New Druid | 2024 Player's Handbook | D&D

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  • Опубликовано: 25 июн 2024
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    Introducing the 2024 Player's Handbook, the new and improved guide for fifth edition DUNGEONS & DRAGONS. Packed with endless character options, striking illustrations, and a streamlined design, every part of this 384-page book is a joy to experience.
    Embark on an epic adventure 10 years in the making.
    Create compelling characters with optimized rules, updated spells and equipment, and expanded player options. With an improved layout and organization, you have all the information you need right at your fingertips. Your adventure begins now!
    Pre-order the 2024 Digital & Physical Core Rulebook Bundle and save $60!
    All three of the 2024 Core Rulebooks are available for pre-order as a Digital & Physical bundle. Grab them today to get the interactive digital version and the beautiful hardcover version of each one upon release, as well as fully unlocking their contents on D&D BEYOND. Shipping is free for this bundle!
    Pre-order the 2024 Digital & Physical Core Rulebook Bundle to receive these exclusive D&D collectibles:
    Dragons of D&D digital art book
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Комментарии • 660

  • @corbanbausch9049
    @corbanbausch9049 2 дня назад +821

    Finally, Druids can actually make Nature checks lol

    • @nyanbrox5418
      @nyanbrox5418 2 дня назад +40

      clerics are also going to have a similar option with religion checks or armour, just like the druid
      this honestly makes alot of sense, as you would expect that a studious cleric would have a better understanding of their own religion than the average commoner, other clerics who just love hitting stuff with a mace? not so much

    • @coldhaven1233
      @coldhaven1233 2 дня назад +70

      Yeah. RPing a Druid like: "Nah, dude. I don't know. I just work here."

    • @tomevans2499
      @tomevans2499 2 дня назад

      Hear, hear!

    • @5-Volt
      @5-Volt 2 дня назад +6

      If they don't take the clearly better option of martial weapons and armor... This should be a base feature that all druids get..

    • @purpleniumowlbear2952
      @purpleniumowlbear2952 2 дня назад +3

      Just like we've always wanted! Druids are finally better at Nature checks than Wizards... And also Arcana checks?... Yay?

  • @UltimateRandomness
    @UltimateRandomness 2 дня назад +340

    Druids of the Sea brought to you by Wizards of the Coast

    • @Giby86
      @Giby86 2 дня назад +10

      New subclass for the wizard. Can you imagine?

    • @invadingpotato2206
      @invadingpotato2206 2 дня назад +1

      Nice 👏

    • @ryanweible9090
      @ryanweible9090 2 дня назад +3

      im waiting for clerics of the tributary. also illusionists of the stream

    • @ZachLyda
      @ZachLyda День назад

      Druids of the cove is right there though

    • @Teodor_Ripka
      @Teodor_Ripka День назад

      @@Giby86they took away 4 subclasses from the wizard instead

  • @apjtv2540
    @apjtv2540 2 дня назад +186

    15:53 "A number of issues for the gane system"
    *Looks over at Moon Druid chilling in a Tarrasque stomach* yeah, I'd say so.

    • @RichardGonzalez-so9ub
      @RichardGonzalez-so9ub 2 дня назад +29

      Party: How did you get out? We saw the Tarrasque swallow you whole!
      Druid: I just kept Wildshaping into an Ankylosaurus….

    • @whitestoneandy797
      @whitestoneandy797 2 дня назад +1

      😂😂👏👏

  • @cprince170
    @cprince170 2 дня назад +121

    Find Familiar = Raven, Wildshape = Small/Tiny Animal, hitch a ride on your familiar for a fly speed wildshape at Level 2.

    • @Mark-ki7ic
      @Mark-ki7ic 2 дня назад +27

      Having a Redwall inspired vision of a mouse Palindin riding his Crow into battle.

    • @douglasbushong3920
      @douglasbushong3920 2 дня назад +3

      You've had that since 2014 for any druid that took magic initiate or ritual caster (wizard) with their variant human feat.

    • @Koranthus
      @Koranthus 20 часов назад +1

      @@douglasbushong3920 ah yes, you've had that as long as you waste a free feat on a very specific niche fantasy as opposed to now getting it for free, how silly of us.

  • @stephenlewis6922
    @stephenlewis6922 3 дня назад +276

    I have really enjoyed all of these videos and want to give a shoutout to the team who put them together both on screen and off!

  •  2 дня назад +44

    Now we can understand the scene when Doric escape in the movie Honor Among Thieves! She has put all her spell slot into Wild Shapes!

    • @ianusrey8080
      @ianusrey8080 9 часов назад +1

      I remember everyone saying on reddit i was a bad dm who didn't understand the games balancing because I wanted to give more wild shapes to druids. I feel so vindicated

    •  23 минуты назад

      @@ianusrey8080 right?! That scene in the movie is fun, tense, exciting! Imagine that in a game table! Fun!
      I believe you are a good DM if your game is fun, not if you follow all the rules.

  • @joshuamaloney8294
    @joshuamaloney8294 2 дня назад +190

    I’m just so happy that stars didn’t get nerfed

    • @nyanbrox5418
      @nyanbrox5418 2 дня назад +25

      it didn't need to be nerfed
      actually the new books has basically zero nerfs from what I can see, and the rare exceptions are on individual class features, but despite those features taking a hit, their power just gets redistributed to the rest of the class, making it stronger overall, even without that single unbalanced feature
      smite is a good example, the real busted thing about paladins was always their aura, not smite, but smite did lead to inconsistent drops in player fun because it was designed in a way that can be abused by optimisers who can attack a dozen times in a single turn and dump thousands of damage to a target, blowing their whole days worth of resources
      basically circle of stars didn't need a nerf, they used it as the baseline and buffed the rest

    • @tomevans2499
      @tomevans2499 2 дня назад +9

      Well, obviously; everything else got buffed!

    • @williamtorres4140
      @williamtorres4140 2 дня назад +4

      ​@@nyanbrox5418Yet that was such a Horrible fix. My table already agreed to nerf it by changing it to "Smite once per turn" without making it a spell or taking your bonus action since the fact that it's both literally Neuters the Paladin and any cool bonus action items while allowing for mages to stop a paladin which they should never be able to.

