New Wizard | 2024 Player's Handbook | D&D

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  • Опубликовано: 29 янв 2025

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  • @shawnadams1460
    @shawnadams1460 7 месяцев назад +276

    My last campaign I used a ritual EVERY morning to give all of my players Waterbreathing for 24 hours. Told my DM, every morning I serve tea to the group, casting this spell as a ritual. It kept me from having to make sure it was applied, and was just an automatic thing. We went from level 1 to 14 during this campaign and the DM had a nasty lair action set up for us where a room could flood completely....yeah he totally forgot about my morning ritual...hell some of the players forgot about it...but I didn't...lol.

    • @Jacob-qr8pl
      @Jacob-qr8pl 6 месяцев назад +38

      I actually like the RP idea of it. The party starts to panic. The wizard is calm. "Guys....we had tea this morning"

    • @RDGoodner
      @RDGoodner 6 месяцев назад +9

      Waterbreating is what caused me to learn about that class feature. My wizard nearly got drowned on two consecutive adventures. She leveled up after the second one and took Waterbreathing, and she cast it every morning. For a few sessions, I just burned a spell slot, but then I read the book more closely and found out I could do it as a ritual.
      Then some other PCs started showing up at her house every morning to be part of the ritual, cause why not?
      (And, of course, she never needed it for the entire rest of the campaign, but it was some fun RP.)

    • @Fortuna_2200
      @Fortuna_2200 6 месяцев назад

      Asking a stupid question, but we are still required to learn the specific ritual spell before being able to cast it no? Or do you just have automatic access to all ritual spells within your level?

    • @ThatFairyBoy
      @ThatFairyBoy 6 месяцев назад +2

      @@Fortuna_2200 You will still need to learn it and add it to your spellbook, but once it's in the spellbook you can ritual cast it without needing to prepare it

  • @mqb3gofjzkko7nzx38
    @mqb3gofjzkko7nzx38 7 месяцев назад +417

    My favorite use of Illusory Reality:
    Use the spell Seeming to make a Lich wear illusory plate armor. Make the armor real. The Lich can't cast spells anymore because he's wearing armor he's not proficient with.

    • @glock112983
      @glock112983 7 месяцев назад +19

      I like this idea

    • @symbiotesoda1148
      @symbiotesoda1148 7 месяцев назад +88

      My god, you were born to play a wizard.

    • @my_dude_5742
      @my_dude_5742 7 месяцев назад +9

      Nice. But my lich always has contingency/plane shift to activate if they are ever affected by an effect, to teleport to their safe room with only their equipment

    • @hypotheticalhippo2327
      @hypotheticalhippo2327 7 месяцев назад +36

      @@my_dude_5742 You cannot put a spell higher than 5th level as the contingent spell for Contingency, even if you upcast Contingency. However, Liches love breaking the rules, so I'm all for it!

    • @djsnoflake
      @djsnoflake 7 месяцев назад +3

      @@my_dude_5742 laughs in Forcecage

  • @OneShotQuips
    @OneShotQuips 7 месяцев назад +1425

    **Dies of 1d4 new wizard damage**

    • @Scouting1212
      @Scouting1212 7 месяцев назад +14

      RIP

    • @DanteDrago
      @DanteDrago 7 месяцев назад +20

      Rocks fall and everyone dies

    • @cavick
      @cavick 7 месяцев назад +15

      As a wizard player I love that you’ve made this a thing.

    • @fordsmolko872
      @fordsmolko872 7 месяцев назад +12

      Where's the new paladin to throw back some Lay on Hands?

    • @bryanabbott6169
      @bryanabbott6169 7 месяцев назад +5

      Good thing they didn't buff the Wizard's HD.... ☺

  • @Nexsusthepro
    @Nexsusthepro 7 месяцев назад +110

    "wizard can change their cantrip on a long rest, no one else can do this!" Stares in Artificer

    • @skylarsantimeau1008
      @skylarsantimeau1008 7 месяцев назад +12

      What's an artificer? It's not in the new core rules, so it must not exist

    • @guyfromdubai
      @guyfromdubai 6 месяцев назад

      Stares in Pathfinder 1st ed

    • @Joe_Narbaiz
      @Joe_Narbaiz 6 месяцев назад +1

      ​​​@@skylarsantimeau1008 It has been stated that subclasses/classes not in the 2024 core rules can still be used.

    • @Zaku14CK
      @Zaku14CK 5 месяцев назад

      I demand Monk

    • @arnelarboleda2870
      @arnelarboleda2870 3 месяца назад

      You confuse levelling up with long rest?

  • @KnuthMaestro
    @KnuthMaestro 7 месяцев назад +538

    Between this video and the Presidential Debate, this is the most important thing I will watch today.

    • @nicholascmartinez
      @nicholascmartinez 7 месяцев назад +9

      Truth.

    • @rogen8094
      @rogen8094 7 месяцев назад +40

      Let's not kid ourselves - this video is vastly more important than the presidential "debate", lol

    • @vanessaaves3271
      @vanessaaves3271 7 месяцев назад +8

      @@rogen8094 amen to that

    • @MagicUzer
      @MagicUzer 7 месяцев назад +26

      Both videos go really deep into Illusions, worth.

    • @saber5694
      @saber5694 7 месяцев назад +8

      ​@rogen8094 disagree if your in the US the debate Is definitely more important

  • @RulesLawyerDnD
    @RulesLawyerDnD 7 месяцев назад +176

    01. More spells.....okay good start.
    02. Change 1 cantrip per long rest.....Thank you
    03. Ritual casting.....okay
    04. Scholar....I love it.
    05. Memorize...short rest swap great for the versatility.
    Base of the class seems great so far.

    • @Donnendet
      @Donnendet 7 месяцев назад +13

      a bunch of little improvements - I'm kinda worried that Wizard will now simply be better than everything else. lol

    • @RulesLawyerDnD
      @RulesLawyerDnD 7 месяцев назад +4

      @@Donnendet we we already know the classes aren't balanced and never will be. Im happy about that though. I just want game balance because by 5th level players are just steam rolling everything.

    • @Staticsheep28
      @Staticsheep28 7 месяцев назад +9

      ​@@DonnendetDon't worry they're nerfing most of the problematic spells that made wizard broken. Plus with the exception of Paladin and maybe rogue I think everyone else got buffed way more than wizard.

    • @GenericUser860
      @GenericUser860 7 месяцев назад +2

      ​@@Staticsheep28How do you know problematic spells are getting nerfed? Where did they say so?

    • @Staticsheep28
      @Staticsheep28 7 месяцев назад +4

      @@GenericUser860 They had a whole unearthed Arcana about it and the feedback was pretty positive back than. They nerfed a bunch of really powerful spells and buffed some weaker spells. Even adding level up rules to most cantrips that didn't already have it. Maybe not all the changes will go through, but I expect most of them along with some they haven't made public yet.

  • @richardhealy
    @richardhealy 7 месяцев назад +115

    I am missing my Enchanter Wizard. I had a blast playing a controller, who's entire magic was dictating what others thought and did. It was my first and only lawful evil character. And it was hell of fun to play.

    • @markstruckmeyer9193
      @markstruckmeyer9193 7 месяцев назад +2

      My dm let me use a naga PC (it might have been from an UA) that was an Enchantment wizard. Definitely inspired by the snake from the jungle book, I would constrict someone then enchant them to keep them locked down, or enchant someone else. Also, all the normal wizard things. It was a great time.

    • @richardhealy
      @richardhealy 7 месяцев назад +1

      @@markstruckmeyer9193
      I played a yuan-ti Enchanter.

    • @blackrabbit6858
      @blackrabbit6858 6 месяцев назад +1

      Enchanter was, by far, my favorite wizard. I am sad it is not in this book.

