How to Export from Quixel Bridge to Blender 4 and above - Texture problem Solved!

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  • Опубликовано: 1 ноя 2024

Комментарии • 58

  • @cgmaterial
    @cgmaterial  3 месяца назад +4

    This method won't work anymore as all epic content are merged into fab.com now.
    Visit the site and login with epic to claim megascans. Only way to use them seems to be manual download of each asset for now.
    For those who are having problem below are the steps to follow:
    1. Download blender 4 or above.
    2. Download quixel bridge.
    3. Download blender addon from github.
    4. Install the blender addon.
    5. Open quixel bridge and in export settings, just click download plugin.
    6. Close both blender and quixel bridge (Very Important)
    7. Open blender first and go to: file > import > Megascans: Import alembic files.
    8. Open quixel bridge and download and export any asset.
    9. Asset will appear in blender.
    Note: Next time when you open blender, you need to click import again.
    Always open blender first then quixel bridge.
    Double check the download and export settings for asset and make sure albedo, roughness, normal and any other required texture types are selected.

    • @atharwadeodhar5937
      @atharwadeodhar5937 2 месяца назад +1

      This is the steps one needs to follow in order to have it working properly every single time... Thanks a lot @cgmaterial

    • @equiaux
      @equiaux Месяц назад

      I have a problem, the Displacement does not get added in the shader for the texture surface, although it fixed the problem of texture not getting added

    • @cgmaterial
      @cgmaterial  Месяц назад

      @@equiaux Yeah. it adds the texture node but does not connects it to displacement. You have to manually add a displacement node and connect height output to it.

    • @equiaux
      @equiaux Месяц назад

      @@cgmaterial Hey Cgmaterial, thanks 🎋❤

  • @jaymzmiller01
    @jaymzmiller01 2 месяца назад +11

    If it's not working at all but gives you 'exported successfully' in bridge:
    Try deleting the old plug-in from quixel. You should find a folder called MSPlugin with a .py script inside. (C:\Users\**name**\AppData\Roaming\Blender Foundation\Blender\4.2\scripts and/ or C:\Users\**name**\AppData\Roaming\Blender Foundation\Blender\4.2\startup) Once you get rid of this, just restart and don't forget to hit import> Megeascans: Import Alembic Files
    If it's working but no textures:
    I found with textures set to .exr it doesn't import with them. Switching the bridge export to .jpg or .png fixed that issue.
    Thank you for this plug-in CG Material - super cool of you to put it out there!

    • @cgmaterial
      @cgmaterial  2 месяца назад +1

      Thank you for helping those who are in need. To be clear, I am not the author of the github code. I was also struggling with the export and i found out about this method.

    • @mehdimannai3963
      @mehdimannai3963 2 месяца назад

      Thank you thank you thank you so much it worked for me @Jaymzmiller01

    • @SickRabbit327
      @SickRabbit327 Месяц назад +1

      Thank you so much :)

    • @joshuakoosmann3423
      @joshuakoosmann3423 Месяц назад +1

      Thanks bro, saved the day!

    • @sev0742
      @sev0742 Месяц назад

      I did everything as written. But it didn't help me. I get a message about successful import. But nothing happens. I deleted the old plugin. It didn't help.

  • @daniel_c_souza
    @daniel_c_souza 2 месяца назад +1

    Man, really thank you, it helped me a lot, i passed months with this issue, having to use blender 3.6 to import stuff then opening in blender 4.0. Worked a lot man

  • @oceanfrank-se5ol
    @oceanfrank-se5ol 2 месяца назад +1

    It works great! Thank you for solving the problem Quixel didnt work with!

  • @wMuki
    @wMuki Месяц назад

    very good tuto, even with no voice you explained it very good. Thanks :D

  • @bentheultimatelegend
    @bentheultimatelegend Месяц назад

    Very cool, work with Blender 4.2.2 also!

  • @chaolee7933
    @chaolee7933 3 месяца назад

    thanks it works for me with blender 4.1, just restart blender,and if you had exported texture from bridge, may be you should assign the textrue manually,it is on the material list

    • @kazuhiramiller5422
      @kazuhiramiller5422 2 месяца назад

      If the texture not automatically applied, try go to "Edit > Preference > Interface > Language" and uncheck the "New Data", this step will disable the translation of the workspace tabs (“Layout” “Modeling” “Engraving” etc.) in the header. Some addons have unknown bug in non-English Languages, and the bridge plugin might be one of them. BTW I'm not a native English speaker, please ignore the bad grammar if it doesn't make sense.🥵

    • @chaolee7933
      @chaolee7933 2 месяца назад

      @@kazuhiramiller5422 got it, thx

  • @MathieuJedoux
    @MathieuJedoux 3 месяца назад +1

    thanks that was very helpfull ! Have a nice Day

  • @SIVFongVonn
    @SIVFongVonn 27 дней назад

    how to fix if my Quixel Brige Manage pluging is work for blender 3.7

  • @dertobbe1176
    @dertobbe1176 10 дней назад

    There is now download on quixel anymore? For bridge?