    • @bradleyhall1815
      @bradleyhall1815 2 дня назад +2

      Loxodon Circle of Stars

    • @5-Volt
      @5-Volt 2 дня назад +3

      The "weal & woe" ability should have been buffed to be able to be used after rolls imo. That & no circle spells are the only issues with the subclass. A Lore Bard can do a very similar thing but after the roll, with a bigger die, a level earlier & more times a day while getting them back on a short rest.. Stars Druid has to do it before the roll, a D6 & only proficiency bonus times a day..

  • @krschu00
    @krschu00 2 дня назад +112

    Talk in wildshape is good. I RP'd a lot less than companions because I couldn't talk half the time.

    • @jasonreed7522
      @jasonreed7522 2 дня назад +4

      I have done a lot of angry alligator noises as a druid. Definitely looking forward to being able to speak while wildshaped.

    • @theyellowstripe1
      @theyellowstripe1 День назад

      I developed basic sign language when I was regularly a wolf spider. I won't say it wasn't fun, but this is so much easier!

    • @SirChris314
      @SirChris314 12 часов назад

      my dm gave a druid in my party Rapport Spores for free at lvl 1 for this exact reason lol

  • @SmileyTrilobite
    @SmileyTrilobite 3 дня назад +97

    On my commute, I’d been listening to the Mabinogion, a famed collection of Welsh legendry and part of Celtic literature that may have inspired the D&D druid. There’s a lot of wild shape going on, and bards using magic. Furthermore, in one tale, King Arthur even amasses his lads to discuss in what order to retrieve all the magic items they’re quested with (as certain items might make getting certain others easier). True strategic gamers!

    • @josiahshea3350
      @josiahshea3350 2 дня назад +2

      I'll have to check that out! Sounds quite interesting

    • @Comrade2261
      @Comrade2261 2 дня назад

      O.o interesting!

    • @murphythelatecomer4608
      @murphythelatecomer4608 2 дня назад +1

      @SmileyTrilobite Been a while since I’ve read the Mabinogion. Sounds like I should revisit it.

    • @iananelson8256
      @iananelson8256 2 дня назад

      Some of the most fun bits are he shapeshifting duels when the Welsh heroes just stat shifting into different animal forms during a chase. Wildshape is by far my favorite part of D&D druids., largely because of those stories!

    • @murphythelatecomer4608
      @murphythelatecomer4608 2 дня назад +2

      @@iananelson8256 That's like Merlin vs. Mad Madam Mim! 😆

  • @ReadingDave
    @ReadingDave 2 дня назад +37

    Thank you for solving Aquaman problems.

  • @matthewdavis9966
    @matthewdavis9966 2 дня назад +56

    I know it doesn’t really need it, but, for the sake of symmetry, I wish the Stars Druid got Circle Spells like the other 3 subclasses

    • @nyanbrox5418
      @nyanbrox5418 2 дня назад +4

      maybe it did, I mean, they might have just not mentioned it, but it is likely that it was unchanged

    • @chrisblake4198
      @chrisblake4198 2 дня назад +7

      They've said pretty consistently that every caster subclass gets a list, so I imagine they just didn't repeat it here. I hope they do, because a Stars druid that doesn't have access to Divination felt wrong.

    • @matthewdavis9966
      @matthewdavis9966 2 дня назад +3

      @@nyanbrox5418 JC seemed to explicitly say they made no changes aside from moving the lvl 2 feature to lvl 3. I’ll be watching treantmonk’s breakdown to see what he says.

    • @5-Volt
      @5-Volt 2 дня назад +4

      Completely agreed. I honestly find it rather lazy of WotC to copy-paste these subclasses from older books with no changes while in the same breath brag about backwards compatibility when older subclasses that severely needed updates/changes are left in the dust.

    • @nilo3093
      @nilo3093 2 дня назад +6

      Crown of Stars needs to be a part of the Stars druid spell list imo

  • @ChazTheYouthful
    @ChazTheYouthful 2 дня назад +61

    My nerd druid would have a +8 at knowledge nature at level 1. That's with average ability scores.

    • @alexplayer8367
      @alexplayer8367 2 дня назад +9

      Honestly it makes a lot of sense, after all you have studied nature for your whole life

    • @codybeaird2918
      @codybeaird2918 2 дня назад

      Hmmm, how are you getting 16-17 into 2 stats at level 1?

    • @Mark-ki7ic
      @Mark-ki7ic 2 дня назад +2

      @@codybeaird2918 cooked dice or REALLY good "friends" with the DM.

    • @codybeaird2918
      @codybeaird2918 2 дня назад

      @@Mark-ki7ic I'm asking because standard array would get you close (+7), which is still really good, but a +8 seems a bit out of normal.
      Assuming you get 15 with your +2 in wis
      14 with a +1 in int

    • @boniakarlo
      @boniakarlo 2 дня назад +4

      ​@@codybeaird2918 16 in 2 stats is completely fine and normal, pretty standard. In both point buy and standard array you have a 15 and a 14, and a +2/+1 is normal for many races.

  • @guardiantree8879
    @guardiantree8879 2 дня назад +51

    How long oh DM till we have a plant based Druid subclass, the Sun Druid?
    I wanna turn into a Treant lol.

    • @jerky00000
      @jerky00000 2 дня назад +1

      I was thinking more anime style for use with tentacles.

    • @nyanbrox5418
      @nyanbrox5418 2 дня назад +2

      I think you are talking about circle of the land, that is the plant-based subclass
      also there is a spell in the new PHB for sort of adopting a tree-like form, which is funny because the durability in that form you get from casting barkskin every turn as a bonus action

    • @jonathanthompson4077
      @jonathanthompson4077 2 дня назад

      I mean...not really, its a stretch. A real plant based subclass would be like leaf subclass in Tales of Valiant. Even World Tree Barb kinda gets the flavor more than Land funny enough. Land is more like the environment as a whole than just plants. ​@@nyanbrox5418

    • @guardiantree8879
      @guardiantree8879 2 дня назад +2

      @@nyanbrox5418It checks some of the boxes, but I wouldn’t call it plant focused.

