Creating Fields of Grass and Rocks in 3DS Max using Particle Flow

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  • Опубликовано: 3 окт 2024
  • CGI Tips tutorial: This is a quick way to create rocks,grass,plants or trees, scattered around fields using particle flow.

Комментарии • 14

  • @kingsufian07
    @kingsufian07 8 лет назад

    @CGITIps thank you so much for this. Omg, you made me explore something i never thought could be so easy. THANKS!!!!! #Inspire. And its interesting to google out and read about the particles.

  • @Akuratniesz
    @Akuratniesz 6 лет назад

    Great work. One can learn a lot. Thanks!

  • @alexbratzzu
    @alexbratzzu 12 лет назад +1

    frumos, simplu si elegant. parca putin prea repede si un pic haotica miscarea mouse-ului, dar in rest super ok.

  • @maximostromogilsky188
    @maximostromogilsky188 7 лет назад +1

    Awesome! Took a lot of stop/play/rewind, but i was able to follow and create my own rock field! Thank you for your time!

  • @principedelapaz3593
    @principedelapaz3593 4 месяца назад

    new video bro

  • @vytautasnar6338
    @vytautasnar6338 8 лет назад +1

    how to prevent collision between generated objects?

  • @oudeis0
    @oudeis0 12 лет назад

    To my trained eye that question looks something like "Blah blah blah fast!????". But then again, I don't speak any other languages.

  • @florinmocanu2005
    @florinmocanu2005 12 лет назад

    can you ask that in english? So we can give an answer :)

  • @sotdyeti
    @sotdyeti 11 лет назад

    Does no one explain what there doing and why any more?

  • @badinho88
    @badinho88 12 лет назад

    que sentido tiene hacer esto tan rapido!??????????

  • @fortres008
    @fortres008 11 лет назад

    Wow very nice, hope you come up with more

  • @EKomarovska
    @EKomarovska 10 лет назад

    I love it.Thanks.

  • @davormasle5549
    @davormasle5549 8 лет назад

    too fast !!!!!!!

  • @cloudgold1
    @cloudgold1 11 лет назад

    great man..