Battle Bond Greninja because Ash-Greninja is my favorite Pokémon and was so cool. I was so excited when I found out that it would be coming to S/V. I’ve never used it before. Later when I found out that they changed how Battle Bond works, I was massively disappointed.
Not that upset about it because it didn't affect me, but Zoroark's "nerf" is easily the most criminal. Zacian is easily the most well deserved nerf lol
From the side of VGC Thunderus Incarnate was the most nerfed mon in the game. Thunderus was responsible for so many mechanic changes 1) Thunder wave got its accuracy nerfed to 90% 2) Electric types can no longer be paralyzed 3) Swagger got its accuracy nerfed to 85% 4) The chance of hitting in confusion was lowered 5) Dark type mons are immune to status moves from prankster mons
Tbf they nerfed it indirectly, by having a lot of abilities negate Intimidate, Inner Focus specially, since it also prevents Flinching. We got Clear Amulet as an item to prevent stat reduction and finally Covert Cloak, to block secodary effects. He's still good tho. Very very good.
The souldew nerf was ironically a buff for them in VGC. Prior to the nerf this overpowered item was never allowed but with it’s nerf they gained a new option.
also in singles, they are/were unbanned in gens 5 and 6 (latias only in 4) with soul dew banned instead, so the item being nerfed actually meant it could be unbanned and thus a buff too!
its actually so horrible für mono poison, i have to run galar weezing just for some ground momentum and that thing cant even hit ground types for very effective dmg with anything
Something I'm surprised you didn't mention was the removal of Hidden Power. You know, that move that gives practically any Pokemon whatever type coverage you want. Jolteon's already shallow movepool got so shallow that any variations are just a puddle. And it also meant that some Pokemon lost their best (or in some cases) ONLY access to coverage outside of their own types...
@@franciscofernandezmedrano9613 you could see it like that, but Hidden Power was removed in gen 8 while Tera Blast is introduced in gen 9, so at least in gen 8 it was a nerve
Metagross was only mentioned in the explosion nerf segment but it definetly had some other nerfs in Gen 6 that I feel need to be mentioned. Meteor Mash's damage went from 100 to 90 which is quite the loss of power. But the more notable nerf for Metagross was steel types no longer resisting ghost and dark. With all the ghost moves and knock off spam flying around in modern gens, its Psychic typing went from complimenting its steel typing into becoming a huge detriment for it.
@@Logans_Login 85% accuracy literally makes it too unreliable to use in an actual competitive set. I'd take 90BP 90%acc over 100BP 85%acc ALL the time
I know this is kinda stupid for me to say, but at least with Explosion now only doing 250 Base Power and Self-Destruct only doing 200 Base Power, I definitely understand because back in Gen 3, where Pokemon no longer have maxed out EVs spread across the board, those exploding moves became way too powerful for their own good with Max Attack investment and it only got more unbalanced in Gen 4. Maybe that defense-halving mechanic was an unintentional glitch and then by Gen 5, Game Freak finally rebalanced it and although it only does 200 and 250 base power now, I still think it's a very nice tool for pivoting.
Another very notably nerfed Pokemon is Toxapex going from Gen 8 -> 9. In the transition, it lost access to both Scald and Knock Off, aka the two moves the mon would spam all the time to make progress. Losing these two moves, alongside the Recover PP going from 16 -> 8, turned the mon from one of the best, most despised OU mons of all time, to simply a solid mon in UU. What makes these nerfs hurt even more is that the DLC would later bring Scald and Knock Off back as TMs, giving the moves back to mons that previously lost them (Slowbro got Scald back, Weavile got Knock Off back, etc.). Not Toxapex though, as the mon is excluded from getting these two moves back, which definitely indicates that losing these two moves is a targeted nerf towards the mon. A bit unfortunate to see it get nerfed this hard, but I don't think anyone misses Pex at full power, so it well warranted imo.
Does it make sense to have one? How often do you see sandstorms on the weather news? I get sandstorm is a weather condition but I don’t know if it makes thematic sense. If it does then they have no reason not to do it.
@THGMR-ox7sd Weather Ball, which was originally Castform's signature move, changes into Rock-type in a sandstorm. Castform also has equal Attack and Sp. Atk, despite all of its weather forms being special types in Gen 3. If they were going to go through with only three weather forms from the get-go, then might as well give it 50 base Attack and 90 base Sp. Atk (no one is using unboosted, 50 bp Weather Ball with Normal form Castform).
Although not an official duo Cresselia got its base stats nerfed to have a bit of 580 while Darkrai kept its 600 bst. I just thought it was interesting how the duo got nerfed but in completely different ways.
And the reason it and greninja got nerfed like that is because protean/libero would clash with the terastallization gimmick (with meowscarada not even being able to take advantage of it)
I kinda of think it’s a good thing that Libero got nerfed but could work in its old form but maybe make a gimmick ability for a certain Pokémon line limiting its power to that Pokémon and it’s move pool
Alr glare is just outright wrong. Disable isnt too good on gengar, not too bad either but its so frail,same for pain split and the other ones where not new
I hate it when developers take the nerfs too far... It happens EVERY TIME, not just in Pokemon. You're really good _one time,_ and the devs nerf you so badly to make sure you're never on top again.
@@gabrielevalentini4438 That's uncalled for. Saying developers are bad at everything just because they nerf something a little too much is just disrespectful.
nah you just remember it more when something is nerfed to death. If it's just nerfed a little you don't even remember the nerf and just think "wtf why have they barely done anything about this"
Yeah, Thundurus alone caused like, half a dozen nerfs. Paralysis got nerfed twice by both making electric types immune to it and making the speed drop go from 75% to 50%. Thunder Wave got its accuracy dropped to 90%. Swagger got nerfed twice by both having its accuracy dropped and confusion having the chance to hit itself dropped from 50% to 33%. Dark types are immune to Prankster moves.
Maybe in a quantity sense, but Zam has also gotten many tools over the years to play with. The reduced recover PP is not even affecting Zam, because it doesn't use it since Gen 1 or maybe 2 anymore. Encore in Gen 3, Special Coverage in Gen 4 through Focus Blast and Grass Knot, Magic Guard and Psyshock in 5, and it's Mega is insane in 6 and 7. Exeggcutor and Tauros were hit way harder, these two are are borderline unusable
@@SuperSajayin2Gohani agree. I think Exeggutor is the biggest nerf. As for Tauros i think the nerfing of blizzard and its own spc atk was unforgiveable
Very minor correction. Electric/Steel, Electric/Fire, and Electric/Ice do resist both Ice and Electric attacks. So Tera Ice Regieleki doesn't have STAB neutral or better against the entire type chart. Only 168 out of the 171 possible typings.