    • @Mushroompancake
      @Mushroompancake 2 дня назад +1

      I made a subclass based on this! It’s a support focused subclass that gives you various plant and poison themed spells, and the core feature is “Tree of Sanctuary”, which does the following:
      You summon it in a space within 60 feet of you by expending a use of wildshape. It has limited hit points so be mindful of where you place it. Allies within 30 feet of the tree get temp HP equal to 1d4+proficiency bonus at the start of their turns (the die increases as you level up) and have advantage on death saving throws.
      At higher levels, you can grant additional effects to allies within the aura of your tree, like making their attacks deal bonus poison damage, making healing more potent, and making them immune to charm/frighten effects.

  • @ethanc2280
    @ethanc2280 2 дня назад +18

    I am more interested now in playing a Druid than I ever have been. I am excited to check out the circle of the Sea!

  • @AkeishaLeighanneRoberts
    @AkeishaLeighanneRoberts 21 час назад +3

    I am SO ecstatic about the "Circle of the Sea" option for Druids!! 🥰🥰🥰

  • @RobotronOG
    @RobotronOG 2 дня назад +9

    They need to bring back Creeping Doom spell. My favorite Druid spell of all time.

  • @nadirku
    @nadirku 2 дня назад +47

    I probably should have asked this in the Rogue video... but one thing that bugged me from the UA was that RAW you could get a druid proficient with pistols, and Rifles without needing to multi-class, or take any feats, but a Rogue would need to multi-class, or take a feat to get proficiency with those weapons...
    Good for Druids, but it does feel like a slap in face to Rogues for them to be a weapons based martial class that is more restricted in its weapon proficiencies than the base class of full-caster classes like Druids, and Clerics... and I am curious if that is still true in the final release.

    • @zippomage
      @zippomage 2 дня назад +6

      i thought druids couldn't use metallic implements like weapons or armor?

    • @haerdalis84
      @haerdalis84 2 дня назад +11

      ​@@zippomage at least in ua that restriction was lifted

    • @MrDarkweaver
      @MrDarkweaver 2 дня назад +12

      @@zippomage They can't use metallic armour, RAW. But there is nothing to prevent you using metal weapons. Scimitars are swords with thin curved single sided blades, and they are made of metal. Daggers and scythes are also metal bladed weapons.

    • @nadirku
      @nadirku 2 дня назад +14

      @@zippomage also, that metallic restriction never applied to weapons, or tools, as far as I noticed - in the 2014 rules there is a note in their armor Proficiency about not using metal armor, or shields, but there is not a similar note in their weapon proficiencies.

    • @moonlight2870
      @moonlight2870 2 дня назад +1

      Lol

  • @imayb1
    @imayb1 2 дня назад +5

    So Circle of the Sea druid is replacing the missing Tempest Cleric. Got it.

  • @Heimdal001
    @Heimdal001 2 дня назад +10

    Circle of the Sprinkler System Druid!

  • @midwesternpickle
    @midwesternpickle 2 дня назад +4

    I created a Circle of Storms Druid subclass a couple years back that sounds about 2/3 the same as their new Circle of the Sea. Love it!

  • @dracone4370
    @dracone4370 2 дня назад +36

    This is all fun; seeing the retooled, and new, subclasses is always fun. I'm looking forward to trying out all the Druid subclasses in this book, especially the Cirle of the Sea and Circle of the Stars.
    But with Druids having that strong connection to nature, I think I should bring up a creature I became aware of in the past year that I haven't seen in any D&D materials, official and unofficial, from Spanish lore. In Spanish lore, there is a creature called the Ramidreju, a weasel-like creature with boar-like tusks on its snout and covered in green fur; it already sounds like something you could see in D&D, but it's the abilities that make it really interesting, but I don't really have a good idea of what kind of monster it would be classified as in D&D, especially these more current states of the game. The Ramidreju is described as having the ability to sense and seek out Gold and Treasures; it is even known to become more docile when it has gold near while becoming more volatile when you try to pilfer its gold from it; that said, the Ramidreju is said to have its fur act as as a sort of magical cure-all. That said, these things are rare, and the Ramidreju is said to only appear every hundred years or so. Sound like something a Druid would go looking for to you?

    • @goji253
      @goji253 2 дня назад

      Seems like something more suited to the Monster Manual or a Feywild expansion.
      Don't get me wrong, it sounds super fun and I understand the appeal, am German and similarly would love to see a Wolpertinger at some point... but we can't expect them to add every mythological creature ever alongside all their own things.

    • @jasonsumma1530
      @jasonsumma1530 2 дня назад +1

      I would say this almost sounds like a dragonkin type of creature. Dragon parts do have a tendency to be part of spell component lists or other uses. The physical description might suit it closer to maybe the Chinese version of a dragon or pseudo-dragon.

    • @cloeyneville-oracleseoldou3628
      @cloeyneville-oracleseoldou3628 2 дня назад

      I was thinking the same thing reminded me of interesting blend of dragon, but a mammal.

    • @dracone4370
      @dracone4370 День назад +1

      @@cloeyneville-oracleseoldou3628 It could still could be fun to see as a stat block though. And yeah, it does seem to come off as something out of the fey realm with some notable properties of being a dragon with a completely different set of visual signifiers.

  • @WillToNihilsm
    @WillToNihilsm 2 дня назад +24

    Imterested how polymorph will function with the new wild shape rules

    • @wavey61
      @wavey61 2 дня назад +7

      Polymorph and wild shape is different. Wild shape in 2014 version you keep your mental stats and use beast physical stats, and the new one uses temp HP, etc.. Polymorph on the other hand is a fully, complete transformation, with only a vague resemblance of who you're allied to being the only thing that stays.

  • @talahar123
    @talahar123 2 дня назад +5

    This is my favourite video series right now, looking forward to next episode. :D

  • @Alassandros
    @Alassandros 2 дня назад +13

    Conveniently didn't go into the Wild Shape specifics.

