Creating Rugs in 3ds Max with Hair and Fur modifier

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  • Опубликовано: 9 фев 2025
  • The Ultimate Vray Materials Course: gumroad.com/l/...
    Vray Lighting Course: gumroad.com/l/...
    In this video we will see how we can create realistic looking rugs in 3ds Max by using the Hair And Fur modifier.
    Original Post at: www.dkcgi.net/2...
    Vray Displacement: • Creating Rugs in 3ds M...
    Hair And Fur Modifier: • Creating Rugs in 3ds M...
    VRayFur: • Creating Rugs with VRa...
    Forest Pack Pro: • Creating Rugs with For...
    Links to contact and support me:
    Paypal : www.paypal.me/...
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    Website:
    www.dkcgi.net
    Twitter:
    / denis_keman
    Facebook Group:
    / dkcgi
    Discord Server:
    / discord

Комментарии • 178

  • @tuuanh4172
    @tuuanh4172 Год назад +1

    After 7yrs. it's so helpful so much. :D

  • @jesusrenteria5012
    @jesusrenteria5012 5 лет назад +5

    I am not a native English speaker, but your explanation is so good that I understand everything.

  • @RafiUllah-dk6ol
    @RafiUllah-dk6ol 5 лет назад +8

    This was the most harder thing for me but, now I feel like it is the most easiest thing
    Thank you man

  • @pongchanmaiyarat4589
    @pongchanmaiyarat4589 5 лет назад +6

    why i dont see this tutorial since my study time, so easy to make carpet without any plugin. Thanks for sharing!

  • @Zeniosza
    @Zeniosza 8 лет назад +2

    9:30 nice change to the realistic mess. Great tutorial, thanks

  • @theme6049
    @theme6049 2 года назад

    your explanations are very straight , its really useful..

  • @ThatsxMe11
    @ThatsxMe11 4 года назад +2

    2020 and this video is still so helpful, Thank you

  • @vrendviz1886
    @vrendviz1886 Месяц назад

    9 years !
    still watching ❤🔥

  • @Elmogy-gaming
    @Elmogy-gaming 9 лет назад +2

    thanks i have been looking a lot for a clear video for hair and fur :)

    • @DenisKeman
      @DenisKeman  9 лет назад +1

      +mahmoud fayek Well i hope you found it :)

  • @АнтонНекрасов-т9н
    @АнтонНекрасов-т9н 2 года назад +1

    Nice rug, dude

  • @UsielX
    @UsielX 8 лет назад +2

    you put this in the very easiest way possible.... thanks you a lot!

    • @DenisKeman
      @DenisKeman  8 лет назад

      +UsielX Simple is good in my book :)

    • @UsielX
      @UsielX 8 лет назад

      +Denis Keman actually it is...you are very good teaching...right now looking curtains in your video list...but only with max :)

  • @renanlorenzo14
    @renanlorenzo14 6 лет назад

    Thanks bro i'm learning from all the videos that you are uploading

  • @colorlife7810
    @colorlife7810 2 года назад

    thanks for the video, it was a clear enough video for me!

  • @BenJamin-mq8eb
    @BenJamin-mq8eb 5 лет назад

    Great job - first useful tutorial very well described. Great Tacher! Keep rocking!

  • @rishen
    @rishen 5 лет назад

    Your videos are helpful, very straight to the point! ^^
    Please, keep it up!

  • @mahmoudmaged3113
    @mahmoudmaged3113 2 года назад

    Thanks alot for the video, you helped me out alot

  • @anaalcaide8883
    @anaalcaide8883 4 года назад +1

    Hi, I have a problem and I use V-Ray Next for rendering and when I throw the render I cant see the effect hair and fur only I can see in the views of my projects. Someone has any idea why?

    • @XxamorOo
      @XxamorOo 4 года назад

      have you found a solution please?

    • @anaalcaide8883
      @anaalcaide8883 4 года назад

      @@XxamorOo yes , the only solution is change to vraynext render but without GPU. When you throw the render you can choose between gpurendervray and cpu render choose cpu and you can see the effect

  • @MrSuyijp
    @MrSuyijp 4 года назад

    Woooowww!! amazing! thanks so much for sharing this!

  • @jamesthefunnyman613
    @jamesthefunnyman613 2 года назад

    Thanks for the vid. Its amazing help!!

