How to Upload an Avatar to VRChat (Quest and PC) | Vroid to VRChat Part 3

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  • Опубликовано: 1 окт 2024
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Комментарии • 577

  • @VirtualPandaVR
    @VirtualPandaVR  2 года назад +77

    FIXES AND UPDATES:
    If you're doing a Quest avatar, then when you're installing Unity for the first time make sure to install the Android components (should pop up as an option that you can check when installing).
    If the "Extract Textures" option is grayed out for you, then make sure that you changed the Path Mode to COPY when exporting from Blender.
    Also if you're on Quest: If your eyes/any other parts of the avatar look messed up (pointy, deformed, larger than it should be) this is due to the QUEST shaders (as demonstrated this happens to the eye brow, eyeliner, and eyeline, which is why we apply those directly to the skin texture). To fix this for the eyes, you need to adjust the mesh in blender. I have a short video demonstrating how to do this in my Discord > avatar help channel > pinned messages. So if your eyes look weird and you want a quick easy fix, check that out here: discord.com/invite/zC7KgFpC7v
    For more help, join my Discord: discord.gg/zNGW6pMPZb

    • @n1co_gg
      @n1co_gg 2 года назад +2

      I CAN'T MERGE THEM WITH ATLAS always when i do this the texures are getting like you said crazy comined but then when i export out blender in unity it stays and i cant use it so i didnt merg them together and export it with more then 4 layers but now i cant use them or extrakt them so how i can fix this merg problem do i need to remake the texures in vroid and recreate all ?

    • @VirtualPandaVR
      @VirtualPandaVR  2 года назад +3

      @@n1co_gg check the pinned message in the last video. You need to unpack the files in blender before creating the atlas OR use an older version of the vrm add on to import the avatar (an update broke it)

    • @n1co_gg
      @n1co_gg 2 года назад

      @@VirtualPandaVR oh thanks man

    • @n1co_gg
      @n1co_gg 2 года назад

      @@VirtualPandaVR I have still the problem i tryed all unpack all before and use the same VRM it still not work and i dont know how to fix :/

    • @VirtualPandaVR
      @VirtualPandaVR  2 года назад +2

      @@n1co_gg it'll be easier to help you in Discord

  • @lizardosomgaming9420
    @lizardosomgaming9420 2 года назад +184

    I Never Thought The Hardest Part For Me Would Be Getting Unity To Run

    • @dr.mystery5791
      @dr.mystery5791 2 года назад +4

      Same man

    • @SheLuvsMilli
      @SheLuvsMilli 2 года назад +2

      dude fr

    • @HowJunior
      @HowJunior 2 года назад +5

      Fr, ive been at this for 4 hours and im still having a problem with it. smh

    • @willowkepler
      @willowkepler 2 года назад

      A single, EMPTY unity project folder is ~2GB in size. I constantly have to delete older project files for new ones. Probably why some okay-ish computers can't run it.

    • @Benkkullama
      @Benkkullama 2 года назад

      me too. i may have got it working now.

  • @bellekeene3185
    @bellekeene3185 2 года назад +16

    Okay so I extracted the textures and the materials and I did everything that you said would make the character look normal but my character still looks insane

    • @ryangonzalez4646
      @ryangonzalez4646 Год назад +1

      me too

    • @cypoux
      @cypoux Год назад +1

      I can't even get the textures/materials from blender to unity... :(

  • @Lyfalda
    @Lyfalda 2 года назад +42

    Big tip for other peoples that I hope some will find and be able to use. If using the Poiyomi Shader and you have a few invisible textures only from one side, remember to go into the shader settings and set "Cull" to "Off" in "Rendering". This is the option that will hide the back of some textures, but you need this back for some avatars.

