Everyone Plays a Cleric in Dungeons and Dragons 5e

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  • Опубликовано: 3 июл 2024
  • MONSTERS OF DRAKKENHEIM is 300+ pages of eldritch horror inspired monsters for 5e by the Dungeon Dudes! Coming to Kickstarter March 26th, 2024: www.kickstarter.com/projects/... We discuss an all Cleric party. what works, what doesn't, and how we would plan a campaign around this team of heroic healers.
    This video is sponsored by Petero's Tome of Adventure! bit.ly/45E6E51
    TIME STAMPS
    0:00 - Sponsor
    1:13 - Intro
    2:31 - An All cleric Party
    8:23 - Our All Cleric Party Picks
    17:00 - Combat
    24:23 - Exploration
    27:23 - Social
    29:57 - Winning Strategies
    32:33 - Party Weaknesses
    34:56 - Adventure Ideas
    39:30 - Ranking
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Комментарии • 928

  • @dcohen1359
    @dcohen1359 Год назад +638

    A-Men assemble! 😂

  • @JimFaindel
    @JimFaindel Год назад +154

    Here's a campaign idea: a clerics only party is summoned by the gods to put an end to the dark age brought by the wizards only party as they slowly approach the apex of their power.

    • @lordbalthosadinferni4384
      @lordbalthosadinferni4384 11 месяцев назад +10

      Fuck yeah

    • @cyruscrompton8221
      @cyruscrompton8221 4 месяца назад +2

      My idea was that Moander got back so even the evil fucked up deities have to team up with good guys

  • @mechagamera2517
    @mechagamera2517 Год назад +551

    We managed to run a bards only campaign for 3 years. A clerics only campaign would be an absolute breeze comparatively

    • @MrGlies
      @MrGlies Год назад +68

      Did your DM have to railroad you a lot? It just seems like you would easily get on the bandwagon.

    • @iankargel6590
      @iankargel6590 Год назад +20

      ​​@@MrGlies boooo 😂

    • @darcraven01
      @darcraven01 Год назад +55

      an all bard party i just view as a traveling band that scooby-doo's on the side..

    • @mechagamera2517
      @mechagamera2517 Год назад +28

      @MrGlies We had an overall objective to travel between different cities and win a massive competition but all kinds of odd misadventures happened along the way. Our characters had their own reasons to compete and we had a few rival NPCs.
      Storywise it became painful when we got roped into doing favors that really exemplified the Rick & Morty 20 minute adventure meme. Combat was rough at times but it inspired us to push the boundaries of the spells we had available; melee seldom yielded positive results.
      BTW I got the pun but that campaign rendered the entire group numb to puns

    • @bulldozer8950
      @bulldozer8950 Год назад +17

      I imagine the difficulty with all bard is they don’t specialize very well. No one is super flimsy but no one is a front liner. No one is damageless but no one does good consistent damage. No one lacks control options but no one can truly take control of the battlefield. No one is bad at really anything, but no one is really that good either, especially when it comes to damage or tanking which, if you don’t have a person who can fill each of those, it can be rough

  • @adstheantagonist7741
    @adstheantagonist7741 Год назад +412

    the 4 horseman of the apocalypse party. War, Death, Nature and Trickery not sure if affective but very story driven posssible.

    • @seregarn
      @seregarn Год назад +35

      War, Death, Nature, and Grave (Pestilence or Famine depending on the RP) would be one hell of a game.

    • @euansmith3699
      @euansmith3699 Год назад +20

      The Biblical 4 Horsemen "They were given authority over a quarter of the Earth, to kill with sword, famine and plague, and by means of the beasts of the Earth." So Nature Domain could cover the beasts part.

    • @jpayne4964
      @jpayne4964 Год назад +6

      I think I'd choose the Light Domain for Famine. A scorcher of the earth and destroyer of plants.

    • @calmman32
      @calmman32 Год назад

      So there is another version of the Four horseman, victory is one. So destructive or protective.

    • @dhesyca4471
      @dhesyca4471 Год назад +3

      Can i be the Nature cleric? I'll totally be the Nature cleric....

  • @Ubersupersloth
    @Ubersupersloth Год назад +311

    Regarding the “level 20 clerics vs level 20 wizards”, the clerics have 4 guaranteed divine interventions. That’s pretty strong. It’s effectively 4 wish spells.

    • @adamkaris
      @adamkaris Год назад +46

      don't forget arcana cleric getting wizard spells!

    • @Sean-fv9rf
      @Sean-fv9rf Год назад +46

      But 4 wizards actually have 4 wish spells!😂

    • @williamhurst2657
      @williamhurst2657 Год назад +44

      Counterspell impacts the result pretty significantly

    • @Kirk9019
      @Kirk9019 Год назад +29

      ​@@williamhurst2657 this. Only arcana domain cleric gets counterspell. Once the wizards start spamming counterspell it's all over rover

    • @NoNameBoi9987
      @NoNameBoi9987 Год назад +63

      @@Kirk9019you make a good point but also keep in mind that divine intervention is not a spell. And at this point, litterally anything is possible. Like I can imagine the trickery or arcane cleric using divine inspiration to remove counterspell or dispel magic from existence only for the wizard to immediately use wish to wish it back.

  • @Raiighn
    @Raiighn Год назад +21

    I love the thought of an all Cleric party that follows the same deity all using Divine Intervention in the same combat like, "Mom/Dad didn't pick up the phone! You try calling them!" as they roll the dice one after another.

  • @jasa4079
    @jasa4079 Год назад +207

    Just remember, as clerics (and support as a whole) our job isn't healing, it's deciding who lives and who dies.