    • @cgmaterial
      @cgmaterial  9 дней назад

      All epic content are merged into fab.com now. I think bridge won't work anymore.

  • @creaoffice
    @creaoffice 15 дней назад

    I can't install the github add-on, any one knows why ?

  • @lewyluvjun8741
    @lewyluvjun8741 2 месяца назад

    help my problem alot!!! TY

  • @althaf8578
    @althaf8578 3 месяца назад

    really helpful. thank you bro

  • @SimonC021
    @SimonC021 3 месяца назад

    omg this is so good thank you !

  • @furkanozer3869
    @furkanozer3869 3 месяца назад

    Thank you!

  • @sunflower-ee4uv
    @sunflower-ee4uv Месяц назад

    is it clearly mentioned that the version is 3.7

  • @23making
    @23making 3 месяца назад

    thank you bro

  • @ayybsee1979
    @ayybsee1979 3 месяца назад +1

    tried this on both 4.1 and 4.2 multiple times and doesnt work. same result. imports mesh but no textures at all. i see the material in the list for it but no textures attached

    • @kazuhiramiller5422
      @kazuhiramiller5422 2 месяца назад +1

      try go to "Edit > Preference > Interface > Language" and uncheck the "New Data" if your interface language not english, and restart blender

    • @keelead5626
      @keelead5626 2 месяца назад

      @@kazuhiramiller5422 СПСИБО МНЕ ЭТО ПОМОГЛО Я ДОЛГО РЕШАЛ ПРОБЛЕМУ, ЭТО ДЕЙСТВИТЕЛЬНО ПОМОГЛО. моя версия 4.2.1

    • @chesterw.
      @chesterw. 14 дней назад

      @@kazuhiramiller5422 Thanks! That solved my problem!!

  • @tsubuzorotta
    @tsubuzorotta 3 месяца назад

    Thank youuuuuuuuuuu !!!

  • @MegaHamour
    @MegaHamour 2 месяца назад

    the textures are not working i tried several methods please help {im using blender 4.1}

    • @cgmaterial
      @cgmaterial  2 месяца назад

      Maybe try using blender 4.2 if you haven't already. Also see comment by @jaymzmiller01 below. It might help.

  • @ade4200
    @ade4200 3 месяца назад +1

    nope, i've done it 7 times and imports are grey texture-less in render view. Blender 4.1

    • @cgmaterial
      @cgmaterial  3 месяца назад +1

      I'm sorry to hear it didn't work. Your only hope might be to wait till quixel updates their official version of addon.

  • @rzayevz
    @rzayevz Месяц назад

    Error
    Could not send data over port 28888

  • @KaMI_NIE
    @KaMI_NIE 3 месяца назад +1

    no...
    I tried but it didn't work.

    • @cgmaterial
      @cgmaterial  3 месяца назад

      Can you please explain what did not work? I'll list the things you need to do in a pinned comment.

  • @EugenioStephan
    @EugenioStephan 3 месяца назад +3

    import without textures for me

    • @cgmaterial
      @cgmaterial  3 месяца назад

      What blender version are you using? Also read through pinned comment.

    • @VelocityVFX
      @VelocityVFX 3 месяца назад

      @@cgmaterial same, using blender 4.1

  • @hrisogona9330
    @hrisogona9330 3 месяца назад

    My Bridge say "plugin is not installed" but I did everything

    • @cgmaterial
      @cgmaterial  3 месяца назад

      Change export target to blender and click install plugin in the export settings.

    • @hrisogona9330
      @hrisogona9330 3 месяца назад

      @@cgmaterial Thank you. After rebooting computer, option "install plugin" appeared again in the bridge. Now model exported but with an empty material, only with a normal map. I did everything according to the pinned comment.

    • @cgmaterial
      @cgmaterial  3 месяца назад

      @@hrisogona9330 It's strange. I did not encounter such thing. does all assets export like that?

    • @hrisogona9330
      @hrisogona9330 3 месяца назад

      @@cgmaterial Yes, I assign all textures manually

  • @criiiss10
    @criiiss10 2 месяца назад

    grafias

  • @kiranp7047
    @kiranp7047 3 месяца назад

    not worked

  • @jesus9569
    @jesus9569 2 месяца назад

    no funciono