A often Overlooked nerf in Gen 1 was 100% Crit Persian with Slash. Chansey got a big offensive nerf from the Special split. Her 105 Sp in Gen 1 allowed Chansey to dish out some Damage with Tbolt and Ice Beam. gen 2 nerfed it to 35 locking Chansey into her Gimmiks of Toxic and Seismic Toss The Special Physical Split wasnt a Nerf for Gengar. It lost The Elemental Punches sure but it gained a 2 Powerful Stabmove that finally benefited from Gengars Huge SpA Stat. Shadow Ball and Sludge Bomb
Yes Banette lost physical Shadow Ball, but it finally has Poltergeist now, so who's laughing?! Still other Ghost types because for some reason Banette doesn't get Play Rough.
A few that I feel like deserve a mention, even if they're not as nerfed as the ones mentioned here: Victreebel: 1 > 2 For the uninitiated, partial trapping moves (Wrap, Bind, Fire Spin, and Clamp) worked differently in Generation 1. In Generation 1, the Pokemon affected by Wrap could still switch out, but they could not move. Victreebel had the unique combination of a Sleep move, Wrap, and a guaranteed crit Razor Leaf (crit rate based on base speed + elevated crit rate of Razor Leaf) to make it a niche pick in RBY competitive, but losing Wrap cheese AND the guaranteed Razor crits really hurt in the transition to GSC. (Cloyster also lost this when Clamp got reworked, but Cloyster is a top 3 Pokemon in GSC competitive, so I don't think it's missing it that much.) Dragonite: 2 > 3 Losing ExtremeSpeed. Do I need to say more? Sceptile: 3 > 4 Admittedly, this is a personal sore spot for me. I don't care if Sceptile technically ended up better in competitive because of the physical-special split (its special movepool is more powerful than its physical movepool); making all of its fun moves it learns in single-player like Dragon Claw, Thunder Punch, or LEAF BLADE physical is painful. Weavile: 8 > 9 (pre DLC) Weavile lost Triple Axel and Knock Off before the DLC released for Scarlet and Violet. Those were its two best attacking moves, and Weavile was stuck using stuff like Icicle Crash or Night Slash before it regained them. It also didn't help that Chien-Pao, which was just better Weavile, was in the game. It eventually got these moves back (and Chien-Pao is banned in OU), so Weavile is actually doing pretty solid now, but man it was rough for that first year or so. Edit: lmao I forgot Fire Spin existed, RBY OU player moment.
Yeah, poor Sceptile got screwed. Focus Blast sucks, Dragon Pulse and Leaf Storm got nerfed in Gen 6 and Hidden Power and Mega Evolution got axed in Gen 8. Sadly, if I'll ever use a Sceptile again, it must be in Emerald if Nintendo ever decides to release old Gens on their systems again.
@@robertlupa8273 As of me writing this, on Smogon's SV OU Viability Rankings it's in A rank with Pokemon like Deoxys-Speed, Garganacl, and Gouging Fire, so yeah, it's very good! It's not seeing the same heights as it did in Gen 8 (mostly because in Ubers you're just using Chien-Pao instead, so Weavile's days of terrorizing Ubers in Gen 8 were made obsolete) but it's usable!
IIRC, extremespeed didn’t get +2 priority until gen 4, which is also when Dragonite got ES back (in HGSS at least). Since ES wasn’t that impressive of an attack, and Dragonite really wanted to use other options, it wasn’t a huge deal
12:30 Wasn't it simply that Rillaboom relied on move tutors and certain TMs to get those attacks? Hence, they weren't taken away from it so much as not available until the moves returned as part of the expanded list of TMs.
Tauros' base Special Attack turned to 40 from Gen 2 onwards, not 45. Perhaps some other nerfs to be found are mostly found in the form of power creep, but neutral coverage is generally more helpful in the long run than is super effective coverage, so it mightn't be too much of a nerf in the physical/special split
It should have never existed in the first place, it's fanfics levels of stupid and this is coming from someone who has Greninja in his top 3 favorites.
Yeaaah. It's kind of hard to match "You got nerfed so badly, that you no longer exist." Along the lines of Cosplay Pikachu(s), Spiky Ear'd Pichu, Ultra Necrozma and any Pokemon that relied heavily on Mega Evolutions, Dynamax or Gigantamax forms.
I'd have to say that Snorlax was the most nerfed in the gen 2 to 3 transition not only because of the Rest + Talk mechanic change, but also because of the limitation on EVs that started on Ruby/Sapphire. Before every Pokemon could have all its stats maxed, but the 510 limit meant that every Pokemon was effectively a lot less bulkier/tankier because you could no longer have max HP, Def and Spdef and Snorlax was struck harder with this because its status as the undisputed best Pokemon in Gold/Silver/Crystal was heavily tied into its hit taking capabilities and the self-heal of Rest Talk. And that's not even factoring in the fact that now Fighting type attacks got incredible new additions and were more distributed.
Bidoof is the most-nerfed Pokémon because it was left out of the generation that had Dynamax. The world just wasn't ready for what would've been the greatest, most powerful kaiju of all time.
Banette is my favorite ghost type and seeing him being bad in battles really hurts my feelings, he didn’t deserve to be nerfed. Gamefreak should buff it, give it swords dance or something
Ghost just needs stronger moves in general. Its strongest widely available special move has 80 BP. Its strongest phyiscal moves are Poltergeist with 110/90 but needs the target to hold an item or phantom force with 90 BP that needs 2 turns. Like, Shadow Ball should be 90 BP like the other 90 BP gang and Phantom Force should've been some move without a drawback or way stronger.
@@youtube-kit9450 You can't give the arguably best offensive typing better moves, especially when we get ghost mons with either broken stats or abilities over and over
Very hot take, but the Greninja nerfs were rightfully deserved. Protean probably would have conflicted with Terastilizing, and the Ash-Greninja form was already a dicey concept to begin with, that would have conflicted with the fact that Ash is no longer the anime protag. Sucks that it happened, yeah. But considering that neither Chesnaught nor Delphox got anything as consolation while the frog got two broken abilities, the best movepool a starter ever got, the best stats, two signature moves, and hogged all the screen time in the XYZ anime to completely dominate over the other two starters never sat well with me. The Gen 6 trio wasn't treated as a starter trio by GF. It was the Greninja show with 2 other guys. Charizard gets more special treatment, sure. But Venusaur and Blastoise got ... SOMETHING when Charizard gets special treatment! Greninja has been knocked back down a peg to being a good pokémon that isn't tipping the edge too harshly against the other 2. I'd rather see all 3 starters be mid/strong, rather than just formulating a favorite one to be the obvious choice and treat the other two starters as cardboard stand-ins.
Yeah, as much as game freak likes kissing Char's ass, there hasn't been a single starter trio where the treatment was as lopsided as in Kalos. Aside from the Kanto starters getting megas and completely overshadowing them in a playthrough, Greninja getting a broken hidden ability with a super form while the others got nothing for a long time... absolutely brutal. And sadly, since legends games have different starters, both Delphox and Chesnaught will be screwed over for a Mega Form once again. While I'd love other starters, simply the abuse those two starters suffered really makes me want them to be starters in Z-A just to get *something.*
Aegislash's King's Shield also got nerfed from lower the attack stat by two stage to one stage in Gen 8 also Mimikyu's Disguise ability also got nerfed. In gen 7 it didn't lose any HP but now from gen 8 onwards it's now lose 1/8 of it's HP when Disguise busted
What they did to BB was criminal, why have it in the game if it's just a slight stat boost, could they have not at least kept the forme change? I feel like Sceptile suffers as it has a lot of good physical moves but it can't take advantage of them as it was designed as a special attacker before the split.