    • @rogerwilco2
      @rogerwilco2 Год назад +6

      Heheheh, indeed.

    • @Albatross0913
      @Albatross0913 Год назад +7

      1 hp ain't 0 hp

    • @zackgatland8647
      @zackgatland8647 Год назад +9

      Remember, the best way to heal the party is to do so in advance (by killing your enemies before they have the chance to deal any damage)

    • @farrex0
      @farrex0 3 месяца назад

      @@zackgatland8647 It has been my experience that, the best healers in any game are any class but the cleric. The bard, artificer, druid, paladin etc are always happy to heal, while the clerics are like "But I want to do some damage". And I always think and once or twice said out loud, "Why would you play cleric if you do not want to play support?".

    • @zackgatland8647
      @zackgatland8647 3 месяца назад

      @@farrex0 "Why would you play cleric if you do not want to play support?" Because Cleric has spiritual weapon and spirit guardians (and can get heavy armor). You can build a very strong support cleric, but you can also build a very strong offensive cleric. What ever suits your playstyle.

  • @trckstr2888
    @trckstr2888 Год назад +141

    A group of all Warforged Clerics tracking down and recovering magic items and such to build their own Warforged god!!! I need to run this campaign asap!

    • @Kirk9019
      @Kirk9019 Год назад +3

      I have a warforged peace domain cleric of Rao in my Princes of the Apocalypse campaign. Machine clerics are the best clerics

    • @jdl3408
      @jdl3408 Год назад

      This is a very good idea!

    • @mountelbert4214
      @mountelbert4214 11 месяцев назад +1

      Come and look upon the heart and akulakhan

    • @thisrandomdude2880
      @thisrandomdude2880 2 месяца назад +2

      PRAISE THE OMNISSIAH!

  • @thejammiestjam
    @thejammiestjam Год назад +185

    My DM ran a one-shot for my birthday a couple years ago, and we called it "Oops all clerics!" because cleric is my favorite class. It was a lot of fun! The domains made us all still feel very different!

    • @dhesyca4471
      @dhesyca4471 Год назад +1

      I need to do this for my birthday!!!

  • @Fishbiene
    @Fishbiene Год назад +34

    I think it's interesting that they both chose Trickery even though it was their lowest rated subclass. The problem with the Trickery domain is that there are other classes that can do what it does so much better, but in the context of an all cleric party it fills a small but necessary niche

  • @BeardedDragonite
    @BeardedDragonite Год назад +62

    If this series goes on through enough classes (and I hope it does) we'll eventually get to the power rangers

  • @AndyReichert0
    @AndyReichert0 Год назад +102

    hey, the twilight, peace, trickery, and light is absolutely perfect thematically. as a concept, the twilight domain includes all of those elements. imagine the other 3 clerics as the corners of the twilight triforce.

    • @woutvanostaden1299
      @woutvanostaden1299 Год назад +5

      I would probably also add/swap trickery with tempest and order (extra control and action economy disruption, since light has blasting covered and peace and twilight are trivialising healing/communal hp pool and taking) for a very strong party. While tempest is harder to justify thematically, well someones gonna have to keep the order in the chaos.😂
      What do you think would you agree?

    • @angelalewis3645
      @angelalewis3645 Год назад +1

      🙌🏻

    • @WeShallLoveOn
      @WeShallLoveOn Год назад +1

      This could for sure work for a god/goddess of the moon or stars

    • @shadcroly
      @shadcroly Год назад +3

      Light, Twilight, Trickery, and Peace is also basically Sehanine, the Moonweaver.

    • @tfilipow7
      @tfilipow7 Год назад

      twilight and peace are broken

  • @KirstenBayes
    @KirstenBayes Год назад +65

    Guiding Bolt, an upcastable attack roll spell, will be this group's best friend.

    • @joaopedromeira2619
      @joaopedromeira2619 Год назад +1

      its kinda weak though

    • @KirstenBayes
      @KirstenBayes Год назад +9

      @@joaopedromeira2619 by itself, little bit, but advantage on the next attack can push up the average damage. The range isn't bad either. Part of the toolkit.

    • @adamkaris
      @adamkaris Год назад +8

      @@joaopedromeira26194d6 for a level 1 slot? And advantage on the next attack? Chromatic orb and catapult are 3d8.

    • @ZttackFrmBhind
      @ZttackFrmBhind Год назад +4

      Not to mention they will give the next guiding bolt advantage, giving drastically higher chances of critting

    • @joaopedromeira2619
      @joaopedromeira2619 Год назад

      @@adamkaris yeah but, if youre gonna upcast it it gets weak real fast, at level one is indeed pretty good (I said its weak thinking about upcastable part)

  • @xantares13
    @xantares13 Год назад +66

    Combine your four spirit guardians to make an Asura and have it wield all four of your spiritual weapons.

    • @richardduncan2954
      @richardduncan2954 Год назад +15

      Honestly as a dm I would totally let them use that in the final fight and get a nearly instant win.

    • @RovalisGTO
      @RovalisGTO Год назад +7

      @@richardduncan2954 So there I was, drinking on guard duty like usual, when this ten-story divine monstrosity knocks on my door, and then he goes, he says, "HELLO SIR MIGHT I TROUBLE YOU FOR SOME CHANGE" and i said "how much you need, divine monsta?" and that's when he tells me, he says, he says, "i need about tree fiddy"

    • @detectivefoxley9912
      @detectivefoxley9912 Год назад +2

      ​​@@RovalisGTO God dammit lock Ness monster leave me alone.

