New Cleric | 2024 Player's Handbook | D&D

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  • Опубликовано: 4 авг 2024
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    Cleric
    0:00 What's new in the Cleric
    16:06 Life Domain
    19:07 Light Domain
    22:35 Trickery Domain
    27:59 War Domain
    Introducing the 2024 Player's Handbook, the new and improved guide for fifth edition DUNGEONS & DRAGONS. Packed with endless character options, striking illustrations, and a streamlined design, every part of this 384-page book is a joy to experience.
    Embark on an epic adventure 10 years in the making.
    Create compelling characters with optimized rules, updated spells and equipment, and expanded player options. With an improved layout and organization, you have all the information you need right at your fingertips. Your adventure begins now!
    Pre-order the 2024 Digital & Physical Core Rulebook Bundle and save $60!
    All three of the 2024 Core Rulebooks are available for pre-order as a Digital & Physical bundle. Grab them today to get the interactive digital version and the beautiful hardcover version of each one upon release, as well as fully unlocking their contents on D&D BEYOND. Shipping is free for this bundle!
    Pre-order the 2024 Digital & Physical Core Rulebook Bundle to receive these exclusive D&D collectibles:
    Dragons of D&D digital art book
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Комментарии • 559

  • @OneShotQuesters
    @OneShotQuesters 26 дней назад +957

    "...and you do not have to concentrate on it anymore...so that the subclass feels like its playing nice with the rest of the class, and not shutting your own class down."
    **CRIES IN RANGER**

    • @pokemonfan9355
      @pokemonfan9355 26 дней назад +48

      That's rough buddy

    • @williamtorres4140
      @williamtorres4140 26 дней назад +123

      Yeah they did Ranger Dirty. Cleric gets a way to free cast, no concentration on cool stuff and so does Sorcerer... But Ranger having an extra D6 is too strong

    • @jumpysonicbear9973
      @jumpysonicbear9973 26 дней назад +44

      Yep, other classes are allowed to have fun, but not the ranger, that was never allowed

    • @kahunab7400
      @kahunab7400 26 дней назад +7

      😂

    • @oluapfaraway
      @oluapfaraway 26 дней назад +49

      At this point, just play a fighter/druid to become the strongest Ranger XD

  • @padenal6069
    @padenal6069 25 дней назад +153

    Can we have whoever made the Cleric rules take a second look at the Ranger?

    • @JamDadVids
      @JamDadVids 25 дней назад +20

      Yes please. 20th level Cleric: I can cast wish. 20th level Ranger: I can do 4 extra points of damage... Maybe...

    • @rogen8094
      @rogen8094 24 дня назад +3

      @@JamDadVids 20th level Monk - I get EIGHT ability score points (4 in Dex and 4 in WIS)

  • @RulesLawyerDnD
    @RulesLawyerDnD 26 дней назад +185

    Light Domain.
    01. Domain spells have changed a lot. Less fire and more vision spells.
    02. Warding Flare - can help you and another. Also get back on a short rest.
    03. Corona of Light - imposes disadvantage on spells and chanel divinity.

    • @Silver_Anchor
      @Silver_Anchor 25 дней назад +6

      @@RulesLawyerDnD seeing your comments is amazing because I still can’t watch this video until tonight. You are amazing, keep up the good work! Thank you!

    • @RulesLawyerDnD
      @RulesLawyerDnD 25 дней назад +2

      @@Silver_Anchor thank you. I plan on doing them for all the classes. I need to go back to do fighter and barbarian.

  • @swordplaysorcery
    @swordplaysorcery 25 дней назад +115

    “Playing nice with the rest of the class and not shutting your class down.” Genuinely, where is this logic for the Ranger???

    • @SophiaAphrodite
      @SophiaAphrodite 25 дней назад +3

      Rangers are not spell casters. They have ABILITIES

    • @swordplaysorcery
      @swordplaysorcery 25 дней назад +19

      @@SophiaAphrodite that rely on you using a concentration spell that they have designed the class around. Not using HM, you’re giving up your class features and abilities. It’s bad

    • @JohnvanCapel
      @JohnvanCapel 25 дней назад +13

      ​​​​@@SophiaAphrodite They literally designed the class around a level 1 *spell*. That has Concentration.
      They have a *spell* list, and they (used to) have some juicy unique spells on it.
      Even by your logic of "Rangers aren't spellcasters", they should at that point *not design the class around a spell*, let alone one that actively gets in the way of other play style options for a damage increase that falls behind other classes.
      As it stands, a Rogue that expertises Survival is a better Ranger both in class-fantasy and mechanically.

    • @benry007
      @benry007 10 дней назад +1

      ​@@JohnvanCapelto make matters worse many of the Rangers good spells require concentration. I think I'm just going to say the level where you can't lose your concentration on Hunters Mark is now just going to be Hunters Mark is nonlonger a concentration spell. Let the player use their other cool concentration spells.

  • @reginaldtorres28
    @reginaldtorres28 25 дней назад +139

    The whole "party of clerics" meme is about to become a WHOLE lot more viable and funny with these changes.

    • @sopherous4314
      @sopherous4314 25 дней назад +27

      And they by law have to be called the A-men

    • @dreamseer_3
      @dreamseer_3 25 дней назад +5

      that was already pretty viable before

    • @gavinmcdonald5325
      @gavinmcdonald5325 25 дней назад +2

      Currently DMing an OOPS All Clerics campaign.