Even if they wanted to distance it away from Ash, as he's not the main anime protagonist anymore, why not keep the effect and just change the post-transformation design to something more generic, like _"Greninja with a DBZ aura (color may or may not vary depending on some limited and arbitrary part of trainer customization)"?_
Obviously focus blast has its issues but giving Gengar and Alakazam fighting coverage is still an upside to the physical/special split for them. They'd prefer something like Aura Sphere but fighting complements psychic much better than the elemental punches. I also would like to point out that the physical/special split also did affect Houndoom who was the only special attacking Dark type with Pursuit
Some other Pokémon I think are worth mentioning: Reshiram: Dragon/Fire is no longer an unresisted type combination starting in Gen 6 (remember that Flash Fire Heatran doesn’t count thanks to Turboblaze), and White Kyurem entirely outclasses it. Plus, Drought support from Groudon was effectively removed. Not like this Pokémon was ever a top-tier mascot Legendary anyways, but still. Zapdos: While not nearly as nerfed as Articuno was, this thing was an absolute menace in Gen 2, teaming up with fellow Legendary Electric Raikou to warp the meta around themselves and their Hidden Power coverage options. Gen 3 slashed maxed out EVs in all stats and nerfed the RestTalk set, all while Rock-Type STAB became more common with Tyranitar and Aerodactyl’s buffs and Zapdos’s best frenemy Raikou fell out of OU entirely eventually. Oh, and before you say that it got Baton Pass from Gale of Darkness, that move has been suspect tested and banned in so many different ways over the years that it’s almost a complete non-factor. Mimikyu: In Gen 7, this little guy would be used especially well in Doubles thanks to Disguise helping enable the use of support moves like Trick Room. Disguise would no longer operate like a built-in Focus Sash starting in Gen 8, and it also lost its Z-Move access along with everything else. Perhaps more importantly, this thing’s best Doubles teammate by far, Gluttony Snorlax, suffered a devastating nerf with the removal of Return and the nerfed “Pinch Berries”. Every Steel/Psychic Pokémon: This specific typing used to have a unique quality- save for one resistance becoming a neutrality, you (the Pokémon) were basically a Psychic-Type without any of the drawbacks of being a Psychic-Type, not unlike what Mega Rayquaza’s Delta Stream does for Flying-Types. Come Gen 6, though, Steel lost its resistances to Ghost and Dark, and Metagross and company have never been the same, even with that Pokémon’s Mega form added in ORAS. Incidentally, this nerf might also have something to do with Metagross’s single player performance in Black & White 2, a game where you can catch this evolution line with a Master Ball before the postgame and has Dark and Ghost-Type Elite Four battles paired with other Types Metagross has winning matchups against. Ninetales: In almost every generation this thing has gotten some kind of nerf, from a nerfed Special Attack stat to Tyranitar’s Sand Stream to Stealth Rock and nerfed base powers of special moves. Even the one significant buff it ever got, that being Drought, was nerfed in Gen 6 and made irrelevant by Torkoal in Gen 7. This thing might be up there with Exeggutor and Thundurus as one of the most nerfed Pokémon of all time across its entire lifespan.
I would have it that Gail wings only works on attacking moves, not all fly type moves. So it would be abused with roost but still be good with aerial ace and brave bird.
Sad how in Sword and Shield they totally nerfed Talonflame, AND Mimikyu! @5:50 Also I think Mega Charizard X was only saved. Mega Charizard Y and G-Max Charizard STILL has their 4x weakness towards rock.
The problem is, Charizard enters the field as NEUTRAL Charizard, then mega evolves. Still loses 1/2 HP unless stealth rocks were set AFTER Charizard mega evolved. Then, It would be 1/4
The Gengar nerf was mostly made since in VGC, it would just become a guessing game. If, lets say, a garchomp wanted to kill gengar, then it would use earthquake to so so. If the gengar mega evolves, the plan works. But if it holds off, the garchomp's attack is useless. Gamefreak must have thought that wasn't healthy for the meta.
Honestly the big nerf for snorlax was the new EV system. Under the old system, it could max out every stat for free. Now with only 510 maximum with 252 per stat, you have to choose which one to go for.
For the normal type’s transition to gen 2, the buff to Fighting types should’ve been mentioned. Psychic types got nerfed hard, and Fighting types being able to hit dark and steel types for super effective damage was big. It was able to give Machamp an actual niche in gen 9 OU, where it was almost unviable in gen 1 OU. Doesn’t hurt that Machamp is one of the best answers to gen 2 Snorlax, which is one of the most used Pokemon in any tier to this day. Edit: saying Bannette was the best user of physical shadow ball is strange given how Medicham can run the move well and is usually a better choice overall in gen 3.
Well, while fighting types could hit two more types for SE damage... Most moves were still complete ass. Gen 3 with Brick Break was probably the first time fighting type coverage was an actual thing, and gens 4-5 finally made it a type... arguably so powerful that the fairy type is strong against it likely to balance it.
@@youtube-kit9450 admittedly, fighting moves weren’t always the best back then. But not all of it was absolutely useless. Gen 2 Machamp regularly runs Cross Chop, which is basically just fighting-type Stone Edge. Still not the best fighting move in the world but it’s at least usable.
@@drewbernert7050 Pretty much why I said "most". Hitmonlee still had a stranglehold on most usable fighting type moves and cross chop Machamp was at least a risky strong fighting type, and everything else was still trash regarding fighting.
@@youtube-kit9450 Imo fighting type is just generally a symptom of what I like to call “early gens moveset syndrome”. There were simply just some types that either had just generally bad moves, limited distribution, or both. Steel, poison, bug, and grass attacks might as well not have existed in gen 2.
Gengar was buffed in gen 4. You didn’t use STAB in previous Gens because shadow ball was physical. It had shadow ball, psychic, energy ball, t bolt, hidden power, sludge bomb. Excellent move set and coverage.
You just lit a lightbulb in my brain that's almost definitely headcannon, but mentioning that pre-special-split Exeggutor was essentially a pseudo-legendary by stat standards makes Alolan Exeggutor being a dragon-type have an extra layer to it for me, since most pseudo-legends have been dragon type. Kinda like an homage to its' gen-1 status or a subtle reference to how powerful it was. Can guarantee that wasn't their intention, but a cool coincidence for sure.
What if there is a move that swap the attacking moves physical and special. Example Shadow ball (Special) can turn into (Physical). And for balences maybe keep in 3-4 turns?