  • @The_Real_BA
    @The_Real_BA 2 года назад +20

    YESSSSS FINALLY! Ive been making Vroid avatars for my friends and they kept asking when this would come out. Im happy im subbed

  • @Not_Bdew
    @Not_Bdew 2 года назад +13

    I’m having a problem when uploading to vrchat. On the auto fix screen, I’m getting an error that says “spine hierarchy missing elements, please map: chest.” So far, I’ve remade my avatar twice and still it doesn’t work. Do you have any suggestions for this, because I really don’t want to lose my work. It won’t let me auto fix it and only gives me the option to “select”.
    EDIT: I fixed the issue. You have to go into the same menu where you mapped the jaw bone and instead find the chest (or missing element). Then, you have to click on it and find the missing bone.

    • @Pumpkinofgorge
      @Pumpkinofgorge 2 года назад +5

      Yeah, I had this problem, In blender go to edit mode and click the bones, make sure the 'Neck' bone has its parent set to 'Upper Chest', the 'Upper Chest' bone has its parent set to 'Chest', the 'Chest' bone has its parent set to 'Spine' and the 'Spine' has its parent set to 'Hips'

    • @Not_Bdew
      @Not_Bdew 2 года назад +2

      @@Pumpkinofgorge yep, I realized that later on. Definitely a problem that should be specified.

    • @munchymakums8666
      @munchymakums8666 2 года назад +1

      I was just having the same issue but then I read you fixed it! It's funny how this one little mess up and butcher this whole process. I'm just saying thank you because I would have NEVER figured out this was the problem.

    • @Not_Bdew
      @Not_Bdew 2 года назад +1

      @@munchymakums8666 yw! Took me a bit to figure out myself.

  • @austintobi8270
    @austintobi8270 2 года назад +18

    I highly recommend dropping by a doppelganger world when testing avatars. It just lets you get a good look from an outside perspective to check all the nooks and crannies you might miss in a mirror :)

    • @itserror3330
      @itserror3330 2 года назад +1

      Can you recommend a world for this?

    • @austintobi8270
      @austintobi8270 2 года назад +6

      @@itserror3330 I use doppelganger 2019 but it's only available on pc :)

  • @butterbaby4972
    @butterbaby4972 2 года назад +4

    Wish this tutorial was a little kore helpful for new people who havent done this because im sitting here reading the comments and still have no idea how to fix my texture problem.

  • @Cocochioo
    @Cocochioo 2 года назад +5

    i cant find the VRC avatar descriptor, idk what seems to be the problem

  • @CaptAytan
    @CaptAytan 2 года назад +4

    How come I don't have the VRC_Avatar_Descriptor component? it's the only thing that's causing me a problem here, I can't find it.

  • @SanityVideo
    @SanityVideo 2 года назад +15

    I'm terrified what people might do with the ability to upload two versions of an avatar that show up differently on different platforms, especially since many of those users have no way of seeing how their avatar appears on another platform.

    • @VirtualPandaVR
      @VirtualPandaVR  2 года назад +4

      Never thought of this lol

    • @flare5282
      @flare5282 2 года назад +1

      Yeah I've thought about maybe an avatar that tells you what platform you're on. And maybe it roasts you on quest. Or in a world with 1 pc user not including yourself, you can make them go insane. Like it's a dog and it has fake eyebrows on PC but not quest. Don't even say a word. It will happen naturally if everyone has the avatar.

    • @SuperDuckyWho
      @SuperDuckyWho 2 года назад +1

      I've actually seen some avatars that are Quest avatars where their textures aren't quite showing up right and been told my textures aren't loading by Quest players. It's kinda funny but I do hope they fix it one day.

    • @luck33_star
      @luck33_star 2 года назад

      I mean, the worst I've seen was on quest, someone looked like a furry, but for PC users they were a creepily realistic version of a minecraft villager

    • @luck33_star
      @luck33_star 2 года назад

      I'm a PC user btw so that avatar was... dear lord XD

  • @mwoaa_
    @mwoaa_ 2 года назад +2

    I don't know why the extrac texture is still gray even if I do the pin instruction, Help me pls.

  • @Zach_needs_help
    @Zach_needs_help Год назад +1

    Doesn’t work in blender you combine the materials and becomes one mash and there’s no way to fix that tbh at least the tutorial was easy to follow but again doesn’t work

  • @chaysefox
    @chaysefox Год назад +5

    I find that holding down Alt changes the mouse cursor to an eye and allows you to move around your viewpoint. Also holding down Alt and right click-drag allows for a more fine "dolly" move in when compared to the wheel-move.