    • @Laryon720
      @Laryon720 9 месяцев назад +2

      @@RovalisGTO i was expecting a play on word with '' trouble you for some change '' and he just start to punch him to convert it to their god

  • @MGC-XIII
    @MGC-XIII Год назад +201

    I would imagine Cleric is one of the best classes to fill your party with.

    • @richardduncan2954
      @richardduncan2954 Год назад +14

      The big 3 as far as filling in would be wizards clerics and rogues. Rogues get a bit squishy but a party that all can stealth and sneak attack is totally broken for combat lol.

    • @rcschmidt668
      @rcschmidt668 Год назад +2

      That may be, but first we have to convince Kelly, Jill, and Joe to run a cleric in Drakkenheim.

    • @OhhLoz
      @OhhLoz Год назад +3

      @@richardduncan2954 I would've thought paladins would be a big one aswell

    • @richardduncan2954
      @richardduncan2954 Год назад +4

      @@OhhLoz paladins would be like one step down. Super good still but not really as much so as wizards or clerics. Rogues really are close to the paladins tho for that. If paladins had a bit more features on utility I'd say they'd be good for this too but really combat and social they are good but other then that they fall pretty low.

    • @scrubnub6203
      @scrubnub6203 Год назад +2

      ​@@richardduncan2954 I would say bards are a bit better than rouges. You still get skills and can cover all pillars of play. You start off a bit weak but you can actually build really high damage bards with the right feats and subclasses. Plus magical secrets in the late game makes that party insane.

  • @emilbroseliger8506
    @emilbroseliger8506 Год назад +56

    In my newest campaign, my players are all artificers. They just wanted that. Bag of holding for everyone:D

    • @adriel8498
      @adriel8498 Год назад +5

      Bag of holding exploding everywhere, be ready for that

    • @Phhase
      @Phhase Год назад +2

      Firmitas machina!

    • @mactireliath2356
      @mactireliath2356 Год назад +1

      It’s a great class; I’ve played through Avernus to level 14. Wish there were more subs for it

    • @karasutenka
      @karasutenka 10 месяцев назад +1

      Did somebody say multiple black hole guns at lvl 2?

  • @darcraven01
    @darcraven01 Год назад +49

    35:32 for a "4 horsemen of the apocalypse" themed cleric party, if you want to go with the classic "war, death, famine, pestilence/plague" themed, I'd take the following to fill each role:
    +War Rider - War Domain.. obviously
    +Death Rider - Grave Domain. The death rider is less about bringing death and more about gathering the dead, as he is described as being followed by hades, the resting place of the dead. Likewise the Grave domain is about watching over the line between life and death. To resist death, or to desecrate the dead’s rest, is an abomination. Grave domain also focuses on the death itself and imo, it fits better than the death domain.
    +Pestilence Rider - Death Domain. some deities who have Death as their domain also have poison and disease as a domain. this domain tends to focus on the school of necromancy and necrotic damage more than actual death. Many Necromancy spells tend to make the target sick or inflict a disease or poison on the target and so Death domain would work well. (also, in a lot of fantasy, zombies and vampires are created by diseases of different kinds so that'd work with the undead aspect as well)
    +Famine Rider - Tempest Domain. this one was a hard one to decide upon. at first, the sound of Nature domain seems to be a perfect fit but nature domain is more about growth and command of plants as well as communicating and commanding animals. kinda the opposite of a famine. however, famines are often caused by a huge storm causing fires or floods that wipe out crops. so a cleric who commands such forces seems like a good fit. Oh, and the spell "Insect Plague" is on their domain spell list.. a plague of insects would cause famine as they eat all the food.. so there is that. lol. I'd have used death domain as some necromancy spells do cause withering effects on plant life and would be a great fit but can't use repeat domains in this and death was already taken (and fits better overall in pestilence imo). so Tempest domain is my pick for famine.
    now those are the classic interpretations of the horsemen. however, if you want to be more biblically accurate, there is no pestilence rider. instead, there is a "conquest" rider. and if we used this (conquest, war, famine, and death) than the domains i would use to fill each role are as follows:
    +Conquest Rider - War Domain. the conquest rider is going out to conquer. he's actively fighting. war domain is all about battle and some of the gods who hold it as a domain also hold conquest as a domain. It fits well.
    +War Rider - Forge Domain. in the bible, it mentions that the war rider is "given power to take peace from the earth and to make men slay each other". how do you make men slay each other? you give them weapons. weapons must be forged, so craftsmen are the backbone of war and the forge domain fits this better than the war domain.
    +Famine Rider - Death Domain. pretty much as i mentioned above in the pestilence rider and famine rider of the classic horsemen.. death domain focuses on necromancy spells and necrotic damage and many necromancy spells have strong effects on plant life. it was my first choice above but i couldnt use it up there.. i have no restrictions here and it does fit better than the tempest overall.
    +Death Rider - Grave Domain. Pretty much everything stated above still applies here.

    • @itwasidio1736
      @itwasidio1736 11 месяцев назад +4

      oh wow this was super eye-opening. made me kinda chuckle thinking of how they'd introduce themselves and explain their mechanical differences in domains DESPITE their official names

    • @darcraven01
      @darcraven01 11 месяцев назад +4

      @@itwasidio1736 honestly if i were to go with either of these party builds i may rename their domains into what horseman role they were filling just to make it easier to keep track of. and might make some cosmetic changes to spells to make them fit more as well.. stuff that doesnt effect gameplay but effects roleplay.

