ShimaVillain Год назад +2

    Question! What about metals sheets?
    Was looking to mess around with an explosion poking a hole in a ship/through a metal door, but I've never found a way to nicely reproduce it.

  • @user-mp8sx1gy2m
    @user-mp8sx1gy2m 8 месяцев назад

    May the Force with you.

  • @jamaalsineke2405
    @jamaalsineke2405 7 месяцев назад

    Any Idea on how you'd implement these prebaked effects into a game engine? Preferably Unreal but Godot or Unity tuts would be fine too

  • @sourajeet127
    @sourajeet127 Год назад +1

    love your vdos

  • @music_creator_capable
    @music_creator_capable Год назад +1

    Cool!

  • @averystupidchannel31
    @averystupidchannel31 9 месяцев назад +1

    Thank you so much!

  • @AxonMediaSeattle
    @AxonMediaSeattle Год назад +2

    I really wish the Fracture Modifier Branch wasn't essentially dead. I got the best looking destruction with that version of Blender. What would it take it to roughen up the edges of the regular 'ol Voronoi fracture? Because would really help with realism. That and being able to tweak how your object breaks. The Fracture Modifier branch could generate this really cool ripping metal behavior I haven't seen anywhere else.

  • @MakeiA
    @MakeiA Год назад +1

    Excellent

  • @TaherAnjary
    @TaherAnjary Год назад

    Awesome video dude! Any chance you know if the molecular add on let's you specify a different material for the inside of the pieces?

  • @LightspeedTutorials
    @LightspeedTutorials 7 месяцев назад +3

    3:40 Enable Cell fracture in prefs
    3:46 Object - Quick Effects - Cell fracture
    4:45 Remove originanal object
    4:53 Object - Rigid body - Add active
    4:56 Object - Rigid body - Calculate mass / Stone crushed *NOT AVAILABLE - FAIL**
    5:07 Physics
    5:15 Flool plain - Object - Rigid body - Add passive
    5:39 Add contraints: Object - Rigid body - Connect M-New collection
    5:55 Select all constraints - Physics tab - Breakable - Copy to selected

  • @fabersoul
    @fabersoul Год назад

    Man your set up has made me so jealous... all that GPU! It must be mine!!!

  • @neveniusvondubowatz7705
    @neveniusvondubowatz7705 Год назад +2

    Thanks :)

  • @addictio_official
    @addictio_official Год назад +2

    You've smashed it! I mean you've literally smashed up in the video...

  • @EacProductions44
    @EacProductions44 6 месяцев назад +1

    Thanks for this video! How do I prevent my particles from embedding halfway into the floor? I haven't done too much particle physics before and I can't find a solution other than just making a floor then baking the particles and then removing the floor for rendering.

  • @TheVoidBlock
    @TheVoidBlock Год назад +1

    This is the one time you can use the default cube!

  • @CGGeek
    @CGGeek  Год назад +7

    first

  • @SocksNGames
    @SocksNGames 8 месяцев назад +1

    now i will destroy the default cube since deleting it is not enough!

  • @Blender_Pot
    @Blender_Pot Год назад +1

    Thanks bro. Big fan from Tamilnadu 😇

  • @KattobiKusen
    @KattobiKusen 8 месяцев назад

    For some reason the calculate mass for cellf racture doesn't work, it won't let me click it and idk why

  • @li_tsz_fung
    @li_tsz_fung 8 месяцев назад

    0:45 What the hell was that sound. I was so freaked out by that. I thought a bat or some weird creature went in to my room and it sounded very much like it's coming from behind.

  • @infalogger9697
    @infalogger9697 Год назад +1

    hey mister cg man, when I try to simulate with molecular with cell fracture I put a plane with collisions on at the bottom to hold rock particles with molecular and to hold the fractured objects when I simulate the molecular sim the fractured pieces look like a sorting algorithm and it’s very weird it flings all the particles too

  • @anthonyowusu7599
    @anthonyowusu7599 Год назад +1

    Because of you I learnt a little bit of animation subscribe i did it

  • @bernardogasperazzo4479
    @bernardogasperazzo4479 9 месяцев назад

    why do i keep getting small balls instead of the small squares after baking? like, even if i make a 3d grid with a square, theres only small balls as particles

  • @alimkotwal5876
    @alimkotwal5876 Год назад +2

    Can you make a video on how to composite ground destruction in real scene 💯❤️

  • @PolMer_90210
    @PolMer_90210 Год назад +2

    I guess that's one way of deleting the default cube :D

  • @Wasmonkey105
    @Wasmonkey105 Год назад +1

    finally the new vid is released😃

  • @YouthTeamProduction
    @YouthTeamProduction Год назад +4

    Thank you for great tutorial 🔥
    I have a question: I am trying to use Cell Fracture on Christmas decoration, but I want to keep my object thin, and it should be empty inside. Can anyone give me an advice?

    • @CGGeek
      @CGGeek  Год назад +1

      Cell fracture doesn't often work great on thin objects (it is possible though -if your object has some thickness and is hollow on the inside. But might recommend trying the first method, the explode modifier and particles!

    • @YouthTeamProduction
      @YouthTeamProduction Год назад

      @@CGGeek Thank you, it was helpful 🔥

  • @studywithdaksh_official
    @studywithdaksh_official Год назад +3

    Finally our Steve is again back, but you are supposed to shave your beard 😅

  • @chroma945
    @chroma945 Год назад +2

    what if you add molecular addon onto a cell fractured block

  • @Daark_Karma
    @Daark_Karma 4 месяца назад

    Just wondering, with cell fracture and rigidbodies, can suck a thing work in a zero gravity environment? Or should the explode modifier just be used instead?