How did you not mentioned the buffed Knock Off when talking about indirect nerfs to the Latis Also mons like Toxapex and Blissey got completely shitted on (former lost both Scald and Knock Off, whiling the latter lost Teleport and more importantly Toxic), not to mention the universal nerf to recovery moves except Strength Sap and the usually useless Life Dew. Also Landorus-T lost Knock Off, Toxic, Defog, as well as Superpeoer. Add in Great Tusk having said Knock Off and hazard remover in the form of Rapid Spin and Lando-T literally had to adapt in OU or else it drops to UU(BL).
I like how you completely ignore the change from stat exp to EVs from Gen 2 to Gen 3. In Gen 2 the equivalent of EVs could be maxed in every stat, which made for an overall more bulky metagame (and the main reason why Snorlax was so unstoppable)
Regieleki’s ability nerf is because of the increased prevalence of Electric Terrain with Miraidon and Quark Drive Pokemon. No need to double stack electric boosts. Regidrago’s ability didn’t need nerfing because Misty Terrain already weakens its power by 50%. Nerfed Resistor + Electric Terrain is still more power than an untouched Dragon’s Maw.
Happy JPR Friday!! What nerf made you the saddest?
Battle Bond Greninja because Ash-Greninja is my favorite Pokémon and was so cool. I was so excited when I found out that it would be coming to S/V. I’ve never used it before. Later when I found out that they changed how Battle Bond works, I was massively disappointed.
@@epicaustin17was gonna say that exact same thing
Hyper Beam's One Hit KO glitch exploit is one hundred percent a missed Pokemon gem
Not that upset about it because it didn't affect me, but Zoroark's "nerf" is easily the most criminal. Zacian is easily the most well deserved nerf lol
Ash greninja and ultra necrozma
From the side of VGC
Thunderus Incarnate was the most nerfed mon in the game. Thunderus was responsible for so many mechanic changes
1) Thunder wave got its accuracy nerfed to 90%
2) Electric types can no longer be paralyzed
3) Swagger got its accuracy nerfed to 85%
4) The chance of hitting in confusion was lowered
5) Dark type mons are immune to status moves from prankster mons
A great answer.
Smeargle would likely be second
Yet Lando was never nerfed how Peculiar
@@MaxiemumKarnage Probably because it doesn't spam luck-based moves.
@@rjante2236 yeah but it's ugly and I hate it
The real tragedy is knowing Incineroar will never join this list as long as the guy at Gamefreak who has the hits for him is sent packing.
wait what?
@@deadheat1635 Incineroar keeps getting buffed
@@AngelPerez-tu1nk I think you meant "until the guy at Game freak who has the hots for him is sent packing" right? Just making sure.
@@deadheat1635 A dev at game freak likes mancat cheeks
Tbf they nerfed it indirectly, by having a lot of abilities negate Intimidate, Inner Focus specially, since it also prevents Flinching. We got Clear Amulet as an item to prevent stat reduction and finally Covert Cloak, to block secodary effects. He's still good tho. Very very good.
Lopunny fell hard in Gen. 8. Losing the Mega was bad enough, losing Return was just insult to injury.
Which is absurd since it could learn it naturally
i still remember buneary had return in one of the bdsp trailers only for them to remove it when the games came out lol
@@nellewoodruff6337Tbf, Return was just removed entirely. Nobody kept it.
@@magatsu6811 Still kinda lame. I get toxic, but to remove the move that represents friendship and care and all that
@@demi-femme4821 TBH, megas weren’t good for VGC at all, but I do wish return/frustration would come back.
The souldew nerf was ironically a buff for them in VGC. Prior to the nerf this overpowered item was never allowed but with it’s nerf they gained a new option.
also in singles, they are/were unbanned in gens 5 and 6 (latias only in 4) with soul dew banned instead, so the item being nerfed actually meant it could be unbanned and thus a buff too!
They also buffed the base power of their signature moves from 70 to 90/95 in SV
I'm still crying over Gengar's Levitate nerf
I know that feeling, bro.
its actually so horrible für mono poison, i have to run galar weezing just for some ground momentum and that thing cant even hit ground types for very effective dmg with anything
I feel like I gaslit myself into thinking Gengar never had Levitate as an ability until I played the older games again and was like I KNEW IT.
They made the glass cannon only glass now.
Unpopular opinion: Gengar didnt deserve levitate because it doesnt float. They should just have removed the poison typing instead
Something I'm surprised you didn't mention was the removal of Hidden Power. You know, that move that gives practically any Pokemon whatever type coverage you want. Jolteon's already shallow movepool got so shallow that any variations are just a puddle. And it also meant that some Pokemon lost their best (or in some cases) ONLY access to coverage outside of their own types...
Tera blast it's a type of Hidden power and arguably better mechanic
@@franciscofernandezmedrano9613yeah but looking at the track record of gimmicks terastallization will probably disappear next generation as well
@@franciscofernandezmedrano9613 Yes, because I want to waste my Tera to get coverage.
@@franciscofernandezmedrano9613 you could see it like that, but Hidden Power was removed in gen 8 while Tera Blast is introduced in gen 9, so at least in gen 8 it was a nerve
@@ansonprydejr.1432 that the point of terablast
Biggest nerf of all time? The back sprite of Feraligatr after gen 3...
He went from whole grain to gluten free 😢
He went from having a fat ass to having a flatter ass than Taylor Swift
@@lemonjuice2704 I feel insulted
Metagross was only mentioned in the explosion nerf segment but it definetly had some other nerfs in Gen 6 that I feel need to be mentioned.
Meteor Mash's damage went from 100 to 90 which is quite the loss of power. But the more notable nerf for Metagross was steel types no longer resisting ghost and dark. With all the ghost moves and knock off spam flying around in modern gens, its Psychic typing went from complimenting its steel typing into becoming a huge detriment for it.
10 damage isn't much of a nerf. Plus, it's accuracy was buffed a lot to 90.
@@Sh4dowgaleIt’s accuracy was buffed by 5% bro 😭 It will only it one more time out of 20, it’s basically nothing
@@Logans_Login 85% accuracy literally makes it too unreliable to use in an actual competitive set. I'd take 90BP 90%acc over 100BP 85%acc ALL the time
I know this is kinda stupid for me to say, but at least with Explosion now only doing 250 Base Power and Self-Destruct only doing 200 Base Power, I definitely understand because back in Gen 3, where Pokemon no longer have maxed out EVs spread across the board, those exploding moves became way too powerful for their own good with Max Attack investment and it only got more unbalanced in Gen 4. Maybe that defense-halving mechanic was an unintentional glitch and then by Gen 5, Game Freak finally rebalanced it and although it only does 200 and 250 base power now, I still think it's a very nice tool for pivoting.
Another very notably nerfed Pokemon is Toxapex going from Gen 8 -> 9.
In the transition, it lost access to both Scald and Knock Off, aka the two moves the mon would spam all the time to make progress. Losing these two moves, alongside the Recover PP going from 16 -> 8, turned the mon from one of the best, most despised OU mons of all time, to simply a solid mon in UU.