    • @2MeterLP
      @2MeterLP 2 дня назад +1

      Yeah, I suspect those temporary hit points will be less than what we used to get

    • @SeanArcher
      @SeanArcher День назад

      I haven’t kept up. Last year they were saying something about wild shape being not the specific stats of the particular beast, but something like three different kinds of generalized beasts that you can flavor to look like whatever you want. Is that still what this is?

    • @ravencroftguitars
      @ravencroftguitars День назад +2

      It's on DnD Beyond now. The Temp HP is a lot less than before. Which is good, in my opinion. It was wild having two full pools of hit points.

    • @memenumnoscopus
      @memenumnoscopus 18 часов назад

      @@SeanArcher The template stat blocks appeared in this first druid playtest, but were removed in later playtests. It didn't make the final cut.

  • @MinhDuong-lg7uk
    @MinhDuong-lg7uk 2 дня назад +8

    As a Druid wild shaped into a giant eagle with beast spells, all I can say is “Bombs away!!!!”
    A new way to imagine “Poison spray” as an exploding e….xrement. Lol

  • @spirit.canada
    @spirit.canada День назад +2

    I don't understand the new HP rule for moon druids. Are we losing the ability to adopt the HP of the creatures we shapeshift into? At lvl 2, gaining 2 temp HP points to the druid existing HP is not enough to tank. The whole point to shapeshift is to to also able to help the team by tanking. I am confused :( please help.

  • @iolair1973
    @iolair1973 2 дня назад +28

    Core Druidic Familiars = yay!

    • @chrisblake4198
      @chrisblake4198 2 дня назад +3

      Hopefully they remove the duration that was part of the rule in Tasha's.

    • @jasonsumma1530
      @jasonsumma1530 2 дня назад +2

      almost sounds like the old animal companion of 3.5 days

  • @timespaceanomaly
    @timespaceanomaly 2 дня назад +16

    I need to know if:
    a) Can you cast spells in Wild Shape that only have Verbal components, since you can talk in beast form now?
    b) Can you cast spells in Wild Shape using Subtle Spell metamagic to remove their Somatic component?

    • @jdog345
      @jdog345 2 дня назад +5

      Both are a yes RAW.

    • @nyanbrox5418
      @nyanbrox5418 2 дня назад +3

      no.
      you cannot cast spells in wildshape. until level 18 I believe

    • @life-destiny1196
      @life-destiny1196 2 дня назад +7

      Either of the first two answers is correct depending entirely on whether new Wild Shape explicitly says you can't cast spells like 2014 Wild Shape does.

    • @andrewpeli9019
      @andrewpeli9019 2 дня назад +12

      They literally talked about how moon druids have a limited spell list they can cast while wild shaped in the video. So at least some druids can cast while wild shaped

    • @wavey61
      @wavey61 2 дня назад +2

      @@andrewpeli9019 Only the new moon druid can cast spells before level 18 in wild shape. Even then, there's only a list of predetermined spells the moon druid can cast, there will be a new "Circle of the Moon Spells Table"

  • @brianc4013
    @brianc4013 2 дня назад +4

    Very curious how they will alter wizards now. The ability to add wis to arcana means druids could be better than wizards at arcane studies. (Though a really poor int would counteract that). With expanded spelllist as well Druid’s have the opportunity to go from arguably (or in my opinion convincingly) better than wizards to being much more convincingly better spellcasters. Of course that depends on how much the spell lists have shifted as well. I am very glad they’ll be better at nature checks. I think it would make more sense for them to use Wis instead of int (again, a poor int score will still hamper them here) but it’s still an improvement!

    • @James-ht6fd
      @James-ht6fd 2 дня назад

      Gotta skill monkey to max arcana so you take extertiese and a drop into Druid lol

  • @ryank7425
    @ryank7425 День назад +3

    Wouldn't have Shaman made more sense than Magician?

  • @petre1758
    @petre1758 2 дня назад +4

    So how does the wildshape work now? Is it the old "pick any beast in the monster manual of a certain cr" or something else?
    that's the most important bit, wild how it goes unmentoned

    • @daviddalrymple2284
      @daviddalrymple2284 2 дня назад +5

      There's an article on DND Beyond that goes into more detail. The CR progression and flight speed limitation for the 2024 base druid is the same as for the 2014 Druid. But now instead of limiting the pool of forms to "ones that the Druid has seen before", they have a hard cap on how many different forms they know at once (up to 8 forms at Level 8).
      For the Circle of the Moon Druid, it looks like the 2024 version gets to apply various buffs to their beast forms (higher AC, more temporary HP, additional radiant damage) rather than choose from a wider and more powerful array of beast forms as in 2014.

    • @haydenburton1789
      @haydenburton1789 День назад +1

      Read the playtest material

  • @ReadingDave
    @ReadingDave 2 дня назад +3

    Along with charector updates, we will need updates on NPC charector templates. So, like a new archmage, and new archdruids (I'm looking forward for an npc Warden Druid saying, "Though Shalt Not Pass!"

  • @garrettwilliams9463
    @garrettwilliams9463 2 дня назад +2

    I kind of liked how land druid had to stay commited to the element. It made me more creative and knowledgeable about mastering my element.

    • @2MeterLP
      @2MeterLP 2 дня назад

      you can still do that

  • @Manahyde
    @Manahyde 2 дня назад +3

    Gonna build a Circle of Sea druid based on the Old Spice commercial guy

  • @SpuriousECG
    @SpuriousECG 2 дня назад +2

    "I am not a cat" when in cat form on your projection call 🤣

  • @Ayce_nothome
    @Ayce_nothome 2 дня назад +6

    I didn't hear it get mentioned, but did they take away the moon druids' ability to change into elementals? Did they give us one stat block for each type of beast or is that the same? Have the beast stat blocks been improved?

    • @jasonsumma1530
      @jasonsumma1530 2 дня назад +1

      I was expecting a mention about elemental wild shape but never heard it either. It begs the question if it is still there in some way.