  • @SuperDuckyWho
    @SuperDuckyWho 2 года назад +5

    For some reason when I save an ATLAS it decides the textures need to be randomly placed all over. First time I tried she had her underwear texture duplicated on her face. Next time her hair was wrapped around her arms. Third time her eye texture ended up on her heels. But it seems I need the Atlas texture for unity to recognize it. I'm on the verge of just giving up.

    • @m9wn_
      @m9wn_ 2 года назад

      lol

    • @SuperDuckyWho
      @SuperDuckyWho 2 года назад

      Didn't give up.. went and learned how to mark lines, unwrap and texture paint it myself so I don't need atlas.

    • @milesstarkey823
      @milesstarkey823 2 года назад

      @@SuperDuckyWho respect to you my dude

    • @jordanmiller7059
      @jordanmiller7059 2 года назад

      Im at the same place, about to give up lol. I have random textures that keep spreading across my eyes.

  • @lilith264
    @lilith264 2 года назад +2

    im real fucking pissed cuz i ended up doing all these steps just as you did but i only made 1 thing for all the textures and shit so now im stuck with my whole avatar just being the texture for my hair and it autosaved in my blender so i have to do everything all over again

    • @VirtualPandaVR
      @VirtualPandaVR  2 года назад

      There's a fix for this in the pinned comments. An update to the VRM add-on broke it. You either have to use thr older version or unpack the files before atlasing. If your avatar textures turn to one in blender, it'll be like that in unity.

  • @itzblacki5427
    @itzblacki5427 2 года назад +7

    oh my god finally i was having such a hard time trying to figure it out

  • @eternallysami
    @eternallysami 2 года назад +18

    Awesome tutorial! Setting up avatars in Unity can be a bit confusing for beginners so this is really great! Nice work, Panda 🐼

  • @Not_Bdew
    @Not_Bdew 2 года назад +1

    My computer almost took flight when trying to do unity dear god

  • @AdmCornFlake
    @AdmCornFlake 2 года назад +27

    FYI, if you didn't notice, the outlines aren't there anymore for his avatar. You have to add them back with the shaders if it's supported (poyomi's shader supports it)

    • @VirtualPandaVR
      @VirtualPandaVR  2 года назад +4

      Yeah noticed that too. Whoops.

    • @Hunter248GM
      @Hunter248GM 2 года назад +1

      May I ask how you do this? or better how it's called and where to find it?

    • @Hunter248GM
      @Hunter248GM 2 года назад +1

      May I ask how to do this? or better how it's called and where to find it?

    • @liammontgomery1825
      @liammontgomery1825 2 года назад +4

      @@Hunter248GM When you go to select the shader, you would pick Poiyomi Outline instead of Toon. There will be a menu option in that window now for Outline that you can tweak how you want. You need Poiyomi version 8.0 at the time of this comment for this.

  • @MrDirtyCraft
    @MrDirtyCraft Год назад +2

    I have this issue that I dont have the Left/ Right Eye Elements to choose. Only Eye_L and Eye_R. How do I get the other?

  • @specialwithaR
    @specialwithaR 2 года назад +1

    I don't know if anyone else's had this problem but my untiy won let me extract textures or materials that buttons arent working

  • @aaronperez-mj8kg
    @aaronperez-mj8kg Год назад +1

    How long does it take for Switch to build target to android?

  • @yllid
    @yllid Год назад +3

    im kinda confused, im currently doing the material shaders and i cant find the rendering preset. if anyone knows a fix or what i did wrong its greatly appreciated

  • @raspbear7630
    @raspbear7630 2 года назад +1

    hardest part for me: getting trusted by vrchat sdk

  • @therandomizer3841
    @therandomizer3841 2 года назад +1

    When ever i put my avatar into Unity Multiple bones disapear such as head and arms what am i meant ot do to fix this

  • @PenutBitterJon
    @PenutBitterJon Год назад +1

    um ive tried to "Extract Textures" and it wont work. ive done the copy path thingy and its still grayed out. does anyone know something i could do or somethin im doin wrong?

