Nice idea to use the block system :) IIrc entities have a cooldown time when they get through a portal, meaning they can't change dimensions right away. You can set a system up with you staying in the overworld, send a minecart into the nether which would trigger another minecart back into the overworld, this should work even if there's no player in the nether at all.
@@elhedran I think I saw that on an Ilmango video a while ago ^^ That's a very powerful system you got there, covering a very long distance using only 2 chunkloaders ! Neat :)
really cool, DocM77 used "quantum boats" and "quantum pigs" to accelerate boats in lazy loaded chunks with floating-point placed minecarts tunnel through unloaded chunks but I am going to use your rail design in my world
yes, you are right (I did not know this before posting this video). I'll be making an updated video that just pauses the minecart at the last gate rather than waiting for a player, and turning on the chunk loaders.
this is a huge PITA. I go AFK 297562837954 blocks above my farm, mobs die and dump their stuff into my chests. my mine cart has to travel 2843775283475yy8472y43t87234879 chunks bak and forth transporting all the goodies from the farm to my base but..... the carts stop moving. they need to add a "active carts load unloaded chunks" rule
@@elhedran yes but i consider that to be an exploit, an unintended use of unintended game mechanics - doable but questionable game play. Also, this is not a guaranteed to work because while you can always get onto the roof using an eye of ender there is no guarantee that you can then ALWAYS punch a hole in the ground to get back down.
Nice idea to use the block system :)
IIrc entities have a cooldown time when they get through a portal, meaning they can't change dimensions right away. You can set a system up with you staying in the overworld, send a minecart into the nether which would trigger another minecart back into the overworld, this should work even if there's no player in the nether at all.
Well, that changes everything. Thanks for commenting, pausing a minecart is easy. I'll do some more testing.
Testing done, and you are right, just adding a delay time to the last gate gets the minecarts back into the overworld without a player in the nether.
ruclips.net/video/9u16msq1Ro4/видео.html
@@elhedran I think I saw that on an Ilmango video a while ago ^^
That's a very powerful system you got there, covering a very long distance using only 2 chunkloaders ! Neat :)
8:52 I think this is the teleportation cooldown that certain entities have 15 seconds or something, maybe not though
really cool, DocM77 used "quantum boats" and "quantum pigs" to accelerate boats in lazy loaded chunks with floating-point placed minecarts tunnel through unloaded chunks but I am going to use your rail design in my world
Thank you so much for the block system. This is exactly what I need for my game. Keep going, I love your stuff :)
Glad to help!
That's quite a cool setup. I think entities have a cool down before they can use a portal again
yes, you are right (I did not know this before posting this video). I'll be making an updated video that just pauses the minecart at the last gate rather than waiting for a player, and turning on the chunk loaders.
ruclips.net/video/9u16msq1Ro4/видео.html
this is a huge PITA. I go AFK 297562837954 blocks above my farm, mobs die and dump their stuff into my chests. my mine cart has to travel 2843775283475yy8472y43t87234879 chunks bak and forth transporting all the goodies from the farm to my base but..... the carts stop moving.
they need to add a "active carts load unloaded chunks" rule
Roof of the nether maybe? Easy to spawn proof there.
@@elhedran yes but i consider that to be an exploit, an unintended use of unintended game mechanics - doable but questionable game play.
Also, this is not a guaranteed to work because while you can always get onto the roof using an eye of ender there is no guarantee that you can then ALWAYS punch a hole in the ground to get back down.
@@markmanning2921you dont need to punch a hole down, you can use a nether portal
I’ve made a similar system for signaling but it couldn’t work correctly cuz I couldn’t keep the chunks loaded ahead so this might help me thanks!
can you please show us the redstone for the quewing machine in the nether
ruclips.net/video/b7Dr9twU1oo/видео.html this is what I use now, might not be quite the same as in this video though
@@elhedran Thank you
That's cool
Your minecarts are empty