What makes these nerfs hurt even more is that the DLC would later bring Scald and Knock Off back as TMs, giving the moves back to mons that previously lost them (Slowbro got Scald back, Weavile got Knock Off back, etc.). Not Toxapex though, as the mon is excluded from getting these two moves back, which definitely indicates that losing these two moves is a targeted nerf towards the mon.
A bit unfortunate to see it get nerfed this hard, but I don't think anyone misses Pex at full power, so it well warranted imo.
Tbh, a lot of Pokemon lost access to scald because of how hated it was.
This was actually the best decision gamefreak has ever made
Honestly, scald can go f-itself 😂
Castform was nerfed from the start when they didn’t give it a sandstorm form
Does it make sense to have one?
How often do you see sandstorms on the weather news?
I get sandstorm is a weather condition but I don’t know if it makes thematic sense. If it does then they have no reason not to do it.
@THGMR-ox7sd Weather Ball, which was originally Castform's signature move, changes into Rock-type in a sandstorm.
Castform also has equal Attack and Sp. Atk, despite all of its weather forms being special types in Gen 3. If they were going to go through with only three weather forms from the get-go, then might as well give it 50 base Attack and 90 base Sp. Atk (no one is using unboosted, 50 bp Weather Ball with Normal form Castform).
"Ghost types were harder to find than a stick of deodorant at a Super Smash Bros. tournament."
That line is such a burn, I love it!
😂😂😂😂
My nose hairs fell off just imagining
You’ve never gone to a Warhammer tournament then.
Skuntank would be jealous of the smell perforating from that hall.
I don't get it. Besides, if I do go to a tournament, I would be sure to pack as much deodorant as possible.
I genuinely love hearing "good morning everyone" and routinely listen to these videos in the morning because of that
I love to hear that lol
Although not an official duo Cresselia got its base stats nerfed to have a bit of 580 while Darkrai kept its 600 bst. I just thought it was interesting how the duo got nerfed but in completely different ways.
for gen 9 I think cinderace deserved a mention, it went from ubers to ou after libero got nerfed, compared to gren who was already ou
And the reason it and greninja got nerfed like that is because protean/libero would clash with the terastallization gimmick (with meowscarada not even being able to take advantage of it)
@@Zoroark_Master yeah agreed, I don't think its gonna get changed back tho
I kinda of think it’s a good thing that Libero got nerfed but could work in its old form but maybe make a gimmick ability for a certain Pokémon line limiting its power to that Pokémon and it’s move pool
@@Zoroark_Masterthat is such a lame reason, since they made it so that Teratralized pokemons are immune to every single typing change effect
Gren is UU now, and it's only because of Battle Bond. Cinderace is OU because he has Court Change and strong Fire Stab and U turn
Gengar may have been nerfed on the attacking front but it has also used status moves pretty well. Will o wisp, Dbond, Hypnosis, Glare, Pain Split etc
Glare? I think you mean Thunder Wave.
@@miikaroos3809 oh wait I meant Disable they both had bad accuracy at first but got buffed to 100
Alr glare is just outright wrong. Disable isnt too good on gengar, not too bad either but its so frail,same for pain split and the other ones where not new
I will never forgive them for what they did to battle bond, Ash Greninja was so cool
RIP the goat :(
That change was so unnecessary!!!
Bet legends za will have an ash greninja in some capacity
Maybe there’s hope in Legends Z-A.
Not only that but protean (though mister Sakurai did add ash greninja to greninja final smash in ultimate)
Mimikyu was also done fairly dirty when Disguise meant it no longer could take a free hit in Gen 8 - it would be dealt a fixed amount of damage.
They could've reduced the damage to 1% and guarantee that sash never activates
Not done dirty at all. Disguise + Focus Sash was the one doing us all dirty.
Mimikyu was the most used Pokémon in gen 7 singles. I wouldn't say done dirty
RIP My froggy boi phenomenon
😭😭😭
That Gengar nerf was painfully unnecessary. Especially when the dude already has paper-thin defenses.
I hate it when developers take the nerfs too far... It happens EVERY TIME, not just in Pokemon. You're really good _one time,_ and the devs nerf you so badly to make sure you're never on top again.
Fr... It's almost funny how bad they are at anything they try to do
@@gabrielevalentini4438 That's uncalled for. Saying developers are bad at everything just because they nerf something a little too much is just disrespectful.
Unless your name is incineroar
nah you just remember it more when something is nerfed to death. If it's just nerfed a little you don't even remember the nerf and just think "wtf why have they barely done anything about this"
Bro completely glazed over thundurus who would genuinely probably be the most nerfed pokemon ever
Yeah, Thundurus alone caused like, half a dozen nerfs.
Paralysis got nerfed twice by both making electric types immune to it and making the speed drop go from 75% to 50%.
Thunder Wave got its accuracy dropped to 90%.
Swagger got nerfed twice by both having its accuracy dropped and confusion having the chance to hit itself dropped from 50% to 33%.
Dark types are immune to Prankster moves.
@@youtube-kit9450 yeah dude the 2015 season was just prankster swagger thunder wave spam
@@youtube-kit9450Also it got Thunderbolt’s power nerfed to 90
In all honesty I think that alakazam was the most nerfed from the dark and steel types to the physical special split and even now to recovers pp
Maybe in a quantity sense, but Zam has also gotten many tools over the years to play with. The reduced recover PP is not even affecting Zam, because it doesn't use it since Gen 1 or maybe 2 anymore.
Encore in Gen 3, Special Coverage in Gen 4 through Focus Blast and Grass Knot, Magic Guard and Psyshock in 5, and it's Mega is insane in 6 and 7. Exeggcutor and Tauros were hit way harder, these two are are borderline unusable
@@SuperSajayin2Gohani agree. I think Exeggutor is the biggest nerf. As for Tauros i think the nerfing of blizzard and its own spc atk was unforgiveable
RIP Talonflame 😔
I'm glad Talonflame fell off. It was too annoying to deal with
@@Axecon1ok but I feel like it fell of way too hard.
I thought it got nerfed not crippled for life.
Cofagrigus was my Tallonflame stopper with infestation
@@samcortez420that mummy spreading little sh-t always gave me trouble lmaoo
@@tylerpinniger9958Maybe Gale wings should stop giving priority to Flying moves when Talonflame is below 1/3 of its Hp.
Very minor correction. Electric/Steel, Electric/Fire, and Electric/Ice do resist both Ice and Electric attacks. So Tera Ice Regieleki doesn't have STAB neutral or better against the entire type chart. Only 168 out of the 171 possible typings.
A often Overlooked nerf in Gen 1 was 100% Crit Persian with Slash.
Chansey got a big offensive nerf from the Special split. Her 105 Sp in Gen 1 allowed Chansey to dish out some Damage with Tbolt and Ice Beam. gen 2 nerfed it to 35 locking Chansey into her Gimmiks of Toxic and Seismic Toss
The Special Physical Split wasnt a Nerf for Gengar. It lost The Elemental Punches sure but it gained a 2 Powerful Stabmove that finally benefited from Gengars Huge SpA Stat. Shadow Ball and Sludge Bomb
Yes Banette lost physical Shadow Ball, but it finally has Poltergeist now, so who's laughing?! Still other Ghost types because for some reason Banette doesn't get Play Rough.