  • @unfixedgalaxy5816
    @unfixedgalaxy5816 2 года назад +2

    The vrc avatar descripter isnt popping up in the components for me for some reason, and i did install the vrchat Sdk and stuff

  • @St0nky
    @St0nky Год назад +1

    I just gave up halfway

  • @mrmillmill
    @mrmillmill Год назад +1

    Would this custom avatar be visible in Horizon Worlds app on quest?

  • @Spidoc
    @Spidoc 2 года назад +3

    You can move in your unity scene using right click and wasd

  • @jamesonthegamerman9347
    @jamesonthegamerman9347 Год назад +3

    honestly this is the best video i watched of this because i have no issue with what to download and told exactly what you need so thank you so much this made my day

  • @nekote9735
    @nekote9735 Год назад +1

    Now it wont let me fix the polygons in the sdk builder and says i have over 2 billion 💀 blender says i have 23000

  • @ronnannn
    @ronnannn Год назад +1

    hey panda, i was wandering if you could help me with this one thing, so when i get to the avatar discriptor i dont have a edit option anywhere, pls help

  • @selfieson
    @selfieson Год назад +2

    Dude it's night time and I'm just chilling, listening to lo-fi music, and following your tutorial and then the glitch sound at 2:40 made me jump. I almost let out a loud one.

  • @thepegpals501
    @thepegpals501 2 года назад +2

    When I click the builder tab to test the avatar, the tab is completely empty. does anyone know why?

  • @yeetdapizzaz
    @yeetdapizzaz 2 года назад +2

    8:45 there is no selection for me. can somebody help? (edit) nothing else also works

    • @lordpisswasser626
      @lordpisswasser626 2 года назад

      I have the same Problem.
      I think it happens when you do full decimation in blender, but im not sure, im also still trying to solve this issue

  • @lavender-mirai4011
    @lavender-mirai4011 Год назад +1

    I’ve been working on this for the past week, even fixed the ‘grayed out texture’ button. But when I click it and make a folder for it, it does absolutely nothing. Avatar is still gray. I don’t think I missed any steps as I’ve watched all three parts more time then I can count. Anybody know a way to fix it?

  • @katsou2006
    @katsou2006 2 года назад +1

    seeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeesh

  • @gamescapegamer
    @gamescapegamer 2 года назад +3

    for some reason, my textures wont load

  • @mle9810
    @mle9810 2 года назад +1

    I cannot for the life of me figure out the texture issues. its so annoying. im on quest so i combined all of my materials into one. but now when im in unity trying to extract my textures it just makes me on big texture. the one from blender.

  • @Ballistic_Doug132
    @Ballistic_Doug132 2 года назад +3

    For some reason, the avatar descriptor doesn’t show up when I go to add a component.

    • @exan6970
      @exan6970 2 года назад

      Click on the Body in the Scene, on the right side "Add Component" search for VRC Avatar Descriptor. If you followed the tutorial to a tee it should show up as an addable component, did you log into the VRChat SDK before you tried to add the component or after? (You should always log into the SDK after adding every Asset "as the first thing"). Do you have the latest SDK downloaded, everytime VRChat updates the SDK you need to redownload it so you get the newest version. Also check the console for errors to see what the problem is.

    • @Loganking577
      @Loganking577 2 года назад

      @@exan6970 is there a way to do it without clicking the body in the scene because I made a super small avatar

  • @coolbro98eafton
    @coolbro98eafton Год назад +1

    for some reason it says restart sdk i have latest version

  • @Dedkidd
    @Dedkidd Год назад +1

    Word of wisdom ... merging your vr chat and steam account can upgrade your visitor status as well

  • @mr.shgamingguy
    @mr.shgamingguy Год назад +1

    Very cool

  • @nekote9735
    @nekote9735 Год назад +1

    it wont let me extract textures, its greyed out

  • @joshuaisaacs6829
    @joshuaisaacs6829 2 года назад +2

    When trying to test my avatar I get a "Spine hierarchy missing elemets, please map: Chest" problem and there isn't an auto fix for it. If anybody has any advice that would be great