  • @solowolf7418
    @solowolf7418 7 месяцев назад +188

    Dispel Magic as a bonus action is pretty sweet 😀

    • @ActualChef
      @ActualChef 7 месяцев назад +8

      I can’t wait to dispel Leomund’s Tiny Hut my party acquired as a broach from a retired Dwarven adventurer. They’re getting way too comfortable in that thing. I made the trade price so high I thought they’d never take it. But they went all-in.

    • @Mage-mc7mz
      @Mage-mc7mz 7 месяцев назад +4

      @@ActualChefTiny hut is an AMAZING spell with so many benefits that it’s worth having no matter the cost.

    • @rettwoods
      @rettwoods 7 месяцев назад +5

      @@ActualChef I might suggest providing a narrative lesson when you do that. Your players may likely feel like they’re being punished twice for playing smart. Make sure they feel like the Hut has saved their lives a lot before this maneuver.

    • @Blubbermage
      @Blubbermage 7 месяцев назад +1

      @@ActualChef Just go with the widely accepted ruling that Tiny Hut has no bottom and have a purple worm get hungry

    • @sharmelfattakhov5041
      @sharmelfattakhov5041 6 месяцев назад

      I mean kinda but what are you doing with your action then? Unless they got rid of that rule, you can't cast two spells in one turn, and you're a wizard. You can obviously do a lot more with action that with bonus action but it is not as dramatic as for martial classes. There might be some point in dipping though/

  • @EddyMorino
    @EddyMorino 7 месяцев назад +93

    I'm torn on this, I think some of the buffs and changes are great, and I understand the goal behind giving every class 4 separate subclasses, but cutting half of the wizard subclasses when the corresponding schools of magic still exist is a real gut punch. Especially considering how iconic Necromancy is both for players and villainous NPCs. It's an omission that's going to feel glaringly obvious to people. That and the fact that they still haven't made Artificer a base game class despite pushing it so hard for the past decade really makes it feel like we're not getting a complete package with this book, like they're already cordoning off content to sell as DLC later. It adds an asterisk to what's supposed to be a comprehensive fresh start for the game.

    • @mikefett5989
      @mikefett5989 6 месяцев назад +3

      Hopefully this means there will be an even better necromancer coming in a future supplement

    • @DroidXiro
      @DroidXiro 6 месяцев назад +7

      I mean you can still use the existing 5e stuff

    • @TheDeadb3ar
      @TheDeadb3ar 6 месяцев назад +7

      Idk I think you are seeing this wrong. They didn't feel they needed to rework Artificer so it's not included (although they should have just included it anyways for completion sake). And all the subclasses from other books are still completely compatible unless they were reworked in this handbook. It more so makes past book purchases not invalidated by still having a bunch of subclasses in other books. If every single subclass was in this book, there would be no point in owning the other (except for having the non subclass content from the books obviously). So I really don't think there would be a super clean way they could have released this book

    • @TheDeadb3ar
      @TheDeadb3ar 6 месяцев назад +7

      So necromancy wizard still exists, just didn't get a rework

    • @jeffreymonsell659
      @jeffreymonsell659 6 месяцев назад +2

      ​@@TheDeadb3arIt arguably needed a rework, though. At least for PC's, it really slows the game down.
      But I'm willing to wait for a rework later. It feels fair that each class starts with 4 subclasses.

  • @matthewdavis9966
    @matthewdavis9966 7 месяцев назад +158

    There’s an interesting symmetry between the Cleric and Wizard subclasses that got included: Evoker and War Domain (offense and damage dealing); Abjurer and Life Domain (healing and protection); Illusionist and Trickery Domain (obfuscation and phantasms); Diviner and Light Domain (truth and revelation). They also operate on similar axes.

    • @rogen8094
      @rogen8094 7 месяцев назад +7

      I cannot wait for the Cleric video! My absolute fav class

    • @comicmoniker
      @comicmoniker 7 месяцев назад +14

      The dwarf wizard: "did someone say axes???"

    • @comicmoniker
      @comicmoniker 7 месяцев назад +11

      And also, it seems to me like they made the druid even more of a counterpart to the cleric. There's a lot of symmetry in their core class features (if the cleric UA holds true). And most tellingly imo, I was surprised they didn't keep the popular Tempest Domain for cleric, but the new Circle of the Sea druid hits a lot of those same beats (lightning/thunder, fly speed, and now they can use the Warden to get martial weapon proficiency)

    • @picollo24
      @picollo24 7 месяцев назад +5

      IIRC Light domain is blaster cleric. CLoser to Evoker than Divination Wizard.

    • @matthewdavis9966
      @matthewdavis9966 7 месяцев назад +3

      @@picollo24 totes. I have UA light domain cleric in the campaign I’m DMing and he’s scorched earth’d most of my encounters lol. I am more just commenting on the symmetry being thematic (than mechanical) because JC said during the UA process that one of the things that informed the quartet of subclasses they picked for each class was that they were meant to be thematic groupings.

  • @dracone4370
    @dracone4370 7 месяцев назад +61

    This is something that becomes more apparent when you look over the spell selections for the Wizard class, but I'm going to say concerns all the spellcasting classes. Last time I checked, Evocation has the most spells of any School of magic; to give some perspective, the schools with the 3 fewest spells, Necromancy, Illusion, and Divination almost have as many spells collectively as Evocation has all to itself; that should tell you about some of the spell disparity between schools of magic.

    • @nyanbrox5418
      @nyanbrox5418 7 месяцев назад +17

      The new PHB will have 75 more spells than the old one
      Also remember wall of force, sending, tiny hut used to be Evocation spells? I swear everything that didn't fit into other schools just got lumped into Evocation

    • @richardhealy
      @richardhealy 7 месяцев назад +6

      100%. I want more illusion/divination/enchantment spells.
      I think though they said sub-classes like the diviner get Divination spells added (like maybe Magic Eye and Mind Spike) for free, which frees them up to also learn fireball, haste and fly.

    • @nyanbrox5418
      @nyanbrox5418 7 месяцев назад +3

      @richardhealy the savant feature will give you additional spells for your school of magic for free, so you no longer have to worry about using up your spell selections on them, you can focus on getting spells to round out your wizard
      Since all wizards had the best spells anyway, this lets them take more fringe use spells that they will leave unprepared, and then grab on a short rest with memorise spell to always have the perfect spell for any job
      It also incentivises them to pick up just more spells into their spellbook even if they have a rare use case like see Invisibility, just because it may come up
      Wizards really are the batman of D&D, they beat anyone if they have prep time

    • @theunikronus7204
      @theunikronus7204 7 месяцев назад +4

      To be fair it's a lot easier to design spells that just make things die than it is to make spells of anything else.

    • @MillenniumDiceTV
      @MillenniumDiceTV 7 месяцев назад +1

      @@nyanbrox5418 You nailed it

  • @markstruckmeyer9193
    @markstruckmeyer9193 7 месяцев назад +65

    I was a bit worried they would stick to the 4 subclass thing with wizard. I really hope necromancy wizard returns in an updated form at some time.

    • @imayb1
      @imayb1 7 месяцев назад +9

      It will. They need to save back some material for the 5.5 versions of Tasha's and Xanathar's, right?

    • @billyrigby4839
      @billyrigby4839 7 месяцев назад +4

      I mean, the necromancer kind of sucked though. I hope they make it better because it wasn’t that great imho.

    • @Legendarypine
      @Legendarypine 6 месяцев назад +1

      Agreed

    • @vergil_vt
      @vergil_vt 5 месяцев назад +1

      ​@@billyrigby4839true ,you get animate dead for free, get 1 extra minion and there hp go's up depending on your wizard level or was it con?