    • @5-Volt
      @5-Volt 25 дней назад

      Meme!? That would be the best full class party. 😂

    • @SindarinElealar
      @SindarinElealar 25 дней назад

      @@5-Volt Druids tho. And Bards.

  • @RulesLawyerDnD
    @RulesLawyerDnD 26 дней назад +170

    Trickery Domain.
    01. Blessing of the trickster - can now work on self and can last until the end of your next long rest.
    02. Invoke duplicate - can now summon on a BA with no concentration.
    03. Higher level now only one duplicate but can now assist you and allies. When it vanishes it can also heal.
    04. New feature - when you create the duplicate you can telelport or which placea.
    05. Domain spells have been changed.

    • @carpetdragon6066
      @carpetdragon6066 25 дней назад +1

      Thanks for your work condensing the video

    • @glhrmsb
      @glhrmsb 25 дней назад +1

      shadowheart walked so that we could run

    • @RulesLawyerDnD
      @RulesLawyerDnD 25 дней назад

      @@carpetdragon6066 that's what I do. I can't wait to get the PHB so I can deep dive the rule changes.

  • @RulesLawyerDnD
    @RulesLawyerDnD 26 дней назад +271

    01. Divine order - pick caster or melee protector.
    02. Spell casting - every level up can swap a cantrip.
    03. Channel divinity option Divine spark - harm or heal option.
    04. Turn undead has been redesigned - incapacitated and frightened. No more full move away.
    05. Sear Undead - blast undead with Radiant damage. (Edit)
    06. Level 7 blessed strikes choose extra damage on cantrips or melee.
    07. New divine intervention - use it choose any cleric spell of 5th or lower and isn't reaction. Free cast and no Components needed.
    08. Level 14 blesses strike get an upgrade.
    09. Greater divine intervention - can choose wish spell and the wish spell has been expanded and better worded.
    10. Spell list has been expanded.

    • @SamuelRawlinson-yb2ez
      @SamuelRawlinson-yb2ez 26 дней назад +11

      You’re a hero

    • @jacquestostonful
      @jacquestostonful 26 дней назад +5

      You da best

    • @helixxharpell
      @helixxharpell 26 дней назад

      Just a "feeling" here but has divine intervention evolved more into a rules mechanic at the expense of role-playing?
      I always loved the roll that I made very dramatic to see if the deity was listening. Now I feel like that's been stolen from DMs. 😢
      Yes, I know I don't have to use this rule but I DO NOT LIKE IT when Jeremy & Co. Design out rules that have a basis in Role-playing.

    • @RadiantHealer
      @RadiantHealer 25 дней назад +9

      Sear Undead, as you’re searing them with radiance

    • @woutvanostaden1299
      @woutvanostaden1299 25 дней назад +1

      @@RulesLawyerDnD And out the window my reasons for paladin go. I am multiclassing eldritch knight with cleric. 11/9 seems like a nice split for fighter/cleric. Both old, new and mixed subclasses of fighter and cleric. Than again I've always been crazy for rune knight/order, now eldritch knight/order is also looking nice. (I am addicted to Voice of Authority and if you also give Sword of the Paruns {it's a martial VoA. When you take the attack action an ally can use their reaction to make an attack within 60 ft!} I never want my dream character to die 😆😆😆😆)

  • @RulesLawyerDnD
    @RulesLawyerDnD 26 дней назад +193

    War domain.
    01. Guided strike - works with you and others when you get it. No wait for higher level.
    02. Domain spells have changed.
    03. Can make an unarmed strike with the BA atrack now.
    04. Regain war preist abilities on short rest.
    05. Can now burn channel divinity to cast shield of faith or spiritual weapon with no concentration required.
    06. Steel wind strike now on the spell list.
    07. Avatar of battle now gives you resistance to B, P, and Slashing.

    • @broomemike1
      @broomemike1 26 дней назад +5

      I'm just happy that most clerics will need to concentrate on Spiritual Weapon.

    • @MortiePL
      @MortiePL 25 дней назад +2

      @@broomemike1 Why?

    • @bubblischh
      @bubblischh 25 дней назад +7

      Wasn't Spiritual Weapon already non-concentration..?

    • @broomemike1
      @broomemike1 25 дней назад +4

      @@MortiePL Because it takes up so much table time to have an indestructible summons on the table. It should take more resources at that point, IMO.

    • @gyorgyor7765
      @gyorgyor7765 25 дней назад

      That changed in UA ​@@bubblischh

  • @RulesLawyerDnD
    @RulesLawyerDnD 26 дней назад +131

    Life domain
    01. Spell domain has changed to fit theme.
    02. Preserve life now works on undead and constructs.
    03. A lot of spells now can heal undead and constructs or some creatures can be harmed by healing spells.

    • @RadiantHealer
      @RadiantHealer 25 дней назад +2

      YESSSSSSSSS

    • @RadiantHealer
      @RadiantHealer 25 дней назад +2

      The healing spells charming some creatures isn’t a Life Domain or even a Cleric feature, it was stated that is will be a feature of the monster itself. So it should be in the Monster Manual, where some creatures are o evil or dark that healing magic harms them or something

    • @RulesLawyerDnD
      @RulesLawyerDnD 25 дней назад +1

      @@RadiantHealer nice catch

    • @joshd2342
      @joshd2342 25 дней назад

      By not actually updating this subclass I think they nerfed it. The extra few points of healing from disciple of life AND blessed healer AND supreme healing are much less consequential than other buffs that they could have gone with. Pigeon-holed into JUST restoring life instead of enhancing the capability to preserve it. Makes me kinda sad.