  • @lucasthecactus5545
    @lucasthecactus5545 Год назад +1

    how do i make my charecter my legit hight

  • @Vivennee
    @Vivennee Год назад +1

    my textures and other stuff didnt load besides a jacket i was a white blob with a jacket on and i was making it for android or whatever and i uploaded it and its for pc only i give this 0/10 not the video this whole uploading avatars to vrchat ima just ask someone on fiverrr to make me one

    • @blushbunni3
      @blushbunni3 2 месяца назад

      First, you probably didn't export your textures from blender on "Copy" like they said
      Second, you have to switch to the android sdk if you wanna upload from Oculus
      Third, then go do that, not complain because you can't follow instructions

  • @notrealecho
    @notrealecho 5 месяцев назад +1

    Thank you so much for uploading these tutorials. You're the best.

  • @xliminalityaurax
    @xliminalityaurax Год назад +1

    Is there a way to add "cull off" for the quest shader? The I side of my neck collar is gone from the front view.

  • @Cosmovoid
    @Cosmovoid 2 года назад +3

    After I extracted my textures, it looks broken, like the way it did when I combined the materials in Blender. I don't know if I've done something wrong, just wondering why my textures aren't working.

    • @ramen4297
      @ramen4297 2 года назад +1

      same here

    • @Cosmovoid
      @Cosmovoid 2 года назад +2

      @@ramen4297 Panda told me how to fix this issue. There's a file in his server, the avatar help channel, for an updated plugin file that'll fix this issue.

    • @ramen4297
      @ramen4297 2 года назад +2

      @@Cosmovoid thank you!

    • @hav3n.b0i
      @hav3n.b0i 2 года назад +2

      It wont even let me extract Textures and idk how to fix it :/

  • @astrangerontheinternet6901
    @astrangerontheinternet6901 2 года назад +1

    my avatars face is all Fuqed up

  • @steventhefruity4479
    @steventhefruity4479 2 года назад +1

    I can't download Unity 2019.4.31f1. Whenever i press the download button, it refuses to work. Does anyone know why?

  • @Daily_dose_ofsuperhedgehog
    @Daily_dose_ofsuperhedgehog Год назад +1

    i like your avatar

  • @jc11505
    @jc11505 2 года назад +1

    For the Eye Look section, I don't have "LeftEye" and "RightEye". I have "Eye_L_end" and "Eye_R_end" in their places. What's up with that?

  • @GN0M3L0RD
    @GN0M3L0RD Год назад +1

    i cant find the thing we need for 6:57

  • @kaijay4690
    @kaijay4690 2 года назад +1

    "begin layout group must be called first" ._.

    • @jaynekogames
      @jaynekogames 2 года назад +1

      Same issue here... did you ever resolve this?

  • @9001bigman
    @9001bigman Год назад +1

    What do you mean when you say change the path mode to copy when exporting from blender?

  • @willowkepler
    @willowkepler 2 года назад +13

    I figured out why the eyebrows look weird under the Vrchat mobile toon lit shaders @ 5:13. In blender, if you look at the mesh of the eyebrows, you'll see that there are several polygons that are completely transparent. The toon shaders in Unity ignores that and colors in the rest of the polygons.
    *A* way to fix it (I don't know of a *fast* way) is to edit the mesh to fit the textures. -Unfortunately, you'll have to edit the mesh *several different times*, once with every shape key (at least that's how I figured out to do it). I tried using "propogate to shapes", but that seems to break the shape keys on the eyebrows. Has anybody figured that part out?-
    EDIT: Okay, so to save hours of your time, don't move the vertices around. This only affects one shape key. Instead, trace around the textures using the knife tool, then delete the transparent faces on the outside. This affects every shape key.

    • @audechu
      @audechu Год назад

      is there a way to get the shape key to not get all messed up?