He has Gunk Shot, I say coping
A few that I feel like deserve a mention, even if they're not as nerfed as the ones mentioned here:
Victreebel: 1 > 2
For the uninitiated, partial trapping moves (Wrap, Bind, Fire Spin, and Clamp) worked differently in Generation 1. In Generation 1, the Pokemon affected by Wrap could still switch out, but they could not move. Victreebel had the unique combination of a Sleep move, Wrap, and a guaranteed crit Razor Leaf (crit rate based on base speed + elevated crit rate of Razor Leaf) to make it a niche pick in RBY competitive, but losing Wrap cheese AND the guaranteed Razor crits really hurt in the transition to GSC.
(Cloyster also lost this when Clamp got reworked, but Cloyster is a top 3 Pokemon in GSC competitive, so I don't think it's missing it that much.)
Dragonite: 2 > 3
Losing ExtremeSpeed. Do I need to say more?
Sceptile: 3 > 4
Admittedly, this is a personal sore spot for me. I don't care if Sceptile technically ended up better in competitive because of the physical-special split (its special movepool is more powerful than its physical movepool); making all of its fun moves it learns in single-player like Dragon Claw, Thunder Punch, or LEAF BLADE physical is painful.
Weavile: 8 > 9 (pre DLC)
Weavile lost Triple Axel and Knock Off before the DLC released for Scarlet and Violet. Those were its two best attacking moves, and Weavile was stuck using stuff like Icicle Crash or Night Slash before it regained them. It also didn't help that Chien-Pao, which was just better Weavile, was in the game. It eventually got these moves back (and Chien-Pao is banned in OU), so Weavile is actually doing pretty solid now, but man it was rough for that first year or so.
Edit: lmao I forgot Fire Spin existed, RBY OU player moment.
Oh, so Weavile is good again now? Great to hear that! I love Weavile :D
Yeah, poor Sceptile got screwed. Focus Blast sucks, Dragon Pulse and Leaf Storm got nerfed in Gen 6 and Hidden Power and Mega Evolution got axed in Gen 8. Sadly, if I'll ever use a Sceptile again, it must be in Emerald if Nintendo ever decides to release old Gens on their systems again.
@@robertlupa8273 As of me writing this, on Smogon's SV OU Viability Rankings it's in A rank with Pokemon like Deoxys-Speed, Garganacl, and Gouging Fire, so yeah, it's very good! It's not seeing the same heights as it did in Gen 8 (mostly because in Ubers you're just using Chien-Pao instead, so Weavile's days of terrorizing Ubers in Gen 8 were made obsolete) but it's usable!
IIRC, extremespeed didn’t get +2 priority until gen 4, which is also when Dragonite got ES back (in HGSS at least). Since ES wasn’t that impressive of an attack, and Dragonite really wanted to use other options, it wasn’t a huge deal
12:30 Wasn't it simply that Rillaboom relied on move tutors and certain TMs to get those attacks? Hence, they weren't taken away from it so much as not available until the moves returned as part of the expanded list of TMs.
Who nerfed greninja the most, game freak or Masahiro Sakurai?
Yes
Tauros' base Special Attack turned to 40 from Gen 2 onwards, not 45. Perhaps some other nerfs to be found are mostly found in the form of power creep, but neutral coverage is generally more helpful in the long run than is super effective coverage, so it mightn't be too much of a nerf in the physical/special split
*Ferrothorn was a menace for 10 years*
Ferrothorn isnt that strong by gen 9 standards.
Also, Ferrothorn isn’t in Scarlet and Violet
If this was any other site, I'd block you. Please don't ever respond to a comment of mine ever again
@@Megaman.ExE7im pooping
@Megaman.ExE7 what happened?
That Focus Blast joke was godlike. You cooked with that one.
Ash-Gren got Thanos’d. TPC is basically acting as if the form never existed.
In games it makes sense because it was just fan-service but in the anime i agree with you.
It should have never existed in the first place, it's fanfics levels of stupid and this is coming from someone who has Greninja in his top 3 favorites.
Yeaaah. It's kind of hard to match "You got nerfed so badly, that you no longer exist."
Along the lines of Cosplay Pikachu(s), Spiky Ear'd Pichu, Ultra Necrozma and any Pokemon that relied heavily on Mega Evolutions, Dynamax or Gigantamax forms.
Generation 7's biggest nerf: Tackle dropping to 40 power.
To be fair, why the hell was that move buffed to 50 instead of 40 power in the first place?
Aegislash was nerfed before it was even introduced. Imagine when he was introduced before steel type defensive nerf, steel/ghost would be crazy
Mimikyu who’s ability gave it a free pass to get hit the disguise being broken makea it lose health now in gen 8
I'd have to say that Snorlax was the most nerfed in the gen 2 to 3 transition not only because of the Rest + Talk mechanic change, but also because of the limitation on EVs that started on Ruby/Sapphire. Before every Pokemon could have all its stats maxed, but the 510 limit meant that every Pokemon was effectively a lot less bulkier/tankier because you could no longer have max HP, Def and Spdef and Snorlax was struck harder with this because its status as the undisputed best Pokemon in Gold/Silver/Crystal was heavily tied into its hit taking capabilities and the self-heal of Rest Talk. And that's not even factoring in the fact that now Fighting type attacks got incredible new additions and were more distributed.
Articuno hanging out in gen 9 meta watching this video like: i remember those days
Bidoof is the most-nerfed Pokémon because it was left out of the generation that had Dynamax. The world just wasn't ready for what would've been the greatest, most powerful kaiju of all time.
It's also got nerfed as its use of an HM slave, since HMs aren't a thing anymore. Even in the Sinnoh remakes 😢
thundurus its for me the most nerfed Pokémon of all time
Banette is my favorite ghost type and seeing him being bad in battles really hurts my feelings, he didn’t deserve to be nerfed. Gamefreak should buff it, give it swords dance or something
Ghost just needs stronger moves in general.
Its strongest widely available special move has 80 BP. Its strongest phyiscal moves are Poltergeist with 110/90 but needs the target to hold an item or phantom force with 90 BP that needs 2 turns.
Like, Shadow Ball should be 90 BP like the other 90 BP gang and Phantom Force should've been some move without a drawback or way stronger.