    • @greyelf1537
      @greyelf1537 25 дней назад +3

      You're doing the Lord's work (pun intended), thank you!

  • @thelocalhoodrat2881
    @thelocalhoodrat2881 25 дней назад +43

    They nerfed Ally Beardsley with the divine intervention change

    • @notoriousrrz
      @notoriousrrz 25 дней назад +2

      Right???

    • @zeybarur
      @zeybarur 23 дня назад +6

      Blimey!

    • @Fro609
      @Fro609 22 дня назад +3

      they sure did, she has absolutely broken her games with this spell lol.

    • @zeybarur
      @zeybarur 21 день назад +5

      @@Fro609 Ally's pronouns are they/them 🙃

    • @Fro609
      @Fro609 21 день назад

      @@zeybarur alright cool i suppose? I was talking about how she has absolutely broken her games with the divine intervention spell though.

  • @abdulazeezaminu40
    @abdulazeezaminu40 25 дней назад +22

    Love how Astarion is in the background of the turn undead art.

  • @mattoliversd
    @mattoliversd 25 дней назад +16

    Hmm, could have used some of those design philosophies when updating the Ranger...

  • @Chaosmancer7
    @Chaosmancer7 26 дней назад +44

    I've been playing a Trickery domain from the Playtest, and it is AMAZING. The changes the healing spells (revealed to be going through) and the subclass abilities feel really nice working together.

    • @broomemike1
      @broomemike1 26 дней назад +2

      You mean it works better than a crappy invisible for less than a round option?!

  • @TheTarv
    @TheTarv 25 дней назад +29

    The changes to classes have been great. All but the ranger. Someone at WotC hates rangers and it shows in these last 2 editions (I know this isn't a new edition but it might as well be called 5.5e)

    • @godofzombi
      @godofzombi 25 дней назад +1

      Yeah Ranger is the Rodney Dangerfield of the D&D classes.

    • @malmasterson3890
      @malmasterson3890 23 дня назад

      It's not as bad as many think it is, the problem is that they designed so much of the class around a bad first level spell, but even if you ignore all those features Ranger is still a solid class.

  • @WulfenLooseInLondon
    @WulfenLooseInLondon 26 дней назад +34

    This makes the War Domain sound even more spicy than it already was, I’m excited for this!

  • @sk8erfly000
    @sk8erfly000 25 дней назад +7

    Why do all these classes come with abilities to not require concentration on good spells, but rangers still have to concentrate on hunters mark. I’m homebrewing no concentration required at the lvl they gain the “damage won’t drop concentration” feature

  • @SgtWicket
    @SgtWicket 25 дней назад +7

    I feel like more people would play the heavy armor combat cleric if it didn’t feel like that was basically a paladin’s whole deal.

  • @fandomonium3789
    @fandomonium3789 26 дней назад +161

    Best class in the game. Light Domain better still get scorching ray and fireball.

    • @thebenjamintremblay
      @thebenjamintremblay 26 дней назад +12

      Favorite class too. I hope they make the War domain interesting to take compared to Life and Light.

    • @logancuster8035
      @logancuster8035 26 дней назад +8

      @@thebenjamintremblayI really liked how they made your bonus action attacks come back on a short rest.

    • @thebenjamintremblay
      @thebenjamintremblay 26 дней назад +7

      @@logancuster8035 I feel like as a war domain, you should be able to make that bonus action attack without the need to attack in the first place, you should be able to cast and strike. Let's see what they planned

    • @logancuster8035
      @logancuster8035 26 дней назад +7

      @@thebenjamintremblay that’s exactly how it was in the play test

    • @thebenjamintremblay
      @thebenjamintremblay 26 дней назад +2

      @@logancuster8035 did not see that, awesome then, thanks !

  • @LaurenOboe
    @LaurenOboe 25 дней назад +39

    Party "Oh no, how do we bring back our beloved party member? We don't have any diamonds!"
    2024 Cleric "Hold my holy symbol..."

    • @gyorgyor7765
      @gyorgyor7765 25 дней назад +2

      Honestly often Revivify is enough, if I'm a Cleric I'd rather use that on Summon Celestial.

    • @willow7610
      @willow7610 25 дней назад

      ​Revivify needs a diamond@@gyorgyor7765

  • @rogen8094
    @rogen8094 26 дней назад +34

    CLERIC my beloved!!! I am super stoked for this!!

  • @DarthHelmet1010
    @DarthHelmet1010 23 дня назад +2

    The funny thing about the subclasses is they are practically fighter-cleric, rogue-cleric, wizard-cleric and cleric-cleric

  • @umpatte0
    @umpatte0 25 дней назад +14

    I played a cleric in the Mad Mage dungeon all the way up to level 20. From the point I got access to the divine intervention class feature, literally every day I prayed to have a 9th level Continual Flame cast on my shield, so it wouldn't be dispelled by darkness spells etc. I never once rolled a % success. I eventually had to cast it myself at level 17. The old class feature was so ill designed. I'm so glad for this change in the new edition.

  • @Chaosmancer7
    @Chaosmancer7 26 дней назад +5

    Wasn't expecting too many new and interesting things, but I love the change to the Trickery Capstone, and the reveal of heal-harming is NICE.