    • @willowkepler
      @willowkepler Год назад

      @@audechu Read my edit

  • @madaragog2689
    @madaragog2689 2 года назад +1

    Thanks dude

  • @corpseofsky
    @corpseofsky 2 года назад +1

    Please help me...
    So far everything has been great but when I try to add the avatar descriptor it just doesn't show up and I have no idea what the hell I am doing please help I have tried everything. I cannot find a solution.

  • @ZommvIeMunnKy
    @ZommvIeMunnKy Год назад +2

    For the people still having issues extracting the textures, I changed My Blender version to 2.9.0 and it worked! Now I'm only having issues with the SDK, it says "this avatar has mipmapped textures without 'Streaming Mip Map' enabled" now, whenever I enable it, the SDK builder screen goes blanc, I've read that it has to do with the Avatar missing and Animator, but I've already fixed that, thats the very last thing for me :'(

    • @mehana6022
      @mehana6022 Год назад

      i heard that sdk3 is no longer support in2023, u might want to check creator companion on youtube, i dont know if this help but wish u luck :

  • @shellshockhkmk7816
    @shellshockhkmk7816 2 года назад +1

    how do i change the path mode to copy?

  • @adisendo6069
    @adisendo6069 Год назад +1

    3:46 i cant extract textures

  • @Squid86
    @Squid86 Год назад +1

    wont let me extract textures

  • @builderbuddy6126
    @builderbuddy6126 2 года назад +1

    heres a question how do convert, WITHOUT going to blender?

  • @n1vlaz
    @n1vlaz Год назад +1

    i dont have the rig menu

  • @jhacker789
    @jhacker789 Год назад +1

    textures cant load

  • @cypoux
    @cypoux Год назад +1

    Ive don but I dont have the left eye/ right eye option, just the ones you dont use. I tried those though but the eyeballs dont react well to using them (eyes completely inside out and de synced). Any advise?

  • @likeok3009
    @likeok3009 2 года назад +1

    help my avi came out green i think its because of a step in the last video where it was told that if the avatar looks weird it would fix - it turned green there and now it is on unity bruh

  • @noodlesdoodles5935
    @noodlesdoodles5935 2 года назад +3

    i followed all the steps to the T. but for some reason ive found some differences with my sdk, and when i try to open up the vrc sdk console the drop down menu only shows the option to reload sdk. no matter how many times i click reload nothing changes. ive also checked if the unity console shows any errors and it doesnt so i really dont know whats up but i cant upoad avatars because of this issue

    • @maxinemaxie_
      @maxinemaxie_ 2 года назад

      I have the same problem, does anyone know how to fix this?

    • @mariastra563
      @mariastra563 10 месяцев назад

      for me there isnt an sdk folder

  • @redpandamaniacal
    @redpandamaniacal 2 года назад +1

    I guess that's what I get for skipping through the first video. Chonky eyebrows. Will start again from the first vid when I've got the chance, but thanks for the vids! Other than this eyebrow thing, things have been going well so far, lol.

    • @ItsJackieJackson
      @ItsJackieJackson 2 года назад

      im having the same issue how did u fix it lol

  • @JH-gg8je
    @JH-gg8je 2 года назад +1

    hello sorry but when i try to put the shaders folden in the unity it did not make me any shaders folder i must be doing something wrong but i dont know what is it can anyone help if is not too much trouble?

  • @inkyfinn
    @inkyfinn Год назад

    please help meeee - when i put my fbx file into unity, did everything he said, then when I was going to click "extract textures" it didnt let me :( can someone please help

  • @project_lizarddd9046
    @project_lizarddd9046 2 года назад +2

    Thanks for the video! It’s all been working out great except for the extract textures and extract materials so can someone help me with that?

    • @JustAlesan
      @JustAlesan 2 года назад

      I guess you have problems with the atlas? And couldn't save any (real) textures?

  • @zonkedtrippy
    @zonkedtrippy 2 года назад

    vrcSDK doesn't work correctly for me, and I have been at this for 5 hours

  • @redravengames
    @redravengames 2 года назад +3

    hi Panda. So i noticed a issue with my avatars, and was wondering if you know what may cause it. i have tried both Blender, and VRM importer, and both look to be the same issue. the eyes on the avatar looks off to the corners when looking at a mirror, or camera, and i think also the layer but not fully sure on that (mixed answers from users,) Any idea what may cause this?