  • @mirkomenna6392
    @mirkomenna6392 Месяц назад

    why the parameter lighting in the tab effects is not active

  • @funtime5052
    @funtime5052 3 года назад

    Thanks verymuch
    You helped me alot

  • @eleanoreperry1231
    @eleanoreperry1231 Год назад

    Soft and comfortable

  • @craigferris1895
    @craigferris1895 3 года назад

    why does the hair show up on the bottom and top of the object and how can i edit the hair to only be on the top of the surface:

  • @abaaart
    @abaaart 3 года назад

    Great Thank you for your tutorial !! great Help

  • @HuertasHobbyHub
    @HuertasHobbyHub 3 года назад

    thanks dude!

  • @marwakhaled5925
    @marwakhaled5925 4 года назад

    thank you very much you helped me alot sir

  • @Bernhardrieder
    @Bernhardrieder 5 лет назад

    as soon as you increase the hair count, the vray instance takes forever.. any chance to get rid of that issue?

  • @FaizanShaikh-lq8mg
    @FaizanShaikh-lq8mg 4 года назад

    how do we export this fur and how can we add similar texture in some other software ?

  • @bilarlarbi8592
    @bilarlarbi8592 6 лет назад +1

    Thank you man, you are one of the best!

  • @jedisakeable
    @jedisakeable 3 года назад

    Hi Denis, how would you create a 3D asset with the hair and fur modifier? It doesn't export as an .fbx. Thanks!

  • @Muhsinmoosi
    @Muhsinmoosi 7 лет назад

    hi, while using hair and fur modifier, when rendering the hair tip in output image is seemed clipping. i cant get pointed tip. every hair tip is clipped and seem like hollow cylinder. please help me.

  • @hassanriazmughal4730
    @hassanriazmughal4730 6 лет назад

    Awesome working on this modifier....

  • @JB-hb1iv
    @JB-hb1iv 7 лет назад +1

    Very nice and easy tutorial!

  • @digitaltutorialsofficial
    @digitaltutorialsofficial 5 лет назад

    I am using the Corona Renderer, When I select Geometry and select default Texture map like you did at the end it does't change the overall color of the Hair and Fur.

  • @jaishreesalla230
    @jaishreesalla230 3 года назад

    THANKS FOR THIS VIDEO

  • @nadiaseliankina3340
    @nadiaseliankina3340 5 лет назад

    Thanks

  • @starloose9467
    @starloose9467 7 лет назад

    Very cool thank you for explaining this modifier ! :)

  • @torvicztorvicz7892
    @torvicztorvicz7892 9 лет назад +1

    Hi Denis, thanks for the tutorial. I have one question though, why is it that when I render using geometry, the stands look cut, and doesn't give a smooth looking strands like the buffer and mr prim? thanks!

  • @shahdtayseer4971
    @shahdtayseer4971 6 лет назад

    that was super easy and helpful! Thanks a lot !

  • @davidoliveira520
    @davidoliveira520 4 года назад

    Right.. I dont have VRay for some reason, is it because I have the Student Version?

  • @SohamBhattacharya
    @SohamBhattacharya 5 лет назад

    Why is it that mine is showing only in buffer option not in mr prim ( using 2016 ver )

  • @thanidu
    @thanidu 4 года назад

    Thank you very much. I understand you can copy the modifier settings within the same project. Is there a way you can copy the modifier settings so that you don't have to re-punch every time you add a new rug in a new project? Right now I can only think of saving the rug separate and xref it as a scene on the current project

    • @DenisKeman
      @DenisKeman  4 года назад

      I'm not really sure that when you copy the modifier from one rug to another one it would keep the same values

    • @thanidu
      @thanidu 4 года назад

      @@DenisKeman I havent really tried it on hair and fair but it does with UVW Map. I will have to try it

  • @theme6049
    @theme6049 2 года назад

    thanks brother

  • @lluvia3thkpsp
    @lluvia3thkpsp 5 лет назад +1

    Thank you so much!! great, great tutorial

  • @hinh3943
    @hinh3943 3 года назад

    thanks you man

  • @alazmi7263
    @alazmi7263 5 лет назад

    Sir..how can make texture grass like that??.. my 3d max version just like real hair animal not grass..?

  • @BlurredEdges343
    @BlurredEdges343 9 лет назад

    Thanks for the awesome tut! Wish mental ray could get me closer to your v ray render :P

    • @DenisKeman
      @DenisKeman  9 лет назад

      +Apoorv Nigam Well i'm sure that Mentalray can get you somewhere, but it has never been my choice for a render solution so i can't tell you much more about it.