  • @FusionRey
    @FusionRey 25 дней назад +22

    I'm sad to see that Tempest Domain was removed, as that was my favorite. I hope that comes back in a future book

    • @XinwithanX
      @XinwithanX 25 дней назад +12

      Still a subclass, this is not a new edition. This is an update to an older system. Consider it a 5.5e

    • @5-Volt
      @5-Volt 25 дней назад +3

      Tempest didn't really need an update. It's still plenty strong with the updates to the base class.

    • @goldenhardt750
      @goldenhardt750 25 дней назад

      Druid got a similar subclass for tempest, give that one a try and druid plays similar to cleric

    • @dmjohnston
      @dmjohnston 22 дня назад +1

      He even mentioned at one point mixing the new and old, so I will still be playing Tempest Cleric 😂

  • @eliascabbio7598
    @eliascabbio7598 26 дней назад +62

    All the classes presented so far are awesome (except from Ranger 💔), let's hope for the best for the last ones!

    • @Rubycule
      @Rubycule 26 дней назад +12

      If it's of any solace to you, it's totally fine to just remove concentration from hunter's mark as a level 5 feature for rangers. That alone solves a lot of problems. I chose level 5 because it's the safest way to mitigate level 1 dips and it's the level where rangers get 2nd level spells. Although I have also allowed it at level 1 in the past without encountering any issues.

    • @nathanh2664
      @nathanh2664 25 дней назад +7

      Paladin’s best ability was nerfed. Sadness

    • @thomasquesada7248
      @thomasquesada7248 25 дней назад +11

      @@nathanh2664 deserved nerf, divine smite not using a bonus action like every other smite feels like an oversight and no paladins should ever be able to smite twice (or four times with action surge) per turn

    • @woutvanostaden1299
      @woutvanostaden1299 25 дней назад +1

      ​@@thomasquesada7248VERY UNHAPPY ELDRITCH KNIGHT/CLERIC noices.

    • @asmallphd9648
      @asmallphd9648 25 дней назад

      @@thomasquesada7248 that still wasnt good if you calculate the damage.

  • @RenatoGPadilla
    @RenatoGPadilla 25 дней назад +5

    Don't know if I like the change to Dovine Intervention... But other than that, it seems great! Would have to check and conpare the Spell Lists for both editions, though.

  • @matthewlickers1809
    @matthewlickers1809 25 дней назад +5

    Okay so now any sizable city with a middle level cleric should never have anyone who dies of anything other than old age or complete bodily annihilation. All you need to do is have lower tier priests cast gentle repose (as many times as needed since it’s a ritual) and wait in the queue until the 10th level cleric is free to raise the person
    Also with Healing spells damaging certain creatures things like Heal and Mass Heal will be devastating to anything that has that trait at 70 and 700 damage respectively

    • @dreamseer_3
      @dreamseer_3 25 дней назад +2

      for the most part in lifetime of 5e level 10 is around where most campaigns ended actually, and in most worlds Player Classes should be RARE not every priest or worshiper of a god is gonna be a cleric

    • @VinceValentine
      @VinceValentine 25 дней назад +1

      Divine Intervention is still dependent upon the deity. I don't think most gods would be fine with this abuse of power. Also, a high level cleric has other stuff to do than constantly raise people who died of unnatural causes. Plus, like dreamseer said above, even a level 5 cleric is rare and powerful.

  • @jeffyachcik3094
    @jeffyachcik3094 26 дней назад +37

    Only bummed that theyre dropping it down 4 subclasses. They were a lot of great ones but i understand the uniformity theyre going for.

    • @rogen8094
      @rogen8094 26 дней назад +19

      I'm hoping they'll add them back in with later books... hopefully! There were A LOT of subclasses for both Cleric and Wizard that were cut

    • @steveaustin2686
      @steveaustin2686 26 дней назад

      @@rogen8094 Based on a comment Crawford made in one of the videos, other subclasses will almost certainly be added later. And homebrewing exists. :)

    • @Silver_Anchor
      @Silver_Anchor 26 дней назад +6

      That’s how I felt for Wizard

    • @Ka0sNinja117
      @Ka0sNinja117 25 дней назад +4

      Yeah they'll definitely be adding more and you could mostly tweak the other subclasses to work with the changes in any of the reworked classes. They just either have to delay for forever to get this out and then still make changes as it goes, or get a base version out and then people can add revamped subclasses as they go forward.

    • @Psynister_PBP
      @Psynister_PBP 25 дней назад +7

      Sure, but they're all still there for use. It's not a new edition, it's just an update.

  • @higherqi13
    @higherqi13 25 дней назад +6

    Lots to be excited about here however i wish they would have given war cleric extra attack at level 6 instead and replaced their short rest dependent bonus action attack with something else. Why not? Certain warlocks, bards and the bladesinger all get extra attack.

    • @jdragoon099
      @jdragoon099 25 дней назад +3

      Couldn't agree more. War domain has always been pretty far behind the others due to this oversight. They did increase the number of war priest charges by allowing them to be regained after a short rest, but the bonus action requirement hurts on a class that already has 1000 uses for its bonus action

    • @jamesperkins5468
      @jamesperkins5468 День назад

      ​@jdragoon099 that would be nice, but I can say the war cleric I played kept up with the fighter just fine with liberal use of spiritual weapon. Being able to heal and buff myself was icing on the cake.

  • @LeonZellsin
    @LeonZellsin 26 дней назад +6

    As a Almost forever Cleric. I'm going to.lobe this nee way to play.