    • @VirtualPandaVR
      @VirtualPandaVR  2 года назад +1

      If you can send me a video or screenshot of the issue in Discord, I can help better

    • @tsorre289
      @tsorre289 2 года назад +1

      Was there ever a fix to this?

  • @xChris6041x
    @xChris6041x 2 года назад +27

    When I was making an avatar, underneath some of clothing was transparent instead of having the texture it does in VRoid. To fix this on PC go to your material shader and down to Render Options. Make sure Cull is set to "Off" instead of "Back". I couldn't find a solution to this using the mobile shaders.

    • @samuelkelm6812
      @samuelkelm6812 2 года назад

      Where is the material shader im having trouble finding it

    • @Dijeouni
      @Dijeouni 2 года назад

      OMG bless you - you fixed the exact issue I was having with my VRoid's hair!

    • @shimon1025
      @shimon1025 2 года назад

      YOU ARE A GENIUS

    • @Dijeouni
      @Dijeouni 2 года назад +1

      Hey so to follow up on this for any beginners working for mobile quest avatars: if you go into edit mode in blender and select all the faces for what you want to see the backside of, you can duplicate those faces and then flip them. This will increase your poly count so only use it where you really want it visible, but it's an alternative since turning off culling isn't an option yet.

    • @Lyfalda
      @Lyfalda 2 года назад +2

      I should have looked at the comments before sending the same tip. But I'm gonna like for more visibility since I've also found this fix really useful for loose clothings and hair which needs the back texture.

  • @samuelkelm6812
    @samuelkelm6812 2 года назад +4

    3:48 Im having issues here, in your other video when i saved to the Atlas you mention how it looks there wont be how it looks in Unity, but when i make the textures folder it looks exactly how it did after saving everything to the atlas, to describe it to you the entire model stays gray but only the jacket the model has gets color and texture

    • @VirtualPandaVR
      @VirtualPandaVR  2 года назад

      I believe there's a fix for this in the pinned comment of the last video. When I say it'll look better, you gotta look at the video to see what I mean. Obviously if in blender the entire model turns gray, something wrong happened.

    • @medcos5366
      @medcos5366 2 года назад +4

      I found that using vrm add-on version 2.1.11 works. The newer version gives me the gray/white model as well. took me a whole day to troubleshoot this. Cheers!

    • @kodyproductions308
      @kodyproductions308 2 года назад +1

      @@medcos5366 So how exactly do you get previous versions?

    • @rapidey3movement360
      @rapidey3movement360 2 года назад

      I'm stuck at that same step. I can't see an option to download an older add on build

  • @D.3A.D
    @D.3A.D 2 года назад +2

    When I combined all of the materials it turns into a blob of one colour have I done something wrong

    • @VirtualPandaVR
      @VirtualPandaVR  2 года назад +2

      Try restarting in blender. Might just be a bug

    • @D.3A.D
      @D.3A.D 2 года назад

      @@VirtualPandaVR I tried that but nothing

    • @MuppetMiaaa
      @MuppetMiaaa 2 года назад +1

      same here. :p It's just a weird skin like color.

    • @VirtualPandaVR
      @VirtualPandaVR  2 года назад

      Hit me up in Discord, can help better there

    • @D.3A.D
      @D.3A.D 2 года назад

      @@VirtualPandaVR ok but tomorrow

  • @TheFraruto
    @TheFraruto 2 года назад +1

    I followed every step until this point, but at the end my avatar is all grey :(

    • @TheFraruto
      @TheFraruto 2 года назад +1

      0k so now I fixed that, but now when I select auto detect for the LipSync, it just detects 3 things, the rest don't even exist when I try to search them :(

    • @shaderickard3606
      @shaderickard3606 2 года назад

      How did u fix it

  • @sarahvallix8536
    @sarahvallix8536 Месяц назад

    I am experiancing a small issue, at 7:05 The "Add component" button. The option to pick VRC Avatar Discriptor is not showing up for me. I've been trying to fix it I even tried to redownload unity. I've tried other things but, I can't figure this out. If theres anyway to help I would greatly appreciate it!