  • @jonathandavis1616
    @jonathandavis1616 7 месяцев назад +248

    So you’ve decided to drop a vid on my favorite class on my birthday? What a wonderful present!

    • @leonmarceline4598
      @leonmarceline4598 7 месяцев назад +8

      Happy Birthday, my dude. Take the best care

    • @andrewdowns3673
      @andrewdowns3673 7 месяцев назад +6

      🥳 happy birthday!

    • @TexasDevin
      @TexasDevin 7 месяцев назад +5

      Happy birthday! I love your early albums.

    • @christinefarrell6438
      @christinefarrell6438 7 месяцев назад +3

      Happy birthday!

    • @Ninebreaker56
      @Ninebreaker56 7 месяцев назад +2

      Happy birthday friend! I hope you have an awesome day. 🎉😎

  • @Fralexion
    @Fralexion 7 месяцев назад +25

    Noooo why would they get rid of Malleable Illusions, that was the best part of the class! I was so excited they were going to make it even stronger by letting you change the illusions as a bonus action, it opened up so many fun things. Instead I'm gonna be forced to use the boring new summoning spells? I just don't get the point of taking an illusion-focused class and making all its features based around not having illusions.

    • @pandanomicon7789
      @pandanomicon7789 6 месяцев назад +5

      Also the subclass not having damaging features feels right for the whimsical nature of the class and makes you more creative in its uses.

  • @StanArctic
    @StanArctic 7 месяцев назад +162

    Rest in peace necromancer 😢

    • @Shalakor
      @Shalakor 7 месяцев назад +81

      I mean, isn't the whole point of the necromancer refusing to let anyone rest in peace?

    • @Dudae_
      @Dudae_ 7 месяцев назад +5

      Good riddance, I say

    • @RulesLawyerDnD
      @RulesLawyerDnD 7 месяцев назад +11

      Necromancer steps in to and says "Hello there fellow wizards." Other Wizards said " WE SAID GOOD DAY SIR."

    • @daiedalous
      @daiedalous 7 месяцев назад +8

      Seems easy enough to homebrew an updated version of Necromancy Savant and slot the old subclass into the new Wizard class. Definitely going to try that in my own games.

    • @allgomesareevil6121
      @allgomesareevil6121 7 месяцев назад +2

      Guess he likes to sleep in, late riser

  • @talongreenlee7704
    @talongreenlee7704 7 месяцев назад +155

    I LOVE what they’ve done with the illusionist. I’ve never really liked illusion because I felt like I was spending my magic to bluff when I could use it to produce real effects. The fact that you can summon creatures that feel illusory but still have actual stats and do something real fixes so many of the issues I have with illusions.

    • @Nobody-wx6rk
      @Nobody-wx6rk 7 месяцев назад +26

      Gotta disagree with the bluffing point. Using magic to bluff, deceive, and trick was the point and should remain so. This is moving away from what an illusion master ought to be. Producing "real" effects defeats the theme.
      Thankfully that's still the core of the subclass.

    • @PsyrenXY
      @PsyrenXY 7 месяцев назад +2

      My issue with the illusion-summoner is that casting spells without a spell slot defaults them to minimum level, so the illusory summons are going to end up getting weaker and weaker as you level

    • @bobswag710
      @bobswag710 7 месяцев назад +10

      @@Nobody-wx6rkexcept you still have the full capacity to trick, deceive, and fool people. Even better than any other class.
      You just ALSO get the ability to manifest a portion of the illusion.
      Getting the ability to manifest an “illusion” that physically interacts with the environment doesn’t reduce the original features.

    • @bobswag710
      @bobswag710 7 месяцев назад +2

      @@PsyrenXY well… they are illusions. Plus you can always use real spell slots to up cast them

    • @Kingmaster64
      @Kingmaster64 7 месяцев назад

      It's one of the things that are either very good or really bad depending on your dm

  • @TatoTheButcher
    @TatoTheButcher 7 месяцев назад +45

    It was probably more popular in my local tables, but it's kind of a bummer the necromancer didn't make it into the new book.

    • @ChurroMaster
      @ChurroMaster 7 месяцев назад

      The PHB subclasses are and will always be 1 doubled down stereotype of the class (evocation) and other common stereotypes (such as illusion).

    • @jeffreymonsell659
      @jeffreymonsell659 6 месяцев назад

      ​@@ChurroMasterExcept PHB 2014, which had necromancer in it.

  • @sephiose
    @sephiose 7 месяцев назад +147

    Sad there were no mentions of Necromancers. Also was odd to see the Illusionists blatently stealing the Conjurer's lunch money with Summon Beast/Fey.

    • @jocelyngray6306
      @jocelyngray6306 7 месяцев назад +8

      Necromancer isn't one of the subclasses in the new PHB. Each class only gets 4. Abjurer, Diviner, Evoker, Illusionist is all there is.

    • @KynElwynn
      @KynElwynn 7 месяцев назад +10

      @@jocelyngray6306 Has there been any explanation why conjurer/enchanter/necromancer/transmuter were dropped?

    • @neildoscher9536
      @neildoscher9536 7 месяцев назад +25

      @@KynElwynn the explanation is standardization. Each class gets 4 subclasses. All classes get their subclass at 3rd level. That's pretty much it. Why they chose what 4 schools they chose was prolly a mixture of popularity and differences in flavor.

    • @kalliopesomeday
      @kalliopesomeday 7 месяцев назад +7

      ​@@KynElwynn supposedly you can still play those subclasses with these base class changes, they just have only taken the time to update these 4

    • @daviddalrymple2284
      @daviddalrymple2284 7 месяцев назад +4

      @@neildoscher9536 It must have been a brutally hard choice. Abjurer, Evoker and Diviner make sense as they seem to be the three most popular subclasses. And I suppose that Illusionist is in because it was the original "specialist" Wizard.

  • @CandleLight129
    @CandleLight129 7 месяцев назад +43

    I'm still sad to see the 'Create Spell' feature from the UA gone. Wizards as the official spell authors has always been a thing in D&D and I was really looking forward to having a non-homebrew way of implementing that in-game. Especially since 5e took metamagic away from them.

    • @Nihzlet
      @Nihzlet 7 месяцев назад +5

      Yeah. They set up/worded the ability kinda strangely by making it a spell itself, but I really liked the ability of wizards to alter their spells and create new ones.

  • @Fro609
    @Fro609 7 месяцев назад +6

    potent cantrip making all cantrips with an attack roll do half damage even on a miss is insane, multiclassing into warlock and never missing with eldritch blast is going to be crazy. Even just never missing with fire bolt or other wizard cantrips is going to be awesome at early levels.

  • @clarkside4493
    @clarkside4493 7 месяцев назад +57

    I wish they'd just made a "Summon Phantasm" spell rather than steal the Summon Spells from Conjuration.

    • @bobswag710
      @bobswag710 7 месяцев назад

      And what would it do differently than the conjuring animal spells?

    • @clarkside4493
      @clarkside4493 7 месяцев назад +1

      @@bobswag710 whatever changes to Summon Beast and Summon Fey that the new feature give.

    • @Scott-ql2kx
      @Scott-ql2kx 7 месяцев назад +2

      "stealing" summon spells boy they're both wizards, the Summon X spells have never been even remotely exclusive to conjuration wizards

    • @alexmiller9249
      @alexmiller9249 7 месяцев назад +4

      ​@Scott-ql2kx But they have been almost-exclusive to the conjuration school of magic. Summon Undead is the exception. I think OP just wishes that there would have been a new exception rather than lazily 'copying their own homework'

    • @bobswag710
      @bobswag710 7 месяцев назад

      @@clarkside4493 so… exactly the same as how they already have it… got it

  • @jacobdriscoll8276
    @jacobdriscoll8276 7 месяцев назад +13

    Gonna really miss the missing schools. Transmutation (the CLASSIC wizard, IMO!), Enchantment, Necromancy (booo!), Conjuration (summoning minions is an illusionist thing now, that's bupkiss!)