    • @Ayce_nothome
      @Ayce_nothome 2 дня назад

      @jasonsumma1530 I hope it is but I'm curious on how the it would work with the new temp hp rule and if the elementals would use one of your known beast slots

    • @Lenemos
      @Lenemos День назад +2

      They removed elemental shapes

    • @Ayce_nothome
      @Ayce_nothome День назад

      @@Lenemos I really hope you're joking smh

    • @Enfurious
      @Enfurious 17 часов назад +1

      @@Ayce_nothome He's not, reading the intended changes was quite an ordeal, since Moon Druids got nerfed quite a bit.

  • @emotionalnpc
    @emotionalnpc 2 дня назад +2

    The Druid was my first class and is still my favorite class to play. I’m really excited for these new changes and I can’t wait to play yet another Druid

  • @Ledav22
    @Ledav22 2 дня назад +1

    Circle of the Sea: what the Storm sorcerer wishes it could be.

  • @brianspaulding1783
    @brianspaulding1783 День назад +1

    Finally I’ll have a way to use a bonus action in game as a Druid.

  • @hmk1830
    @hmk1830 День назад +1

    If the Speak with Animals means you can do it always, does that mean Circle of the Shepherd gets something else? Because that was a huge Circle-defining trait, and while I'm glad all druids get it now, what do they get in return?

  • @chunmunsgoel3633
    @chunmunsgoel3633 2 дня назад +1

    New magician druid at level 13 rolls a nature check: I got a 2 on the die for a 22.
    DM: 22, on a 2? How?
    D: I add my Int and Wis, which are both at 20, and I have expertise...
    DM:... Damn.

  • @daneroberts1996
    @daneroberts1996 2 дня назад +1

    I’m glad that Druids can finally get more than 2 Wild Shapes. I don’t know that they need to be able to get 10 Wild Shapes through spell slots but at least they get more than 2 now

    • @BigFootTheRealOne
      @BigFootTheRealOne 2 дня назад +1

      Before when they had HP, you only needed a couple per day. But now that they are mostly utility with no HP you kind of need them

  • @dimacsenpai3975
    @dimacsenpai3975 День назад +1

    Aquaman is still super strong and nearly invulnerable outside of water

  • @dabeef2112
    @dabeef2112 3 дня назад +15

    No Warlock article on DnDBeyond today?

    • @BluegrassGeek
      @BluegrassGeek 2 дня назад +9

      They said on Reddit the articles would be at the end of the week. Speculation is that this is because they don't want to leak some of the new spells before they get through the other magic-users this week.

  • @justingreenland7399
    @justingreenland7399 День назад +1

    Still not happy that circle of the sea might as well just be circle of storms.
    I guess if I want my druid embodying the tranquility and life-giving bounty of the ocean, I'll have to reflavor circle of the land. Real nice going there.

  • @kbearl98
    @kbearl98 2 дня назад

    Love the spell slots and wild shape trade. I had moments of not wanting to use wild shape because I knew I'd need it later but didn't have enough

  • @Kade.A.Bailey
    @Kade.A.Bailey 2 дня назад +7

    Really hoping they do Monk next. As someone who plays a Stars Druid im excited to see how they have updated it.

    • @bradytomlinson7034
      @bradytomlinson7034 2 дня назад +4

      I think monk is next week

    • @loganb8488
      @loganb8488 2 дня назад +2

      I was excited for that too too but they kept it the exact same 💀

    • @nyanbrox5418
      @nyanbrox5418 2 дня назад +3

      well, stars was kept largely the same, what changed was the base class, so it will still feel refreshed
      the stars druid subclass was always pretty good (probably the best designed druid subclass before the new books)

    • @PauLtus_B
      @PauLtus_B 2 дня назад

      I agree, I really like monk but it's not keeping up with other classes.

    • @DonaldGalloway-zr9jc
      @DonaldGalloway-zr9jc 2 дня назад

      Pretty sure monk will be last one they do

  • @connors7078
    @connors7078 2 дня назад +1

    Sounds like Wild Shape should just be a spell to me. Useing the same resource to fuel it and you don't have to take it if you don't see yourself as a shape-shifting druid.

  • @brianc4013
    @brianc4013 2 дня назад +1

    While I wasn’t the biggest fan of the temp HP change, and felt like it was balanced out by (for example) the drop in AC. With the ability to convert spell slots to WS charges I feel like this is a decent trade off. If you want to stay tanky you can keep using WS as a ba to maintain a temp hp pool.

  • @EunoiaRPG
    @EunoiaRPG 2 дня назад +2

    Looks like the seas druid will be taking the place of the tempest cleric in a way. At least theres one stormy boy in the book

  • @EmeraldAcid6133
    @EmeraldAcid6133 2 дня назад +1

    Let's be real. Wild Shape HP being turned into a temp HP gain instead of getting the creature's HP pool isn't because of any potential "drop to 0 HP" mechanics abuse. It's because of Moon Druids having a bonus action button to suddenly gain triple digit HP to abuse.

  • @jhydhan5036
    @jhydhan5036 2 дня назад +5

    The question that many pep wants to know is can we shapeshif in an Owl bear!!! lol

    • @nyanbrox5418
      @nyanbrox5418 2 дня назад +3

      no, they did that in a UA, the community banded togther to say they didn't like it, so they reverted the change.

    • @JoshuaJones_solarisdevorak
      @JoshuaJones_solarisdevorak 2 дня назад

      ​@@nyanbrox5418except everyone who enjoys playing the game will probably do it anyway

  • @tg3471
    @tg3471 2 дня назад +1

    but i already homebrew different stats for skill checks based on how players wanna do things or other sensible things, like a druids wisdom from being in the forest for forever and a day knowing what poison ivy is from experience instead of a book>.>

  • @MrGoobermania
    @MrGoobermania 2 дня назад +3

    I cannot wait to play the sea druid

  • @DattPanda
    @DattPanda 2 дня назад +3

    Anyone else watch this in 1.25 speed?
    Love the content by the way 😊

  • @BoboftheOldeWays
    @BoboftheOldeWays 2 дня назад +7

    I’m so happy with the changes to my favorite class! Especially to Circle of the Land, my fave subclass, which too many ppl slept on IMO. It looks even more flexible than ever now, so maybe we’ll start seeing a lot more Land druids in play.

