Great video! I have a funny problem, though. If I follow these instructions, then I am able to import assets. BUT they come with no textures. I found a fix on REDDIT that says to DELETE that folder in order for the textures to work. So I don't know what to do. I'm just stuck with textureless models. lol
Fixed it, the textures import wrong, in the principled bsdf node, turn Alpha to 1 and disconnect the normal map from coat and connect it to the normal(first one you'll see in the bsdf node
Thanks ! And for people who are missing the folder of their current blender: -drag the Blender folder thats inside 'Blender Foundation' to your desktop, then drag it back to where it was dunno why but for some reason the folder 3.2 was not showing and doing this fixed it. Now you can copy the folder to the wanted place.
Thank you!!! I did not really think this would work because this was the first tutorial I found, but this was really explained and it saved my life lol. I liked and subbed!
second time now for the same problem.thankk you so muchh. People like you are the gods who sustain the entire internet with solutions on specific problems.
hi, i have a question Yes i did follow it and it works with 4.2 version, and unfortunately it has no texture on it, just model Do you have the same problem ? :(
Thanks a lot man I was looking for a solution but never found one,this was just a simple thing to do and yet no one knew this is what they needed to do and now I guess I will also link this video to people on forums who had this issue. Thanks again.
Thanks dude. This fixed the issue. I guess Quixel needs to update its bridge to Blender to not look for Startup folder somehow since the latest versions of Blender don't seem to have it by default.
I downloaded Blender 2.93 but didn't find the MSPlugin in the Scripts Folder. I've downloaded Blender versions 2.93.0, 2.93.2, 2.93.3, 2.93.9, 2.93.10 and none of them contained the MSPlugin Folder. Which exact version of Blender 2.93 did you find the plugin in?
@@syarruddin Hopes this helps someone - I didn't have this plugin (or a startup folder) either. I just deleted *everything* in the \AppData\Roaming\Blender Foundation\Blender folder and now the export works. Not sure if it was a good idea to do that but at least export is working :)
Update for Mac Users: Just copy the MSPlugin folder from your MegaScans library folder and paste it into the BLender's Contents>Resources>3.6>scripts folder! Thanks!
I am not sure why it doesn't work for me🤔 I am just copying the startup folder from 3.0 and pasting it to the 3.2 folder. It still shows that same message when exporting.
Hi, I know that AppData is a hidden folder but I can't find the Blender folder with the versions anywhere, could anyone help with how to find the right folder/pathing?
Great video! I have a funny problem, though. If I follow these instructions, then I am able to import assets. BUT they come with no textures. I found a fix on REDDIT that says to DELETE that folder in order for the textures to work. So I don't know what to do. I'm just stuck with textureless models. lol
I’m sorry to hear the problem, I’ll pin your comment maybe someone can reply
I installed version 3.2 and it worked
Fixed it, the textures import wrong,
in the principled bsdf node, turn Alpha to 1 and disconnect the normal map from coat and connect it to the normal(first one you'll see in the bsdf node
hi, were you solved that?
@@fidgy-sv2qh in the shading tab in blender, just change the stuff on the nodes that my previous comment mentions
Thanks !
And for people who are missing the folder of their current blender:
-drag the Blender folder thats inside 'Blender Foundation' to your desktop, then drag it back to where it was
dunno why but for some reason the folder 3.2 was not showing and doing this fixed it. Now you can copy the folder to the wanted place.
W video, straight to the point, and fixed the issue 100%, thanks, love from India
thank you brother and good luck with your projects!
Thank you!!!
I did not really think this would work because this was the first tutorial I found, but this was really explained and it saved my life lol. I liked and subbed!
I'm so glad it worked!
Dude I'm so grateful to you THANK YOU! You can tell you made quite a difference judging by the other comments :)
thank you so much man!
I spent the last three days trying to figure this out when your video popped up. You, sir, are a life-saver. Thank you!
I'm so glad I could help bro!
@@VRDivision how can I switch to blender foundation
We're doing monthly workshops, join us on our academy
www.vrdivisionacademy.com/unreal-workshops
second time now for the same problem.thankk you so muchh. People like you are the gods who sustain the entire internet with solutions on specific problems.
Thank you, if someone is wondering this fix will work on 4.2 version :)
hi, i have a question
Yes i did follow it and it works with 4.2 version, and unfortunately it has no texture on it, just model
Do you have the same problem ? :(
@@hannsora Did you fix it? please reply. it would be really helpful.
Works
Good to know!!!!
Would that all tutorials were this smooth. Thank you
Amaizing thanks - After a year of focusing on Ai finally started up Blender again :))
You did it! This was stopping me from starting on a paid project, so you are my hero today. Thank you!
it only export materials not the mesh... any ideas how to fix this?
Amazing! Thanks a lot, you just saved me from uninstalling Bridge.
idk why but my blender is in program files and theres no blender foundation or other versions
Thanks a lot man I was looking for a solution but never found one,this was just a simple thing to do and yet no one knew this is what they needed to do and now I guess I will also link this video to people on forums who had this issue. Thanks again.
Works for me on Blender 4.2. Thanks
i was having problems with blender 4.1, and thank you so much for this tut, may god bless you
Glad it helped!
wow this actually worked a year later. Thank you so much yahiya!
still works on blender 4 ?
@@VRDivision im still using 3.6 i havent downloaded the new version :/
not work sir, i cant find script file on 1:04 @@VRDivision
I don't understand why that works.. but it did! so far so good thank you!
Glad it helped!
Still works in 2023, your a life saver man!
And in 2024
OMG! Thank you so much!!!! here is your medal: 🥇
You're welcome!