    • @BlurredEdges343
      @BlurredEdges343 9 лет назад

      Yes, it is sub par no doubt, i'm forced to deal with it at work. It gave decent result after 3-4 hours of r&d plus following your video step by step :)

    • @DenisKeman
      @DenisKeman  9 лет назад

      Apoorv Nigam But in the end you actually got the end result that you were looking for. So all in all it ended up well :)

  • @varnalichakarborty9223
    @varnalichakarborty9223 8 лет назад

    wow so beautifully you have explain it...

  • @sabbathian
    @sabbathian 7 лет назад

    Can you export fur and hair as a mesh to render it out in a different program? I use Octane in Rhino and I only need hair and fur from 3ds...

  • @Alexia-ln1em
    @Alexia-ln1em 8 лет назад

    I have used a box and turbsmooth to create the rug and whenever I render the colour of the box (blue) renders too. Do you know how I can fix this please?

    • @katerynastepanova5991
      @katerynastepanova5991 8 лет назад +1

      It should be that way I guess. Unless there's no material applied to the rug, the model is rendered with initial colors either by layer or by the object.

  • @dimayehia9332
    @dimayehia9332 3 года назад

    Thank you! :)

  • @mehmetyigit2330
    @mehmetyigit2330 3 года назад

    perfect tutorial. Thanks a lot. But wtf the second cursor? :D

  • @davidpaulmaddela5595
    @davidpaulmaddela5595 7 лет назад

    Hi Denis, I have a question. When i create a chamferbox and apply hair and fur, the fur appears at top and bottom. can you tell me how did you create your chamferbox on the top only? Thanks

    • @DenisKeman
      @DenisKeman  7 лет назад +2

      simple ... you delete the bottom face :)

  • @yvesanselmeCIV
    @yvesanselmeCIV 8 лет назад

    i would like to thank you first for this tutorial, i have a question, i used a chamferbox as support and when i applied the hair and fur, i could see that on the both surface side, top and bottom. Is there any checkbox or any other settings i should set to get it on at the top surface please?

    • @DenisKeman
      @DenisKeman  8 лет назад +1

      well you can delete the bottom as it will not be seen in the render :) Also you can specify on which polygons you want the distribution to happen

    • @yvesanselmeCIV
      @yvesanselmeCIV 8 лет назад

      ok i tried and it works fine. by the way the hair count if you are using a surface 100x180cm , how many will you or can you use to cover, cause i'm still having some small spaces not covered. i have a lot to learn has beginner haha

  • @ayesha1776
    @ayesha1776 3 года назад

    how can I create a rug with short hair that has a pattern on it? like an oriental rug? Thank you so much for the tutorial btw, it's very helpful!

  • @ronnyfeghali6116
    @ronnyfeghali6116 7 лет назад +2

    love your tutorials. you're very good at explaining everything. i was wondering, could you do a tutorial on how to render/create suede material? i have some textures from arroway textures but i cant get the suede effect or the suede look.

  • @hildevarmartins5896
    @hildevarmartins5896 9 лет назад +1

    Great tutorial... really nice one... thx

  • @MicroDobb
    @MicroDobb 8 лет назад +1

    that, what i need! Thank you!

  • @damoklessword5585
    @damoklessword5585 6 лет назад

    Super helpful. Thanks.

  • @MariaAleksandovich
    @MariaAleksandovich 11 месяцев назад

    спасибо! помогли
    (на 90 процентов уверена, что вы поймёте по-русски)

    • @DenisKeman
      @DenisKeman  11 месяцев назад

      90% means you would be wrong that i speak Russian, but i can read Cyrilic and make heads or tails on what i'm reading :)

  • @CTRLSWAY
    @CTRLSWAY 6 лет назад +4

    after ive changed it to mr prim it still doesnt show the fur in the render

    • @vvitor95pt
      @vvitor95pt 6 лет назад

      use the buffer , in the new versions if you use it , it shows on rendering

  • @kenobi3084
    @kenobi3084 9 лет назад

    Thanks a lot for the video Denis. I wanna make a non woven structure where the fibers are lying on top of each another rather than standing by the side of one another (as is the case in these rags here).
    Do you think it's possible?
    Could you give me a tip on how I can go about it? Thanks once again.