    • @DimiusG
      @DimiusG 2 дня назад +1

      As a moon druid main involved in the UA I'm very pleased, and the new land druid sounds incredible too

    • @thegamesforreal1673
      @thegamesforreal1673 2 дня назад

      Land wasn't slept on, compared to the other subclasses it was simply the weakest one in the druid's repertoire. It was still a druid, so they're still very strong by virtue of that alone, but the subclass itself provided very little. Natural recovery was just a weaker arcane recovery, and the land spells were very hit-or-miss depending on what land you chose. Land's Stride and Nature's Ward are both ok but situational, and that leaves Nature's Sanctuary as their only *strong* feature.
      Compare that to the other subclasses, which include some of the strongest subclasses *in the game* , like moon druid who essentially get hundreds of extra hit points for enemies to chew through while dealing good damage, stars druid who have some of the best spellcasting versatility in the entire game, dreams druid who get some very powerful support options, etc. etc., and land druid was just ok at best.

    • @BoboftheOldeWays
      @BoboftheOldeWays День назад

      @@thegamesforreal1673 Fair enough, but I’m not the sort of player who prioritizes damage dealing. Land is my favorite because of its focus on “nature wizard” aesthetic, and the other subclasses never appealed to me thematically.

  • @WickedEdge1
    @WickedEdge1 3 дня назад +8

    Expecting great things.

  • @Baraz_Red
    @Baraz_Red 2 дня назад

    A lot of good thoughtful changes here : you can RP properly in wildshape, the druids scale better in combat than before, more flexibility for more character concepts, etc.

  • @arcanefeline
    @arcanefeline 2 дня назад +1

    I like all of these changes. The new Druid sounds awesome.

  • @giuseppeciuff
    @giuseppeciuff День назад +1

    Druid is definitely my favourite class 💚 finally a druid of the Seas!

  • @Logan-ef8hq
    @Logan-ef8hq 2 дня назад +2

    Pretty excited for this one. Not as much as ranger but still excited.

  • @Mark-ki7ic
    @Mark-ki7ic 2 дня назад +1

    Changed Summon Beast from Vampiric touch that was in the UA. As a DM having VT doing necrotic, Elemental Strike damage and at higher level radiant damage got confused.

    • @nyanbrox5418
      @nyanbrox5418 2 дня назад +1

      I believe in the final book it was changed to conjure animals

    • @Mark-ki7ic
      @Mark-ki7ic 2 дня назад

      @@nyanbrox5418 in UA 8 it was still VT, unless it's in a update I didn't see. Summon Beasts is from Tashas CoE, the new Conjure Animal is in UA 8. It's more akin to a Druidic Spiritual Guardian then what was in 2014 PHB

  • @TyranusRex721
    @TyranusRex721 2 дня назад +2

    So the Ocean Druid is not literally Storm from X-Men and I am very okay with that. What they are doin is what I wished Storm Sorcerer was. So I guess I am remaking my Storm Sorcerer into a Druid come September.

  • @7kevin71000
    @7kevin71000 2 дня назад +1

    Honestly really loving what I'm hearing. Really excited for this new druid

  • @danjbundrick
    @danjbundrick 2 дня назад +2

    Yooo, if I can use spell slots for wildshape, that's sick!!

    • @nyanbrox5418
      @nyanbrox5418 2 дня назад

      as a circle of the moon druid, that was all I was wanting to do with them anyway, I don't want spells, I want to be an animal
      good change

    • @danjbundrick
      @danjbundrick 2 дня назад

      @nyanbrox5418 I actually asked my dm, and she agreed to give me one extra wildshape in exchange for losing every other class feature.

  • @matthewhanson701
    @matthewhanson701 День назад

    "It's not a PvP game; they're friends." 💛💛💛

  • @douglasbushong3920
    @douglasbushong3920 2 дня назад +1

    I hate the evisceration of the shepherd druid with the silly changes to the conjure spells.

  • @Jedibigfoot
    @Jedibigfoot 2 дня назад

    if theyre going with wildshape giving you a temp hp pool I think the way they do abjuration wizard's arcane ward would have worked well. it would create the same hp buffer but you could also still have temp hp spells on you which could help you be more tanky but still cost recources.
    with how they were having moon druid be able to cast abjuration spells like healing in wildshape I think it would have synergized well

  • @zyongli5760
    @zyongli5760 2 дня назад

    Them talking about the "aquaman" problems really makes me hopeful that whenever they re-introduce Fathomless Warlock it gets the same treatment.

  • @JadenT_VA
    @JadenT_VA 2 дня назад +1

    Hopefully, there are more constellations for the stars

  • @BeanzimusPrime
    @BeanzimusPrime 2 дня назад

    Some cool stuff here. Sea Druid feels like it should have been a land variant though, and seems like implementing it as it’s own subclass is an excuse to not include storm sorcerer updates in the phb.

    • @jasonsumma1530
      @jasonsumma1530 2 дня назад

      When they mention the sea druid, I did think about the storm sorcerer but couldn't think of what it all came with.

  • @brandeluna6419
    @brandeluna6419 2 дня назад +18

    I hope the new Druid class lets you roll some dice and do spells and things 👍

    • @nyanbrox5418
      @nyanbrox5418 2 дня назад +4

      I don't think it's a spoiler, the new druid will absolutely permit you to roll some dice and do spells and things
      also the old druid

    • @stwbmc98
      @stwbmc98 2 дня назад +1

      I’ve got good news for you on every class in the game

  • @jnhensley09
    @jnhensley09 21 час назад

    Circle of the Sea Druid + Tempest Cleric = one tasty combination

  • @talongreenlee7704
    @talongreenlee7704 2 дня назад +1

    I just wish you could make your attacks with wisdom while in wild shape. I didn’t like being reliant on the monsters stats for AC and I don’t like being reliant on their stats for my attack roll bonuses either.