    • @jasonsumma1530
      @jasonsumma1530 7 месяцев назад +2

      as mechanically heavy as it was with the conjuration, it was nice to summon an army of creatures.

  • @_somerandomguyontheinternet_
    @_somerandomguyontheinternet_ 5 месяцев назад +1

    “Cast Summon Beast and Summon Fae, each of those spells once per day”
    Oh no, he’s speaking in rhymes-the fae have him!

  • @ansontaylor5010
    @ansontaylor5010 7 месяцев назад +10

    I love the additions to the base class of the Wizard, but it’s sad to see the modify and create spell features from the playtest absent

  • @RulesLawyerDnD
    @RulesLawyerDnD 7 месяцев назад +5

    Envoker - blow stuff up
    01. More spells....great
    02. Potent cantrip.....thank you dad....i mean Jeremy.
    03. Scolpt spell....here comes the boom

  • @ParkerJustham
    @ParkerJustham 7 месяцев назад +111

    pretty disappointed in the exclusion of half the schools of magic as subclasses :/

    • @JayJaded2
      @JayJaded2 7 месяцев назад +13

      agreed... I'm a Necromancer fan.

    • @Fierbreth
      @Fierbreth 7 месяцев назад +11

      @@GeekMasterGames which was never a good solution at all. You can either use the new and improved and more fun subclasses they bothered updating arbitrarily, or use an old and objectively less optimized (subjectively less fun) subclass. That already sucked for most other classes, but particularly for the Wizard (and the Cleric) that just doesn't work, fundamentally.
      Sure, most DMs and players will just jury-rig an approximation of the revealed updates for the remaining left out subclasses, but that's far from ideal
      The main issue with this being an "update" has always been that it will be incomplete until they get around to every single subclass, at the very least.

    • @operative2136
      @operative2136 7 месяцев назад +3

      If I had to guess, they're probably still reworking the other half of the subclasses. Frankly, a lot of them had features that were entirely too situational. I would hazard a guess that they're probably gonna take their time to rework them, test them and then release them in later books. They were probably under the gun from Hasbro to get a 2024 product ready, so they probably had to make some hard decisions as to what would make the cut for the new player's handbook.

    • @mathbraga159
      @mathbraga159 7 месяцев назад +3

      Just homebrew. You got a great excuse to buff your favorite subclass

    • @redrumssam5888
      @redrumssam5888 7 месяцев назад +2

      ​@@Fierbreth necromancer in 2014 is so very solid by itself it's pretty much fine imo

  • @ht8602
    @ht8602 7 месяцев назад +10

    I hope they stick to giving classes versatility and utility, then just making them "better"... roleplay and utility is the route to go like the druid and rogue !

  • @motorollaxoom8589
    @motorollaxoom8589 5 месяцев назад +2

    A wizard walks into a bar. Roll death saving throw.

  • @andersnrbkmadsen6706
    @andersnrbkmadsen6706 7 месяцев назад +2

    "and just like with every other class we have really leaned into what makes them shine" Paladin: uuuuuuuuhhh?

  • @DramakilzU
    @DramakilzU 7 месяцев назад +2

    I think a healthy thing for spellcasters in general is adding more ways to expend spell slots other than casting spells, thus allowing players to burn through their spell slots quicker if they Wish. Often Wizard felt gridlocked into expending 1-2 spell slots a round for most subclasses, leaving you with so much unused fuel by the time you Long Rest. Also, I realized getting players to burn through their spell slots faster also speeds up combat (more damage per round means less rounds). I think this is a good change.

  • @ginginc
    @ginginc 7 месяцев назад +26

    Hope Wizards get some love last UA really didn’t get any features between lv5 & 18 other than standard ones and subclass features.

    • @logancuster8035
      @logancuster8035 7 месяцев назад +15

      The wizard shouldn’t get much in my opinion. Its 4 featured subclasses are solid and its other features are its spells, and it gets the best ones in the game.

    • @ginginc
      @ginginc 7 месяцев назад +5

      True but if you compare to say other pure spell casting classes like Druid or Cleric they are lacking. Take the just announced Druid their base class gets features at this point and they have same number of spell slots

    • @YaBoiSebas
      @YaBoiSebas 7 месяцев назад +4

      If they do give them better subclass features they have to nerf the actual spells themselves, at least the really egregiously broken ones.

    • @logancuster8035
      @logancuster8035 7 месяцев назад +9

      @@ginginc it’s not about the quantity of spell slots, although they do end up with more than most Druids or Sorcerers due to Arcane recovery. It’s about the quality of the spells.
      We won’t have a good picture of the Wizards until we see how spell design has changed.

    • @logancuster8035
      @logancuster8035 7 месяцев назад +3

      @@YaBoiSebas honestly they should do that anyways. Simulacrum is terribly designed, and don’t even get me going about Magic Jar. Just to name a few

  • @tyeklund7221
    @tyeklund7221 7 месяцев назад +9

    Evocation wizards now deal half damage on all cantrips???? Holy hell!?! Warlock multiclass for eldritch blasts that don't miss along with eldritch invocation at level 1??

    • @turin236
      @turin236 7 месяцев назад +6

      Unless they changed it, in one of the playtest Eldritch Blast now scales of Warlock levels instead of Character Level

    • @eduardoflores3453
      @eduardoflores3453 7 месяцев назад

      If potent cantrips only changed on attack rolls then you cant add the cantrip effect that isnt damage, if you have agonizing if you fail a attack it should be 1d10+cha/2 that beam but if you have repelling blast it woudnt work

    • @eduardoflores3453
      @eduardoflores3453 7 месяцев назад

      Even then it would be incredibly strong

    • @Almighty_Mage
      @Almighty_Mage 6 месяцев назад

      @@turin236that sounds terrible

  • @raiderwinn1700
    @raiderwinn1700 6 месяцев назад +1

    y'all took the enchantment wizard, left her in the dust, and took her key feature the split enchantment, and gave it to the bard. unforgivable.

  • @SirAron
    @SirAron 7 месяцев назад +50

    Let's hope the Wizard gets Arcana Expertise by default. Poor guys keep losing out to Arcana focused Rogues XD

    • @chunmunsgoel3633
      @chunmunsgoel3633 7 месяцев назад +8

      You see the Druid video. Those guys can get a plus 10 to Arcana without proficiency if the Int and Wis are maxed.

    • @elementzero3379
      @elementzero3379 7 месяцев назад +28

      ​@@chunmunsgoel3633 How many Druids have you seen with INT 20? I've never seen any in decades.
      What we will more often see is the Druid with INT 8 taking a -1 penalty but also adding their WIS modifier for a net positive.

    • @matthewmiller1847
      @matthewmiller1847 7 месяцев назад +18

      The level 2 feature let's you get expertise in Arcana or another intelligence based skill

    • @nojusticenetwork9309
      @nojusticenetwork9309 7 месяцев назад +2

      ​@@elementzero3379 what druid is taking a negative in intelligence? That's a bad deal all around. Nature is tied to INT and a solid INT is needed against potential Feeblemind casts. The new druid now incentives having a solid INT more now.