    • @DenisKeman
      @DenisKeman  9 лет назад

      +Ken Obi Well i would need a bit more to go on, like maybe a reference image of what exactly you mean as i really can't get a totally clear idea of the rug type that you are talking about

    • @kenobi3084
      @kenobi3084 9 лет назад

      Hello Denis, thank a lot for the response and willingness to help! How do I show you the picture? If you would not mind I can have your email at smartkenobi@gmail.com.
      Thank you

    • @DenisKeman
      @DenisKeman  9 лет назад

      Ken Obi It would be much easier to hit me up on Facebook or on the Facebook page DKCGI.

  • @Mewbits
    @Mewbits 8 лет назад

    Can you change the individual hair's shape using your own pre-made hair polygon? I'm trying to make fur for a video game character, but the fur needs to be on polygons so that you can have less fibers. A clump of fur can be the texture on one polygon.

    • @DenisKeman
      @DenisKeman  8 лет назад

      +Mewbits OK from what i am understanding you basically want to scatter polygons that have a diffuse and opacity map that will make it look like a piece of hair. You can automate this with a scattering plugin (Forest Pack Pro) but if you are making it for a video game character then it's a better idea to manually place the polygons where you need to have to hair and rotate and intersect them so they give the illusion of a full set of hair.

  • @hamidreza1151
    @hamidreza1151 7 лет назад

    nice job waiting for new tutorials

  • @cally9897
    @cally9897 5 лет назад

    man he is goooooooood

  • @ReporAbuGwhat
    @ReporAbuGwhat 6 лет назад

    Thank you for sharing this!

  • @naveenneeny
    @naveenneeny 8 лет назад +2

    Hi Denis, great video! what are your computer specs? You click render and it renders immediately.

    • @DenisKeman
      @DenisKeman  8 лет назад +12

      I have to admit your comment made me giggle a bit when i first read it :) It's not my computer specs that are making the renders appear immediately but rather some video editing i do after the video is recorded (no point you guys watching it render)

    • @Dude707LoL
      @Dude707LoL 8 лет назад

      haha! I think that every time I watch your tutorials too!

    • @arxilb
      @arxilb 8 лет назад

      haha i was curious tOo :-D

  • @sandeepcp8557
    @sandeepcp8557 9 лет назад

    awesome tutorial

  • @romannavratilid
    @romannavratilid 8 лет назад

    How much is it intensive on ram, during rendering? I gues less than displacement but still quite a lot?
    Also is there big difference on ram usuage durign renderign between the mia (or what :-) ) and geometry type?
    thanks a lot :-)!

    • @DenisKeman
      @DenisKeman  8 лет назад

      haven't really checked the RAM usage but with a mere 16GB of ram i've never had any issues. Take into account the size of the scene though as bigger scenes might be heavier on the ram usage

    • @romannavratilid
      @romannavratilid 8 лет назад

      Ok, ill have to probably check my self :-), but it probably does grab some, i cant imagine having this in a really heavy scene (lets say some game scene, like cluttered wizard interior tower with many things, and lets say 5 of carpets, that would probably take it "share" of resources. I never really used this because i was afraid of the system resources needed for this :-).

  • @DovydasRybakas
    @DovydasRybakas 7 лет назад

    Can you tell me how do you enable the background in the buffer, the gray background that gives the shade from your object.
    Thank you

    • @DenisKeman
      @DenisKeman  7 лет назад

      That is because i used a VRay Plane off to the side. It is that plane that is catching all the details from the rug

    • @DovydasRybakas
      @DovydasRybakas 7 лет назад

      Thank you for the quick response. Maybe you could give me a step by step guidance of how to enable the option?

    • @DenisKeman
      @DenisKeman  7 лет назад

      GO in the create tab, choose VRay and from there you will have an option to add a Vray Plane. Create the Vray plane anywhere in the scene and that will create a endless plane on which you can use as a base

    • @DovydasRybakas
      @DovydasRybakas 7 лет назад

      Thank you so much for the information I will do that once I get back to my project!

    • @DenisKeman
      @DenisKeman  7 лет назад

      Cheers man

  • @Lalomadi
    @Lalomadi 7 лет назад

    Can you make tutorial about cloth modifier full details.. I'm waiting for

  • @shinwoojoo
    @shinwoojoo 7 лет назад

    Really thank you !!!! It's really helpful...!!!

  • @abdelrahmanmohamed6021
    @abdelrahmanmohamed6021 7 лет назад

    thx for the tutorial it helped me alot

  • @azco88
    @azco88 8 лет назад

    can you make a tutorial for thatch roof texture?