    • @nyanbrox5418
      @nyanbrox5418 2 дня назад +3

      they did that in a playtest, the community revoluted against it (I was for the idea of a universal statblock) but as with all good ideas, they get shut down when democracy lets people vote on what they want
      they have rebalanced some monsters to make them more threatening, especially at higher levels, the problem with the beasts in 5e is honestly they were sort of weak compared to other similar CR monsters, so what is more likely for them to do is rebalance the monsters so that everyone in the community is happy
      hopefully the monsters the druid can turn into have attack powers which coincide with the expected druid wisdom modifier, but if it's a little off that's still fine

  • @MattV704
    @MattV704 2 дня назад

    Im so excited to play a druid. my favorite revisions yet.

  • @EddyMorino
    @EddyMorino 2 дня назад +2

    9:50 I'm sorry did I just hear a 300 foot Thorn Whip?

    • @James-ht6fd
      @James-ht6fd 2 дня назад

      Makes so little sense when you thorn whip from 300 feet above but that is funny

  • @James-ht6fd
    @James-ht6fd 2 дня назад +1

    I really wish that level 18’s perk wasn’t so bad. A CR 1 creature is not useful at tier 4 play and that’s what 3 of the 4 subclasses are stuck with.

    • @DrewTombs
      @DrewTombs 2 дня назад

      Don't the new wildshapes gain scalable stats now as you improve? I'm sure I heard or read that somewhere.

    • @James-ht6fd
      @James-ht6fd День назад +1

      @@DrewTombs the play test 1 Druid initially had 3 forms which had variables for stats and mostly scaled with your wisdom and druid level; for playtest 8 druid, it’s essentially the same as 5e except swim speed is unlocked as soon as wildshape (thank god) and the HP rules changed from HP pool equal to the creature’s HP to add temp HP equal to your druid level. Moon druid AC and HP calc is better than non-moon druid and doesn’t cap out at CR 1 at level 8

  • @senseibot8719
    @senseibot8719 2 дня назад

    Man I'm so glad they buffed druid and warlock, can't have the martial/caster devide gap getting too narrow!

  • @kalliopesomeday
    @kalliopesomeday День назад

    Druid and Magician seem like very different types of Spellcasters

  • @socrateschristodoulou9481
    @socrateschristodoulou9481 2 дня назад

    Mixed feelings about now when I'm a fly on the wall and accidentally take 1hp damage, i don't suddenly appear as a full person dropping from the ceiling in a stealth mission!

  • @Mark-ki7ic
    @Mark-ki7ic 2 дня назад +1

    Is Known Forms from the UA still there ? Thats 2+ half druid lvl of beast forms you know and is in the creature section. So no more wombats that the druid had never seen or some wierd beast in a 3rd party book unless the DM allows it.

  • @goldenhardt750
    @goldenhardt750 День назад +1

    that art for circle of the moon tho
    hello sir how you doing 😳

  • @cugms
    @cugms 2 дня назад

    These videos are brilliant. Really has me excited for the 2024 PHB.

  • @polvotierno
    @polvotierno 2 дня назад +1

    Excellent that a druid can still speak in animal form. My own homebrew for Lycanthropy reflects wildshape and gives the process by which a human controls a transformation into an animal. In my homebrew, a lycanthrope still retains some of its human consciousness and can still cast spells in the hybrid form.... to add to this, you also added something that I use for my lycanthrope homebrew... you add temporary hit points instead of creating a new pool of HPs for the wildshape... In my opinion, your new druid is perfect.... I would suggest that you base the lycanthrope monster on the mechanics of wildshape and give it more flavor to show how a human struggles at first with wildshape and then learns to use it constructively. I have my own system for that, I know you can create your own.

  • @rkk667
    @rkk667 2 дня назад +2

    So you didn't fix shepherd to work with summons even after so many years?

  • @JasonHobson
    @JasonHobson 2 дня назад

    Oh man super excited!

  • @jaredlocke4300
    @jaredlocke4300 День назад

    All sounds dope. I'm sad the Shepard didn't make it though.

  • @palmski_9138
    @palmski_9138 3 дня назад +2

    This'll be interesting 👀

  • @MichaelGalt
    @MichaelGalt День назад

    All of this sounds utterly excellent.

  • @declanfitzgibbons
    @declanfitzgibbons День назад

    Thorn Whip which a 300ft range boutta go crazy 💀

  • @milanivana1984
    @milanivana1984 День назад +2

    Pardon my grumpiness, but I might be the only one disappointed with Land Druids. While it’s an improvement over the 2014 version, I still think other Druid subclasses are better.
    3rd Level: Switching the type of Land for different spell lists is useful, but you’re realistically going to stick to Arid Land for Fire Bolt and Fireball. Land’s Aid is not a strong use of Wild Shape compared to other Druids, and it requires an entire action to use. For example, Stars Druids get three useful forms (for damage, healing, and concentration as a Bonus Action), each lasting 10 minutes. Moon Druids get stronger beasts, more HP, and good AC for several hours (with just a Bonus Action). Sea Druids get more spells than Land Druids (though they can’t switch them out) and have an amazing Wild Shape option as a Bonus Action that requires no actions to use, pushes and damages foes, and also lasts for 10 minutes. Other Druids have Wild Shapes with stronger benefits and longer durations per use.
    6th Level: Natural Recovery was the only saving grace of Land Druids, and of course, it got nerfed. Recovering spells is good, and they could have cast one spell from the added spell list for free. However, it’s now limited to a 1st-level spell for free. Looking at the choices, casting Burning Hands, Fog Cloud, Sleep, or Ray of Sickness at higher levels is a waste of an action. Stars Druids get an amazing ability to affect rolls at this level, Moon Druids get radiant attacks and improved concentration, and Sea Druids improve their already great Wild Shape (with improved range) and a swim speed.
    10th Level: This is a very boring feature-one resistance and immunity to the Poisoned condition. Stars Druids get improved Bonus Action damage, healing, and a fly speed with no concentration needed (also with a free change of their constellation). Moon Druids get to teleport around for free and gain advantage on attacks. Sea Druids get three resistances and can fly around with no concentration.
    14th Level: Another mediocre use of Wild Shape that consumes an entire action. Stars Druids can resist piercing, slashing, and bludgeoning damage here. Moon Druids get a damage buff (2d10) and can teleport an ally with them. Sea Druids can share their amazing Wild Shape with one more ally.
    Conclusion: The strongest ability Land Druids get is spell recovery, but it’s nowhere near as strong as the amazing forms other Druids get. They get to stay in those forms basically forever since they can convert spell slots into Wild Shapes.