I still get this error following all the steps. Using blender 3.3
I hope you managed to solve this
Wow, It still works with blender 4.1. Many thanks
Great to hear!
Thanks dude. This fixed the issue. I guess Quixel needs to update its bridge to Blender to not look for Startup folder somehow since the latest versions of Blender don't seem to have it by default.
I agree! It's crazy how many people are having this problem
Holy sh**. Life saver. Thank you, can't believe that really just worked so fast!
This is the way - even if you have a Startup folder in 3.3 and later, still need to copy the contents over!
Yep!
How do you find this folder for Mac?
I downloaded Blender 2.93 but didn't find the MSPlugin in the Scripts Folder. I've downloaded Blender versions 2.93.0, 2.93.2, 2.93.3, 2.93.9, 2.93.10 and none of them contained the MSPlugin Folder. Which exact version of Blender 2.93 did you find the plugin in?
me too. somebody helppppp
still works with 4.2, nice
absolute legend, thank you for this one!
oh my god... bro, thank you very much. Although I don't know English very well, your video saved me a huge amount of time. Thank you, good luck!
Any idea for Blender 4.0? It's working but the textures are missing
having this exact problem too, super frustrating
You deserve all the likes. Thank you.
Thank you for your kind comment
Thank you very much for showing this! Solved the problem!
Great This worked for me, Thank you!
i don't have MSPlugin in any of the old folders
ahhhhh
me too.. somebody please helpppp
@@syarruddin Hopes this helps someone - I didn't have this plugin (or a startup folder) either. I just deleted *everything* in the \AppData\Roaming\Blender Foundation\Blender folder and now the export works. Not sure if it was a good idea to do that but at least export is working :)
thank yo very much, worked perfectly for blender 4.1
Thank you this fixed my problem and it's ridiculous that this is even a problem lol
I'm glad this was helpful!
thank you very much my friend. you just saved my life :)
You are most welcome
Update for Mac Users: Just copy the MSPlugin folder from your MegaScans library folder and paste it into the BLender's Contents>Resources>3.6>scripts folder! Thanks!
paste it into Bender's Contents>Resources>3.6>scripts>startup folder
My man you saved my ass for real.
Happy to help!
thank you still working after a year!!!
Great to hear!
following along, i get to users, then my name, but under that i cannot find a folder labeled appdata? does anybody know what might be happening?
Thank you dude. It works perfectly!!
Happy to help!
You are a real hero my god thank you
my guy, you doing god's work. thanks fam
the best tuto ever
OH MY GOD THANKYOU SO MUCH! you're an amazing person. very helpful :)
I can't beleive it works! haha thank you !
You're welcome!
Thanks a lot man! Worked like a charm!
Glad it helped!
Sweet man! Thanks
glad i could help!
Thanks life-saving tutorial!
Glad it helped!
if my version of blender is in steam and i have to replace current scripts with old ones, will it work or something will go wrong?
Oh my god, such a live saver, thanks so much!
I'm going to cry, Thanks a lot
bro thankyou best fix on youtube
I'm glad you found this useful bro
damn its realy works on Blender 3.5... Thanks mate realy TY!
habibi wallah you just saved my life right now
Cheers Habibi!
Thx, it makes sense, the last oficially supported version of the plugins is 2.93, so it default installs the plugin to that version
This helps fix my problem! Thanks!
Happy to help!
Legend, fixed my issue straight away. Thanks!
legend ty
can you make video like this for macbook pro's devices please? cause the operating system is different and i dont know wht to do, thanks
I wish i could help but I don't have a mac :/
you may want to look into forums of mac / blender users for additional help. I'm sorry
just wanna quickly ask how do you set 3.2 as the default blender file launcher when you have multiple versions of blender installed, thanks!
This man deserves a medal
Thanks bro
thank you so much mate , life saver
You're welcome my friend
WORKS WELL BLENDER 3.6.0, THANK MAN !
Life saver. Thank you!
awesome man, thank you!
You're a genius! Thank you so much!
hi bro. where i can download plugin for blender 3.3? becouse Quixel dont have this plugin just started from 3.4
Thanks for the solution 💜💜
Happy to help! ❤️
Thanks man ! Helped a lot !
Glad to hear it!
Ok this works for me, kinda.....except it won't send the displacement( I have it ticked)map to Blender which is the map a rquire the most.
It helps me a lot !Thank you sooooooo much!
Happy to help!
It worked first try thanks, I think this happened on former versions of blender too
Awesome bro! Thanks a lot!
you, kind sir, are a life saver.. thank you!
Thanks ❤
You're welcome 😊
I am not sure why it doesn't work for me🤔
I am just copying the startup folder from 3.0 and pasting it to the 3.2 folder. It still shows that same message when exporting.
Do you have quixel contents in the startup folder?
you, my friend, deserves a like and subscribe!
Thank you ! you save my life!
Hi, I know that AppData is a hidden folder but I can't find the Blender folder with the versions anywhere, could anyone help with how to find the right folder/pathing?
Worked, thank you very much!
You're welcome!
This helps fix my problem, very easy to follow. Thanks!
Excellent work. Thank you!
Thanks man :)
I just redownload blender 2.9 but can't find that folder MSPlugin . Anyone can help ?
LEGEND! Thank you
Glad it helped!
Thank you so much it works!
really helpful thanks!
Glad it helped!
It worked like magic thanks man
youre a legend bro
thanks alot bro u are amazing!!!
You're welcome!
Thank you for solve my problem :)
Thank you!
You're welcome!
Please what about 3dmax ?
How to fix the export error
I didn't know there's an error for 3ds max 😞
worked thanks!!
You're welcome!