  • @LazareNTAP
    @LazareNTAP 8 месяцев назад +1

    Step aside, Michael Bay... 😄😄😄
    Let the pros work... Nice, man

  • @StudioKelpie1993
    @StudioKelpie1993 Год назад +5

    I downloaded the Molecular+ Addon, but it isn't showing up when I try to install it

    • @CGGeek
      @CGGeek  Год назад

      Make sure you have the right version of Blender! (3.1 or newer) and that its enabled under User installed addons.

    • @sinderbloq6466
      @sinderbloq6466 Год назад

      @@CGGeek it's not working for me either. And for some reason the add-on in the description is "molecular" and not "molecular+" could this be it?

    • @CGGeek
      @CGGeek  Год назад

      @@sinderbloq6466 That was it! Had a different version linked in the description. Updated now! Try the new link/versions!

    • @sinderbloq6466
      @sinderbloq6466 Год назад

      @@CGGeek thankyou :)

  • @Cartoondude135
    @Cartoondude135 Год назад +1

    But how do I make the object - such as a missile or bullet NOT destroy certain things? Such as character models? I want to make a CGI remaster of the 3 Kryptons vs the army and show the bullets and rockets actually hitting them - with a catch: they don't get destroyed, but everything else around them does.

  • @andyboi7065
    @andyboi7065 Год назад +1

    omg the beard

  • @sharkythe1st1
    @sharkythe1st1 5 месяцев назад +1

    I think Comino is based off the water planet in Star Wars known as Kamino. XD

  • @Shattered3582
    @Shattered3582 Год назад +1

    also i am slowly losing my sanity with how many times my blender has an error with no way to fix it. i feel like i can't get far without something getting in my way. also i am still rendering on a laptop that can barely render basic animations. but i was able to get the molecular add on working though, at midnight

  • @antocherian5459
    @antocherian5459 9 месяцев назад +1

    is it possible for the rigid body to not fall down?im trying to make an object hit on a wall i dont want the wall to fall down..is it possible to make the wall only animate after the collision object hits the wall,i want the rigid body to be intially sleeping and only get active when the collision object hits it

  • @brandonowens9037
    @brandonowens9037 Год назад +1

    Can you tell me you should create a 3D model of a 16mm movie projector?

  • @nic-ori
    @nic-ori Год назад +1

    Thanks.

  • @NeroForte_
    @NeroForte_ 8 месяцев назад

    00:39 can it be exported as alembic?

  • @unicornhuntercg
    @unicornhuntercg Год назад +1

    5:33 Not really. what you have to do is to set the mapping mode to cube projection instead of flat in the image texture properties

  • @sommerheiler7559
    @sommerheiler7559 3 месяца назад

    jo cg, i need help. i am using blender 4.0 and for the last method after putting broken to 0.1 like you did my cube just half falls into each other and breaks half way. how do i fix that to stay more stiff but still break sadisfyingly?

  • @glassomilk4307
    @glassomilk4307 Год назад +1

    nice tut, and im earlyy

  • @AceAnimations
    @AceAnimations Год назад +1

    Great video but the best method is to break the screen and everything gets destroyed 👍

  • @lestatluchalibre
    @lestatluchalibre Год назад

    How would
    You animate a cat crash with destruction ?

  • @lionelbrown3808
    @lionelbrown3808 Год назад

    which method would you recommend for a car. My brother just bought a new car and I want to make a blender of it exploding. maybe after it rolls or something

  • @flankz2950
    @flankz2950 Год назад

    w video as usual

  • @santhadeviantherjanam3945
    @santhadeviantherjanam3945 Год назад +1

    where do you get these great satisfiying sound of everything ? .....

    • @CGGeek
      @CGGeek  Год назад

      Link in description! Epidemic Sound is great for that :)

  • @Adrienaline-Rushed-Art
    @Adrienaline-Rushed-Art Год назад +2

    any advice for making a hero transformation sequence? I'd prefer a costume change on the same model, but id be interested in learning for two models as well--WITHOUT needing to edit in post. Otherwise I kinda get how I would do it in post

  • @gigithechef8786
    @gigithechef8786 Год назад

    How would I put a minecraft block texture on the last add-on molecular+?

  • @resblix
    @resblix Год назад

    when i try to make the particles on molecular + a square or sphere it doesnt work. any help?

  • @schrottiyhd6776
    @schrottiyhd6776 Год назад +2

    Next video: how to destroy graphics card in blender

  • @littlebacchus216
    @littlebacchus216 Год назад +71

    Got 55 seconds in before the background music over speech had me wanting to scream so sadly will have to come back to this another time.

    • @Lumpus_
      @Lumpus_ Год назад +8

      It ends after a minute...

    • @chimpana
      @chimpana Год назад +5

      You could have just scanned ahead and found it stops pretty soon after.

    • @crypt0sFX
      @crypt0sFX Год назад +12

      What a weird comment.

    • @freezingcathedral
      @freezingcathedral Год назад +5

      but... the speech is over the music...

    • @ThylineTheGay
      @ThylineTheGay Год назад +1

      I get that ❤️
      Quite uncomfortable & overstimulating yea

  • @noahseo258
    @noahseo258 Год назад +2

    i’m deeply in love with you cg geek

  • @MM_Animation632
    @MM_Animation632 Год назад

    make a tuturial fo creating a charector with scupting please please please please please

  • @peterblake988
    @peterblake988 Год назад +1

    Strange to sell luxury professional PCs to enthusiastic amateurs

  • @onlyfacts2733
    @onlyfacts2733 4 месяца назад +1

    09:48 how you did recalculation