5. Blender 2.91 - The Power of SubSurf Modelling

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  • Опубликовано: 14 июл 2024
  • 5. Blender 2.91, The Power of SubSurf Modelling - this Modifier tool illustrates how computers can be used to generate complexity out of simplicity. Starting from basic pre-made shapes offered in the software and the basic 3D drawing techniques outlined in this series of videos, complex shapes and surface textures can be achieved.
    This series of videos has been put together so information builds from one video to the next. With potters and ceramic artists in mind, a number of computer 3D drawing techniques are explored with clay 3D printing in mind.
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Комментарии • 19

  • @muhammadnurkholis4705
    @muhammadnurkholis4705 Месяц назад

    I learn with your tutorial

  • @bingogreen2888
    @bingogreen2888 2 года назад

    so elegant and pretty! thx!

  • @samaeybelgium
    @samaeybelgium Год назад

    Very usefull! I will dive wright in to blender again, so much possibilities.And try to 3d print i hope .Thanks mr Johnatan

  • @andreiraducanu1403
    @andreiraducanu1403 2 года назад

    great tut, thanks!

  • @tcheadriano
    @tcheadriano 3 года назад

    Awesome!!

  • @amir_sam2000
    @amir_sam2000 2 года назад

    thanks

  • @alexm4903
    @alexm4903 Год назад

    😮 I'm speechless

  • @georgiosrigas8094
    @georgiosrigas8094 2 года назад

    Great tutorial. Thank you

    • @jkpottery
      @jkpottery  2 года назад +1

      Thank you Georgios, its nice to know the videos are useful.

  • @amir_sam2000
    @amir_sam2000 2 года назад

    very good

  • @ydoucare55
    @ydoucare55 5 месяцев назад

    Just use Alt-Z for xray view if you want to select vertices all the way through the model

  • @SonictheHedgehogInRealLife
    @SonictheHedgehogInRealLife 2 года назад

    i have a problem where i start off with a subdivided cube thats shaped like a sphere using the cast modifier. When i the have subdivision surface modifier on the sphere and try adding spikes extruding from the sphere using the subsurf modelling technique the shape of the sphere gets distorted by the subsurf

  • @cjuggernaut6634
    @cjuggernaut6634 Год назад

  • @taurus_2550
    @taurus_2550 2 года назад

    Tried the same thing with max but the vertices go twisted 😖😖 not inside as here

  • @kayakuprising5914
    @kayakuprising5914 Год назад

    Wait, how do you add a bottom??

    • @jkpottery
      @jkpottery  Год назад

      If you want a bottom, in edit mode select the ring of vertices that make up the bottom. Select all those vertices with say an Alt+left click. Then just press the F key on the keyboard (F for fill) and you will have a base surface. If this is for 3D printing the slicing program does not care if there is a base on the 3D model or not. In the slicing settings you select whether you want a base to be printed or not.

  • @DRAGenDROP
    @DRAGenDROP 4 месяца назад

    how to make a flat bottom on the fase?

    • @dudleybarker2273
      @dudleybarker2273 2 месяца назад

      select the bottom ring of vertices and hit F for face

  • @ilyalead4blade897
    @ilyalead4blade897 11 месяцев назад

    great tutorial, but you sound like you're dying, which I hope you're not