  • @lmf221
    @lmf221 День назад

    this is the best update of a class yet. This is fixing SO MANY THINGS i hate about playing my druid now.

  • @winterwolfcr7
    @winterwolfcr7 День назад

    I really hope high level Moon druids have more Wild Shape options. It really sucked that they were either Mammoths or go for lower CR. Even if we just get a bunch of Dire animals, that's still better - if not very interesting. Or even expanding it to something like Monstrous or draconic options.

  • @Mishtimaus
    @Mishtimaus 2 дня назад +3

    Wow temp HP instead of beast HP in addition - probably less tanky now...

    • @nyanbrox5418
      @nyanbrox5418 2 дня назад +1

      as a level 5 circle of the moon druid I have solo'd literal armies by myself
      I fluffing hope it's less tanky now

    • @Mishtimaus
      @Mishtimaus 2 дня назад

      @@nyanbrox5418 I agree - also you could be healed by anybody in the group or yourself while in wild shape - now with temp HP, someone could just replace yours with a new one (likely lower) --> much less powerful

  • @CuttingFrost
    @CuttingFrost 2 дня назад +1

    With Circle of the Sea, you get to become Percy Jackson

  • @khaylinsnead3420
    @khaylinsnead3420 2 дня назад +8

    This is potentially huge for polymorph. If the target creature keeps their HP, it’s harder to break

    • @FecklessSpoon
      @FecklessSpoon 2 дня назад +5

      True, but it also gets rid of its healing aspect. Often, when my fighter gets bodied for whatever reason, I'd polymorph them so they now have 150+ bonus hp.

    • @WillToNihilsm
      @WillToNihilsm 2 дня назад +8

      ​@@FecklessSpoon yeah and that is broken, which is why I anticipate new changes.

    • @khaylinsnead3420
      @khaylinsnead3420 2 дня назад +3

      @@FecklessSpoon that is why I am personally a fan of this change. That is basically the effects of the wish spell for a 4th level spell slot. But also when used against enemies their increased health will be detrimental now. Polymorph a frost giant then they are a frog with 150 HP. I think these changes to wildshape means Polymorph will change a lot too. It will include repeated saving throws at least.

    • @daviddalrymple2284
      @daviddalrymple2284 2 дня назад +1

      @@khaylinsnead3420 Yeah. Based on comments I've seen in other videos, Crawford is acutely aware of things that were somewhat overpowered in the 2014 book (such as the -5 hit /+10 damage feats) so I expect that turning a level 8 character into a CR 8 T. Rex will no longer be a thing.

    • @JoshuaJones_solarisdevorak
      @JoshuaJones_solarisdevorak 2 дня назад

      Except polymorph in wild shape have nothing to do with one another. Polymorph you become whatever it is. Wild shape you magically look like the creature but keep your mental stats. It's like saying firebolt is now cone of cold. They're different

  • @iwua37
    @iwua37 2 дня назад

    What about the wildshape stat blocks, did they get rid of the 3 main statblocks for land/sea/sky creatures?

  • @Wyrmshield
    @Wyrmshield 2 дня назад +17

    Why in the shapeshifting melee predator specialization is it loaded with ways to cast offensive radiant spells, teleporting yourself and others in bursts of light, and enhancing your attacks with light damage? There is a whole separate druid subclass that is already devoted to radiant space magic that all of this would be perfect for, why shove it into the physical melee playstyle that should be about rending enemies with claws and horns as a ferocious animal or slinking through shadows as a bestial predator?

    • @hearforthemusic9814
      @hearforthemusic9814 2 дня назад +4

      It's because the word moon was in the subclasses name lol

    • @Wyrmshield
      @Wyrmshield 2 дня назад +6

      @@hearforthemusic9814 Yeah but when you use the word moon in reference to something about shape-shifting, you are invoking werewolves and lycanthropes which are creatures famous for being terrifying bestial predators with claws and jaws and are not very known for casting laser beams and teleporting

    • @jamilortiz1
      @jamilortiz1 2 дня назад

      Yeah idk about that choice either, instead of leaning into the fantasy of becoming a more powerful beast, they became more light-based I guess? Also it appears they took out the coolest Moon Druid feature for me, becoming a freaking elemental

    • @jasonreed7522
      @jasonreed7522 2 дня назад +1

      At the very least teleportation is very useful for melee characters that otherwise risk having no way to reach the enemy.

    • @Wyrmshield
      @Wyrmshield 2 дня назад +1

      @@jasonreed7522 it's a useful tool but imagine if that feature was spent on something like feral agility which could let you traverse battlefields swiftly and safely because your animal form's movement is magically enhanced even further than a normal beasts movement. Or keep it a teleport but make it so you can only start or end in foliage or something so you can sneak up and ambush prey in the wilderness from any angle. Something like those would be way more appropriate than a flash of silvery light teleport

  • @Heroes_Journey
    @Heroes_Journey День назад +1

    Seeing as how a 7th level wizard can cast polymorph into a CR7 giant ape and a 9th level druid is still stuck with a CR3 beast, I seriously don't understand why people are so focused on the "invincibility" of moon druids. Moon druids have HORRIBLE scaling beyond low levels and the HP gain was the only saving grace. This video confirming that monster stat blocks will be used rather than templates has me worried that players will still be stuck with the monster's awful bonus to hit value.

  • @GhostKiller4O
    @GhostKiller4O 2 дня назад

    Im so excited for this new book the classes seems sooo cool