    • @elementzero3379
      @elementzero3379 7 месяцев назад

      @@nojusticenetwork9309 Which are dumping Intelligence? All of them who are played by players with a strong knowledge of game mechanics and are played at a table using point buy.
      It sounds great to be a Druid who is atrong with Nature checks. The reality is that Spellcasting (Wis); Concentration and hp (Con); Initiative and AC (Dex); are all far more important than the results of your Nature checks. (Very few players will ever be targeted by Feeblemind, or any other 8th level spell, so choosing Ability Scores in expectation of it is sort of humorous.)
      This is the entire point of this new feature. It allows Clerics and Druids to not suck at knowledge-based checks in their thematic areas of expertise.

  • @michellejean11
    @michellejean11 7 месяцев назад

    If the intelligence modifier will no longer add additional prepared spells, does high Int give the wizard any bonus? For instance dex bonus is added too the to hit and dmg modifer, so is Int just a dump stat now?

  • @PauLtus_B
    @PauLtus_B 7 месяцев назад +2

    Illusion wizard being the best conjuration wizard again.

  • @Baraz_Red
    @Baraz_Red 7 месяцев назад +6

    The Memorize after a Short Rest (changing 1 Prepared spell) was a somewhat common homebrew, for logic and usefulness, so nice to see it added here.

  • @Manahyde
    @Manahyde 7 месяцев назад +34

    They should have just put the school specialization in a feat and used non-school subclasses instead.
    That way you CAN still flavor your character after a school, but you're not forced into choosing one of the 8 schools as identity.
    AND you still get a unique style of wizard like Battle Mage or Scribe, that you can then combine/flavor with a school specialization if you want.

    • @TheVikingHill
      @TheVikingHill 7 месяцев назад +2

      👏👏👏 I think you’re right. The subclasses just being your school of magic is very simple, uncreative. They are putting the wizard in an “I went to school box.” Which I guess is fine. Sorcerer is maybe where magic subclasses will come.
      What I really want is a wizard barbarian and way less HP across the board.

    • @lukasfraser1411
      @lukasfraser1411 7 месяцев назад +4

      Or make school specialization it's own subclass where you can choose one of the 8 schools.

    • @Rajellen
      @Rajellen 7 месяцев назад +3

      I would have preferred this. Then I could have been bladesinger still with a specialization

    • @agent00puffball
      @agent00puffball 7 месяцев назад +3

      Yeah that way you could have Bladesinger, Scribes, War, and Necromancer as the subclasses. Having them as feats would also allow other classes to specialize in a school. An illusionist Warlock sounds fun as hell.

    • @verilian4025
      @verilian4025 7 месяцев назад +2

      Yes, this. Taking away 4 sub classes and kind of improving the other 4 is just bs and a money grab for future books.

  • @ohoangnghien1389
    @ohoangnghien1389 7 месяцев назад +4

    So they remove Malleable Illusion? That is sad because changing nature illusion is always my favorite thing to do.

  • @xFaTeDxReFleX
    @xFaTeDxReFleX 7 месяцев назад +3

    The chances seem cool, but where is the necromancer? That had to have been one of the more popular schools of wizardry

  • @dakotasherlin6527
    @dakotasherlin6527 7 месяцев назад +1

    So an Evoker with the Spell Sniper feat that chose Eldritch Blast essentially got infinite Magic Missles. Either take Sorc to quickened more Eldritch Blasts, or Warlock for Agonizing Blast (If they got good CHA).

  • @elementzero3379
    @elementzero3379 7 месяцев назад +9

    This video is of limited use, particularly for those of us who followed the playtest. (I know the same can be said of every one of these videos.) We need to see how spells and spellcasting have changed.
    Every Wizard is fun and effective, but none of these subclasses excite me like the Order of Scribes. It was nice to add a subclass that brought fun new features and didn't break the game.

  • @michaelcords4006
    @michaelcords4006 7 месяцев назад +1

    So does the wizard base class just stop gaining class features at level 5 - i know spells are the class features but they didnt mention anything about Capstones

  • @dalestein105
    @dalestein105 7 месяцев назад

    what happens with the invoker if it is the BBG and your a rogue with evasion does the rogue still take damage?

  • @photographydiscourse1185
    @photographydiscourse1185 7 месяцев назад +13

    These changes seem great - that said, I understand that they are standardizing on 4 sub-clases per class, but it does seem sad that there are no more Enchanters, Transmuters, Conjurers, or Necromancers - seems like a glaring hole when compared to the 2014 rules?

    • @coznosis
      @coznosis 7 месяцев назад +1

      They will just put updated versions in expansion books. I doubt they are gone.

    • @photographydiscourse1185
      @photographydiscourse1185 7 месяцев назад +3

      @@coznosis Probably - but it feels like all of these really should be in the Core Rule Book just as they were in 2014 - I understand them trying to standardize on 4 subclasses - but I would have made an exception here for the Wizard that just naturally has 8 sub-classes due to the 8 arcane traditions. Also, not including this in the Core Book leads to contradictions for people that are going to update existing 2014 characters to the new system as there now will be no analogous subclass in the rules for the 4 that were left out. Seems like a decision that was actively made - and I would like to hear the rationale behind this decision, but if it was just that they thought the 4 they included were the best ones and wanted to keep every class to 4 sub-classes then I think this was a bad decision and a mistake. Just my feeling...

  • @Fortuna_2200
    @Fortuna_2200 6 месяцев назад

    Will dnd beyond automatically be updated (in the e-sheet tool) for this new update?

  • @Darlacs
    @Darlacs 7 месяцев назад +3

    Time to make my Frieren inspired character I can’t wait.

  • @shyer6646
    @shyer6646 7 месяцев назад

    I've been looking forward to this one. For many years I've aspired to make my dream character, a halfling illusionist. But it has always seemed like an insurmountable goal since it only seems to 'come online' after many levels, added to that the consistent DM response of "oh." when I bring up the idea. I was thrilled to hear illusionist would be included with this, and more so now that I feel like it has gained some of the right sort of support to bring it in line with what everyone else is generally doing, and I'll feel less like I'm simultaneously playing solitaire and asking the DM's permission all the time, with, "Ok... First I cast silent image, then I back it up with a firebolt to enhance the illusion..."
    Oh, and the bastion concept perfectly allows me to fulfil my character's fantasy without feeling like I'm bogarting the campaign. My bastion shall be a circus and I the ringleader, except, is the circus really there??
    Thanks for this!

  • @dieserexi274
    @dieserexi274 7 месяцев назад +17

    Only 4 wizard subclasses is really bad in my opinion. Considering all the amazing options like Necromancer, Bladesinger or Conjurer.

    • @peace_love_unity
      @peace_love_unity 7 месяцев назад +2

      JC said in the other video that you can still play all 2014 classes in a 2024 rules campaign just not vice versa.

    • @Anegor
      @Anegor 6 месяцев назад

      ​@@peace_love_unity I mean you can do vice versa all you want, he is just wanting that there is a power difference you will feel

  • @arcanefeline
    @arcanefeline 7 месяцев назад +28

    This class will either make or break the remaster for me.
    Edit: well, after watching the video, I can say that I am thrilled with most of the changes.
    I am a bit disappointed that they did not mention any changes to the capstone ability, though. Also, the Illusionist seems to be stepping on the Conjurer's toes a bit with its new 6th level feature.
    But overall, the new Wizards seems more versatile than ever, and I love that.

    • @TheRayny
      @TheRayny 7 месяцев назад +3

      it will probably break it, if that's your concern. they had to make choices about the wizard and if you are so much in the fence of it i would advise caution.

    • @Geologese
      @Geologese 7 месяцев назад +2

      You can still play old wizard in 5e 2024.

    • @druxusthemage9806
      @druxusthemage9806 7 месяцев назад

      It pretty much the same just added like ability's to the base class

    • @SophiaAphrodite
      @SophiaAphrodite 7 месяцев назад +9

      With the improvements to Druid, Warlock, Fighter and Barbarian seems petty to hinge on one class.