    • @XionDarkblood13
      @XionDarkblood13 4 месяца назад

      I think for famine I really liked the concept from Supernatural. The famine isn't lack of the amount of something but the lack of being satisfied. For that I think it best and go really dark and use the Life domain. They facilitate such a desire for life and excess that people eat each other alive. Peace domain might also work. People are so secure in their peace and comfort that they indulge to the point of decadence and extravagence and overconsumption they destroy themselves.

    • @darcraven01
      @darcraven01 4 месяца назад

      @@XionDarkblood13 while the concept is interesting, i was also looking at the actual subclasses in terms of abilities.. nothing in the life domain lends to that imo.. with life domain being about healing its not really a "eating others alive because of a desire for life".. peace domain has a similar thing.. its got healing and protection type stuff, neither lending to the concept of indulging on comforts...
      i do like the concept you suggest, but imo you gotta look at more than just the name of the domain when picking the correct subclass to go with.

    • @XionDarkblood13
      @XionDarkblood13 4 месяца назад

      @@darcraven01 I think no matter what there is going to be some roleplay required to create the theme. Its more of a concept than a direct force. Famine is a hard thing to tranlsate to combat. You could do a bit of imagination and the Life domain is stealing from others essence to heal others. Not exactly mechanically correct but again its something hard to translate. I suppose you could try the Order domain and try to use the enchantments to make people starve themselves, perhaps the Trickery domain to make the food dissapear but overall Famine isn't somehthing that can be brought life in a combat situation. At least not in the skirmish battles of DnD.

  • @anengineeredplayer7388
    @anengineeredplayer7388 Год назад +26

    Using magic initiate to grab booming blade on your tempest cleric would also help with the melee ability for this cleric party

    • @mcullennz
      @mcullennz Год назад +1

      Just play a kobold and pick booming blade

  • @williamatkins3465
    @williamatkins3465 Год назад +23

    Last year I ran 6 session campaign with 2 Paladins and 3 Clerics. It was a blast.

  • @captainpolar2343
    @captainpolar2343 Год назад +22

    Life and Death (or Grave) could be Anubis as he was often seen as the one who judges who carries on or dies

    • @Kirk9019
      @Kirk9019 Год назад +1

      Pretty sure Anubis is one of the named gods for Grave Domain 😁

  • @samsmith9451
    @samsmith9451 Год назад +6

    I ran a one shot called cleric con, a whole party of clerics vs undead waves like cod zombies, with a random magic item from the magic item table after every wave.
    It was a complete slaughter for the undead! Really hard to balance!

  • @undersci
    @undersci Год назад +15

    I love the Nature cleric here, providing missing battlefield control with Spike Growth, Plant Growth, and forced movement with Thorn Whip, which is also great for Spirit Guardians. Probably also have Telekinesis, in a build similar to Colby's (d4) nature cleric.

    • @irenewhitcomb1813
      @irenewhitcomb1813 Год назад

      Yeah, I don't see the point of Forge past level 5. Fire 🔥 is less reliable as you gain levels.

  • @macdd7257
    @macdd7257 Год назад +29

    These kind of videos are really entertaining. Thanks Dudes!

  • @kierantobin4553
    @kierantobin4553 Год назад +11

    This is just stronger than a lot of regular parties

  • @KnicKnac
    @KnicKnac Год назад +11

    I like the throwback to 3.5 deities. I miss seeing Wee Jas on the list. She’d be a fun focus of Grave/Arcane/Order/Death

  • @wcamp6761
    @wcamp6761 Год назад +10

    The peace and twilight combo could really work in an Eberron setting as both could worship Boldrei.

  • @dranziken
    @dranziken 11 месяцев назад +1

    In some versions of lore, all the scalekind gods were once one, The World Serpent. Imagine a group of lizardfolk, yuan-ti, kobold, etc, clerics all receiving a vision and coming together to reform the serpent.

  • @acehole131
    @acehole131 Год назад +123

    4x the spirit Guardians
    4x the spiritual weapon

    • @talongreenlee7704
      @talongreenlee7704 Год назад +9

      Does a creature take damage from multiple spirit guardians spells? There’s that whole thing about multiple castings of one spell not overlapping. I’d say you probably only half your speed once but take damage four times, but that’s kinda broken.

    • @Hazel-xl8in
      @Hazel-xl8in Год назад +23

      i think starting your turn in multiple spell areas of the same name means you just get hit by the most powerful one

    • @adriel8498
      @adriel8498 Год назад +8

      ​@@talongreenlee7704 no, but imagine the area they can cover haha

    • @AlbertaGeek
      @AlbertaGeek Год назад +3

      @@talongreenlee7704 Does a creature take damage from overlapping fireballs? Still, I get what you're saying. As a DM, I'd allow it, but with diminishing returns. One "aura" of spirit guardians does the usual 3d8, a second overlapping one adds 2d8, a third adds 1d8, fourth or higher adds nothing.

    • @michaelhall5801
      @michaelhall5801 Год назад +2

      Melee enemies just get hit by 16d8 everytime they run in 😂

  • @deckerjake438
    @deckerjake438 Год назад +20

    My dream!!! I love cleric and would have a blast doing this. Imagine the banter and role playing fun of who’s Deity is the best.

    • @AriThecraftydragon
      @AriThecraftydragon Год назад +2

      Yes, and it could be light-hearted with serious undertone but respect like in Conan: The Barbarian.

    • @helixxharpell
      @helixxharpell Год назад +1

      See my previous post. 😂 The religious debates kept things lively! I was like Matt Mercer just listening & trying not to have the Gods intercede! 😂

    • @wolfyblackknight8321
      @wolfyblackknight8321 Год назад +1

      I don't know why but my brain immediately flashed to George Carlton's very intense "my god has a bigger d*ck then your god" with the other cleric just saying in an almost dumbfounded "we literally worship the same god"

    • @Hesadryt
      @Hesadryt 6 месяцев назад +1

      “We’re on a mission from god” “yea but which one?”