@@youtube-kit9450poltergeist is extra annoying because, if that's gonna be the ghost physical move of choice, WHY DONT ENEMIES HAVE ITEMS IN GAME
@@youtube-kit9450 You can't give the arguably best offensive typing better moves, especially when we get ghost mons with either broken stats or abilities over and over
Very hot take, but the Greninja nerfs were rightfully deserved. Protean probably would have conflicted with Terastilizing, and the Ash-Greninja form was already a dicey concept to begin with, that would have conflicted with the fact that Ash is no longer the anime protag. Sucks that it happened, yeah. But considering that neither Chesnaught nor Delphox got anything as consolation while the frog got two broken abilities, the best movepool a starter ever got, the best stats, two signature moves, and hogged all the screen time in the XYZ anime to completely dominate over the other two starters never sat well with me. The Gen 6 trio wasn't treated as a starter trio by GF. It was the Greninja show with 2 other guys. Charizard gets more special treatment, sure. But Venusaur and Blastoise got ... SOMETHING when Charizard gets special treatment! Greninja has been knocked back down a peg to being a good pokémon that isn't tipping the edge too harshly against the other 2. I'd rather see all 3 starters be mid/strong, rather than just formulating a favorite one to be the obvious choice and treat the other two starters as cardboard stand-ins.
Yeah, as much as game freak likes kissing Char's ass, there hasn't been a single starter trio where the treatment was as lopsided as in Kalos. Aside from the Kanto starters getting megas and completely overshadowing them in a playthrough, Greninja getting a broken hidden ability with a super form while the others got nothing for a long time... absolutely brutal.
And sadly, since legends games have different starters, both Delphox and Chesnaught will be screwed over for a Mega Form once again. While I'd love other starters, simply the abuse those two starters suffered really makes me want them to be starters in Z-A just to get *something.*
@@youtube-kit9450 as a delphox lover this did hurt me greatly seeing not get anything
I feel for banette. Even in Pokemon Go where there's no a physical/special split they refuse to give him the good ghost moves
Aegislash's King's Shield also got nerfed from lower the attack stat by two stage to one stage in Gen 8 also Mimikyu's Disguise ability also got nerfed. In gen 7 it didn't lose any HP but now from gen 8 onwards it's now lose 1/8 of it's HP when Disguise busted
Also in gen 7, Greninja had access to Work Up to boost its Special Attack. It was the only way to boost it. Now it can only boost it with Battle Bond.
They should nerf kingambit in gen 10 taking sucker punch away from him and nerfing supreme overload too.
Losing Tera will nerf it enough, unless the next gimmick somehow outdoes Tera 😂
50% of Paldea mon will get nerf.
Supreme Overlord isn’t that good in VGC cause that’s 4v4
lol since the typing error was a unintentionally mechanic change , wrre ghost types the original nerf?
What they did to BB was criminal, why have it in the game if it's just a slight stat boost, could they have not at least kept the forme change?
I feel like Sceptile suffers as it has a lot of good physical moves but it can't take advantage of them as it was designed as a special attacker before the split.
Even if they wanted to distance it away from Ash, as he's not the main anime protagonist anymore, why not keep the effect and just change the post-transformation design to something more generic, like _"Greninja with a DBZ aura (color may or may not vary depending on some limited and arbitrary part of trainer customization)"?_
Obviously focus blast has its issues but giving Gengar and Alakazam fighting coverage is still an upside to the physical/special split for them. They'd prefer something like Aura Sphere but fighting complements psychic much better than the elemental punches.
I also would like to point out that the physical/special split also did affect Houndoom who was the only special attacking Dark type with Pursuit
Focus Blast? More like Focus Miss.
I like to see what buffs pokemon got
He made it sound like the Lati twins struggled in gen 5 because of low defense 🤣🤣🤣🤣
Some other Pokémon I think are worth mentioning:
Reshiram: Dragon/Fire is no longer an unresisted type combination starting in Gen 6 (remember that Flash Fire Heatran doesn’t count thanks to Turboblaze), and White Kyurem entirely outclasses it. Plus, Drought support from Groudon was effectively removed. Not like this Pokémon was ever a top-tier mascot Legendary anyways, but still.
Zapdos: While not nearly as nerfed as Articuno was, this thing was an absolute menace in Gen 2, teaming up with fellow Legendary Electric Raikou to warp the meta around themselves and their Hidden Power coverage options. Gen 3 slashed maxed out EVs in all stats and nerfed the RestTalk set, all while Rock-Type STAB became more common with Tyranitar and Aerodactyl’s buffs and Zapdos’s best frenemy Raikou fell out of OU entirely eventually. Oh, and before you say that it got Baton Pass from Gale of Darkness, that move has been suspect tested and banned in so many different ways over the years that it’s almost a complete non-factor.
Mimikyu: In Gen 7, this little guy would be used especially well in Doubles thanks to Disguise helping enable the use of support moves like Trick Room. Disguise would no longer operate like a built-in Focus Sash starting in Gen 8, and it also lost its Z-Move access along with everything else. Perhaps more importantly, this thing’s best Doubles teammate by far, Gluttony Snorlax, suffered a devastating nerf with the removal of Return and the nerfed “Pinch Berries”.
Every Steel/Psychic Pokémon: This specific typing used to have a unique quality- save for one resistance becoming a neutrality, you (the Pokémon) were basically a Psychic-Type without any of the drawbacks of being a Psychic-Type, not unlike what Mega Rayquaza’s Delta Stream does for Flying-Types. Come Gen 6, though, Steel lost its resistances to Ghost and Dark, and Metagross and company have never been the same, even with that Pokémon’s Mega form added in ORAS. Incidentally, this nerf might also have something to do with Metagross’s single player performance in Black & White 2, a game where you can catch this evolution line with a Master Ball before the postgame and has Dark and Ghost-Type Elite Four battles paired with other Types Metagross has winning matchups against.
Ninetales: In almost every generation this thing has gotten some kind of nerf, from a nerfed Special Attack stat to Tyranitar’s Sand Stream to Stealth Rock and nerfed base powers of special moves. Even the one significant buff it ever got, that being Drought, was nerfed in Gen 6 and made irrelevant by Torkoal in Gen 7. This thing might be up there with Exeggutor and Thundurus as one of the most nerfed Pokémon of all time across its entire lifespan.
Since Generation IV, physical moves are force-based attacks. Moves that are special are spiritual or magical based attacks.
Imagine porygon-z with life orb and hen 1 hyper beam
Gengar also got nerfed heavily in the more recent gens as it lost the Levitate ability and got Cursed Body instead
Wait did articuno not win vgc not long time ago.
needed to talk about thunderus
As Incineroar was my first starter, it’s so funny I was fortunate enough to get the VGC GOAT
Biggest nerf in SV was the nerf to Dragon Energy's animation.
I would have it that Gail wings only works on attacking moves, not all fly type moves. So it would be abused with roost but still be good with aerial ace and brave bird.
Fairy the fairy introduction is hilarious it was made to balance the game, but just became the strongest type keeping the game unbalanced
No
Sad how in Sword and Shield they totally nerfed Talonflame, AND Mimikyu!
@5:50 Also I think Mega Charizard X was only saved. Mega Charizard Y and G-Max Charizard STILL has their 4x weakness towards rock.