  • @MattDowney1342
    @MattDowney1342 25 дней назад +12

    I love clerics but I still think it's kinda a shame that you don't get a themed subclass feature between levels 6 and 17. That's a lot of levels to not get any new abilities beyond core cleric abilities. And, like, I get it, the core cleric abilities are extremely powerful and cool, but it does mean those subclasses are a little flavourless for a bunch of levels

  • @laurenchambers5398
    @laurenchambers5398 26 дней назад +2

    The one class I’ve wanted to know about for ages! My true fave class! Let’s go!

  • @chadking9086
    @chadking9086 25 дней назад

    Question. I pre purchased Quests from the Infinite Staircase and was supposed to be avaliable July 9th. It's the 10th and I only can download the digital dice. Why can I not get the book yet promised the 9th?

  • @yomamah5973
    @yomamah5973 25 дней назад +2

    I'm loving all these changes, they make so much sense. especially origins, martials and wizard.
    The only change I don't like is that all subclasses start at lvl3. I never understood why some got their subclass at lvl2.
    But Sorcerer, Warlock, Cleric (and Paladin in 5e aswell) give me a weird feeling if they get their subclass at level 3. I know it's so you don't have to think about too much stuff on lvl 1 but I don't think anyone wants to decide what the source of their powers and foundation of their character is at level 3. My guess is that people will end up chosing at lvl 1 anyway. And at that point you can let them lock it in at level 1. I think this is also great for newbies since it gives them a specific tie to the world which can help cross that tough roleplaying hurdle.
    thoughts?
    Please someone come up with custom rules that let me lock these in at lvl 1 with featues so it doesn't jsut feel like pretend.

  • @TheLunarCleric
    @TheLunarCleric 26 дней назад +9

    I'm pretty satisfied with this tbh. It really follows suit with the rest of the reworks in fulfilling the maximum amount of customization options for everyone.

  • @laughingpanda4395
    @laughingpanda4395 25 дней назад +1

    Trickery domain is the new echo knight with spells. Being able to switch places with the dupe is amazing. Wonder if they altered the range?

  • @XmonoXchromeX
    @XmonoXchromeX 25 дней назад +4

    wouldnt the antithesis of the life domain be death?

  • @BelphaniorPrime
    @BelphaniorPrime 25 дней назад +1

    Do we know for a fact whether or not Divine Intervention lets you bypass the normal casting time of a spell? You can cast Raise Dead without expending a slot or a material component, but can you cast it in 1 single action instead of an hour?

  • @verny.9986
    @verny.9986 26 дней назад +14

    Never played a cleric. But have fellow players who absolutely love this class.

    • @helixxharpell
      @helixxharpell 26 дней назад

      Hi Verny.. Priests have always been a staple in my many TSR submissions thru the years. But I'm feeling like WoTC is making the game more mechanical than role-playing.

    • @jordanhubbard940
      @jordanhubbard940 25 дней назад

      I feel like cleric is one of the most rewarding classes to play because of the teamwork it brings out with the party.

    • @foreversevenfold1666
      @foreversevenfold1666 25 дней назад

      Love the Cleric! Super diverse subclasses. Currently playing a Forge domain and loving it!

  • @KN-oc7cu
    @KN-oc7cu 25 дней назад +1

    So the first level feature is effectively introducing 1/2 maratials? How do we have half casters?

    • @KennySchank
      @KennySchank 23 дня назад

      The armor is big here. The weapons not as much. You still don’t get extra attack.

  • @Mr_Maiq_The_Liar
    @Mr_Maiq_The_Liar 25 дней назад +1

    The reason turn on dead never used the frightening condition is Because most undead were immune to the frightened condition.
    In the next monster manual But until then, turn undead is probably going to be pretty weird.

  • @altoncapps
    @altoncapps 17 дней назад +1

    Does anyone know if they gave an additional use of Channel Divinity to the Cleric, as they did with the Paladin?

  • @aikar6487
    @aikar6487 25 дней назад +2

    "You want to make damage or heal someone in every session, if you are not shopping". No. No you don't. You might play investigations or intrigues. I don't know how this is in US but in Europe this is rather usual in many groups.

  • @Alassandros
    @Alassandros 25 дней назад +2

    War Cleric didn’t get extra attack? No special interaction between Spiritual Weapon and the War Priest ability? Come on, man

  • @Angelfyre.
    @Angelfyre. 26 дней назад +2

    Light Domain Cleric is the best, Flaming Sphere, Scorching Ray, Fireball, Wall of Fire, Flame Strike, all kinds of spells for the inner pyromaniac. Would like to see more ice and lightning spells to make an Aeromancer or Cryomancer wizard

    • @woutvanostaden1299
      @woutvanostaden1299 25 дней назад

      I don't hate 11 eldritch knight/9 light cleric, tho I still want order back and they better not make it's best feature (Voice of Authority) worse!

    • @VinceValentine
      @VinceValentine 25 дней назад

      They removed some of the fire stuff though to make it more focused on enlightenment and revealing what's hidden.

  • @darkmoon2503
    @darkmoon2503 26 дней назад +6

    My first class! Looking forward to seeing how these holy rollers have changed in the new core rules 🙏

  • @senorelroboto2
    @senorelroboto2 26 дней назад +2

    YESS!! I can kill Wraiths with Cure Wounds again. Or heal my friends and hurt enemies with Mass Healing Word.

  • @MasterOFSuperFunny
    @MasterOFSuperFunny 25 дней назад +1

    Im looking forward to hearing about the new Bard! 😍

  • @kfiraltberger552
    @kfiraltberger552 6 дней назад

    I think the war cleric should've been changed so that war priest allows you to extra attack once per turn by using it. This synergizes well with spiritual weapons, since it frees up you bonus action.