  • @kdaniels4992
    @kdaniels4992 Год назад +30

    Please do an all barbarian party next, the role playing applications are hilarious!!! 😂

    • @lenacayman873
      @lenacayman873 Год назад +4

      That would be my worst nightmare as a DM 😂

    • @FutureOverYou
      @FutureOverYou Год назад +4

      That party is just so freaking angry, lol.

    • @Kirk9019
      @Kirk9019 Год назад +12

      Apes together, strong.

    • @matiskrawiec
      @matiskrawiec Год назад +1

      It will be a short video

    • @darcraven01
      @darcraven01 Год назад +8

      ah yes, barbarian only group.. also known as "failed anger management group"

  • @joelbarona9568
    @joelbarona9568 Год назад +15

    I really want to get the one about a Monk only party

    • @thetowndrunk988
      @thetowndrunk988 Год назад +1

      Now that would be interesting

    • @sambirch5153
      @sambirch5153 Год назад +5

      It's called "oops, we're all dead"

    • @beardyben7848
      @beardyben7848 Год назад +10

      Everybody was kung-fu fightiiing

    • @bubbles9829
      @bubbles9829 Год назад +3

      Tabaxi, Yuan-Ti, Aarakocra and Tortle Monk?

    • @darcraven01
      @darcraven01 Год назад +3

      ​@@bubbles9829 nah, 4 tortle monks.. tmnt that shit

  • @cakel7896
    @cakel7896 Год назад +22

    This video just made me think about all Druid team. They speak for the trees and they must defend nature.

    • @Danaamot
      @Danaamot Год назад +1

      I cannot wait for the all Druid video. It's my favorite class and I would think an all Druid party would be pretty strong.

    • @Neo1punkt1
      @Neo1punkt1 Год назад +2

      Our party for a short adventure-in-between-adventures currently has 3 druids (2 stars, 1 sheperd) and its pretty funny, we have ALL the advantage ALL THE TIME with those guiding bolts and faerie fires and summons, the kitchen sink and everything else. Also exploration and gathering information with multiple druids is so funny, among us we basically have a spy network of squirrels.

  • @sandmanlives3
    @sandmanlives3 Год назад +4

    Excellent, as always. Thank you.
    This is my favorite class. I’m so happy to see this video pop up!
    The rituals they can all bring are also super sweet. Personally, I’d take a Light, Trickery, Tempest, and Forge domain in an all Norse setting.

  • @TheHornedKing
    @TheHornedKing Год назад +7

    You become the A-Men.

  • @roccov3614
    @roccov3614 Год назад +2

    I was reminded of that episode of Doctor Who "The Time of Angels" where the doctor works with a group of militarised clerics. It's basically an army of soldiers that are also all clerics.

  • @Derpingmuffin
    @Derpingmuffin Год назад +2

    Cleric: "Oh, you too?"
    Everyone: "Same"

  • @EruditeGayming
    @EruditeGayming 9 месяцев назад +3

    i can see a 4 cleric party having a day where theyre like ''WHAT DO YOU MEAN NO ONE BROUGHT ANY HEALING SPELLS TODAY'' cause they all assume the others have it covered

  • @siaszirthe3334
    @siaszirthe3334 Год назад +6

    Now I’m wondering what a Paladin only campaign would go…

  • @timr7349
    @timr7349 Год назад +1

    I would totally enjoy watching more of these all something party. This was super interesting and I enjoyed it a lot!

  • @bigdaddymatty23
    @bigdaddymatty23 Год назад

    This definitely one of my favorite series you guys have done. Loving it

  • @eliasvernieri
    @eliasvernieri Год назад +5

    i would love to have a chosen group of the great aliance. with each character representing the best of their race and the head of their pantheons... a dwarven forge domain follower of moradin, an elf Twilight follower of corellon, a halfing peace domain follower of yondalla and one human light follower of lethander

  • @michaelsweeney5016
    @michaelsweeney5016 Год назад +3

    What if your clerics ARE the gods, manifested in mortal form for a specific task and all members of the same pantheon. Like the gods are all locked up in the heavens and they've concocted this scheme to get their avatars onto the material plane in order to open the lock from this side.

    • @zacharyhawley1693
      @zacharyhawley1693 Год назад +1

      I mean it could easily work. Like oh no a divine barrier prevents our direct interference. But what if? We used mortal vessels to break it from that side?😮

    • @DungeonDudes
      @DungeonDudes  Год назад +1

      really cool idea

  • @HandsomeDanVacationRentals
    @HandsomeDanVacationRentals Год назад +2

    My group is going to be taking on this challenge next! Thanks guys for the ideas. First up, a ragtag wandering band of mercenaries (fighters) hired by the king but will be betrayed through rather insidious means and declared deserters and fugitives. They will have to come up with a way to clear their names or embrace the new new. It’s going to be a blast.

  • @bobshark666
    @bobshark666 11 месяцев назад +1

    Be a Mark of Shadow Elf, a Arcana Domain Cleric, and a Prismari Background.
    Mark of Shadow Elf gives you alot of Illusion based spells that can almost simulate a Trickery Cleric.
    The Arcana Cleric with the Ritual Caster Feat (Wizard) will almost be a spell caster similarly equal to a Wizard.
    Prismari Background gives you some more diverse spellcasting capabilities. Plus, you get a free Feat for more Cantrips.
    At 17th Level, learn the Simulacrum and Wish spells.
    At 20th Level, you and your Simulacrum can both cast the Wish spell from using your 9th Level Spell Slots, while you use a guarantee Divine Intervention to cast the Wish spells again.