  • @studiol.h.t-xuhuongnhao8166
    @studiol.h.t-xuhuongnhao8166 5 лет назад

    thanks Denis Keman

  • @sketchupfromscratch1130
    @sketchupfromscratch1130 5 лет назад

    Very good tutorial , but i have a problem , when i applied hair and fur , it appeared upside down the rug ,
    thanks

  • @Siakan1
    @Siakan1 5 лет назад

    how can u avoid the hair going through an object? like a table or something on top of the rug?

    • @DenisKeman
      @DenisKeman  5 лет назад

      Use the Comb option to comb the hairs away

  • @riteshsinghmujalda
    @riteshsinghmujalda 5 лет назад

    Wow ur amazing

  • @ic.xc.
    @ic.xc. 8 лет назад

    Does this tutorial count for other Renderers too? Or is this Vray specific? [Using Corona]

    • @DenisKeman
      @DenisKeman  8 лет назад +1

      This one is actually a native Max feature and not a V-Ray feature. So if you want to use Corona feel free and use it. The other video for VRay Fur is VRay exclusive

    • @ic.xc.
      @ic.xc. 8 лет назад

      Understood! Great tutorial as well!

  • @sean8306
    @sean8306 6 лет назад

    Thanks man !

  • @hafizazani331
    @hafizazani331 7 лет назад

    tqsm

  • @saadsalman9292
    @saadsalman9292 8 лет назад

    good job

  • @jfd32016
    @jfd32016 5 лет назад

    Gostei.... parabéns !!!

  • @sumanbiswas2397
    @sumanbiswas2397 7 лет назад

    nice tutorial

  • @gayathrivenmathi7968
    @gayathrivenmathi7968 8 лет назад

    thk u mr . denis keman

  • @nadiou13
    @nadiou13 9 лет назад

    very useful!!! thank you :)

  • @valentinlebleu7717
    @valentinlebleu7717 5 лет назад

    Pourquoi c'est un médiator ton logo ? Super tuto :)

  • @cristianchavezl
    @cristianchavezl 6 лет назад

    Thanks a lot man!

  • @cloudshifter
    @cloudshifter 5 лет назад

    How do you even render so fast, when I have it to the lowest setting it takes 5 minutes

    • @DenisKeman
      @DenisKeman  5 лет назад

      With the power of post production and cutting the portion where my PC renders :)

  • @anwarsarsour6710
    @anwarsarsour6710 8 лет назад +1

    Grate job

  • @luzier13x
    @luzier13x 7 лет назад

    big big thank you!

  • @VideocopilotTutorials
    @VideocopilotTutorials 8 лет назад

    what confuguaration system do you use

    • @DenisKeman
      @DenisKeman  8 лет назад +2

      Nothing too fancy, actually it's getting to be a bit outdated now. i7 2600K CPU, GTX970 GPU, 500GB SSD, 16GB Ram

    • @arxilb
      @arxilb 8 лет назад

      Good Specs...

  • @pinkpulproz
    @pinkpulproz 8 лет назад

    hello, how do I avoid having this effect on the backface?

    • @rajeshreddysrinivas
      @rajeshreddysrinivas 8 лет назад

      Just delete the back face polygons....

    • @pinkpulproz
      @pinkpulproz 8 лет назад

      Rajesh s Thank you, i figured it out for my self eventually :D

  • @3dvisualdesign443
    @3dvisualdesign443 9 лет назад

    thank you

  • @imranfarooqrao8065
    @imranfarooqrao8065 7 лет назад

    very thanks full to you...

  • @MeDoge351
    @MeDoge351 5 лет назад

    max2010 doesnt have clump parameter?

    • @DenisKeman
      @DenisKeman  5 лет назад

      well honestly you might want to consider upgrading your Max version. Don't get me wrong i'm not trying to be a dick here, it's just that with a newer version you will get more options as well as a much more responsive UI as well as a number of major bug fixes.

  • @davidoliveira520
    @davidoliveira520 4 года назад

    Only geometry works with me, when I make it mr prim it just disappears as normal.

  • @beatrizteixeira6940
    @beatrizteixeira6940 2 года назад

    Top Notch

  • @tailskitaleshindi
    @tailskitaleshindi 7 лет назад

    Thanks a lot!

  • @maleksellami1571
    @maleksellami1571 6 лет назад

    Thank You!!