    • @arcanefeline
      @arcanefeline 7 месяцев назад +1

      @@SophiaAphrodite what can I say, Wizard is my favourite class, by far.
      I doubt that my decision will affect the game at your table or WotC sales, so just chill.

  • @evocati13
    @evocati13 4 месяца назад

    Can you cast class spell features at higher levels? Ie: illusionist feature "Phantasmal Creatures" allows them to can cast summon beast for free... Can it be cast higher than lvl 2 spell slot?

  • @DanTheYoutubeAddict
    @DanTheYoutubeAddict 7 месяцев назад +2

    Does anyone know if they will release an updated Order of the Scribes soon after this comes out?

    • @edheldude
      @edheldude 7 месяцев назад +2

      Only Mystra knows.

    • @drzander3378
      @drzander3378 7 месяцев назад

      @DanTheRUclipsAddict Spot on! A 2014 wizard is largely nerfed without his spell focus and spellbook. The Order of the Scribes wizard removed those vulnerabilities. It's a real shame that the 2024 wizard won't by default have a means of countering those weaknesses. I suspect that even after the 2024 PHB is released, lots of players will still want to play a 2014 Order of Scribes wizard.

    • @DanTheYoutubeAddict
      @DanTheYoutubeAddict 7 месяцев назад

      @@drzander3378 correct. My main reason for wanting to play Order of the Scribes is their ability to just passively change a spell's damage type to get around resistance/immunity if you have some forethought and learn new spells much more easily.

  • @davidc9005
    @davidc9005 7 месяцев назад +4

    New drinking game .. every time you hear " perfect " take a drink 🍷

    • @JS-wv7vn
      @JS-wv7vn 6 месяцев назад

      don't forget "absolutely" with a sh*t-eating smirk on his face

  • @xShowtimeex
    @xShowtimeex 7 месяцев назад +1

    having Vietnam flashbacks as a DM after hearing "summon fey"

  • @JDBrockin
    @JDBrockin 7 месяцев назад

    Diviner was always my fav but seeing them pump the new features into the Illusionist is great! I know one of my players at the table will be pumped for this update. Good stuff!

  • @laduger8278
    @laduger8278 7 месяцев назад +4

    So the new level 6 illusionist ability is to use conjuration....mind-blowing

  • @jonaslind7085
    @jonaslind7085 7 месяцев назад

    Stoked! I am wondering how the new spells will affect my Bladesinger. I’m having so much fun playing that wizard subclass.

  • @Skrighk
    @Skrighk 7 месяцев назад

    Does anyone know what the song playing before this started was??

  • @cyoung3216
    @cyoung3216 7 месяцев назад

    My first D&D character before I really knew the rules was a 2014 illusionist. Lore wise it was key that he could cast illusions in social situations without people knowing. I was disappointed when I couldn't find a way to make this character work mechanically. Looks like he will make a comeback!!

  • @Brightside187
    @Brightside187 5 месяцев назад

    I love wizard so much. My toxic trait is that I quickly fill the wizard slot before anyone else can play them.

  • @StSylvester
    @StSylvester 7 месяцев назад +1

    Man, I was crossing my fingers the whole time that they'd make Bladesinger a core subclass but I guess we can still use the Bladesinger subclass with the 2024 rules.

    • @Rajellen
      @Rajellen 7 месяцев назад

      I'm with you. My favourite subclass by far

    • @billyrigby4839
      @billyrigby4839 7 месяцев назад

      It’s one of the only playable wizard builds. And time wizard go brrrr too

  • @theodorehelvivirr6429
    @theodorehelvivirr6429 7 месяцев назад +11

    Im trying to listen all the way through because ive been waiting for this update the most and its making me angry. It sounds like wizard got a lot of nothing.

    • @oyami4444
      @oyami4444 7 месяцев назад +1

      I feel the same.

    • @alexigiusti9700
      @alexigiusti9700 7 месяцев назад +1

      It's like people forget spells are a class feature...

    • @DownUnderDM
      @DownUnderDM 7 месяцев назад +1

      ….you’re kidding right?

    • @wise1296
      @wise1296 7 месяцев назад

      To be fair wizard has always been in a good spot because of their more expansive and exclusive spell list so pumping in more utility and some minor buffs seems pretty close to what I thought was gonna happen anyway.

    • @theodorehelvivirr6429
      @theodorehelvivirr6429 7 месяцев назад +1

      @@wise1296 giving illusionist and abjuration a massive over hall one of them stealing from conjuration and then acting like new cantrip very day while reducing subclasses is more my issue. We lost multiple core schools of magic.

  • @Lionpigster
    @Lionpigster 7 месяцев назад +3

    5th level memorized spell... In the CR book Tal'Dorei there was a feat that lets you do this once per day as bonus action and I think that's much better... To have the ability to remember the one crucial spell you are lacking in the heat of the battle and recall its incantation.
    Having to make a short rest for that feels... underwhelming.

    • @mojorn8837
      @mojorn8837 7 месяцев назад +1

      The play test had it at 1 minute and no one complained

    • @Lionpigster
      @Lionpigster 7 месяцев назад +2

      @@mojorn8837 1 minute would be fine. It's just weird that they mostly tried to get away from short rests with other features and now they give the Wizard something where you need to rest for an hour...

    • @mojorn8837
      @mojorn8837 7 месяцев назад +1

      @@Lionpigster agreed

  • @RulesLawyerDnD
    @RulesLawyerDnD 7 месяцев назад +1

    Illusionst - tricksy they say
    01. Improved illusion no verbal.....okay okay im listening
    02. Also ranged increased to 60 ft... hooks are set in keep going.
    03. Extra cantrip BA casting...o wow
    04. Summon beast or fey addition.....keep it coming.
    05. 10th level is the same but triggered by hit and regain by expending a apell slots....great
    06. 14th level is the same......good
    07. Rules for illusions.....thanks you so much.

  • @pau3464
    @pau3464 7 месяцев назад +2

    So only wizard changes are Scholar for one expetertise outside of combat and Memorize spell for versatility (this one is really good, and make scribing spells more interesting). I thought maybe the were going to do something similar to metamagic like modify spell but not as powerful. They are almost the same as 5e and thats a bit boring, but it was the strongest class so they couldnt add much more. Illusionist subclass seems very strong and thats really cool.

  • @nathanielmarks1754
    @nathanielmarks1754 7 месяцев назад +1

    The cantrip stuff sounds really great actually.

  • @falverinscott
    @falverinscott 7 месяцев назад

    I may have missed it, but did the diviner class lose the portent die feature?

  • @eduardoflores3453
    @eduardoflores3453 7 месяцев назад +2

    Was sculpted spell of the evoker moved to level 6???, i believe that is a nerf as a LOT of campains end at level 5 and there are good aoe spells at level 2

  • @sdswood3457
    @sdswood3457 6 месяцев назад

    So if we use a 2014 specialization wizard (Due to them dropping half of the subclasses arbitrarily) do they use the 2024 versions of the spells themselves? Or the 2014 versions?