  • @jsbcody
    @jsbcody Год назад +2

    We ran a 6 person all cleric (different domains) group aka “The Miracle Six”. The DM has recovered from his breakdown and was going nicely until we had a group with 2 Halflings-both with Luck Feat and 4 Divination Wizards……….We are pretty sure the DM isn’t coming back from this one.

  • @davea6314
    @davea6314 Год назад +4

    Arcana cleric is a good 1 or 2 level dip for an eloquence bard or a lore bard.

  • @davidczu
    @davidczu 10 месяцев назад

    Great episode guys. Really enjoyed it. Thank you. 👍

  • @brickmastere5535
    @brickmastere5535 Месяц назад +1

    35:38
    In the Bible, the first horseman is actually Conquest, not Pestilence, so an Order Domain Cleric would fit quite well. Given their Channel Divinity option and general "I tell you what to do" powers, they would make for a good representation of Conquest!

  • @thetowndrunk988
    @thetowndrunk988 Год назад +16

    I’m thinking this would be slightly powerful in an all undead campaign.

    • @rogerwilco2
      @rogerwilco2 Год назад +1

      Only a bit.

    • @thegooddoctor2009
      @thegooddoctor2009 11 месяцев назад

      True, but thematically it would make a lot of sense.

    • @thetowndrunk988
      @thetowndrunk988 11 месяцев назад

      @@thegooddoctor2009 it’d definitely. I’d argue the only thing more thematic would be throw in a paladin or two, and it’d be the most thematic adventure in history.

  • @it_buddy
    @it_buddy Год назад +5

    I'd love to see you guys talk out a four druids party! It'd be un-bear-able

  • @pbpbpblt
    @pbpbpblt Год назад +1

    Im hoping this becomes a series, as the concept has fed my favorite one shots ive ever played in. Looking forward to oops all bards, as well as the oops all monks episodes

  • @ContemporaryMatt
    @ContemporaryMatt Год назад +1

    I love this series. Can't wait to see the other classes!

  • @fandomonium3789
    @fandomonium3789 Год назад +3

    Dungeon Dudes: There's not really an answer to social encounters
    Me: Gee, if only there was a Love Domain that people didn't throw a fit over that could have filled that party role.

    • @helixxharpell
      @helixxharpell Год назад +1

      Add a beautiful red head cleric of Sune & there ya go!

    • @fandomonium3789
      @fandomonium3789 Год назад

      @@helixxharpell Mmhmm. And instead, she's still stuck as a goddess of Life and Light, even though she has no connections to healing or the sun.

  • @RavingNutter
    @RavingNutter Год назад +4

    Time to go bully Tiamat for her lunch money.

  • @mikecarson7769
    @mikecarson7769 Год назад

    Very fun to watch your all-one-class team videos! For cleric team, i would start with Knowledge, Light, and Trickery Domains ... then in a larger group, would add whatever fits the theme or else Arcana Domain.

  • @Qaos
    @Qaos Год назад +1

    I'd love to see Bard next! Also, it would be funny to see just how bad (or perhaps surprisingly okay-ish) an all-Monk party would be.

  • @joshhall3040
    @joshhall3040 Год назад +3

    An all druid party would be really good as well!!!

  • @talongreenlee7704
    @talongreenlee7704 Год назад +8

    I think if you played a War, Trickery, Light, and Life domain party, you’d have your classic fighter, rogue, wizard, and cleric style party pretty easily.

    • @adriel8498
      @adriel8498 Год назад

      Yes! Another option is War, Knowledge, Tempest and Life, almost the same with different foccus.

    • @darcraven01
      @darcraven01 Год назад

      why light..? theres literally an arcane domain

    • @talongreenlee7704
      @talongreenlee7704 Год назад

      @@darcraven01 because I only have the PHB and light gets fireball

    • @darcraven01
      @darcraven01 Год назад

      @@talongreenlee7704 i mean... i guess thats fair... but like, cant you use online resourses?

    • @talongreenlee7704
      @talongreenlee7704 Год назад

      @@darcraven01 not technically legally unless I pay for it

  • @cormorantcolors6791
    @cormorantcolors6791 10 месяцев назад

    4:12 I love this idea because it reminds me a lot of the cleric in my long-running (like three years at this point I think?) Tyranny of Dragons campaign. He’s an arcana domain cleric who serves the universe itself. His holy symbol has been the ying-yang symbol and a set of scales at different points in the campaign, and for every healing/buffing spell he takes he takes a damaging/debuff spell to counterbalance it. It’s also fun because his rival in the party is my wild magic sorcerer, born from a literal knot in the weave. The cleric is super cool, and definitely the strongest member of the party.

  • @anthonymiddaugh4097
    @anthonymiddaugh4097 Год назад

    These videos are awesome, so much fun to think about.

  • @_fedmar_
    @_fedmar_ Год назад +3

    All of them worship the same god and they all say the others are doing it wrong

  • @czcrossman
    @czcrossman Год назад +4

    Clerics are one of the only classes where you could have an entire party of the same class and not really suffer at all.

  • @ThatoneGuy-zd4rl
    @ThatoneGuy-zd4rl Год назад

    Dude this idea is just awesome - love the all wizard campaign and monk too - or even paladins and it’s just a twist on the crusades. Amazing ideas and themes to explore.