  • @MattDawgGaming
    @MattDawgGaming 25 дней назад +1

    So how does divine spark compare to light and life domain abilities

  • @jgr7487
    @jgr7487 25 дней назад +1

    Trickster Cleric + Rogue = the best ninja, either as a Gestalt or Multiclass PC.

  • @madmuppet2k
    @madmuppet2k 25 дней назад +2

    D&D 2024: Everybody teleports.

  • @XanderMander006
    @XanderMander006 25 дней назад

    My Fire Genasi feels blessed by the changes to the Light Domain. Thank you!

  • @Baraz_Red
    @Baraz_Red 25 дней назад +6

    For BG3: Invoke Duplicity has a mod on Nexus that uses the 2024 version.

  • @v3n1t0
    @v3n1t0 25 дней назад +6

    Rich get richer... Im happy for clerics but why are the bad classes still bad and the good classes better

  • @lamedisease
    @lamedisease 26 дней назад +1

    So how is this all gonna fit if I choose a subclass that isn't covered in 5.5e? What about dndbeyond? Will we be forced for the new system or can we still use 5e in the app?

    • @cmdrvimes72
      @cmdrvimes72 25 дней назад +2

      For old subclasses: lvl 1 features move to level 3 and you don't get their divine strike option because you already got it from the base class.
      For dndbeyond, they haven't mentioned that we are losing access to older content so right now I would guess that you can just choose not to run it as 2024.

    • @XinwithanX
      @XinwithanX 25 дней назад

      It’ll probably be the same as all the rest of the Legacy content

    • @Useless_One
      @Useless_One 25 дней назад +1

      It's obvious, you will be forced to use new ed, and dnd beyond is a main instrument for this.

  • @andrewmoody3112
    @andrewmoody3112 25 дней назад

    Light domain cleric is my favorite class/subclass in the game. I’ve been waiting forever for this video. Let the flame burn 🔥

  • @jwall1646
    @jwall1646 25 дней назад +5

    Constructs and undead being healable is kinda really lame. Like what’s even the point in them then? Are they just cosmetic?

    • @dreamseer_3
      @dreamseer_3 25 дней назад

      they are only healable by Life clerics using preserve life Channel Divinity

  • @Nemo12417
    @Nemo12417 24 дня назад +1

    I like most of this, but Divine Intervention needs a hard nerf. I'd say limit it to spells that take an Action to cast. Raise Dead would have world shaping consequences if it could be cast every day without cost. Same for Hallow.

  • @dracone4370
    @dracone4370 25 дней назад +5

    I mentioned a creature called the Aralez in the comments of the Warlock video, but I'm gonna bring up here too. Mainly because the Aralez in its source material, Armenian mythology, is described as a divine canine with resurrection abilities, which are specifically in their saliva. From a lore perspective, it could that the saliva of an Aralez is a very potent resurrection material but it has been found that diamonds are decently reliable substitute because of how rare it is to encounter an Aralez or even get a small vial of their saliva. Every monster can have a story, mission, or campaign built around it, but the Aralez in particular is uniquely suited all of that. So, I think it's a bit of missed opportunity they've never shown up in any official D&D materials, to my understanding and knowledge.

    • @thomasquesada7248
      @thomasquesada7248 25 дней назад +2

      thats a pretty cool creature

    • @dracone4370
      @dracone4370 25 дней назад +1

      @@thomasquesada7248 There are a lot of fun and cool creatures in mythology from cultures all over the world. And Armenian mythology doesn't get all that much attention globally.

  • @mslabo102s2
    @mslabo102s2 25 дней назад

    Can we have reasoning of why we have more spells as class/subclass features? Additional follow-up interviews, perhaps?

  • @RadiantHealer
    @RadiantHealer 26 дней назад +4

    OH MY GOD FINALLY MY CLASS

    • @RadiantHealer
      @RadiantHealer 26 дней назад +3

      0:29 OH MY?! HEALBOTTING IS GONNA BE MORE FUN?!?! AAAAHHHHH

    • @RadiantHealer
      @RadiantHealer 26 дней назад

      2:47 I would’ve gone with Theurge since it’s the cleric using divine magic

    • @RadiantHealer
      @RadiantHealer 26 дней назад +1

      9:32 one of the best things I noticed in Baldur’s Gate 3 was this change to Destroy Undead in that game, where it dealt damage instead of outright destroying, but, if the undead was weak enough to begin with or from taking damage in the fight you could still destroy it (if it got turned) With some regard to the dice gods as well

    • @RadiantHealer
      @RadiantHealer 26 дней назад

      And Radiance of the Dawn was still more powerful since it didn’t require them to save against being Turned to take the damage

  • @claudiocambria
    @claudiocambria 25 дней назад +2

    I wish the subtitles were actually done by human - the AI messes a lot up and it can be confusing.

  • @macromondo8026
    @macromondo8026 25 дней назад

    Ok so I can be wearing heavy armor and casting buffed cantrips from the back now? sold!

    • @cmdrvimes72
      @cmdrvimes72 25 дней назад +2

      I think that your level 1 choice is linked to your damage boost later on. Thaumaturge gets potent cantrips, guardian gets divine strikes. Could be wrong though.

    • @cmdrvimes72
      @cmdrvimes72 22 дня назад

      As an update: the explanation on dndbeyond was more clear and it seems to be a separate choice for both features.