  • @Brannchy
    @Brannchy 2 года назад

    textures wont export from blender no matter what and the eyebrows are fucking broken

  • @shellshockhkmk7816
    @shellshockhkmk7816 2 года назад +1

    problem my SDK just says reload SDK when i click it. attempting to reload it doesn't work and displays this error: "'Assets/VRCSDK/Plugins//VRCSDK3-Editor.dll' does not exist
    UnityEngine.StackTraceUtility:ExtractStackTrace ()
    VRC.SDKBase.Editor.VRC_SdkBuilder:ReloadSDK ()"
    edit: I've restarted my computer and now it won't even display the SDK menu at the top.

    • @moax_the_hoax
      @moax_the_hoax 2 года назад

      same

    • @shellshockhkmk7816
      @shellshockhkmk7816 2 года назад

      @@moax_the_hoax brother. im will not leave you like this. i fixed it by uninstalling unity and reinstalling it.

  • @579-TemieNotTimmy
    @579-TemieNotTimmy 2 года назад +1

    how did I mess up the version of unity to install

  • @r.i.p.036
    @r.i.p.036 2 года назад

    my vrc avatar descriptor looks nothing like yours

  • @sharmitchell319
    @sharmitchell319 2 года назад +1

    unity won't download for me

    • @_koby
      @_koby 2 года назад

      same

  • @sanjo297
    @sanjo297 9 месяцев назад

    Sup man, i got a problem with the VRC Avatar Descriptor - i can't seem to find it when i press "Add component" on my avatar.
    I reloaded my SDK but it still doesn't work. Any help?
    Thanks in Advance :)

  • @Heytexas
    @Heytexas 2 года назад

    just got an avatar and the download gave me 7 zip files ugh. No idea

  • @MatiEP09
    @MatiEP09 2 года назад

    2:26 nooooooo you can press wsad to navigate when holding the right Mose button

  • @jeimerimer2471
    @jeimerimer2471 10 месяцев назад

    HELP!!
    is someone else having problems with "Collab service is deprecated and has been replaced with PlasticSCM" error?
    I am having problems trying to upload the avatar to vrchat and I think that this error is the reason of it.
    I tried to fix it doing some research but it seems nothing its working.
    (sorry for the bad English, not my first language)

  • @misakikitty
    @misakikitty 2 года назад +1

    hi! wondering if you know why whenever i press either build & test or build & publish, it doesnt take me to the upload bage but just adds a prefab of my model in the assets instead?

  • @LxvelyLxve
    @LxvelyLxve 2 года назад +1

    If I use quest 2 on vr chat through pc do I have to make the avatar have less polygons still?

    • @vrcshortys152
      @vrcshortys152 2 года назад +2

      if you are using link then go off the PC count, however standalone quest is another story

    • @LxvelyLxve
      @LxvelyLxve 2 года назад +1

      @@vrcshortys152 Oh okay

  • @GOZZD1
    @GOZZD1 2 года назад

    My avatars eyebrows are bushy and looks weird please help

  • @ropan
    @ropan Год назад

    i can't find the left and right eye 💀 all i have is the l_eye and r_eye, what the heck do i do

  • @Sam_IsSwaggy
    @Sam_IsSwaggy 10 месяцев назад

    will this work for commissioned avatars?

  • @voxelchromatic
    @voxelchromatic Год назад

    Help while uploading it says "LowerArm is not first child of UpperArm or Hand is not first child of LowerArm" and I don't know how to fix that

  • @AkitoAkumaBlade
    @AkitoAkumaBlade 2 года назад +1

    Cant find the VRC component

    • @AkitoAkumaBlade
      @AkitoAkumaBlade 2 года назад

      Yes i tried Gizmos view and its not even there

  • @MegaMegajennifer
    @MegaMegajennifer Год назад

    does it work with jump force avatars?