  • @darcraven01
    @darcraven01 Год назад +1

    39:20 mentioning the dragon deities got me thinking about one (or two, pending on how you look at it) that most people forget about. there is one known as "Null". he is the dragon god of death. he has two aspects (which are sometimes separated as different deities in place of Null) known as The Guardian of the Lost (named "Chronepsis") and The Reaver (named "Faluzure"). As Chronepsis, he is neutral or good and guides the souls of dragons to the afterlife. Fate and Judgment (but only of dragons) are also in his portfolio. He is also called a god of "eternal law" but doesnt really care about justice. as Faluzure he is evil and is the god of undeath, decay, and the like. Its said that Faluzure is a gifted master of disguise and that he has a terrible beauty that must be maintained by death.
    So i decided to look into what 5e cleric domains would work with this idea in a 4 cleric party and here is what with this. first of all, the 4 dragonborn clerics would be key in this (probably take 2 metallic for Chronepsis and two chromatic for Faluzure, but that'd just be extra flavor that'd not be required). For Chronepsis, you would definately need Grave Domain. as for his second cleric, if you're ok with using Unearthed Arcana than there is a Fate Domain that would be perfect. Otherwise you probably would need to take Order Domain. as for Faluzure, Death domain is a must for his first cleric. for his second cleric, you could play off the "master of disguise" part of him and use Trickery domain, elsewise you could have a War domain who's purpose is to feed death to Faluzure to help maintain his beauty. I think if you used order with chronepsis than trickery would be a good opposite to it but if you took the UA fate domain than war may be a better option but really it wouldn't matter overall. in the end, the idea would be all 4 clerics serve Null but in different ways.

  • @tjrobards
    @tjrobards Год назад

    I LOVE this series, gives me such good thought experiment material for my NPC's in my game.

  • @Stefanos07520
    @Stefanos07520 Год назад

    Please do a video like this for every class. Personally I would be really excited to hear about what kind of shenanigans and all druid party could get into.

  • @nathanielspohn3004
    @nathanielspohn3004 Год назад +1

    My very first campaign I came into in the final dungeon to cover for somebody who couldn't make it anymore. I had a life cleric and there was already a war cleric. We had opposite alignments, but got on wonderfully. We cheesed the BBEG in like 4 turns of keeping him from doing anything. Not sure of he had any legendary abilities or whatnot or if the DM forgot about them, but it was pure cheese.

  • @sebastianoyarcepezoa8920
    @sebastianoyarcepezoa8920 Год назад +2

    Just what I was looking forward to

  • @foolycoolytheband
    @foolycoolytheband Год назад +1

    Would absolutely love to see you guys run these all one class parties through some bonkers lvl 20 adventure to see how they do

  • @cj374ace2
    @cj374ace2 Год назад +1

    4 hours ago I started my campaign (Out of the Abyss) with my party of 4 clerics.
    Domains:
    Peace, Grave, Death, and Twilight

  • @Battleguild
    @Battleguild Год назад +1

    Looking forward to the full Warlock party.

  • @BarelyMonthly
    @BarelyMonthly Год назад +1

    I feel like this would be a pretty solid group to run with. I love the Cleric class!

  • @popularopinion1
    @popularopinion1 Год назад

    I've hand crafted (Forgotten Realms) domains for the 4 elemental gods of Kossuth, Istishia, Akadi, and Grumbar. Fire domain is a blaster, water domain is a controller, air domain is an agile combatant that specializes in slipping into the back line and striking, earth domain is incredibly resilient front line tank.
    They're all great in a party of other classes etc, but I'm very happy with the idea of them as a party of 4, preaching elemental unity.

  • @XanceMRevola
    @XanceMRevola Год назад +1

    The cleric party I came up with when I first started watching the video was Life, War, Knowledge / Arcana, and Trickery
    Immediately realized Twilight was going to get the nod but wasn't sure what niche it would fill.
    After y'all mentioned the way Life becomes less necessary when everybody has the default cleric healing ability, my grouping would probably lean toward Death for martial DPS, War or Forge for tankiness, still Arcana or Knowledge for general utility, and Trickery is tempting, but so is a Light cleric with the criminal background.

  • @mcphadenmike
    @mcphadenmike Год назад

    You did a good job on this video.

  • @mattdahm4289
    @mattdahm4289 Год назад +1

    Thanks dudes!

  • @johnwspeck
    @johnwspeck Год назад +1

    We did this for rappan athuk in 3.5e. Our "cleric crawl" required at least 50% levels in cleric.

  • @misterproof
    @misterproof 8 месяцев назад

    We did this last year for a short Dead in Thay adventure and it was hilarious. Especially since it was a 6 clerics party. Good times.

  • @nmiller1457
    @nmiller1457 Год назад

    I've loved these "all one class" series. I'd love to see a Warlock one!

  • @benjamintalbert4473
    @benjamintalbert4473 Год назад +1

    Also don't forget the spell Barrowed Knowledge. That combined with Enhance Ability or Guidance or both if you have 2 clerics (which you do) makes it literally impossible to fail any Ability check, even if it's one you're bad at. Clerics literally have no weakness. Easy S tier

  • @dherrera7279
    @dherrera7279 Год назад +1

    I'm personally really looking forward to the all Paladin and all Fighter episodes, since those are my top 2 favorite classes.

  • @benjaminstout941
    @benjaminstout941 Год назад

    Ran a short campaign with 3 17th level clerics, each with a 7th level cleric retainer. There was a demonic invasion blasting out of an ancient tomb. They needed to go in and close the demonic gate inside the tomb.

  • @Hyde_Hill
    @Hyde_Hill Год назад

    How has this not been posted yet? It's the "A Men" ! Thanks JoCat.