  • @nagyzoli
    @nagyzoli 19 дней назад

    The one thing I always ignored as DM is material components for a spell

  • @JimFaindel
    @JimFaindel 25 дней назад +5

    As a cleric enjoyer, I love all these buffs to an already more than solid class! But this also brings into stark contrast just how dirty you guys did the Paladin by making smite a bonus action spell.

    • @Jason_Bryant
      @Jason_Bryant 25 дней назад +1

      As a paladin player, I'm excited to try out the new paladin. The 2014 version of smite is so overpowered that it's actually become a story point that one of the other PCs stopped getting kills once my character was added.

    • @cmdrvimes72
      @cmdrvimes72 25 дней назад +2

      While I feel 1/turn would have been enough, I definitely agree that smite in the past was a crazy nova ability and it definitely made people forget some really amazing spells the paladin could also cast (like divine favor, crusaders mantle, and destructive wave). I just hope we can still cast sanctuary. I love fully hammering an opponent and then casting sanctuary when blocking a door or passageway

  • @altoncapps
    @altoncapps 26 дней назад

    Does anyone know what improvements they made to the healing spells themselves? The Spells video was very vague.

    • @kingofcoinjock
      @kingofcoinjock 25 дней назад +1

      In the UA they added an extra die. They might have covered in the spells preview

    • @stargrace420
      @stargrace420 25 дней назад +3

      Healing spells heal for an extra die and scale by two dice per level (cure wounds is 2d8 + 2d8 per level above 1st, healing word is 2d4 + 2d4 per level).

  • @MikeT1
    @MikeT1 24 дня назад +1

    I just wish they would remove the limited uses on the War Priest ability. So unnecessary to restrict that.

  • @Mr_Maiq_The_Liar
    @Mr_Maiq_The_Liar 25 дней назад

    Did i hear correctly that thamaturge adds 2 ability modifiers to 3 different skills at level 1?
    At that stage, the quantity and potency of the cleric's skill buff is greater than even the rogues.

    • @steveaustin2686
      @steveaustin2686 25 дней назад +3

      Thaumaturge gives an extra cantrip and you can add your Proficiency bonus to Arcana and Religion a second time (expertise). But you can't get heavy armor or martial weapons without a feat then.

  • @drakkonusfrostburn4038
    @drakkonusfrostburn4038 26 дней назад

    Let's go!

  • @miraafloyd
    @miraafloyd 25 дней назад

    Glad there is a distinction between martial vs spell caster Clerics. If they’re giving Clerics some former none Cleric spells, I hope other spell casters can get Cleric spells. Giving Clerics access to Wish is really powerful.

  • @ekibus
    @ekibus 26 дней назад

    Nice so not only can you play a thaumaturge.. but you can get the mirror implement! Sorry PF2 joke

  • @brannenpfister2579
    @brannenpfister2579 25 дней назад +1

    I’m sorry, but isn’t the new Divine Intervention way to strong? Prayer of healing now provides a short rest when cast, and under the new DI description would be eligible, just like Hallow and Raise Dead.
    But… doesn’t getting a short rest in the middle of combat feel… strong? Rolling hit dice? Warlock slots? Focus points? Action surge/second wind? Hell, wizard could even swap a prepared spell knowledge! Am I crazy? Doesn’t that feel obscenely good? And you can just do it once every day?

  • @qkeith5071
    @qkeith5071 25 дней назад

    I currently have a 7th Lvl Cleric Tempest, I see WOTC didn't make any alternatives for, I will gladly run the 5th Edition PHB Character...some items in this new PHC I like but as far as our group is concerned, it is just a guide

  • @miguelperez3711
    @miguelperez3711 26 дней назад +11

    My friends and I are so happy with this

  • @silentwarrior3
    @silentwarrior3 25 дней назад

    The trickster duplicate buff would’ve made Shadowheart so much better in BG3 because, no joke, in my 100 hour playthrough I used it once and never again because I did not know Withers can also ReSpec the other characters 😂

  • @agent00puffball
    @agent00puffball 25 дней назад

    Only class left is my favourite one, the Bard. Make my boys proud!

  • @KevinSmith-yz5zn
    @KevinSmith-yz5zn 13 дней назад

    Steel Wind Strike should be on Hexblade now. No excuses.

  • @altoncapps
    @altoncapps 26 дней назад

    Does the Cleric get the additional use per rest of Channel Divinity like the Paladin does?

    • @PsyrenXY
      @PsyrenXY 25 дней назад

      Per the UA they actually get one more. So Paladins get up to 3, Clerics go up to 4

  • @jdragoon099
    @jdragoon099 25 дней назад +2

    The spiritual weapon nerf definitely hurts a bit for all clerics, but I get it. I wish they would have just given war domain multi attack instead of the war priest charges and the need for your bonus action, but hey...... I still think the war domain will continue to be the weakest cleric subclass.

    • @dreamseer_3
      @dreamseer_3 25 дней назад

      i mean now that you can cast a spell AND attack as a bonus action it is much better than regular extra attack

    • @jdragoon099
      @jdragoon099 25 дней назад

      ​@dreamseer_3 maybe I missed this.... I will listen again.

  • @Blangadanger
    @Blangadanger 25 дней назад

    Very surprising that there are only 4 domains. I was expecting them to say part 2 would be coming soon at the end.

    • @rmonogue
      @rmonogue 25 дней назад +1

      They are going with 4 subclasses for every class in the game. Some good subclasses were left on the cutting room floor, and it’s really reduced options for clerics and wizards. While the system is somewhat backwards compatible with the older books, I expect we will see some of the favorites brought back in future books.