  • @mooxim
    @mooxim 7 месяцев назад

    Ritual adept 👍makes sense. Was always one of my favourite features of the Wizard class and deserves spotlighting.
    Scholarly expertise👍 makes sense. My int based rolls were always insane but it never really made sense to me that a bard could be more of a proficient arcanist than any wizard.
    Switch out a cantrip on long rest👍 Makes sense that a wizard would have those formulas from their level 1 training. Nice to see Cantrip Formulas from TCE has made its way to core rules at level 1.
    Memorize Spell (switch a prepped spell on short rest)👍makes sense that in an emergency situation, a wizard would be able to prepare a different spell in the middle of the day and not strictly, only at the end of a long rest. I've been wondering how to homebrew this for years.
    Overhauling the spell school savant features👍 Thank you! A discount for copying spells of your school just meant you were less likely to pick them on level up on the off-chance you get to save some money down-the-road. Getting a spell for free on level up makes so much sense!
    The Spellbreaker upgrades to Abjurer's Counterspell and Dispel Magic are insane! I've never tried an Abjurer before but it sounds really fun now!
    Potent Cantrip: please please please say it applies to attack rolls... YES! There were like two f*****g saving throw cantrips for Evokers to use this feature on. This makes so much sense!
    Phantasmal Creatures 👍Fantastic way to expand the versatility of illusionists and insure we don't miss the Conjurer subclass too much. Also not as dependant on having a DM that will reward your creativity with illusions. Having a section for clarifying rules on illusions is so necessary. Love it!
    I'm so hyped! (can you tell?)

  • @gammalolman580
    @gammalolman580 7 месяцев назад +12

    Also known as the video where they speak about new spells, as that is the majority of things that will be new in the core wizard with few exceptions.

    • @abcrasshadow9341
      @abcrasshadow9341 7 месяцев назад +2

      Unfortunately we barely got any spell mentioned, which is as you said was expected.

    • @gammalolman580
      @gammalolman580 7 месяцев назад +2

      @@abcrasshadow9341 which is both sad and weird-Crawford himself stated that the spells are the biggest thing about the Wizard, so not showcasing any new ones really sounds like a massive missed opportunity.

    • @ffffffffffffffff5840
      @ffffffffffffffff5840 7 месяцев назад +1

      ​@@gammalolman580they spent half an hour taking about all the new features and changes

  • @kidbuu511
    @kidbuu511 7 месяцев назад +19

    Rip necromancer enchancter conjuror and transmutor

  • @Luciacanarias
    @Luciacanarias 7 месяцев назад +1

    No dijeron nada sobre si se podra modificar o crear hechizos como habian puesto en el unnearted arcana ?

  • @miraafloyd
    @miraafloyd 6 месяцев назад

    Really hope Transmutation Wizard has been improved significantly. Crazy how the Transmuter Stone didn’t allow Transmutation Wizards to be ageless. Hope Necromancy comes back improved too.

  • @IcarusGames
    @IcarusGames 7 месяцев назад

    So far it seems like every class is just getting a bit better and a bit "more" of their archetypal fantasy, which is great.
    My only concern is how it will impact encounter building, because they've said the CR of monsters won't be changing, but hopefully we'll see either their stats get a bump to account for the PC power increases, or a change up in the encounter building math to accommodate that.
    Overall it's all be exciting stuff so far, though!

    • @life-destiny1196
      @life-destiny1196 7 месяцев назад +1

      CR in general was always kind of a loose metric, tbh.

    • @IcarusGames
      @IcarusGames 7 месяцев назад

      @@life-destiny1196 used in isolation, for sure. If you're building encounters just by CR and not by the actual rules (which rely on XP and conditional modifiers) there's a much greater chance you'll have a borked time.
      I've been building my encounters strictly by RAW since I started my current 5e campaign and it actually works near-perfectly for me every time. I'm having to make far fewer adjustments and the encounters are behaving exactly as I expected for the most part.

  • @ericpeterson8732
    @ericpeterson8732 7 месяцев назад +4

    Any chance of new lightning spells?

  • @StriderZessei
    @StriderZessei 7 месяцев назад +2

    I do hope this means Bladesinger will get a significant rework. I would love a class that can imbue their martial strikes with spells.

    • @K4rm4ttack
      @K4rm4ttack 7 месяцев назад +2

      Part of me worries if they look over it again they might re-add the elf requirement, but then again the design direction has been more about opening it than closing it lately.

    • @StriderZessei
      @StriderZessei 7 месяцев назад

      ​@K4rm4ttack yeah, I wouldn't be too worried about that. Especially since they're changing things like racial bonuses, etc.

    • @Rajellen
      @Rajellen 7 месяцев назад

      I did notice some of the bladesinger features are with eldritch knight....albeit now with the limited spell list.....maybe the new dancer bard will be a substitute....the best thing about blade singer was still have access to all wizard spells

  • @Critbait99
    @Critbait99 7 месяцев назад

    So 1 thing I’m confused on if it’s backwards compatible to the point where we can use the new base classes with old subclasses for example chronurgy wizard with new base wizard. Just wanna know if it’ll work.

    • @theunikronus7204
      @theunikronus7204 7 месяцев назад

      As far as I know they said that if you want to play an old subclass you have to play the old class as well since in the new edition all classes get subclass at level 3 so it isn't backwards compatible with old wizard, druid, cleric, or sorcerer subclasses.

    • @Fralexion
      @Fralexion 7 месяцев назад

      I don't see any reason why you couldn't just use the new wizard base class but get the level 2 subclass stuff at level 3 instead.

    • @theunikronus7204
      @theunikronus7204 7 месяцев назад

      @Fralexion you can in paper as long as your DM allows it, but on DnDBeyond, that won't be possible

    • @Critbait99
      @Critbait99 7 месяцев назад

      @@theunikronus7204 damn, so much for complete backwards compatibility like they said😂

    • @theunikronus7204
      @theunikronus7204 7 месяцев назад

      @@Critbait99 I am sure that if you only play on pencil and paper you could just use the old subclass with the new class just changing at what level you get your subclass, but if you use DNDBeyond or any other website for character sheets then it wont be possible.

  • @Maleboia
    @Maleboia Месяц назад

    Hi, I’m fairly new to D&D, and for my first character, I’d love to play a Wizard (D&D 5e 2024). In terms of Origin, Sage and Scribe seem to fit my background the best. My question is: in the long run, which one would you pick?

  • @wpgme85
    @wpgme85 7 месяцев назад

    Professor Magnificus the Wondrificus just became an even better Gnome Illusionist.

  • @silvertongue8104
    @silvertongue8104 6 месяцев назад

    Please tell me that necromancy will get an overhaul like these other wizard classes.
    Always wanted to play a necromancer but I feel like like the find familiar spell with it’s version of the skeleton maybe instead of having to use all your spell slots to have a massive army of weak fodder skellies you could have like a squadron of more powerful and adept skeletons skilled in either magic or martial fighting it would be amazing

  • @IgnarXela
    @IgnarXela 7 месяцев назад

    Will this illusion glossary include whether the illusion is negated by truesight or not? The number of times I've had to explain how phantasmal force works to a DM. :(

  • @cameronpearce5943
    @cameronpearce5943 7 месяцев назад

    I wonder if Wizards will get more spell slots because it sounds like the Druid and other classes will have ways to use their resources to regain spell slots, which is at the end of the day the wizards primary resource

  • @Richinnameonly
    @Richinnameonly 7 месяцев назад +3

    Rip conjuration. I guess I'll play 2014 conjurer. But do I still get to use the new spells if I do? No one knows...

  • @jonathansiegel3140
    @jonathansiegel3140 7 месяцев назад +6

    If an illusion can activate a trap or pick up items, then it isn't an illusion. With ritual being a wizard class feature, does this mean only the wizard can cast spells as a ritual?

    • @Manahyde
      @Manahyde 7 месяцев назад +2

      My best guess is that the other classes who could before can still cast rituals, but the ritual adept feat explicity states that wizards don't need to have the ritual spell prepared, unlike everybody else, which is something some people missed when it was just in the spellcasting feat.

    • @garethnapier2253
      @garethnapier2253 7 месяцев назад +1

      Everyone with ritual spells will be able to cast them as rituals, even 1/3rd casters. Wizards can cast rituals that they haven't prepared though (as long as they have them in their spell book.) That's the difference (even though wizards could do that already!)