  • @andynelson952
    @andynelson952 Год назад

    I've been playing a peace domain cleric. Emboldening Bond stacked with bless is just fantastic(+2-+8 on attacks AND saving throws). The utility of the Protective Bond to determine where the damage goes in the party can be taken advantage of as well.

  • @cobrachicken07
    @cobrachicken07 Год назад

    I recently played in a 5e version of Expedition to the Barrier Peaks. The party was comprised solely of druids.
    Circles of Moon, Land (Mountain), Stars, Wildfire, and Spores were the party sub-classes. The setup was that archdruids of each circle sent a party representative to discover the source of strange creatures and, apparently non-arcane, technology in the peaks. It was epic.
    Kelly might ought to hold up on a cleric S tier and look at what a bunch of tree hugging, furries can do together!

  • @itsallwayspouringo
    @itsallwayspouringo Год назад +1

    I love the idea of an all cleric party made up of a twilight, life, peace, and grave cleric. Nobody would ever die

  • @voidmystic00
    @voidmystic00 Год назад

    This was good and I know you'll get there eventually but I'm waiting for the All Warlock Party video. 😆

  • @ramondiamond6152
    @ramondiamond6152 Год назад

    We're going to run a one-shot at my table where our party is a family of fathomless warlocks. Really excited for that one.

  • @josephschubert6561
    @josephschubert6561 Год назад

    I'd love to see your takes on an all Monk party. Stunning Strike plus Flurry of Blows is such a useful combo that normally the Monk's other Ki point abilities are inefficient, but since a target can only be stunned once per round, the other Monks would be able to use their damaging Ki point abilities.

  • @bukharagunboat8466
    @bukharagunboat8466 Год назад

    We had this happen in our 1E group. The campaign was rather as Gygax originally envisioned, which resembled a series of pickup games. Players found that Magic Users got squished by physical damage at low levels, and Fighters got eaten later. Clerics (and Druids) combined robustness and spellcasting (with fast progression at low levels) and were found to do best. When I brought my Druid along I generally had to operate as an erstatz wizard, which was fun to figure out. When we saw the other classes it was almost always in some sort of multi- or dual-classed combination (including the 1E Bard).
    Once 2E came along I played in a game where characters had inordinately high ability scores. In that context Fighter/Cleric multiclasses dominated. One thing that was poorly recognized in 1 and 2E was that ability scores seriously affected the balance between the classes. For example the 2E Fighter/Cleric combination was completely useless to a character with just a couple of 15/16s.

  • @rcschmidt668
    @rcschmidt668 Год назад +1

    Awesome 2nd chapter to this series. I am curious to see how the party of rangers and party of monks might do… The party of artificers could be fierce!

  • @darrenromanko2414
    @darrenromanko2414 Год назад

    What a great video. Might be biased playing two different (not that kind of Clerics characters) (not a healer) Clerics can almost always be a very strong choice.

  • @TheWanderersWit
    @TheWanderersWit Год назад

    Regarding the social capabilities of the Clerics, Fast Friends isn't necessarily a casual spell to use, but when you NEED to succeed, that's available on the Cleric spell list for Social situations. Wanted to toss it out as I didn't see it mentioned in the video.

  • @flamefyr
    @flamefyr Год назад +1

    I'm looking forward to the all Rogue party! That one is gonna be fun!

    • @RoderickEtheria
      @RoderickEtheria Год назад

      A rogue party should have plenty of possible stealth missions and heists.

  • @Chris-io4iz
    @Chris-io4iz Год назад

    We did something sort of like this in a campaign set in a mythological version of Akhenaten's Egypt. Since he outlawed all of the other gods except Aten, the scions of all of the other gods had to work together to defeat a common enemy.

  • @Synetik
    @Synetik Год назад

    Peace cleric's bond still would be extremely useful keeping everyone's spirit guardians up. lol

  • @malysyforethought1195
    @malysyforethought1195 3 месяца назад

    Last Christmas, one of our DMs wrote a one-shot for all of us to play before the break (We all play at a Geek Retreat and there are 4 regular DM's on a Thursday) The one-shot was for level 20 characters. Our group decided to go all cleric for a laugh. We had forge, trickery, war, arcana, grave and nature clerics. We had no clue as to the plotline, but it turned out that we were up against a Litch Santa.... The first room we entered had skeleton generators and six destroy undead later, the generators broke and stopped working. The air was just full of bone dust as we cleared the room in about ten seconds. We spent longer than that giggling about it afterwards. Super fun and the different types of cleric all brought different talents to the table. 10/10 would have an all cleric party again.

  • @kevinbaird6705
    @kevinbaird6705 Год назад

    7:58 A similar trick for GURPS splatbooks back in the day was "pick 3 or 4 and make sense of them". Greece + Religion + Robots + Space = Battlestar Galactica, for example.

  • @tahapamuk
    @tahapamuk 11 месяцев назад

    Waiting for Everyone Plays a Bard! This series are awesome. A Rock'n Roll party :) That would be so awesome!

  • @spacecakeunicorn3462
    @spacecakeunicorn3462 Год назад

    We did this and it was hella fun. A friend wanted to try DMing with LMoP, us all being veteran players wanted to mix it up so we did a mono class party. The group was called "The A-men".
    Combat was trivial because we all had good AC and would chain guiding bolts.
    We luckily took out the dragon from the cover by combining path to the grave and a crit Inflict Wounds.
    We kept joking that one day we'd all be asked to make a DEX save and we'd TPK. The flame skull towards the end of the adventure almost managed it but we prevailed.