  • @XanderMander006
    @XanderMander006 25 дней назад

    My Goblin War Domain Cleric is going to have so much fun. Hehe!

  • @OrionVA
    @OrionVA 22 дня назад

    the clutch revivify divine intervention is gunna go hard

  • @BeorOng
    @BeorOng 6 дней назад

    Divine intervention + glyph of warding for max chaos

  • @deathtaco4095
    @deathtaco4095 25 дней назад +2

    how is the foil of the life domain not the death domain

    • @wtchrol7864
      @wtchrol7864 25 дней назад +3

      I was thinking along the same lines, but with the Grave Domain.

  • @TomTrval
    @TomTrval 25 дней назад +1

    Looking to protect yourself/someone or deal some/all damage?

  • @brentdye1504
    @brentdye1504 25 дней назад

    Cleric was my best class ever.

  • @cmdrvimes72
    @cmdrvimes72 25 дней назад +7

    Heh, divine intervention is now Miracle and Minor Miracle. I love that.

    • @peruru84
      @peruru84 25 дней назад +3

      ​@@captainrelyk If it can cast Wish, it's not limited to the Cleric spell list

    • @pfan405
      @pfan405 25 дней назад +1

      ​@@constantine7862They literally said Greater Divine Intervention gives you Wish. Which means you can cast any spell from any list. everything the original commenter said is possible

    • @allenthepotato
      @allenthepotato 25 дней назад +1

      ​@@pfan405 ...at level 20 which majority of campaigns will NEVER see

  • @jcelam2567
    @jcelam2567 24 дня назад

    What's that blessed strike, oh its extra attack in the form of radiant damage. Divine intervention feels like they past the deadline and due to time constrictions and budget cuts they threw something together for the sake of change. Not to mention the poor planning in there attempt to nerf multi classing. You dont get your domain spells until 3rd level but some of those spell depict how you build/play your class.

  • @cmessler1
    @cmessler1 20 дней назад

    I want to be able to use divine intervention to smite on a crit with my mace, I would allow it in my game as a dm

  • @UnSubProductions
    @UnSubProductions 25 дней назад

    So are all these updated class syuff for 5e or is this now the start of 6e?

    • @steveaustin2686
      @steveaustin2686 25 дней назад +1

      They say it is still 5e and are careful to mention 2014 and 2024 rules for the differences. You can use 5e stuff with the new PHB, but shouldn't use new PHB stuff with 5e. So to me, that is a 6e.

  • @johnnamorton6744
    @johnnamorton6744 22 дня назад

    one thing I miss is the disrupt undead cantrip... to bad that's gone by the wayside

  • @Aidscapade71
    @Aidscapade71 25 дней назад

    I love that armor proficiency moved away from sub class but like... My choices are Heavy Armor+ Martials... or a Cantrip and minor skill bump?
    TF? 😅

  • @johnnamorton6744
    @johnnamorton6744 22 дня назад

    So Clerics I have played a lot. like even more than wizards. From my Iconic "Im not a healer" light clerics, to my Ironborn nature cleric, to the more subtle greatsword wielding noble human Galin master of the magic (Trickery cleric magician god), to my first cleric a Hill Dwarf Helga tempest cleric.
    My last cleric the one I'm going to compare here is the Goliath sailor Onyx war cleric serving the God "The Sailor".
    The sailor is very much a sea God, his domain being war. There's a legal hiarchy and he doesn't so much care about good and evil just defeating the lawless pirates and of course his enemy is The Storm a female Goddess represented by a spider (Its Loth with the Tempest domain)
    Onex has the Tavern brawler feat as well as the Athlete feat and uses a rapier and Shield.
    Divine order- is good. Tharmathurge- much more of a knowledge Cleric.
    Divine Spark- doing more harm helps my allies. Doing more healing not so much so.
    Turn undead- not only do they stay put but they also cower?
    sear undead- the undead nuke. nice
    blessed stirkes- more damage ... baby do fear the rapier...
    divine intervention- one extra spell... not what divine intervention was and its kinda a cheey downgrade
    healing or harm with the healing spell has come back.
    (don't mess with fireball)...
    guided strike- +10 for all. you get a 10 you get a 10. Friend of the rogue now...
    unarmed strike- kinda makes tavern brawler weak here but I love it.
    War Domain- casting shield/weapon is now a divne spell
    steel wind strike... nasty I love it.

  • @rmonogue
    @rmonogue 25 дней назад

    Jeremy needs some glasses that fit better 😅. Nice work on the updates overall. (Waiting to hear how well the ranger actually plays; it’s the only class that seems potentially weaker than the others in 2024.]

  • @thelocalhoodrat2881
    @thelocalhoodrat2881 24 дня назад

    Jester would’ve really appreciated these changes to the Trickster Cleric

  • @activekiwi1221
    @activekiwi1221 26 дней назад

    Can't wait to kill shadows with guaranteed damage by using healing word and as a bonus action too

  • @keithdelatorre5540
    @keithdelatorre5540 25 дней назад

    Free revivify or summon celestial at level 10? I'm down

  • @ImJustMikayla
    @ImJustMikayla 25 дней назад

    Can war cleric cast Spiritual Weapon twice? Once with and without concentration and have two up at once???

  • @kfiraltberger552
    @kfiraltberger552 6 дней назад

    They just decided to not add in my 2 favorite subclasses- grave and tempest😢