  • @teambellavsteamalice
    @teambellavsteamalice 5 месяцев назад

    Any tips or guidelines on how to homebrew? Especially for spellcasters, what not to do and tips for balance?
    My favorite campaign setting is Dark Sun, and I have never liked the distinction between sorcerer and wizard. I like the idea of mixing the two in any way the player likes. Each level as a wizard you get two spell picks (spellbook spells) and can prepare one, each level as a sorcerer you get one known spell that is always prepared for which you don't need a spellbook. So you can pick 3 levels of wizard and 5 levels of sorcerer or vice versa and just be an level 8 mage. Basically you have 16 picks and each known spell costs two.
    The new 5E classes are more structured, I think it lends itself well to be deconstructed to recreate the classes to suit a campaign. I'd remove ability score increases from class (tied to character level instead, like every even level). Each class should get something of relatively equal value at every level. Stronger benefits should have one or more weaker ones as prerequisites.
    For those interested on defiling, I created these core rules:
    In Dark Sun you can preserve, taking a bonus or move action to channel magic slowly. You use the lowest of Cha and Int.
    If you defile, you don't need to that that extra time and you may use the highest of the two. But the spellslot used is then tainted and can only be used for defiling. You can try to redeem but for that you have to not use the tainted slot for several months/sessions. Once all your slots are tainted it's almost impossible to redeem.
    At level 5 and 10 you get another bonus magic action, which you can use to channel. But higher level spells take more time to channel, depending on the amount of vegetation around.
    This makes defiling much more tempting, but in the long run way casting undetected and making friends should be worthwhile.
    Based on character level you can also gain psionics and special supernatural abilities. These abilities are typical passive abilities monks, druids, outer or inner planars to have, like resistances. You gather these over time instead of suddenly (when one becomes an advanced being). Elemental priests for instance become gradually more like a genie (not parttime elementals like in 2E). Druids can become pyreen, accumulating racial/species features from various humanoids and eventually being able to morph between them.

  • @reachcole514
    @reachcole514 6 месяцев назад

    What I find interesting is that having access to a greater array of spells was never the wizards specialty since the bard has magical secrets.

  • @InsomniaticVampire
    @InsomniaticVampire 7 месяцев назад

    They created ritual adopt because people don't think of wizards as ritual casters. Nice. I also like the flavor of the illusionist/ summoner, and the increased range to illusion spells. Wish the summons came later and they focused a bit more on the illusion part for longer.

  • @Mathenaut
    @Mathenaut 7 месяцев назад +1

    I really hope that Necromancers get appropriate love. They seem to have become more and more reductive since 3rd edition.

  • @RulesLawyerDnD
    @RulesLawyerDnD 7 месяцев назад +7

    All four of the wizard sub-classes? We aren't getting all the schools of magic sub classes of wizard? This means they will probably do this to cleric as well. 5.5 players hand book 2 for the rest of the sub-classes. Sad times for cleric and wizard

    • @nathans9764
      @nathans9764 7 месяцев назад +1

      All the classes get 4 subclasses. Cleric is getting Life, light, trickery, and war.

    • @RulesLawyerDnD
      @RulesLawyerDnD 7 месяцев назад +2

      @nathans9764 only getting four feels like I was already tricked. Not so much on the cleric but definitely the wizard. I get it just don't like it.

    • @nathans9764
      @nathans9764 7 месяцев назад +2

      @@RulesLawyerDnD No argument here. I was hoping to see an improved knowledge cleric and conjuration wizard. Love the themes on both, but the design style could use an update. Too bad for now.

    • @RulesLawyerDnD
      @RulesLawyerDnD 7 месяцев назад

      @@nathans9764 guess we will wait together.

    • @lichanskitrandir
      @lichanskitrandir 7 месяцев назад

      ​@@nathans9764
      Ok, let's look on such small selection of domains in setting perspective.
      I want to play cleric of Mystra (one of the most popular gods in FR setting). What domain should i choose? Life? Light? Certainly not War or Trickery.

  • @pacotejedor1136
    @pacotejedor1136 7 месяцев назад +8

    No create or custom spells like DnD-one?

    • @zeekeno823
      @zeekeno823 7 месяцев назад +1

      Either it was too hard to implement or they made a create spell spell, like wish but smaller

    • @richardhealy
      @richardhealy 7 месяцев назад

      I really liked that UA because it felt OP like a wizard should. Oh you can caste spells I MAKE MY OWN. It was kinda broken (concentractionless concentration spells etc) but could have been tweaked, but like the original Psi Warrior dice Mechanic, before, it got ratioed by the community writ large and didn't survive UA.

    • @5-Volt
      @5-Volt 7 месяцев назад

      I actually forgot about that.. The early UA was wild..

    • @pacotejedor1136
      @pacotejedor1136 7 месяцев назад

      I was expecting something to do with "altering" the effect of the spell. Maybe something not so broken (or something that the redit posts didn't break as much) but something similar to changing the damage type like the Order of Scribes subclass, or something more daring. Although the class has gained usefulness when adapting to combat or adventure, I also find it somewhat boring compared to what they presented to us. But hey, I'm looking forward to trying the class and especially the illusionist subclass.

    • @Fralexion
      @Fralexion 7 месяцев назад

      Eh, those were kind of boring. If I'm gonna invent a new spell I'd rather just talk to the DM about it than make a couple minor adjustments to an existing one.

  • @Witchlover
    @Witchlover 6 месяцев назад

    BUT do wizards and sorcerers get more than a d6 for hit points? 🤔

    • @Spoonbot
      @Spoonbot 6 месяцев назад

      How would it help my Wizard die to 1d4 emotional damage if he has decent health?

  • @joesgotmore
    @joesgotmore 7 месяцев назад +1

    I was hoping they would have addressed why they left out the other subclasses. I assume it is so they can sell them in future books but that is just a guess on my part. Really feel like 5E D&D is getting a ton of benifits for the player so hard choices don't have to be made. While ignoring the DM. Got a broken wheel on a caravan no problem give me a rest and I'll have mending ready. Counter Spell on demand...Really? Dispell Magic as a bonus action? Why? Guarenteed damage just for the subclass sure why the hell not. Oh not sure which spells to prepare for the day? Don't worry about it we will make sure you always have your subclass spells availble so your choices will all be similar.
    Say your an Evoker with burning hands and fireball guess I'll take shield and mage armor for my chosen spells at the ready. Abjurer I have sheild and mage armor at the ready guess I'll just take burning hands and fireball. It is an illusion of choice.

  • @DimiusG
    @DimiusG 7 месяцев назад

    Hoping for an updated Conjuration wizard at some point! My current one has a focus on summoning. Seems there might be some juicy new conjuration spells on the way as well!

  • @davidhand9721
    @davidhand9721 2 месяца назад

    So did they remove rituals from the other spellcasters? It sounds like it became a class feature, but I thought anyone could cast a spell through a ritual.

  • @halfd0rk
    @halfd0rk 7 месяцев назад +1

    can I request that these videos be added Chapters in the description? easier to refer to for the community, thanks

  • @HowtoRPG
    @HowtoRPG 7 месяцев назад +1

    I don't see the wizard getting simpler.

  • @snappa_tv
    @snappa_tv 7 месяцев назад

    cantrip formulas is such a fantastic design change. thank you wotc

  • @Teodor_Ripka
    @Teodor_Ripka 7 месяцев назад

    We still need more people to know about blade singers. The coolest subclass in all of dnd

  • @Zoddlander
    @Zoddlander 7 месяцев назад +2

    IMO most of this sounded like housekeeping! but I did like what I heard about the Illusionist! but like most primery spellcasters I need to see the changes to the spells and the rules for spell casting befor I know for sure!
    but this has promise! 👍