The problem is, Charizard enters the field as NEUTRAL Charizard, then mega evolves. Still loses 1/2 HP unless stealth rocks were set AFTER Charizard mega evolved. Then, It would be 1/4
@@ShadyRK9 Wdym. Zard Y was clearly stronger than Zard X
@@ShadyRK9 Also, Gmax Charizard was capable of living Rock type moves from Non-max Pokémon.
The biggest nerf for every pokemon actually - power creep in next Gen.
I hate how complicated was this video. I just wanted the list with the reasons
The mega lopunny scream as he was thanos snapped killed me xD
Misty terrain reducing dragon-type damage means one fairy unit can protect you from an entire team of dragons. That is much better than +50% damage.
Misty Terrain also blocks status conditions
@@kailesperance1922 indeed
The Gengar nerf was mostly made since in VGC, it would just become a guessing game. If, lets say, a garchomp wanted to kill gengar, then it would use earthquake to so so. If the gengar mega evolves, the plan works. But if it holds off, the garchomp's attack is useless. Gamefreak must have thought that wasn't healthy for the meta.
I didn't know jokes have an accuracy of 70%.
☠️
Jynx needs a buff and an evo
Snorlax is the biggest, going from the best Pokémon in OU AND Ubers in Gen 2 to an extremely niche (debatably unviable) pick in Gen 3 OU.
Gen 2 Mewtwo is one of the most nerfed Pokémon of all time.
Honestly the big nerf for snorlax was the new EV system. Under the old system, it could max out every stat for free. Now with only 510 maximum with 252 per stat, you have to choose which one to go for.
Nerfing psychic in gen 2 indirectly buffed fighting, which was another nerf for normal
What about gen 1's binding moves and sing where freeing yourself/waking up took up your whole turn. Gigglypuff was kind of a threat.
For the normal type’s transition to gen 2, the buff to Fighting types should’ve been mentioned. Psychic types got nerfed hard, and Fighting types being able to hit dark and steel types for super effective damage was big.
It was able to give Machamp an actual niche in gen 9 OU, where it was almost unviable in gen 1 OU. Doesn’t hurt that Machamp is one of the best answers to gen 2 Snorlax, which is one of the most used Pokemon in any tier to this day.
Edit: saying Bannette was the best user of physical shadow ball is strange given how Medicham can run the move well and is usually a better choice overall in gen 3.
Well, while fighting types could hit two more types for SE damage... Most moves were still complete ass.
Gen 3 with Brick Break was probably the first time fighting type coverage was an actual thing, and gens 4-5 finally made it a type... arguably so powerful that the fairy type is strong against it likely to balance it.
@@youtube-kit9450 admittedly, fighting moves weren’t always the best back then. But not all of it was absolutely useless. Gen 2 Machamp regularly runs Cross Chop, which is basically just fighting-type Stone Edge. Still not the best fighting move in the world but it’s at least usable.
@@drewbernert7050 Pretty much why I said "most". Hitmonlee still had a stranglehold on most usable fighting type moves and cross chop Machamp was at least a risky strong fighting type, and everything else was still trash regarding fighting.
@@youtube-kit9450 Imo fighting type is just generally a symptom of what I like to call “early gens moveset syndrome”. There were simply just some types that either had just generally bad moves, limited distribution, or both. Steel, poison, bug, and grass attacks might as well not have existed in gen 2.
I was always blown away by Stealth Rock. Sapping 50% health for those 4x weak is a bit too much. I would have liked if it was nerfed to 37.5%.
HAPPY JPR Friday
We’re getting all the views with Ash Greninja on the thumbnail
Gengar was buffed in gen 4. You didn’t use STAB in previous Gens because shadow ball was physical. It had shadow ball, psychic, energy ball, t bolt, hidden power, sludge bomb. Excellent move set and coverage.
Staraptor never needed Return anyway since it has Double Edge.
I can't wait to see dragons get nerfed again because I can't stand dragons terastalling into a Steel-type.
You just lit a lightbulb in my brain that's almost definitely headcannon, but mentioning that pre-special-split Exeggutor was essentially a pseudo-legendary by stat standards makes Alolan Exeggutor being a dragon-type have an extra layer to it for me, since most pseudo-legends have been dragon type. Kinda like an homage to its' gen-1 status or a subtle reference to how powerful it was.
Can guarantee that wasn't their intention, but a cool coincidence for sure.
Tauros for sure if i buff him ill give it 120 atk and 85spa for sheer force sets go crazy he can be a solid ru or uu threat
was a bit of a jumpscare seeing my favorite pokemon in the thumbnail lmao
ok i laughed at 'even that joke missed the mark'
What if there is a move that swap the attacking moves physical and special. Example Shadow ball (Special) can turn into (Physical). And for balences maybe keep in 3-4 turns?
Fortunately Tera blast has a neat effect where it will become physical or special depending on which will do more damage after calcs
How did you not mentioned the buffed Knock Off when talking about indirect nerfs to the Latis
Also mons like Toxapex and Blissey got completely shitted on (former lost both Scald and Knock Off, whiling the latter lost Teleport and more importantly Toxic), not to mention the universal nerf to recovery moves except Strength Sap and the usually useless Life Dew.
Also Landorus-T lost Knock Off, Toxic, Defog, as well as Superpeoer. Add in Great Tusk having said Knock Off and hazard remover in the form of Rapid Spin and Lando-T literally had to adapt in OU or else it drops to UU(BL).
Almost all of these nerfs wouldn’t be relevant in formats where transfer moves aren’t allowed.
after the gen five bijous were nerfed they were op
For darkrai mythical mons aren't even allowed in competitve
Gems in english.
Yup, got nerfed to 30% and all except the normal gem were just straight up removed.
12:06 nu uh Garchomp was actually buffed 😂
I like how you completely ignore the change from stat exp to EVs from Gen 2 to Gen 3. In Gen 2 the equivalent of EVs could be maxed in every stat, which made for an overall more bulky metagame (and the main reason why Snorlax was so unstoppable)
5:13 Well done sir. Joke definitely hit its mark more than focus miss.
"The competitive players on Link Cables"
"Ruined the Gen 2 Meta"
Wtf are you talking about?
At least most of them are decent for the regular game, but Persian... oh boy
What's a Persian?
Exeggutor got trashed on hard.
I feel bad for Wolfe Glick, given Exeggutor is his favorite Pokemon and he used it to get 2nd at Worlds one time.
Regieleki’s ability nerf is because of the increased prevalence of Electric Terrain with Miraidon and Quark Drive Pokemon. No need to double stack electric boosts. Regidrago’s ability didn’t need nerfing because Misty Terrain already weakens its power by 50%. Nerfed Resistor + Electric Terrain is still more power than an untouched Dragon’s Maw.
For reasons I’ll never understand, Lurantis lost aerial ace in gen 9. Like… WHY?!
Everyone talking about gen 1 hyper beam like it wasn’t an oversight. Try KOing anything when burned or poisoned
KingO?
Happy JPR Friday
They took away Mind Reader!
No fair!!
No one talking about the flying gem acrobatics nerf
Removal of gems kinda nerfed everyone